
(FPCore (x y z a) :precision binary64 (+ x (- (tan (+ y z)) (tan a))))
double code(double x, double y, double z, double a) {
return x + (tan((y + z)) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan((y + z)) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((y + z)) - Math.tan(a));
}
def code(x, y, z, a): return x + (math.tan((y + z)) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(tan(Float64(y + z)) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (tan((y + z)) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\tan \left(y + z\right) - \tan a\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 18 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z a) :precision binary64 (+ x (- (tan (+ y z)) (tan a))))
double code(double x, double y, double z, double a) {
return x + (tan((y + z)) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan((y + z)) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((y + z)) - Math.tan(a));
}
def code(x, y, z, a): return x + (math.tan((y + z)) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(tan(Float64(y + z)) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (tan((y + z)) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\tan \left(y + z\right) - \tan a\right)
\end{array}
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. (FPCore (x y z a) :precision binary64 (- x (+ (tan a) (* (+ (tan y) (tan z)) (/ 1.0 (+ (* (tan z) (/ (sin y) (cos y))) -1.0))))))
assert(x < y && y < z && z < a);
double code(double x, double y, double z, double a) {
return x - (tan(a) + ((tan(y) + tan(z)) * (1.0 / ((tan(z) * (sin(y) / cos(y))) + -1.0))));
}
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x - (tan(a) + ((tan(y) + tan(z)) * (1.0d0 / ((tan(z) * (sin(y) / cos(y))) + (-1.0d0)))))
end function
assert x < y && y < z && z < a;
public static double code(double x, double y, double z, double a) {
return x - (Math.tan(a) + ((Math.tan(y) + Math.tan(z)) * (1.0 / ((Math.tan(z) * (Math.sin(y) / Math.cos(y))) + -1.0))));
}
[x, y, z, a] = sort([x, y, z, a]) def code(x, y, z, a): return x - (math.tan(a) + ((math.tan(y) + math.tan(z)) * (1.0 / ((math.tan(z) * (math.sin(y) / math.cos(y))) + -1.0))))
x, y, z, a = sort([x, y, z, a]) function code(x, y, z, a) return Float64(x - Float64(tan(a) + Float64(Float64(tan(y) + tan(z)) * Float64(1.0 / Float64(Float64(tan(z) * Float64(sin(y) / cos(y))) + -1.0))))) end
x, y, z, a = num2cell(sort([x, y, z, a])){:}
function tmp = code(x, y, z, a)
tmp = x - (tan(a) + ((tan(y) + tan(z)) * (1.0 / ((tan(z) * (sin(y) / cos(y))) + -1.0))));
end
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, a_] := N[(x - N[(N[Tan[a], $MachinePrecision] + N[(N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(N[(N[Tan[z], $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] / N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, a] = \mathsf{sort}([x, y, z, a])\\
\\
x - \left(\tan a + \left(\tan y + \tan z\right) \cdot \frac{1}{\tan z \cdot \frac{\sin y}{\cos y} + -1}\right)
\end{array}
Initial program 79.9%
tan-sum99.7%
div-inv99.7%
Applied egg-rr99.7%
tan-quot99.7%
frac-2neg99.7%
Applied egg-rr99.7%
Final simplification99.7%
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
(FPCore (x y z a)
:precision binary64
(+
x
(-
(*
(+ (tan y) (tan z))
(/ -1.0 (- -1.0 (- -1.0 (fma (tan y) (tan z) -1.0)))))
(tan a))))assert(x < y && y < z && z < a);
double code(double x, double y, double z, double a) {
return x + (((tan(y) + tan(z)) * (-1.0 / (-1.0 - (-1.0 - fma(tan(y), tan(z), -1.0))))) - tan(a));
}
x, y, z, a = sort([x, y, z, a]) function code(x, y, z, a) return Float64(x + Float64(Float64(Float64(tan(y) + tan(z)) * Float64(-1.0 / Float64(-1.0 - Float64(-1.0 - fma(tan(y), tan(z), -1.0))))) - tan(a))) end
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, a_] := N[(x + N[(N[(N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision] * N[(-1.0 / N[(-1.0 - N[(-1.0 - N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, a] = \mathsf{sort}([x, y, z, a])\\
\\
x + \left(\left(\tan y + \tan z\right) \cdot \frac{-1}{-1 - \left(-1 - \mathsf{fma}\left(\tan y, \tan z, -1\right)\right)} - \tan a\right)
\end{array}
Initial program 79.9%
tan-sum99.7%
div-inv99.7%
Applied egg-rr99.7%
expm1-log1p-u94.3%
expm1-undefine94.3%
log1p-undefine94.2%
add-exp-log99.7%
Applied egg-rr99.7%
associate--l+99.7%
fma-neg99.7%
