
(FPCore (c_p c_n t s)
:precision binary64
(let* ((t_1 (/ 1.0 (+ 1.0 (exp (- t))))) (t_2 (/ 1.0 (+ 1.0 (exp (- s))))))
(/
(* (pow t_2 c_p) (pow (- 1.0 t_2) c_n))
(* (pow t_1 c_p) (pow (- 1.0 t_1) c_n)))))
double code(double c_p, double c_n, double t, double s) {
double t_1 = 1.0 / (1.0 + exp(-t));
double t_2 = 1.0 / (1.0 + exp(-s));
return (pow(t_2, c_p) * pow((1.0 - t_2), c_n)) / (pow(t_1, c_p) * pow((1.0 - t_1), c_n));
}
real(8) function code(c_p, c_n, t, s)
real(8), intent (in) :: c_p
real(8), intent (in) :: c_n
real(8), intent (in) :: t
real(8), intent (in) :: s
real(8) :: t_1
real(8) :: t_2
t_1 = 1.0d0 / (1.0d0 + exp(-t))
t_2 = 1.0d0 / (1.0d0 + exp(-s))
code = ((t_2 ** c_p) * ((1.0d0 - t_2) ** c_n)) / ((t_1 ** c_p) * ((1.0d0 - t_1) ** c_n))
end function
public static double code(double c_p, double c_n, double t, double s) {
double t_1 = 1.0 / (1.0 + Math.exp(-t));
double t_2 = 1.0 / (1.0 + Math.exp(-s));
return (Math.pow(t_2, c_p) * Math.pow((1.0 - t_2), c_n)) / (Math.pow(t_1, c_p) * Math.pow((1.0 - t_1), c_n));
}
def code(c_p, c_n, t, s): t_1 = 1.0 / (1.0 + math.exp(-t)) t_2 = 1.0 / (1.0 + math.exp(-s)) return (math.pow(t_2, c_p) * math.pow((1.0 - t_2), c_n)) / (math.pow(t_1, c_p) * math.pow((1.0 - t_1), c_n))
function code(c_p, c_n, t, s) t_1 = Float64(1.0 / Float64(1.0 + exp(Float64(-t)))) t_2 = Float64(1.0 / Float64(1.0 + exp(Float64(-s)))) return Float64(Float64((t_2 ^ c_p) * (Float64(1.0 - t_2) ^ c_n)) / Float64((t_1 ^ c_p) * (Float64(1.0 - t_1) ^ c_n))) end
function tmp = code(c_p, c_n, t, s) t_1 = 1.0 / (1.0 + exp(-t)); t_2 = 1.0 / (1.0 + exp(-s)); tmp = ((t_2 ^ c_p) * ((1.0 - t_2) ^ c_n)) / ((t_1 ^ c_p) * ((1.0 - t_1) ^ c_n)); end
code[c$95$p_, c$95$n_, t_, s_] := Block[{t$95$1 = N[(1.0 / N[(1.0 + N[Exp[(-t)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(1.0 / N[(1.0 + N[Exp[(-s)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[Power[t$95$2, c$95$p], $MachinePrecision] * N[Power[N[(1.0 - t$95$2), $MachinePrecision], c$95$n], $MachinePrecision]), $MachinePrecision] / N[(N[Power[t$95$1, c$95$p], $MachinePrecision] * N[Power[N[(1.0 - t$95$1), $MachinePrecision], c$95$n], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{1}{1 + e^{-t}}\\
t_2 := \frac{1}{1 + e^{-s}}\\
\frac{{t\_2}^{c\_p} \cdot {\left(1 - t\_2\right)}^{c\_n}}{{t\_1}^{c\_p} \cdot {\left(1 - t\_1\right)}^{c\_n}}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (c_p c_n t s)
:precision binary64
(let* ((t_1 (/ 1.0 (+ 1.0 (exp (- t))))) (t_2 (/ 1.0 (+ 1.0 (exp (- s))))))
(/
(* (pow t_2 c_p) (pow (- 1.0 t_2) c_n))
(* (pow t_1 c_p) (pow (- 1.0 t_1) c_n)))))
double code(double c_p, double c_n, double t, double s) {
double t_1 = 1.0 / (1.0 + exp(-t));
double t_2 = 1.0 / (1.0 + exp(-s));
return (pow(t_2, c_p) * pow((1.0 - t_2), c_n)) / (pow(t_1, c_p) * pow((1.0 - t_1), c_n));
}
real(8) function code(c_p, c_n, t, s)
real(8), intent (in) :: c_p
real(8), intent (in) :: c_n
