
(FPCore (x y z) :precision binary64 (+ (* (- 1.0 x) y) (* x z)))
double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((1.0d0 - x) * y) + (x * z)
end function
public static double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
def code(x, y, z): return ((1.0 - x) * y) + (x * z)
function code(x, y, z) return Float64(Float64(Float64(1.0 - x) * y) + Float64(x * z)) end
function tmp = code(x, y, z) tmp = ((1.0 - x) * y) + (x * z); end
code[x_, y_, z_] := N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot y + x \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* (- 1.0 x) y) (* x z)))
double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((1.0d0 - x) * y) + (x * z)
end function
public static double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
def code(x, y, z): return ((1.0 - x) * y) + (x * z)
function code(x, y, z) return Float64(Float64(Float64(1.0 - x) * y) + Float64(x * z)) end
function tmp = code(x, y, z) tmp = ((1.0 - x) * y) + (x * z); end
code[x_, y_, z_] := N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot y + x \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (+ y (* x (- z y))))
double code(double x, double y, double z) {
return y + (x * (z - y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y + (x * (z - y))
end function
public static double code(double x, double y, double z) {
return y + (x * (z - y));
}
def code(x, y, z): return y + (x * (z - y))
function code(x, y, z) return Float64(y + Float64(x * Float64(z - y))) end
function tmp = code(x, y, z) tmp = y + (x * (z - y)); end
code[x_, y_, z_] := N[(y + N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y + x \cdot \left(z - y\right)
\end{array}
Initial program 96.5%
remove-double-neg96.5%
distribute-rgt-neg-out96.5%
neg-sub096.5%
neg-sub096.5%
*-commutative96.5%
distribute-lft-neg-in96.5%
remove-double-neg96.5%
distribute-rgt-out--96.5%
*-lft-identity96.5%
associate-+l-96.5%
distribute-lft-out--100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- y))))
(if (<= x -1.75e+105)
(* x z)
(if (<= x -6e+49)
t_0
(if (<= x -2.25e-7)
(* x z)
(if (<= x 8.2e-32)
y
(if (or (<= x 1.22e+111) (not (<= x 9.5e+207))) (* x z) t_0)))))))
double code(double x, double y, double z) {
double t_0 = x * -y;
double tmp;
if (x <= -1.75e+105) {
tmp = x * z;
} else if (x <= -6e+49) {
tmp = t_0;
} else if (x <= -2.25e-7) {
tmp = x * z;
} else if (x <= 8.2e-32) {
tmp = y;
} else if ((x <= 1.22e+111) || !(x <= 9.5e+207)) {
tmp = x * z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * -y
if (x <= (-1.75d+105)) then
tmp = x * z
else if (x <= (-6d+49)) then
tmp = t_0
else if (x <= (-2.25d-7)) then
tmp = x * z
else if (x <= 8.2d-32) then
tmp = y
else if ((x <= 1.22d+111) .or. (.not. (x <= 9.5d+207))) then
tmp = x * z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * -y;
double tmp;
if (x <= -1.75e+105) {
tmp = x * z;
} else if (x <= -6e+49) {
tmp = t_0;
} else if (x <= -2.25e-7) {
tmp = x * z;
} else if (x <= 8.2e-32) {
tmp = y;
} else if ((x <= 1.22e+111) || !(x <= 9.5e+207)) {
tmp = x * z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * -y tmp = 0 if x <= -1.75e+105: tmp = x * z elif x <= -6e+49: tmp = t_0 elif x <= -2.25e-7: tmp = x * z elif x <= 8.2e-32: tmp = y elif (x <= 1.22e+111) or not (x <= 9.5e+207): tmp = x * z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(-y)) tmp = 0.0 if (x <= -1.75e+105) tmp = Float64(x * z); elseif (x <= -6e+49) tmp = t_0; elseif (x <= -2.25e-7) tmp = Float64(x * z); elseif (x <= 8.2e-32) tmp = y; elseif ((x <= 1.22e+111) || !(x <= 9.5e+207)) tmp = Float64(x * z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * -y; tmp = 0.0; if (x <= -1.75e+105) tmp = x * z; elseif (x <= -6e+49) tmp = t_0; elseif (x <= -2.25e-7) tmp = x * z; elseif (x <= 8.2e-32) tmp = y; elseif ((x <= 1.22e+111) || ~((x <= 9.5e+207))) tmp = x * z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * (-y)), $MachinePrecision]}, If[LessEqual[x, -1.75e+105], N[(x * z), $MachinePrecision], If[LessEqual[x, -6e+49], t$95$0, If[LessEqual[x, -2.25e-7], N[(x * z), $MachinePrecision], If[LessEqual[x, 8.2e-32], y, If[Or[LessEqual[x, 1.22e+111], N[Not[LessEqual[x, 9.5e+207]], $MachinePrecision]], N[(x * z), $MachinePrecision], t$95$0]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(-y\right)\\
