
(FPCore (x y) :precision binary64 (- 1.0 (log (- 1.0 (/ (- x y) (- 1.0 y))))))
double code(double x, double y) {
return 1.0 - log((1.0 - ((x - y) / (1.0 - y))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - log((1.0d0 - ((x - y) / (1.0d0 - y))))
end function
public static double code(double x, double y) {
return 1.0 - Math.log((1.0 - ((x - y) / (1.0 - y))));
}
def code(x, y): return 1.0 - math.log((1.0 - ((x - y) / (1.0 - y))))
function code(x, y) return Float64(1.0 - log(Float64(1.0 - Float64(Float64(x - y) / Float64(1.0 - y))))) end
function tmp = code(x, y) tmp = 1.0 - log((1.0 - ((x - y) / (1.0 - y)))); end
code[x_, y_] := N[(1.0 - N[Log[N[(1.0 - N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \log \left(1 - \frac{x - y}{1 - y}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- 1.0 (log (- 1.0 (/ (- x y) (- 1.0 y))))))
double code(double x, double y) {
return 1.0 - log((1.0 - ((x - y) / (1.0 - y))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - log((1.0d0 - ((x - y) / (1.0d0 - y))))
end function
public static double code(double x, double y) {
return 1.0 - Math.log((1.0 - ((x - y) / (1.0 - y))));
}
def code(x, y): return 1.0 - math.log((1.0 - ((x - y) / (1.0 - y))))
function code(x, y) return Float64(1.0 - log(Float64(1.0 - Float64(Float64(x - y) / Float64(1.0 - y))))) end
function tmp = code(x, y) tmp = 1.0 - log((1.0 - ((x - y) / (1.0 - y)))); end
code[x_, y_] := N[(1.0 - N[Log[N[(1.0 - N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \log \left(1 - \frac{x - y}{1 - y}\right)
\end{array}
(FPCore (x y)
:precision binary64
(if (<= (/ (- x y) (- 1.0 y)) 2e-10)
(- 1.0 (log1p (/ (- x y) (+ y -1.0))))
(-
1.0
(log
(/
(+ x (+ -1.0 (/ (+ x (+ -1.0 (/ (+ (+ x -1.0) (/ (+ x -1.0) y)) y))) y)))
y)))))
double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 2e-10) {
tmp = 1.0 - log1p(((x - y) / (y + -1.0)));
} else {
tmp = 1.0 - log(((x + (-1.0 + ((x + (-1.0 + (((x + -1.0) + ((x + -1.0) / y)) / y))) / y))) / y));
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 2e-10) {
tmp = 1.0 - Math.log1p(((x - y) / (y + -1.0)));
} else {
tmp = 1.0 - Math.log(((x + (-1.0 + ((x + (-1.0 + (((x + -1.0) + ((x + -1.0) / y)) / y))) / y))) / y));
}
return tmp;
}
def code(x, y): tmp = 0 if ((x - y) / (1.0 - y)) <= 2e-10: tmp = 1.0 - math.log1p(((x - y) / (y + -1.0))) else: tmp = 1.0 - math.log(((x + (-1.0 + ((x + (-1.0 + (((x + -1.0) + ((x + -1.0) / y)) / y))) / y))) / y)) return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(x - y) / Float64(1.0 - y)) <= 2e-10) tmp = Float64(1.0 - log1p(Float64(Float64(x - y) / Float64(y + -1.0)))); else tmp = Float64(1.0 - log(Float64(Float64(x + Float64(-1.0 + Float64(Float64(x + Float64(-1.0 + Float64(Float64(Float64(x + -1.0) + Float64(Float64(x + -1.0) / y)) / y))) / y))) / y))); end return tmp end
code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 2e-10], N[(1.0 - N[Log[1 + N[(N[(x - y), $MachinePrecision] / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(N[(x + N[(-1.0 + N[(N[(x + N[(-1.0 + N[(N[(N[(x + -1.0), $MachinePrecision] + N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x - y}{1 - y} \leq 2 \cdot 10^{-10}:\\
\;\;\;\;1 - \mathsf{log1p}\left(\frac{x - y}{y + -1}\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{x + \left(-1 + \frac{x + \left(-1 + \frac{\left(x + -1\right) + \frac{x + -1}{y}}{y}\right)}{y}\right)}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 2.00000000000000007e-10Initial program 100.0%
sub-neg100.0%
log1p-define100.0%
distribute-neg-frac2100.0%
neg-sub0100.0%
associate--r-100.0%
metadata-eval100.0%
+-commutative100.0%
Simplified100.0%
if 2.00000000000000007e-10 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 11.6%
Taylor expanded in y around -inf 99.9%
Simplified99.9%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (<= (/ (- x y) (- 1.0 y)) 2e-10)