real(8), intent (in) :: t
real(8), intent (in) :: s
real(8) :: t_1
real(8) :: t_2
t_1 = 1.0d0 / (1.0d0 + exp(-t))
t_2 = 1.0d0 / (1.0d0 + exp(-s))
code = ((t_2 ** c_p) * ((1.0d0 - t_2) ** c_n)) / ((t_1 ** c_p) * ((1.0d0 - t_1) ** c_n))
end function
public static double code(double c_p, double c_n, double t, double s) {
double t_1 = 1.0 / (1.0 + Math.exp(-t));
double t_2 = 1.0 / (1.0 + Math.exp(-s));
return (Math.pow(t_2, c_p) * Math.pow((1.0 - t_2), c_n)) / (Math.pow(t_1, c_p) * Math.pow((1.0 - t_1), c_n));
}
def code(c_p, c_n, t, s): t_1 = 1.0 / (1.0 + math.exp(-t)) t_2 = 1.0 / (1.0 + math.exp(-s)) return (math.pow(t_2, c_p) * math.pow((1.0 - t_2), c_n)) / (math.pow(t_1, c_p) * math.pow((1.0 - t_1), c_n))
function code(c_p, c_n, t, s) t_1 = Float64(1.0 / Float64(1.0 + exp(Float64(-t)))) t_2 = Float64(1.0 / Float64(1.0 + exp(Float64(-s)))) return Float64(Float64((t_2 ^ c_p) * (Float64(1.0 - t_2) ^ c_n)) / Float64((t_1 ^ c_p) * (Float64(1.0 - t_1) ^ c_n))) end
function tmp = code(c_p, c_n, t, s) t_1 = 1.0 / (1.0 + exp(-t)); t_2 = 1.0 / (1.0 + exp(-s)); tmp = ((t_2 ^ c_p) * ((1.0 - t_2) ^ c_n)) / ((t_1 ^ c_p) * ((1.0 - t_1) ^ c_n)); end
code[c$95$p_, c$95$n_, t_, s_] := Block[{t$95$1 = N[(1.0 / N[(1.0 + N[Exp[(-t)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(1.0 / N[(1.0 + N[Exp[(-s)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[Power[t$95$2, c$95$p], $MachinePrecision] * N[Power[N[(1.0 - t$95$2), $MachinePrecision], c$95$n], $MachinePrecision]), $MachinePrecision] / N[(N[Power[t$95$1, c$95$p], $MachinePrecision] * N[Power[N[(1.0 - t$95$1), $MachinePrecision], c$95$n], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{1}{1 + e^{-t}}\\
t_2 := \frac{1}{1 + e^{-s}}\\
\frac{{t\_2}^{c\_p} \cdot {\left(1 - t\_2\right)}^{c\_n}}{{t\_1}^{c\_p} \cdot {\left(1 - t\_1\right)}^{c\_n}}
\end{array}
\end{array}
(FPCore (c_p c_n t s)
:precision binary64
(exp
(+
(-
(* c_n (- (log1p (/ 1.0 (+ (exp s) 1.0))) (log1p (/ 1.0 (+ 1.0 (exp t))))))
(* c_p (log1p (exp s))))
(* c_p (log1p (exp t))))))
double code(double c_p, double c_n, double t, double s) {
return exp((((c_n * (log1p((1.0 / (exp(s) + 1.0))) - log1p((1.0 / (1.0 + exp(t)))))) - (c_p * log1p(exp(s)))) + (c_p * log1p(exp(t)))));
}
public static double code(double c_p, double c_n, double t, double s) {
return Math.exp((((c_n * (Math.log1p((1.0 / (Math.exp(s) + 1.0))) - Math.log1p((1.0 / (1.0 + Math.exp(t)))))) - (c_p * Math.log1p(Math.exp(s)))) + (c_p * Math.log1p(Math.exp(t)))));
}
def code(c_p, c_n, t, s): return math.exp((((c_n * (math.log1p((1.0 / (math.exp(s) + 1.0))) - math.log1p((1.0 / (1.0 + math.exp(t)))))) - (c_p * math.log1p(math.exp(s)))) + (c_p * math.log1p(math.exp(t)))))
function code(c_p, c_n, t, s) return exp(Float64(Float64(Float64(c_n * Float64(log1p(Float64(1.0 / Float64(exp(s) + 1.0))) - log1p(Float64(1.0 / Float64(1.0 + exp(t)))))) - Float64(c_p * log1p(exp(s)))) + Float64(c_p * log1p(exp(t))))) end
