
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
(FPCore (x y z t) :precision binary64 (fma z (log1p (- y)) (- (* x (log y)) t)))
double code(double x, double y, double z, double t) {
return fma(z, log1p(-y), ((x * log(y)) - t));
}
function code(x, y, z, t) return fma(z, log1p(Float64(-y)), Float64(Float64(x * log(y)) - t)) end
code[x_, y_, z_, t_] := N[(z * N[Log[1 + (-y)], $MachinePrecision] + N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, \mathsf{log1p}\left(-y\right), x \cdot \log y - t\right)
\end{array}
Initial program 86.7%
+-commutative86.7%
associate--l+86.7%
fma-define86.7%
sub-neg86.7%
log1p-define99.8%
Simplified99.8%
(FPCore (x y z t)
:precision binary64
(if (or (<= x -1.55e+134)
(not
(or (<= x -2.5e+94) (and (not (<= x -400000.0)) (<= x 1.6e+63)))))
(* x (log y))
(- (* z (- y)) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.55e+134) || !((x <= -2.5e+94) || (!(x <= -400000.0) && (x <= 1.6e+63)))) {
tmp = x * log(y);
} else {
tmp = (z * -y) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-1.55d+134)) .or. (.not. (x <= (-2.5d+94)) .or. (.not. (x <= (-400000.0d0))) .and. (x <= 1.6d+63))) then
tmp = x * log(y)
else
tmp = (z * -y) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.55e+134) || !((x <= -2.5e+94) || (!(x <= -400000.0) && (x <= 1.6e+63)))) {
tmp = x * Math.log(y);
} else {
tmp = (z * -y) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -1.55e+134) or not ((x <= -2.5e+94) or (not (x <= -400000.0) and (x <= 1.6e+63))): tmp = x * math.log(y) else: tmp = (z * -y) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -1.55e+134) || !((x <= -2.5e+94) || (!(x <= -400000.0) && (x <= 1.6e+63)))) tmp = Float64(x * log(y)); else tmp = Float64(Float64(z * Float64(-y)) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -1.55e+134) || ~(((x <= -2.5e+94) || (~((x <= -400000.0)) && (x <= 1.6e+63))))) tmp = x * log(y); else tmp = (z * -y) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -1.55e+134], N[Not[Or[LessEqual[x, -2.5e+94], And[N[Not[LessEqual[x, -400000.0]], $MachinePrecision], LessEqual[x, 1.6e+63]]]], $MachinePrecision]], N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision], N[(N[(z * (-y)), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.55 \cdot 10^{+134} \lor \neg \left(x \leq -2.5 \cdot 10^{+94} \lor \neg \left(x \leq -400000\right) \land x \leq 1.6 \cdot 10^{+63}\right):\\
\;\;\;\;x \cdot \log y\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(-y\right) - t\\
\end{array}
\end{array}
if x < -1.54999999999999991e134 or -2.50000000000000005e94 < x < -4e5 or 1.60000000000000006e63 < x Initial program 97.1%
+-commutative97.1%
associate--l+97.1%
fma-define97.1%
sub-neg97.1%
log1p-define99.7%
Simplified99.7%
Taylor expanded in z around inf 67.4%
associate--l+67.4%
div-sub67.6%
sub-neg67.6%
log1p-define70.2%
Simplified70.2%
Taylor expanded in x around inf 80.3%
if -1.54999999999999991e134 < x < -2.50000000000000005e94 or -4e5 < x < 1.60000000000000006e63Initial program 79.6%
Taylor expanded in y around 0 99.1%
+-commutative99.1%
mul-1-neg99.1%
unsub-neg99.1%
Simplified99.1%
Taylor expanded in x around 0 81.6%
neg-mul-181.6%
*-commutative81.6%
distribute-rgt-neg-in81.6%
Simplified81.6%
Final simplification81.1%
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (* y (+ (* y (- (* y -0.3333333333333333) 0.5)) -1.0)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * (y * ((y * ((y * -0.3333333333333333) - 0.5)) + -1.0)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * (y * ((y * ((y * (-0.3333333333333333d0)) - 0.5d0)) + (-1.0d0))))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * (y * ((y * ((y * -0.3333333333333333) - 0.5)) + -1.0)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * (y * ((y * ((y * -0.3333333333333333) - 0.5)) + -1.0)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * Float64(y * Float64(Float64(y * Float64(Float64(y * -0.3333333333333333) - 0.5)) + -1.0)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * (y * ((y * ((y * -0.3333333333333333) - 0.5)) + -1.0)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[(y * N[(N[(y * N[(N[(y * -0.3333333333333333), $MachinePrecision] - 0.5), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \left(y \cdot \left(y \cdot \left(y \cdot -0.3333333333333333 - 0.5\right) + -1\right)\right)\right) - t