metadata-eval99.7%
Simplified99.7%
Final simplification99.7%
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. (FPCore (x y z a) :precision binary64 (+ x (- (/ (+ (tan y) (tan z)) (- 1.0 (/ (* (tan z) (sin y)) (cos y)))) (tan a))))
assert(x < y && y < z && z < a);
double code(double x, double y, double z, double a) {
return x + (((tan(y) + tan(z)) / (1.0 - ((tan(z) * sin(y)) / cos(y)))) - tan(a));
}
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (((tan(y) + tan(z)) / (1.0d0 - ((tan(z) * sin(y)) / cos(y)))) - tan(a))
end function
assert x < y && y < z && z < a;
public static double code(double x, double y, double z, double a) {
return x + (((Math.tan(y) + Math.tan(z)) / (1.0 - ((Math.tan(z) * Math.sin(y)) / Math.cos(y)))) - Math.tan(a));
}
[x, y, z, a] = sort([x, y, z, a]) def code(x, y, z, a): return x + (((math.tan(y) + math.tan(z)) / (1.0 - ((math.tan(z) * math.sin(y)) / math.cos(y)))) - math.tan(a))
x, y, z, a = sort([x, y, z, a]) function code(x, y, z, a) return Float64(x + Float64(Float64(Float64(tan(y) + tan(z)) / Float64(1.0 - Float64(Float64(tan(z) * sin(y)) / cos(y)))) - tan(a))) end
x, y, z, a = num2cell(sort([x, y, z, a])){:}
function tmp = code(x, y, z, a)
tmp = x + (((tan(y) + tan(z)) / (1.0 - ((tan(z) * sin(y)) / cos(y)))) - tan(a));
end
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, a_] := N[(x + N[(N[(N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision] / N[(1.0 - N[(N[(N[Tan[z], $MachinePrecision] * N[Sin[y], $MachinePrecision]), $MachinePrecision] / N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, a] = \mathsf{sort}([x, y, z, a])\\
\\
x + \left(\frac{\tan y + \tan z}{1 - \frac{\tan z \cdot \sin y}{\cos y}} - \tan a\right)
\end{array}
Initial program 79.9%
tan-sum99.7%
div-inv99.7%
Applied egg-rr99.7%
tan-quot99.7%
frac-2neg99.7%
Applied egg-rr99.7%
sub-neg99.7%
un-div-inv99.7%
+-commutative99.7%
associate-*l/99.7%
Applied egg-rr99.7%
sub-neg99.7%
sub-neg99.7%
distribute-frac-neg299.7%
remove-double-neg99.7%
distribute-lft-neg-out99.7%
distribute-rgt-neg-in99.7%
Simplified99.7%
Final simplification99.7%
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. (FPCore (x y z a) :precision binary64 (- x (- (tan a) (* (+ (tan y) (tan z)) (/ 1.0 (- 1.0 (* (tan y) (tan z))))))))
assert(x < y && y < z && z < a);
double code(double x, double y, double z, double a) {
return x - (tan(a) - ((tan(y) + tan(z)) * (1.0 / (1.0 - (tan(y) * tan(z))))));
}
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x - (tan(a) - ((tan(y) + tan(z)) * (1.0d0 / (1.0d0 - (tan(y) * tan(z))))))
end function
assert x < y && y < z && z < a;
public static double code(double x, double y, double z, double a) {
return x - (Math.tan(a) - ((Math.tan(y) + Math.tan(z)) * (1.0 / (1.0 - (Math.tan(y) * Math.tan(z))))));
}
[x, y, z, a] = sort([x, y, z, a]) def code(x, y, z, a): return x - (math.tan(a) - ((math.tan(y) + math.tan(z)) * (1.0 / (1.0 - (math.tan(y) * math.tan(z))))))
x, y, z, a = sort([x, y, z, a]) function code(x, y, z, a) return Float64(x - Float64(tan(a) - Float64(Float64(tan(y) + tan(z)) * Float64(1.0 / Float64(1.0 - Float64(tan(y) * tan(z))))))) end
x, y, z, a = num2cell(sort([x, y, z, a])){:}
function tmp = code(x, y, z, a)
tmp = x - (tan(a) - ((tan(y) + tan(z)) * (1.0 / (1.0 - (tan(y) * tan(z))))));
end
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, a_] := N[(x - N[(N[Tan[a], $MachinePrecision] - N[(N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(1.0 - N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, a] = \mathsf{sort}([x, y, z, a])\\
\\
x - \left(\tan a - \left(\tan y + \tan z\right) \cdot \frac{1}{1 - \tan y \cdot \tan z}\right)
\end{array}
Initial program 79.9%
tan-sum99.7%
div-inv99.7%
Applied egg-rr99.7%
Final simplification99.7%
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. (FPCore (x y z a) :precision binary64 (- x (+ (tan a) (/ (+ (tan y) (tan z)) (+ -1.0 (* (tan y) (tan z)))))))
assert(x < y && y < z && z < a);
double code(double x, double y, double z, double a) {
return x - (tan(a) + ((tan(y) + tan(z)) / (-1.0 + (tan(y) * tan(z)))));
}
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x - (tan(a) + ((tan(y) + tan(z)) / ((-1.0d0) + (tan(y) * tan(z)))))
end function
assert x < y && y < z && z < a;
public static double code(double x, double y, double z, double a) {
return x - (Math.tan(a) + ((Math.tan(y) + Math.tan(z)) / (-1.0 + (Math.tan(y) * Math.tan(z)))));
