
(FPCore (x y z) :precision binary64 (+ x (* y (+ z x))))
double code(double x, double y, double z) {
return x + (y * (z + x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z + x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z + x));
}
def code(x, y, z): return x + (y * (z + x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z + x))) end
function tmp = code(x, y, z) tmp = x + (y * (z + x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z + x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* y (+ z x))))
double code(double x, double y, double z) {
return x + (y * (z + x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z + x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z + x));
}
def code(x, y, z): return x + (y * (z + x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z + x))) end
function tmp = code(x, y, z) tmp = x + (y * (z + x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z + x\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma y (+ x z) x))
double code(double x, double y, double z) {
return fma(y, (x + z), x);
}
function code(x, y, z) return fma(y, Float64(x + z), x) end
code[x_, y_, z_] := N[(y * N[(x + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, x + z, x\right)
\end{array}
Initial program 100.0%
+-commutative100.0%
fma-define100.0%
+-commutative100.0%
Simplified100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* y (+ x z))))
(if (<= y -1.25e-7)
t_0
(if (<= y 9e-148)
(* x (+ y 1.0))
(if (<= y 4e-138) (* y z) (if (<= y 5e-10) (+ x (* y x)) t_0))))))
double code(double x, double y, double z) {
double t_0 = y * (x + z);
double tmp;
if (y <= -1.25e-7) {
tmp = t_0;
} else if (y <= 9e-148) {
tmp = x * (y + 1.0);
} else if (y <= 4e-138) {
tmp = y * z;
} else if (y <= 5e-10) {
tmp = x + (y * x);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * (x + z)
if (y <= (-1.25d-7)) then
tmp = t_0
else if (y <= 9d-148) then
tmp = x * (y + 1.0d0)
else if (y <= 4d-138) then
tmp = y * z
else if (y <= 5d-10) then
tmp = x + (y * x)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * (x + z);
double tmp;
if (y <= -1.25e-7) {
tmp = t_0;
} else if (y <= 9e-148) {
tmp = x * (y + 1.0);
} else if (y <= 4e-138) {
tmp = y * z;
} else if (y <= 5e-10) {
tmp = x + (y * x);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y * (x + z) tmp = 0 if y <= -1.25e-7: tmp = t_0 elif y <= 9e-148: tmp = x * (y + 1.0) elif y <= 4e-138: tmp = y * z elif y <= 5e-10: tmp = x + (y * x) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(x + z)) tmp = 0.0 if (y <= -1.25e-7) tmp = t_0; elseif (y <= 9e-148) tmp = Float64(x * Float64(y + 1.0)); elseif (y <= 4e-138) tmp = Float64(y * z); elseif (y <= 5e-10) tmp = Float64(x + Float64(y * x)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * (x + z); tmp = 0.0; if (y <= -1.25e-7) tmp = t_0; elseif (y <= 9e-148) tmp = x * (y + 1.0); elseif (y <= 4e-138) tmp = y * z; elseif (y <= 5e-10) tmp = x + (y * x); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.25e-7], t$95$0, If[LessEqual[y, 9e-148], N[(x * N[(y + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 4e-138], N[(y * z), $MachinePrecision], If[LessEqual[y, 5e-10], N[(x + N[(y * x), $MachinePrecision]), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(x + z\right)\\
\mathbf{if}\;y \leq -1.25 \cdot 10^{-7}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 9 \cdot 10^{-148}:\\
\;\;\;\;x \cdot \left(y + 1\right)\\
\mathbf{elif}\;y \leq 4 \cdot 10^{-138}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq 5 \cdot 10^{-10}:\\
\;\;\;\;x + y \cdot x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1.24999999999999994e-7 or 5.00000000000000031e-10 < y Initial program 99.9%
+-commutative99.9%
fma-define100.0%
+-commutative100.0%
Simplified100.0%
fma-undefine99.9%
+-commutative99.9%
+-commutative99.9%
distribute-lft-in94.2%