\end{array}
Initial program 86.7%
Taylor expanded in y around 0 99.6%
Final simplification99.6%
(FPCore (x y z t) :precision binary64 (if (or (<= x -0.00048) (not (<= x 2.9e-157))) (- (* x (log y)) t) (- (* z (log1p (- y))) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -0.00048) || !(x <= 2.9e-157)) {
tmp = (x * log(y)) - t;
} else {
tmp = (z * log1p(-y)) - t;
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -0.00048) || !(x <= 2.9e-157)) {
tmp = (x * Math.log(y)) - t;
} else {
tmp = (z * Math.log1p(-y)) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -0.00048) or not (x <= 2.9e-157): tmp = (x * math.log(y)) - t else: tmp = (z * math.log1p(-y)) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -0.00048) || !(x <= 2.9e-157)) tmp = Float64(Float64(x * log(y)) - t); else tmp = Float64(Float64(z * log1p(Float64(-y))) - t); end return tmp end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -0.00048], N[Not[LessEqual[x, 2.9e-157]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], N[(N[(z * N[Log[1 + (-y)], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.00048 \lor \neg \left(x \leq 2.9 \cdot 10^{-157}\right):\\
\;\;\;\;x \cdot \log y - t\\
\mathbf{else}:\\
\;\;\;\;z \cdot \mathsf{log1p}\left(-y\right) - t\\
\end{array}
\end{array}
if x < -4.80000000000000012e-4 or 2.89999999999999988e-157 < x Initial program 93.7%
+-commutative93.7%
associate--l+93.7%
fma-define93.7%
sub-neg93.7%
log1p-define99.7%
Simplified99.7%
Taylor expanded in z around 0 92.4%
if -4.80000000000000012e-4 < x < 2.89999999999999988e-157Initial program 75.1%
Taylor expanded in x around 0 67.0%
sub-neg67.0%
log1p-define92.1%
Simplified92.1%
Final simplification92.3%
(FPCore (x y z t) :precision binary64 (if (or (<= x -22.0) (not (<= x 5.5e-156))) (- (* x (log y)) t) (- (* z (- y)) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -22.0) || !(x <= 5.5e-156)) {
tmp = (x * log(y)) - t;
} else {
tmp = (z * -y) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-22.0d0)) .or. (.not. (x <= 5.5d-156))) then
tmp = (x * log(y)) - t
else
tmp = (z * -y) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -22.0) || !(x <= 5.5e-156)) {
tmp = (x * Math.log(y)) - t;
} else {
tmp = (z * -y) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -22.0) or not (x <= 5.5e-156): tmp = (x * math.log(y)) - t else: tmp = (z * -y) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -22.0) || !(x <= 5.5e-156)) tmp = Float64(Float64(x * log(y)) - t); else tmp = Float64(Float64(z * Float64(-y)) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -22.0) || ~((x <= 5.5e-156))) tmp = (x * log(y)) - t; else tmp = (z * -y) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -22.0], N[Not[LessEqual[x, 5.5e-156]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], N[(N[(z * (-y)), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -22 \lor \neg \left(x \leq 5.5 \cdot 10^{-156}\right):\\
\;\;\;\;x \cdot \log y - t\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(-y\right) - t\\
\end{array}
\end{array}
if x < -22 or 5.4999999999999998e-156 < x Initial program 93.7%
+-commutative93.7%
associate--l+93.7%
fma-define93.7%
sub-neg93.7%
log1p-define99.7%
Simplified99.7%
Taylor expanded in z around 0 92.4%
if -22 < x < 5.4999999999999998e-156Initial program 75.1%
Taylor expanded in y around 0 99.9%
+-commutative99.9%
mul-1-neg99.9%
unsub-neg99.9%
Simplified99.9%
Taylor expanded in x around 0 92.1%
neg-mul-192.1%
*-commutative92.1%
distribute-rgt-neg-in92.1%
Simplified92.1%
Final simplification92.3%
(FPCore (x y z t) :precision binary64 (- (- (* x (log y)) (* z y)) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) - (z * y)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) - (z * y)) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) - (z * y)) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) - (z * y)) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) - Float64(z * y)) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) - (z * y)) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - N[(z * y), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z \cdot y\right) - t