}
[x, y, z, a] = sort([x, y, z, a]) def code(x, y, z, a): return x - (math.tan(a) + ((math.tan(y) + math.tan(z)) / (-1.0 + (math.tan(y) * math.tan(z)))))
x, y, z, a = sort([x, y, z, a]) function code(x, y, z, a) return Float64(x - Float64(tan(a) + Float64(Float64(tan(y) + tan(z)) / Float64(-1.0 + Float64(tan(y) * tan(z)))))) end
x, y, z, a = num2cell(sort([x, y, z, a])){:}
function tmp = code(x, y, z, a)
tmp = x - (tan(a) + ((tan(y) + tan(z)) / (-1.0 + (tan(y) * tan(z)))));
end
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, a_] := N[(x - N[(N[Tan[a], $MachinePrecision] + N[(N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision] / N[(-1.0 + N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, a] = \mathsf{sort}([x, y, z, a])\\
\\
x - \left(\tan a + \frac{\tan y + \tan z}{-1 + \tan y \cdot \tan z}\right)
\end{array}
Initial program 79.9%
tan-sum99.7%
div-inv99.7%
Applied egg-rr99.7%
associate-*r/99.7%
*-rgt-identity99.7%
Simplified99.7%
Final simplification99.7%
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
(FPCore (x y z a)
:precision binary64
(let* ((t_0 (+ (tan y) (tan z))))
(if (or (<= a -1.3e-5) (not (<= a 1.6e-9)))
(+ x (- t_0 (tan a)))
(+ x (- (* t_0 (/ 1.0 (- 1.0 (* (tan y) (tan z))))) a)))))assert(x < y && y < z && z < a);
double code(double x, double y, double z, double a) {
double t_0 = tan(y) + tan(z);
double tmp;
if ((a <= -1.3e-5) || !(a <= 1.6e-9)) {
tmp = x + (t_0 - tan(a));
} else {
tmp = x + ((t_0 * (1.0 / (1.0 - (tan(y) * tan(z))))) - a);
}
return tmp;
}
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: t_0
real(8) :: tmp
t_0 = tan(y) + tan(z)
if ((a <= (-1.3d-5)) .or. (.not. (a <= 1.6d-9))) then
tmp = x + (t_0 - tan(a))
else
tmp = x + ((t_0 * (1.0d0 / (1.0d0 - (tan(y) * tan(z))))) - a)
end if
code = tmp
end function
assert x < y && y < z && z < a;
public static double code(double x, double y, double z, double a) {
double t_0 = Math.tan(y) + Math.tan(z);
double tmp;
if ((a <= -1.3e-5) || !(a <= 1.6e-9)) {
tmp = x + (t_0 - Math.tan(a));
} else {
tmp = x + ((t_0 * (1.0 / (1.0 - (Math.tan(y) * Math.tan(z))))) - a);
}
return tmp;
}
[x, y, z, a] = sort([x, y, z, a]) def code(x, y, z, a): t_0 = math.tan(y) + math.tan(z) tmp = 0 if (a <= -1.3e-5) or not (a <= 1.6e-9): tmp = x + (t_0 - math.tan(a)) else: tmp = x + ((t_0 * (1.0 / (1.0 - (math.tan(y) * math.tan(z))))) - a) return tmp
x, y, z, a = sort([x, y, z, a]) function code(x, y, z, a) t_0 = Float64(tan(y) + tan(z)) tmp = 0.0 if ((a <= -1.3e-5) || !(a <= 1.6e-9)) tmp = Float64(x + Float64(t_0 - tan(a))); else tmp = Float64(x + Float64(Float64(t_0 * Float64(1.0 / Float64(1.0 - Float64(tan(y) * tan(z))))) - a)); end return tmp end
x, y, z, a = num2cell(sort([x, y, z, a])){:}
function tmp_2 = code(x, y, z, a)
t_0 = tan(y) + tan(z);
tmp = 0.0;
if ((a <= -1.3e-5) || ~((a <= 1.6e-9)))
tmp = x + (t_0 - tan(a));
else
tmp = x + ((t_0 * (1.0 / (1.0 - (tan(y) * tan(z))))) - a);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, a_] := Block[{t$95$0 = N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[a, -1.3e-5], N[Not[LessEqual[a, 1.6e-9]], $MachinePrecision]], N[(x + N[(t$95$0 - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(t$95$0 * N[(1.0 / N[(1.0 - N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, a] = \mathsf{sort}([x, y, z, a])\\
\\
\begin{array}{l}
t_0 := \tan y + \tan z\\
\mathbf{if}\;a \leq -1.3 \cdot 10^{-5} \lor \neg \left(a \leq 1.6 \cdot 10^{-9}\right):\\
\;\;\;\;x + \left(t\_0 - \tan a\right)\\
\mathbf{else}:\\
\;\;\;\;x + \left(t\_0 \cdot \frac{1}{1 - \tan y \cdot \tan z} - a\right)\\
\end{array}
\end{array}
if a < -1.29999999999999992e-5 or 1.60000000000000006e-9 < a Initial program 79.7%
tan-sum99.6%
div-inv99.6%
Applied egg-rr99.6%
expm1-log1p-u93.2%
expm1-undefine93.1%
log1p-undefine93.1%
add-exp-log99.6%
Applied egg-rr99.6%
associate--l+99.6%
fma-neg99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in y around 0 80.3%
if -1.29999999999999992e-5 < a < 1.60000000000000006e-9Initial program 80.0%
Taylor expanded in a around 0 80.0%
tan-sum99.8%
div-inv99.8%
Applied egg-rr99.8%
Final simplification90.4%
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
(FPCore (x y z a)
:precision binary64
(let* ((t_0 (+ (tan y) (tan z))))
(if (or (<= a -1.3e-5) (not (<= a 1.6e-9)))
(+ x (- t_0 (tan a)))
