a from scale-rotated-ellipse

Time bar (total: 1.0min)

analyze2.6s (4.3%)

Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.8%0.2%0%0%0%0
0%0%99.8%0.2%0%0%0%1
0%0%99.8%0.2%0%0%0%2
0%0%99.8%0.2%0%0%0%3
0%0%99.8%0.2%0%0%0%4
0%0%99.8%0.2%0%0%0%5
0%0%99.8%0.2%0%0%0%6
0%0%99.8%0.2%0%0%0%7
0%0%99.8%0.2%0%0%0%8
0%0%99.8%0.2%0%0%0%9
0%0%99.8%0.2%0%0%0%10
3.5%3.5%96.2%0.2%0%0%0%11
4.1%4.1%95.7%0.2%0%0%0%12
Compiler

Compiled 189 to 57 computations (69.8% saved)

Precisions
Click to see histograms. Total time spent on operations: 1.8s
ival-mult: 736.0ms (40.8% of total)
ival-pow: 417.0ms (23.1% of total)
ival-add: 226.0ms (12.5% of total)
ival-div: 185.0ms (10.2% of total)
ival-sqrt: 56.0ms (3.1% of total)
ival-sub: 44.0ms (2.4% of total)
ival-neg: 43.0ms (2.4% of total)
ival-sin: 40.0ms (2.2% of total)
ival-cos: 32.0ms (1.8% of total)
ival-pi: 17.0ms (0.9% of total)
const: 7.0ms (0.4% of total)
backward-pass: 2.0ms (0.1% of total)

sample9.6s (15.9%)

Results
3.8s5559×0valid
4.6s2696×1valid
3.0ms2valid
Precisions
Click to see histograms. Total time spent on operations: 7.7s
ival-mult: 2.4s (31.4% of total)
ival-pow: 2.2s (28.1% of total)
ival-div: 988.0ms (12.8% of total)
ival-sin: 476.0ms (6.2% of total)
ival-sqrt: 379.0ms (4.9% of total)
ival-cos: 313.0ms (4.1% of total)
ival-add: 311.0ms (4% of total)
backward-pass: 226.0ms (2.9% of total)
ival-sub: 178.0ms (2.3% of total)
ival-neg: 173.0ms (2.2% of total)
ival-pi: 49.0ms (0.6% of total)
const: 27.0ms (0.4% of total)
Bogosity

preprocess965.0ms (1.6%)

Algorithm
egg-herbie
Rules
866×fma-define
792×associate-*l*
780×associate-*r*
420×*-commutative
280×times-frac
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
056515778
1165314720
2773214720
Stop Event
node limit
Calls
Call 1
Inputs
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(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b (neg.f64 a)) (*.f64 b (neg.f64 (neg.f64 a))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b (neg.f64 a)) (*.f64 b (neg.f64 (neg.f64 a))))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (neg.f64 a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (neg.f64 a) #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b (neg.f64 a)) (*.f64 b (neg.f64 (neg.f64 a))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (neg.f64 b) a) (*.f64 (neg.f64 b) (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 (neg.f64 b) a) (*.f64 (neg.f64 b) (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (neg.f64 b) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (neg.f64 b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (neg.f64 b) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (neg.f64 b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (neg.f64 b) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 (neg.f64 b) a) (*.f64 (neg.f64 b) (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (neg.f64 angle) #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 (neg.f64 angle) #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 (neg.f64 angle) #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (neg.f64 angle) #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 (neg.f64 angle) #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 (neg.f64 angle) #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 (neg.f64 angle) #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 (neg.f64 angle) #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 (neg.f64 angle) #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 (neg.f64 angle) #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 (neg.f64 x-scale) y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (neg.f64 x-scale)) (neg.f64 x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (neg.f64 x-scale)) (neg.f64 x-scale)) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (neg.f64 x-scale)) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 (neg.f64 x-scale) y-scale) #s(literal 2 binary64))))
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(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 b (neg.f64 y-scale)))) (pow.f64 (*.f64 x-scale a) #s(literal 2 binary64)))) (*.f64 (*.f64 b y-scale) (*.f64 b (neg.f64 y-scale)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 y-scale (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 y-scale (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) a) a)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 y-scale (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 y-scale (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) a) a)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) a) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 b (neg.f64 y-scale)))) (pow.f64 (*.f64 x-scale a) #s(literal 2 binary64))))
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle a) (*.f64 angle (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 angle a) (*.f64 angle (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 b #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (cos.f64 (*.f64 (/.f64 b #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 b #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (sin.f64 (*.f64 (/.f64 b #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 b #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (cos.f64 (*.f64 (/.f64 b #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 b #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 angle (sin.f64 (*.f64 (/.f64 b #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 b #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 b #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 angle a) (*.f64 angle (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 x-scale a) (*.f64 x-scale (neg.f64 a)))) (pow.f64 (*.f64 b y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale a) (*.f64 x-scale (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) b) b) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) b) b) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 x-scale (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 x-scale a) (*.f64 x-scale (neg.f64 a)))) (pow.f64 (*.f64 b y-scale) #s(literal 2 binary64))))
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 y-scale a) (*.f64 y-scale (neg.f64 a)))) (pow.f64 (*.f64 x-scale b) #s(literal 2 binary64)))) (*.f64 (*.f64 y-scale a) (*.f64 y-scale (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) b) b)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) b) b)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 y-scale #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) b) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 y-scale a) (*.f64 y-scale (neg.f64 a)))) (pow.f64 (*.f64 x-scale b) #s(literal 2 binary64))))
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 angle y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 x-scale #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 x-scale #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) angle) angle) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 x-scale #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 x-scale #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 x-scale #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 x-scale #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) angle) angle) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 x-scale #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 x-scale #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 x-scale #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 x-scale #s(literal 180 binary64)) (PI.f64)))) angle) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 angle y-scale) #s(literal 2 binary64))))
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale angle) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 y-scale #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 y-scale #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 y-scale #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 y-scale #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) angle) angle)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 y-scale #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 y-scale #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 y-scale #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 y-scale #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) angle) angle)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 y-scale #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 y-scale #s(literal 180 binary64)) (PI.f64)))) x-scale) angle) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale angle) #s(literal 2 binary64))))
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) y-scale) x-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))))
Outputs
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
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(*.f64 #s(literal -1/4 binary64) (/.f64 (sqrt.f64 (*.f64 (*.f64 b (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 b))) (*.f64 (*.f64 #s(literal 8 binary64) (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (/.f64 (neg.f64 a) (pow.f64 (*.f64 y-scale angle) #s(literal 2 binary64))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 x-scale (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 x-scale (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 angle #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 x-scale (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 x-scale (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 x-scale (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 x-scale (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 angle #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 x-scale (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 x-scale (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 x-scale (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 x-scale (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 y-scale angle))))))))) (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (/.f64 (neg.f64 a) (pow.f64 (*.f64 y-scale angle) #s(literal 2 binary64))))))
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale angle) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 y-scale #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 y-scale #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 y-scale #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 y-scale #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) angle) angle)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 y-scale #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 y-scale #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 y-scale #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 y-scale #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) angle) angle)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 y-scale #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 y-scale #s(literal 180 binary64)) (PI.f64)))) x-scale) angle) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale angle) #s(literal 2 binary64))))
(*.f64 (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale angle) #s(literal 2 binary64)))) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 y-scale #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (/.f64 y-scale #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 y-scale #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 y-scale #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 angle #s(literal 2 binary64))) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 y-scale #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (/.f64 y-scale #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 y-scale #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 y-scale #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 angle #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 y-scale #s(literal 180 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 y-scale #s(literal 180 binary64)))))) (*.f64 x-scale angle)) #s(literal 2 binary64))))))))) (*.f64 #s(literal 4 binary64) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))))) (pow.f64 (*.f64 x-scale angle) #s(literal 2 binary64)))
(*.f64 #s(literal -1/4 binary64) (/.f64 (sqrt.f64 (*.f64 (*.f64 b (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 b)) (/.f64 (*.f64 #s(literal 8 binary64) (*.f64 b (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 b)))) (pow.f64 (*.f64 x-scale angle) #s(literal 2 binary64))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 y-scale (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 y-scale (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 y-scale (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 y-scale (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 angle #s(literal 2 binary64))) (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 y-scale (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 y-scale (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 y-scale (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 y-scale (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 angle #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 y-scale (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 y-scale (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 x-scale angle)))))))) (*.f64 b (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 b)) (pow.f64 (*.f64 x-scale angle) #s(literal 2 binary64))))))
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) y-scale) x-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))))
(*.f64 (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (*.f64 (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (sqrt.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)) (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))))) (*.f64 #s(literal 4 binary64) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(/.f64 (sqrt.f64 (*.f64 (*.f64 b (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 b))) (*.f64 (*.f64 #s(literal 8 binary64) (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (/.f64 (neg.f64 a) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (hypot.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 x-scale y-scale))) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))))) (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (/.f64 (neg.f64 a) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))
Symmetry

(abs a)

(abs b)

(abs x-scale)

(abs y-scale)

explain941.0ms (1.6%)

FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
1690-0-(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
1310-0-(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
1310-0-(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
660-2(4.761445308381456e+53 2.964438664977967e-211 6.741748616659567e-304 2.8562047138503598e-269 8.370273695000539e+188)(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
500-0-(-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))
441(2.897188931779225e-194 1.7183903262849116e+34 2.0431340434115632e-225 1.799571234967911e+286 1.8184371584608843e-31)1(1.841141128640536e+128 201.9723370253814 -2.6113538520696645e-91 9.486932588254516e+114 2.6388021494437534e+295)(sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))
360-0-(sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))
350-1(1.0331936243488179e-197 9.340948826159425e-161 -1.6194996510864173e+80 1.8487203352853954e-253 5.1462234421116064e-303)(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))
280-0-(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
270-2(1.0331936243488179e-197 9.340948826159425e-161 -1.6194996510864173e+80 1.8487203352853954e-253 5.1462234421116064e-303)(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale)
260-3(1.0331936243488179e-197 9.340948826159425e-161 -1.6194996510864173e+80 1.8487203352853954e-253 5.1462234421116064e-303)(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale)
260-2(1.691679827502902e-37 4.874346881593113e-150 -2.6027444016479315e+272 1.870933094144263e+238 2.5653366753382313e-248)(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)
230-1(1.0331936243488179e-197 9.340948826159425e-161 -1.6194996510864173e+80 1.8487203352853954e-253 5.1462234421116064e-303)(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale)
170-1(5.948742061745064e-220 8.49455937285551e+276 -2.8240245702066145e+44 3.044378143037035e+205 12813484802864.24)(*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))
160-1(5.230827781127413e-230 1.791622130293713e-288 -3.012731368637885e+35 8.176793827844817e-142 6.585525570097449e-10)(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)
150-0-(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
151(2.897188931779225e-194 1.7183903262849116e+34 2.0431340434115632e-225 1.799571234967911e+286 1.8184371584608843e-31)1(9.849855098967663e-185 6.467301172677005e-296 -4.295630320047009e+232 2.0097483206793435e+105 6.328559583608049e-52)(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)
00-0-(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))
00-0-y-scale
00-0-#s(literal 4 binary64)
026(2.7054917131857474e-10 1.9169885613075482e-303 -2.086090504743185e-148 3.543188671836669e-191 1.8256632624123662e-45)0-(pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))
00-0-(/.f64 angle #s(literal 180 binary64))
00-0-(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
00-0-(PI.f64)
080(3.87531701368303e-97 1.3448296317127696e-75 7.825098222904605e+58 5.563318869072926e-193 1.0666158389246676e-198)0-(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
00-0-(neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))))
00-0-(pow.f64 a #s(literal 2 binary64))
077(3.87531701368303e-97 1.3448296317127696e-75 7.825098222904605e+58 5.563318869072926e-193 1.0666158389246676e-198)0-(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
00-0-(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
00-0-(+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))
00-0-a
00-0-b
00-0-(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
012(1.493633448828897e-125 1.6532821020607791e-172 4.989457626445586e-155 1.6458840574162088e-216 6.401249399910909e-68)0-(pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64))
00-0-#s(literal 2 binary64)
00-0-angle
00-0-#s(literal 180 binary64)
00-0-(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
00-0-(+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))
00-0-(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
00-0-(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
00-0-(neg.f64 a)
00-0-(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
00-0-(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
00-0-(pow.f64 b #s(literal 2 binary64))
00-0-(*.f64 b (neg.f64 a))
0100(4.181579006640093e+196 3.750695374247304e+179 1.1802716659073002e+40 1.7040889099889894e+237 3.8536041710533106e-112)0-(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))
00-0-(*.f64 x-scale y-scale)
00-0-(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))
00-0-(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
00-0-(*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
00-0-(+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))
054(3.87531701368303e-97 1.3448296317127696e-75 7.825098222904605e+58 5.563318869072926e-193 1.0666158389246676e-198)0-(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
056(3.87531701368303e-97 1.3448296317127696e-75 7.825098222904605e+58 5.563318869072926e-193 1.0666158389246676e-198)0-(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
00-0-(*.f64 b a)
00-0-x-scale
Results
202.0ms320×0valid
350.0ms192×1valid
Compiler

Compiled 3426 to 170 computations (95% saved)

Precisions
Click to see histograms. Total time spent on operations: 416.0ms
ival-mult: 98.0ms (23.6% of total)
ival-pow: 88.0ms (21.2% of total)
ival-add: 70.0ms (16.8% of total)
ival-div: 61.0ms (14.7% of total)
ival-sin: 23.0ms (5.5% of total)
backward-pass: 22.0ms (5.3% of total)
ival-cos: 18.0ms (4.3% of total)
ival-sqrt: 12.0ms (2.9% of total)
ival-neg: 10.0ms (2.4% of total)
ival-sub: 8.0ms (1.9% of total)
ival-pi: 3.0ms (0.7% of total)
const: 2.0ms (0.5% of total)

eval1.0ms (0%)

Compiler

Compiled 363 to 94 computations (74.1% saved)

prune35.0ms (0.1%)

Alt Table
Click to see full alt table
StatusAccuracyProgram
2.1%
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
2.3%
(*.f64 (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))))))))) (*.f64 #s(literal 4 binary64) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
3.5%
(*.f64 #s(literal -1/4 binary64) (/.f64 (sqrt.f64 (*.f64 (*.f64 b (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 b))) (*.f64 (*.f64 #s(literal 8 binary64) (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (/.f64 (neg.f64 a) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 x-scale y-scale))))))))) (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (/.f64 (neg.f64 a) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))
Compiler

Compiled 556 to 167 computations (70% saved)

localize1.9s (3.2%)

Algorithm
egg-herbie
Localize:

Found 24 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f64 b (neg.f64 a))
cost-diff0
(*.f64 b a)
cost-diff12992
(sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))
cost-diff12992
(+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))
cost-diff0
(*.f64 b (neg.f64 a))
cost-diff12992
(sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))))
cost-diff12992
(+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))))
cost-diff12992
(+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))))))
cost-diff0
(*.f64 a (pow.f64 b #s(literal 2 binary64)))
cost-diff0
(neg.f64 b)
cost-diff0
(pow.f64 a #s(literal 2 binary64))
cost-diff0
(*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 b))
accuracy75.8%
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
accuracy55.1%
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
accuracy54.9%
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
accuracy39.5%
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
accuracy55.1%
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
accuracy54.9%
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
accuracy50.7%
(*.f64 (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))))))))) (*.f64 #s(literal 4 binary64) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
accuracy49.5%
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))))))))) (*.f64 #s(literal 4 binary64) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a))))))
accuracy78.1%
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))
accuracy55.1%
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))
accuracy54.9%
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))
accuracy35.2%
(/.f64 (sqrt.f64 (*.f64 (*.f64 b (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 b))) (*.f64 (*.f64 #s(literal 8 binary64) (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (/.f64 (neg.f64 a) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 x-scale y-scale))))))))) (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (/.f64 (neg.f64 a) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))
Rules
861×associate-*r*
741×times-frac
719×associate-*l*
712×fma-define
712×associate-*r*
Iterations

Useful iterations: 3 (0.0ms)

IterNodesCost
0635814
11505787
26315762
353535728
0666846
11556614
26596558
354966437
0656250
11486069
25976022
356675968
Stop Event
node limit
node limit
node limit
Calls
Call 1
Inputs
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))))
(sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))
(*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
#s(literal 2 binary64)
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))
#s(literal 4 binary64)
(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))
(*.f64 b a)
b
a
(*.f64 b (neg.f64 a))
(neg.f64 a)
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))
(*.f64 x-scale y-scale)
x-scale
y-scale
(+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))
(+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale)
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(PI.f64)
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale)
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))
(+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))
(pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64))
(-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))
(pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale)
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(pow.f64 b #s(literal 2 binary64))
(pow.f64 a #s(literal 2 binary64))
Outputs
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (+.f64 (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(*.f64 (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 8 binary64) (*.f64 b (/.f64 (*.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) b) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) b) (*.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) b)) (+.f64 (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 x-scale y-scale))))))) (*.f64 b (*.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) b)))))
(*.f64 (*.f64 (sqrt.f64 (*.f64 (*.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) (*.f64 (/.f64 (*.f64 (*.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64))) #s(literal 8 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (/.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 x-scale y-scale))))))))))) #s(literal -1/4 binary64)) (/.f64 (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) (*.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64)))))
(*.f64 (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) (/.f64 (sqrt.f64 (*.f64 (/.f64 (*.f64 #s(literal 8 binary64) (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (/.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)))))))))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))))
(neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (+.f64 (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))))))))
(neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 8 binary64) (*.f64 b (/.f64 (*.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) b) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) b) (*.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) b)) (+.f64 (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 x-scale y-scale))))))))
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(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
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#s(literal 2 binary64)
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
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(/.f64 (*.f64 a (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 a #s(literal -4 binary64)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal -4 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))))
(*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (*.f64 (neg.f64 a) #s(literal 4 binary64)))
(*.f64 a (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 a #s(literal -4 binary64))))
(*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal -4 binary64))
#s(literal 4 binary64)
(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))
(*.f64 b (*.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) b))
(*.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) (pow.f64 b #s(literal 2 binary64)))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 (pow.f64 a #s(literal 2 binary64))))
(*.f64 b a)
b
a
(*.f64 b (neg.f64 a))
(neg.f64 a)
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))
(*.f64 x-scale y-scale)
x-scale
y-scale
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(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) x-scale)
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(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))))
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(PI.f64)
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))))
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale)
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) y-scale)
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))
(*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))))
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))
(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))))
(sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))
(sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))))
(hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 x-scale y-scale))))
(hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (/.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 x-scale y-scale))))))
(+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))
(+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 x-scale y-scale))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (/.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 x-scale y-scale))))) #s(literal 2 binary64)))
(pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64))
(pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))
(pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))
(-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale))
(-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))
(-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))
(pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))
(pow.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))
(pow.f64 (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 x-scale y-scale))) #s(literal 2 binary64))
(pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (/.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 x-scale y-scale))))) #s(literal 2 binary64))
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale)
(/.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) (*.f64 x-scale y-scale))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))) (*.f64 x-scale y-scale)))
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (/.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)))))
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale)
(/.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))) x-scale)
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) x-scale)))
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))))) x-scale))
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(pow.f64 b #s(literal 2 binary64))
(pow.f64 a #s(literal 2 binary64))
Call 2
Inputs
(*.f64 (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))))))))) (*.f64 #s(literal 4 binary64) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))))))))) (*.f64 #s(literal 4 binary64) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a))))))
(neg.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))))))))
(sqrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))))))))
(*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))))))
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a))))))
#s(literal 2 binary64)
(*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))))
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
#s(literal 4 binary64)
(/.f64 (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 a (*.f64 b (*.f64 b (neg.f64 a))))
a
(*.f64 b (*.f64 b (neg.f64 a)))
b
(*.f64 b (neg.f64 a))
(neg.f64 a)
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))
(*.f64 x-scale y-scale)
x-scale
y-scale
(+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))))))
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(PI.f64)
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(pow.f64 x-scale #s(literal 2 binary64))
(+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))))
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(pow.f64 y-scale #s(literal 2 binary64))
(sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))))
(+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))
(-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))
(pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))
(/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(pow.f64 b #s(literal 2 binary64))
(pow.f64 a #s(literal 2 binary64))
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 #s(literal 4 binary64) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))))
Outputs
(*.f64 (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))))))))) (*.f64 #s(literal 4 binary64) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 a (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) x-scale) (/.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) y-scale)) #s(literal 2 binary64))))))))) (*.f64 #s(literal 4 binary64) (*.f64 a (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))))))
(*.f64 (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) (*.f64 #s(literal -1/4 binary64) (/.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 (pow.f64 a #s(literal 2 binary64)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (/.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)))))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 (pow.f64 a #s(literal 2 binary64)))))))
(*.f64 (*.f64 (sqrt.f64 (*.f64 (*.f64 (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) #s(literal 8 binary64)) (+.f64 (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (/.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) x-scale))) y-scale))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))) #s(literal -1/4 binary64)) (/.f64 (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 (pow.f64 a #s(literal 2 binary64))))))
(*.f64 (/.f64 (sqrt.f64 (*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) #s(literal 8 binary64)) (+.f64 (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (/.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) x-scale))) y-scale))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) #s(literal 4 binary64)))
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))))))))) (*.f64 #s(literal 4 binary64) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a))))))
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 a (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) x-scale) (/.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) y-scale)) #s(literal 2 binary64))))))))) (*.f64 #s(literal 4 binary64) (*.f64 a (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a)))))
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#s(literal 2 binary64)
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(*.f64 (*.f64 a (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 a (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))
(*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 (pow.f64 a #s(literal 2 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 (pow.f64 a #s(literal 2 binary64)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 a (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 (pow.f64 a #s(literal 2 binary64)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 (pow.f64 a #s(literal 2 binary64)))) (/.f64 #s(literal 4 binary64) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal -4 binary64)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
#s(literal 4 binary64)
(/.f64 (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(/.f64 (*.f64 a (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 (pow.f64 a #s(literal 2 binary64)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (neg.f64 (pow.f64 a #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (pow.f64 b #s(literal 2 binary64)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 a (*.f64 b (*.f64 b (neg.f64 a))))
(*.f64 a (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a)))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 (pow.f64 a #s(literal 2 binary64))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 (pow.f64 b #s(literal 2 binary64))))
a
(*.f64 b (*.f64 b (neg.f64 a)))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))
(neg.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) a))
(*.f64 (neg.f64 a) (pow.f64 b #s(literal 2 binary64)))
(*.f64 a (neg.f64 (pow.f64 b #s(literal 2 binary64))))
b
(*.f64 b (neg.f64 a))
(*.f64 (neg.f64 b) a)
(*.f64 a (neg.f64 b))
(neg.f64 a)
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))
(*.f64 x-scale y-scale)
x-scale
y-scale
(+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))))))
(+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) x-scale) (/.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) y-scale)) #s(literal 2 binary64))))))
(+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (/.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 x-scale y-scale))))))))
(+.f64 (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (/.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) x-scale))) y-scale))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))))
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))
(/.f64 angle #s(literal 180 binary64))
angle
#s(literal 180 binary64)
(PI.f64)
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))))
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))
(pow.f64 x-scale #s(literal 2 binary64))
(+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))))
(+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) x-scale) (/.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) y-scale)) #s(literal 2 binary64)))))
(+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (/.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)))))))
(+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (/.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) x-scale))) y-scale))))
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))
(*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))))
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))
(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))))
(pow.f64 y-scale #s(literal 2 binary64))
(sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))))
(sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) x-scale) (/.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) y-scale)) #s(literal 2 binary64))))
(hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (/.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 x-scale y-scale))))))
(hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (/.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) x-scale))) y-scale)))
(+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))
(+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) x-scale) (/.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) y-scale)) #s(literal 2 binary64)))
(+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (/.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 x-scale y-scale))))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (/.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) x-scale))) y-scale)) #s(literal 2 binary64)))
(pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))
(pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))
(-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))
(-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))
(pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))
(pow.f64 (*.f64 (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) x-scale) (/.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) y-scale)) #s(literal 2 binary64))
(pow.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (/.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 x-scale y-scale))))) #s(literal 2 binary64))
(pow.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (/.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) x-scale))) y-scale)) #s(literal 2 binary64))
(/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale))
(*.f64 (/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) x-scale) (/.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) y-scale))
(*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (/.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)))))
(*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (/.f64 (*.f64 #s(literal 2 binary64) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (/.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) x-scale))) y-scale))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 (*.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) #s(literal 2 binary64)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(pow.f64 b #s(literal 2 binary64))
(pow.f64 a #s(literal 2 binary64))
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))))
(*.f64 #s(literal 4 binary64) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))))
(*.f64 #s(literal 4 binary64) (*.f64 a (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a))))
(*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 (pow.f64 a #s(literal 2 binary64)))))
(*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal -4 binary64))
Call 3
Inputs
(*.f64 #s(literal -1/4 binary64) (/.f64 (sqrt.f64 (*.f64 (*.f64 b (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 b))) (*.f64 (*.f64 #s(literal 8 binary64) (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (/.f64 (neg.f64 a) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 x-scale y-scale))))))))) (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (/.f64 (neg.f64 a) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))
#s(literal -1/4 binary64)
(/.f64 (sqrt.f64 (*.f64 (*.f64 b (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 b))) (*.f64 (*.f64 #s(literal 8 binary64) (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (/.f64 (neg.f64 a) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 x-scale y-scale))))))))) (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (/.f64 (neg.f64 a) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))
(sqrt.f64 (*.f64 (*.f64 b (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 b))) (*.f64 (*.f64 #s(literal 8 binary64) (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (/.f64 (neg.f64 a) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 x-scale y-scale)))))))))
(*.f64 (*.f64 b (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 b))) (*.f64 (*.f64 #s(literal 8 binary64) (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (/.f64 (neg.f64 a) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 x-scale y-scale))))))))
(*.f64 b (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 b)))
b
(*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 b))
(pow.f64 a #s(literal 2 binary64))
a
#s(literal 2 binary64)
(neg.f64 b)
(*.f64 (*.f64 #s(literal 8 binary64) (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (/.f64 (neg.f64 a) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 x-scale y-scale)))))))
(*.f64 #s(literal 8 binary64) (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (/.f64 (neg.f64 a) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))
#s(literal 8 binary64)
(*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (/.f64 (neg.f64 a) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(*.f64 a (pow.f64 b #s(literal 2 binary64)))
(pow.f64 b #s(literal 2 binary64))
(/.f64 (neg.f64 a) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(neg.f64 a)
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))
(*.f64 x-scale y-scale)
x-scale
y-scale
(+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 x-scale y-scale))))))
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))
(*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))))
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))
angle
(/.f64 (PI.f64) #s(literal 180 binary64))
(PI.f64)
#s(literal 180 binary64)
(pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))
(*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))))
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))
(pow.f64 x-scale #s(literal 2 binary64))
(+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 x-scale y-scale)))))
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))
(*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))))
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))
(*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))))
(pow.f64 y-scale #s(literal 2 binary64))
(hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 x-scale y-scale))))
(-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 x-scale y-scale)))
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(/.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 x-scale y-scale))
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))))
Outputs
(*.f64 #s(literal -1/4 binary64) (/.f64 (sqrt.f64 (*.f64 (*.f64 b (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 b))) (*.f64 (*.f64 #s(literal 8 binary64) (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (/.f64 (neg.f64 a) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 x-scale y-scale))))))))) (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (/.f64 (neg.f64 a) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))
(*.f64 #s(literal -1/4 binary64) (/.f64 (sqrt.f64 (*.f64 b (*.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 b)) (*.f64 (*.f64 #s(literal 8 binary64) (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (/.f64 (neg.f64 a) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (/.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) x-scale) (/.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) y-scale)))))))))) (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (/.f64 (neg.f64 a) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))
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(*.f64 b (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 b)))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 (pow.f64 a #s(literal 2 binary64))))
b
(*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 b))
(pow.f64 a #s(literal 2 binary64))
a
#s(literal 2 binary64)
(neg.f64 b)
(*.f64 (*.f64 #s(literal 8 binary64) (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (/.f64 (neg.f64 a) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 x-scale y-scale)))))))
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(*.f64 (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 (pow.f64 a #s(literal 2 binary64)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 (/.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))))
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(*.f64 (*.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) #s(literal -8 binary64)) (+.f64 (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 (/.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))
(*.f64 #s(literal 8 binary64) (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (/.f64 (neg.f64 a) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))
(*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 (pow.f64 a #s(literal 2 binary64)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (*.f64 #s(literal -8 binary64) (/.f64 a (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))
(*.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) #s(literal -8 binary64))
#s(literal 8 binary64)
(*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (/.f64 (neg.f64 a) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 (pow.f64 a #s(literal 2 binary64)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 a (pow.f64 b #s(literal 2 binary64)))
(pow.f64 b #s(literal 2 binary64))
(/.f64 (neg.f64 a) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(/.f64 a (neg.f64 (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(neg.f64 a)
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))
(*.f64 x-scale y-scale)
x-scale
y-scale
(+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 x-scale y-scale))))))
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(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))
(*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))))
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))
angle
(/.f64 (PI.f64) #s(literal 180 binary64))
(PI.f64)
#s(literal 180 binary64)
(pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))
(*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))))
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))
(pow.f64 x-scale #s(literal 2 binary64))
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(+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (/.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) x-scale) (/.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) y-scale)))))
(+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 (/.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
(+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 (/.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))))
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))
(*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))))
(pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))
(*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))))
(pow.f64 y-scale #s(literal 2 binary64))
(hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 x-scale y-scale))))
(hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (/.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) x-scale) (/.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) y-scale))))
(hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 (/.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
(hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 (/.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))))))
(-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 x-scale y-scale)))
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (/.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) x-scale) (/.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) y-scale)))
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 (/.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 #s(literal 2 binary64) (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 (/.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))))
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))))
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(/.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 x-scale y-scale))
(*.f64 (/.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) x-scale) (/.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) y-scale))
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (/.f64 (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (*.f64 x-scale y-scale)))
(*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))))
Results
653.0ms158×0valid
407.0ms97×1valid
9.0ms5exit
Compiler