\end{array}
Initial program 86.7%
Taylor expanded in y around 0 99.3%
+-commutative99.3%
mul-1-neg99.3%
unsub-neg99.3%
Simplified99.3%
Final simplification99.3%
(FPCore (x y z t) :precision binary64 (- (* z (- y)) t))
double code(double x, double y, double z, double t) {
return (z * -y) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (z * -y) - t
end function
public static double code(double x, double y, double z, double t) {
return (z * -y) - t;
}
def code(x, y, z, t): return (z * -y) - t
function code(x, y, z, t) return Float64(Float64(z * Float64(-y)) - t) end
function tmp = code(x, y, z, t) tmp = (z * -y) - t; end
code[x_, y_, z_, t_] := N[(N[(z * (-y)), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
z \cdot \left(-y\right) - t
\end{array}
Initial program 86.7%
Taylor expanded in y around 0 99.3%
+-commutative99.3%
mul-1-neg99.3%
unsub-neg99.3%
Simplified99.3%
Taylor expanded in x around 0 56.9%
neg-mul-156.9%
*-commutative56.9%
distribute-rgt-neg-in56.9%
Simplified56.9%
(FPCore (x y z t) :precision binary64 (- t))
double code(double x, double y, double z, double t) {
return -t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -t
end function
public static double code(double x, double y, double z, double t) {
return -t;
}
def code(x, y, z, t): return -t
function code(x, y, z, t) return Float64(-t) end
function tmp = code(x, y, z, t) tmp = -t; end
code[x_, y_, z_, t_] := (-t)
\begin{array}{l}
\\
-t
\end{array}
Initial program 86.7%
+-commutative86.7%
associate--l+86.7%
fma-define86.7%
sub-neg86.7%
log1p-define99.8%
Simplified99.8%
Taylor expanded in t around inf 43.4%
neg-mul-143.4%
Simplified43.4%
(FPCore (x y z t) :precision binary64 t)
double code(double x, double y, double z, double t) {
return t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t
end function
public static double code(double x, double y, double z, double t) {
return t;
}
def code(x, y, z, t): return t
function code(x, y, z, t) return t end
function tmp = code(x, y, z, t) tmp = t; end
code[x_, y_, z_, t_] := t
\begin{array}{l}
\\
t
\end{array}
Initial program 86.7%
+-commutative86.7%
associate--l+86.7%
fma-define86.7%
sub-neg86.7%
log1p-define99.8%
Simplified99.8%
Taylor expanded in t around inf 43.4%
neg-mul-143.4%
Simplified43.4%
neg-sub043.4%
sub-neg43.4%
add-sqr-sqrt19.3%
sqrt-unprod11.0%
sqr-neg11.0%
sqrt-unprod1.1%
add-sqr-sqrt2.2%
Applied egg-rr2.2%
+-lft-identity2.2%
Simplified2.2%
(FPCore (x y z t)
:precision binary64
(-
(*
(- z)
(+
(+ (* 0.5 (* y y)) y)
(* (/ 0.3333333333333333 (* 1.0 (* 1.0 1.0))) (* y (* y y)))))
(- t (* x (log y)))))
double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (-z * (((0.5d0 * (y * y)) + y) + ((0.3333333333333333d0 / (1.0d0 * (1.0d0 * 1.0d0))) * (y * (y * y))))) - (t - (x * log(y)))
end function
public static double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * Math.log(y)));
}
def code(x, y, z, t): return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * math.log(y)))
function code(x, y, z, t) return Float64(Float64(Float64(-z) * Float64(Float64(Float64(0.5 * Float64(y * y)) + y) + Float64(Float64(0.3333333333333333 / Float64(1.0 * Float64(1.0 * 1.0))) * Float64(y * Float64(y * y))))) - Float64(t - Float64(x * log(y)))) end
function tmp = code(x, y, z, t) tmp = (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y))); end
code[x_, y_, z_, t_] := N[(N[((-z) * N[(N[(N[(0.5 * N[(y * y), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] + N[(N[(0.3333333333333333 / N[(1.0 * N[(1.0 * 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(y * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(t - N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) \cdot \left(\left(0.5 \cdot \left(y \cdot y\right) + y\right) + \frac{0.3333333333333333}{1 \cdot \left(1 \cdot 1\right)} \cdot \left(y \cdot \left(y \cdot y\right)\right)\right) - \left(t - x \cdot \log y\right)
\end{array}
herbie shell --seed 2024110
(FPCore (x y z t)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, B"
:precision binary64
:alt
(- (* (- z) (+ (+ (* 0.5 (* y y)) y) (* (/ 0.3333333333333333 (* 1.0 (* 1.0 1.0))) (* y (* y y))))) (- t (* x (log y))))
(- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))