
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t\_0}{2 \cdot a}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t\_0}{2 \cdot a}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -5e+138)
(if (>= b 0.0) (/ (- c) b) (/ b (- a)))
(if (<= b 5e+129)
(if (>= b 0.0) (/ (* c 2.0) (- (- b) t_0)) (/ (- t_0 b) (* a 2.0)))
(if (>= b 0.0)
(/ (* c 2.0) (* 2.0 (- (* a (/ c b)) b)))
(/ (- (- b) b) (* a 2.0)))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -5e+138) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -c / b;
} else {
tmp_2 = b / -a;
}
tmp_1 = tmp_2;
} else if (b <= 5e+129) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * 2.0) / (-b - t_0);
} else {
tmp_3 = (t_0 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (c * 2.0) / (2.0 * ((a * (c / b)) - b));
} else {
tmp_1 = (-b - b) / (a * 2.0);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = sqrt(((b * b) - (c * (a * 4.0d0))))
if (b <= (-5d+138)) then
if (b >= 0.0d0) then
tmp_2 = -c / b
else
tmp_2 = b / -a
end if
tmp_1 = tmp_2
else if (b <= 5d+129) then
if (b >= 0.0d0) then
tmp_3 = (c * 2.0d0) / (-b - t_0)
else
tmp_3 = (t_0 - b) / (a * 2.0d0)
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = (c * 2.0d0) / (2.0d0 * ((a * (c / b)) - b))
else
tmp_1 = (-b - b) / (a * 2.0d0)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -5e+138) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -c / b;
} else {
tmp_2 = b / -a;
}
tmp_1 = tmp_2;
} else if (b <= 5e+129) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * 2.0) / (-b - t_0);
} else {
tmp_3 = (t_0 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (c * 2.0) / (2.0 * ((a * (c / b)) - b));
} else {
tmp_1 = (-b - b) / (a * 2.0);
}
return tmp_1;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - (c * (a * 4.0)))) tmp_1 = 0 if b <= -5e+138: tmp_2 = 0 if b >= 0.0: tmp_2 = -c / b else: tmp_2 = b / -a tmp_1 = tmp_2 elif b <= 5e+129: tmp_3 = 0 if b >= 0.0: tmp_3 = (c * 2.0) / (-b - t_0) else: tmp_3 = (t_0 - b) / (a * 2.0) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = (c * 2.0) / (2.0 * ((a * (c / b)) - b)) else: tmp_1 = (-b - b) / (a * 2.0) return tmp_1
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -5e+138) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(-c) / b); else tmp_2 = Float64(b / Float64(-a)); end tmp_1 = tmp_2; elseif (b <= 5e+129) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - t_0)); else tmp_3 = Float64(Float64(t_0 - b) / Float64(a * 2.0)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(c * 2.0) / Float64(2.0 * Float64(Float64(a * Float64(c / b)) - b))); else tmp_1 = Float64(Float64(Float64(-b) - b) / Float64(a * 2.0)); end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = sqrt(((b * b) - (c * (a * 4.0)))); tmp_2 = 0.0; if (b <= -5e+138) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = -c / b; else tmp_3 = b / -a; end tmp_2 = tmp_3; elseif (b <= 5e+129) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (c * 2.0) / (-b - t_0); else tmp_4 = (t_0 - b) / (a * 2.0); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = (c * 2.0) / (2.0 * ((a * (c / b)) - b)); else tmp_2 = (-b - b) / (a * 2.0); end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -5e+138], If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], N[(b / (-a)), $MachinePrecision]], If[LessEqual[b, 5e+129], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[(2.0 * N[(N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[((-b) - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -5 \cdot 10^{+138}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;\frac{b}{-a}\\
\end{array}\\
\mathbf{elif}\;b \leq 5 \cdot 10^{+129}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_0 - b}{a \cdot 2}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{2 \cdot \left(a \cdot \frac{c}{b} - b\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) - b}{a \cdot 2}\\
\end{array}
\end{array}
if b < -5.00000000000000016e138Initial program 48.5%
Simplified48.6%
Taylor expanded in c around 0 48.6%
associate-*r/48.6%
mul-1-neg48.6%
Simplified48.6%