Compiled 4949 to 120 computations (97.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 861.0ms
ival-mult: 540.0ms (62.7% of total)
ival-pow: 70.0ms (8.1% of total)
ival-div: 55.0ms (6.4% of total)
ival-cos: 55.0ms (6.4% of total)
ival-sin: 49.0ms (5.7% of total)
backward-pass: 32.0ms (3.7% of total)
ival-add: 21.0ms (2.4% of total)
ival-sqrt: 14.0ms (1.6% of total)
ival-neg: 9.0ms (1% of total)
ival-sub: 7.0ms (0.8% of total)
ival-hypot: 6.0ms (0.7% of total)
ival-pi: 2.0ms (0.2% of total)
const: 1.0ms (0.1% of total)

series2.5s (4.2%)

Counts
21 → 768
Calls
Call 1
Inputs
#<alt (/.f64 (sqrt.f64 (*.f64 (*.f64 b (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 b))) (*.f64 (*.f64 #s(literal 8 binary64) (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (/.f64 (neg.f64 a) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 x-scale y-scale))))))))) (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (/.f64 (neg.f64 a) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))>
#<alt (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))>
#<alt (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))>
#<alt (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))>
#<alt (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))))))))) (*.f64 #s(literal 4 binary64) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a))))))>
#<alt (*.f64 (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))))))))) (*.f64 #s(literal 4 binary64) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))>
#<alt (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))>
#<alt (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))>
#<alt (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))>
#<alt (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 b))>
#<alt (pow.f64 a #s(literal 2 binary64))>
#<alt (neg.f64 b)>
#<alt (*.f64 a (pow.f64 b #s(literal 2 binary64)))>
#<alt (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))))))>
#<alt (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))))>
#<alt (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))))>
#<alt (*.f64 b (neg.f64 a))>
#<alt (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))>
#<alt (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))>
#<alt (*.f64 b a)>
Outputs
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))))>
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(/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))>
#<alt (*.f64 a b)>
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Calls

201 calls:

TimeVariablePointExpression
299.0ms
x-scale
@-inf
(/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2)))
98.0ms
y-scale
@-inf
(/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2)))
89.0ms
b
@inf
(/ (sqrt (* (* b (* (pow a 2) (neg b))) (* (* 8 (* (* a (pow b 2)) (/ (neg a) (pow (* x-scale y-scale) 2)))) (+ (/ (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (pow x-scale 2)) (+ (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) (pow y-scale 2)) (sqrt (+ (* (- (/ (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (pow x-scale 2)) (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) (pow y-scale 2))) (- (/ (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (pow x-scale 2)) (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) (pow y-scale 2)))) (* (* (* 2 (- (pow b 2) (pow a 2))) (/ (* (sin (* angle (/ (PI) 180))) (cos (* angle (/ (PI) 180)))) (* x-scale y-scale))) (* (* 2 (- (pow b 2) (pow a 2))) (/ (* (sin (* angle (/ (PI) 180))) (cos (* angle (/ (PI) 180)))) (* x-scale y-scale))))))))))) (* (* a (pow b 2)) (/ (neg a) (pow (* x-scale y-scale) 2))))
78.0ms
a
@0
(/ (sqrt (* (* b (* (pow a 2) (neg b))) (* (* 8 (* (* a (pow b 2)) (/ (neg a) (pow (* x-scale y-scale) 2)))) (+ (/ (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (pow x-scale 2)) (+ (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) (pow y-scale 2)) (sqrt (+ (* (- (/ (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (pow x-scale 2)) (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) (pow y-scale 2))) (- (/ (+ (pow (* a (sin (* angle (/ (PI) 180)))) 2) (pow (* b (cos (* angle (/ (PI) 180)))) 2)) (pow x-scale 2)) (/ (+ (pow (* a (cos (* angle (/ (PI) 180)))) 2) (pow (* b (sin (* angle (/ (PI) 180)))) 2)) (pow y-scale 2)))) (* (* (* 2 (- (pow b 2) (pow a 2))) (/ (* (sin (* angle (/ (PI) 180))) (cos (* angle (/ (PI) 180)))) (* x-scale y-scale))) (* (* 2 (- (pow b 2) (pow a 2))) (/ (* (sin (* angle (/ (PI) 180))) (cos (* angle (/ (PI) 180)))) (* x-scale y-scale))))))))))) (* (* a (pow b 2)) (/ (neg a) (pow (* x-scale y-scale) 2))))
56.0ms
y-scale
@inf
(sqrt (+ (pow (- (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow x-scale 2)) (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (pow y-scale 2))) 2) (pow (/ (* (* 2 (- (pow b 2) (pow a 2))) (* (sin (* (/ angle 180) (PI))) (cos (* (/ angle 180) (PI))))) (* x-scale y-scale)) 2)))

rewrite1.1s (1.9%)

Algorithm
batch-egg-rewrite
Rules
875×log1p-expm1-u
875×expm1-log1p-u
351×log-prod
220×prod-diff
148×expm1-undefine
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01265030
128985030
Stop Event
node limit
Counts
21 → 314
Calls
Call 1
Inputs
(/.f64 (sqrt.f64 (*.f64 (*.f64 b (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 b))) (*.f64 (*.f64 #s(literal 8 binary64) (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (/.f64 (neg.f64 a) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 x-scale y-scale))))))))) (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (/.f64 (neg.f64 a) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))
(cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))
(sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))))))))) (*.f64 #s(literal 4 binary64) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a))))))
(*.f64 (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))))))))) (*.f64 #s(literal 4 binary64) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 b))
(pow.f64 a #s(literal 2 binary64))
(neg.f64 b)
(*.f64 a (pow.f64 b #s(literal 2 binary64)))
(+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))))))
(+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64)))))
(sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 x-scale y-scale)) #s(literal 2 binary64))))
(*.f64 b (neg.f64 a))
(+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))
(sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))
(*.f64 b a)
Outputs
(-.f64 (exp.f64 (log1p.f64 (/.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 b (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 b))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (neg.f64 a)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (+.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) x-scale)) y-scale) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))) (/.f64 (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (neg.f64 a)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))) #s(literal 1 binary64))
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(pow.f64 (neg.f64 (*.f64 b a)) #s(literal 1 binary64))
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(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) x-scale)) y-scale) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))))
(cbrt.f64 (*.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) x-scale)) y-scale) #s(literal 2 binary64)) (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (hypot.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) x-scale)) y-scale) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))
(expm1.f64 (log1p.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) x-scale)) y-scale) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))
(hypot.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) x-scale)) y-scale) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))
(hypot.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) x-scale)) y-scale) (sqrt.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))
(hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) x-scale)) y-scale))
(hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) x-scale)) y-scale) #s(literal 2 binary64))))
(hypot.f64 (sqrt.f64 (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) x-scale)) y-scale) #s(literal 2 binary64))) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))
(hypot.f64 (sqrt.f64 (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) x-scale)) y-scale) #s(literal 2 binary64))) (sqrt.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))
(hypot.f64 (sqrt.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) x-scale)) y-scale))
(hypot.f64 (sqrt.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (sqrt.f64 (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) x-scale)) y-scale) #s(literal 2 binary64))))
(log1p.f64 (expm1.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) x-scale)) y-scale) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))
(exp.f64 (log.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) x-scale)) y-scale) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))
(-.f64 (exp.f64 (log1p.f64 (*.f64 b a))) #s(literal 1 binary64))
(pow.f64 (*.f64 b a) #s(literal 1 binary64))
(log.f64 (exp.f64 (*.f64 b a)))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 b a))))
(cbrt.f64 (*.f64 (*.f64 (*.f64 b a) (*.f64 b a)) (*.f64 b a)))
(expm1.f64 (log1p.f64 (*.f64 b a)))
(log1p.f64 (expm1.f64 (*.f64 b a)))
(exp.f64 (log.f64 (*.f64 b a)))

simplify7.6s (12.6%)

Algorithm
egg-herbie
Rules
893×*-commutative
479×+-commutative
382×fma-define
336×associate-*r*
207×associate-+r+
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
022001142071
174581131676
Stop Event
node limit
Counts
1082 → 885
Calls
Call 1
Inputs
(*.f64 #s(literal -1 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))))
(+.f64 (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 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(pow.f64 (neg.f64 (*.f64 b a)) #s(literal 1 binary64))
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(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) x-scale)) y-scale) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))))
(cbrt.f64 (*.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) x-scale)) y-scale) #s(literal 2 binary64)) (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (hypot.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) x-scale)) y-scale) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))
(expm1.f64 (log1p.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) x-scale)) y-scale) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))
(hypot.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) x-scale)) y-scale) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))
(hypot.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) x-scale)) y-scale) (sqrt.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))
(hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) x-scale)) y-scale))
(hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) x-scale)) y-scale) #s(literal 2 binary64))))
(hypot.f64 (sqrt.f64 (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) x-scale)) y-scale) #s(literal 2 binary64))) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))
(hypot.f64 (sqrt.f64 (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) x-scale)) y-scale) #s(literal 2 binary64))) (sqrt.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))
(hypot.f64 (sqrt.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) x-scale)) y-scale))
(hypot.f64 (sqrt.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (sqrt.f64 (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) x-scale)) y-scale) #s(literal 2 binary64))))
(log1p.f64 (expm1.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) x-scale)) y-scale) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))
(exp.f64 (log.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) x-scale)) y-scale) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))
(-.f64 (exp.f64 (log1p.f64 (*.f64 b a))) #s(literal 1 binary64))
(pow.f64 (*.f64 b a) #s(literal 1 binary64))
(log.f64 (exp.f64 (*.f64 b a)))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 b a))))
(cbrt.f64 (*.f64 (*.f64 (*.f64 b a) (*.f64 b a)) (*.f64 b a)))
(expm1.f64 (log1p.f64 (*.f64 b a)))
(log1p.f64 (expm1.f64 (*.f64 b a)))
(exp.f64 (log.f64 (*.f64 b a)))
Outputs
(*.f64 #s(literal -1 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))))
(neg.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))))
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(expm1.f64 (log1p.f64 (*.f64 b (neg.f64 a))))
(pow.f64 (neg.f64 (*.f64 b a)) #s(literal 1 binary64))
(*.f64 b (neg.f64 a))
(neg.f64 (*.f64 b a))
(*.f64 b (neg.f64 a))
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(*.f64 b (neg.f64 a))
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(*.f64 b (neg.f64 a))
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(*.f64 b (neg.f64 a))
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(cbrt.f64 (pow.f64 (*.f64 b (neg.f64 a)) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (neg.f64 (*.f64 b a))))
(expm1.f64 (log1p.f64 (*.f64 b (neg.f64 a))))
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(*.f64 b (neg.f64 a))
(exp.f64 (log.f64 (neg.f64 (*.f64 b a))))
(*.f64 b (neg.f64 a))
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(hypot.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) (/.f64 (/.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) x-scale) y-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))
(hypot.f64 (sqrt.f64 (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) x-scale)) y-scale) #s(literal 2 binary64))) (sqrt.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))
(hypot.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) (/.f64 (/.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) x-scale) y-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))
(hypot.f64 (sqrt.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) x-scale)) y-scale))
(hypot.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) (/.f64 (/.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) x-scale) y-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))
(hypot.f64 (sqrt.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))) (sqrt.f64 (pow.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) x-scale)) y-scale) #s(literal 2 binary64))))
(hypot.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) (/.f64 (/.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) x-scale) y-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))
(log1p.f64 (expm1.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) x-scale)) y-scale) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))
(hypot.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) (/.f64 (/.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) x-scale) y-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))
(exp.f64 (log.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) x-scale)) y-scale) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))
(hypot.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) (/.f64 (/.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) x-scale) y-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))
(-.f64 (exp.f64 (log1p.f64 (*.f64 b a))) #s(literal 1 binary64))
(expm1.f64 (log1p.f64 (*.f64 a b)))
(pow.f64 (*.f64 b a) #s(literal 1 binary64))
(*.f64 a b)
(log.f64 (exp.f64 (*.f64 b a)))
(*.f64 a b)
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 b a))))
(*.f64 a b)
(cbrt.f64 (*.f64 (*.f64 (*.f64 b a) (*.f64 b a)) (*.f64 b a)))
(cbrt.f64 (*.f64 (*.f64 a b) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))
(cbrt.f64 (pow.f64 (*.f64 a b) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (*.f64 b a)))
(expm1.f64 (log1p.f64 (*.f64 a b)))
(log1p.f64 (expm1.f64 (*.f64 b a)))
(*.f64 a b)
(exp.f64 (log.f64 (*.f64 b a)))
(*.f64 a b)

eval588.0ms (1%)

Compiler

Compiled 513765 to 10448 computations (98% saved)

prune496.0ms (0.8%)

Pruning

31 alts after pruning (31 fresh and 0 done)

PrunedKeptTotal
New1243311274
Fresh000
Picked303
Done000
Total1246311277
Accuracy
63.6%
Counts
1277 → 31
Alt Table
Click to see full alt table
StatusAccuracyProgram
2.4%
(*.f64 (/.f64 (+.f64 (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 y-scale #s(literal 2 binary64))))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))) y-scale) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) (pow.f64 x-scale #s(literal 2 binary64))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
3.3%
(*.f64 (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (expm1.f64 (log1p.f64 (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (hypot.f64 (/.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) (/.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) x-scale)) y-scale) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))))))) (*.f64 #s(literal 4 binary64) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
1.6%
(*.f64 (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))))) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 #s(literal 4 binary64) (*.f64 a (*.f64 b (*.f64 b (neg.f64 a)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
4.7%
(*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))) #s(literal 1/4 binary64))
14.2%
(*.f64 (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 b (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) y-scale))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
15.9%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (*.f64 a (sqrt.f64 #s(literal 8 binary64))) (*.f64 x-scale y-scale)) (sqrt.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
17.1%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) y-scale)) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
18.2%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
15.8%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
19.8%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) b)) (sqrt.f64 (+.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))
18.8%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) a)) (sqrt.f64 (+.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))
16.4%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 (+.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 b (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
18.5%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) (/.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
15.7%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))) (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
20.1%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))
37.5%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))))
14.2%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 y-scale (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
3.4%
(*.f64 y-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))))
3.4%
(*.f64 y-scale (+.f64 (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (+.f64 (*.f64 #s(literal -2 binary64) (*.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))))))
10.6%
(*.f64 b (+.f64 (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 x-scale (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (+.f64 (*.f64 #s(literal -8 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))) (pow.f64 b #s(literal 2 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))))
42.2%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
42.1%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))))
20.2%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))))
16.7%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))))
37.6%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
19.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))
18.9%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))
28.0%
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64))))))
3.5%
(*.f64 #s(literal -1/4 binary64) (/.f64 (sqrt.f64 (*.f64 (*.f64 b (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 b))) (*.f64 (*.f64 #s(literal 8 binary64) (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (/.f64 (neg.f64 a) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (hypot.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 x-scale y-scale))))))))) (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (/.f64 (neg.f64 a) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))
10.4%
(*.f64 #s(literal -1/4 binary64) (*.f64 a (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 x-scale (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))) (pow.f64 a #s(literal 2 binary64))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))))))
2.2%
(expm1.f64 (log1p.f64 (/.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (*.f64 (+.f64 (hypot.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) (/.f64 (/.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) x-scale) y-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) a) (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) a)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (neg.f64 a)) (*.f64 #s(literal 4 binary64) a)) (neg.f64 (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))))
Compiler

Compiled 7014 to 2446 computations (65.1% saved)

localize1.9s (3.2%)

Algorithm
egg-herbie
Localize:

Found 40 expressions of interest:

