
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 - a)) + ((b * b) * (3.0d0 + a))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(3.0 + a))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(3.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(3 + a\right)\right)\right) - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 - a)) + ((b * b) * (3.0d0 + a))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(3.0 + a))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (3.0 + a))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(3.0 + a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(3 + a\right)\right)\right) - 1
\end{array}
(FPCore (a b)
:precision binary64
(let* ((t_0
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ a 3.0)))))))
(if (<= t_0 INFINITY) (+ t_0 -1.0) (* (pow a 3.0) (- a 4.0)))))
double code(double a, double b) {
double t_0 = pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0))));
double tmp;
if (t_0 <= ((double) INFINITY)) {
tmp = t_0 + -1.0;
} else {
tmp = pow(a, 3.0) * (a - 4.0);
}
return tmp;
}
public static double code(double a, double b) {
double t_0 = Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0))));
double tmp;
if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = t_0 + -1.0;
} else {
tmp = Math.pow(a, 3.0) * (a - 4.0);
}
return tmp;
}
def code(a, b): t_0 = math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0)))) tmp = 0 if t_0 <= math.inf: tmp = t_0 + -1.0 else: tmp = math.pow(a, 3.0) * (a - 4.0) return tmp
function code(a, b) t_0 = Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 - a)) + Float64(Float64(b * b) * Float64(a + 3.0))))) tmp = 0.0 if (t_0 <= Inf) tmp = Float64(t_0 + -1.0); else tmp = Float64((a ^ 3.0) * Float64(a - 4.0)); end return tmp end
function tmp_2 = code(a, b) t_0 = (((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 - a)) + ((b * b) * (a + 3.0)))); tmp = 0.0; if (t_0 <= Inf) tmp = t_0 + -1.0; else tmp = (a ^ 3.0) * (a - 4.0); end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 - a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(a + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, Infinity], N[(t$95$0 + -1.0), $MachinePrecision], N[(N[Power[a, 3.0], $MachinePrecision] * N[(a - 4.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 - a\right) + \left(b \cdot b\right) \cdot \left(a + 3\right)\right)\\
\mathbf{if}\;t\_0 \leq \infty:\\
\;\;\;\;t\_0 + -1\\
\mathbf{else}:\\
\;\;\;\;{a}^{3} \cdot \left(a - 4\right)\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (+.f64 #s(literal 3 binary64) a))))) < +inf.0Initial program 99.9%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (-.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (+.f64 #s(literal 3 binary64) a))))) Initial program 0.0%
associate--l+0.0%
fma-define0.0%
sqr-neg0.0%
fma-define0.0%
distribute-rgt-in0.0%
sqr-neg0.0%
distribute-rgt-in0.0%
fma-define0.0%
sqr-neg0.0%
Simplified5.8%
Taylor expanded in a around inf 94.6%
associate-*r/94.6%
metadata-eval94.6%
Simplified94.6%
Taylor expanded in a around 0 94.6%
Final simplification98.4%
(FPCore (a b)
:precision binary64
(if (<= a -7.8e+55)
(pow a 4.0)
(if (<= a 90000000.0)
(+ (* b (* b (fma b b 12.0))) -1.0)
(* (pow a 4.0) (- 1.0 (/ 4.0 a))))))
double code(double a, double b) {
double tmp;
if (a <= -7.8e+55) {
tmp = pow(a, 4.0);
} else if (a <= 90000000.0) {
tmp = (b * (b * fma(b, b, 12.0))) + -1.0;
} else {
tmp = pow(a, 4.0) * (1.0 - (4.0 / a));
}
return tmp;
}
function code(a, b) tmp = 0.0 if (a <= -7.8e+55) tmp = a ^ 4.0; elseif (a <= 90000000.0) tmp = Float64(Float64(b * Float64(b * fma(b, b, 12.0))) + -1.0); else tmp = Float64((a ^ 4.0) * Float64(1.0 - Float64(4.0 / a))); end return tmp end
