
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (if (<= y -3.3e+16) 1.0 (if (<= y 1.75e-73) x (if (<= y 9.5e-8) (- y) 1.0))))
double code(double x, double y) {
double tmp;
if (y <= -3.3e+16) {
tmp = 1.0;
} else if (y <= 1.75e-73) {
tmp = x;
} else if (y <= 9.5e-8) {
tmp = -y;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-3.3d+16)) then
tmp = 1.0d0
else if (y <= 1.75d-73) then
tmp = x
else if (y <= 9.5d-8) then
tmp = -y
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -3.3e+16) {
tmp = 1.0;
} else if (y <= 1.75e-73) {
tmp = x;
} else if (y <= 9.5e-8) {
tmp = -y;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -3.3e+16: tmp = 1.0 elif y <= 1.75e-73: tmp = x elif y <= 9.5e-8: tmp = -y else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -3.3e+16) tmp = 1.0; elseif (y <= 1.75e-73) tmp = x; elseif (y <= 9.5e-8) tmp = Float64(-y); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -3.3e+16) tmp = 1.0; elseif (y <= 1.75e-73) tmp = x; elseif (y <= 9.5e-8) tmp = -y; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -3.3e+16], 1.0, If[LessEqual[y, 1.75e-73], x, If[LessEqual[y, 9.5e-8], (-y), 1.0]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.3 \cdot 10^{+16}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1.75 \cdot 10^{-73}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 9.5 \cdot 10^{-8}:\\
\;\;\;\;-y\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -3.3e16 or 9.50000000000000036e-8 < y Initial program 100.0%
Taylor expanded in y around inf 75.6%
if -3.3e16 < y < 1.7499999999999999e-73Initial program 100.0%
Taylor expanded in y around 0 72.8%
if 1.7499999999999999e-73 < y < 9.50000000000000036e-8Initial program 100.0%
Taylor expanded in x around 0 77.8%
neg-mul-177.8%
distribute-neg-frac277.8%
neg-sub077.8%
associate--r-77.8%
metadata-eval77.8%
Simplified77.8%
Taylor expanded in y around 0 76.3%
neg-mul-176.3%
Simplified76.3%
(FPCore (x y) :precision binary64 (if (<= y -0.82) (- 1.0 (/ x y)) (if (<= y 1.0) (- x (* y (- 1.0 x))) (+ 1.0 (/ (- 1.0 x) y)))))
double code(double x, double y) {
double tmp;
if (y <= -0.82) {
tmp = 1.0 - (x / y);
} else if (y <= 1.0) {
tmp = x - (y * (1.0 - x));
} else {
tmp = 1.0 + ((1.0 - x) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-0.82d0)) then
tmp = 1.0d0 - (x / y)
else if (y <= 1.0d0) then
tmp = x - (y * (1.0d0 - x))
else
tmp = 1.0d0 + ((1.0d0 - x) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -0.82) {
tmp = 1.0 - (x / y);
} else if (y <= 1.0) {
tmp = x - (y * (1.0 - x));
} else {
tmp = 1.0 + ((1.0 - x) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -0.82: tmp = 1.0 - (x / y) elif y <= 1.0: tmp = x - (y * (1.0 - x)) else: tmp = 1.0 + ((1.0 - x) / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -0.82) tmp = Float64(1.0 - Float64(x / y)); elseif (y <= 1.0) tmp = Float64(x - Float64(y * Float64(1.0 - x))); else tmp = Float64(1.0 + Float64(Float64(1.0 - x) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -0.82) tmp = 1.0 - (x / y); elseif (y <= 1.0) tmp = x - (y * (1.0 - x)); else tmp = 1.0 + ((1.0 - x) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -0.82], N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.0], N[(x - N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -0.82:\\
\;\;\;\;1 - \frac{x}{y}\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x - y \cdot \left(1 - x\right)\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{1 - x}{y}\\
\end{array}
\end{array}
if y < -0.819999999999999951Initial program 100.0%
Taylor expanded in y around inf 98.4%
neg-mul-198.4%
Simplified98.4%
Taylor expanded in x around 0 98.4%
mul-1-neg98.4%
unsub-neg98.4%
Simplified98.4%
if -0.819999999999999951 < y < 1Initial program 100.0%
Taylor expanded in y around 0 98.2%
mul-1-neg98.2%
unsub-neg98.2%
mul-1-neg98.2%
sub-neg98.2%
Simplified98.2%
if 1 < y Initial program 100.0%
Taylor expanded in y around inf 99.7%
+-commutative99.7%
mul-1-neg99.7%
sub-neg99.7%
div-sub99.7%
Simplified99.7%
(FPCore (x y) :precision binary64 (if (<= y -1.0) (- 1.0 (/ x y)) (if (<= y 1.0) (- x y) (+ 1.0 (/ (- 1.0 x) y)))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0 - (x / y);
} else if (y <= 1.0) {
tmp = x - y;
} else {
tmp = 1.0 + ((1.0 - x) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = 1.0d0 - (x / y)
else if (y <= 1.0d0) then
tmp = x - y
else
tmp = 1.0d0 + ((1.0d0 - x) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = 1.0 - (x / y);
} else if (y <= 1.0) {
tmp = x - y;
} else {