NewMetricScoreProgram
cost-diff6912
(sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))
cost-diff6912
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))
cost-diff6912
(*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))))
cost-diff6912
(*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))) #s(literal 1/4 binary64))
cost-diff448
(sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))
cost-diff448
(*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))
cost-diff448
(*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))))
cost-diff7168
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
cost-diff320
(*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))
cost-diff320
(sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))
cost-diff320
(*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))
cost-diff320
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))))
cost-diff0
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64)))
cost-diff0
(*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64))))
cost-diff0
(*.f64 b (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64)))))
cost-diff0
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64))))))
cost-diff0
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
cost-diff0
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
cost-diff0
(sqrt.f64 #s(literal 8 binary64))
cost-diff0
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))
accuracy87.0%
(/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))
accuracy85.8%
(*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))
accuracy83.7%
(sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))
accuracy52.3%
(PI.f64)
accuracy87.0%
(/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))
accuracy79.9%
(sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))
accuracy72.9%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
accuracy52.3%
(PI.f64)
accuracy87.7%
(*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))
accuracy86.3%
(/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))
accuracy84.2%
(sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))
accuracy52.3%
(PI.f64)
accuracy100.0%
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64))))))
accuracy100.0%
(sqrt.f64 #s(literal 8 binary64))
accuracy100.0%
(sqrt.f64 #s(literal 2 binary64))
accuracy99.2%
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64)))
accuracy98.6%
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
accuracy88.8%
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
accuracy82.7%
(sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
accuracy52.3%
(PI.f64)
Rules
2232×associate-/r/
889×times-frac
790×*-commutative
670×swap-sqr
637×associate-/l/
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
035820
163804
2147804
3342804
4446804
017132
127132
266132
3190132
4339132
5340132
0401111
1751111
21961111
36741067
417681051
523841051
625111051
727441051
827521051
927521051
1027521051
1127831051
1227851051
1327851051
1427851051
0431348
1821328
22431328
310641273
427901235
535051229
636691229
747221229
847971229
948611229
1052381229
1153371229
1254041229
1354551229
1455231229
1555741229
1656421229
1756931229
1857611229
1958121229
2058801229
2159311229
2259991229
0493468
1933468
22853267
314253247
454723247
574873247
Stop Event
node limit
node limit
saturated
saturated
saturated
Calls
Call 1
Inputs
(*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))) #s(literal 1/4 binary64))
(*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))))
x-scale
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))
y-scale
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))
(+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))
(sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))))
(fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))
#s(literal 4 binary64)
(*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))
(pow.f64 a #s(literal 4 binary64))
a
(*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))
(pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))
(cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))
(*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))
angle
(*.f64 #s(literal 1/180 binary64) (PI.f64))
#s(literal 1/180 binary64)
(PI.f64)
#s(literal 2 binary64)
(/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))
(pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))
(sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))
(*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))
(pow.f64 x-scale #s(literal 2 binary64))
(pow.f64 y-scale #s(literal 2 binary64))
(pow.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))
(-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))
(pow.f64 a #s(literal 2 binary64))
(/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))
(/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))
(*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(literal 1/4 binary64)
Outputs
(*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))) #s(literal 1/4 binary64))
(*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))) #s(literal 1/4 binary64))
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(*.f64 x-scale (*.f64 (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 1/4 binary64)))))
(*.f64 x-scale (*.f64 (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))))) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 1/4 binary64)))))
(*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))))
(*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))))
(*.f64 (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 x-scale (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))))
(*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))))))
x-scale
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(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))
y-scale
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#s(literal 8 binary64)
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(sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))
(sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))))
(fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))
(fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))
(fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))
(fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))
(fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64)))
#s(literal 4 binary64)
(*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))
(*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))
(pow.f64 a #s(literal 4 binary64))
a
(*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))
(*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))
(*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))
(pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))
(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
angle
(*.f64 #s(literal 1/180 binary64) (PI.f64))
#s(literal 1/180 binary64)
(PI.f64)
#s(literal 2 binary64)
(/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))
(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))
(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))
(pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))
(pow.f64 x-scale #s(literal 2 binary64))
(pow.f64 y-scale #s(literal 2 binary64))
(pow.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))
(pow.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))
(pow.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))
(pow.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))
(pow.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 2 binary64))
(-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))
(-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))
(-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))
(*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))
(pow.f64 a #s(literal 2 binary64))
(/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))
(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))
(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))
(/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))
(*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))
(*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))
(fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))
#s(literal 1/4 binary64)
Call 2
Inputs
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))))
#s(literal 1/4 binary64)
(*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))
(/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale))
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(*.f64 x-scale y-scale)
x-scale
y-scale
(sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))
(+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(literal 2 binary64)
(/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 a #s(literal 2 binary64))
a
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
#s(literal 1/180 binary64)
(*.f64 angle (PI.f64))
angle
(PI.f64)
(pow.f64 y-scale #s(literal 2 binary64))
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))
(/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 b #s(literal 2 binary64))
b
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))
Outputs
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))
(*.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) (*.f64 (/.f64 #s(literal 1/4 binary64) x-scale) (/.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 (*.f64 (/.f64 #s(literal 2 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (/.f64 (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) (*.f64 x-scale y-scale)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 (*.f64 (/.f64 #s(literal 2 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 x-scale y-scale) #s(literal 1 binary64)))))
(*.f64 (sqrt.f64 (*.f64 (/.f64 #s(literal 2 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))))
(*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (*.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) #s(literal 1/4 binary64)))
(*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale) (sqrt.f64 (*.f64 (/.f64 #s(literal 2 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale) (sqrt.f64 (*.f64 (/.f64 #s(literal 2 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
(*.f64 (/.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 (/.f64 #s(literal 2 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(literal 1/4 binary64)
(*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))
(*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (/.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))) (*.f64 x-scale y-scale)))
(*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))
(*.f64 (/.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale) (sqrt.f64 (*.f64 (/.f64 #s(literal 2 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
(*.f64 (/.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale) (sqrt.f64 (*.f64 (/.f64 #s(literal 2 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (/.f64 (sqrt.f64 (*.f64 (/.f64 #s(literal 2 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale y-scale)))
(/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale))
(/.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale)
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(*.f64 x-scale y-scale)
x-scale
y-scale
(sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))
(sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))
(sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))
(sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))
(sqrt.f64 (*.f64 (/.f64 #s(literal 2 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
(sqrt.f64 (*.f64 (/.f64 #s(literal 2 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
(+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))
(*.f64 #s(literal 2 binary64) (+.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))
(*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))
(*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))
(*.f64 (/.f64 #s(literal 2 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (+.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
(*.f64 (/.f64 #s(literal 2 binary64) (pow.f64 y-scale #s(literal 2 binary64))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))
(*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 a #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) #s(literal 2 binary64)))
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (*.f64 #s(literal 2 binary64) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))
#s(literal 2 binary64)
(/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 a #s(literal 2 binary64))
a
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
#s(literal 1/180 binary64)
(*.f64 angle (PI.f64))
angle
(PI.f64)
(pow.f64 y-scale #s(literal 2 binary64))
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))
(/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 b #s(literal 2 binary64))
b
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))
Call 3
Inputs
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))))
#s(literal 1/4 binary64)
(*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))
(*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))
x-scale
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))
y-scale
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))
(*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))
#s(literal 2 binary64)
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))
(pow.f64 a #s(literal 2 binary64))
a
(/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))
(pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))
(sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))
(*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))
angle
(*.f64 #s(literal 1/180 binary64) (PI.f64))
#s(literal 1/180 binary64)
(PI.f64)
(pow.f64 x-scale #s(literal 2 binary64))
(/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))
(*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))
(pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))
(cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))
(pow.f64 b #s(literal 2 binary64))
b
Outputs
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (sqrt.f64 (*.f64 (/.f64 #s(literal 2 binary64) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) (*.f64 x-scale y-scale))))
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 (*.f64 (/.f64 #s(literal 2 binary64) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) (*.f64 #s(literal 1/4 binary64) x-scale)))
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (/.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))) (*.f64 #s(literal 1/4 binary64) x-scale)))
#s(literal 1/4 binary64)
(*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))
(*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))))
(*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))
(*.f64 y-scale (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))))
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (sqrt.f64 (*.f64 (/.f64 #s(literal 2 binary64) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))) (*.f64 x-scale y-scale)))
(*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 (/.f64 #s(literal 2 binary64) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))))
(*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (/.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))))
(*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))
x-scale
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))
y-scale
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))
(sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))))
(sqrt.f64 (*.f64 (/.f64 #s(literal 2 binary64) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(sqrt.f64 (*.f64 (/.f64 #s(literal 2 binary64) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))))))
(sqrt.f64 (*.f64 #s(literal 2 binary64) (/.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64)))))
(*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))
(*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))
(*.f64 (/.f64 #s(literal 2 binary64) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))
(*.f64 (/.f64 #s(literal 2 binary64) (pow.f64 x-scale #s(literal 2 binary64))) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))
(*.f64 #s(literal 2 binary64) (/.f64 (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))) (pow.f64 x-scale #s(literal 2 binary64))))
#s(literal 2 binary64)
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))
(pow.f64 a #s(literal 2 binary64))
a
(/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))
(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))
(pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
angle
(*.f64 #s(literal 1/180 binary64) (PI.f64))
#s(literal 1/180 binary64)
(PI.f64)
(pow.f64 x-scale #s(literal 2 binary64))
(/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))
(*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))
(*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))
(pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(pow.f64 b #s(literal 2 binary64))
b
Call 4
Inputs
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64))))))
#s(literal 1/4 binary64)
(*.f64 b (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64)))))
b
(*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64))))
y-scale
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64)))
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(sqrt.f64 #s(literal 2 binary64))
#s(literal 2 binary64)
Outputs
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(literal 2 binary64))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale))))
#s(literal 1/4 binary64)
(*.f64 b (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64)))))
(*.f64 b (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(literal 2 binary64))))
(*.f64 b (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale)))
b
(*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64))))
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 #s(literal 2 binary64)))
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale))
y-scale
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64)))
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(sqrt.f64 #s(literal 2 binary64))
#s(literal 2 binary64)
Call 5
Inputs
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(literal 1/4 binary64)
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))
y-scale
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
(+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
#s(literal 2 binary64)
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 a #s(literal 2 binary64))
a
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
#s(literal 1/180 binary64)
(*.f64 angle (PI.f64))
angle
(PI.f64)
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 b #s(literal 2 binary64))
b
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
Outputs
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))
(*.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))
#s(literal 1/4 binary64)
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
(*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
(*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
(*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))
y-scale
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
(sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
(sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
(sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
(+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
(*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
(*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
(*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 a #s(literal 2 binary64))))
#s(literal 2 binary64)
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 a #s(literal 2 binary64))
a
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
#s(literal 1/180 binary64)
(*.f64 angle (PI.f64))
angle
(PI.f64)
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (pow.f64 b #s(literal 2 binary64))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 b #s(literal 2 binary64))
b
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
Results
128.0ms130×0valid
799.0ms126×5exit
Compiler

Compiled 1946 to 84 computations (95.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 605.0ms
ival-mult: 167.0ms (27.6% of total)
backward-pass: 118.0ms (19.5% of total)
ival-pow: 106.0ms (17.5% of total)
ival-sin: 45.0ms (7.4% of total)
ival-div: 43.0ms (7.1% of total)
ival-sqrt: 40.0ms (6.6% of total)
ival-cos: 40.0ms (6.6% of total)
ival-add: 20.0ms (3.3% of total)
ival-sub: 9.0ms (1.5% of total)
ival-fma: 9.0ms (1.5% of total)
ival-pi: 4.0ms (0.7% of total)
const: 3.0ms (0.5% of total)

series1.1s (1.9%)

Counts
29 → 800
Calls
Call 1
Inputs
#<alt (PI.f64)>
#<alt (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))>
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))>
#<alt (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64)))>
#<alt (sqrt.f64 #s(literal 2 binary64))>
#<alt (sqrt.f64 #s(literal 8 binary64))>
#<alt (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64))))))>
#<alt (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))>
#<alt (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))>
#<alt (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))>
#<alt (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))>
#<alt (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))>
#<alt (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))>
#<alt (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))>
#<alt (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))>
#<alt (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))>
#<alt (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))>
#<alt (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))>
#<alt (*.f64 b (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64)))))>
#<alt (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64))))>
#<alt (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))))>
#<alt (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))>
#<alt (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))>
#<alt (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))))>
#<alt (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))>
#<alt (*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))) #s(literal 1/4 binary64))>
#<alt (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))))>
#<alt (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))>
Outputs
#<alt (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))>
#<alt (+.f64 (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))>
#<alt (+.f64 (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))>
#<alt (+.f64 (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 b #s(literal 5 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64)))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))>
#<alt (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))>
#<alt (*.f64 a (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))>
#<alt (*.f64 a (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))>
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#<alt (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))>
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(PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))>
Calls

243 calls:

TimeVariablePointExpression
284.0ms
angle
@-inf
(sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))
261.0ms
x-scale
@0
(* 1/4 (* (/ (sqrt 8) (* x-scale y-scale)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))
17.0ms
angle
@0
(* (* x-scale (* (* y-scale (sqrt 8)) (sqrt (+ (sqrt (+ (* 4 (* (pow a 4) (* (pow (cos (* angle (* 1/180 (PI)))) 2) (/ (pow (sin (* angle (* 1/180 (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* (pow a 2) (/ (pow (sin (* angle (* 1/180 (PI)))) 2) (pow x-scale 2))) (/ (* (pow (cos (* angle (* 1/180 (PI)))) 2) (pow a 2)) (pow y-scale 2))) 2))) (+ (* (pow a 2) (/ (pow (sin (* angle (* 1/180 (PI)))) 2) (pow x-scale 2))) (/ (* (pow (cos (* angle (* 1/180 (PI)))) 2) (pow a 2)) (pow y-scale 2))))))) 1/4)
12.0ms
a
@0
(sqrt (* 2 (+ (* (pow a 2) (/ (pow (sin (* angle (* 1/180 (PI)))) 2) (pow x-scale 2))) (/ (* (pow (cos (* angle (* 1/180 (PI)))) 2) (pow b 2)) (pow x-scale 2)))))
10.0ms
y-scale
@0
(sqrt (+ (sqrt (+ (* 4 (* (pow a 4) (* (pow (cos (* angle (* 1/180 (PI)))) 2) (/ (pow (sin (* angle (* 1/180 (PI)))) 2) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* (pow a 2) (/ (pow (sin (* angle (* 1/180 (PI)))) 2) (pow x-scale 2))) (/ (* (pow (cos (* angle (* 1/180 (PI)))) 2) (pow a 2)) (pow y-scale 2))) 2))) (+ (* (pow a 2) (/ (pow (sin (* angle (* 1/180 (PI)))) 2) (pow x-scale 2))) (/ (* (pow (cos (* angle (* 1/180 (PI)))) 2) (pow a 2)) (pow y-scale 2)))))

rewrite333.0ms (0.6%)

Algorithm
batch-egg-rewrite
Rules
763×log1p-expm1-u
763×expm1-log1p-u
329×log-prod
313×pow1
255×unpow-prod-down
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
0913133
117123003
Stop Event
node limit
Counts
29 → 439
Calls
Call 1
Inputs
(PI.f64)
(sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64)))
(sqrt.f64 #s(literal 2 binary64))
(sqrt.f64 #s(literal 8 binary64))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64))))))
(sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))
(/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))
(/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))
(sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))
(*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))
(/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))
(*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
(*.f64 b (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64)))))
(*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))))))))
(*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))))
(*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))))
(*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))
(*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))) #s(literal 1/4 binary64))
(*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))))
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))
Outputs
(-.f64 (exp.f64 (log1p.f64 (PI.f64))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (PI.f64))
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))
(*.f64 (sqrt.f64 (PI.f64)) (sqrt.f64 (PI.f64)))
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 1 binary64)))
(pow.f64 (PI.f64) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 3 binary64))
(pow.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))
(log.f64 (exp.f64 (PI.f64)))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (PI.f64))))
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (PI.f64)))
(log1p.f64 (expm1.f64 (PI.f64)))
(exp.f64 (log.f64 (PI.f64)))
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))))) #s(literal 1 binary64))
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (pow.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) #s(literal 1/2 binary64)))
(*.f64 #s(literal 1 binary64) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))))
(*.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))))) #s(literal 2 binary64)) (cbrt.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))))))
(*.f64 (sqrt.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))))) (sqrt.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))))))
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 1/2 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))))
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) (pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))) #s(literal 1/2 binary64)))
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))))) #s(literal 2 binary64)) #s(literal 1 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))))) #s(literal 1 binary64)))
(pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) #s(literal 1/2 binary64))
(pow.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))))) #s(literal 2 binary64))
(log.f64 (exp.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))))))
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(pow.f64 (sqrt.f64 (*.f64 y-scale (pow.f64 (*.f64 #s(literal 8 binary64) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) #s(literal 1/2 binary64)))) #s(literal 2 binary64))
(log.f64 (pow.f64 (exp.f64 y-scale) (pow.f64 (*.f64 #s(literal 8 binary64) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) #s(literal 1/2 binary64))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 y-scale (pow.f64 (*.f64 #s(literal 8 binary64) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) #s(literal 1/2 binary64))))))
(cbrt.f64 (pow.f64 (*.f64 y-scale (pow.f64 (*.f64 #s(literal 8 binary64) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) #s(literal 1/2 binary64))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (*.f64 y-scale (pow.f64 (*.f64 #s(literal 8 binary64) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) #s(literal 1/2 binary64)))))
(log1p.f64 (expm1.f64 (*.f64 y-scale (pow.f64 (*.f64 #s(literal 8 binary64) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) #s(literal 1/2 binary64)))))
(exp.f64 (log.f64 (*.f64 y-scale (pow.f64 (*.f64 #s(literal 8 binary64) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) #s(literal 1/2 binary64)))))
(exp.f64 (*.f64 (log.f64 (*.f64 y-scale (pow.f64 (*.f64 #s(literal 8 binary64) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) #s(literal 1/2 binary64)))) #s(literal 1 binary64)))

simplify1.5s (2.5%)

Algorithm
egg-herbie
Rules
412×fma-define
407×associate-*r*
334×associate-*r/
257×distribute-rgt-in
257×distribute-lft-in
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
02889291482
Stop Event
node limit
Counts
1239 → 1205
Calls
Call 1
Inputs
(*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))
(+.f64 (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))
(+.f64 (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
(+.f64 (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 b #s(literal 5 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64)))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
(*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))
(*.f64 a (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 a (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
(*.f64 a (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64)))))) (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
(*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))
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(log1p.f64 (expm1.f64 (*.f64 y-scale (pow.f64 (*.f64 #s(literal 8 binary64) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) #s(literal 1/2 binary64)))))
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(exp.f64 (*.f64 (log.f64 (*.f64 y-scale (pow.f64 (*.f64 #s(literal 8 binary64) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) #s(literal 1/2 binary64)))) #s(literal 1 binary64)))
Outputs
(*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))
(+.f64 (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))
(fma.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))
(+.f64 (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
(fma.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
(+.f64 (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 b #s(literal 5 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64)))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
(fma.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 5 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
(*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))
(*.f64 a (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 a (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (*.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 a (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
(*.f64 a (fma.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (*.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
(*.f64 a (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64)))))) (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
(*.f64 a (fma.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 b #s(literal 4 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (*.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
(*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))
(neg.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))
(*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
(neg.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (*.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
(*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
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(*.f64 y-scale (sqrt.f64 (*.f64 #s(literal 8 binary64) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))
(expm1.f64 (log1p.f64 (*.f64 y-scale (pow.f64 (*.f64 #s(literal 8 binary64) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) #s(literal 1/2 binary64)))))
(expm1.f64 (log1p.f64 (*.f64 y-scale (sqrt.f64 (*.f64 #s(literal 8 binary64) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))))
(log1p.f64 (expm1.f64 (*.f64 y-scale (pow.f64 (*.f64 #s(literal 8 binary64) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) #s(literal 1/2 binary64)))))
(*.f64 y-scale (sqrt.f64 (*.f64 #s(literal 8 binary64) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))
(exp.f64 (log.f64 (*.f64 y-scale (pow.f64 (*.f64 #s(literal 8 binary64) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) #s(literal 1/2 binary64)))))
(*.f64 y-scale (sqrt.f64 (*.f64 #s(literal 8 binary64) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))
(exp.f64 (*.f64 (log.f64 (*.f64 y-scale (pow.f64 (*.f64 #s(literal 8 binary64) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) #s(literal 1/2 binary64)))) #s(literal 1 binary64)))
(*.f64 y-scale (sqrt.f64 (*.f64 #s(literal 8 binary64) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))

eval337.0ms (0.6%)

Compiler

Compiled 170464 to 9951 computations (94.2% saved)

prune631.0ms (1%)

Pruning

99 alts after pruning (99 fresh and 0 done)

PrunedKeptTotal
New1497901587
Fresh17926
Picked505
Done000
Total1519991618
Accuracy
74.8%
Counts
1618 → 99
Alt Table
Click to see full alt table
StatusAccuracyProgram
15.9%
(pow.f64 (pow.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (pow.f64 (*.f64 #s(literal 8 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)) (*.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)))))) #s(literal 1/2 binary64)) (*.f64 y-scale x-scale)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
27.7%
(pow.f64 (pow.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 #s(literal 4 binary64) y-scale))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
28.2%
(pow.f64 (sqrt.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 #s(literal 4 binary64) y-scale)))) #s(literal 2 binary64))
28.1%
(pow.f64 (cbrt.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 #s(literal 4 binary64) y-scale)))) #s(literal 3 binary64))
16.2%
(*.f64 (/.f64 (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 16 binary64) (fma.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)) (*.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64))))))) (*.f64 y-scale x-scale)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))
18.9%
(*.f64 (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) #s(literal 1/4 binary64))
30.0%
(*.f64 (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) #s(literal 1/4 binary64))
7.6%
(*.f64 (*.f64 x-scale (pow.f64 (sqrt.f64 (*.f64 y-scale (sqrt.f64 (*.f64 #s(literal 8 binary64) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))) #s(literal 2 binary64))) #s(literal 1/4 binary64))
4.7%
(*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))) #s(literal 1/4 binary64))
4.4%
(*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (log.f64 (exp.f64 (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)))))))))) #s(literal 1/4 binary64))
7.6%
(*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (exp.f64 (*.f64 (log.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) #s(literal 1/2 binary64))))) #s(literal 1/4 binary64))
23.7%
(*.f64 (*.f64 x-scale (*.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) #s(literal 1/4 binary64))
7.7%
(*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 (*.f64 #s(literal 8 binary64) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))) #s(literal 1/4 binary64))
11.7%
(*.f64 (*.f64 x-scale (*.f64 a (/.f64 (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) x-scale))) #s(literal 1/4 binary64))
30.0%
(*.f64 (*.f64 x-scale (*.f64 a (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) #s(literal 1/4 binary64))
7.6%
(*.f64 (*.f64 x-scale (exp.f64 (log.f64 (*.f64 y-scale (pow.f64 (*.f64 #s(literal 8 binary64) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) #s(literal 1/2 binary64)))))) #s(literal 1/4 binary64))
30.0%
(*.f64 (*.f64 a (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) #s(literal 1/4 binary64))
23.7%
(*.f64 (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) #s(literal 1/4 binary64))
6.3%
(*.f64 (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
14.8%
(*.f64 (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 a (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
18.2%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
6.3%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
17.8%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))) y-scale))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
11.7%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
7.5%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
15.8%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
15.8%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
15.8%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
15.8%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
15.8%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
7.5%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (neg.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
7.2%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (neg.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
19.8%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) b)) (sqrt.f64 (+.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))
18.8%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) a)) (sqrt.f64 (+.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))
16.4%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 (+.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 b (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
15.7%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))) (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
20.1%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))
37.5%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))))
14.6%
(*.f64 (*.f64 #s(literal 1/4 binary64) (log.f64 (exp.f64 (/.f64 (pow.f64 (*.f64 #s(literal 8 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)) (*.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)))))) #s(literal 1/2 binary64)) (*.f64 y-scale x-scale))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
7.1%
(*.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
7.2%
(*.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
6.6%
(*.f64 (*.f64 #s(literal -1/4 binary64) b) (*.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))
16.3%
(*.f64 (exp.f64 (log.f64 (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (*.f64 #s(literal 8 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)) (*.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)))))) #s(literal 1/2 binary64)) (*.f64 y-scale x-scale))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
27.7%
(*.f64 #s(literal 1/4 binary64) (pow.f64 (pow.f64 (*.f64 b (*.f64 #s(literal 4 binary64) y-scale)) #s(literal 3 binary64)) #s(literal 1/3 binary64)))
28.1%
(*.f64 #s(literal 1/4 binary64) (pow.f64 (cbrt.f64 (*.f64 b (*.f64 #s(literal 4 binary64) y-scale))) #s(literal 3 binary64)))
21.7%
(*.f64 #s(literal 1/4 binary64) (-.f64 (exp.f64 (log1p.f64 (*.f64 b (*.f64 #s(literal 4 binary64) y-scale)))) #s(literal 1 binary64)))
24.4%
(*.f64 #s(literal 1/4 binary64) (+.f64 (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
31.3%
(*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (pow.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) #s(literal 3 binary64)) #s(literal 1/3 binary64)) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
41.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (pow.f64 (cbrt.f64 (sqrt.f64 #s(literal 8 binary64))) #s(literal 3 binary64))) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
42.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)) #s(literal 1/3 binary64))))
43.9%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) #s(literal 1/2 binary64))))
23.3%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))
11.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))
43.9%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) #s(literal 3 binary64)) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
42.2%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
42.2%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
42.1%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
42.2%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) #s(literal 2 binary64))))))))
42.2%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))))) #s(literal 2 binary64))))))))
42.2%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) #s(literal 2 binary64))))))))
43.7%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (expm1.f64 (log1p.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
25.6%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (exp.f64 (*.f64 (log.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
43.6%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (exp.f64 (log.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
43.9%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)))))))
6.6%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (neg.f64 (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))
9.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (neg.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))
43.3%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (expm1.f64 (log1p.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)))))))))
43.0%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))) #s(literal 1/2 binary64)))))
43.5%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)))))
42.2%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (exp.f64 (*.f64 (log.f64 #s(literal 8 binary64)) #s(literal 1/2 binary64)))) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
8.6%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (neg.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) x-scale)))
18.7%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))))
20.2%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))))
37.6%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
19.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))
12.2%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
41.6%
(*.f64 #s(literal 1/4 binary64) (*.f64 (expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale))) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
41.2%
(*.f64 #s(literal 1/4 binary64) (*.f64 (exp.f64 (log.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale))) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
27.6%
(*.f64 #s(literal 1/4 binary64) (*.f64 b (pow.f64 (pow.f64 (*.f64 #s(literal 4 binary64) y-scale) #s(literal 3 binary64)) #s(literal 1/3 binary64))))
28.2%
(*.f64 #s(literal 1/4 binary64) (*.f64 b (pow.f64 (sqrt.f64 (*.f64 #s(literal 4 binary64) y-scale)) #s(literal 2 binary64))))
23.2%
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
28.3%
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))
10.1%
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
30.0%
(*.f64 #s(literal 1/4 binary64) (*.f64 b (log1p.f64 (expm1.f64 (*.f64 #s(literal 4 binary64) y-scale)))))
27.0%
(*.f64 #s(literal 1/4 binary64) (*.f64 b (exp.f64 (log.f64 (*.f64 #s(literal 4 binary64) y-scale)))))
28.1%
(*.f64 #s(literal 1/4 binary64) (*.f64 b (cbrt.f64 (pow.f64 (*.f64 #s(literal 4 binary64) y-scale) #s(literal 3 binary64)))))
11.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
33.6%
(*.f64 #s(literal 1/4 binary64) (log1p.f64 (expm1.f64 (*.f64 b (*.f64 #s(literal 4 binary64) y-scale)))))
27.1%
(*.f64 #s(literal 1/4 binary64) (exp.f64 (log.f64 (*.f64 b (*.f64 #s(literal 4 binary64) y-scale)))))
3.5%
(*.f64 #s(literal -1/4 binary64) (/.f64 (sqrt.f64 (*.f64 (*.f64 b (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 b))) (*.f64 (*.f64 #s(literal 8 binary64) (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (/.f64 (neg.f64 a) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (hypot.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 x-scale y-scale))))))))) (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (/.f64 (neg.f64 a) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))
9.2%
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 a y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
9.5%
(*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
10.4%
(*.f64 #s(literal -1/4 binary64) (*.f64 a (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 x-scale (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))) (pow.f64 a #s(literal 2 binary64))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))))))
9.8%
(*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
8.6%
(*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
16.2%
(expm1.f64 (log1p.f64 (*.f64 (/.f64 (*.f64 #s(literal 1/4 binary64) (sqrt.f64 (*.f64 #s(literal 16 binary64) (fma.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)) (*.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64))))))) (*.f64 y-scale x-scale)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))))
16.3%
(expm1.f64 (log1p.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (pow.f64 (*.f64 #s(literal 8 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)) (*.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)))))) #s(literal 1/2 binary64)) (*.f64 y-scale x-scale)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))))))
27.6%
(expm1.f64 (log1p.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 #s(literal 4 binary64) y-scale)))))
27.1%
(exp.f64 (log.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 #s(literal 4 binary64) y-scale)))))
Compiler