code[c$95$p_, c$95$n_, t_, s_] := N[Exp[N[(N[(N[(c$95$n * N[(N[Log[1 + N[(1.0 / N[(N[Exp[s], $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[Log[1 + N[(1.0 / N[(1.0 + N[Exp[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c$95$p * N[Log[1 + N[Exp[s], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(c$95$p * N[Log[1 + N[Exp[t], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(c\_n \cdot \left(\mathsf{log1p}\left(\frac{1}{e^{s} + 1}\right) - \mathsf{log1p}\left(\frac{1}{1 + e^{t}}\right)\right) - c\_p \cdot \mathsf{log1p}\left(e^{s}\right)\right) + c\_p \cdot \mathsf{log1p}\left(e^{t}\right)}
\end{array}
Initial program 91.5%
associate-/l/91.5%
Simplified91.5%
Applied egg-rr99.1%
*-lft-identity99.1%
associate--l+99.1%
distribute-lft-out--99.1%
Simplified99.1%
Final simplification99.1%
(FPCore (c_p c_n t s)
:precision binary64
(let* ((t_1 (+ (exp s) 1.0)))
(if (<= c_p 6.6e-9)
(pow t_1 (- c_p))
(* (pow (+ 1.0 (/ -1.0 t_1)) c_n) (pow 0.5 c_n)))))
double code(double c_p, double c_n, double t, double s) {
double t_1 = exp(s) + 1.0;
double tmp;
if (c_p <= 6.6e-9) {
tmp = pow(t_1, -c_p);
} else {
tmp = pow((1.0 + (-1.0 / t_1)), c_n) * pow(0.5, c_n);
}
return tmp;
}
real(8) function code(c_p, c_n, t, s)
real(8), intent (in) :: c_p
real(8), intent (in) :: c_n
real(8), intent (in) :: t
real(8), intent (in) :: s
real(8) :: t_1
real(8) :: tmp
t_1 = exp(s) + 1.0d0
if (c_p <= 6.6d-9) then
tmp = t_1 ** -c_p
else
tmp = ((1.0d0 + ((-1.0d0) / t_1)) ** c_n) * (0.5d0 ** c_n)
end if
code = tmp
end function
public static double code(double c_p, double c_n, double t, double s) {
double t_1 = Math.exp(s) + 1.0;
double tmp;
if (c_p <= 6.6e-9) {
tmp = Math.pow(t_1, -c_p);
} else {
tmp = Math.pow((1.0 + (-1.0 / t_1)), c_n) * Math.pow(0.5, c_n);
}
return tmp;
}
def code(c_p, c_n, t, s): t_1 = math.exp(s) + 1.0 tmp = 0 if c_p <= 6.6e-9: tmp = math.pow(t_1, -c_p) else: tmp = math.pow((1.0 + (-1.0 / t_1)), c_n) * math.pow(0.5, c_n) return tmp
function code(c_p, c_n, t, s) t_1 = Float64(exp(s) + 1.0) tmp = 0.0 if (c_p <= 6.6e-9) tmp = t_1 ^ Float64(-c_p); else tmp = Float64((Float64(1.0 + Float64(-1.0 / t_1)) ^ c_n) * (0.5 ^ c_n)); end return tmp end
function tmp_2 = code(c_p, c_n, t, s) t_1 = exp(s) + 1.0; tmp = 0.0; if (c_p <= 6.6e-9) tmp = t_1 ^ -c_p; else tmp = ((1.0 + (-1.0 / t_1)) ^ c_n) * (0.5 ^ c_n); end tmp_2 = tmp; end
code[c$95$p_, c$95$n_, t_, s_] := Block[{t$95$1 = N[(N[Exp[s], $MachinePrecision] + 1.0), $MachinePrecision]}, If[LessEqual[c$95$p, 6.6e-9], N[Power[t$95$1, (-c$95$p)], $MachinePrecision], N[(N[Power[N[(1.0 + N[(-1.0 / t$95$1), $MachinePrecision]), $MachinePrecision], c$95$n], $MachinePrecision] * N[Power[0.5, c$95$n], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := e^{s} + 1\\
\mathbf{if}\;c\_p \leq 6.6 \cdot 10^{-9}:\\
\;\;\;\;{t\_1}^{\left(-c\_p\right)}\\
\mathbf{else}:\\