\mathbf{if}\;x \leq -1.75 \cdot 10^{+105}:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq -6 \cdot 10^{+49}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq -2.25 \cdot 10^{-7}:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq 8.2 \cdot 10^{-32}:\\
\;\;\;\;y\\
\mathbf{elif}\;x \leq 1.22 \cdot 10^{+111} \lor \neg \left(x \leq 9.5 \cdot 10^{+207}\right):\\
\;\;\;\;x \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1.74999999999999996e105 or -6.0000000000000005e49 < x < -2.2499999999999999e-7 or 8.1999999999999995e-32 < x < 1.2200000000000001e111 or 9.5000000000000005e207 < x Initial program 93.3%
Taylor expanded in y around 0 65.3%
if -1.74999999999999996e105 < x < -6.0000000000000005e49 or 1.2200000000000001e111 < x < 9.5000000000000005e207Initial program 94.7%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
sub-neg100.0%
Simplified100.0%
Taylor expanded in z around 0 68.2%
associate-*r*68.2%
mul-1-neg68.2%
Simplified68.2%
if -2.2499999999999999e-7 < x < 8.1999999999999995e-32Initial program 100.0%
Taylor expanded in x around 0 71.6%
Final simplification68.5%
(FPCore (x y z) :precision binary64 (if (or (<= x -350.0) (not (<= x 3.8e-25))) (* x (- z y)) (+ y (* x z))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -350.0) || !(x <= 3.8e-25)) {
tmp = x * (z - y);
} else {
tmp = y + (x * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-350.0d0)) .or. (.not. (x <= 3.8d-25))) then
tmp = x * (z - y)
else
tmp = y + (x * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -350.0) || !(x <= 3.8e-25)) {
tmp = x * (z - y);
} else {
tmp = y + (x * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -350.0) or not (x <= 3.8e-25): tmp = x * (z - y) else: tmp = y + (x * z) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -350.0) || !(x <= 3.8e-25)) tmp = Float64(x * Float64(z - y)); else tmp = Float64(y + Float64(x * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -350.0) || ~((x <= 3.8e-25))) tmp = x * (z - y); else tmp = y + (x * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -350.0], N[Not[LessEqual[x, 3.8e-25]], $MachinePrecision]], N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision], N[(y + N[(x * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -350 \lor \neg \left(x \leq 3.8 \cdot 10^{-25}\right):\\
\;\;\;\;x \cdot \left(z - y\right)\\
\mathbf{else}:\\
\;\;\;\;y + x \cdot z\\
\end{array}
\end{array}
if x < -350 or 3.7999999999999998e-25 < x Initial program 93.5%
Taylor expanded in x around inf 98.3%
mul-1-neg98.3%
sub-neg98.3%
Simplified98.3%
if -350 < x < 3.7999999999999998e-25Initial program 100.0%
remove-double-neg100.0%
distribute-rgt-neg-out100.0%
neg-sub0100.0%
neg-sub0100.0%
*-commutative100.0%
distribute-lft-neg-in100.0%
remove-double-neg100.0%
distribute-rgt-out--100.0%
*-lft-identity100.0%
associate-+l-100.0%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in y around 0 100.0%
neg-mul-1100.0%
distribute-lft-neg-in100.0%
Simplified100.0%
cancel-sign-sub100.0%
+-commutative100.0%
Applied egg-rr100.0%
Final simplification99.1%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.95e-17) (not (<= x 1.16e-32))) (* x (- z y)) (* y (- 1.0 x))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.95e-17) || !(x <= 1.16e-32)) {
tmp = x * (z - y);
} else {
tmp = y * (1.0 - x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.95d-17)) .or. (.not. (x <= 1.16d-32))) then
tmp = x * (z - y)
else
tmp = y * (1.0d0 - x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.95e-17) || !(x <= 1.16e-32)) {
tmp = x * (z - y);
} else {
tmp = y * (1.0 - x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.95e-17) or not (x <= 1.16e-32): tmp = x * (z - y) else: tmp = y * (1.0 - x) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.95e-17) || !(x <= 1.16e-32)) tmp = Float64(x * Float64(z - y)); else tmp = Float64(y * Float64(1.0 - x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.95e-17) || ~((x <= 1.16e-32))) tmp = x * (z - y); else tmp = y * (1.0 - x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.95e-17], N[Not[LessEqual[x, 1.16e-32]], $MachinePrecision]], N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision], N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.95 \cdot 10^{-17} \lor \neg \left(x \leq 1.16 \cdot 10^{-32}\right):\\
\;\;\;\;x \cdot \left(z - y\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - x\right)\\
