
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
(FPCore (x y z t) :precision binary64 (+ x (/ (- y x) (/ t z))))
double code(double x, double y, double z, double t) {
return x + ((y - x) / (t / z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) / (t / z))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) / (t / z));
}
def code(x, y, z, t): return x + ((y - x) / (t / z))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) / Float64(t / z))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) / (t / z)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y - x}{\frac{t}{z}}
\end{array}
Initial program 97.7%
clear-num97.6%
un-div-inv98.1%
Applied egg-rr98.1%
Final simplification98.1%
(FPCore (x y z t) :precision binary64 (if (or (<= (/ z t) -2e+26) (not (<= (/ z t) 0.005))) (+ x (* z (/ (- y x) t))) (+ x (* y (/ z t)))))
double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -2e+26) || !((z / t) <= 0.005)) {
tmp = x + (z * ((y - x) / t));
} else {
tmp = x + (y * (z / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z / t) <= (-2d+26)) .or. (.not. ((z / t) <= 0.005d0))) then
tmp = x + (z * ((y - x) / t))
else
tmp = x + (y * (z / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z / t) <= -2e+26) || !((z / t) <= 0.005)) {
tmp = x + (z * ((y - x) / t));
} else {
tmp = x + (y * (z / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((z / t) <= -2e+26) or not ((z / t) <= 0.005): tmp = x + (z * ((y - x) / t)) else: tmp = x + (y * (z / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(z / t) <= -2e+26) || !(Float64(z / t) <= 0.005)) tmp = Float64(x + Float64(z * Float64(Float64(y - x) / t))); else tmp = Float64(x + Float64(y * Float64(z / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((z / t) <= -2e+26) || ~(((z / t) <= 0.005))) tmp = x + (z * ((y - x) / t)); else tmp = x + (y * (z / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z / t), $MachinePrecision], -2e+26], N[Not[LessEqual[N[(z / t), $MachinePrecision], 0.005]], $MachinePrecision]], N[(x + N[(z * N[(N[(y - x), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq -2 \cdot 10^{+26} \lor \neg \left(\frac{z}{t} \leq 0.005\right):\\
\;\;\;\;x + z \cdot \frac{y - x}{t}\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \frac{z}{t}\\
\end{array}
\end{array}
if (/.f64 z t) < -2.0000000000000001e26 or 0.0050000000000000001 < (/.f64 z t) Initial program 96.5%
Taylor expanded in y around 0 88.6%
+-commutative88.6%
mul-1-neg88.6%
unsub-neg88.6%
associate-*r/87.5%
associate-/l*89.0%
distribute-rgt-out--96.5%
associate-*l/93.1%
associate-/l*92.2%
Simplified92.2%
if -2.0000000000000001e26 < (/.f64 z t) < 0.0050000000000000001Initial program 98.6%
Taylor expanded in y around inf 94.8%
associate-*r/97.9%
Simplified97.9%
Final simplification95.5%
(FPCore (x y z t) :precision binary64 (if (or (<= y -36.0) (not (<= y 9.2e-11))) (+ x (* y (/ z t))) (* x (+ (- 2.0 (/ z t)) -1.0))))
double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -36.0) || !(y <= 9.2e-11)) {
tmp = x + (y * (z / t));
} else {
tmp = x * ((2.0 - (z / t)) + -1.0);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-36.0d0)) .or. (.not. (y <= 9.2d-11))) then
tmp = x + (y * (z / t))
else
tmp = x * ((2.0d0 - (z / t)) + (-1.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -36.0) || !(y <= 9.2e-11)) {
tmp = x + (y * (z / t));
} else {
tmp = x * ((2.0 - (z / t)) + -1.0);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (y <= -36.0) or not (y <= 9.2e-11): tmp = x + (y * (z / t)) else: tmp = x * ((2.0 - (z / t)) + -1.0) return tmp
function code(x, y, z, t) tmp = 0.0 if ((y <= -36.0) || !(y <= 9.2e-11)) tmp = Float64(x + Float64(y * Float64(z / t))); else tmp = Float64(x * Float64(Float64(2.0 - Float64(z / t)) + -1.0)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((y <= -36.0) || ~((y <= 9.2e-11))) tmp = x + (y * (z / t)); else tmp = x * ((2.0 - (z / t)) + -1.0); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[y, -36.0], N[Not[LessEqual[y, 9.2e-11]], $MachinePrecision]], N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(N[(2.0 - N[(z / t), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -36 \lor \neg \left(y \leq 9.2 \cdot 10^{-11}\right):\\
\;\;\;\;x + y \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(\left(2 - \frac{z}{t}\right) + -1\right)\\
\end{array}
\end{array}
if y < -36 or 9.20000000000000054e-11 < y Initial program 98.4%
Taylor expanded in y around inf 86.3%