Compiled 9164 to 5344 computations (41.7% saved)

localize1.9s (3.1%)

Algorithm
egg-herbie
Localize:

Found 38 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))
cost-diff0
(sqrt.f64 #s(literal 8 binary64))
cost-diff0
(/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64))))
cost-diff7040
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
cost-diff0
(sqrt.f64 #s(literal 8 binary64))
cost-diff0
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))
cost-diff0
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)))) #s(literal 3/2 binary64))))
cost-diff0
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)))))
cost-diff0
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))
cost-diff0
(*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))
cost-diff0
(*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
cost-diff0
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
cost-diff0
(*.f64 y-scale #s(literal 4 binary64))
cost-diff0
(*.f64 b (*.f64 y-scale #s(literal 4 binary64)))
cost-diff256
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))
cost-diff0
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))
cost-diff64
(pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) #s(literal 1/2 binary64))
cost-diff64
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) #s(literal 1/2 binary64)))
cost-diff64
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) #s(literal 1/2 binary64))))
accuracy89.6%
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
accuracy78.3%
(sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
accuracy72.9%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
accuracy52.3%
(PI.f64)
accuracy98.7%
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))
accuracy98.6%
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))
accuracy76.7%
(cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)))
accuracy52.3%
(PI.f64)
accuracy99.2%
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))
accuracy98.6%
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
accuracy96.6%
(*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
accuracy52.3%
(PI.f64)
accuracy100.0%
(*.f64 y-scale #s(literal 4 binary64))
accuracy100.0%
(*.f64 b (*.f64 y-scale #s(literal 4 binary64)))
accuracy100.0%
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))
accuracy98.7%
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
accuracy98.6%
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
accuracy82.7%
(pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) #s(literal 1/2 binary64))
accuracy52.3%
(PI.f64)
Rules
4792×associate-*r*
1916×associate-/r/
1764×associate-*l*
730×associate-/r*
700×*-commutative
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
033728
157728
2125728
3285728
4449728
01264
11958
24252
38152
415452
537252
639352
739352
890852
999252
1099252
1199252
12251152
13251152
14278252
15278252
16278252
025315
142315
2105315
3370315
41013315
51042315
61042315
71105315
81105315
034834
157834
2125834
3287834
4445834
0411064
1761064
21991064
38651064
429661031
540861025
642491025
743061025
843761025
944681025
1048341025
1149471025
Stop Event
node limit
saturated
saturated
node limit
saturated
Calls
Call 1
Inputs
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
#s(literal 1/4 binary64)
(*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
(/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64))))
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))
x-scale
(pow.f64 y-scale #s(literal 2 binary64))
y-scale
#s(literal 2 binary64)
(sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
(*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 a #s(literal 2 binary64))
a
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
#s(literal 1/180 binary64)
(*.f64 angle (PI.f64))
angle
(PI.f64)
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
(pow.f64 b #s(literal 2 binary64))
b
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))
(*.f64 x-scale y-scale)
Outputs
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(*.f64 (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 #s(literal 1/4 binary64) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
(*.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))))))
(*.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))))
(*.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale #s(literal 1 binary64)))))
(*.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)))
(*.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)))
(*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
(*.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64)))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (pow.f64 y-scale #s(literal 2 binary64)))))
#s(literal 1/4 binary64)
(*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
(*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
(*.f64 (/.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64)))))))
(/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64))))
(/.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (pow.f64 y-scale #s(literal 2 binary64)))
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))
x-scale
(pow.f64 y-scale #s(literal 2 binary64))
y-scale
#s(literal 2 binary64)
(sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
(sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
(sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64))))))
(*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
(*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))
(*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64)))))
(+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))
(fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64))))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
(*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64)))
(pow.f64 a #s(literal 2 binary64))
a
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(pow.f64 (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
(*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))
#s(literal 1/180 binary64)
(*.f64 angle (PI.f64))
angle
(PI.f64)
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64)))
(pow.f64 b #s(literal 2 binary64))
b
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))
(pow.f64 (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))) #s(literal 2 binary64))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))
(*.f64 x-scale y-scale)
Call 2
Inputs
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)))))
#s(literal 1/4 binary64)
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)))) #s(literal 3/2 binary64))))
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))
y-scale
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)))
(pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)))) #s(literal 3/2 binary64))
(*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64))))
#s(literal 2 binary64)
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64))
(*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))
a
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)
(*.f64 #s(literal 1/180 binary64) (PI.f64))
#s(literal 1/180 binary64)
(PI.f64)
angle
(pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64))
(*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))
b
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))
#s(literal 3/2 binary64)
Outputs
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) #s(literal 3/2 binary64))))))
(*.f64 (cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)))) #s(literal 3/2 binary64))) (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))
#s(literal 1/4 binary64)
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)))) #s(literal 3/2 binary64))))
(*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)))))
(*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)))))
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))
y-scale
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)))
(cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)))
(cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)))
(pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)))) #s(literal 3/2 binary64))
(pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) #s(literal 3/2 binary64))
(pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)))) #s(literal 3/2 binary64))
(*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64))))
(*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))
(*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64))))
#s(literal 2 binary64)
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64))
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64))
(*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))
(*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))
a
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)
(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))
(*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))
(*.f64 #s(literal 1/180 binary64) (PI.f64))
#s(literal 1/180 binary64)
(PI.f64)
angle
(pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64))
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))
(pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64))
(*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))
(*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))
b
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))
#s(literal 3/2 binary64)
Call 3
Inputs
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
#s(literal 1/4 binary64)
(*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
b
(*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))
x-scale
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
#s(literal 1/180 binary64)
(*.f64 angle (PI.f64))
angle
(PI.f64)
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))
(sqrt.f64 #s(literal 2 binary64))
#s(literal 2 binary64)
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
Outputs
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) x-scale))))
(*.f64 b (*.f64 #s(literal 1/4 binary64) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
#s(literal 1/4 binary64)
(*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) x-scale)))
(*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
b
(*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) x-scale))
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))
x-scale
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
#s(literal 1/180 binary64)
(*.f64 angle (PI.f64))
angle
(PI.f64)
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))
(sqrt.f64 #s(literal 2 binary64))
#s(literal 2 binary64)
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
Call 4
Inputs
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))
#s(literal 1/4 binary64)
(*.f64 b (*.f64 y-scale #s(literal 4 binary64)))
b
(*.f64 y-scale #s(literal 4 binary64))
y-scale
#s(literal 4 binary64)
Outputs
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64)))
(*.f64 (*.f64 b y-scale) #s(literal 1 binary64))
(*.f64 b y-scale)
#s(literal 1/4 binary64)
(*.f64 b (*.f64 y-scale #s(literal 4 binary64)))
b
(*.f64 y-scale #s(literal 4 binary64))
y-scale
#s(literal 4 binary64)
Call 5
Inputs
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) #s(literal 1/2 binary64))))
#s(literal 1/4 binary64)
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) #s(literal 1/2 binary64)))
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))
y-scale
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) #s(literal 1/2 binary64))
(*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))
#s(literal 2 binary64)
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))
a
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))
#s(literal 1/180 binary64)
(*.f64 (PI.f64) angle)
(PI.f64)
angle
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))
b
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
#s(literal 1/2 binary64)
Outputs
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) #s(literal 1/2 binary64))))
(*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 y-scale (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))))))
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64))))))))
#s(literal 1/4 binary64)
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) #s(literal 1/2 binary64)))
(*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))))))
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 y-scale (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))))))
(*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)))))))
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))
y-scale
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) #s(literal 1/2 binary64))
(sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))))
(sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)))))
(*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))
(*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64))))
#s(literal 2 binary64)
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))
(pow.f64 (*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64))
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))
(*.f64 a (sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))
a
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
(sin.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))
(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))
(*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))
#s(literal 1/180 binary64)
(*.f64 (PI.f64) angle)
(PI.f64)
angle
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))
(pow.f64 (*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64))
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))
(*.f64 b (cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle))))
b
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
(cos.f64 (*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)))
#s(literal 1/2 binary64)
Results
121.0ms130×0valid
1.1s126×5exit
Compiler

Compiled 853 to 73 computations (91.4% saved)

Precisions
Click to see histograms. Total time spent on operations: 873.0ms
ival-sin: 233.0ms (26.7% of total)
ival-pow: 227.0ms (26% of total)
ival-mult: 202.0ms (23.1% of total)
backward-pass: 96.0ms (11% of total)
ival-cos: 70.0ms (8% of total)
ival-sqrt: 14.0ms (1.6% of total)
ival-add: 14.0ms (1.6% of total)
ival-cbrt: 7.0ms (0.8% of total)
ival-pi: 5.0ms (0.6% of total)
const: 3.0ms (0.3% of total)
ival-div: 3.0ms (0.3% of total)

series245.0ms (0.4%)

Counts
23 → 488
Calls
Call 1
Inputs
#<alt (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) #s(literal 1/2 binary64))>
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))>
#<alt (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))>
#<alt (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))>
#<alt (*.f64 b (*.f64 y-scale #s(literal 4 binary64)))>
#<alt (*.f64 y-scale #s(literal 4 binary64))>
#<alt (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))>
#<alt (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))>
#<alt (cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)))>
#<alt (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))>
#<alt (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))>
#<alt (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))>
#<alt (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))>
#<alt (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))>
#<alt (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) #s(literal 1/2 binary64))))>
#<alt (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) #s(literal 1/2 binary64)))>
#<alt (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))>
#<alt (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))>
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))>
#<alt (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)))))>
#<alt (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)))) #s(literal 3/2 binary64))))>
#<alt (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64))))>
#<alt (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))>
Outputs
#<alt (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))>
#<alt (+.f64 (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))>
#<alt (+.f64 (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))>
#<alt (+.f64 (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 b #s(literal 5 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64)))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))>
#<alt (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))>
#<alt (*.f64 a (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))>
#<alt (*.f64 a (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))>
#<alt (*.f64 a (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64)))))) (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))>
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#<alt (+.f64 (*.f64 (*.f64 a (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cbrt.f64 (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 y-scale (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cbrt.f64 (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 4 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 y-scale (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (cbrt.f64 (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 4 binary64))))) (*.f64 #s(literal 1/16 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 y-scale (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))) (*.f64 (pow.f64 a #s(literal 5 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)))) (cbrt.f64 (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 4 binary64))))))))))>
#<alt (*.f64 (*.f64 b (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cbrt.f64 (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 4 binary64))))>
#<alt (*.f64 b (+.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cbrt.f64 (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 4 binary64))))) (*.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cbrt.f64 (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 4 binary64))))))>
#<alt (*.f64 b (+.f64 (*.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (cbrt.f64 (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 4 binary64))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cbrt.f64 (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 4 binary64))))) (*.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cbrt.f64 (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 4 binary64)))))))>
#<alt (*.f64 b (+.f64 (*.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (cbrt.f64 (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 4 binary64))))) (+.f64 (*.f64 #s(literal 1/16 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 y-scale (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)))) (cbrt.f64 (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 4 binary64))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cbrt.f64 (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 4 binary64))))) (*.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cbrt.f64 (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 4 binary64))))))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 b (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cbrt.f64 (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 4 binary64)))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cbrt.f64 (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 4 binary64))))) (*.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cbrt.f64 (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 4 binary64)))))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (cbrt.f64 (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 4 binary64))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cbrt.f64 (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 4 binary64))))) (*.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cbrt.f64 (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 4 binary64))))))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 b (+.f64 (*.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (cbrt.f64 (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 4 binary64))))) (+.f64 (*.f64 #s(literal 1/16 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 y-scale (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)))) (cbrt.f64 (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 4 binary64))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 y-scale (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cbrt.f64 (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 4 binary64))))) (*.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cbrt.f64 (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 4 binary64)))))))))>
Calls

162 calls:

TimeVariablePointExpression
22.0ms
b
@0
(* (* 1/4 (* (/ (sqrt 8) (* x-scale (pow y-scale 2))) (sqrt (* 2 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (pow (* x-scale y-scale) 2))
5.0ms
angle
@0
(* 1/4 (* (* y-scale (sqrt 8)) (cbrt (pow (* 2 (+ (pow (* a (sin (* (* 1/180 (PI)) angle))) 2) (pow (* b (cos (* (* 1/180 (PI)) angle))) 2))) 3/2))))
4.0ms
angle
@0
(* (* 1/4 (* (/ (sqrt 8) (* x-scale (pow y-scale 2))) (sqrt (* 2 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (pow (* x-scale y-scale) 2))
4.0ms
y-scale
@0
(* 1/4 (* (* y-scale (sqrt 8)) (cbrt (pow (* 2 (+ (pow (* a (sin (* (* 1/180 (PI)) angle))) 2) (pow (* b (cos (* (* 1/180 (PI)) angle))) 2))) 3/2))))
4.0ms
b
@-inf
(* (* 1/4 (* (/ (sqrt 8) (* x-scale (pow y-scale 2))) (sqrt (* 2 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (pow (* x-scale y-scale) 2))

rewrite217.0ms (0.4%)

Algorithm
batch-egg-rewrite
Rules
522×log1p-expm1-u
522×expm1-log1p-u
501×pow1
494×add-exp-log
493×add-log-exp
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
0811255
114801181
Stop Event
node limit
Counts
23 → 327
Calls
Call 1
Inputs
(pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) #s(literal 1/2 binary64))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))
(*.f64 b (*.f64 y-scale #s(literal 4 binary64)))
(*.f64 y-scale #s(literal 4 binary64))
(*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))
(cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
(*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) #s(literal 1/2 binary64))))
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) #s(literal 1/2 binary64)))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)))))
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)))) #s(literal 3/2 binary64))))
(/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64))))
(*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))
Outputs
(-.f64 (exp.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))))) #s(literal 1 binary64))
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))
(*.f64 #s(literal 1 binary64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))))
(*.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)))) (cbrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))))
(*.f64 (sqrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))) (sqrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))))
(*.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (sqrt.f64 #s(literal 2 binary64)))
(*.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) #s(literal 1/4 binary64)) (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64))) #s(literal 1/4 binary64)))
(*.f64 (pow.f64 (pow.f64 #s(literal 2 binary64) #s(literal 3/2 binary64)) #s(literal 1/3 binary64)) (pow.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) #s(literal 3/2 binary64)) #s(literal 1/3 binary64)))
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(*.f64 (sqrt.f64 (/.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (/.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (pow.f64 y-scale #s(literal 2 binary64)))))
(*.f64 (cbrt.f64 (pow.f64 (/.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (pow.f64 y-scale #s(literal 2 binary64))) #s(literal 2 binary64))) (cbrt.f64 (/.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (pow.f64 y-scale #s(literal 2 binary64)))))
(pow.f64 (/.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (pow.f64 y-scale #s(literal 2 binary64))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (/.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (/.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (pow.f64 y-scale #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (/.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))
(pow.f64 (/.f64 (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) #s(literal -1 binary64))
(log.f64 (exp.f64 (/.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (pow.f64 y-scale #s(literal 2 binary64)))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (/.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (pow.f64 y-scale #s(literal 2 binary64))))))
(cbrt.f64 (pow.f64 (/.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (pow.f64 y-scale #s(literal 2 binary64))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (/.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (pow.f64 y-scale #s(literal 2 binary64)))))
(log1p.f64 (expm1.f64 (/.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (pow.f64 y-scale #s(literal 2 binary64)))))
(exp.f64 (log.f64 (/.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (pow.f64 y-scale #s(literal 2 binary64)))))
(exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 1 binary64))
(pow.f64 (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))
(log.f64 (pow.f64 (exp.f64 x-scale) (pow.f64 y-scale #s(literal 2 binary64))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64))))))
(cbrt.f64 (pow.f64 (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))))
(log1p.f64 (expm1.f64 (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))))
(exp.f64 (log.f64 (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))))
(exp.f64 (*.f64 (log.f64 (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 1 binary64)))

simplify771.0ms (1.3%)

Algorithm
egg-herbie
Rules
836×distribute-lft-in
824×*-commutative
342×associate-*r*
282×+-commutative
261×fma-define
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
0177196641
1598492391
Stop Event
node limit
Counts
815 → 1035
Calls
Call 1
Inputs
(*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))
(+.f64 (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))
(+.f64 (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
(+.f64 (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 b #s(literal 5 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64)))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
(*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))
(*.f64 a (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 a (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
(*.f64 a (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64)))))) (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
(*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))
(*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
(*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))
(*.f64 #s(literal -1 binary64) (*.f64 a (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64)))))) (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))
(*.f64 b (sqrt.f64 #s(literal 2 binary64)))
(+.f64 (*.f64 b (sqrt.f64 #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 b (sqrt.f64 #s(literal 2 binary64)))))
(+.f64 (*.f64 b (sqrt.f64 #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 b (pow.f64 (PI.f64) #s(literal 2 binary64))) (sqrt.f64 #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 b (sqrt.f64 #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64)))))) (*.f64 b (sqrt.f64 #s(literal 2 binary64)))))))))
(+.f64 (*.f64 b (sqrt.f64 #s(literal 2 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 b (pow.f64 (PI.f64) #s(literal 2 binary64))) (sqrt.f64 #s(literal 2 binary64)))) (+.f64 (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 b (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 angle #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (/.f64 (*.f64 (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) (-.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64)))))) (*.f64 b (sqrt.f64 #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64))))) (*.f64 b (sqrt.f64 #s(literal 2 binary64)))))))))))
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))
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(pow.f64 (sqrt.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) #s(literal 2 binary64))
(log.f64 (pow.f64 (pow.f64 (exp.f64 (sqrt.f64 #s(literal 2 binary64))) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))))
(cbrt.f64 (pow.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))))
(log1p.f64 (expm1.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))))
(exp.f64 (log.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))))
(exp.f64 (*.f64 (log.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (/.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 1 binary64))
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (/.f64 #s(literal 1 binary64) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))))
(*.f64 #s(literal 1 binary64) (/.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (pow.f64 y-scale #s(literal 2 binary64))))
(*.f64 (pow.f64 (cbrt.f64 (/.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)) (cbrt.f64 (/.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (pow.f64 y-scale #s(literal 2 binary64)))))
(*.f64 (sqrt.f64 (/.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (/.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (pow.f64 y-scale #s(literal 2 binary64)))))
(*.f64 (cbrt.f64 (pow.f64 (/.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (pow.f64 y-scale #s(literal 2 binary64))) #s(literal 2 binary64))) (cbrt.f64 (/.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (pow.f64 y-scale #s(literal 2 binary64)))))
(pow.f64 (/.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (pow.f64 y-scale #s(literal 2 binary64))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (/.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (/.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (pow.f64 y-scale #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (/.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))
(pow.f64 (/.f64 (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) #s(literal -1 binary64))
(log.f64 (exp.f64 (/.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (pow.f64 y-scale #s(literal 2 binary64)))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (/.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (pow.f64 y-scale #s(literal 2 binary64))))))
(cbrt.f64 (pow.f64 (/.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (pow.f64 y-scale #s(literal 2 binary64))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (/.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (pow.f64 y-scale #s(literal 2 binary64)))))
(log1p.f64 (expm1.f64 (/.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (pow.f64 y-scale #s(literal 2 binary64)))))
(exp.f64 (log.f64 (/.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (pow.f64 y-scale #s(literal 2 binary64)))))
(exp.f64 (*.f64 (log.f64 (/.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64))))) #s(literal 1 binary64))
(pow.f64 (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64))) #s(literal 1 binary64))
(pow.f64 (cbrt.f64 (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (sqrt.f64 (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64))
(log.f64 (pow.f64 (exp.f64 x-scale) (pow.f64 y-scale #s(literal 2 binary64))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64))))))
(cbrt.f64 (pow.f64 (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))))
(log1p.f64 (expm1.f64 (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))))
(exp.f64 (log.f64 (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))))
(exp.f64 (*.f64 (log.f64 (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 1 binary64)))
Outputs
(*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))
(*.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 #s(literal 2 binary64)))
(*.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (sqrt.f64 #s(literal 2 binary64)))
(+.f64 (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))
(fma.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 #s(literal 2 binary64))))))
(fma.f64 b (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (sqrt.f64 #s(literal 2 binary64))))))
(+.f64 (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
(fma.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 #s(literal 2 binary64)))))))
(fma.f64 b (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 3 binary64)) (*.f64 #s(literal 2 binary64) (sqrt.f64 #s(literal 2 binary64))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (sqrt.f64 #s(literal 2 binary64)))))))
(+.f64 (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 b #s(literal 5 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64)))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
(fma.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 b #s(literal 5 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 #s(literal 2 binary64)))))))
(fma.f64 b (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 3 binary64)) (*.f64 #s(literal 2 binary64) (sqrt.f64 #s(literal 2 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 6 binary64))) (*.f64 (pow.f64 b #s(literal 5 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))
(*.f64 a (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))
(*.f64 a (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))
(*.f64 a (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 a (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (*.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))
(*.f64 a (fma.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (sqrt.f64 #s(literal 2 binary64)) (*.f64 (/.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))))))
(*.f64 a (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
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(*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))
(exp.f64 (log.f64 (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))))
(*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))
(exp.f64 (*.f64 (log.f64 (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 1 binary64)))
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eval232.0ms (0.4%)

Compiler

Compiled 71981 to 7303 computations (89.9% saved)

prune696.0ms (1.2%)

Pruning

139 alts after pruning (139 fresh and 0 done)