code[a_, b_] := If[LessEqual[a, -7.8e+55], N[Power[a, 4.0], $MachinePrecision], If[LessEqual[a, 90000000.0], N[(N[(b * N[(b * N[(b * b + 12.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(N[Power[a, 4.0], $MachinePrecision] * N[(1.0 - N[(4.0 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -7.8 \cdot 10^{+55}:\\
\;\;\;\;{a}^{4}\\
\mathbf{elif}\;a \leq 90000000:\\
\;\;\;\;b \cdot \left(b \cdot \mathsf{fma}\left(b, b, 12\right)\right) + -1\\
\mathbf{else}:\\
\;\;\;\;{a}^{4} \cdot \left(1 - \frac{4}{a}\right)\\
\end{array}
\end{array}
if a < -7.80000000000000054e55Initial program 63.8%
associate--l+63.8%
fma-define63.8%
sqr-neg63.8%
fma-define63.8%
distribute-rgt-in63.8%
sqr-neg63.8%
distribute-rgt-in63.8%
fma-define63.8%
sqr-neg63.8%
Simplified63.8%
Taylor expanded in a around inf 98.2%
if -7.80000000000000054e55 < a < 9e7Initial program 97.7%
associate--l+97.7%
fma-define97.7%
sqr-neg97.7%
fma-define97.7%
distribute-rgt-in97.7%
sqr-neg97.7%
distribute-rgt-in97.7%
fma-define97.7%
sqr-neg97.7%
Simplified97.7%
Taylor expanded in a around 0 97.2%
+-commutative97.2%
metadata-eval97.2%
pow-prod-up97.0%
distribute-rgt-out97.1%
Applied egg-rr97.1%
+-commutative97.1%
distribute-rgt-in97.0%
unpow297.0%
associate-*r*97.1%
fma-define97.1%
pow-prod-up97.2%
metadata-eval97.2%
Applied egg-rr97.2%
fma-undefine97.2%
+-commutative97.2%
metadata-eval97.2%
pow-sqr97.1%
associate-*l*97.0%
unpow297.0%
distribute-rgt-in97.1%
unpow297.1%
fma-undefine97.1%
*-commutative97.1%
unpow297.1%
associate-*r*97.1%
Applied egg-rr97.1%
if 9e7 < a Initial program 28.9%
associate--l+28.9%
fma-define28.9%
sqr-neg28.9%
fma-define28.9%
distribute-rgt-in28.9%
sqr-neg28.9%
distribute-rgt-in28.9%
fma-define28.9%
sqr-neg28.9%
Simplified34.7%
Taylor expanded in a around inf 93.1%
associate-*r/93.1%
metadata-eval93.1%
Simplified93.1%
Final simplification96.2%
(FPCore (a b)
:precision binary64
(if (<= a -1.6e+53)
(pow a 4.0)
(if (<= a 160000000.0)
(+ (pow b 4.0) -1.0)
(* (pow a 4.0) (- 1.0 (/ 4.0 a))))))
double code(double a, double b) {
double tmp;
if (a <= -1.6e+53) {
tmp = pow(a, 4.0);
} else if (a <= 160000000.0) {
tmp = pow(b, 4.0) + -1.0;
} else {
tmp = pow(a, 4.0) * (1.0 - (4.0 / a));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-1.6d+53)) then
tmp = a ** 4.0d0
else if (a <= 160000000.0d0) then
tmp = (b ** 4.0d0) + (-1.0d0)
else
tmp = (a ** 4.0d0) * (1.0d0 - (4.0d0 / a))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= -1.6e+53) {
tmp = Math.pow(a, 4.0);
} else if (a <= 160000000.0) {
tmp = Math.pow(b, 4.0) + -1.0;
} else {
tmp = Math.pow(a, 4.0) * (1.0 - (4.0 / a));
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -1.6e+53: tmp = math.pow(a, 4.0) elif a <= 160000000.0: tmp = math.pow(b, 4.0) + -1.0 else: tmp = math.pow(a, 4.0) * (1.0 - (4.0 / a)) return tmp
function code(a, b) tmp = 0.0 if (a <= -1.6e+53) tmp = a ^ 4.0; elseif (a <= 160000000.0) tmp = Float64((b ^ 4.0) + -1.0); else tmp = Float64((a ^ 4.0) * Float64(1.0 - Float64(4.0 / a))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -1.6e+53) tmp = a ^ 4.0; elseif (a <= 160000000.0) tmp = (b ^ 4.0) + -1.0; else tmp = (a ^ 4.0) * (1.0 - (4.0 / a)); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -1.6e+53], N[Power[a, 4.0], $MachinePrecision], If[LessEqual[a, 160000000.0], N[(N[Power[b, 4.0], $MachinePrecision] + -1.0), $MachinePrecision], N[(N[Power[a, 4.0], $MachinePrecision] * N[(1.0 - N[(4.0 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.6 \cdot 10^{+53}:\\
\;\;\;\;{a}^{4}\\
\mathbf{elif}\;a \leq 160000000:\\
\;\;\;\;{b}^{4} + -1\\
\mathbf{else}:\\
\;\;\;\;{a}^{4} \cdot \left(1 - \frac{4}{a}\right)\\