(- 1.0 (log1p (/ (- x y) (+ y -1.0))))
(log
(*
y
(/
E
(+
-1.0
(+ x (/ (+ x (- -1.0 (/ (+ 1.0 (- (/ (- 1.0 x) y) x)) y))) y))))))))
double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 2e-10) {
tmp = 1.0 - log1p(((x - y) / (y + -1.0)));
} else {
tmp = log((y * (((double) M_E) / (-1.0 + (x + ((x + (-1.0 - ((1.0 + (((1.0 - x) / y) - x)) / y))) / y))))));
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 2e-10) {
tmp = 1.0 - Math.log1p(((x - y) / (y + -1.0)));
} else {
tmp = Math.log((y * (Math.E / (-1.0 + (x + ((x + (-1.0 - ((1.0 + (((1.0 - x) / y) - x)) / y))) / y))))));
}
return tmp;
}
def code(x, y): tmp = 0 if ((x - y) / (1.0 - y)) <= 2e-10: tmp = 1.0 - math.log1p(((x - y) / (y + -1.0))) else: tmp = math.log((y * (math.e / (-1.0 + (x + ((x + (-1.0 - ((1.0 + (((1.0 - x) / y) - x)) / y))) / y)))))) return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(x - y) / Float64(1.0 - y)) <= 2e-10) tmp = Float64(1.0 - log1p(Float64(Float64(x - y) / Float64(y + -1.0)))); else tmp = log(Float64(y * Float64(exp(1) / Float64(-1.0 + Float64(x + Float64(Float64(x + Float64(-1.0 - Float64(Float64(1.0 + Float64(Float64(Float64(1.0 - x) / y) - x)) / y))) / y)))))); end return tmp end
code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 2e-10], N[(1.0 - N[Log[1 + N[(N[(x - y), $MachinePrecision] / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Log[N[(y * N[(E / N[(-1.0 + N[(x + N[(N[(x + N[(-1.0 - N[(N[(1.0 + N[(N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x - y}{1 - y} \leq 2 \cdot 10^{-10}:\\
\;\;\;\;1 - \mathsf{log1p}\left(\frac{x - y}{y + -1}\right)\\
\mathbf{else}:\\
\;\;\;\;\log \left(y \cdot \frac{e}{-1 + \left(x + \frac{x + \left(-1 - \frac{1 + \left(\frac{1 - x}{y} - x\right)}{y}\right)}{y}\right)}\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 2.00000000000000007e-10Initial program 100.0%
sub-neg100.0%
log1p-define100.0%
distribute-neg-frac2100.0%
neg-sub0100.0%
associate--r-100.0%
metadata-eval100.0%
+-commutative100.0%
Simplified100.0%
if 2.00000000000000007e-10 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 11.6%
Taylor expanded in y around -inf 99.9%
Simplified99.9%
add-log-exp99.9%
exp-diff99.9%
add-exp-log99.9%
Applied egg-rr99.9%
associate-/r/99.9%
exp-1-e99.9%
associate--l-99.9%
Simplified99.9%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= (/ (- x y) (- 1.0 y)) 0.9996) (- 1.0 (log1p (/ (- x y) (+ y -1.0)))) (- 1.0 (log (/ (+ x (- -1.0 (/ (+ 1.0 (- (/ (- 1.0 x) y) x)) y))) y)))))
double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.9996) {
tmp = 1.0 - log1p(((x - y) / (y + -1.0)));
} else {
tmp = 1.0 - log(((x + (-1.0 - ((1.0 + (((1.0 - x) / y) - x)) / y))) / y));
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.9996) {
tmp = 1.0 - Math.log1p(((x - y) / (y + -1.0)));
} else {
tmp = 1.0 - Math.log(((x + (-1.0 - ((1.0 + (((1.0 - x) / y) - x)) / y))) / y));
}
return tmp;
}
def code(x, y): tmp = 0 if ((x - y) / (1.0 - y)) <= 0.9996: tmp = 1.0 - math.log1p(((x - y) / (y + -1.0))) else: tmp = 1.0 - math.log(((x + (-1.0 - ((1.0 + (((1.0 - x) / y) - x)) / y))) / y)) return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(x - y) / Float64(1.0 - y)) <= 0.9996) tmp = Float64(1.0 - log1p(Float64(Float64(x - y) / Float64(y + -1.0)))); else tmp = Float64(1.0 - log(Float64(Float64(x + Float64(-1.0 - Float64(Float64(1.0 + Float64(Float64(Float64(1.0 - x) / y) - x)) / y))) / y))); end return tmp end
code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 0.9996], N[(1.0 - N[Log[1 + N[(N[(x - y), $MachinePrecision] / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(N[(x + N[(-1.0 - N[(N[(1.0 + N[(N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x - y}{1 - y} \leq 0.9996:\\