(+ x (- (/ t_0 (- 1.0 (* (tan y) (tan z)))) a)))))assert(x < y && y < z && z < a);
double code(double x, double y, double z, double a) {
double t_0 = tan(y) + tan(z);
double tmp;
if ((a <= -1.3e-5) || !(a <= 1.6e-9)) {
tmp = x + (t_0 - tan(a));
} else {
tmp = x + ((t_0 / (1.0 - (tan(y) * tan(z)))) - a);
}
return tmp;
}
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: t_0
real(8) :: tmp
t_0 = tan(y) + tan(z)
if ((a <= (-1.3d-5)) .or. (.not. (a <= 1.6d-9))) then
tmp = x + (t_0 - tan(a))
else
tmp = x + ((t_0 / (1.0d0 - (tan(y) * tan(z)))) - a)
end if
code = tmp
end function
assert x < y && y < z && z < a;
public static double code(double x, double y, double z, double a) {
double t_0 = Math.tan(y) + Math.tan(z);
double tmp;
if ((a <= -1.3e-5) || !(a <= 1.6e-9)) {
tmp = x + (t_0 - Math.tan(a));
} else {
tmp = x + ((t_0 / (1.0 - (Math.tan(y) * Math.tan(z)))) - a);
}
return tmp;
}
[x, y, z, a] = sort([x, y, z, a]) def code(x, y, z, a): t_0 = math.tan(y) + math.tan(z) tmp = 0 if (a <= -1.3e-5) or not (a <= 1.6e-9): tmp = x + (t_0 - math.tan(a)) else: tmp = x + ((t_0 / (1.0 - (math.tan(y) * math.tan(z)))) - a) return tmp
x, y, z, a = sort([x, y, z, a]) function code(x, y, z, a) t_0 = Float64(tan(y) + tan(z)) tmp = 0.0 if ((a <= -1.3e-5) || !(a <= 1.6e-9)) tmp = Float64(x + Float64(t_0 - tan(a))); else tmp = Float64(x + Float64(Float64(t_0 / Float64(1.0 - Float64(tan(y) * tan(z)))) - a)); end return tmp end
x, y, z, a = num2cell(sort([x, y, z, a])){:}
function tmp_2 = code(x, y, z, a)
t_0 = tan(y) + tan(z);
tmp = 0.0;
if ((a <= -1.3e-5) || ~((a <= 1.6e-9)))
tmp = x + (t_0 - tan(a));
else
tmp = x + ((t_0 / (1.0 - (tan(y) * tan(z)))) - a);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, a_] := Block[{t$95$0 = N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[a, -1.3e-5], N[Not[LessEqual[a, 1.6e-9]], $MachinePrecision]], N[(x + N[(t$95$0 - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(t$95$0 / N[(1.0 - N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, a] = \mathsf{sort}([x, y, z, a])\\
\\
\begin{array}{l}
t_0 := \tan y + \tan z\\
\mathbf{if}\;a \leq -1.3 \cdot 10^{-5} \lor \neg \left(a \leq 1.6 \cdot 10^{-9}\right):\\
\;\;\;\;x + \left(t\_0 - \tan a\right)\\
\mathbf{else}:\\
\;\;\;\;x + \left(\frac{t\_0}{1 - \tan y \cdot \tan z} - a\right)\\
\end{array}
\end{array}
if a < -1.29999999999999992e-5 or 1.60000000000000006e-9 < a Initial program 79.7%
tan-sum99.6%
div-inv99.6%
Applied egg-rr99.6%
expm1-log1p-u93.2%
expm1-undefine93.1%
log1p-undefine93.1%
add-exp-log99.6%
Applied egg-rr99.6%
associate--l+99.6%
fma-neg99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in y around 0 80.3%
if -1.29999999999999992e-5 < a < 1.60000000000000006e-9Initial program 80.0%
Taylor expanded in a around 0 80.0%
tan-sum99.8%
div-inv99.8%
Applied egg-rr99.8%
associate-*r/99.8%
*-rgt-identity99.8%
Simplified99.8%
Final simplification90.4%
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. (FPCore (x y z a) :precision binary64 (if (or (<= (tan a) -0.001) (not (<= (tan a) 2e-9))) (+ x (- (tan y) (tan a))) (- (+ x (tan (+ y z))) a)))
assert(x < y && y < z && z < a);
double code(double x, double y, double z, double a) {
double tmp;
if ((tan(a) <= -0.001) || !(tan(a) <= 2e-9)) {
tmp = x + (tan(y) - tan(a));
} else {
tmp = (x + tan((y + z))) - a;
}
return tmp;
}
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if ((tan(a) <= (-0.001d0)) .or. (.not. (tan(a) <= 2d-9))) then
tmp = x + (tan(y) - tan(a))
else
tmp = (x + tan((y + z))) - a
end if
code = tmp
end function
assert x < y && y < z && z < a;
public static double code(double x, double y, double z, double a) {
double tmp;
if ((Math.tan(a) <= -0.001) || !(Math.tan(a) <= 2e-9)) {
tmp = x + (Math.tan(y) - Math.tan(a));
} else {
tmp = (x + Math.tan((y + z))) - a;
}
return tmp;
}
[x, y, z, a] = sort([x, y, z, a]) def code(x, y, z, a): tmp = 0 if (math.tan(a) <= -0.001) or not (math.tan(a) <= 2e-9): tmp = x + (math.tan(y) - math.tan(a)) else: tmp = (x + math.tan((y + z))) - a return tmp
x, y, z, a = sort([x, y, z, a]) function code(x, y, z, a) tmp = 0.0 if ((tan(a) <= -0.001) || !(tan(a) <= 2e-9)) tmp = Float64(x + Float64(tan(y) - tan(a))); else tmp = Float64(Float64(x + tan(Float64(y + z))) - a); end return tmp end
x, y, z, a = num2cell(sort([x, y, z, a])){:}
function tmp_2 = code(x, y, z, a)
tmp = 0.0;
if ((tan(a) <= -0.001) || ~((tan(a) <= 2e-9)))