PrunedKeptTotal
New1207991306
Fresh544094
Picked505
Done000
Total12661391405
Accuracy
75.3%
Counts
1405 → 139
Alt Table
Click to see full alt table
StatusAccuracyProgram
26.0%
(fma.f64 #s(literal 1/8 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a)))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))
34.5%
(pow.f64 (pow.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
27.7%
(pow.f64 (pow.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
17.5%
(pow.f64 (pow.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (pow.f64 (*.f64 #s(literal 8 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))) #s(literal 1/2 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
28.2%
(pow.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))
9.6%
(pow.f64 (sqrt.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))))) #s(literal 2 binary64))
41.0%
(pow.f64 (cbrt.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))))) #s(literal 3 binary64))
28.1%
(pow.f64 (cbrt.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64))
27.0%
(+.f64 (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))
9.8%
(*.f64 (*.f64 (*.f64 b x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) #s(literal -1/4 binary64))
18.9%
(*.f64 (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) #s(literal 1/4 binary64))
30.0%
(*.f64 (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) #s(literal 1/4 binary64))
41.1%
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 #s(literal 2 binary64))) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
7.6%
(*.f64 (*.f64 x-scale (pow.f64 (sqrt.f64 (*.f64 y-scale (sqrt.f64 (*.f64 #s(literal 8 binary64) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))) #s(literal 2 binary64))) #s(literal 1/4 binary64))
4.7%
(*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))) #s(literal 1/4 binary64))
4.4%
(*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (log.f64 (exp.f64 (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)))))))))) #s(literal 1/4 binary64))
7.6%
(*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (exp.f64 (*.f64 (log.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) #s(literal 1/2 binary64))))) #s(literal 1/4 binary64))
23.7%
(*.f64 (*.f64 x-scale (*.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) #s(literal 1/4 binary64))
7.7%
(*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 (*.f64 #s(literal 8 binary64) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))) #s(literal 1/4 binary64))
11.7%
(*.f64 (*.f64 x-scale (*.f64 a (/.f64 (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) x-scale))) #s(literal 1/4 binary64))
30.0%
(*.f64 (*.f64 x-scale (*.f64 a (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) #s(literal 1/4 binary64))
7.6%
(*.f64 (*.f64 x-scale (exp.f64 (log.f64 (*.f64 y-scale (pow.f64 (*.f64 #s(literal 8 binary64) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) #s(literal 1/2 binary64)))))) #s(literal 1/4 binary64))
10.2%
(*.f64 (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) #s(literal -1/4 binary64))
8.6%
(*.f64 (*.f64 a (*.f64 (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) #s(literal -1/4 binary64))
30.0%
(*.f64 (*.f64 a (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) #s(literal 1/4 binary64))
8.5%
(*.f64 (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) #s(literal -1/4 binary64))
23.7%
(*.f64 (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) #s(literal 1/4 binary64))
17.9%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
14.8%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
18.1%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
18.2%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
18.2%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) #s(literal 2 binary64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
18.2%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))))) #s(literal 2 binary64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
17.7%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (log.f64 (exp.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
18.2%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (expm1.f64 (log1p.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64))))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
7.2%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))) (neg.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) a) (sqrt.f64 #s(literal 2 binary64)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
18.2%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))) (expm1.f64 (log1p.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64))))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
18.2%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))) (exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
17.8%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))) y-scale))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
11.7%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
7.5%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
15.8%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
15.8%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
7.2%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (neg.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
12.2%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a y-scale) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cbrt.f64 (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 4 binary64))))
15.7%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))) (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
9.1%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (log.f64 (exp.f64 (/.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
41.0%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (hypot.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))))
37.5%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))))
10.0%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b x-scale)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))
14.6%
(*.f64 (*.f64 #s(literal 1/4 binary64) (log.f64 (exp.f64 (/.f64 (pow.f64 (*.f64 #s(literal 8 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)) (*.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)))))) #s(literal 1/2 binary64)) (*.f64 y-scale x-scale))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
11.0%
(*.f64 (*.f64 #s(literal 1/720 binary64) angle) (*.f64 (*.f64 b x-scale) (*.f64 (PI.f64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
7.2%
(*.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
6.6%
(*.f64 (*.f64 #s(literal -1/4 binary64) b) (*.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))
28.3%
(*.f64 b y-scale)
27.7%
(*.f64 #s(literal 1/4 binary64) (pow.f64 (pow.f64 (*.f64 b (*.f64 y-scale #s(literal 4 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)))
41.0%
(*.f64 #s(literal 1/4 binary64) (pow.f64 (cbrt.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) #s(literal 3 binary64)))
28.1%
(*.f64 #s(literal 1/4 binary64) (pow.f64 (cbrt.f64 (*.f64 b (*.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))
18.5%
(*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (sqrt.f64 (*.f64 #s(literal 16 binary64) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64))))) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))))
24.4%
(*.f64 #s(literal 1/4 binary64) (+.f64 (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
32.3%
(*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (pow.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) #s(literal 3 binary64)) #s(literal 1/3 binary64)) (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) #s(literal 1/2 binary64))))
42.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 3 binary64)) #s(literal 1/3 binary64))))
41.4%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) #s(literal 2 binary64)) #s(literal 1/4 binary64))))
42.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)) #s(literal 1/3 binary64))))
43.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) #s(literal 1/2 binary64))))
43.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) #s(literal 1/2 binary64))))
43.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) #s(literal 1/2 binary64))))
44.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) #s(literal 2 binary64)))) #s(literal 1/2 binary64))))
43.9%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) angle)))) #s(literal 2 binary64)))) #s(literal 1/2 binary64))))
43.9%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) angle)))) #s(literal 2 binary64)))) #s(literal 1/2 binary64))))
43.9%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) angle)))) #s(literal 2 binary64)))) #s(literal 1/2 binary64))))
40.9%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (cbrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))) #s(literal 3 binary64))))
23.5%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (sqrt.f64 #s(literal 2 binary64)))))
6.5%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
23.3%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))
11.3%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))))
11.3%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (cbrt.f64 (sqrt.f64 #s(literal 8 binary64)))))))
9.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cbrt.f64 (sqrt.f64 #s(literal 8 binary64)))))))
42.2%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
42.2%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
6.6%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (neg.f64 (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))
9.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (neg.f64 (*.f64 a (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))
40.4%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))))))))
42.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (exp.f64 (*.f64 (log.f64 (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 3 binary64))) #s(literal 1/3 binary64)))))
39.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (exp.f64 (log.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))))))
43.5%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (cbrt.f64 (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 3 binary64)))))
43.5%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)))))
43.5%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)))))
43.5%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)))))
41.0%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (hypot.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a))))
37.9%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
8.6%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (neg.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) x-scale)))
20.2%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))))
37.6%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
19.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))))))
11.7%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a y-scale) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
43.1%
(*.f64 #s(literal 1/4 binary64) (*.f64 (expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale))) (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) #s(literal 1/2 binary64))))
23.6%
(*.f64 #s(literal 1/4 binary64) (*.f64 (cbrt.f64 (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 4 binary64))) (*.f64 b (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) y-scale))))
11.3%
(*.f64 #s(literal 1/4 binary64) (*.f64 (cbrt.f64 (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 4 binary64))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) y-scale))))
27.6%
(*.f64 #s(literal 1/4 binary64) (*.f64 b (pow.f64 (pow.f64 (*.f64 y-scale #s(literal 4 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64))))
18.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 b (pow.f64 (pow.f64 (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))))
28.2%
(*.f64 #s(literal 1/4 binary64) (*.f64 b (pow.f64 (sqrt.f64 (*.f64 y-scale #s(literal 4 binary64))) #s(literal 2 binary64))))
10.1%
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))) #s(literal 3 binary64)))))
11.4%
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (PI.f64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))
9.3%
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 4 binary64)))))
9.4%
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
10.4%
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
9.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
10.1%
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 #s(literal 8 binary64))) #s(literal 3 binary64)))))))
10.1%
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
30.0%
(*.f64 #s(literal 1/4 binary64) (*.f64 b (log1p.f64 (expm1.f64 (*.f64 y-scale #s(literal 4 binary64))))))
10.0%
(*.f64 #s(literal 1/4 binary64) (*.f64 b (expm1.f64 (log1p.f64 (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64)))))))
27.0%
(*.f64 #s(literal 1/4 binary64) (*.f64 b (exp.f64 (log.f64 (*.f64 y-scale #s(literal 4 binary64))))))
28.1%
(*.f64 #s(literal 1/4 binary64) (*.f64 b (cbrt.f64 (pow.f64 (*.f64 y-scale #s(literal 4 binary64)) #s(literal 3 binary64)))))
12.4%
(*.f64 #s(literal 1/4 binary64) (*.f64 b (cbrt.f64 (pow.f64 (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))) #s(literal 3 binary64)))))
11.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
23.7%
(*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
33.6%
(*.f64 #s(literal 1/4 binary64) (log1p.f64 (expm1.f64 (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))))
12.6%
(*.f64 #s(literal 1/4 binary64) (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (*.f64 b x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64)))))))
40.1%
(*.f64 #s(literal 1/4 binary64) (expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))))))
9.1%
(*.f64 #s(literal 1/4 binary64) (expm1.f64 (log1p.f64 (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 4 binary64)))))))
39.7%
(*.f64 #s(literal 1/4 binary64) (exp.f64 (log.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))))
9.5%
(*.f64 #s(literal 1/4 binary64) (exp.f64 (log.f64 (*.f64 (*.f64 b x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))))))
27.1%
(*.f64 #s(literal 1/4 binary64) (exp.f64 (log.f64 (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))))
3.5%
(*.f64 #s(literal -1/4 binary64) (/.f64 (sqrt.f64 (*.f64 (*.f64 b (*.f64 (pow.f64 a #s(literal 2 binary64)) (neg.f64 b))) (*.f64 (*.f64 #s(literal 8 binary64) (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (/.f64 (neg.f64 a) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (hypot.f64 (-.f64 (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (/.f64 (*.f64 (sin.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64)))) (cos.f64 (*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))))) (*.f64 x-scale y-scale))))))))) (*.f64 (*.f64 a (pow.f64 b #s(literal 2 binary64))) (/.f64 (neg.f64 a) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))))
6.6%
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cbrt.f64 (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 4 binary64)))))
6.5%
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
9.9%
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 a (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cbrt.f64 (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 4 binary64)))))
9.2%
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 a y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
9.5%
(*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
10.4%
(*.f64 #s(literal -1/4 binary64) (*.f64 a (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 x-scale (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))) (pow.f64 a #s(literal 2 binary64))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))))))
9.8%
(*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
40.2%
(expm1.f64 (log1p.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 #s(literal 2 binary64))) (hypot.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))))))
27.6%
(expm1.f64 (log1p.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 #s(literal 4 binary64) y-scale))))
9.9%
(expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b x-scale)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
18.4%
(expm1.f64 (log1p.f64 (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (sqrt.f64 (*.f64 #s(literal 16 binary64) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64))))) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))))))
39.7%
(exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))))))
27.1%
(exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64)))))
9.5%
(exp.f64 (log.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))))))
Compiler

Compiled 10832 to 6992 computations (35.5% saved)

localize1.4s (2.3%)

Algorithm
egg-herbie
Localize:

Found 34 expressions of interest:

NewMetricScoreProgram
cost-diff12864
(pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle))) #s(literal 2 binary64)))) #s(literal 3/2 binary64))
cost-diff12864
(cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)))
cost-diff12864
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle))) #s(literal 2 binary64)))) #s(literal 3/2 binary64))))
cost-diff12864
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)))))
cost-diff12864
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))
cost-diff12864
(*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))
cost-diff12864
(*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
cost-diff12864
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
cost-diff0
(*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))
cost-diff0
(*.f64 b y-scale)
cost-diff0
(*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))
cost-diff0
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
cost-diff0
(*.f64 b y-scale)
cost-diff0
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))
cost-diff0
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))
cost-diff0
(sqrt.f64 #s(literal 8 binary64))
cost-diff0
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))
accuracy98.7%
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle))
accuracy98.6%
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))
accuracy76.7%
(cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)))
accuracy52.3%
(PI.f64)
accuracy99.2%
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))
accuracy98.6%
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))))
accuracy96.6%
(*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
accuracy52.3%
(PI.f64)
accuracy99.9%
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)
accuracy99.2%
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))
accuracy98.7%
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))
accuracy52.3%
(PI.f64)
accuracy100.0%
(*.f64 b y-scale)
accuracy98.7%
(pow.f64 (PI.f64) #s(literal 4 binary64))
accuracy98.6%
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
accuracy83.4%
(pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) #s(literal 2 binary64)))) #s(literal 1/2 binary64))
accuracy52.3%
(PI.f64)
Rules
1705×distribute-lft-in
1417×distribute-rgt-in
837×associate-+r+
513×associate-*r*
475×fma-define
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0451296
1981264
22741264
39661264
433571264
537911264
639871264
740131264
840161264
940191264
0821
1921
025274
142274
2111274
3367274
4993274
51092274
61092274
71255274
81255274
028328
150328
2113328
3379328
41049328
51081328
61081328
71149328
81149328
039874
167874
2135874
3302874
4452874
Stop Event
saturated
saturated
saturated
saturated
node limit
Calls
Call 1
Inputs
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)))))
#s(literal 1/4 binary64)
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle))) #s(literal 2 binary64)))) #s(literal 3/2 binary64))))
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))
y-scale
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)))
(pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle))) #s(literal 2 binary64)))) #s(literal 3/2 binary64))
(*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle))) #s(literal 2 binary64))))
#s(literal 2 binary64)
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64))
(*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))
a
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)
(*.f64 #s(literal 1/180 binary64) (PI.f64))
#s(literal 1/180 binary64)
(PI.f64)
angle
(pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle))) #s(literal 2 binary64))
(*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle)))
b
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle))
(*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle)
(*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))
(pow.f64 (PI.f64) #s(literal 3 binary64))
#s(literal 3 binary64)
#s(literal 3/2 binary64)
Outputs
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) #s(literal 3/2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)))))
(*.f64 y-scale (*.f64 (cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) #s(literal 3/2 binary64))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 #s(literal 8 binary64)))))
#s(literal 1/4 binary64)
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle))) #s(literal 2 binary64)))) #s(literal 3/2 binary64))))
(*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)))))
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) #s(literal 3/2 binary64))))
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))
y-scale
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)))
(cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)))
(pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle))) #s(literal 2 binary64)))) #s(literal 3/2 binary64))
(pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) #s(literal 3/2 binary64))
(*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle))) #s(literal 2 binary64))))
(*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))
#s(literal 2 binary64)
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64))
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))
(*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))
a
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)
(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))
(*.f64 #s(literal 1/180 binary64) (PI.f64))
#s(literal 1/180 binary64)
(PI.f64)
angle
(pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle))) #s(literal 2 binary64))
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))
(*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle)))
(*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))
b
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
(*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle)
(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))
(*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))
(*.f64 #s(literal 1/180 binary64) (PI.f64))
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))
(PI.f64)
(pow.f64 (PI.f64) #s(literal 3 binary64))
#s(literal 3 binary64)
#s(literal 3/2 binary64)
Call 2
Inputs
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
#s(literal 1/4 binary64)
(*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
b
(*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))
x-scale
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))
#s(literal 1/180 binary64)
(*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))
angle
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))
(pow.f64 (PI.f64) #s(literal 3 binary64))
(PI.f64)
#s(literal 3 binary64)
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))
(sqrt.f64 #s(literal 2 binary64))
#s(literal 2 binary64)
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
Outputs
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale))))
(*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 #s(literal 1/4 binary64) b)))
(*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 b (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))))))
#s(literal 1/4 binary64)
(*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 b (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)))
(*.f64 b (*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))))
b
(*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale))
(*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))))
x-scale
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))
(*.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))
(sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))
(*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))
#s(literal 1/180 binary64)
(*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))
(*.f64 angle (PI.f64))
angle
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))
(PI.f64)
(pow.f64 (PI.f64) #s(literal 3 binary64))
(PI.f64)
#s(literal 3 binary64)
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))
(sqrt.f64 #s(literal 2 binary64))
#s(literal 2 binary64)
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
Call 3
Inputs
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
#s(literal -1/4 binary64)
(*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 b y-scale)
b
y-scale
(*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)
(*.f64 #s(literal 1/180 binary64) (PI.f64))
#s(literal 1/180 binary64)
(PI.f64)
angle
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))
(sqrt.f64 #s(literal 2 binary64))
#s(literal 2 binary64)
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
Outputs
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) b) y-scale))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 b (sqrt.f64 #s(literal 8 binary64)))))))
#s(literal -1/4 binary64)
(*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 b (*.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) b) y-scale)))
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 b (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 b y-scale)
b
y-scale
(*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)
(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))
(*.f64 #s(literal 1/180 binary64) (PI.f64))
#s(literal 1/180 binary64)
(PI.f64)
angle
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))
(sqrt.f64 #s(literal 2 binary64))
#s(literal 2 binary64)
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
Call 4
Inputs
(*.f64 b y-scale)
b
y-scale
Outputs
(*.f64 b y-scale)
b
y-scale
Call 5
Inputs
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) #s(literal 2 binary64)))) #s(literal 1/2 binary64))))
#s(literal 1/4 binary64)
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) #s(literal 2 binary64)))) #s(literal 1/2 binary64)))
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))
y-scale
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) #s(literal 2 binary64)))) #s(literal 1/2 binary64))
(*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) #s(literal 2 binary64))))
#s(literal 2 binary64)
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))
a
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))
#s(literal 1/180 binary64)
(*.f64 (PI.f64) angle)
(PI.f64)
angle
(pow.f64 (*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) #s(literal 2 binary64))
(*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))
b
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))
#s(literal 1 binary64)
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))
(pow.f64 angle #s(literal 2 binary64))
(+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))
(*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))
#s(literal -1/64800 binary64)
(pow.f64 (PI.f64) #s(literal 2 binary64))
(*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))
#s(literal 1/25194240000 binary64)
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))
(pow.f64 (PI.f64) #s(literal 4 binary64))
#s(literal 4 binary64)
#s(literal 1/2 binary64)
Outputs
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) #s(literal 2 binary64)))) #s(literal 1/2 binary64))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) #s(literal 2 binary64)))))))
(*.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/25194240000 binary64)))) #s(literal 1 binary64))) #s(literal 2 binary64))))) (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1 binary64))) #s(literal 2 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 angle #s(literal 4 binary64))) #s(literal 1 binary64)))) #s(literal 2 binary64)))))))
(*.f64 y-scale (*.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 angle #s(literal 4 binary64)) #s(literal 1 binary64)))) #s(literal 2 binary64))))) (*.f64 #s(literal 1/4 binary64) (sqrt.f64 #s(literal 8 binary64)))))
#s(literal 1/4 binary64)
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) #s(literal 2 binary64)))) #s(literal 1/2 binary64)))
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) #s(literal 2 binary64))))))
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 y-scale (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/25194240000 binary64)))) #s(literal 1 binary64))) #s(literal 2 binary64)))))))
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1 binary64))) #s(literal 2 binary64))))))
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 angle #s(literal 4 binary64))) #s(literal 1 binary64)))) #s(literal 2 binary64))))))
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 y-scale (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 angle #s(literal 4 binary64)) #s(literal 1 binary64)))) #s(literal 2 binary64)))))))
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))
y-scale
(sqrt.f64 #s(literal 8 binary64))
#s(literal 8 binary64)
(pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) #s(literal 2 binary64)))) #s(literal 1/2 binary64))
(sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) #s(literal 2 binary64)))))
(sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/25194240000 binary64)))) #s(literal 1 binary64))) #s(literal 2 binary64)))))
(sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1 binary64))) #s(literal 2 binary64)))))
(sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 angle #s(literal 4 binary64))) #s(literal 1 binary64)))) #s(literal 2 binary64)))))
(sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 angle #s(literal 4 binary64)) #s(literal 1 binary64)))) #s(literal 2 binary64)))))
(*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) #s(literal 2 binary64))))
(*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) #s(literal 2 binary64))))
(*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/25194240000 binary64)))) #s(literal 1 binary64))) #s(literal 2 binary64))))
(*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1 binary64))) #s(literal 2 binary64))))
(*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 angle #s(literal 4 binary64))) #s(literal 1 binary64)))) #s(literal 2 binary64))))
(*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 angle #s(literal 4 binary64)) #s(literal 1 binary64)))) #s(literal 2 binary64))))
#s(literal 2 binary64)
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/25194240000 binary64)))) #s(literal 1 binary64))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1 binary64))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 angle #s(literal 4 binary64))) #s(literal 1 binary64)))) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 angle #s(literal 4 binary64)) #s(literal 1 binary64)))) #s(literal 2 binary64)))
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))
a
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))
(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))
#s(literal 1/180 binary64)
(*.f64 (PI.f64) angle)
(PI.f64)
angle
(pow.f64 (*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) #s(literal 2 binary64))
(pow.f64 (*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) #s(literal 2 binary64))
(pow.f64 (*.f64 b (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/25194240000 binary64)))) #s(literal 1 binary64))) #s(literal 2 binary64))
(pow.f64 (*.f64 b (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1 binary64))) #s(literal 2 binary64))
(pow.f64 (*.f64 b (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 angle #s(literal 4 binary64))) #s(literal 1 binary64)))) #s(literal 2 binary64))
(pow.f64 (*.f64 b (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 angle #s(literal 4 binary64)) #s(literal 1 binary64)))) #s(literal 2 binary64))
(*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))
(*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))
(*.f64 b (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/25194240000 binary64)))) #s(literal 1 binary64)))
(*.f64 b (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1 binary64)))
(*.f64 b (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 angle #s(literal 4 binary64))) #s(literal 1 binary64))))
(*.f64 b (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 angle #s(literal 4 binary64)) #s(literal 1 binary64))))
b
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))
(+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/25194240000 binary64)))) #s(literal 1 binary64))
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 1 binary64))
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 angle #s(literal 4 binary64))) #s(literal 1 binary64)))
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 angle #s(literal 4 binary64)) #s(literal 1 binary64)))
#s(literal 1 binary64)
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/25194240000 binary64)))))
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))))
(fma.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 angle #s(literal 4 binary64))) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))))
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (pow.f64 angle #s(literal 4 binary64))))
(pow.f64 angle #s(literal 2 binary64))
(+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))
(fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))
(fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/25194240000 binary64))))
(fma.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))))
(*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)))
#s(literal -1/64800 binary64)
(pow.f64 (PI.f64) #s(literal 2 binary64))
(*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))
(*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (pow.f64 angle #s(literal 2 binary64)) #s(literal 1/25194240000 binary64)))
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))
#s(literal 1/25194240000 binary64)
(*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))
(pow.f64 (PI.f64) #s(literal 4 binary64))
#s(literal 4 binary64)
#s(literal 1/2 binary64)
Results
114.0ms130×0valid
860.0ms126×5exit
Compiler

Compiled 882 to 74 computations (91.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 628.0ms
ival-mult: 179.0ms (28.5% of total)
ival-pow: 160.0ms (25.5% of total)
backward-pass: 108.0ms (17.2% of total)
ival-sin: 70.0ms (11.1% of total)
ival-cos: 48.0ms (7.6% of total)
ival-cbrt: 30.0ms (4.8% of total)
ival-add: 17.0ms (2.7% of total)
ival-sqrt: 7.0ms (1.1% of total)
ival-pi: 5.0ms (0.8% of total)
const: 4.0ms (0.6% of total)

series161.0ms (0.3%)

Counts
22 → 504
Calls
Call 1
Inputs
#<alt (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) #s(literal 2 binary64)))) #s(literal 1/2 binary64))>
#<alt (pow.f64 (PI.f64) #s(literal 4 binary64))>
#<alt (*.f64 b y-scale)>
#<alt (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))>
#<alt (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)>
#<alt (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))>
#<alt (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))))>
#<alt (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))>
#<alt (cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)))>
#<alt (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))>
#<alt (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle))>
#<alt (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))>
#<alt (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))>
#<alt (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))>
#<alt (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))>
#<alt (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))>
#<alt (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))>
#<alt (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))>
#<alt (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))>
#<alt (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)))))>
#<alt (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle))) #s(literal 2 binary64)))) #s(literal 3/2 binary64))))>
#<alt (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle))) #s(literal 2 binary64)))) #s(literal 3/2 binary64))>
Outputs
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#<alt (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 8 binary64)))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 3 binary64)) (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 8 binary64))))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 3 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 8 binary64) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 #s(literal 16 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 2 binary64)))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))>
#<alt (*.f64 #s(literal -1 binary64) (*.f64 (pow.f64 b #s(literal 3 binary64)) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 8 binary64) (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (-.f64 (*.f64 #s(literal 8 binary64) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 #s(literal 16 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 2 binary64))))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 2 binary64)))))) (*.f64 (pow.f64 b #s(literal 6 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) (+.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (*.f64 #s(literal 8 binary64) (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))) (*.f64 #s(literal 16 binary64) (/.f64 (pow.f64 (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 2 binary64)))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))>
Calls