\;\;\;\;1 - \mathsf{log1p}\left(\frac{x - y}{y + -1}\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{x + \left(-1 - \frac{1 + \left(\frac{1 - x}{y} - x\right)}{y}\right)}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 0.99960000000000004Initial program 99.9%
sub-neg99.9%
log1p-define99.9%
distribute-neg-frac299.9%
neg-sub099.9%
associate--r-99.9%
metadata-eval99.9%
+-commutative99.9%
Simplified99.9%
if 0.99960000000000004 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 10.5%
Taylor expanded in y around -inf 99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- 1.0 (log (/ -1.0 y)))) (t_1 (- 1.0 (log (/ x y)))))
(if (<= y -9e+122)
t_0
(if (<= y -3e+68)
t_1
(if (<= y -80.0)
t_0
(if (<= y 1.0) (- (- 1.0 y) (log1p (- x))) t_1))))))
double code(double x, double y) {
double t_0 = 1.0 - log((-1.0 / y));
double t_1 = 1.0 - log((x / y));
double tmp;
if (y <= -9e+122) {
tmp = t_0;
} else if (y <= -3e+68) {
tmp = t_1;
} else if (y <= -80.0) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = (1.0 - y) - log1p(-x);
} else {
tmp = t_1;
}
return tmp;
}
public static double code(double x, double y) {
double t_0 = 1.0 - Math.log((-1.0 / y));
double t_1 = 1.0 - Math.log((x / y));
double tmp;
if (y <= -9e+122) {
tmp = t_0;
} else if (y <= -3e+68) {
tmp = t_1;
} else if (y <= -80.0) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = (1.0 - y) - Math.log1p(-x);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y): t_0 = 1.0 - math.log((-1.0 / y)) t_1 = 1.0 - math.log((x / y)) tmp = 0 if y <= -9e+122: tmp = t_0 elif y <= -3e+68: tmp = t_1 elif y <= -80.0: tmp = t_0 elif y <= 1.0: tmp = (1.0 - y) - math.log1p(-x) else: tmp = t_1 return tmp
function code(x, y) t_0 = Float64(1.0 - log(Float64(-1.0 / y))) t_1 = Float64(1.0 - log(Float64(x / y))) tmp = 0.0 if (y <= -9e+122) tmp = t_0; elseif (y <= -3e+68) tmp = t_1; elseif (y <= -80.0) tmp = t_0; elseif (y <= 1.0) tmp = Float64(Float64(1.0 - y) - log1p(Float64(-x))); else tmp = t_1; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(1.0 - N[Log[N[(-1.0 / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(1.0 - N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -9e+122], t$95$0, If[LessEqual[y, -3e+68], t$95$1, If[LessEqual[y, -80.0], t$95$0, If[LessEqual[y, 1.0], N[(N[(1.0 - y), $MachinePrecision] - N[Log[1 + (-x)], $MachinePrecision]), $MachinePrecision], t$95$1]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \log \left(\frac{-1}{y}\right)\\
t_1 := 1 - \log \left(\frac{x}{y}\right)\\
\mathbf{if}\;y \leq -9 \cdot 10^{+122}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq -3 \cdot 10^{+68}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq -80:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;\left(1 - y\right) - \mathsf{log1p}\left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -8.99999999999999995e122 or -3.0000000000000002e68 < y < -80Initial program 25.4%
Taylor expanded in x around 0 6.9%
log1p-define6.9%
Simplified6.9%
Taylor expanded in y around -inf 58.9%
if -8.99999999999999995e122 < y < -3.0000000000000002e68 or 1 < y Initial program 45.4%
Taylor expanded in y around inf 98.7%
associate-*r/98.7%
neg-mul-198.7%
distribute-neg-in98.7%
metadata-eval98.7%
mul-1-neg98.7%
remove-double-neg98.7%
Simplified98.7%
Taylor expanded in x around inf 90.2%
if -80 < y < 1Initial program 100.0%
Taylor expanded in y around 0 99.4%
Simplified99.4%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- 1.0 (log (/ -1.0 y)))) (t_1 (- 1.0 (log (/ x y)))))
(if (<= y -9e+122)
t_0
(if (<= y -1.4e+69)
t_1
(if (<= y -24.5) t_0 (if (<= y 1.0) (- 1.0 (log1p (- x))) t_1))))))
double code(double x, double y) {
double t_0 = 1.0 - log((-1.0 / y));
double t_1 = 1.0 - log((x / y));
double tmp;
if (y <= -9e+122) {
tmp = t_0;
} else if (y <= -1.4e+69) {
tmp = t_1;