tmp = x + (tan(y) - tan(a));
else
tmp = (x + tan((y + z))) - a;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, a_] := If[Or[LessEqual[N[Tan[a], $MachinePrecision], -0.001], N[Not[LessEqual[N[Tan[a], $MachinePrecision], 2e-9]], $MachinePrecision]], N[(x + N[(N[Tan[y], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x + N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - a), $MachinePrecision]]
\begin{array}{l}
[x, y, z, a] = \mathsf{sort}([x, y, z, a])\\
\\
\begin{array}{l}
\mathbf{if}\;\tan a \leq -0.001 \lor \neg \left(\tan a \leq 2 \cdot 10^{-9}\right):\\
\;\;\;\;x + \left(\tan y - \tan a\right)\\
\mathbf{else}:\\
\;\;\;\;\left(x + \tan \left(y + z\right)\right) - a\\
\end{array}
\end{array}
if (tan.f64 a) < -1e-3 or 2.00000000000000012e-9 < (tan.f64 a) Initial program 79.4%
Taylor expanded in y around inf 58.5%
if -1e-3 < (tan.f64 a) < 2.00000000000000012e-9Initial program 80.3%
Taylor expanded in a around 0 80.2%
associate-+r-80.2%
Applied egg-rr80.2%
Final simplification70.0%
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. (FPCore (x y z a) :precision binary64 (+ x (- (tan (+ y z)) (/ (sin a) (cos a)))))
assert(x < y && y < z && z < a);
double code(double x, double y, double z, double a) {
return x + (tan((y + z)) - (sin(a) / cos(a)));
}
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan((y + z)) - (sin(a) / cos(a)))
end function
assert x < y && y < z && z < a;
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((y + z)) - (Math.sin(a) / Math.cos(a)));
}
[x, y, z, a] = sort([x, y, z, a]) def code(x, y, z, a): return x + (math.tan((y + z)) - (math.sin(a) / math.cos(a)))
x, y, z, a = sort([x, y, z, a]) function code(x, y, z, a) return Float64(x + Float64(tan(Float64(y + z)) - Float64(sin(a) / cos(a)))) end
x, y, z, a = num2cell(sort([x, y, z, a])){:}
function tmp = code(x, y, z, a)
tmp = x + (tan((y + z)) - (sin(a) / cos(a)));
end
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, a_] := N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - N[(N[Sin[a], $MachinePrecision] / N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, a] = \mathsf{sort}([x, y, z, a])\\
\\
x + \left(\tan \left(y + z\right) - \frac{\sin a}{\cos a}\right)
\end{array}
Initial program 79.9%
Taylor expanded in a around inf 79.9%
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. (FPCore (x y z a) :precision binary64 (+ x (- (+ (tan y) (tan z)) (tan a))))
assert(x < y && y < z && z < a);
double code(double x, double y, double z, double a) {
return x + ((tan(y) + tan(z)) - tan(a));
}
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + ((tan(y) + tan(z)) - tan(a))
end function
assert x < y && y < z && z < a;
public static double code(double x, double y, double z, double a) {
return x + ((Math.tan(y) + Math.tan(z)) - Math.tan(a));
}
[x, y, z, a] = sort([x, y, z, a]) def code(x, y, z, a): return x + ((math.tan(y) + math.tan(z)) - math.tan(a))
x, y, z, a = sort([x, y, z, a]) function code(x, y, z, a) return Float64(x + Float64(Float64(tan(y) + tan(z)) - tan(a))) end
x, y, z, a = num2cell(sort([x, y, z, a])){:}
function tmp = code(x, y, z, a)
tmp = x + ((tan(y) + tan(z)) - tan(a));
end
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, a_] := N[(x + N[(N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, a] = \mathsf{sort}([x, y, z, a])\\
\\
x + \left(\left(\tan y + \tan z\right) - \tan a\right)
\end{array}
Initial program 79.9%
tan-sum99.7%
div-inv99.7%
Applied egg-rr99.7%
expm1-log1p-u94.3%
expm1-undefine94.3%
log1p-undefine94.2%
add-exp-log99.7%
Applied egg-rr99.7%
associate--l+99.7%
fma-neg99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in y around 0 80.2%
Final simplification80.2%
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. (FPCore (x y z a) :precision binary64 (if (<= (+ y z) -5e-12) (+ x (- (tan y) (tan a))) (+ x (- (tan z) (tan a)))))
assert(x < y && y < z && z < a);
double code(double x, double y, double z, double a) {
double tmp;
if ((y + z) <= -5e-12) {
tmp = x + (tan(y) - tan(a));
} else {
tmp = x + (tan(z) - tan(a));
}
return tmp;
}
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if ((y + z) <= (-5d-12)) then
tmp = x + (tan(y) - tan(a))
else
tmp = x + (tan(z) - tan(a))
end if
code = tmp
end function
assert x < y && y < z && z < a;
public static double code(double x, double y, double z, double a) {
double tmp;