associate-*r/93.0%
Simplified93.0%
if -36 < y < 9.20000000000000054e-11Initial program 97.1%
Taylor expanded in x around inf 87.7%
mul-1-neg87.7%
unsub-neg87.7%
Simplified87.7%
expm1-log1p-u69.6%
Applied egg-rr69.6%
expm1-undefine69.6%
sub-neg69.6%
log1p-undefine69.6%
rem-exp-log87.7%
associate-+r-87.7%
metadata-eval87.7%
metadata-eval87.7%
Simplified87.7%
Final simplification90.3%
(FPCore (x y z t) :precision binary64 (if (or (<= y -72.0) (not (<= y 2e-8))) (+ x (* y (/ z t))) (* x (- 1.0 (/ z t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -72.0) || !(y <= 2e-8)) {
tmp = x + (y * (z / t));
} else {
tmp = x * (1.0 - (z / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-72.0d0)) .or. (.not. (y <= 2d-8))) then
tmp = x + (y * (z / t))
else
tmp = x * (1.0d0 - (z / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -72.0) || !(y <= 2e-8)) {
tmp = x + (y * (z / t));
} else {
tmp = x * (1.0 - (z / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (y <= -72.0) or not (y <= 2e-8): tmp = x + (y * (z / t)) else: tmp = x * (1.0 - (z / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((y <= -72.0) || !(y <= 2e-8)) tmp = Float64(x + Float64(y * Float64(z / t))); else tmp = Float64(x * Float64(1.0 - Float64(z / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((y <= -72.0) || ~((y <= 2e-8))) tmp = x + (y * (z / t)); else tmp = x * (1.0 - (z / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[y, -72.0], N[Not[LessEqual[y, 2e-8]], $MachinePrecision]], N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -72 \lor \neg \left(y \leq 2 \cdot 10^{-8}\right):\\
\;\;\;\;x + y \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - \frac{z}{t}\right)\\
\end{array}
\end{array}
if y < -72 or 2e-8 < y Initial program 98.4%
Taylor expanded in y around inf 86.3%
associate-*r/93.0%
Simplified93.0%
if -72 < y < 2e-8Initial program 97.1%
Taylor expanded in x around inf 87.7%
mul-1-neg87.7%
unsub-neg87.7%
Simplified87.7%
Final simplification90.3%
(FPCore (x y z t) :precision binary64 (if (or (<= y -100.0) (not (<= y 1.35e-8))) (+ x (* y (/ z t))) (- x (* x (/ z t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -100.0) || !(y <= 1.35e-8)) {
tmp = x + (y * (z / t));
} else {
tmp = x - (x * (z / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-100.0d0)) .or. (.not. (y <= 1.35d-8))) then
tmp = x + (y * (z / t))
else
tmp = x - (x * (z / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -100.0) || !(y <= 1.35e-8)) {
tmp = x + (y * (z / t));
} else {
tmp = x - (x * (z / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (y <= -100.0) or not (y <= 1.35e-8): tmp = x + (y * (z / t)) else: tmp = x - (x * (z / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((y <= -100.0) || !(y <= 1.35e-8)) tmp = Float64(x + Float64(y * Float64(z / t))); else tmp = Float64(x - Float64(x * Float64(z / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((y <= -100.0) || ~((y <= 1.35e-8))) tmp = x + (y * (z / t)); else tmp = x - (x * (z / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[y, -100.0], N[Not[LessEqual[y, 1.35e-8]], $MachinePrecision]], N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(x * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -100 \lor \neg \left(y \leq 1.35 \cdot 10^{-8}\right):\\
\;\;\;\;x + y \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;x - x \cdot \frac{z}{t}\\
\end{array}
\end{array}
if y < -100 or 1.35000000000000001e-8 < y Initial program 98.4%
Taylor expanded in y around inf 86.3%
associate-*r/93.0%
Simplified93.0%
if -100 < y < 1.35000000000000001e-8Initial program 97.1%
Taylor expanded in y around 0 84.1%
mul-1-neg84.1%
associate-/l*87.7%
distribute-lft-neg-out87.7%
*-commutative87.7%
Simplified87.7%
Final simplification90.3%
(FPCore (x y z t) :precision binary64 (if (or (<= z -3.75e+84) (not (<= z 9.6e+91))) (* x (/ (- z) t)) x))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -3.75e+84) || !(z <= 9.6e+91)) {
tmp = x * (-z / t);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-3.75d+84)) .or. (.not. (z <= 9.6d+91))) then
tmp = x * (-z / t)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -3.75e+84) || !(z <= 9.6e+91)) {