tmp = 1.0 + ((1.0 - x) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = 1.0 - (x / y) elif y <= 1.0: tmp = x - y else: tmp = 1.0 + ((1.0 - x) / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(1.0 - Float64(x / y)); elseif (y <= 1.0) tmp = Float64(x - y); else tmp = Float64(1.0 + Float64(Float64(1.0 - x) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = 1.0 - (x / y); elseif (y <= 1.0) tmp = x - y; else tmp = 1.0 + ((1.0 - x) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.0], N[(x - y), $MachinePrecision], N[(1.0 + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;1 - \frac{x}{y}\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x - y\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{1 - x}{y}\\
\end{array}
\end{array}
if y < -1Initial program 100.0%
Taylor expanded in y around inf 98.4%
neg-mul-198.4%
Simplified98.4%
Taylor expanded in x around 0 98.4%
mul-1-neg98.4%
unsub-neg98.4%
Simplified98.4%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0 98.2%
mul-1-neg98.2%
unsub-neg98.2%
mul-1-neg98.2%
sub-neg98.2%
Simplified98.2%
Taylor expanded in x around 0 96.9%
if 1 < y Initial program 100.0%
Taylor expanded in y around inf 99.7%
+-commutative99.7%
mul-1-neg99.7%
sub-neg99.7%
div-sub99.7%
Simplified99.7%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (- 1.0 (/ x y)) (- x y)))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = 1.0 - (x / y);
} else {
tmp = x - y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = 1.0d0 - (x / y)
else
tmp = x - y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = 1.0 - (x / y);
} else {
tmp = x - y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = 1.0 - (x / y) else: tmp = x - y return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(1.0 - Float64(x / y)); else tmp = Float64(x - y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = 1.0 - (x / y); else tmp = x - y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision], N[(x - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;1 - \frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;x - y\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 99.1%
neg-mul-199.1%
Simplified99.1%
Taylor expanded in x around 0 99.1%
mul-1-neg99.1%
unsub-neg99.1%
Simplified99.1%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0 98.2%
mul-1-neg98.2%
unsub-neg98.2%
mul-1-neg98.2%
sub-neg98.2%
Simplified98.2%
Taylor expanded in x around 0 96.9%
Final simplification98.0%
(FPCore (x y) :precision binary64 (if (<= y -3.3e+16) 1.0 (if (<= y 1.0) (- x y) 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -3.3e+16) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x - y;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-3.3d+16)) then
tmp = 1.0d0
else if (y <= 1.0d0) then
tmp = x - y
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -3.3e+16) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x - y;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -3.3e+16: tmp = 1.0 elif y <= 1.0: tmp = x - y else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -3.3e+16) tmp = 1.0; elseif (y <= 1.0) tmp = Float64(x - y); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -3.3e+16) tmp = 1.0; elseif (y <= 1.0) tmp = x - y; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -3.3e+16], 1.0, If[LessEqual[y, 1.0], N[(x - y), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.3 \cdot 10^{+16}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x - y\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -3.3e16 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 77.9%
if -3.3e16 < y < 1Initial program 100.0%
Taylor expanded in y around 0 95.3%
mul-1-neg95.3%
unsub-neg95.3%
mul-1-neg95.3%
sub-neg95.3%
Simplified95.3%
Taylor expanded in x around 0 94.2%
(FPCore (x y) :precision binary64 (if (<= y -3.3e+16) 1.0 (if (<= y 1.0) x 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -3.3e+16) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-3.3d+16)) then
tmp = 1.0d0
else if (y <= 1.0d0) then
tmp = x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -3.3e+16) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -3.3e+16: tmp = 1.0 elif y <= 1.0: tmp = x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -3.3e+16) tmp = 1.0; elseif (y <= 1.0) tmp = x; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -3.3e+16) tmp = 1.0; elseif (y <= 1.0) tmp = x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -3.3e+16], 1.0, If[LessEqual[y, 1.0], x, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.3 \cdot 10^{+16}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if y < -3.3e16 or 1 < y Initial program 100.0%
Taylor expanded in y around inf 77.9%
if -3.3e16 < y < 1Initial program 100.0%
Taylor expanded in y around 0 67.2%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in y around inf 40.1%
herbie shell --seed 2024110
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, C"
:precision binary64
(/ (- x y) (- 1.0 y)))