if ((y + z) <= -5e-12) {
tmp = x + (Math.tan(y) - Math.tan(a));
} else {
tmp = x + (Math.tan(z) - Math.tan(a));
}
return tmp;
}
[x, y, z, a] = sort([x, y, z, a]) def code(x, y, z, a): tmp = 0 if (y + z) <= -5e-12: tmp = x + (math.tan(y) - math.tan(a)) else: tmp = x + (math.tan(z) - math.tan(a)) return tmp
x, y, z, a = sort([x, y, z, a]) function code(x, y, z, a) tmp = 0.0 if (Float64(y + z) <= -5e-12) tmp = Float64(x + Float64(tan(y) - tan(a))); else tmp = Float64(x + Float64(tan(z) - tan(a))); end return tmp end
x, y, z, a = num2cell(sort([x, y, z, a])){:}
function tmp_2 = code(x, y, z, a)
tmp = 0.0;
if ((y + z) <= -5e-12)
tmp = x + (tan(y) - tan(a));
else
tmp = x + (tan(z) - tan(a));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, a_] := If[LessEqual[N[(y + z), $MachinePrecision], -5e-12], N[(x + N[(N[Tan[y], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Tan[z], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, a] = \mathsf{sort}([x, y, z, a])\\
\\
\begin{array}{l}
\mathbf{if}\;y + z \leq -5 \cdot 10^{-12}:\\
\;\;\;\;x + \left(\tan y - \tan a\right)\\
\mathbf{else}:\\
\;\;\;\;x + \left(\tan z - \tan a\right)\\
\end{array}
\end{array}
if (+.f64 y z) < -4.9999999999999997e-12Initial program 76.3%
Taylor expanded in y around inf 49.2%
if -4.9999999999999997e-12 < (+.f64 y z) Initial program 82.6%
Taylor expanded in y around 0 69.0%
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. (FPCore (x y z a) :precision binary64 (+ x (- (tan (+ -1.0 (+ 1.0 (+ y z)))) (tan a))))
assert(x < y && y < z && z < a);
double code(double x, double y, double z, double a) {
return x + (tan((-1.0 + (1.0 + (y + z)))) - tan(a));
}
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan(((-1.0d0) + (1.0d0 + (y + z)))) - tan(a))
end function
assert x < y && y < z && z < a;
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((-1.0 + (1.0 + (y + z)))) - Math.tan(a));
}
[x, y, z, a] = sort([x, y, z, a]) def code(x, y, z, a): return x + (math.tan((-1.0 + (1.0 + (y + z)))) - math.tan(a))
x, y, z, a = sort([x, y, z, a]) function code(x, y, z, a) return Float64(x + Float64(tan(Float64(-1.0 + Float64(1.0 + Float64(y + z)))) - tan(a))) end
x, y, z, a = num2cell(sort([x, y, z, a])){:}
function tmp = code(x, y, z, a)
tmp = x + (tan((-1.0 + (1.0 + (y + z)))) - tan(a));
end
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, a_] := N[(x + N[(N[Tan[N[(-1.0 + N[(1.0 + N[(y + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, a] = \mathsf{sort}([x, y, z, a])\\
\\
x + \left(\tan \left(-1 + \left(1 + \left(y + z\right)\right)\right) - \tan a\right)
\end{array}
Initial program 79.9%
expm1-log1p-u32.1%
expm1-undefine32.1%
Applied egg-rr32.1%
expm1-define32.1%
+-commutative32.1%
Simplified32.1%
expm1-undefine32.1%
log1p-expm1-u32.1%
log1p-undefine32.1%
rem-exp-log32.1%
expm1-log1p-u79.9%
+-commutative79.9%
Applied egg-rr79.9%
Final simplification79.9%
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. (FPCore (x y z a) :precision binary64 (+ x (- (tan (+ y z)) (tan a))))
assert(x < y && y < z && z < a);
double code(double x, double y, double z, double a) {
return x + (tan((y + z)) - tan(a));
}
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan((y + z)) - tan(a))
end function
assert x < y && y < z && z < a;
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((y + z)) - Math.tan(a));
}
[x, y, z, a] = sort([x, y, z, a]) def code(x, y, z, a): return x + (math.tan((y + z)) - math.tan(a))
x, y, z, a = sort([x, y, z, a]) function code(x, y, z, a) return Float64(x + Float64(tan(Float64(y + z)) - tan(a))) end
x, y, z, a = num2cell(sort([x, y, z, a])){:}
function tmp = code(x, y, z, a)
tmp = x + (tan((y + z)) - tan(a));
end
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, a_] := N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, a] = \mathsf{sort}([x, y, z, a])\\
\\
x + \left(\tan \left(y + z\right) - \tan a\right)
\end{array}
Initial program 79.9%
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. (FPCore (x y z a) :precision binary64 (if (<= a -1.56) x (if (<= a 11.0) (- (+ x (tan (+ y z))) a) x)))
assert(x < y && y < z && z < a);
double code(double x, double y, double z, double a) {
double tmp;
if (a <= -1.56) {
tmp = x;
} else if (a <= 11.0) {
tmp = (x + tan((y + z))) - a;
} else {
tmp = x;
}
return tmp;
}
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if (a <= (-1.56d0)) then