\;\;\;\;{\left(1 + \frac{-1}{t\_1}\right)}^{c\_n} \cdot {0.5}^{c\_n}\\
\end{array}
\end{array}
if c_p < 6.60000000000000037e-9Initial program 93.1%
associate-/l/93.1%
Simplified93.1%
Taylor expanded in c_n around 0 95.2%
*-un-lft-identity95.2%
inv-pow95.2%
pow-pow95.2%
add-sqr-sqrt45.9%
sqrt-unprod97.6%
sqr-neg97.6%
sqrt-unprod51.6%
add-sqr-sqrt98.0%
Applied egg-rr98.0%
*-lft-identity98.0%
neg-mul-198.0%
Simplified98.0%
Taylor expanded in c_p around 0 98.8%
if 6.60000000000000037e-9 < c_p Initial program 58.3%
associate-/l/58.3%
Simplified58.3%
Taylor expanded in t around 0 58.3%
Taylor expanded in c_p around 0 91.9%
div-inv91.9%
add-sqr-sqrt66.9%
sqrt-unprod91.9%
sqr-neg91.9%
sqrt-unprod25.0%
add-sqr-sqrt100.0%
pow-flip100.0%
add-sqr-sqrt0.0%
sqrt-unprod100.0%
sqr-neg100.0%
sqrt-unprod100.0%
add-sqr-sqrt100.0%
Applied egg-rr100.0%
Final simplification98.9%
(FPCore (c_p c_n t s)
:precision binary64
(if (<= c_n 2.0)
(/
(pow (+ 1.0 (/ 1.0 (- -1.0 (+ 1.0 (* s (+ (* s 0.5) -1.0)))))) c_n)
(pow 0.5 c_n))
(pow (+ (exp s) 1.0) (- c_p))))
double code(double c_p, double c_n, double t, double s) {
double tmp;
if (c_n <= 2.0) {
tmp = pow((1.0 + (1.0 / (-1.0 - (1.0 + (s * ((s * 0.5) + -1.0)))))), c_n) / pow(0.5, c_n);
} else {
tmp = pow((exp(s) + 1.0), -c_p);
}
return tmp;
}
real(8) function code(c_p, c_n, t, s)
real(8), intent (in) :: c_p
real(8), intent (in) :: c_n
real(8), intent (in) :: t
real(8), intent (in) :: s
real(8) :: tmp
if (c_n <= 2.0d0) then
tmp = ((1.0d0 + (1.0d0 / ((-1.0d0) - (1.0d0 + (s * ((s * 0.5d0) + (-1.0d0))))))) ** c_n) / (0.5d0 ** c_n)
else
tmp = (exp(s) + 1.0d0) ** -c_p
end if
code = tmp
end function
public static double code(double c_p, double c_n, double t, double s) {
double tmp;
if (c_n <= 2.0) {
tmp = Math.pow((1.0 + (1.0 / (-1.0 - (1.0 + (s * ((s * 0.5) + -1.0)))))), c_n) / Math.pow(0.5, c_n);
} else {
tmp = Math.pow((Math.exp(s) + 1.0), -c_p);
}
return tmp;
}
def code(c_p, c_n, t, s): tmp = 0 if c_n <= 2.0: tmp = math.pow((1.0 + (1.0 / (-1.0 - (1.0 + (s * ((s * 0.5) + -1.0)))))), c_n) / math.pow(0.5, c_n) else: tmp = math.pow((math.exp(s) + 1.0), -c_p) return tmp
function code(c_p, c_n, t, s) tmp = 0.0 if (c_n <= 2.0) tmp = Float64((Float64(1.0 + Float64(1.0 / Float64(-1.0 - Float64(1.0 + Float64(s * Float64(Float64(s * 0.5) + -1.0)))))) ^ c_n) / (0.5 ^ c_n)); else tmp = Float64(exp(s) + 1.0) ^ Float64(-c_p); end return tmp end
function tmp_2 = code(c_p, c_n, t, s) tmp = 0.0; if (c_n <= 2.0) tmp = ((1.0 + (1.0 / (-1.0 - (1.0 + (s * ((s * 0.5) + -1.0)))))) ^ c_n) / (0.5 ^ c_n); else tmp = (exp(s) + 1.0) ^ -c_p; end tmp_2 = tmp; end
code[c$95$p_, c$95$n_, t_, s_] := If[LessEqual[c$95$n, 2.0], N[(N[Power[N[(1.0 + N[(1.0 / N[(-1.0 - N[(1.0 + N[(s * N[(N[(s * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], c$95$n], $MachinePrecision] / N[Power[0.5, c$95$n], $MachinePrecision]), $MachinePrecision], N[Power[N[(N[Exp[s], $MachinePrecision] + 1.0), $MachinePrecision], (-c$95$p)], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;c\_n \leq 2:\\