tmp = x * (-z / t);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -3.75e+84) or not (z <= 9.6e+91): tmp = x * (-z / t) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -3.75e+84) || !(z <= 9.6e+91)) tmp = Float64(x * Float64(Float64(-z) / t)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -3.75e+84) || ~((z <= 9.6e+91))) tmp = x * (-z / t); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -3.75e+84], N[Not[LessEqual[z, 9.6e+91]], $MachinePrecision]], N[(x * N[((-z) / t), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.75 \cdot 10^{+84} \lor \neg \left(z \leq 9.6 \cdot 10^{+91}\right):\\
\;\;\;\;x \cdot \frac{-z}{t}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -3.7500000000000001e84 or 9.59999999999999932e91 < z Initial program 95.5%
Taylor expanded in x around inf 57.7%
mul-1-neg57.7%
unsub-neg57.7%
Simplified57.7%
Taylor expanded in z around inf 52.7%
mul-1-neg52.7%
distribute-frac-neg252.7%
Simplified52.7%
if -3.7500000000000001e84 < z < 9.59999999999999932e91Initial program 98.8%
Taylor expanded in z around 0 58.8%
Final simplification56.8%
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
Initial program 97.7%
Final simplification97.7%
(FPCore (x y z t) :precision binary64 (* x (- 1.0 (/ z t))))
double code(double x, double y, double z, double t) {
return x * (1.0 - (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x * (1.0d0 - (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x * (1.0 - (z / t));
}
def code(x, y, z, t): return x * (1.0 - (z / t))
function code(x, y, z, t) return Float64(x * Float64(1.0 - Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x * (1.0 - (z / t)); end
code[x_, y_, z_, t_] := N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \frac{z}{t}\right)
\end{array}
Initial program 97.7%
Taylor expanded in x around inf 66.9%
mul-1-neg66.9%
unsub-neg66.9%
Simplified66.9%
Final simplification66.9%
(FPCore (x y z t) :precision binary64 x)
double code(double x, double y, double z, double t) {
return x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x
end function
public static double code(double x, double y, double z, double t) {
return x;
}
def code(x, y, z, t): return x
function code(x, y, z, t) return x end
function tmp = code(x, y, z, t) tmp = x; end
code[x_, y_, z_, t_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 97.7%
Taylor expanded in z around 0 41.8%
Final simplification41.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (- y x) (/ z t))) (t_2 (+ x (/ (- y x) (/ t z)))))
(if (< t_1 -1013646692435.8867)
t_2
(if (< t_1 0.0) (+ x (/ (* (- y x) z) t)) t_2))))
double code(double x, double y, double z, double t) {
double t_1 = (y - x) * (z / t);
double t_2 = x + ((y - x) / (t / z));
double tmp;
if (t_1 < -1013646692435.8867) {
tmp = t_2;
} else if (t_1 < 0.0) {
tmp = x + (((y - x) * z) / t);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (y - x) * (z / t)
t_2 = x + ((y - x) / (t / z))
if (t_1 < (-1013646692435.8867d0)) then
tmp = t_2
else if (t_1 < 0.0d0) then
tmp = x + (((y - x) * z) / t)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y - x) * (z / t);
double t_2 = x + ((y - x) / (t / z));
double tmp;
if (t_1 < -1013646692435.8867) {
tmp = t_2;
} else if (t_1 < 0.0) {
tmp = x + (((y - x) * z) / t);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = (y - x) * (z / t) t_2 = x + ((y - x) / (t / z)) tmp = 0 if t_1 < -1013646692435.8867: tmp = t_2 elif t_1 < 0.0: tmp = x + (((y - x) * z) / t) else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y - x) * Float64(z / t)) t_2 = Float64(x + Float64(Float64(y - x) / Float64(t / z))) tmp = 0.0 if (t_1 < -1013646692435.8867) tmp = t_2; elseif (t_1 < 0.0) tmp = Float64(x + Float64(Float64(Float64(y - x) * z) / t)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y - x) * (z / t); t_2 = x + ((y - x) / (t / z)); tmp = 0.0; if (t_1 < -1013646692435.8867) tmp = t_2; elseif (t_1 < 0.0) tmp = x + (((y - x) * z) / t); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$1, -1013646692435.8867], t$95$2, If[Less[t$95$1, 0.0], N[(x + N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y - x\right) \cdot \frac{z}{t}\\
t_2 := x + \frac{y - x}{\frac{t}{z}}\\
\mathbf{if}\;t\_1 < -1013646692435.8867:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 < 0:\\
\;\;\;\;x + \frac{\left(y - x\right) \cdot z}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024110
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:tickPosition from plot-0.2.3.4"
:precision binary64
:alt
(if (< (* (- y x) (/ z t)) -1013646692435.8867) (+ x (/ (- y x) (/ t z))) (if (< (* (- y x) (/ z t)) 0.0) (+ x (/ (* (- y x) z) t)) (+ x (/ (- y x) (/ t z)))))
(+ x (* (- y x) (/ z t))))