} else if (y <= -24.5) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = 1.0 - log1p(-x);
} else {
tmp = t_1;
}
return tmp;
}
public static double code(double x, double y) {
double t_0 = 1.0 - Math.log((-1.0 / y));
double t_1 = 1.0 - Math.log((x / y));
double tmp;
if (y <= -9e+122) {
tmp = t_0;
} else if (y <= -1.4e+69) {
tmp = t_1;
} else if (y <= -24.5) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = 1.0 - Math.log1p(-x);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y): t_0 = 1.0 - math.log((-1.0 / y)) t_1 = 1.0 - math.log((x / y)) tmp = 0 if y <= -9e+122: tmp = t_0 elif y <= -1.4e+69: tmp = t_1 elif y <= -24.5: tmp = t_0 elif y <= 1.0: tmp = 1.0 - math.log1p(-x) else: tmp = t_1 return tmp
function code(x, y) t_0 = Float64(1.0 - log(Float64(-1.0 / y))) t_1 = Float64(1.0 - log(Float64(x / y))) tmp = 0.0 if (y <= -9e+122) tmp = t_0; elseif (y <= -1.4e+69) tmp = t_1; elseif (y <= -24.5) tmp = t_0; elseif (y <= 1.0) tmp = Float64(1.0 - log1p(Float64(-x))); else tmp = t_1; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(1.0 - N[Log[N[(-1.0 / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(1.0 - N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -9e+122], t$95$0, If[LessEqual[y, -1.4e+69], t$95$1, If[LessEqual[y, -24.5], t$95$0, If[LessEqual[y, 1.0], N[(1.0 - N[Log[1 + (-x)], $MachinePrecision]), $MachinePrecision], t$95$1]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \log \left(\frac{-1}{y}\right)\\
t_1 := 1 - \log \left(\frac{x}{y}\right)\\
\mathbf{if}\;y \leq -9 \cdot 10^{+122}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq -1.4 \cdot 10^{+69}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq -24.5:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;1 - \mathsf{log1p}\left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -8.99999999999999995e122 or -1.39999999999999991e69 < y < -24.5Initial program 25.4%
Taylor expanded in x around 0 6.9%
log1p-define6.9%
Simplified6.9%
Taylor expanded in y around -inf 58.9%
if -8.99999999999999995e122 < y < -1.39999999999999991e69 or 1 < y Initial program 45.4%
Taylor expanded in y around inf 98.7%
associate-*r/98.7%
neg-mul-198.7%
distribute-neg-in98.7%
metadata-eval98.7%
mul-1-neg98.7%
remove-double-neg98.7%
Simplified98.7%
Taylor expanded in x around inf 90.2%
if -24.5 < y < 1Initial program 100.0%
Taylor expanded in y around 0 98.8%
sub-neg98.8%
mul-1-neg98.8%
log1p-define98.8%
mul-1-neg98.8%
Simplified98.8%
(FPCore (x y) :precision binary64 (if (<= (/ (- x y) (- 1.0 y)) 0.99998) (- 1.0 (log1p (/ (- x y) (+ y -1.0)))) (- 1.0 (log (/ (+ (+ x -1.0) (/ (+ x -1.0) y)) y)))))
double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.99998) {
tmp = 1.0 - log1p(((x - y) / (y + -1.0)));
} else {
tmp = 1.0 - log((((x + -1.0) + ((x + -1.0) / y)) / y));
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.99998) {
tmp = 1.0 - Math.log1p(((x - y) / (y + -1.0)));
} else {
tmp = 1.0 - Math.log((((x + -1.0) + ((x + -1.0) / y)) / y));
}
return tmp;
}
def code(x, y): tmp = 0 if ((x - y) / (1.0 - y)) <= 0.99998: tmp = 1.0 - math.log1p(((x - y) / (y + -1.0))) else: tmp = 1.0 - math.log((((x + -1.0) + ((x + -1.0) / y)) / y)) return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(x - y) / Float64(1.0 - y)) <= 0.99998) tmp = Float64(1.0 - log1p(Float64(Float64(x - y) / Float64(y + -1.0)))); else tmp = Float64(1.0 - log(Float64(Float64(Float64(x + -1.0) + Float64(Float64(x + -1.0) / y)) / y))); end return tmp end
code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 0.99998], N[(1.0 - N[Log[1 + N[(N[(x - y), $MachinePrecision] / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(N[(N[(x + -1.0), $MachinePrecision] + N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x - y}{1 - y} \leq 0.99998:\\