associate-+r+94.2%
Applied egg-rr94.2%
Taylor expanded in y around inf 98.7%
+-commutative98.7%
Simplified98.7%
if -1.24999999999999994e-7 < y < 9.00000000000000029e-148Initial program 100.0%
Taylor expanded in x around inf 84.9%
+-commutative84.9%
Simplified84.9%
if 9.00000000000000029e-148 < y < 4.00000000000000027e-138Initial program 100.0%
+-commutative100.0%
fma-define100.0%
+-commutative100.0%
Simplified100.0%
fma-undefine100.0%
+-commutative100.0%
+-commutative100.0%
distribute-lft-in100.0%
associate-+r+100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 100.0%
if 4.00000000000000027e-138 < y < 5.00000000000000031e-10Initial program 100.0%
Taylor expanded in z around 0 60.0%
*-commutative60.0%
Simplified60.0%
Final simplification88.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* y (+ x z))) (t_1 (* x (+ y 1.0))))
(if (<= y -1.85e-7)
t_0
(if (<= y 9e-148)
t_1
(if (<= y 2.5e-137) (* y z) (if (<= y 5.8e-11) t_1 t_0))))))
double code(double x, double y, double z) {
double t_0 = y * (x + z);
double t_1 = x * (y + 1.0);
double tmp;
if (y <= -1.85e-7) {
tmp = t_0;
} else if (y <= 9e-148) {
tmp = t_1;
} else if (y <= 2.5e-137) {
tmp = y * z;
} else if (y <= 5.8e-11) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = y * (x + z)
t_1 = x * (y + 1.0d0)
if (y <= (-1.85d-7)) then
tmp = t_0
else if (y <= 9d-148) then
tmp = t_1
else if (y <= 2.5d-137) then
tmp = y * z
else if (y <= 5.8d-11) then
tmp = t_1
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * (x + z);
double t_1 = x * (y + 1.0);
double tmp;
if (y <= -1.85e-7) {
tmp = t_0;
} else if (y <= 9e-148) {
tmp = t_1;
} else if (y <= 2.5e-137) {
tmp = y * z;
} else if (y <= 5.8e-11) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y * (x + z) t_1 = x * (y + 1.0) tmp = 0 if y <= -1.85e-7: tmp = t_0 elif y <= 9e-148: tmp = t_1 elif y <= 2.5e-137: tmp = y * z elif y <= 5.8e-11: tmp = t_1 else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(x + z)) t_1 = Float64(x * Float64(y + 1.0)) tmp = 0.0 if (y <= -1.85e-7) tmp = t_0; elseif (y <= 9e-148) tmp = t_1; elseif (y <= 2.5e-137) tmp = Float64(y * z); elseif (y <= 5.8e-11) tmp = t_1; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * (x + z); t_1 = x * (y + 1.0); tmp = 0.0; if (y <= -1.85e-7) tmp = t_0; elseif (y <= 9e-148) tmp = t_1; elseif (y <= 2.5e-137) tmp = y * z; elseif (y <= 5.8e-11) tmp = t_1; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x * N[(y + 1.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.85e-7], t$95$0, If[LessEqual[y, 9e-148], t$95$1, If[LessEqual[y, 2.5e-137], N[(y * z), $MachinePrecision], If[LessEqual[y, 5.8e-11], t$95$1, t$95$0]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(x + z\right)\\
t_1 := x \cdot \left(y + 1\right)\\
\mathbf{if}\;y \leq -1.85 \cdot 10^{-7}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 9 \cdot 10^{-148}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 2.5 \cdot 10^{-137}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq 5.8 \cdot 10^{-11}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1.85000000000000002e-7 or 5.8e-11 < y Initial program 99.9%
+-commutative99.9%
fma-define100.0%
+-commutative100.0%
Simplified100.0%
fma-undefine99.9%
+-commutative99.9%
+-commutative99.9%
distribute-lft-in94.2%
associate-+r+94.2%
Applied egg-rr94.2%
Taylor expanded in y around inf 98.7%
+-commutative98.7%
Simplified98.7%
if -1.85000000000000002e-7 < y < 9.00000000000000029e-148 or 2.5e-137 < y < 5.8e-11Initial program 100.0%
Taylor expanded in x around inf 78.9%
+-commutative78.9%
Simplified78.9%
if 9.00000000000000029e-148 < y < 2.5e-137Initial program 100.0%
+-commutative100.0%
fma-define100.0%
+-commutative100.0%
Simplified100.0%
fma-undefine100.0%
+-commutative100.0%
+-commutative100.0%
distribute-lft-in100.0%
associate-+r+100.0%
Applied egg-rr100.0%