Taylor expanded in b around -inf 97.4%
associate-*r/97.4%
neg-mul-197.4%
Simplified97.4%
if -5.00000000000000016e138 < b < 5.0000000000000003e129Initial program 87.0%
if 5.0000000000000003e129 < b Initial program 59.3%
Taylor expanded in a around 0 95.6%
distribute-lft-out--95.6%
associate-/l*97.9%
Simplified97.9%
Taylor expanded in b around -inf 97.9%
Final simplification90.4%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (* c 2.0) (* 2.0 (- (* a (/ c b)) b))))
(t_1 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -3e+137)
(if (>= b 0.0) (/ (- c) b) (/ b (- a)))
(if (<= b -4e-310)
(if (>= b 0.0) t_0 (/ (- t_1 b) (* a 2.0)))
(if (<= b 5e+127)
(if (>= b 0.0) (/ (* c 2.0) (- (- b) t_1)) (/ (* b -2.0) (* a 2.0)))
(if (>= b 0.0) t_0 (/ (- (- b) b) (* a 2.0))))))))
double code(double a, double b, double c) {
double t_0 = (c * 2.0) / (2.0 * ((a * (c / b)) - b));
double t_1 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -3e+137) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -c / b;
} else {
tmp_2 = b / -a;
}
tmp_1 = tmp_2;
} else if (b <= -4e-310) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = t_0;
} else {
tmp_3 = (t_1 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b <= 5e+127) {
double tmp_4;
if (b >= 0.0) {
tmp_4 = (c * 2.0) / (-b - t_1);
} else {
tmp_4 = (b * -2.0) / (a * 2.0);
}
tmp_1 = tmp_4;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = (-b - b) / (a * 2.0);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
real(8) :: tmp_4
t_0 = (c * 2.0d0) / (2.0d0 * ((a * (c / b)) - b))
t_1 = sqrt(((b * b) - (c * (a * 4.0d0))))
if (b <= (-3d+137)) then
if (b >= 0.0d0) then
tmp_2 = -c / b
else
tmp_2 = b / -a
end if
tmp_1 = tmp_2
else if (b <= (-4d-310)) then
if (b >= 0.0d0) then
tmp_3 = t_0
else
tmp_3 = (t_1 - b) / (a * 2.0d0)
end if
tmp_1 = tmp_3
else if (b <= 5d+127) then
if (b >= 0.0d0) then
tmp_4 = (c * 2.0d0) / (-b - t_1)
else
tmp_4 = (b * (-2.0d0)) / (a * 2.0d0)
end if
tmp_1 = tmp_4
else if (b >= 0.0d0) then
tmp_1 = t_0
else
tmp_1 = (-b - b) / (a * 2.0d0)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = (c * 2.0) / (2.0 * ((a * (c / b)) - b));
double t_1 = Math.sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -3e+137) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -c / b;
} else {
tmp_2 = b / -a;
}
tmp_1 = tmp_2;
} else if (b <= -4e-310) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = t_0;
} else {
tmp_3 = (t_1 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b <= 5e+127) {
double tmp_4;
if (b >= 0.0) {
tmp_4 = (c * 2.0) / (-b - t_1);
} else {
tmp_4 = (b * -2.0) / (a * 2.0);
}
tmp_1 = tmp_4;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = (-b - b) / (a * 2.0);
}
return tmp_1;
}
def code(a, b, c): t_0 = (c * 2.0) / (2.0 * ((a * (c / b)) - b)) t_1 = math.sqrt(((b * b) - (c * (a * 4.0)))) tmp_1 = 0 if b <= -3e+137: tmp_2 = 0 if b >= 0.0: tmp_2 = -c / b else: tmp_2 = b / -a tmp_1 = tmp_2 elif b <= -4e-310: tmp_3 = 0 if b >= 0.0: tmp_3 = t_0 else: tmp_3 = (t_1 - b) / (a * 2.0) tmp_1 = tmp_3 elif b <= 5e+127: tmp_4 = 0 if b >= 0.0: tmp_4 = (c * 2.0) / (-b - t_1) else: tmp_4 = (b * -2.0) / (a * 2.0) tmp_1 = tmp_4 elif b >= 0.0: tmp_1 = t_0 else: tmp_1 = (-b - b) / (a * 2.0) return tmp_1
function code(a, b, c) t_0 = Float64(Float64(c * 2.0) / Float64(2.0 * Float64(Float64(a * Float64(c / b)) - b))) t_1 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -3e+137) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(-c) / b); else tmp_2 = Float64(b / Float64(-a)); end tmp_1 = tmp_2; elseif (b <= -4e-310) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = t_0; else tmp_3 = Float64(Float64(t_1 - b) / Float64(a * 2.0)); end tmp_1 = tmp_3; elseif (b <= 5e+127) tmp_4 = 0.0 if (b >= 0.0) tmp_4 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - t_1)); else tmp_4 = Float64(Float64(b * -2.0) / Float64(a * 2.0)); end tmp_1 = tmp_4; elseif (b >= 0.0) tmp_1 = t_0; else tmp_1 = Float64(Float64(Float64(-b) - b) / Float64(a * 2.0)); end return tmp_1 end