\;\;\;\;\frac{{\left(1 + \frac{1}{-1 - \left(1 + s \cdot \left(s \cdot 0.5 + -1\right)\right)}\right)}^{c\_n}}{{0.5}^{c\_n}}\\
\mathbf{else}:\\
\;\;\;\;{\left(e^{s} + 1\right)}^{\left(-c\_p\right)}\\
\end{array}
\end{array}
if c_n < 2Initial program 95.9%
associate-/l/95.9%
Simplified95.9%
Taylor expanded in t around 0 96.5%
Taylor expanded in c_p around 0 99.0%
Taylor expanded in s around 0 99.3%
if 2 < c_n Initial program 14.3%
associate-/l/14.3%
Simplified14.3%
Taylor expanded in c_n around 0 37.4%
*-un-lft-identity37.4%
inv-pow37.4%
pow-pow37.4%
add-sqr-sqrt21.5%
sqrt-unprod78.8%
sqr-neg78.8%
sqrt-unprod57.3%
add-sqr-sqrt78.8%
Applied egg-rr78.8%
*-lft-identity78.8%
neg-mul-178.8%
Simplified78.8%
Taylor expanded in c_p around 0 86.2%
Final simplification98.6%
(FPCore (c_p c_n t s) :precision binary64 (if (<= c_n 1e-58) 1.0 (pow (+ (exp s) 1.0) (- c_p))))
double code(double c_p, double c_n, double t, double s) {
double tmp;
if (c_n <= 1e-58) {
tmp = 1.0;
} else {
tmp = pow((exp(s) + 1.0), -c_p);
}
return tmp;
}
real(8) function code(c_p, c_n, t, s)
real(8), intent (in) :: c_p
real(8), intent (in) :: c_n
real(8), intent (in) :: t
real(8), intent (in) :: s
real(8) :: tmp
if (c_n <= 1d-58) then
tmp = 1.0d0
else
tmp = (exp(s) + 1.0d0) ** -c_p
end if
code = tmp
end function
public static double code(double c_p, double c_n, double t, double s) {
double tmp;
if (c_n <= 1e-58) {
tmp = 1.0;
} else {
tmp = Math.pow((Math.exp(s) + 1.0), -c_p);
}
return tmp;
}
def code(c_p, c_n, t, s): tmp = 0 if c_n <= 1e-58: tmp = 1.0 else: tmp = math.pow((math.exp(s) + 1.0), -c_p) return tmp
function code(c_p, c_n, t, s) tmp = 0.0 if (c_n <= 1e-58) tmp = 1.0; else tmp = Float64(exp(s) + 1.0) ^ Float64(-c_p); end return tmp end
function tmp_2 = code(c_p, c_n, t, s) tmp = 0.0; if (c_n <= 1e-58) tmp = 1.0; else tmp = (exp(s) + 1.0) ^ -c_p; end tmp_2 = tmp; end
code[c$95$p_, c$95$n_, t_, s_] := If[LessEqual[c$95$n, 1e-58], 1.0, N[Power[N[(N[Exp[s], $MachinePrecision] + 1.0), $MachinePrecision], (-c$95$p)], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;c\_n \leq 10^{-58}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;{\left(e^{s} + 1\right)}^{\left(-c\_p\right)}\\
\end{array}
\end{array}
if c_n < 1e-58Initial program 96.3%
associate-/l/96.3%
Simplified96.3%
Taylor expanded in c_n around 0 97.4%
Taylor expanded in c_p around 0 99.5%
if 1e-58 < c_n Initial program 77.8%
associate-/l/77.8%
Simplified77.8%
Taylor expanded in c_n around 0 82.5%
*-un-lft-identity82.5%
inv-pow82.5%
pow-pow82.5%
add-sqr-sqrt36.0%
sqrt-unprod91.1%
sqr-neg91.1%
sqrt-unprod55.1%
add-sqr-sqrt92.8%
Applied egg-rr92.8%
*-lft-identity92.8%
neg-mul-192.8%
Simplified92.8%
Taylor expanded in c_p around 0 95.6%
Final simplification98.5%
(FPCore (c_p c_n t s) :precision binary64 1.0)