Taylor expanded in x around 0 100.0%
Final simplification88.8%
(FPCore (x y z)
:precision binary64
(if (<= y -2.9e+91)
(* y z)
(if (<= y -24000000.0)
(* y x)
(if (<= y -1.12e-7) (* y z) (if (<= y 1.0) x (* y x))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -2.9e+91) {
tmp = y * z;
} else if (y <= -24000000.0) {
tmp = y * x;
} else if (y <= -1.12e-7) {
tmp = y * z;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2.9d+91)) then
tmp = y * z
else if (y <= (-24000000.0d0)) then
tmp = y * x
else if (y <= (-1.12d-7)) then
tmp = y * z
else if (y <= 1.0d0) then
tmp = x
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2.9e+91) {
tmp = y * z;
} else if (y <= -24000000.0) {
tmp = y * x;
} else if (y <= -1.12e-7) {
tmp = y * z;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -2.9e+91: tmp = y * z elif y <= -24000000.0: tmp = y * x elif y <= -1.12e-7: tmp = y * z elif y <= 1.0: tmp = x else: tmp = y * x return tmp
function code(x, y, z) tmp = 0.0 if (y <= -2.9e+91) tmp = Float64(y * z); elseif (y <= -24000000.0) tmp = Float64(y * x); elseif (y <= -1.12e-7) tmp = Float64(y * z); elseif (y <= 1.0) tmp = x; else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -2.9e+91) tmp = y * z; elseif (y <= -24000000.0) tmp = y * x; elseif (y <= -1.12e-7) tmp = y * z; elseif (y <= 1.0) tmp = x; else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -2.9e+91], N[(y * z), $MachinePrecision], If[LessEqual[y, -24000000.0], N[(y * x), $MachinePrecision], If[LessEqual[y, -1.12e-7], N[(y * z), $MachinePrecision], If[LessEqual[y, 1.0], x, N[(y * x), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.9 \cdot 10^{+91}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq -24000000:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq -1.12 \cdot 10^{-7}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if y < -2.90000000000000014e91 or -2.4e7 < y < -1.12e-7Initial program 100.0%
+-commutative100.0%
fma-define100.0%
+-commutative100.0%
Simplified100.0%
fma-undefine100.0%
+-commutative100.0%
+-commutative100.0%
distribute-lft-in95.6%
associate-+r+95.6%
Applied egg-rr95.6%
Taylor expanded in x around 0 65.7%
if -2.90000000000000014e91 < y < -2.4e7 or 1 < y Initial program 99.9%
Taylor expanded in x around inf 63.8%
+-commutative63.8%
Simplified63.8%
Taylor expanded in y around inf 62.8%
if -1.12e-7 < y < 1Initial program 100.0%
Taylor expanded in y around 0 73.6%
Final simplification69.1%
(FPCore (x y z) :precision binary64 (if (or (<= y -4000000.0) (not (<= y 1.0))) (* y (+ x z)) (+ x (* y z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -4000000.0) || !(y <= 1.0)) {
tmp = y * (x + z);
} else {
tmp = x + (y * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-4000000.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = y * (x + z)
else
tmp = x + (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -4000000.0) || !(y <= 1.0)) {
tmp = y * (x + z);
} else {
tmp = x + (y * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -4000000.0) or not (y <= 1.0): tmp = y * (x + z) else: tmp = x + (y * z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -4000000.0) || !(y <= 1.0)) tmp = Float64(y * Float64(x + z)); else tmp = Float64(x + Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -4000000.0) || ~((y <= 1.0))) tmp = y * (x + z); else tmp = x + (y * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -4000000.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4000000 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;y \cdot \left(x + z\right)\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot z\\
\end{array}
\end{array}
if y < -4e6 or 1 < y Initial program 99.9%
+-commutative99.9%
fma-define100.0%
+-commutative100.0%
Simplified100.0%
fma-undefine99.9%
+-commutative99.9%
+-commutative99.9%
distribute-lft-in93.9%
associate-+r+93.9%
Applied egg-rr93.9%