function tmp_6 = code(a, b, c) t_0 = (c * 2.0) / (2.0 * ((a * (c / b)) - b)); t_1 = sqrt(((b * b) - (c * (a * 4.0)))); tmp_2 = 0.0; if (b <= -3e+137) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = -c / b; else tmp_3 = b / -a; end tmp_2 = tmp_3; elseif (b <= -4e-310) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = t_0; else tmp_4 = (t_1 - b) / (a * 2.0); end tmp_2 = tmp_4; elseif (b <= 5e+127) tmp_5 = 0.0; if (b >= 0.0) tmp_5 = (c * 2.0) / (-b - t_1); else tmp_5 = (b * -2.0) / (a * 2.0); end tmp_2 = tmp_5; elseif (b >= 0.0) tmp_2 = t_0; else tmp_2 = (-b - b) / (a * 2.0); end tmp_6 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(c * 2.0), $MachinePrecision] / N[(2.0 * N[(N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -3e+137], If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], N[(b / (-a)), $MachinePrecision]], If[LessEqual[b, -4e-310], If[GreaterEqual[b, 0.0], t$95$0, N[(N[(t$95$1 - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 5e+127], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - t$95$1), $MachinePrecision]), $MachinePrecision], N[(N[(b * -2.0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$0, N[(N[((-b) - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c \cdot 2}{2 \cdot \left(a \cdot \frac{c}{b} - b\right)}\\
t_1 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -3 \cdot 10^{+137}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;\frac{b}{-a}\\
\end{array}\\
\mathbf{elif}\;b \leq -4 \cdot 10^{-310}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{t\_1 - b}{a \cdot 2}\\
\end{array}\\
\mathbf{elif}\;b \leq 5 \cdot 10^{+127}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - t\_1}\\
\mathbf{else}:\\
\;\;\;\;\frac{b \cdot -2}{a \cdot 2}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) - b}{a \cdot 2}\\
\end{array}
\end{array}
if b < -3.0000000000000001e137Initial program 48.5%
Simplified48.6%
Taylor expanded in c around 0 48.6%
associate-*r/48.6%
mul-1-neg48.6%
Simplified48.6%
Taylor expanded in b around -inf 97.4%
associate-*r/97.4%
neg-mul-197.4%
Simplified97.4%
if -3.0000000000000001e137 < b < -3.999999999999988e-310Initial program 88.0%
Taylor expanded in a around 0 88.0%
distribute-lft-out--88.0%
associate-/l*88.0%
Simplified88.0%
if -3.999999999999988e-310 < b < 5.0000000000000004e127Initial program 86.1%
Taylor expanded in b around -inf 86.1%
*-commutative86.1%
Simplified86.1%
if 5.0000000000000004e127 < b Initial program 59.3%
Taylor expanded in a around 0 95.6%
distribute-lft-out--95.6%
associate-/l*97.9%
Simplified97.9%
Taylor expanded in b around -inf 97.9%
Final simplification90.4%
(FPCore (a b c)
:precision binary64
(if (<= b -4e+149)
(if (>= b 0.0) (/ (- c) b) (/ b (- a)))
(if (>= b 0.0)
(/ (* c 2.0) (* 2.0 (- (* a (/ c b)) b)))
(/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -4e+149) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -c / b;
} else {
tmp_2 = b / -a;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (c * 2.0) / (2.0 * ((a * (c / b)) - b));
} else {
tmp_1 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
if (b <= (-4d+149)) then
if (b >= 0.0d0) then
tmp_2 = -c / b
else
tmp_2 = b / -a
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = (c * 2.0d0) / (2.0d0 * ((a * (c / b)) - b))
else
tmp_1 = (sqrt(((b * b) - (c * (a * 4.0d0)))) - b) / (a * 2.0d0)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double tmp_1;
if (b <= -4e+149) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -c / b;
} else {
tmp_2 = b / -a;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (c * 2.0) / (2.0 * ((a * (c / b)) - b));
} else {
tmp_1 = (Math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
}
return tmp_1;
}
def code(a, b, c): tmp_1 = 0 if b <= -4e+149: tmp_2 = 0 if b >= 0.0: tmp_2 = -c / b else: tmp_2 = b / -a tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = (c * 2.0) / (2.0 * ((a * (c / b)) - b)) else: tmp_1 = (math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0) return tmp_1
function code(a, b, c) tmp_1 = 0.0 if (b <= -4e+149) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(-c) / b); else tmp_2 = Float64(b / Float64(-a)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(c * 2.0) / Float64(2.0 * Float64(Float64(a * Float64(c / b)) - b))); else tmp_1 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)); end return tmp_1 end
