
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma x (- y z) z))
double code(double x, double y, double z) {
return fma(x, (y - z), z);
}
function code(x, y, z) return fma(x, Float64(y - z), z) end
code[x_, y_, z_] := N[(x * N[(y - z), $MachinePrecision] + z), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, y - z, z\right)
\end{array}
Initial program 96.5%
*-commutative96.5%
distribute-lft-out--96.5%
*-rgt-identity96.5%
cancel-sign-sub-inv96.5%
+-commutative96.5%
associate-+r+96.5%
+-commutative96.5%
*-commutative96.5%
distribute-rgt-out100.0%
fma-define100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- z))))
(if (<= x -4.8e+105)
t_0
(if (<= x -3.3e-47)
(* x y)
(if (<= x 0.29) z (if (<= x 4.5e+207) (* x y) t_0))))))
double code(double x, double y, double z) {
double t_0 = x * -z;
double tmp;
if (x <= -4.8e+105) {
tmp = t_0;
} else if (x <= -3.3e-47) {
tmp = x * y;
} else if (x <= 0.29) {
tmp = z;
} else if (x <= 4.5e+207) {
tmp = x * y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * -z
if (x <= (-4.8d+105)) then
tmp = t_0
else if (x <= (-3.3d-47)) then
tmp = x * y
else if (x <= 0.29d0) then
tmp = z
else if (x <= 4.5d+207) then
tmp = x * y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * -z;
double tmp;
if (x <= -4.8e+105) {
tmp = t_0;
} else if (x <= -3.3e-47) {
tmp = x * y;
} else if (x <= 0.29) {
tmp = z;
} else if (x <= 4.5e+207) {
tmp = x * y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * -z tmp = 0 if x <= -4.8e+105: tmp = t_0 elif x <= -3.3e-47: tmp = x * y elif x <= 0.29: tmp = z elif x <= 4.5e+207: tmp = x * y else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(-z)) tmp = 0.0 if (x <= -4.8e+105) tmp = t_0; elseif (x <= -3.3e-47) tmp = Float64(x * y); elseif (x <= 0.29) tmp = z; elseif (x <= 4.5e+207) tmp = Float64(x * y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * -z; tmp = 0.0; if (x <= -4.8e+105) tmp = t_0; elseif (x <= -3.3e-47) tmp = x * y; elseif (x <= 0.29) tmp = z; elseif (x <= 4.5e+207) tmp = x * y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * (-z)), $MachinePrecision]}, If[LessEqual[x, -4.8e+105], t$95$0, If[LessEqual[x, -3.3e-47], N[(x * y), $MachinePrecision], If[LessEqual[x, 0.29], z, If[LessEqual[x, 4.5e+207], N[(x * y), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(-z\right)\\
\mathbf{if}\;x \leq -4.8 \cdot 10^{+105}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq -3.3 \cdot 10^{-47}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 0.29:\\
\;\;\;\;z\\
\mathbf{elif}\;x \leq 4.5 \cdot 10^{+207}:\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -4.7999999999999995e105 or 4.50000000000000003e207 < x Initial program 90.9%
Taylor expanded in x around inf 100.0%
neg-mul-1100.0%
sub-neg100.0%
Simplified100.0%
Taylor expanded in y around 0 67.2%
neg-mul-167.2%
*-commutative67.2%
distribute-rgt-neg-in67.2%
Simplified67.2%
if -4.7999999999999995e105 < x < -3.30000000000000004e-47 or 0.28999999999999998 < x < 4.50000000000000003e207Initial program 96.0%
Taylor expanded in y around inf 58.6%
if -3.30000000000000004e-47 < x < 0.28999999999999998Initial program 100.0%
Taylor expanded in x around 0 75.8%
Final simplification68.5%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (* x (- y z)) (+ z (* x y))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = x * (y - z);
} else {
tmp = z + (x * y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = x * (y - z)
else
tmp = z + (x * y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = x * (y - z);
} else {
tmp = z + (x * y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = x * (y - z) else: tmp = z + (x * y) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(x * Float64(y - z)); else tmp = Float64(z + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = x * (y - z); else tmp = z + (x * y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision], N[(z + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;x \cdot \left(y - z\right)\\
\mathbf{else}:\\
\;\;\;\;z + x \cdot y\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 93.4%
Taylor expanded in x around inf 98.1%
neg-mul-198.1%
sub-neg98.1%
Simplified98.1%
if -1 < x < 1Initial program 100.0%
+-commutative100.0%
remove-double-neg100.0%
distribute-rgt-neg-out100.0%
neg-sub0100.0%
neg-sub0100.0%
*-commutative100.0%
distribute-lft-neg-in100.0%
remove-double-neg100.0%
distribute-rgt-out--100.0%
*-lft-identity100.0%
associate-+l-100.0%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in z around 0 99.2%
mul-1-neg99.2%
*-commutative99.2%
distribute-rgt-neg-in99.2%
Simplified99.2%
*-commutative99.2%
cancel-sign-sub99.2%
+-commutative99.2%
*-commutative99.2%
Applied egg-rr99.2%
Final simplification98.6%
(FPCore (x y z) :precision binary64 (if (or (<= x -3.4e-47) (not (<= x 0.78))) (* x (- y z)) (* z (- 1.0 x))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -3.4e-47) || !(x <= 0.78)) {
tmp = x * (y - z);
} else {
tmp = z * (1.0 - x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-3.4d-47)) .or. (.not. (x <= 0.78d0))) then