tmp = x
else if (a <= 11.0d0) then
tmp = (x + tan((y + z))) - a
else
tmp = x
end if
code = tmp
end function
assert x < y && y < z && z < a;
public static double code(double x, double y, double z, double a) {
double tmp;
if (a <= -1.56) {
tmp = x;
} else if (a <= 11.0) {
tmp = (x + Math.tan((y + z))) - a;
} else {
tmp = x;
}
return tmp;
}
[x, y, z, a] = sort([x, y, z, a]) def code(x, y, z, a): tmp = 0 if a <= -1.56: tmp = x elif a <= 11.0: tmp = (x + math.tan((y + z))) - a else: tmp = x return tmp
x, y, z, a = sort([x, y, z, a]) function code(x, y, z, a) tmp = 0.0 if (a <= -1.56) tmp = x; elseif (a <= 11.0) tmp = Float64(Float64(x + tan(Float64(y + z))) - a); else tmp = x; end return tmp end
x, y, z, a = num2cell(sort([x, y, z, a])){:}
function tmp_2 = code(x, y, z, a)
tmp = 0.0;
if (a <= -1.56)
tmp = x;
elseif (a <= 11.0)
tmp = (x + tan((y + z))) - a;
else
tmp = x;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, a_] := If[LessEqual[a, -1.56], x, If[LessEqual[a, 11.0], N[(N[(x + N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - a), $MachinePrecision], x]]
\begin{array}{l}
[x, y, z, a] = \mathsf{sort}([x, y, z, a])\\
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.56:\\
\;\;\;\;x\\
\mathbf{elif}\;a \leq 11:\\
\;\;\;\;\left(x + \tan \left(y + z\right)\right) - a\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if a < -1.5600000000000001 or 11 < a Initial program 79.2%
Taylor expanded in x around inf 20.6%
if -1.5600000000000001 < a < 11Initial program 80.4%
Taylor expanded in a around 0 80.2%
associate-+r-80.2%
Applied egg-rr80.2%
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. (FPCore (x y z a) :precision binary64 (if (<= a -2.0) x (if (<= a 11.0) (+ x (- (tan (+ y z)) a)) x)))
assert(x < y && y < z && z < a);
double code(double x, double y, double z, double a) {
double tmp;
if (a <= -2.0) {
tmp = x;
} else if (a <= 11.0) {
tmp = x + (tan((y + z)) - a);
} else {
tmp = x;
}
return tmp;
}
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if (a <= (-2.0d0)) then
tmp = x
else if (a <= 11.0d0) then
tmp = x + (tan((y + z)) - a)
else
tmp = x
end if
code = tmp
end function
assert x < y && y < z && z < a;
public static double code(double x, double y, double z, double a) {
double tmp;
if (a <= -2.0) {
tmp = x;
} else if (a <= 11.0) {
tmp = x + (Math.tan((y + z)) - a);
} else {
tmp = x;
}
return tmp;
}
[x, y, z, a] = sort([x, y, z, a]) def code(x, y, z, a): tmp = 0 if a <= -2.0: tmp = x elif a <= 11.0: tmp = x + (math.tan((y + z)) - a) else: tmp = x return tmp
x, y, z, a = sort([x, y, z, a]) function code(x, y, z, a) tmp = 0.0 if (a <= -2.0) tmp = x; elseif (a <= 11.0) tmp = Float64(x + Float64(tan(Float64(y + z)) - a)); else tmp = x; end return tmp end
x, y, z, a = num2cell(sort([x, y, z, a])){:}
function tmp_2 = code(x, y, z, a)
tmp = 0.0;
if (a <= -2.0)
tmp = x;
elseif (a <= 11.0)
tmp = x + (tan((y + z)) - a);
else
tmp = x;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, a_] := If[LessEqual[a, -2.0], x, If[LessEqual[a, 11.0], N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
[x, y, z, a] = \mathsf{sort}([x, y, z, a])\\
\\
\begin{array}{l}
\mathbf{if}\;a \leq -2:\\
\;\;\;\;x\\
\mathbf{elif}\;a \leq 11:\\
\;\;\;\;x + \left(\tan \left(y + z\right) - a\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if a < -2 or 11 < a Initial program 79.2%
Taylor expanded in x around inf 20.6%
if -2 < a < 11Initial program 80.4%
Taylor expanded in a around 0 80.2%
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. (FPCore (x y z a) :precision binary64 (if (<= a -1.56) x (if (<= a 1.6e-9) (+ x (- (tan y) a)) x)))
assert(x < y && y < z && z < a);
double code(double x, double y, double z, double a) {
double tmp;
if (a <= -1.56) {
tmp = x;
} else if (a <= 1.6e-9) {
tmp = x + (tan(y) - a);
} else {
tmp = x;
}
return tmp;
}
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if (a <= (-1.56d0)) then
tmp = x
else if (a <= 1.6d-9) then
tmp = x + (tan(y) - a)
else
tmp = x
end if
code = tmp
end function
assert x < y && y < z && z < a;
public static double code(double x, double y, double z, double a) {
double tmp;
if (a <= -1.56) {
tmp = x;
} else if (a <= 1.6e-9) {
tmp = x + (Math.tan(y) - a);
} else {
tmp = x;
}
return tmp;
}
[x, y, z, a] = sort([x, y, z, a]) def code(x, y, z, a): tmp = 0 if a <= -1.56: tmp = x elif a <= 1.6e-9: tmp = x + (math.tan(y) - a) else: tmp = x return tmp
