
(FPCore (x y) :precision binary64 (+ (+ (* x y) x) y))
double code(double x, double y) {
return ((x * y) + x) + y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * y) + x) + y
end function
public static double code(double x, double y) {
return ((x * y) + x) + y;
}
def code(x, y): return ((x * y) + x) + y
function code(x, y) return Float64(Float64(Float64(x * y) + x) + y) end
function tmp = code(x, y) tmp = ((x * y) + x) + y; end
code[x_, y_] := N[(N[(N[(x * y), $MachinePrecision] + x), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + x\right) + y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x y) x) y))
double code(double x, double y) {
return ((x * y) + x) + y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * y) + x) + y
end function
public static double code(double x, double y) {
return ((x * y) + x) + y;
}
def code(x, y): return ((x * y) + x) + y
function code(x, y) return Float64(Float64(Float64(x * y) + x) + y) end
function tmp = code(x, y) tmp = ((x * y) + x) + y; end
code[x_, y_] := N[(N[(N[(x * y), $MachinePrecision] + x), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + x\right) + y
\end{array}
(FPCore (x y) :precision binary64 (fma (+ y 1.0) x y))
double code(double x, double y) {
return fma((y + 1.0), x, y);
}
function code(x, y) return fma(Float64(y + 1.0), x, y) end
code[x_, y_] := N[(N[(y + 1.0), $MachinePrecision] * x + y), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y + 1, x, y\right)
\end{array}
Initial program 100.0%
*-commutative100.0%
distribute-lft1-in100.0%
fma-define100.0%
Simplified100.0%
(FPCore (x y) :precision binary64 (if (or (<= x -1.15e+290) (and (not (<= x -1.16e+223)) (<= x 1800000.0))) (+ y x) (* y x)))
double code(double x, double y) {
double tmp;
if ((x <= -1.15e+290) || (!(x <= -1.16e+223) && (x <= 1800000.0))) {
tmp = y + x;
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.15d+290)) .or. (.not. (x <= (-1.16d+223))) .and. (x <= 1800000.0d0)) then
tmp = y + x
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.15e+290) || (!(x <= -1.16e+223) && (x <= 1800000.0))) {
tmp = y + x;
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.15e+290) or (not (x <= -1.16e+223) and (x <= 1800000.0)): tmp = y + x else: tmp = y * x return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.15e+290) || (!(x <= -1.16e+223) && (x <= 1800000.0))) tmp = Float64(y + x); else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.15e+290) || (~((x <= -1.16e+223)) && (x <= 1800000.0))) tmp = y + x; else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.15e+290], And[N[Not[LessEqual[x, -1.16e+223]], $MachinePrecision], LessEqual[x, 1800000.0]]], N[(y + x), $MachinePrecision], N[(y * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.15 \cdot 10^{+290} \lor \neg \left(x \leq -1.16 \cdot 10^{+223}\right) \land x \leq 1800000:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if x < -1.15000000000000003e290 or -1.15999999999999993e223 < x < 1.8e6Initial program 100.0%
Taylor expanded in y around 0 86.3%
if -1.15000000000000003e290 < x < -1.15999999999999993e223 or 1.8e6 < x Initial program 100.0%
Taylor expanded in y around inf 49.1%
Taylor expanded in x around inf 48.5%
*-commutative48.5%
Simplified48.5%
Final simplification75.1%
(FPCore (x y) :precision binary64 (if (<= y -340.0) (* y x) (if (<= y 1.0) (+ y x) (* y (+ 1.0 x)))))
double code(double x, double y) {
double tmp;
if (y <= -340.0) {
tmp = y * x;
} else if (y <= 1.0) {
tmp = y + x;
} else {
tmp = y * (1.0 + x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-340.0d0)) then
tmp = y * x
else if (y <= 1.0d0) then
tmp = y + x
else
tmp = y * (1.0d0 + x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -340.0) {
tmp = y * x;
} else if (y <= 1.0) {
tmp = y + x;
} else {
tmp = y * (1.0 + x);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -340.0: tmp = y * x elif y <= 1.0: tmp = y + x else: tmp = y * (1.0 + x) return tmp
function code(x, y) tmp = 0.0 if (y <= -340.0) tmp = Float64(y * x); elseif (y <= 1.0) tmp = Float64(y + x); else tmp = Float64(y * Float64(1.0 + x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -340.0) tmp = y * x; elseif (y <= 1.0) tmp = y + x; else tmp = y * (1.0 + x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -340.0], N[(y * x), $MachinePrecision], If[LessEqual[y, 1.0], N[(y + x), $MachinePrecision], N[(y * N[(1.0 + x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -340:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 + x\right)\\
\end{array}
\end{array}
if y < -340Initial program 100.0%
Taylor expanded in y around inf 98.4%
Taylor expanded in x around inf 45.6%
*-commutative45.6%
Simplified45.6%
if -340 < y < 1Initial program 100.0%
Taylor expanded in y around 0 99.5%
if 1 < y Initial program 100.0%
Taylor expanded in y around inf 100.0%
Final simplification86.6%
(FPCore (x y) :precision binary64 (if (or (<= x -0.6) (not (<= x 1.0))) (* y x) y))
double code(double x, double y) {
double tmp;
if ((x <= -0.6) || !(x <= 1.0)) {
tmp = y * x;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-0.6d0)) .or. (.not. (x <= 1.0d0))) then
tmp = y * x
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -0.6) || !(x <= 1.0)) {
tmp = y * x;
} else {
tmp = y;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -0.6) or not (x <= 1.0): tmp = y * x else: tmp = y return tmp
function code(x, y) tmp = 0.0 if ((x <= -0.6) || !(x <= 1.0)) tmp = Float64(y * x); else tmp = y; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -0.6) || ~((x <= 1.0))) tmp = y * x; else tmp = y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -0.6], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(y * x), $MachinePrecision], y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.6 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;y \cdot x\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if x < -0.599999999999999978 or 1 < x Initial program 100.0%
Taylor expanded in y around inf 49.2%
Taylor expanded in x around inf 47.8%
*-commutative47.8%
Simplified47.8%
if -0.599999999999999978 < x < 1Initial program 100.0%
Taylor expanded in x around 0 71.1%
Final simplification59.6%
(FPCore (x y) :precision binary64 (+ y (+ x (* y x))))
double code(double x, double y) {
return y + (x + (y * x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y + (x + (y * x))
end function
public static double code(double x, double y) {
return y + (x + (y * x));
}
def code(x, y): return y + (x + (y * x))
function code(x, y) return Float64(y + Float64(x + Float64(y * x))) end
function tmp = code(x, y) tmp = y + (x + (y * x)); end
code[x_, y_] := N[(y + N[(x + N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y + \left(x + y \cdot x\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 y)
double code(double x, double y) {
return y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y
end function
public static double code(double x, double y) {
return y;
}
def code(x, y): return y
function code(x, y) return y end
function tmp = code(x, y) tmp = y; end
code[x_, y_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 37.6%
herbie shell --seed 2024110
(FPCore (x y)
:name "Numeric.Log:$cexpm1 from log-domain-0.10.2.1, B"
:precision binary64
(+ (+ (* x y) x) y))