tmp = x * (y - z)
else
tmp = z * (1.0d0 - x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -3.4e-47) || !(x <= 0.78)) {
tmp = x * (y - z);
} else {
tmp = z * (1.0 - x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -3.4e-47) or not (x <= 0.78): tmp = x * (y - z) else: tmp = z * (1.0 - x) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -3.4e-47) || !(x <= 0.78)) tmp = Float64(x * Float64(y - z)); else tmp = Float64(z * Float64(1.0 - x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -3.4e-47) || ~((x <= 0.78))) tmp = x * (y - z); else tmp = z * (1.0 - x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -3.4e-47], N[Not[LessEqual[x, 0.78]], $MachinePrecision]], N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision], N[(z * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.4 \cdot 10^{-47} \lor \neg \left(x \leq 0.78\right):\\
\;\;\;\;x \cdot \left(y - z\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(1 - x\right)\\
\end{array}
\end{array}
if x < -3.4000000000000002e-47 or 0.78000000000000003 < x Initial program 93.6%
Taylor expanded in x around inf 97.6%
neg-mul-197.6%
sub-neg97.6%
Simplified97.6%
if -3.4000000000000002e-47 < x < 0.78000000000000003Initial program 100.0%
Taylor expanded in y around 0 76.6%
Final simplification88.2%
(FPCore (x y z) :precision binary64 (if (or (<= x -3.4e-47) (not (<= x 0.29))) (* x (- y z)) z))
double code(double x, double y, double z) {
double tmp;
if ((x <= -3.4e-47) || !(x <= 0.29)) {
tmp = x * (y - z);
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-3.4d-47)) .or. (.not. (x <= 0.29d0))) then
tmp = x * (y - z)
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -3.4e-47) || !(x <= 0.29)) {
tmp = x * (y - z);
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -3.4e-47) or not (x <= 0.29): tmp = x * (y - z) else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -3.4e-47) || !(x <= 0.29)) tmp = Float64(x * Float64(y - z)); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -3.4e-47) || ~((x <= 0.29))) tmp = x * (y - z); else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -3.4e-47], N[Not[LessEqual[x, 0.29]], $MachinePrecision]], N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.4 \cdot 10^{-47} \lor \neg \left(x \leq 0.29\right):\\
\;\;\;\;x \cdot \left(y - z\right)\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if x < -3.4000000000000002e-47 or 0.28999999999999998 < x Initial program 93.6%
Taylor expanded in x around inf 97.6%
neg-mul-197.6%
sub-neg97.6%
Simplified97.6%
if -3.4000000000000002e-47 < x < 0.28999999999999998Initial program 100.0%
Taylor expanded in x around 0 75.8%
Final simplification87.9%
(FPCore (x y z) :precision binary64 (if (or (<= x -3.3e-47) (not (<= x 0.29))) (* x y) z))
double code(double x, double y, double z) {
double tmp;
if ((x <= -3.3e-47) || !(x <= 0.29)) {
tmp = x * y;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-3.3d-47)) .or. (.not. (x <= 0.29d0))) then
tmp = x * y
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -3.3e-47) || !(x <= 0.29)) {
tmp = x * y;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -3.3e-47) or not (x <= 0.29): tmp = x * y else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -3.3e-47) || !(x <= 0.29)) tmp = Float64(x * y); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -3.3e-47) || ~((x <= 0.29))) tmp = x * y; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -3.3e-47], N[Not[LessEqual[x, 0.29]], $MachinePrecision]], N[(x * y), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.3 \cdot 10^{-47} \lor \neg \left(x \leq 0.29\right):\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if x < -3.30000000000000004e-47 or 0.28999999999999998 < x Initial program 93.6%
Taylor expanded in y around inf 49.1%
if -3.30000000000000004e-47 < x < 0.28999999999999998Initial program 100.0%
Taylor expanded in x around 0 75.8%
Final simplification61.0%
(FPCore (x y z) :precision binary64 (+ z (* x (- y z))))
double code(double x, double y, double z) {
return z + (x * (y - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z + (x * (y - z))
end function
public static double code(double x, double y, double z) {
return z + (x * (y - z));
}
def code(x, y, z): return z + (x * (y - z))
function code(x, y, z) return Float64(z + Float64(x * Float64(y - z))) end
function tmp = code(x, y, z) tmp = z + (x * (y - z)); end
code[x_, y_, z_] := N[(z + N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z + x \cdot \left(y - z\right)
\end{array}
Initial program 96.5%
+-commutative96.5%
remove-double-neg96.5%
distribute-rgt-neg-out96.5%
neg-sub096.5%
neg-sub096.5%
*-commutative96.5%
distribute-lft-neg-in96.5%
remove-double-neg96.5%
distribute-rgt-out--96.5%
*-lft-identity96.5%
associate-+l-96.5%
distribute-lft-out--100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 96.5%
Taylor expanded in x around 0 35.9%
herbie shell --seed 2024110
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:$crender from diagrams-rasterific-1.3.1.3"
:precision binary64
(+ (* x y) (* (- 1.0 x) z)))