132 calls:

TimeVariablePointExpression
20.0ms
a
@inf
(pow (* 2 (+ (pow (* a (sin (* (* 1/180 (PI)) angle))) 2) (pow (* b (cos (* (* 1/180 (cbrt (pow (PI) 3))) angle))) 2))) 3/2)
6.0ms
angle
@0
(pow (* 2 (+ (pow (* a (sin (* (* 1/180 (PI)) angle))) 2) (pow (* b (cos (* (* 1/180 (cbrt (pow (PI) 3))) angle))) 2))) 3/2)
4.0ms
a
@0
(pow (* 2 (+ (pow (* a (sin (* (* 1/180 (PI)) angle))) 2) (pow (* b (cos (* (* 1/180 (cbrt (pow (PI) 3))) angle))) 2))) 3/2)
4.0ms
b
@0
(pow (* 2 (+ (pow (* a (sin (* (* 1/180 (PI)) angle))) 2) (pow (* b (cos (* (* 1/180 (cbrt (pow (PI) 3))) angle))) 2))) 3/2)
4.0ms
b
@inf
(pow (* 2 (+ (pow (* a (sin (* (* 1/180 (PI)) angle))) 2) (pow (* b (cos (* (* 1/180 (cbrt (pow (PI) 3))) angle))) 2))) 3/2)

rewrite261.0ms (0.4%)

Algorithm
batch-egg-rewrite
Rules
500×log1p-expm1-u
500×expm1-log1p-u
479×add-exp-log
476×add-log-exp
475×pow1
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
0801042
11354984
Stop Event
node limit
Counts
22 → 316
Calls
Call 1
Inputs
(pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) #s(literal 2 binary64)))) #s(literal 1/2 binary64))
(pow.f64 (PI.f64) #s(literal 4 binary64))
(*.f64 b y-scale)
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)
(*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))))))
(cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))
(cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)))
(sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))
(cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle))
(pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))
(*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)))))
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle))) #s(literal 2 binary64)))) #s(literal 3/2 binary64))))
(pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle))) #s(literal 2 binary64)))) #s(literal 3/2 binary64))
Outputs
(-.f64 (exp.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 b (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 angle #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 4 binary64)))) #s(literal 1 binary64))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 b (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 angle #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 4 binary64)))) #s(literal 1 binary64))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))))))
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 b (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 angle #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 4 binary64)))) #s(literal 1 binary64))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))))
(*.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 b (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 angle #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 4 binary64)))) #s(literal 1 binary64))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)))) (cbrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 b (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 angle #s(literal 2 binary64))) (pow.f64 (PI.f64) #s(literal 4 binary64)))) #s(literal 1 binary64))) (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))))))
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(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))))
(cbrt.f64 (pow.f64 (*.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))))
(log1p.f64 (expm1.f64 (*.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))))
(exp.f64 (log.f64 (*.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))))
(exp.f64 (*.f64 (log.f64 (*.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64))) #s(literal 3/2 binary64)))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64))) #s(literal 3/2 binary64)))
(*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)))))
(*.f64 (pow.f64 #s(literal 2 binary64) #s(literal 3/2 binary64)) (pow.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)) #s(literal 3/2 binary64)))
(*.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)) #s(literal 3/2 binary64)) (pow.f64 #s(literal 2 binary64) #s(literal 3/2 binary64)))
(*.f64 (sqrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64))) #s(literal 3/2 binary64))) (sqrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64))) #s(literal 3/2 binary64))))
(*.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64))) #s(literal 3/4 binary64)) (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64))) #s(literal 3/4 binary64)))
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 3/2 binary64)) (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64))) #s(literal 3/2 binary64)))
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)))) #s(literal 2 binary64)) #s(literal 3/2 binary64)) (pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)))
(*.f64 (pow.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)) (pow.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)))
(log.f64 (exp.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64))) #s(literal 3/2 binary64))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64))) #s(literal 3/2 binary64)))))
(cbrt.f64 (pow.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64))) #s(literal 3/2 binary64)) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64))) #s(literal 3/2 binary64))))
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64))) #s(literal 3/2 binary64))))
(exp.f64 (*.f64 #s(literal 3/2 binary64) (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64))))))
(exp.f64 (*.f64 (*.f64 #s(literal 3/2 binary64) (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64))))) #s(literal 1 binary64)))

simplify754.0ms (1.3%)

Algorithm
egg-herbie
Rules
848×times-frac
732×*-commutative
298×associate-*r*
242×+-commutative
219×fma-define
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
0169284046
1542483448
Stop Event
node limit
Counts
820 → 904
Calls
Call 1
Inputs
(*.f64 b (*.f64 (sqrt.f64 #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))
(+.f64 (*.f64 b (*.f64 (sqrt.f64 #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b (*.f64 (sqrt.f64 #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))))
(+.f64 (*.f64 b (*.f64 (sqrt.f64 #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) #s(literal 3 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 (sqrt.f64 #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))))))
(+.f64 (*.f64 b (*.f64 (sqrt.f64 #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) #s(literal 3 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 (pow.f64 b #s(literal 5 binary64)) (*.f64 (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64)) (pow.f64 (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) #s(literal 5 binary64)))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 (sqrt.f64 #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))))))
(*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))
(*.f64 a (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 a (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) #s(literal 4 binary64))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)))))) (+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) #s(literal 2 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))
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(log1p.f64 (expm1.f64 (*.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))))
(exp.f64 (log.f64 (*.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))))
(exp.f64 (*.f64 (log.f64 (*.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) #s(literal 1 binary64)))
(-.f64 (exp.f64 (log1p.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64))) #s(literal 3/2 binary64)))) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64))) #s(literal 3/2 binary64)))
(*.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)))))
(*.f64 (pow.f64 #s(literal 2 binary64) #s(literal 3/2 binary64)) (pow.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)) #s(literal 3/2 binary64)))
(*.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)) #s(literal 3/2 binary64)) (pow.f64 #s(literal 2 binary64) #s(literal 3/2 binary64)))
(*.f64 (sqrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64))) #s(literal 3/2 binary64))) (sqrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64))) #s(literal 3/2 binary64))))
(*.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64))) #s(literal 3/4 binary64)) (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64))) #s(literal 3/4 binary64)))
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 3/2 binary64)) (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64))) #s(literal 3/2 binary64)))
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)))) #s(literal 2 binary64)) #s(literal 3/2 binary64)) (pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)))
(*.f64 (pow.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)) (pow.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)))
(log.f64 (exp.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64))) #s(literal 3/2 binary64))))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64))) #s(literal 3/2 binary64)))))
(cbrt.f64 (pow.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64))) #s(literal 3/2 binary64)) #s(literal 3 binary64)))
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64))) #s(literal 3/2 binary64))))
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64))) #s(literal 3/2 binary64))))
(exp.f64 (*.f64 #s(literal 3/2 binary64) (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64))))))
(exp.f64 (*.f64 (*.f64 #s(literal 3/2 binary64) (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64))))) #s(literal 1 binary64)))
Outputs
(*.f64 b (*.f64 (sqrt.f64 #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))
(*.f64 (*.f64 b (sqrt.f64 #s(literal 2 binary64))) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))) #s(literal 1 binary64)))
(*.f64 b (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))) #s(literal 1 binary64))))
(+.f64 (*.f64 b (*.f64 (sqrt.f64 #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b (*.f64 (sqrt.f64 #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))))
(fma.f64 b (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))) #s(literal 1 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b (sqrt.f64 #s(literal 2 binary64))) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))) #s(literal 1 binary64))))))
(fma.f64 b (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))) #s(literal 1 binary64))) (*.f64 (/.f64 (pow.f64 a #s(literal 2 binary64)) b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))) #s(literal 1 binary64))))))
(+.f64 (*.f64 b (*.f64 (sqrt.f64 #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) #s(literal 3 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 (sqrt.f64 #s(literal 2 binary64)) (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))))))
(fma.f64 b (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))) #s(literal 1 binary64))) (*.f64 (pow.f64 a #s(literal 2 binary64)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 3 binary64))) (pow.f64 (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))) #s(literal 1 binary64)) #s(literal 3 binary64))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b (sqrt.f64 #s(literal 2 binary64))) (fma.f64 (pow.f64 angle #s(literal 2 binary64)) (fma.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64))))) #s(literal 1 binary64)))))))
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(pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) #s(literal 3/2 binary64))
(pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64))) #s(literal 3/2 binary64))
(*.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64))) #s(literal 3/4 binary64)) (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64))) #s(literal 3/4 binary64)))
(pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) #s(literal 3/2 binary64))
(pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64))) #s(literal 3/2 binary64))
(*.f64 (pow.f64 #s(literal 1 binary64) #s(literal 3/2 binary64)) (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64))) #s(literal 3/2 binary64)))
(pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) #s(literal 3/2 binary64))
(pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64))) #s(literal 3/2 binary64))
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)))) #s(literal 2 binary64)) #s(literal 3/2 binary64)) (pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)))
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) #s(literal 2 binary64)) #s(literal 3/2 binary64)) (pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)))
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64)))) #s(literal 2 binary64)) #s(literal 3/2 binary64)) (pow.f64 (cbrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)))
(*.f64 (pow.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)) (pow.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)))
(pow.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) #s(literal 3 binary64))
(pow.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64)))) #s(literal 3 binary64))
(log.f64 (exp.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64))) #s(literal 3/2 binary64))))
(pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) #s(literal 3/2 binary64))
(pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64))) #s(literal 3/2 binary64))
(log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64))) #s(literal 3/2 binary64)))))
(pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) #s(literal 3/2 binary64))
(pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64))) #s(literal 3/2 binary64))
(cbrt.f64 (pow.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64))) #s(literal 3/2 binary64)) #s(literal 3 binary64)))
(pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) #s(literal 3/2 binary64))
(pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64))) #s(literal 3/2 binary64))
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64))) #s(literal 3/2 binary64))))
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) #s(literal 3/2 binary64))))
(expm1.f64 (log1p.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64))) #s(literal 3/2 binary64))))
(log1p.f64 (expm1.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64))) #s(literal 3/2 binary64))))
(pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) #s(literal 3/2 binary64))
(pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64))) #s(literal 3/2 binary64))
(exp.f64 (*.f64 #s(literal 3/2 binary64) (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64))))))
(pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) #s(literal 3/2 binary64))
(pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64))) #s(literal 3/2 binary64))
(exp.f64 (*.f64 (*.f64 #s(literal 3/2 binary64) (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64))))) #s(literal 1 binary64)))
(pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) #s(literal 3/2 binary64))
(pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64))) #s(literal 3/2 binary64))

eval239.0ms (0.4%)

Compiler

Compiled 67826 to 7436 computations (89% saved)

prune1.3s (2.1%)

Pruning

152 alts after pruning (149 fresh and 3 done)

PrunedKeptTotal
New1163411204
Fresh26108134
Picked235
Done000
Total11911521343
Accuracy
75.4%
Counts
1343 → 152
Alt Table
Click to see full alt table
StatusAccuracyProgram
34.5%
(pow.f64 (pow.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
27.7%
(pow.f64 (pow.f64 (*.f64 b y-scale) #s(literal 3 binary64)) #s(literal 1/3 binary64))
17.5%
(pow.f64 (pow.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (pow.f64 (*.f64 #s(literal 8 binary64) (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))) #s(literal 1/2 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
22.8%
(pow.f64 (pow.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 (*.f64 b y-scale) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
28.2%
(pow.f64 (sqrt.f64 (*.f64 b y-scale)) #s(literal 2 binary64))
41.0%
(pow.f64 (cbrt.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))))) #s(literal 3 binary64))
28.1%
(pow.f64 (cbrt.f64 (*.f64 b y-scale)) #s(literal 3 binary64))
9.8%
(*.f64 (*.f64 (*.f64 b x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) #s(literal -1/4 binary64))
18.9%
(*.f64 (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))) #s(literal 1/4 binary64))
30.0%
(*.f64 (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) #s(literal 1/4 binary64))
7.6%
(*.f64 (*.f64 x-scale (pow.f64 (sqrt.f64 (*.f64 y-scale (sqrt.f64 (*.f64 #s(literal 8 binary64) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))) #s(literal 2 binary64))) #s(literal 1/4 binary64))
4.7%
(*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))) #s(literal 1/4 binary64))
4.4%
(*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (pow.f64 (-.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))) (log.f64 (exp.f64 (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)))))))))) #s(literal 1/4 binary64))
7.6%
(*.f64 (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (exp.f64 (*.f64 (log.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) #s(literal 1/2 binary64))))) #s(literal 1/4 binary64))
23.7%
(*.f64 (*.f64 x-scale (*.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) #s(literal 1/4 binary64))
7.7%
(*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 (*.f64 #s(literal 8 binary64) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))))))))) #s(literal 1/4 binary64))
11.7%
(*.f64 (*.f64 x-scale (*.f64 a (/.f64 (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) x-scale))) #s(literal 1/4 binary64))
30.0%
(*.f64 (*.f64 x-scale (*.f64 a (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) #s(literal 1/4 binary64))
7.6%
(*.f64 (*.f64 x-scale (exp.f64 (log.f64 (*.f64 y-scale (pow.f64 (*.f64 #s(literal 8 binary64) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 a #s(literal 4 binary64)) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)))) #s(literal 2 binary64)))) (fma.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)) (/.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64)))))) #s(literal 1/2 binary64)))))) #s(literal 1/4 binary64))
10.2%
(*.f64 (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) #s(literal -1/4 binary64))
9.8%
(*.f64 (*.f64 b x-scale) (*.f64 (*.f64 #s(literal 4 binary64) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 1/4 binary64)))
11.0%
(*.f64 (*.f64 angle (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))) #s(literal 1/720 binary64))
8.6%
(*.f64 (*.f64 a (*.f64 (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) #s(literal -1/4 binary64))
30.0%
(*.f64 (*.f64 a (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) #s(literal 1/4 binary64))
8.5%
(*.f64 (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) #s(literal -1/4 binary64))
23.7%
(*.f64 (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) #s(literal 1/4 binary64))
17.9%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
14.8%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
18.1%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
18.2%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
18.2%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) #s(literal 2 binary64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
18.2%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))))) #s(literal 2 binary64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
17.7%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (log.f64 (exp.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
18.2%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (expm1.f64 (log1p.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64))))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
7.2%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))) (neg.f64 (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) a) (sqrt.f64 #s(literal 2 binary64)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
18.2%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))) (expm1.f64 (log1p.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64))))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
18.2%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))) (exp.f64 (*.f64 (log.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))) #s(literal 1/2 binary64))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
17.8%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))) y-scale))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
11.7%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
7.5%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
15.8%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
15.8%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
7.2%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (neg.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
23.5%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b y-scale) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cbrt.f64 (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 4 binary64))))
12.2%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a y-scale) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cbrt.f64 (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 4 binary64))))
15.7%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64)))))) (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
9.1%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (log.f64 (exp.f64 (/.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (pow.f64 y-scale #s(literal 2 binary64))))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
37.5%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64)))))))
10.0%
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b x-scale)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))
14.6%
(*.f64 (*.f64 #s(literal 1/4 binary64) (log.f64 (exp.f64 (/.f64 (pow.f64 (*.f64 #s(literal 8 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)) (*.f64 (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal -2 binary64)))))) #s(literal 1/2 binary64)) (*.f64 y-scale x-scale))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
7.2%
(*.f64 (*.f64 #s(literal -1/4 binary64) (/.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
28.3%
(*.f64 b y-scale)
27.7%
(*.f64 #s(literal 1/4 binary64) (pow.f64 (pow.f64 (*.f64 b (*.f64 y-scale #s(literal 4 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)))
41.0%
(*.f64 #s(literal 1/4 binary64) (pow.f64 (cbrt.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) #s(literal 3 binary64)))
28.1%
(*.f64 #s(literal 1/4 binary64) (pow.f64 (cbrt.f64 (*.f64 b (*.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))
18.5%
(*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (sqrt.f64 (*.f64 #s(literal 16 binary64) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64))))) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))))
32.3%
(*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (pow.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) #s(literal 3 binary64)) #s(literal 1/3 binary64)) (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) #s(literal 1/2 binary64))))
43.5%
(*.f64 #s(literal 1/4 binary64) (*.f64 (pow.f64 (cbrt.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale)) #s(literal 3 binary64)) (cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)))))
43.3%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (pow.f64 (cbrt.f64 (sqrt.f64 #s(literal 8 binary64))) #s(literal 3 binary64))) (cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)))))
42.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 3 binary64)) #s(literal 1/3 binary64))))
41.4%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) #s(literal 2 binary64)) #s(literal 1/4 binary64))))
42.7%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64))) #s(literal 3/2 binary64)) #s(literal 1/3 binary64))))
43.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) #s(literal 1/2 binary64))))
43.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) #s(literal 1/2 binary64))))
43.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) #s(literal 1/2 binary64))))
44.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) #s(literal 2 binary64)))) #s(literal 1/2 binary64))))
43.9%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) angle)))) #s(literal 2 binary64)))) #s(literal 1/2 binary64))))
43.9%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64))) angle)))) #s(literal 2 binary64)))) #s(literal 1/2 binary64))))
43.9%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64))) angle)))) #s(literal 2 binary64)))) #s(literal 1/2 binary64))))
40.9%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (pow.f64 (cbrt.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))) #s(literal 3 binary64))))
23.5%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (sqrt.f64 #s(literal 2 binary64)))))
6.5%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
23.3%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))
11.3%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))))
11.3%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (cbrt.f64 (sqrt.f64 #s(literal 8 binary64)))))))
9.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cbrt.f64 (sqrt.f64 #s(literal 8 binary64)))))))
42.2%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
42.2%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
43.9%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64))))))
9.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (neg.f64 (*.f64 a (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))
42.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (exp.f64 (*.f64 (log.f64 (pow.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 3 binary64))) #s(literal 1/3 binary64)))))
39.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (exp.f64 (log.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))))))
43.5%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) (*.f64 b (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) #s(literal 2 binary64))) #s(literal 3/2 binary64)))))
43.1%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 3 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)))))
43.5%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)))))
43.5%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)))))
43.6%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))) angle))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)))))
43.5%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (cbrt.f64 (*.f64 (pow.f64 (pow.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) (*.f64 b (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 2 binary64)) #s(literal 3/2 binary64)) (pow.f64 #s(literal 2 binary64) #s(literal 3/2 binary64))))))
12.4%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (cbrt.f64 (*.f64 (pow.f64 a #s(literal 3 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
44.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (exp.f64 (*.f64 (log.f64 #s(literal 8 binary64)) #s(literal 1/2 binary64)))) (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) #s(literal 2 binary64)))) #s(literal 1/2 binary64))))
43.4%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (cbrt.f64 (*.f64 #s(literal 8 binary64) (sqrt.f64 #s(literal 8 binary64))))) (cbrt.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))) angle))) #s(literal 2 binary64)))) #s(literal 3/2 binary64)))))
41.0%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (hypot.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a))))
37.9%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))
8.6%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (neg.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) x-scale)))
20.2%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))))))
37.6%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (+.f64 (*.f64 (pow.f64 a #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))
11.7%
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a y-scale) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
43.1%
(*.f64 #s(literal 1/4 binary64) (*.f64 (expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale))) (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) #s(literal 1/2 binary64))))
43.7%
(*.f64 #s(literal 1/4 binary64) (*.f64 (exp.f64 (log.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale))) (pow.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (+.f64 #s(literal 1 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (+.f64 (*.f64 #s(literal -1/64800 binary64) (pow.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (pow.f64 angle #s(literal 2 binary64)) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) #s(literal 2 binary64)))) #s(literal 1/2 binary64))))
23.6%
(*.f64 #s(literal 1/4 binary64) (*.f64 (cbrt.f64 (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 4 binary64))) (*.f64 b (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) y-scale))))
11.3%
(*.f64 #s(literal 1/4 binary64) (*.f64 (cbrt.f64 (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 4 binary64))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) y-scale))))
27.6%
(*.f64 #s(literal 1/4 binary64) (*.f64 b (pow.f64 (pow.f64 (*.f64 y-scale #s(literal 4 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64))))
18.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 b (pow.f64 (pow.f64 (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))))
28.2%
(*.f64 #s(literal 1/4 binary64) (*.f64 b (pow.f64 (sqrt.f64 (*.f64 y-scale #s(literal 4 binary64))) #s(literal 2 binary64))))
9.9%
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (*.f64 x-scale #s(literal 4 binary64)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))
9.3%
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (*.f64 x-scale #s(literal 4 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))
9.3%
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (pow.f64 (cbrt.f64 (*.f64 #s(literal 4 binary64) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 3 binary64)))))
11.4%
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (PI.f64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))
9.4%
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
10.4%
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (cbrt.f64 (PI.f64)))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
10.6%
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))) (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3/2 binary64))))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
9.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 #s(literal 8 binary64))) #s(literal 3 binary64)))))))
9.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
9.9%
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) #s(literal 4 binary64)))))
10.1%
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 #s(literal 8 binary64))) #s(literal 3 binary64)))))))
30.0%
(*.f64 #s(literal 1/4 binary64) (*.f64 b (log1p.f64 (expm1.f64 (*.f64 y-scale #s(literal 4 binary64))))))
10.0%
(*.f64 #s(literal 1/4 binary64) (*.f64 b (expm1.f64 (log1p.f64 (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64)))))))
27.0%
(*.f64 #s(literal 1/4 binary64) (*.f64 b (exp.f64 (log.f64 (*.f64 y-scale #s(literal 4 binary64))))))
28.1%
(*.f64 #s(literal 1/4 binary64) (*.f64 b (cbrt.f64 (pow.f64 (*.f64 y-scale #s(literal 4 binary64)) #s(literal 3 binary64)))))
12.4%
(*.f64 #s(literal 1/4 binary64) (*.f64 b (cbrt.f64 (pow.f64 (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))) #s(literal 3 binary64)))))
11.8%
(*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
23.7%
(*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
40.1%
(*.f64 #s(literal 1/4 binary64) (expm1.f64 (log1p.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 (hypot.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))))))
9.7%
(*.f64 #s(literal 1/4 binary64) (expm1.f64 (log1p.f64 (*.f64 b (*.f64 (*.f64 x-scale #s(literal 4 binary64)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))
39.7%
(*.f64 #s(literal 1/4 binary64) (exp.f64 (log.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))))
9.5%
(*.f64 #s(literal 1/4 binary64) (exp.f64 (log.f64 (*.f64 (*.f64 b x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))))))
8.7%
(*.f64 #s(literal 1/4 binary64) (exp.f64 (log.f64 (*.f64 (*.f64 b x-scale) (*.f64 #s(literal 4 binary64) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))))))
27.1%
(*.f64 #s(literal 1/4 binary64) (exp.f64 (log.f64 (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))))
6.5%
(*.f64 #s(literal -1/4 binary64) (pow.f64 (cbrt.f64 (*.f64 (*.f64 (*.f64 b y-scale) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64))) #s(literal 3 binary64)))
1.2%
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (pow.f64 (pow.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
4.8%
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 3 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
5.2%
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
6.5%
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 4 binary64))))
3.0%
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (expm1.f64 (log1p.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
2.4%
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) #s(literal 3 binary64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
7.3%
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 #s(literal 4 binary64) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))
6.5%
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (log1p.f64 (expm1.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 4 binary64))))))
9.9%
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 a (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cbrt.f64 (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 4 binary64)))))
9.2%
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 a y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
6.5%
(*.f64 #s(literal -1/4 binary64) (*.f64 (expm1.f64 (log1p.f64 (*.f64 b y-scale))) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
9.5%
(*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
10.4%
(*.f64 #s(literal -1/4 binary64) (*.f64 a (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 x-scale (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))) (pow.f64 a #s(literal 2 binary64))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))))))
9.8%
(*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
34.0%
(log1p.f64 (expm1.f64 (*.f64 b y-scale)))
40.2%
(expm1.f64 (log1p.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 #s(literal 2 binary64))) (hypot.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))))))
9.9%
(expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b x-scale)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
27.6%
(expm1.f64 (log1p.f64 (*.f64 b y-scale)))
18.4%
(expm1.f64 (log1p.f64 (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 (sqrt.f64 (*.f64 #s(literal 16 binary64) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64))))) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))))))
39.7%
(exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))))))
27.1%
(exp.f64 (log.f64 (*.f64 b y-scale)))
9.5%
(exp.f64 (log.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))))))
5.8%
(exp.f64 (log.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 (*.f64 b y-scale) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64)))))
Compiler