function tmp_4 = code(a, b, c) tmp_2 = 0.0; if (b <= -4e+149) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = -c / b; else tmp_3 = b / -a; end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = (c * 2.0) / (2.0 * ((a * (c / b)) - b)); else tmp_2 = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0); end tmp_4 = tmp_2; end
code[a_, b_, c_] := If[LessEqual[b, -4e+149], If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], N[(b / (-a)), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[(2.0 * N[(N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -4 \cdot 10^{+149}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;\frac{b}{-a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{2 \cdot \left(a \cdot \frac{c}{b} - b\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2}\\
\end{array}
\end{array}
if b < -4.0000000000000002e149Initial program 48.5%
Simplified48.6%
Taylor expanded in c around 0 48.6%
associate-*r/48.6%
mul-1-neg48.6%
Simplified48.6%
Taylor expanded in b around -inf 97.4%
associate-*r/97.4%
neg-mul-197.4%
Simplified97.4%
if -4.0000000000000002e149 < b Initial program 81.4%
Taylor expanded in a around 0 74.7%
distribute-lft-out--74.7%
associate-/l*75.2%
Simplified75.2%
Final simplification78.4%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (* c 2.0) (* 2.0 (- (* a (/ c b)) b))) (/ (- (- b) b) (* a 2.0))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (c * 2.0) / (2.0 * ((a * (c / b)) - b));
} else {
tmp = (-b - b) / (a * 2.0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (c * 2.0d0) / (2.0d0 * ((a * (c / b)) - b))
else
tmp = (-b - b) / (a * 2.0d0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = (c * 2.0) / (2.0 * ((a * (c / b)) - b));
} else {
tmp = (-b - b) / (a * 2.0);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = (c * 2.0) / (2.0 * ((a * (c / b)) - b)) else: tmp = (-b - b) / (a * 2.0) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(c * 2.0) / Float64(2.0 * Float64(Float64(a * Float64(c / b)) - b))); else tmp = Float64(Float64(Float64(-b) - b) / Float64(a * 2.0)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = (c * 2.0) / (2.0 * ((a * (c / b)) - b)); else tmp = (-b - b) / (a * 2.0); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[(2.0 * N[(N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[((-b) - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{2 \cdot \left(a \cdot \frac{c}{b} - b\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) - b}{a \cdot 2}\\
\end{array}
\end{array}
Initial program 76.7%
Taylor expanded in a around 0 70.9%
distribute-lft-out--70.9%
associate-/l*71.4%
Simplified71.4%
Taylor expanded in b around -inf 67.9%
Final simplification67.9%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (- c) b) (/ b (- a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -c / b;
} else {
tmp = b / -a;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = -c / b
else
tmp = b / -a
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -c / b;
} else {
tmp = b / -a;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -c / b else: tmp = b / -a return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(-c) / b); else tmp = Float64(b / Float64(-a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -c / b; else tmp = b / -a; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], N[(b / (-a)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;\frac{b}{-a}\\
\end{array}
\end{array}
Initial program 76.7%
Simplified76.6%
Taylor expanded in c around 0 71.0%
associate-*r/71.0%
mul-1-neg71.0%
Simplified71.0%
Taylor expanded in b around -inf 67.5%
associate-*r/67.5%
neg-mul-167.5%
Simplified67.5%
Final simplification67.5%
herbie shell --seed 2024110
(FPCore (a b c)
:name "jeff quadratic root 2"
:precision binary64
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c))))) (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a))))