\;\;\;\;1 - \mathsf{log1p}\left(\frac{x - y}{y + -1}\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{\left(x + -1\right) + \frac{x + -1}{y}}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 0.99997999999999998Initial program 99.8%
sub-neg99.8%
log1p-define99.8%
distribute-neg-frac299.8%
neg-sub099.8%
associate--r-99.8%
metadata-eval99.8%
+-commutative99.8%
Simplified99.8%
if 0.99997999999999998 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 8.5%
Taylor expanded in y around -inf 99.8%
associate-*r/99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y) :precision binary64 (if (<= (/ (- x y) (- 1.0 y)) 0.9999995) (- 1.0 (log1p (/ (- x y) (+ y -1.0)))) (- 1.0 (log (/ (+ x -1.0) y)))))
double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.9999995) {
tmp = 1.0 - log1p(((x - y) / (y + -1.0)));
} else {
tmp = 1.0 - log(((x + -1.0) / y));
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.9999995) {
tmp = 1.0 - Math.log1p(((x - y) / (y + -1.0)));
} else {
tmp = 1.0 - Math.log(((x + -1.0) / y));
}
return tmp;
}
def code(x, y): tmp = 0 if ((x - y) / (1.0 - y)) <= 0.9999995: tmp = 1.0 - math.log1p(((x - y) / (y + -1.0))) else: tmp = 1.0 - math.log(((x + -1.0) / y)) return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(x - y) / Float64(1.0 - y)) <= 0.9999995) tmp = Float64(1.0 - log1p(Float64(Float64(x - y) / Float64(y + -1.0)))); else tmp = Float64(1.0 - log(Float64(Float64(x + -1.0) / y))); end return tmp end
code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 0.9999995], N[(1.0 - N[Log[1 + N[(N[(x - y), $MachinePrecision] / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x - y}{1 - y} \leq 0.9999995:\\
\;\;\;\;1 - \mathsf{log1p}\left(\frac{x - y}{y + -1}\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{x + -1}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 0.999999500000000041Initial program 99.7%
sub-neg99.7%
log1p-define99.7%
distribute-neg-frac299.7%
neg-sub099.7%
associate--r-99.7%
metadata-eval99.7%
+-commutative99.7%
Simplified99.7%
if 0.999999500000000041 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 7.6%
Taylor expanded in y around inf 100.0%
associate-*r/100.0%
neg-mul-1100.0%
distribute-neg-in100.0%
metadata-eval100.0%
mul-1-neg100.0%
remove-double-neg100.0%
Simplified100.0%
Final simplification99.8%
(FPCore (x y) :precision binary64 (if (or (<= x -500000.0) (not (<= x 1.0))) (log (* E (/ (+ y -1.0) x))) (- 1.0 (log1p (- x)))))
double code(double x, double y) {
double tmp;
if ((x <= -500000.0) || !(x <= 1.0)) {
tmp = log((((double) M_E) * ((y + -1.0) / x)));
} else {
tmp = 1.0 - log1p(-x);
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if ((x <= -500000.0) || !(x <= 1.0)) {
tmp = Math.log((Math.E * ((y + -1.0) / x)));
} else {
tmp = 1.0 - Math.log1p(-x);
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -500000.0) or not (x <= 1.0): tmp = math.log((math.e * ((y + -1.0) / x))) else: tmp = 1.0 - math.log1p(-x) return tmp
function code(x, y) tmp = 0.0 if ((x <= -500000.0) || !(x <= 1.0)) tmp = log(Float64(exp(1) * Float64(Float64(y + -1.0) / x))); else tmp = Float64(1.0 - log1p(Float64(-x))); end return tmp end
code[x_, y_] := If[Or[LessEqual[x, -500000.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[Log[N[(E * N[(N[(y + -1.0), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], N[(1.0 - N[Log[1 + (-x)], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -500000 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\log \left(e \cdot \frac{y + -1}{x}\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \mathsf{log1p}\left(-x\right)\\
\end{array}
\end{array}
if x < -5e5 or 1 < x Initial program 69.2%
Taylor expanded in x around inf 99.1%
mul-1-neg99.1%
distribute-neg-frac299.1%
sub-neg99.1%
distribute-neg-in99.1%
metadata-eval99.1%
remove-double-neg99.1%
+-commutative99.1%
Simplified99.1%
add-log-exp99.1%
sub-neg99.1%