Compiled 15867 to 5374 computations (66.1% saved)

regimes4.6s (7.7%)

Counts
264 → 2
Calls
Call 1
Inputs
(*.f64 b y-scale)
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 #s(literal 4 binary64) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 4 binary64))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 4 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (*.f64 x-scale #s(literal 4 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (*.f64 x-scale #s(literal 4 binary64)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b x-scale)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))
(*.f64 (*.f64 b x-scale) (*.f64 (*.f64 #s(literal 4 binary64) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 1/4 binary64)))
(exp.f64 (log.f64 (*.f64 b y-scale)))
(expm1.f64 (log1p.f64 (*.f64 b y-scale)))
(log1p.f64 (expm1.f64 (*.f64 b y-scale)))
(pow.f64 (cbrt.f64 (*.f64 b y-scale)) #s(literal 3 binary64))
(pow.f64 (sqrt.f64 (*.f64 b y-scale)) #s(literal 2 binary64))
(pow.f64 (pow.f64 (*.f64 b y-scale) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(exp.f64 (log.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 #s(literal 4 binary64) y-scale)))))
(exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64)))))
(expm1.f64 (log1p.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 #s(literal 4 binary64) y-scale)))))
(expm1.f64 (log1p.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 #s(literal 4 binary64) y-scale))))
(*.f64 #s(literal 1/4 binary64) (exp.f64 (log.f64 (*.f64 b (*.f64 #s(literal 4 binary64) y-scale)))))
(*.f64 #s(literal 1/4 binary64) (exp.f64 (log.f64 (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))))
(*.f64 #s(literal 1/4 binary64) (log1p.f64 (expm1.f64 (*.f64 b (*.f64 #s(literal 4 binary64) y-scale)))))
(*.f64 #s(literal 1/4 binary64) (log1p.f64 (expm1.f64 (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (exp.f64 (log.f64 (*.f64 #s(literal 4 binary64) y-scale)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (exp.f64 (log.f64 (*.f64 y-scale #s(literal 4 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (log1p.f64 (expm1.f64 (*.f64 #s(literal 4 binary64) y-scale)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (log1p.f64 (expm1.f64 (*.f64 y-scale #s(literal 4 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (cbrt.f64 (pow.f64 (*.f64 #s(literal 4 binary64) y-scale) #s(literal 3 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (cbrt.f64 (pow.f64 (*.f64 y-scale #s(literal 4 binary64)) #s(literal 3 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (pow.f64 (sqrt.f64 (*.f64 #s(literal 4 binary64) y-scale)) #s(literal 2 binary64))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (pow.f64 (sqrt.f64 (*.f64 y-scale #s(literal 4 binary64))) #s(literal 2 binary64))))
(*.f64 #s(literal 1/4 binary64) (pow.f64 (cbrt.f64 (*.f64 b (*.f64 #s(literal 4 binary64) y-scale))) #s(literal 3 binary64)))
(*.f64 #s(literal 1/4 binary64) (pow.f64 (cbrt.f64 (*.f64 b (*.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))
(pow.f64 (cbrt.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 #s(literal 4 binary64) y-scale)))) #s(literal 3 binary64))
(pow.f64 (cbrt.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64))
(pow.f64 (sqrt.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 #s(literal 4 binary64) y-scale)))) #s(literal 2 binary64))
(pow.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (pow.f64 (pow.f64 (*.f64 #s(literal 4 binary64) y-scale) #s(literal 3 binary64)) #s(literal 1/3 binary64))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (pow.f64 (pow.f64 (*.f64 y-scale #s(literal 4 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64))))
(*.f64 #s(literal 1/4 binary64) (-.f64 (exp.f64 (log1p.f64 (*.f64 b (*.f64 #s(literal 4 binary64) y-scale)))) #s(literal 1 binary64)))
(*.f64 #s(literal 1/4 binary64) (pow.f64 (pow.f64 (*.f64 b (*.f64 #s(literal 4 binary64) y-scale)) #s(literal 3 binary64)) #s(literal 1/3 binary64)))
(*.f64 #s(literal 1/4 binary64) (pow.f64 (pow.f64 (*.f64 b (*.f64 y-scale #s(literal 4 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)))
(*.f64 (*.f64 a (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) #s(literal 1/4 binary64))
(*.f64 (*.f64 x-scale (*.f64 a (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) #s(literal 1/4 binary64))
(*.f64 (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) #s(literal 1/4 binary64))
(pow.f64 (pow.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 #s(literal 4 binary64) y-scale))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (pow.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(*.f64 (*.f64 #s(literal 1/720 binary64) angle) (*.f64 (*.f64 b x-scale) (*.f64 (PI.f64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 (*.f64 angle (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))) #s(literal 1/720 binary64))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (PI.f64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))
(exp.f64 (log.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 (*.f64 b y-scale) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64)))))
(exp.f64 (log.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))))))
(expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b x-scale)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (log1p.f64 (expm1.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 4 binary64))))))
(*.f64 #s(literal 1/4 binary64) (exp.f64 (log.f64 (*.f64 (*.f64 b x-scale) (*.f64 #s(literal 4 binary64) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))))))
(*.f64 #s(literal 1/4 binary64) (exp.f64 (log.f64 (*.f64 (*.f64 b x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))))))
(*.f64 #s(literal 1/4 binary64) (expm1.f64 (log1p.f64 (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 4 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (expm1.f64 (log1p.f64 (*.f64 b (*.f64 (*.f64 x-scale #s(literal 4 binary64)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (expm1.f64 (log1p.f64 (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (pow.f64 (cbrt.f64 (*.f64 (*.f64 (*.f64 b y-scale) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64))) #s(literal 3 binary64)))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (cbrt.f64 (pow.f64 (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))) #s(literal 3 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) #s(literal 4 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (pow.f64 (cbrt.f64 (*.f64 #s(literal 4 binary64) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 3 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))) #s(literal 3 binary64)))))
(pow.f64 (sqrt.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))))) #s(literal 2 binary64))
(*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 a y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal 1/4 binary64) (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (*.f64 b x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (pow.f64 (pow.f64 (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a y-scale) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (sqrt.f64 #s(literal 2 binary64)))))
(*.f64 (*.f64 #s(literal -1/4 binary64) b) (*.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) #s(literal 1/4 binary64))
(*.f64 (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) #s(literal -1/4 binary64))
(*.f64 (*.f64 a (*.f64 (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) #s(literal -1/4 binary64))
(*.f64 (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) #s(literal -1/4 binary64))
(*.f64 (*.f64 x-scale (*.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) #s(literal 1/4 binary64))
(*.f64 (*.f64 (*.f64 b x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) #s(literal -1/4 binary64))
(pow.f64 (pow.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 (*.f64 b y-scale) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (neg.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (neg.f64 (*.f64 a (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (neg.f64 (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))) y-scale))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))))
(*.f64 (*.f64 x-scale (*.f64 a (/.f64 (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) x-scale))) #s(literal 1/4 binary64))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (neg.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) x-scale)))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 a (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cbrt.f64 (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 4 binary64)))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cbrt.f64 (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 4 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (cbrt.f64 (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 4 binary64))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) y-scale))))
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(*.f64 #s(literal -1/4 binary64) (*.f64 a (fma.f64 #s(literal -1 binary64) (*.f64 x-scale (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (sqrt.f64 (+.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (*.f64 (*.f64 #s(literal -1/2 binary64) (*.f64 x-scale (/.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 2 binary64))) (pow.f64 y-scale #s(literal 2 binary64))))))) (pow.f64 a #s(literal 2 binary64))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (+.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 2 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 2 binary64)))) #s(literal 2 binary64)))))))))))
Outputs
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (hypot.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a))))
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 #s(literal 2 binary64))) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))
Calls

8 calls:

1.4s
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
1.2s
a
875.0ms
angle
512.0ms
(/.f64 angle #s(literal 180 binary64))
266.0ms
x-scale
Results
AccuracySegmentsBranch
57.4%11a
54.9%6b
54.2%8angle
63.0%4x-scale
61.7%2y-scale
44.8%1(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))))
54.2%8(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))
54.2%8(/.f64 angle #s(literal 180 binary64))
Compiler

Compiled 236 to 97 computations (58.9% saved)

regimes149.0ms (0.2%)

Counts
128 → 2
Calls
Call 1
Inputs
(*.f64 b y-scale)
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 #s(literal 4 binary64) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 4 binary64))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 4 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (*.f64 x-scale #s(literal 4 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (*.f64 x-scale #s(literal 4 binary64)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b x-scale)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))
(*.f64 (*.f64 b x-scale) (*.f64 (*.f64 #s(literal 4 binary64) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 1/4 binary64)))
(exp.f64 (log.f64 (*.f64 b y-scale)))
(expm1.f64 (log1p.f64 (*.f64 b y-scale)))
(log1p.f64 (expm1.f64 (*.f64 b y-scale)))
(pow.f64 (cbrt.f64 (*.f64 b y-scale)) #s(literal 3 binary64))
(pow.f64 (sqrt.f64 (*.f64 b y-scale)) #s(literal 2 binary64))
(pow.f64 (pow.f64 (*.f64 b y-scale) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(exp.f64 (log.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 #s(literal 4 binary64) y-scale)))))
(exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64)))))
(expm1.f64 (log1p.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 #s(literal 4 binary64) y-scale)))))
(expm1.f64 (log1p.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 #s(literal 4 binary64) y-scale))))
(*.f64 #s(literal 1/4 binary64) (exp.f64 (log.f64 (*.f64 b (*.f64 #s(literal 4 binary64) y-scale)))))
(*.f64 #s(literal 1/4 binary64) (exp.f64 (log.f64 (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))))
(*.f64 #s(literal 1/4 binary64) (log1p.f64 (expm1.f64 (*.f64 b (*.f64 #s(literal 4 binary64) y-scale)))))
(*.f64 #s(literal 1/4 binary64) (log1p.f64 (expm1.f64 (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (exp.f64 (log.f64 (*.f64 #s(literal 4 binary64) y-scale)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (exp.f64 (log.f64 (*.f64 y-scale #s(literal 4 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (log1p.f64 (expm1.f64 (*.f64 #s(literal 4 binary64) y-scale)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (log1p.f64 (expm1.f64 (*.f64 y-scale #s(literal 4 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (cbrt.f64 (pow.f64 (*.f64 #s(literal 4 binary64) y-scale) #s(literal 3 binary64)))))
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(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) #s(literal 3 binary64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 3 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 #s(literal 8 binary64))) #s(literal 3 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (pow.f64 (pow.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (hypot.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (hypot.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))))
Outputs
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (hypot.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (hypot.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))))
Calls

1 calls:

118.0ms
y-scale
Results
AccuracySegmentsBranch
61.7%2y-scale
Compiler

Compiled 6 to 5 computations (16.7% saved)

regimes196.0ms (0.3%)

Counts
127 → 2
Calls
Call 1
Inputs
(*.f64 b y-scale)
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 #s(literal 4 binary64) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 4 binary64))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 4 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (*.f64 x-scale #s(literal 4 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (*.f64 x-scale #s(literal 4 binary64)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b x-scale)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))
(*.f64 (*.f64 b x-scale) (*.f64 (*.f64 #s(literal 4 binary64) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 1/4 binary64)))
(exp.f64 (log.f64 (*.f64 b y-scale)))
(expm1.f64 (log1p.f64 (*.f64 b y-scale)))
(log1p.f64 (expm1.f64 (*.f64 b y-scale)))
(pow.f64 (cbrt.f64 (*.f64 b y-scale)) #s(literal 3 binary64))
(pow.f64 (sqrt.f64 (*.f64 b y-scale)) #s(literal 2 binary64))
(pow.f64 (pow.f64 (*.f64 b y-scale) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(exp.f64 (log.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 #s(literal 4 binary64) y-scale)))))
(exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64)))))
(expm1.f64 (log1p.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 #s(literal 4 binary64) y-scale)))))
(expm1.f64 (log1p.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 #s(literal 4 binary64) y-scale))))
(*.f64 #s(literal 1/4 binary64) (exp.f64 (log.f64 (*.f64 b (*.f64 #s(literal 4 binary64) y-scale)))))
(*.f64 #s(literal 1/4 binary64) (exp.f64 (log.f64 (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))))
(*.f64 #s(literal 1/4 binary64) (log1p.f64 (expm1.f64 (*.f64 b (*.f64 #s(literal 4 binary64) y-scale)))))
(*.f64 #s(literal 1/4 binary64) (log1p.f64 (expm1.f64 (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (exp.f64 (log.f64 (*.f64 #s(literal 4 binary64) y-scale)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (exp.f64 (log.f64 (*.f64 y-scale #s(literal 4 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (log1p.f64 (expm1.f64 (*.f64 #s(literal 4 binary64) y-scale)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (log1p.f64 (expm1.f64 (*.f64 y-scale #s(literal 4 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (cbrt.f64 (pow.f64 (*.f64 #s(literal 4 binary64) y-scale) #s(literal 3 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (cbrt.f64 (pow.f64 (*.f64 y-scale #s(literal 4 binary64)) #s(literal 3 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (pow.f64 (sqrt.f64 (*.f64 #s(literal 4 binary64) y-scale)) #s(literal 2 binary64))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (pow.f64 (sqrt.f64 (*.f64 y-scale #s(literal 4 binary64))) #s(literal 2 binary64))))
(*.f64 #s(literal 1/4 binary64) (pow.f64 (cbrt.f64 (*.f64 b (*.f64 #s(literal 4 binary64) y-scale))) #s(literal 3 binary64)))
(*.f64 #s(literal 1/4 binary64) (pow.f64 (cbrt.f64 (*.f64 b (*.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))
(pow.f64 (cbrt.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 #s(literal 4 binary64) y-scale)))) #s(literal 3 binary64))
(pow.f64 (cbrt.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64))
(pow.f64 (sqrt.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 #s(literal 4 binary64) y-scale)))) #s(literal 2 binary64))
(pow.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (pow.f64 (pow.f64 (*.f64 #s(literal 4 binary64) y-scale) #s(literal 3 binary64)) #s(literal 1/3 binary64))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (pow.f64 (pow.f64 (*.f64 y-scale #s(literal 4 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64))))
(*.f64 #s(literal 1/4 binary64) (-.f64 (exp.f64 (log1p.f64 (*.f64 b (*.f64 #s(literal 4 binary64) y-scale)))) #s(literal 1 binary64)))
(*.f64 #s(literal 1/4 binary64) (pow.f64 (pow.f64 (*.f64 b (*.f64 #s(literal 4 binary64) y-scale)) #s(literal 3 binary64)) #s(literal 1/3 binary64)))
(*.f64 #s(literal 1/4 binary64) (pow.f64 (pow.f64 (*.f64 b (*.f64 y-scale #s(literal 4 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)))
(*.f64 (*.f64 a (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) #s(literal 1/4 binary64))
(*.f64 (*.f64 x-scale (*.f64 a (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) #s(literal 1/4 binary64))
(*.f64 (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) #s(literal 1/4 binary64))
(pow.f64 (pow.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 #s(literal 4 binary64) y-scale))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (pow.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(*.f64 (*.f64 #s(literal 1/720 binary64) angle) (*.f64 (*.f64 b x-scale) (*.f64 (PI.f64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 (*.f64 angle (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))) #s(literal 1/720 binary64))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (PI.f64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))
(exp.f64 (log.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 (*.f64 b y-scale) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64)))))
(exp.f64 (log.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))))))
(expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b x-scale)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (log1p.f64 (expm1.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 4 binary64))))))
(*.f64 #s(literal 1/4 binary64) (exp.f64 (log.f64 (*.f64 (*.f64 b x-scale) (*.f64 #s(literal 4 binary64) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))))))
(*.f64 #s(literal 1/4 binary64) (exp.f64 (log.f64 (*.f64 (*.f64 b x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))))))
(*.f64 #s(literal 1/4 binary64) (expm1.f64 (log1p.f64 (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 4 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (expm1.f64 (log1p.f64 (*.f64 b (*.f64 (*.f64 x-scale #s(literal 4 binary64)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (expm1.f64 (log1p.f64 (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (pow.f64 (cbrt.f64 (*.f64 (*.f64 (*.f64 b y-scale) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64))) #s(literal 3 binary64)))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (cbrt.f64 (pow.f64 (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))) #s(literal 3 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) #s(literal 4 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (pow.f64 (cbrt.f64 (*.f64 #s(literal 4 binary64) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 3 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))) #s(literal 3 binary64)))))
(pow.f64 (sqrt.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))))) #s(literal 2 binary64))
(*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 a y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal 1/4 binary64) (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (*.f64 b x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (pow.f64 (pow.f64 (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a y-scale) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (sqrt.f64 #s(literal 2 binary64)))))
(*.f64 (*.f64 #s(literal -1/4 binary64) b) (*.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) #s(literal 1/4 binary64))
(*.f64 (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) #s(literal -1/4 binary64))
(*.f64 (*.f64 a (*.f64 (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) #s(literal -1/4 binary64))
(*.f64 (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) #s(literal -1/4 binary64))
(*.f64 (*.f64 x-scale (*.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) #s(literal 1/4 binary64))
(*.f64 (*.f64 (*.f64 b x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) #s(literal -1/4 binary64))
(pow.f64 (pow.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 (*.f64 b y-scale) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (neg.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (neg.f64 (*.f64 a (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (neg.f64 (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))) y-scale))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))))
(*.f64 (*.f64 x-scale (*.f64 a (/.f64 (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) x-scale))) #s(literal 1/4 binary64))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (neg.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) x-scale)))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 a (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cbrt.f64 (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 4 binary64)))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cbrt.f64 (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 4 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (cbrt.f64 (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 4 binary64))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) y-scale))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (cbrt.f64 (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 4 binary64))) (*.f64 b (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) y-scale))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a y-scale) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cbrt.f64 (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 4 binary64))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b y-scale) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cbrt.f64 (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 4 binary64))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (cbrt.f64 (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cbrt.f64 (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 y-scale (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 a (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 b (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) y-scale))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (neg.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (neg.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 #s(literal -1/4 binary64) (*.f64 (expm1.f64 (log1p.f64 (*.f64 b y-scale))) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (expm1.f64 (log1p.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) #s(literal 3 binary64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 3 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 #s(literal 8 binary64))) #s(literal 3 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (pow.f64 (pow.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (hypot.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a))))
Outputs
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (hypot.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (cbrt.f64 (pow.f64 (*.f64 #s(literal 4 binary64) y-scale) #s(literal 3 binary64)))))
Calls

2 calls:

96.0ms
x-scale
69.0ms
y-scale
Results
AccuracySegmentsBranch
52.8%2x-scale
53.8%2y-scale
Compiler

Compiled 12 to 10 computations (16.7% saved)

regimes448.0ms (0.7%)

Counts
126 → 2
Calls
Call 1
Inputs
(*.f64 b y-scale)
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 #s(literal 4 binary64) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 4 binary64))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 4 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (*.f64 x-scale #s(literal 4 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (*.f64 x-scale #s(literal 4 binary64)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b x-scale)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))
(*.f64 (*.f64 b x-scale) (*.f64 (*.f64 #s(literal 4 binary64) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 1/4 binary64)))
(exp.f64 (log.f64 (*.f64 b y-scale)))
(expm1.f64 (log1p.f64 (*.f64 b y-scale)))
(log1p.f64 (expm1.f64 (*.f64 b y-scale)))
(pow.f64 (cbrt.f64 (*.f64 b y-scale)) #s(literal 3 binary64))
(pow.f64 (sqrt.f64 (*.f64 b y-scale)) #s(literal 2 binary64))
(pow.f64 (pow.f64 (*.f64 b y-scale) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(exp.f64 (log.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 #s(literal 4 binary64) y-scale)))))
(exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64)))))
(expm1.f64 (log1p.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 #s(literal 4 binary64) y-scale)))))
(expm1.f64 (log1p.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 #s(literal 4 binary64) y-scale))))
(*.f64 #s(literal 1/4 binary64) (exp.f64 (log.f64 (*.f64 b (*.f64 #s(literal 4 binary64) y-scale)))))
(*.f64 #s(literal 1/4 binary64) (exp.f64 (log.f64 (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))))
(*.f64 #s(literal 1/4 binary64) (log1p.f64 (expm1.f64 (*.f64 b (*.f64 #s(literal 4 binary64) y-scale)))))
(*.f64 #s(literal 1/4 binary64) (log1p.f64 (expm1.f64 (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (exp.f64 (log.f64 (*.f64 #s(literal 4 binary64) y-scale)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (exp.f64 (log.f64 (*.f64 y-scale #s(literal 4 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (log1p.f64 (expm1.f64 (*.f64 #s(literal 4 binary64) y-scale)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (log1p.f64 (expm1.f64 (*.f64 y-scale #s(literal 4 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (cbrt.f64 (pow.f64 (*.f64 #s(literal 4 binary64) y-scale) #s(literal 3 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (cbrt.f64 (pow.f64 (*.f64 y-scale #s(literal 4 binary64)) #s(literal 3 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (pow.f64 (sqrt.f64 (*.f64 #s(literal 4 binary64) y-scale)) #s(literal 2 binary64))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (pow.f64 (sqrt.f64 (*.f64 y-scale #s(literal 4 binary64))) #s(literal 2 binary64))))
(*.f64 #s(literal 1/4 binary64) (pow.f64 (cbrt.f64 (*.f64 b (*.f64 #s(literal 4 binary64) y-scale))) #s(literal 3 binary64)))
(*.f64 #s(literal 1/4 binary64) (pow.f64 (cbrt.f64 (*.f64 b (*.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))
(pow.f64 (cbrt.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 #s(literal 4 binary64) y-scale)))) #s(literal 3 binary64))
(pow.f64 (cbrt.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64))
(pow.f64 (sqrt.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 #s(literal 4 binary64) y-scale)))) #s(literal 2 binary64))
(pow.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (pow.f64 (pow.f64 (*.f64 #s(literal 4 binary64) y-scale) #s(literal 3 binary64)) #s(literal 1/3 binary64))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (pow.f64 (pow.f64 (*.f64 y-scale #s(literal 4 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64))))
(*.f64 #s(literal 1/4 binary64) (-.f64 (exp.f64 (log1p.f64 (*.f64 b (*.f64 #s(literal 4 binary64) y-scale)))) #s(literal 1 binary64)))
(*.f64 #s(literal 1/4 binary64) (pow.f64 (pow.f64 (*.f64 b (*.f64 #s(literal 4 binary64) y-scale)) #s(literal 3 binary64)) #s(literal 1/3 binary64)))
(*.f64 #s(literal 1/4 binary64) (pow.f64 (pow.f64 (*.f64 b (*.f64 y-scale #s(literal 4 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)))
(*.f64 (*.f64 a (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) #s(literal 1/4 binary64))
(*.f64 (*.f64 x-scale (*.f64 a (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) #s(literal 1/4 binary64))
(*.f64 (*.f64 (*.f64 a x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) #s(literal 1/4 binary64))
(pow.f64 (pow.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 #s(literal 4 binary64) y-scale))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(pow.f64 (pow.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(*.f64 (*.f64 #s(literal 1/720 binary64) angle) (*.f64 (*.f64 b x-scale) (*.f64 (PI.f64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 (*.f64 angle (*.f64 (*.f64 b x-scale) (*.f64 (*.f64 (PI.f64) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))) #s(literal 1/720 binary64))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (PI.f64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))
(exp.f64 (log.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 (*.f64 b y-scale) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64)))))
(exp.f64 (log.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))))))
(expm1.f64 (log1p.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b x-scale)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (log1p.f64 (expm1.f64 (*.f64 (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 4 binary64))))))
(*.f64 #s(literal 1/4 binary64) (exp.f64 (log.f64 (*.f64 (*.f64 b x-scale) (*.f64 #s(literal 4 binary64) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))))))
(*.f64 #s(literal 1/4 binary64) (exp.f64 (log.f64 (*.f64 (*.f64 b x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))))))
(*.f64 #s(literal 1/4 binary64) (expm1.f64 (log1p.f64 (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 4 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (expm1.f64 (log1p.f64 (*.f64 b (*.f64 (*.f64 x-scale #s(literal 4 binary64)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (expm1.f64 (log1p.f64 (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (pow.f64 (cbrt.f64 (*.f64 (*.f64 (*.f64 b y-scale) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64))) #s(literal 3 binary64)))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (cbrt.f64 (pow.f64 (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))) #s(literal 3 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) #s(literal 4 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (pow.f64 (cbrt.f64 (*.f64 #s(literal 4 binary64) (sin.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))))) #s(literal 3 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (pow.f64 (cbrt.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))) #s(literal 3 binary64)))))
(pow.f64 (sqrt.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))))) #s(literal 2 binary64))
(*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 a y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal 1/4 binary64) (log.f64 (+.f64 #s(literal 1 binary64) (expm1.f64 (*.f64 (*.f64 b x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (pow.f64 (pow.f64 (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a y-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a y-scale) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (sqrt.f64 #s(literal 2 binary64)))))
(*.f64 (*.f64 #s(literal -1/4 binary64) b) (*.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))
(*.f64 (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) #s(literal 1/4 binary64))
(*.f64 (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) #s(literal -1/4 binary64))
(*.f64 (*.f64 a (*.f64 (*.f64 x-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) #s(literal -1/4 binary64))
(*.f64 (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) #s(literal -1/4 binary64))
(*.f64 (*.f64 x-scale (*.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) #s(literal 1/4 binary64))
(*.f64 (*.f64 (*.f64 b x-scale) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) #s(literal -1/4 binary64))
(pow.f64 (pow.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 (*.f64 b y-scale) (cos.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))))) #s(literal 4 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (neg.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (neg.f64 (*.f64 a (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (neg.f64 (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (neg.f64 (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))) y-scale))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) x-scale)))))
(*.f64 (*.f64 x-scale (*.f64 a (/.f64 (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) x-scale))) #s(literal 1/4 binary64))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (/.f64 (neg.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) x-scale)))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 a (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cbrt.f64 (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 4 binary64)))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cbrt.f64 (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 4 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (cbrt.f64 (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 4 binary64))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) y-scale))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (cbrt.f64 (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 4 binary64))) (*.f64 b (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) y-scale))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a y-scale) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cbrt.f64 (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 4 binary64))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 b y-scale) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (cbrt.f64 (pow.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 4 binary64))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 a (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (cbrt.f64 (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (cbrt.f64 (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 y-scale (pow.f64 x-scale #s(literal 2 binary64)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) a))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 a (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 x-scale (pow.f64 y-scale #s(literal 2 binary64))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 (*.f64 #s(literal 1/4 binary64) (/.f64 (*.f64 b (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (pow.f64 x-scale #s(literal 2 binary64)) y-scale))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (neg.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (neg.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale)))))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (/.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 x-scale y-scale)) (*.f64 #s(literal -1 binary64) (/.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) y-scale)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))
(*.f64 #s(literal -1/4 binary64) (*.f64 (expm1.f64 (log1p.f64 (*.f64 b y-scale))) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (expm1.f64 (log1p.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (cbrt.f64 (pow.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) #s(literal 3 binary64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))) angle)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (pow.f64 (cbrt.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)))) #s(literal 3 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (pow.f64 (cbrt.f64 (sqrt.f64 #s(literal 8 binary64))) #s(literal 3 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (cbrt.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (pow.f64 (pow.f64 (*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) #s(literal 3 binary64)) #s(literal 1/3 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))
Outputs
(*.f64 (*.f64 a (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) #s(literal 1/4 binary64))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (cbrt.f64 (pow.f64 (*.f64 #s(literal 4 binary64) y-scale) #s(literal 3 binary64)))))
Calls