x, y, z, a = sort([x, y, z, a]) function code(x, y, z, a) tmp = 0.0 if (a <= -1.56) tmp = x; elseif (a <= 1.6e-9) tmp = Float64(x + Float64(tan(y) - a)); else tmp = x; end return tmp end
x, y, z, a = num2cell(sort([x, y, z, a])){:}
function tmp_2 = code(x, y, z, a)
tmp = 0.0;
if (a <= -1.56)
tmp = x;
elseif (a <= 1.6e-9)
tmp = x + (tan(y) - a);
else
tmp = x;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, a_] := If[LessEqual[a, -1.56], x, If[LessEqual[a, 1.6e-9], N[(x + N[(N[Tan[y], $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
[x, y, z, a] = \mathsf{sort}([x, y, z, a])\\
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.56:\\
\;\;\;\;x\\
\mathbf{elif}\;a \leq 1.6 \cdot 10^{-9}:\\
\;\;\;\;x + \left(\tan y - a\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if a < -1.5600000000000001 or 1.60000000000000006e-9 < a Initial program 79.4%
Taylor expanded in x around inf 20.6%
if -1.5600000000000001 < a < 1.60000000000000006e-9Initial program 80.3%
Taylor expanded in a around 0 80.1%
Taylor expanded in y around inf 60.1%
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. (FPCore (x y z a) :precision binary64 (if (<= z 1e-17) (+ x (- (tan y) a)) (+ x (- (tan z) a))))
assert(x < y && y < z && z < a);
double code(double x, double y, double z, double a) {
double tmp;
if (z <= 1e-17) {
tmp = x + (tan(y) - a);
} else {
tmp = x + (tan(z) - a);
}
return tmp;
}
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if (z <= 1d-17) then
tmp = x + (tan(y) - a)
else
tmp = x + (tan(z) - a)
end if
code = tmp
end function
assert x < y && y < z && z < a;
public static double code(double x, double y, double z, double a) {
double tmp;
if (z <= 1e-17) {
tmp = x + (Math.tan(y) - a);
} else {
tmp = x + (Math.tan(z) - a);
}
return tmp;
}
[x, y, z, a] = sort([x, y, z, a]) def code(x, y, z, a): tmp = 0 if z <= 1e-17: tmp = x + (math.tan(y) - a) else: tmp = x + (math.tan(z) - a) return tmp
x, y, z, a = sort([x, y, z, a]) function code(x, y, z, a) tmp = 0.0 if (z <= 1e-17) tmp = Float64(x + Float64(tan(y) - a)); else tmp = Float64(x + Float64(tan(z) - a)); end return tmp end
x, y, z, a = num2cell(sort([x, y, z, a])){:}
function tmp_2 = code(x, y, z, a)
tmp = 0.0;
if (z <= 1e-17)
tmp = x + (tan(y) - a);
else
tmp = x + (tan(z) - a);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, a_] := If[LessEqual[z, 1e-17], N[(x + N[(N[Tan[y], $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[Tan[z], $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, a] = \mathsf{sort}([x, y, z, a])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq 10^{-17}:\\
\;\;\;\;x + \left(\tan y - a\right)\\
\mathbf{else}:\\
\;\;\;\;x + \left(\tan z - a\right)\\
\end{array}
\end{array}
if z < 1.00000000000000007e-17Initial program 84.9%
Taylor expanded in a around 0 48.0%
Taylor expanded in y around inf 39.4%
if 1.00000000000000007e-17 < z Initial program 63.3%
Taylor expanded in a around 0 31.5%
Taylor expanded in y around 0 31.2%
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. (FPCore (x y z a) :precision binary64 x)
assert(x < y && y < z && z < a);
double code(double x, double y, double z, double a) {
return x;
}
NOTE: x, y, z, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x
end function
assert x < y && y < z && z < a;
public static double code(double x, double y, double z, double a) {
return x;
}
[x, y, z, a] = sort([x, y, z, a]) def code(x, y, z, a): return x
x, y, z, a = sort([x, y, z, a]) function code(x, y, z, a) return x end
x, y, z, a = num2cell(sort([x, y, z, a])){:}
function tmp = code(x, y, z, a)
tmp = x;
end
NOTE: x, y, z, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, a_] := x
\begin{array}{l}
[x, y, z, a] = \mathsf{sort}([x, y, z, a])\\
\\
x
\end{array}
Initial program 79.9%
Taylor expanded in x around inf 30.1%
herbie shell --seed 2024110
(FPCore (x y z a)
:name "tan-example (used to crash)"
:precision binary64
:pre (and (and (and (or (== x 0.0) (and (<= 0.5884142 x) (<= x 505.5909))) (or (and (<= -1.796658e+308 y) (<= y -9.425585e-310)) (and (<= 1.284938e-309 y) (<= y 1.751224e+308)))) (or (and (<= -1.776707e+308 z) (<= z -8.599796e-310)) (and (<= 3.293145e-311 z) (<= z 1.725154e+308)))) (or (and (<= -1.796658e+308 a) (<= a -9.425585e-310)) (and (<= 1.284938e-309 a) (<= a 1.751224e+308))))
(+ x (- (tan (+ y z)) (tan a))))