exp-sum99.1%
neg-log99.1%
clear-num99.1%
add-exp-log99.1%
Applied egg-rr99.1%
*-commutative99.1%
exp-1-e99.1%
Simplified99.1%
if -5e5 < x < 1Initial program 74.7%
Taylor expanded in y around 0 75.3%
sub-neg75.3%
mul-1-neg75.3%
log1p-define75.3%
mul-1-neg75.3%
Simplified75.3%
Final simplification85.5%
(FPCore (x y) :precision binary64 (if (<= y -1.65) (- 1.0 (log (/ (+ x -1.0) y))) (if (<= y 0.028) (- (- 1.0 y) (log1p (- x))) (log (* E (/ (+ y -1.0) x))))))
double code(double x, double y) {
double tmp;
if (y <= -1.65) {
tmp = 1.0 - log(((x + -1.0) / y));
} else if (y <= 0.028) {
tmp = (1.0 - y) - log1p(-x);
} else {
tmp = log((((double) M_E) * ((y + -1.0) / x)));
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (y <= -1.65) {
tmp = 1.0 - Math.log(((x + -1.0) / y));
} else if (y <= 0.028) {
tmp = (1.0 - y) - Math.log1p(-x);
} else {
tmp = Math.log((Math.E * ((y + -1.0) / x)));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.65: tmp = 1.0 - math.log(((x + -1.0) / y)) elif y <= 0.028: tmp = (1.0 - y) - math.log1p(-x) else: tmp = math.log((math.e * ((y + -1.0) / x))) return tmp
function code(x, y) tmp = 0.0 if (y <= -1.65) tmp = Float64(1.0 - log(Float64(Float64(x + -1.0) / y))); elseif (y <= 0.028) tmp = Float64(Float64(1.0 - y) - log1p(Float64(-x))); else tmp = log(Float64(exp(1) * Float64(Float64(y + -1.0) / x))); end return tmp end
code[x_, y_] := If[LessEqual[y, -1.65], N[(1.0 - N[Log[N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 0.028], N[(N[(1.0 - y), $MachinePrecision] - N[Log[1 + (-x)], $MachinePrecision]), $MachinePrecision], N[Log[N[(E * N[(N[(y + -1.0), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.65:\\
\;\;\;\;1 - \log \left(\frac{x + -1}{y}\right)\\
\mathbf{elif}\;y \leq 0.028:\\
\;\;\;\;\left(1 - y\right) - \mathsf{log1p}\left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;\log \left(e \cdot \frac{y + -1}{x}\right)\\
\end{array}
\end{array}
if y < -1.6499999999999999Initial program 28.4%
Taylor expanded in y around inf 97.7%
associate-*r/97.7%
neg-mul-197.7%
distribute-neg-in97.7%
metadata-eval97.7%
mul-1-neg97.7%
remove-double-neg97.7%
Simplified97.7%
if -1.6499999999999999 < y < 0.0280000000000000006Initial program 100.0%
Taylor expanded in y around 0 99.4%
Simplified99.4%
if 0.0280000000000000006 < y Initial program 45.2%
Taylor expanded in x around inf 98.7%
mul-1-neg98.7%
distribute-neg-frac298.7%
sub-neg98.7%
distribute-neg-in98.7%
metadata-eval98.7%
remove-double-neg98.7%
+-commutative98.7%
Simplified98.7%
add-log-exp98.7%
sub-neg98.7%
exp-sum98.7%
neg-log98.7%
clear-num98.7%
add-exp-log98.8%
Applied egg-rr98.8%
*-commutative98.8%
exp-1-e98.8%
Simplified98.8%
Final simplification98.8%
(FPCore (x y) :precision binary64 (if (<= x -1050000.0) (- 1.0 (log (/ x (+ y -1.0)))) (if (<= x 1.0) (- 1.0 (log1p (- x))) (log (* E (/ (+ y -1.0) x))))))
double code(double x, double y) {
double tmp;
if (x <= -1050000.0) {
tmp = 1.0 - log((x / (y + -1.0)));
} else if (x <= 1.0) {
tmp = 1.0 - log1p(-x);
} else {
tmp = log((((double) M_E) * ((y + -1.0) / x)));
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (x <= -1050000.0) {
tmp = 1.0 - Math.log((x / (y + -1.0)));
} else if (x <= 1.0) {
tmp = 1.0 - Math.log1p(-x);
} else {
tmp = Math.log((Math.E * ((y + -1.0) / x)));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1050000.0: tmp = 1.0 - math.log((x / (y + -1.0))) elif x <= 1.0: tmp = 1.0 - math.log1p(-x) else: tmp = math.log((math.e * ((y + -1.0) / x))) return tmp
function code(x, y) tmp = 0.0 if (x <= -1050000.0) tmp = Float64(1.0 - log(Float64(x / Float64(y + -1.0)))); elseif (x <= 1.0) tmp = Float64(1.0 - log1p(Float64(-x))); else tmp = log(Float64(exp(1) * Float64(Float64(y + -1.0) / x))); end return tmp end