4 calls:

125.0ms
x-scale
119.0ms
angle
97.0ms
y-scale
94.0ms
b
Results
AccuracySegmentsBranch
41.8%4angle
44.3%3b
44.1%3x-scale
44.5%2y-scale
Compiler

Compiled 24 to 20 computations (16.7% saved)

regimes144.0ms (0.2%)

Counts
44 → 2
Calls
Call 1
Inputs
(*.f64 b y-scale)
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 #s(literal 4 binary64) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 4 binary64))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 4 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (*.f64 x-scale #s(literal 4 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (*.f64 x-scale #s(literal 4 binary64)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b x-scale)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))
(*.f64 (*.f64 b x-scale) (*.f64 (*.f64 #s(literal 4 binary64) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 1/4 binary64)))
(exp.f64 (log.f64 (*.f64 b y-scale)))
(expm1.f64 (log1p.f64 (*.f64 b y-scale)))
(log1p.f64 (expm1.f64 (*.f64 b y-scale)))
(pow.f64 (cbrt.f64 (*.f64 b y-scale)) #s(literal 3 binary64))
(pow.f64 (sqrt.f64 (*.f64 b y-scale)) #s(literal 2 binary64))
(pow.f64 (pow.f64 (*.f64 b y-scale) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(exp.f64 (log.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 #s(literal 4 binary64) y-scale)))))
(exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64)))))
(expm1.f64 (log1p.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 #s(literal 4 binary64) y-scale)))))
(expm1.f64 (log1p.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 #s(literal 4 binary64) y-scale))))
(*.f64 #s(literal 1/4 binary64) (exp.f64 (log.f64 (*.f64 b (*.f64 #s(literal 4 binary64) y-scale)))))
(*.f64 #s(literal 1/4 binary64) (exp.f64 (log.f64 (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))))
(*.f64 #s(literal 1/4 binary64) (log1p.f64 (expm1.f64 (*.f64 b (*.f64 #s(literal 4 binary64) y-scale)))))
(*.f64 #s(literal 1/4 binary64) (log1p.f64 (expm1.f64 (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (exp.f64 (log.f64 (*.f64 #s(literal 4 binary64) y-scale)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (exp.f64 (log.f64 (*.f64 y-scale #s(literal 4 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (log1p.f64 (expm1.f64 (*.f64 #s(literal 4 binary64) y-scale)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (log1p.f64 (expm1.f64 (*.f64 y-scale #s(literal 4 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (cbrt.f64 (pow.f64 (*.f64 #s(literal 4 binary64) y-scale) #s(literal 3 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (cbrt.f64 (pow.f64 (*.f64 y-scale #s(literal 4 binary64)) #s(literal 3 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (pow.f64 (sqrt.f64 (*.f64 #s(literal 4 binary64) y-scale)) #s(literal 2 binary64))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (pow.f64 (sqrt.f64 (*.f64 y-scale #s(literal 4 binary64))) #s(literal 2 binary64))))
(*.f64 #s(literal 1/4 binary64) (pow.f64 (cbrt.f64 (*.f64 b (*.f64 #s(literal 4 binary64) y-scale))) #s(literal 3 binary64)))
(*.f64 #s(literal 1/4 binary64) (pow.f64 (cbrt.f64 (*.f64 b (*.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64)))
(pow.f64 (cbrt.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 #s(literal 4 binary64) y-scale)))) #s(literal 3 binary64))
(pow.f64 (cbrt.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64)))) #s(literal 3 binary64))
(pow.f64 (sqrt.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 #s(literal 4 binary64) y-scale)))) #s(literal 2 binary64))
(pow.f64 (sqrt.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64)))) #s(literal 2 binary64))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) (sqrt.f64 #s(literal 2 binary64))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (pow.f64 (pow.f64 (*.f64 #s(literal 4 binary64) y-scale) #s(literal 3 binary64)) #s(literal 1/3 binary64))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (pow.f64 (pow.f64 (*.f64 y-scale #s(literal 4 binary64)) #s(literal 3 binary64)) #s(literal 1/3 binary64))))
(*.f64 #s(literal 1/4 binary64) (-.f64 (exp.f64 (log1p.f64 (*.f64 b (*.f64 #s(literal 4 binary64) y-scale)))) #s(literal 1 binary64)))
(*.f64 #s(literal 1/4 binary64) (pow.f64 (pow.f64 (*.f64 b (*.f64 #s(literal 4 binary64) y-scale)) #s(literal 3 binary64)) #s(literal 1/3 binary64)))
(*.f64 #s(literal 1/4 binary64) (pow.f64 (pow.f64 (*.f64 b (*.f64 y-scale #s(literal 4 binary64))) #s(literal 3 binary64)) #s(literal 1/3 binary64)))
Outputs
(*.f64 b y-scale)
(*.f64 #s(literal 1/4 binary64) (log1p.f64 (expm1.f64 (*.f64 b (*.f64 #s(literal 4 binary64) y-scale)))))
Calls

5 calls:

42.0ms
angle
31.0ms
x-scale
22.0ms
y-scale
22.0ms
b
21.0ms
a
Results
AccuracySegmentsBranch
38.9%3angle
35.8%2x-scale
36.7%3b
38.4%2a
37.1%2y-scale
Compiler

Compiled 30 to 25 computations (16.7% saved)

regimes18.0ms (0%)

Counts
22 → 2
Calls
Call 1
Inputs
(*.f64 b y-scale)
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 #s(literal 4 binary64) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 4 binary64))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 4 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (*.f64 x-scale #s(literal 4 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (*.f64 x-scale #s(literal 4 binary64)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b x-scale)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))
(*.f64 (*.f64 b x-scale) (*.f64 (*.f64 #s(literal 4 binary64) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 1/4 binary64)))
(exp.f64 (log.f64 (*.f64 b y-scale)))
(expm1.f64 (log1p.f64 (*.f64 b y-scale)))
(log1p.f64 (expm1.f64 (*.f64 b y-scale)))
(pow.f64 (cbrt.f64 (*.f64 b y-scale)) #s(literal 3 binary64))
(pow.f64 (sqrt.f64 (*.f64 b y-scale)) #s(literal 2 binary64))
(pow.f64 (pow.f64 (*.f64 b y-scale) #s(literal 3 binary64)) #s(literal 1/3 binary64))
(exp.f64 (log.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 #s(literal 4 binary64) y-scale)))))
(exp.f64 (log.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64)))))
(expm1.f64 (log1p.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 #s(literal 4 binary64) y-scale)))))
(expm1.f64 (log1p.f64 (*.f64 (*.f64 b #s(literal 1/4 binary64)) (*.f64 #s(literal 4 binary64) y-scale))))
(*.f64 #s(literal 1/4 binary64) (exp.f64 (log.f64 (*.f64 b (*.f64 #s(literal 4 binary64) y-scale)))))
(*.f64 #s(literal 1/4 binary64) (exp.f64 (log.f64 (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))))
Outputs
(*.f64 b y-scale)
(log1p.f64 (expm1.f64 (*.f64 b y-scale)))
Calls

1 calls:

13.0ms
a
Results
AccuracySegmentsBranch
38.4%2a
Compiler

Compiled 6 to 5 computations (16.7% saved)

regimes35.0ms (0.1%)

Counts
12 → 2
Calls
Call 1
Inputs
(*.f64 b y-scale)
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 #s(literal 4 binary64) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 4 binary64))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 4 binary64)))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (*.f64 x-scale #s(literal 4 binary64)) (sin.f64 (*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64)))))))
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 (*.f64 x-scale #s(literal 4 binary64)) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b x-scale)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))
(*.f64 (*.f64 b x-scale) (*.f64 (*.f64 #s(literal 4 binary64) (sin.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) #s(literal 1/4 binary64)))
(exp.f64 (log.f64 (*.f64 b y-scale)))
(expm1.f64 (log1p.f64 (*.f64 b y-scale)))
Outputs
(*.f64 b y-scale)
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))
Calls

5 calls:

14.0ms
x-scale
4.0ms
a
4.0ms
y-scale
4.0ms
b
4.0ms
angle
Results
AccuracySegmentsBranch
28.3%1b
30.7%2x-scale
28.3%1y-scale
28.3%1angle
28.3%1a
Compiler

Compiled 30 to 25 computations (16.7% saved)

regimes5.0ms (0%)

Accuracy

Total -14.2b remaining (-30.9%)

Threshold costs -14.2b (-30.9%)

Counts
4 → 1
Calls
Call 1
Inputs
(*.f64 b y-scale)
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 #s(literal 4 binary64) (cos.f64 (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64))))))
(*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 b y-scale) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 4 binary64))))
Outputs
(*.f64 b y-scale)
Calls

2 calls:

2.0ms
x-scale
2.0ms
b
Results
AccuracySegmentsBranch
28.3%1b
28.3%1x-scale
Compiler

Compiled 12 to 10 computations (16.7% saved)

bsearch117.0ms (0.2%)

Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
102.0ms
1.310629099685425e+25
4.48161060784321e+28
Results
32.0ms69×0valid
64.0ms59×1valid
Compiler

Compiled 724 to 447 computations (38.3% saved)

Precisions
Click to see histograms. Total time spent on operations: 84.0ms
ival-mult: 21.0ms (24.9% of total)
ival-pow: 21.0ms (24.9% of total)
ival-div: 12.0ms (14.2% of total)
ival-cos: 6.0ms (7.1% of total)
ival-sin: 6.0ms (7.1% of total)
backward-pass: 5.0ms (5.9% of total)
ival-add: 5.0ms (5.9% of total)
ival-sqrt: 3.0ms (3.6% of total)
ival-sub: 2.0ms (2.4% of total)
ival-neg: 2.0ms (2.4% of total)
ival-pi: 1.0ms (1.2% of total)
const: 0.0ms (0% of total)

bsearch190.0ms (0.3%)

Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
178.0ms
1.310629099685425e+25
4.48161060784321e+28
Results
32.0ms77×0valid
140.0ms51×1valid
Compiler

Compiled 724 to 447 computations (38.3% saved)

Precisions
Click to see histograms. Total time spent on operations: 162.0ms
backward-pass: 88.0ms (54.3% of total)
ival-mult: 22.0ms (13.6% of total)
ival-pow: 17.0ms (10.5% of total)
ival-div: 12.0ms (7.4% of total)
ival-sin: 5.0ms (3.1% of total)
ival-sqrt: 4.0ms (2.5% of total)
ival-cos: 4.0ms (2.5% of total)
ival-add: 4.0ms (2.5% of total)
ival-sub: 2.0ms (1.2% of total)
ival-neg: 2.0ms (1.2% of total)
ival-pi: 1.0ms (0.6% of total)
const: 0.0ms (0% of total)

bsearch297.0ms (0.5%)

Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
284.0ms
1.310629099685425e+25
4.48161060784321e+28
Results
32.0ms72×0valid
245.0ms56×1valid
Compiler

Compiled 588 to 367 computations (37.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 155.0ms
ival-sqrt: 76.0ms (48.9% of total)
ival-mult: 22.0ms (14.2% of total)
ival-pow: 21.0ms (13.5% of total)
ival-div: 11.0ms (7.1% of total)
ival-cos: 5.0ms (3.2% of total)
ival-sin: 5.0ms (3.2% of total)
backward-pass: 4.0ms (2.6% of total)
ival-add: 4.0ms (2.6% of total)
ival-sub: 2.0ms (1.3% of total)
ival-neg: 2.0ms (1.3% of total)
ival-pi: 1.0ms (0.6% of total)
const: 0.0ms (0% of total)

bsearch156.0ms (0.3%)

Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
143.0ms
1.310629099685425e+25
4.48161060784321e+28
Results
34.0ms77×0valid
104.0ms51×1valid
Compiler

Compiled 460 to 295 computations (35.9% saved)

Precisions
Click to see histograms. Total time spent on operations: 127.0ms
ival-cos: 50.0ms (39.2% of total)
ival-mult: 20.0ms (15.7% of total)
ival-pow: 19.0ms (14.9% of total)
ival-div: 11.0ms (8.6% of total)
ival-add: 8.0ms (6.3% of total)
backward-pass: 7.0ms (5.5% of total)
ival-sin: 5.0ms (3.9% of total)
ival-sqrt: 3.0ms (2.4% of total)
ival-sub: 2.0ms (1.6% of total)
ival-neg: 2.0ms (1.6% of total)
ival-pi: 1.0ms (0.8% of total)
const: 0.0ms (0% of total)

bsearch189.0ms (0.3%)

Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
121.0ms
7.99614119531231e+34
6.150416355687931e+44
Results
47.0ms103×0valid
67.0ms57×1valid
Compiler

Compiled 436 to 263 computations (39.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 98.0ms
ival-mult: 26.0ms (26.4% of total)
ival-pow: 21.0ms (21.4% of total)
ival-div: 16.0ms (16.3% of total)
ival-sin: 11.0ms (11.2% of total)
ival-cos: 5.0ms (5.1% of total)
ival-add: 5.0ms (5.1% of total)
backward-pass: 4.0ms (4.1% of total)
ival-sqrt: 3.0ms (3.1% of total)
ival-sub: 2.0ms (2% of total)
ival-neg: 2.0ms (2% of total)
const: 1.0ms (1% of total)
ival-pi: 1.0ms (1% of total)

bsearch134.0ms (0.2%)

Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
122.0ms
7.99614119531231e+34
6.150416355687931e+44
Results
50.0ms103×0valid
66.0ms57×1valid
Compiler

Compiled 396 to 223 computations (43.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 100.0ms
ival-mult: 27.0ms (27.1% of total)
ival-pow: 26.0ms (26.1% of total)
ival-div: 16.0ms (16.1% of total)
ival-sin: 7.0ms (7% of total)
ival-cos: 6.0ms (6% of total)
ival-add: 5.0ms (5% of total)
backward-pass: 4.0ms (4% of total)
ival-sqrt: 3.0ms (3% of total)
ival-sub: 2.0ms (2% of total)
ival-neg: 2.0ms (2% of total)
const: 1.0ms (1% of total)
ival-pi: 1.0ms (1% of total)

bsearch118.0ms (0.2%)

Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
107.0ms
3.745168087241382e+187
4.478575679941112e+192
Results
40.0ms93×0valid
62.0ms51×1valid
Compiler

Compiled 457 to 279 computations (38.9% saved)

Precisions
Click to see histograms. Total time spent on operations: 89.0ms
ival-mult: 24.0ms (27% of total)
ival-pow: 20.0ms (22.5% of total)
ival-div: 12.0ms (13.5% of total)
ival-add: 7.0ms (7.9% of total)
ival-cos: 7.0ms (7.9% of total)
ival-sqrt: 5.0ms (5.6% of total)
ival-sin: 5.0ms (5.6% of total)
backward-pass: 4.0ms (4.5% of total)
ival-sub: 2.0ms (2.2% of total)
ival-neg: 2.0ms (2.2% of total)
ival-pi: 1.0ms (1.1% of total)
const: 0.0ms (0% of total)

simplify9.0ms (0%)

Algorithm
egg-herbie
Rules
33×*-commutative
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
093861
1126861
Stop Event
saturated
Calls
Call 1
Inputs
(if (<=.f64 y-scale #s(literal 32000000000000000425201762304 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (hypot.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a)))) (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 #s(literal 2 binary64))) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
(if (<=.f64 y-scale #s(literal 2300000000000000058049167360 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (hypot.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (hypot.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))))
(if (<=.f64 y-scale #s(literal 11999999999999999059939033088 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (hypot.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a)))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (cbrt.f64 (pow.f64 (*.f64 #s(literal 4 binary64) y-scale) #s(literal 3 binary64))))))
(if (<=.f64 y-scale #s(literal 63999999999999998926258176 binary64)) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) #s(literal 1/4 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 b (cbrt.f64 (pow.f64 (*.f64 #s(literal 4 binary64) y-scale) #s(literal 3 binary64))))))
(if (<=.f64 a #s(literal 81999999999999995509498824826946584576 binary64)) (*.f64 b y-scale) (*.f64 #s(literal 1/4 binary64) (log1p.f64 (expm1.f64 (*.f64 b (*.f64 #s(literal 4 binary64) y-scale))))))
(if (<=.f64 a #s(literal 1359999999999999992957867081487331708895232 binary64)) (*.f64 b y-scale) (log1p.f64 (expm1.f64 (*.f64 b y-scale))))
(if (<=.f64 x-scale #s(literal 4450000000000000061707409652470175738694361611328628229834208421987882318339119404031700628378090936670459039033905186901652939284775506773271736544188220471805878123023262762820677503941607424 binary64)) (*.f64 b y-scale) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))
(*.f64 b y-scale)
Outputs
(if (<=.f64 y-scale #s(literal 32000000000000000425201762304 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (hypot.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a)))) (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 #s(literal 2 binary64))) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))
(if (<=.f64 y-scale #s(literal 32000000000000000425201762304 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (hypot.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a)))) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (hypot.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))))
(if (<=.f64 y-scale #s(literal 2300000000000000058049167360 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (hypot.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (hypot.f64 (*.f64 a (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))))
(if (<=.f64 y-scale #s(literal 2300000000000000058049167360 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (hypot.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a) (*.f64 b (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))))))
(if (<=.f64 y-scale #s(literal 11999999999999999059939033088 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (hypot.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a)))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (cbrt.f64 (pow.f64 (*.f64 #s(literal 4 binary64) y-scale) #s(literal 3 binary64))))))
(if (<=.f64 y-scale #s(literal 11999999999999999059939033088 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (hypot.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a)))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (cbrt.f64 (pow.f64 (*.f64 y-scale #s(literal 4 binary64)) #s(literal 3 binary64))))))
(if (<=.f64 y-scale #s(literal 63999999999999998926258176 binary64)) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) #s(literal 1/4 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 b (cbrt.f64 (pow.f64 (*.f64 #s(literal 4 binary64) y-scale) #s(literal 3 binary64))))))
(if (<=.f64 y-scale #s(literal 63999999999999998926258176 binary64)) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) a)) (*.f64 #s(literal 1/4 binary64) (*.f64 b (cbrt.f64 (pow.f64 (*.f64 y-scale #s(literal 4 binary64)) #s(literal 3 binary64))))))
(if (<=.f64 a #s(literal 81999999999999995509498824826946584576 binary64)) (*.f64 b y-scale) (*.f64 #s(literal 1/4 binary64) (log1p.f64 (expm1.f64 (*.f64 b (*.f64 #s(literal 4 binary64) y-scale))))))
(if (<=.f64 a #s(literal 81999999999999995509498824826946584576 binary64)) (*.f64 y-scale b) (*.f64 #s(literal 1/4 binary64) (log1p.f64 (expm1.f64 (*.f64 b (*.f64 y-scale #s(literal 4 binary64)))))))
(if (<=.f64 a #s(literal 1359999999999999992957867081487331708895232 binary64)) (*.f64 b y-scale) (log1p.f64 (expm1.f64 (*.f64 b y-scale))))
(if (<=.f64 a #s(literal 1359999999999999992957867081487331708895232 binary64)) (*.f64 y-scale b) (log1p.f64 (expm1.f64 (*.f64 y-scale b))))
(if (<=.f64 x-scale #s(literal 4450000000000000061707409652470175738694361611328628229834208421987882318339119404031700628378090936670459039033905186901652939284775506773271736544188220471805878123023262762820677503941607424 binary64)) (*.f64 b y-scale) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))))
(if (<=.f64 x-scale #s(literal 4450000000000000061707409652470175738694361611328628229834208421987882318339119404031700628378090936670459039033905186901652939284775506773271736544188220471805878123023262762820677503941607424 binary64)) (*.f64 y-scale b) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 4 binary64))))))
(*.f64 b y-scale)
(*.f64 y-scale b)

soundness10.9s (18.1%)

Rules
893×*-commutative
866×fma-define
836×distribute-lft-in
824×*-commutative
792×associate-*l*
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
0801042
11354984
056515778
1165314720
2773214720
0913133
117123003
02889291482
022001142071
174581131676
0811255
114801181
0177196641
1598492391
Stop Event
fuel
node limit
node limit
node limit
node limit
node limit
node limit
node limit
Compiler

Compiled 1093 to 444 computations (59.4% saved)

preprocess99.0ms (0.2%)

Remove

(abs b)

(abs a)

Compiler

Compiled 2366 to 1162 computations (50.9% saved)

end0.0ms (0%)

Profiling

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