double code(double c_p, double c_n, double t, double s) {
return 1.0;
}
real(8) function code(c_p, c_n, t, s)
real(8), intent (in) :: c_p
real(8), intent (in) :: c_n
real(8), intent (in) :: t
real(8), intent (in) :: s
code = 1.0d0
end function
public static double code(double c_p, double c_n, double t, double s) {
return 1.0;
}
def code(c_p, c_n, t, s): return 1.0
function code(c_p, c_n, t, s) return 1.0 end
function tmp = code(c_p, c_n, t, s) tmp = 1.0; end
code[c$95$p_, c$95$n_, t_, s_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 91.5%
associate-/l/91.5%
Simplified91.5%
Taylor expanded in c_n around 0 93.5%
Taylor expanded in c_p around 0 95.7%
(FPCore (c_p c_n t s) :precision binary64 (* (pow (/ (+ 1.0 (exp (- t))) (+ 1.0 (exp (- s)))) c_p) (pow (/ (+ 1.0 (exp t)) (+ 1.0 (exp s))) c_n)))
double code(double c_p, double c_n, double t, double s) {
return pow(((1.0 + exp(-t)) / (1.0 + exp(-s))), c_p) * pow(((1.0 + exp(t)) / (1.0 + exp(s))), c_n);
}
real(8) function code(c_p, c_n, t, s)
real(8), intent (in) :: c_p
real(8), intent (in) :: c_n
real(8), intent (in) :: t
real(8), intent (in) :: s
code = (((1.0d0 + exp(-t)) / (1.0d0 + exp(-s))) ** c_p) * (((1.0d0 + exp(t)) / (1.0d0 + exp(s))) ** c_n)
end function
public static double code(double c_p, double c_n, double t, double s) {
return Math.pow(((1.0 + Math.exp(-t)) / (1.0 + Math.exp(-s))), c_p) * Math.pow(((1.0 + Math.exp(t)) / (1.0 + Math.exp(s))), c_n);
}
def code(c_p, c_n, t, s): return math.pow(((1.0 + math.exp(-t)) / (1.0 + math.exp(-s))), c_p) * math.pow(((1.0 + math.exp(t)) / (1.0 + math.exp(s))), c_n)
function code(c_p, c_n, t, s) return Float64((Float64(Float64(1.0 + exp(Float64(-t))) / Float64(1.0 + exp(Float64(-s)))) ^ c_p) * (Float64(Float64(1.0 + exp(t)) / Float64(1.0 + exp(s))) ^ c_n)) end
function tmp = code(c_p, c_n, t, s) tmp = (((1.0 + exp(-t)) / (1.0 + exp(-s))) ^ c_p) * (((1.0 + exp(t)) / (1.0 + exp(s))) ^ c_n); end
code[c$95$p_, c$95$n_, t_, s_] := N[(N[Power[N[(N[(1.0 + N[Exp[(-t)], $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[Exp[(-s)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], c$95$p], $MachinePrecision] * N[Power[N[(N[(1.0 + N[Exp[t], $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[Exp[s], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], c$95$n], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\left(\frac{1 + e^{-t}}{1 + e^{-s}}\right)}^{c\_p} \cdot {\left(\frac{1 + e^{t}}{1 + e^{s}}\right)}^{c\_n}
\end{array}
herbie shell --seed 2024110
(FPCore (c_p c_n t s)
:name "Harley's example"
:precision binary64
:pre (and (< 0.0 c_p) (< 0.0 c_n))
:alt
(* (pow (/ (+ 1.0 (exp (- t))) (+ 1.0 (exp (- s)))) c_p) (pow (/ (+ 1.0 (exp t)) (+ 1.0 (exp s))) c_n))
(/ (* (pow (/ 1.0 (+ 1.0 (exp (- s)))) c_p) (pow (- 1.0 (/ 1.0 (+ 1.0 (exp (- s))))) c_n)) (* (pow (/ 1.0 (+ 1.0 (exp (- t)))) c_p) (pow (- 1.0 (/ 1.0 (+ 1.0 (exp (- t))))) c_n))))