code[x_, y_] := If[LessEqual[x, -1050000.0], N[(1.0 - N[Log[N[(x / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.0], N[(1.0 - N[Log[1 + (-x)], $MachinePrecision]), $MachinePrecision], N[Log[N[(E * N[(N[(y + -1.0), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1050000:\\
\;\;\;\;1 - \log \left(\frac{x}{y + -1}\right)\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;1 - \mathsf{log1p}\left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;\log \left(e \cdot \frac{y + -1}{x}\right)\\
\end{array}
\end{array}
if x < -1.05e6Initial program 76.7%
Taylor expanded in x around inf 99.3%
mul-1-neg99.3%
distribute-neg-frac299.3%
sub-neg99.3%
distribute-neg-in99.3%
metadata-eval99.3%
remove-double-neg99.3%
+-commutative99.3%
Simplified99.3%
if -1.05e6 < x < 1Initial program 74.7%
Taylor expanded in y around 0 75.3%
sub-neg75.3%
mul-1-neg75.3%
log1p-define75.3%
mul-1-neg75.3%
Simplified75.3%
if 1 < x Initial program 45.2%
Taylor expanded in x around inf 98.7%
mul-1-neg98.7%
distribute-neg-frac298.7%
sub-neg98.7%
distribute-neg-in98.7%
metadata-eval98.7%
remove-double-neg98.7%
+-commutative98.7%
Simplified98.7%
add-log-exp98.7%
sub-neg98.7%
exp-sum98.7%
neg-log98.7%
clear-num98.7%
add-exp-log98.8%
Applied egg-rr98.8%
*-commutative98.8%
exp-1-e98.8%
Simplified98.8%
Final simplification85.5%
(FPCore (x y) :precision binary64 (if (<= y -15.5) (- 1.0 (log (/ -1.0 y))) (- 1.0 (log1p (- x)))))
double code(double x, double y) {
double tmp;
if (y <= -15.5) {
tmp = 1.0 - log((-1.0 / y));
} else {
tmp = 1.0 - log1p(-x);
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (y <= -15.5) {
tmp = 1.0 - Math.log((-1.0 / y));
} else {
tmp = 1.0 - Math.log1p(-x);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -15.5: tmp = 1.0 - math.log((-1.0 / y)) else: tmp = 1.0 - math.log1p(-x) return tmp
function code(x, y) tmp = 0.0 if (y <= -15.5) tmp = Float64(1.0 - log(Float64(-1.0 / y))); else tmp = Float64(1.0 - log1p(Float64(-x))); end return tmp end
code[x_, y_] := If[LessEqual[y, -15.5], N[(1.0 - N[Log[N[(-1.0 / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[1 + (-x)], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -15.5:\\
\;\;\;\;1 - \log \left(\frac{-1}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \mathsf{log1p}\left(-x\right)\\
\end{array}
\end{array}
if y < -15.5Initial program 28.4%
Taylor expanded in x around 0 6.2%
log1p-define6.2%
Simplified6.2%
Taylor expanded in y around -inf 55.0%
if -15.5 < y Initial program 91.9%
Taylor expanded in y around 0 84.3%
sub-neg84.3%
mul-1-neg84.3%
log1p-define84.3%
mul-1-neg84.3%
Simplified84.3%
(FPCore (x y) :precision binary64 (if (<= x -8600000000.0) (- 1.0 (log (- x))) 1.0))
double code(double x, double y) {
double tmp;
if (x <= -8600000000.0) {
tmp = 1.0 - log(-x);
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-8600000000.0d0)) then
tmp = 1.0d0 - log(-x)
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -8600000000.0) {
tmp = 1.0 - Math.log(-x);
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -8600000000.0: tmp = 1.0 - math.log(-x) else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -8600000000.0) tmp = Float64(1.0 - log(Float64(-x))); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -8600000000.0) tmp = 1.0 - log(-x); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -8600000000.0], N[(1.0 - N[Log[(-x)], $MachinePrecision]), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -8600000000:\\
\;\;\;\;1 - \log \left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -8.6e9Initial program 78.4%
Taylor expanded in x around inf 99.9%
mul-1-neg99.9%
distribute-neg-frac299.9%
sub-neg99.9%
distribute-neg-in99.9%
metadata-eval99.9%
remove-double-neg99.9%
+-commutative99.9%
Simplified99.9%
Taylor expanded in y around 0 58.8%
neg-mul-158.8%
Simplified58.8%
if -8.6e9 < x Initial program 69.5%
Taylor expanded in x around 0 62.0%
