
(FPCore (x) :precision binary32 (acosh x))
float code(float x) {
return acoshf(x);
}
function code(x) return acosh(x) end
function tmp = code(x) tmp = acosh(x); end
\begin{array}{l}
\\
\cosh^{-1} x
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary32 (log (+ x (sqrt (- (* x x) 1.0)))))
float code(float x) {
return logf((x + sqrtf(((x * x) - 1.0f))));
}
real(4) function code(x)
real(4), intent (in) :: x
code = log((x + sqrt(((x * x) - 1.0e0))))
end function
function code(x) return log(Float32(x + sqrt(Float32(Float32(x * x) - Float32(1.0))))) end
function tmp = code(x) tmp = log((x + sqrt(((x * x) - single(1.0))))); end
\begin{array}{l}
\\
\log \left(x + \sqrt{x \cdot x - 1}\right)
\end{array}
(FPCore (x) :precision binary32 (log1p (- (+ -1.0 (/ -0.5 x)) (* x -2.0))))
float code(float x) {
return log1pf(((-1.0f + (-0.5f / x)) - (x * -2.0f)));
}
function code(x) return log1p(Float32(Float32(Float32(-1.0) + Float32(Float32(-0.5) / x)) - Float32(x * Float32(-2.0)))) end
\begin{array}{l}
\\
\mathsf{log1p}\left(\left(-1 + \frac{-0.5}{x}\right) - x \cdot -2\right)
\end{array}
Initial program 51.4%
log1p-expm1-u51.4%
expm1-undefine51.4%
add-exp-log51.4%
fmm-def51.4%
metadata-eval51.4%
Applied egg-rr51.4%
Taylor expanded in x around inf 98.1%
Taylor expanded in x around -inf 98.1%
associate-*r*98.1%
sub-neg98.1%
metadata-eval98.1%
distribute-lft-in98.1%
Simplified98.1%
Final simplification98.1%
(FPCore (x) :precision binary32 (log (+ x x)))
float code(float x) {
return logf((x + x));
}
real(4) function code(x)
real(4), intent (in) :: x
code = log((x + x))
end function
function code(x) return log(Float32(x + x)) end
function tmp = code(x) tmp = log((x + x)); end
\begin{array}{l}
\\
\log \left(x + x\right)
\end{array}
Initial program 51.4%
Taylor expanded in x around inf 96.7%
Final simplification96.7%
(FPCore (x) :precision binary32 0.0)
float code(float x) {
return 0.0f;
}
real(4) function code(x)
real(4), intent (in) :: x
code = 0.0e0
end function
function code(x) return Float32(0.0) end
function tmp = code(x) tmp = single(0.0); end
\begin{array}{l}
\\
0
\end{array}
Initial program 51.4%
Taylor expanded in x around inf 96.7%
add-sqr-sqrt96.7%
log-prod96.7%
flip-+-0.0%
difference-of-squares-0.0%
associate-*r/-0.0%
+-inverses-0.0%
+-inverses-0.0%
flip-+17.9%
sqrt-unprod30.4%
add-sqr-sqrt30.4%
flip-+-0.0%
+-inverses-0.0%
+-inverses-0.0%
flip-+-0.0%
difference-of-squares-0.0%
associate-*r/-0.0%
+-inverses-0.0%
+-inverses-0.0%
flip-+-0.0%
Applied egg-rr-0.0%
Simplified6.1%
Final simplification6.1%
(FPCore (x) :precision binary32 (log (+ x (* (sqrt (- x 1.0)) (sqrt (+ x 1.0))))))
float code(float x) {
return logf((x + (sqrtf((x - 1.0f)) * sqrtf((x + 1.0f)))));
}
real(4) function code(x)
real(4), intent (in) :: x
code = log((x + (sqrt((x - 1.0e0)) * sqrt((x + 1.0e0)))))
end function
function code(x) return log(Float32(x + Float32(sqrt(Float32(x - Float32(1.0))) * sqrt(Float32(x + Float32(1.0)))))) end
function tmp = code(x) tmp = log((x + (sqrt((x - single(1.0))) * sqrt((x + single(1.0)))))); end
\begin{array}{l}
\\
\log \left(x + \sqrt{x - 1} \cdot \sqrt{x + 1}\right)
\end{array}
herbie shell --seed 2024110
(FPCore (x)
:name "Rust f32::acosh"
:precision binary32
:pre (>= x 1.0)
:alt
(log (+ x (* (sqrt (- x 1.0)) (sqrt (+ x 1.0)))))
(log (+ x (sqrt (- (* x x) 1.0)))))