
(FPCore (x y) :precision binary64 (/ (+ x y) 10.0))
double code(double x, double y) {
return (x + y) / 10.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / 10.0d0
end function
public static double code(double x, double y) {
return (x + y) / 10.0;
}
def code(x, y): return (x + y) / 10.0
function code(x, y) return Float64(Float64(x + y) / 10.0) end
function tmp = code(x, y) tmp = (x + y) / 10.0; end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / 10.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{10}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (+ x y) 10.0))
double code(double x, double y) {
return (x + y) / 10.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / 10.0d0
end function
public static double code(double x, double y) {
return (x + y) / 10.0;
}
def code(x, y): return (x + y) / 10.0
function code(x, y) return Float64(Float64(x + y) / 10.0) end
function tmp = code(x, y) tmp = (x + y) / 10.0; end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / 10.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{10}
\end{array}
(FPCore (x y) :precision binary64 (/ (+ x y) 10.0))
double code(double x, double y) {
return (x + y) / 10.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / 10.0d0
end function
public static double code(double x, double y) {
return (x + y) / 10.0;
}
def code(x, y): return (x + y) / 10.0
function code(x, y) return Float64(Float64(x + y) / 10.0) end
function tmp = code(x, y) tmp = (x + y) / 10.0; end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / 10.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{10}
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (if (or (<= y 5.2e-93) (and (not (<= y 9e-72)) (<= y 7.2e-33))) (/ x 10.0) (/ y 10.0)))
double code(double x, double y) {
double tmp;
if ((y <= 5.2e-93) || (!(y <= 9e-72) && (y <= 7.2e-33))) {
tmp = x / 10.0;
} else {
tmp = y / 10.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= 5.2d-93) .or. (.not. (y <= 9d-72)) .and. (y <= 7.2d-33)) then
tmp = x / 10.0d0
else
tmp = y / 10.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= 5.2e-93) || (!(y <= 9e-72) && (y <= 7.2e-33))) {
tmp = x / 10.0;
} else {
tmp = y / 10.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= 5.2e-93) or (not (y <= 9e-72) and (y <= 7.2e-33)): tmp = x / 10.0 else: tmp = y / 10.0 return tmp
function code(x, y) tmp = 0.0 if ((y <= 5.2e-93) || (!(y <= 9e-72) && (y <= 7.2e-33))) tmp = Float64(x / 10.0); else tmp = Float64(y / 10.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= 5.2e-93) || (~((y <= 9e-72)) && (y <= 7.2e-33))) tmp = x / 10.0; else tmp = y / 10.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, 5.2e-93], And[N[Not[LessEqual[y, 9e-72]], $MachinePrecision], LessEqual[y, 7.2e-33]]], N[(x / 10.0), $MachinePrecision], N[(y / 10.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 5.2 \cdot 10^{-93} \lor \neg \left(y \leq 9 \cdot 10^{-72}\right) \land y \leq 7.2 \cdot 10^{-33}:\\
\;\;\;\;\frac{x}{10}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{10}\\
\end{array}
\end{array}
if y < 5.1999999999999997e-93 or 9e-72 < y < 7.20000000000000068e-33Initial program 100.0%
Taylor expanded in x around inf 62.2%
if 5.1999999999999997e-93 < y < 9e-72 or 7.20000000000000068e-33 < y Initial program 100.0%
Taylor expanded in x around 0 74.0%
Final simplification65.4%
(FPCore (x y) :precision binary64 (if (<= x -2.1e-45) (/ x 10.0) (* y 0.1)))
double code(double x, double y) {
double tmp;
if (x <= -2.1e-45) {
tmp = x / 10.0;
} else {
tmp = y * 0.1;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.1d-45)) then
tmp = x / 10.0d0
else
tmp = y * 0.1d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2.1e-45) {
tmp = x / 10.0;
} else {
tmp = y * 0.1;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2.1e-45: tmp = x / 10.0 else: tmp = y * 0.1 return tmp
function code(x, y) tmp = 0.0 if (x <= -2.1e-45) tmp = Float64(x / 10.0); else tmp = Float64(y * 0.1); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2.1e-45) tmp = x / 10.0; else tmp = y * 0.1; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2.1e-45], N[(x / 10.0), $MachinePrecision], N[(y * 0.1), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.1 \cdot 10^{-45}:\\
\;\;\;\;\frac{x}{10}\\
\mathbf{else}:\\
\;\;\;\;y \cdot 0.1\\
\end{array}
\end{array}
if x < -2.09999999999999995e-45Initial program 100.0%
Taylor expanded in x around inf 75.6%
if -2.09999999999999995e-45 < x Initial program 100.0%
Taylor expanded in x around 0 55.2%
Final simplification60.1%
(FPCore (x y) :precision binary64 (* y 0.1))
double code(double x, double y) {
return y * 0.1;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y * 0.1d0
end function
public static double code(double x, double y) {
return y * 0.1;
}
def code(x, y): return y * 0.1
function code(x, y) return Float64(y * 0.1) end
function tmp = code(x, y) tmp = y * 0.1; end
code[x_, y_] := N[(y * 0.1), $MachinePrecision]
\begin{array}{l}
\\
y \cdot 0.1
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 48.1%
Final simplification48.1%
herbie shell --seed 2024110
(FPCore (x y)
:name "Text.Parsec.Token:makeTokenParser from parsec-3.1.9, A"
:precision binary64
(/ (+ x y) 10.0))