log1p-define62.1%
Simplified62.1%
Taylor expanded in y around 0 61.0%
Taylor expanded in y around 0 63.7%
(FPCore (x y) :precision binary64 (- 1.0 (log1p (- x))))
double code(double x, double y) {
return 1.0 - log1p(-x);
}
public static double code(double x, double y) {
return 1.0 - Math.log1p(-x);
}
def code(x, y): return 1.0 - math.log1p(-x)
function code(x, y) return Float64(1.0 - log1p(Float64(-x))) end
code[x_, y_] := N[(1.0 - N[Log[1 + (-x)], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \mathsf{log1p}\left(-x\right)
\end{array}
Initial program 72.3%
Taylor expanded in y around 0 61.8%
sub-neg61.8%
mul-1-neg61.8%
log1p-define61.8%
mul-1-neg61.8%
Simplified61.8%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 72.3%
Taylor expanded in x around 0 42.7%
log1p-define42.8%
Simplified42.8%
Taylor expanded in y around 0 42.1%
Taylor expanded in y around 0 44.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- 1.0 (log (- (/ x (* y y)) (- (/ 1.0 y) (/ x y)))))))
(if (< y -81284752.61947241)
t_0
(if (< y 3.0094271212461764e+25)
(log (/ (exp 1.0) (- 1.0 (/ (- x y) (- 1.0 y)))))
t_0))))
double code(double x, double y) {
double t_0 = 1.0 - log(((x / (y * y)) - ((1.0 / y) - (x / y))));
double tmp;
if (y < -81284752.61947241) {
tmp = t_0;
} else if (y < 3.0094271212461764e+25) {
tmp = log((exp(1.0) / (1.0 - ((x - y) / (1.0 - y)))));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 - log(((x / (y * y)) - ((1.0d0 / y) - (x / y))))
if (y < (-81284752.61947241d0)) then
tmp = t_0
else if (y < 3.0094271212461764d+25) then
tmp = log((exp(1.0d0) / (1.0d0 - ((x - y) / (1.0d0 - y)))))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 - Math.log(((x / (y * y)) - ((1.0 / y) - (x / y))));
double tmp;
if (y < -81284752.61947241) {
tmp = t_0;
} else if (y < 3.0094271212461764e+25) {
tmp = Math.log((Math.exp(1.0) / (1.0 - ((x - y) / (1.0 - y)))));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = 1.0 - math.log(((x / (y * y)) - ((1.0 / y) - (x / y)))) tmp = 0 if y < -81284752.61947241: tmp = t_0 elif y < 3.0094271212461764e+25: tmp = math.log((math.exp(1.0) / (1.0 - ((x - y) / (1.0 - y))))) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(1.0 - log(Float64(Float64(x / Float64(y * y)) - Float64(Float64(1.0 / y) - Float64(x / y))))) tmp = 0.0 if (y < -81284752.61947241) tmp = t_0; elseif (y < 3.0094271212461764e+25) tmp = log(Float64(exp(1.0) / Float64(1.0 - Float64(Float64(x - y) / Float64(1.0 - y))))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 - log(((x / (y * y)) - ((1.0 / y) - (x / y)))); tmp = 0.0; if (y < -81284752.61947241) tmp = t_0; elseif (y < 3.0094271212461764e+25) tmp = log((exp(1.0) / (1.0 - ((x - y) / (1.0 - y))))); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 - N[Log[N[(N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(N[(1.0 / y), $MachinePrecision] - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[Less[y, -81284752.61947241], t$95$0, If[Less[y, 3.0094271212461764e+25], N[Log[N[(N[Exp[1.0], $MachinePrecision] / N[(1.0 - N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \log \left(\frac{x}{y \cdot y} - \left(\frac{1}{y} - \frac{x}{y}\right)\right)\\
\mathbf{if}\;y < -81284752.61947241:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 3.0094271212461764 \cdot 10^{+25}:\\
\;\;\;\;\log \left(\frac{e^{1}}{1 - \frac{x - y}{1 - y}}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024110
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteGamma from math-functions-0.1.5.2, B"
:precision binary64
:alt
(if (< y -81284752.61947241) (- 1.0 (log (- (/ x (* y y)) (- (/ 1.0 y) (/ x y))))) (if (< y 3.0094271212461764e+25) (log (/ (exp 1.0) (- 1.0 (/ (- x y) (- 1.0 y))))) (- 1.0 (log (- (/ x (* y y)) (- (/ 1.0 y) (/ x y)))))))
(- 1.0 (log (- 1.0 (/ (- x y) (- 1.0 y))))))