\end{array}
\end{array}
if x < -1.94999999999999995e-17 or 1.16000000000000001e-32 < x Initial program 93.6%
Taylor expanded in x around inf 97.7%
mul-1-neg97.7%
sub-neg97.7%
Simplified97.7%
if -1.94999999999999995e-17 < x < 1.16000000000000001e-32Initial program 100.0%
Taylor expanded in y around inf 71.6%
Final simplification86.1%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.15e-8) (not (<= x 6.5e-35))) (* x (- z y)) y))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.15e-8) || !(x <= 6.5e-35)) {
tmp = x * (z - y);
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.15d-8)) .or. (.not. (x <= 6.5d-35))) then
tmp = x * (z - y)
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.15e-8) || !(x <= 6.5e-35)) {
tmp = x * (z - y);
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.15e-8) or not (x <= 6.5e-35): tmp = x * (z - y) else: tmp = y return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.15e-8) || !(x <= 6.5e-35)) tmp = Float64(x * Float64(z - y)); else tmp = y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.15e-8) || ~((x <= 6.5e-35))) tmp = x * (z - y); else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.15e-8], N[Not[LessEqual[x, 6.5e-35]], $MachinePrecision]], N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision], y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.15 \cdot 10^{-8} \lor \neg \left(x \leq 6.5 \cdot 10^{-35}\right):\\
\;\;\;\;x \cdot \left(z - y\right)\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if x < -1.15e-8 or 6.4999999999999999e-35 < x Initial program 93.6%
Taylor expanded in x around inf 97.7%
mul-1-neg97.7%
sub-neg97.7%
Simplified97.7%
if -1.15e-8 < x < 6.4999999999999999e-35Initial program 100.0%
Taylor expanded in x around 0 71.6%
Final simplification86.1%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.32e-18) (not (<= x 2.35e-31))) (* x z) y))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.32e-18) || !(x <= 2.35e-31)) {
tmp = x * z;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.32d-18)) .or. (.not. (x <= 2.35d-31))) then
tmp = x * z
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.32e-18) || !(x <= 2.35e-31)) {
tmp = x * z;
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.32e-18) or not (x <= 2.35e-31): tmp = x * z else: tmp = y return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.32e-18) || !(x <= 2.35e-31)) tmp = Float64(x * z); else tmp = y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.32e-18) || ~((x <= 2.35e-31))) tmp = x * z; else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.32e-18], N[Not[LessEqual[x, 2.35e-31]], $MachinePrecision]], N[(x * z), $MachinePrecision], y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.32 \cdot 10^{-18} \lor \neg \left(x \leq 2.35 \cdot 10^{-31}\right):\\
\;\;\;\;x \cdot z\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if x < -1.3199999999999999e-18 or 2.34999999999999993e-31 < x Initial program 93.6%
Taylor expanded in y around 0 56.8%
if -1.3199999999999999e-18 < x < 2.34999999999999993e-31Initial program 100.0%
Taylor expanded in x around 0 71.6%
Final simplification63.4%
(FPCore (x y z) :precision binary64 y)
double code(double x, double y, double z) {
return y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y
end function
public static double code(double x, double y, double z) {
return y;
}
def code(x, y, z): return y
function code(x, y, z) return y end
function tmp = code(x, y, z) tmp = y; end
code[x_, y_, z_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 96.5%
Taylor expanded in x around 0 33.9%
(FPCore (x y z) :precision binary64 (- y (* x (- y z))))
double code(double x, double y, double z) {
return y - (x * (y - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y - (x * (y - z))
end function
public static double code(double x, double y, double z) {
return y - (x * (y - z));
}
def code(x, y, z): return y - (x * (y - z))
function code(x, y, z) return Float64(y - Float64(x * Float64(y - z))) end
function tmp = code(x, y, z) tmp = y - (x * (y - z)); end
code[x_, y_, z_] := N[(y - N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y - x \cdot \left(y - z\right)
\end{array}
herbie shell --seed 2024110
(FPCore (x y z)
:name "Diagrams.Color.HSV:lerp from diagrams-contrib-1.3.0.5"
:precision binary64
:alt
(- y (* x (- y z)))
(+ (* (- 1.0 x) y) (* x z)))