Taylor expanded in y around inf 99.3%
+-commutative99.3%
Simplified99.3%
if -4e6 < y < 1Initial program 100.0%
Taylor expanded in z around inf 98.1%
Final simplification98.7%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.2e+149) (not (<= z 7e+25))) (* y z) (* x (+ y 1.0))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.2e+149) || !(z <= 7e+25)) {
tmp = y * z;
} else {
tmp = x * (y + 1.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.2d+149)) .or. (.not. (z <= 7d+25))) then
tmp = y * z
else
tmp = x * (y + 1.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.2e+149) || !(z <= 7e+25)) {
tmp = y * z;
} else {
tmp = x * (y + 1.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.2e+149) or not (z <= 7e+25): tmp = y * z else: tmp = x * (y + 1.0) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.2e+149) || !(z <= 7e+25)) tmp = Float64(y * z); else tmp = Float64(x * Float64(y + 1.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.2e+149) || ~((z <= 7e+25))) tmp = y * z; else tmp = x * (y + 1.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.2e+149], N[Not[LessEqual[z, 7e+25]], $MachinePrecision]], N[(y * z), $MachinePrecision], N[(x * N[(y + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.2 \cdot 10^{+149} \lor \neg \left(z \leq 7 \cdot 10^{+25}\right):\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y + 1\right)\\
\end{array}
\end{array}
if z < -1.20000000000000006e149 or 6.99999999999999999e25 < z Initial program 100.0%
+-commutative100.0%
fma-define100.0%
+-commutative100.0%
Simplified100.0%
fma-undefine100.0%
+-commutative100.0%
+-commutative100.0%
distribute-lft-in93.6%
associate-+r+93.6%
Applied egg-rr93.6%
Taylor expanded in x around 0 71.7%
if -1.20000000000000006e149 < z < 6.99999999999999999e25Initial program 100.0%
Taylor expanded in x around inf 81.8%
+-commutative81.8%
Simplified81.8%
Final simplification78.0%
(FPCore (x y z) :precision binary64 (if (or (<= y -80.0) (not (<= y 1.0))) (* y x) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -80.0) || !(y <= 1.0)) {
tmp = y * x;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-80.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = y * x
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -80.0) || !(y <= 1.0)) {
tmp = y * x;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -80.0) or not (y <= 1.0): tmp = y * x else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -80.0) || !(y <= 1.0)) tmp = Float64(y * x); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -80.0) || ~((y <= 1.0))) tmp = y * x; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -80.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(y * x), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -80 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;y \cdot x\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -80 or 1 < y Initial program 99.9%
Taylor expanded in x around inf 54.6%
+-commutative54.6%
Simplified54.6%
Taylor expanded in y around inf 54.0%
if -80 < y < 1Initial program 100.0%
Taylor expanded in y around 0 72.6%
Final simplification64.0%
(FPCore (x y z) :precision binary64 (+ x (* y (+ x z))))
double code(double x, double y, double z) {
return x + (y * (x + z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (x + z))
end function
public static double code(double x, double y, double z) {
return x + (y * (x + z));
}
def code(x, y, z): return x + (y * (x + z))
function code(x, y, z) return Float64(x + Float64(y * Float64(x + z))) end
function tmp = code(x, y, z) tmp = x + (y * (x + z)); end
code[x_, y_, z_] := N[(x + N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(x + z\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0 40.3%
herbie shell --seed 2024110
(FPCore (x y z)
:name "Main:bigenough2 from A"
:precision binary64
(+ x (* y (+ z x))))