\end{array}
\end{array}
if a < -1.6e53Initial program 63.8%
associate--l+63.8%
fma-define63.8%
sqr-neg63.8%
fma-define63.8%
distribute-rgt-in63.8%
sqr-neg63.8%
distribute-rgt-in63.8%
fma-define63.8%
sqr-neg63.8%
Simplified63.8%
Taylor expanded in a around inf 98.2%
if -1.6e53 < a < 1.6e8Initial program 97.7%
associate-*l*97.7%
+-commutative97.7%
fma-undefine97.7%
unpow297.7%
fma-define97.7%
Applied egg-rr97.7%
Taylor expanded in b around inf 95.9%
if 1.6e8 < a Initial program 28.9%
associate--l+28.9%
fma-define28.9%
sqr-neg28.9%
fma-define28.9%
distribute-rgt-in28.9%
sqr-neg28.9%
distribute-rgt-in28.9%
fma-define28.9%
sqr-neg28.9%
Simplified34.7%
Taylor expanded in a around inf 93.1%
associate-*r/93.1%
metadata-eval93.1%
Simplified93.1%
Final simplification95.6%
(FPCore (a b) :precision binary64 (if (or (<= a -1.5e+50) (not (<= a 2.5e+21))) (pow a 4.0) (+ (pow b 4.0) -1.0)))
double code(double a, double b) {
double tmp;
if ((a <= -1.5e+50) || !(a <= 2.5e+21)) {
tmp = pow(a, 4.0);
} else {
tmp = pow(b, 4.0) + -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-1.5d+50)) .or. (.not. (a <= 2.5d+21))) then
tmp = a ** 4.0d0
else
tmp = (b ** 4.0d0) + (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((a <= -1.5e+50) || !(a <= 2.5e+21)) {
tmp = Math.pow(a, 4.0);
} else {
tmp = Math.pow(b, 4.0) + -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if (a <= -1.5e+50) or not (a <= 2.5e+21): tmp = math.pow(a, 4.0) else: tmp = math.pow(b, 4.0) + -1.0 return tmp
function code(a, b) tmp = 0.0 if ((a <= -1.5e+50) || !(a <= 2.5e+21)) tmp = a ^ 4.0; else tmp = Float64((b ^ 4.0) + -1.0); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((a <= -1.5e+50) || ~((a <= 2.5e+21))) tmp = a ^ 4.0; else tmp = (b ^ 4.0) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[Or[LessEqual[a, -1.5e+50], N[Not[LessEqual[a, 2.5e+21]], $MachinePrecision]], N[Power[a, 4.0], $MachinePrecision], N[(N[Power[b, 4.0], $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.5 \cdot 10^{+50} \lor \neg \left(a \leq 2.5 \cdot 10^{+21}\right):\\
\;\;\;\;{a}^{4}\\
\mathbf{else}:\\
\;\;\;\;{b}^{4} + -1\\
\end{array}
\end{array}
if a < -1.4999999999999999e50 or 2.5e21 < a Initial program 42.1%
associate--l+42.1%
fma-define42.1%
sqr-neg42.1%
fma-define42.1%
distribute-rgt-in42.1%
sqr-neg42.1%
distribute-rgt-in42.1%
fma-define42.1%
sqr-neg42.1%
Simplified45.6%
Taylor expanded in a around inf 95.9%
if -1.4999999999999999e50 < a < 2.5e21Initial program 97.7%
associate-*l*97.7%
+-commutative97.7%
fma-undefine97.7%
unpow297.7%
fma-define97.7%
Applied egg-rr97.7%
Taylor expanded in b around inf 95.3%
Final simplification95.6%
(FPCore (a b) :precision binary64 (if (or (<= a -1.62e+50) (not (<= a 3e+22))) (pow a 4.0) (pow b 4.0)))
double code(double a, double b) {
double tmp;
if ((a <= -1.62e+50) || !(a <= 3e+22)) {
tmp = pow(a, 4.0);
} else {
tmp = pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-1.62d+50)) .or. (.not. (a <= 3d+22))) then
tmp = a ** 4.0d0
else
tmp = b ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((a <= -1.62e+50) || !(a <= 3e+22)) {
tmp = Math.pow(a, 4.0);
} else {
tmp = Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if (a <= -1.62e+50) or not (a <= 3e+22): tmp = math.pow(a, 4.0) else: tmp = math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if ((a <= -1.62e+50) || !(a <= 3e+22)) tmp = a ^ 4.0; else tmp = b ^ 4.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((a <= -1.62e+50) || ~((a <= 3e+22))) tmp = a ^ 4.0; else tmp = b ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := If[Or[LessEqual[a, -1.62e+50], N[Not[LessEqual[a, 3e+22]], $MachinePrecision]], N[Power[a, 4.0], $MachinePrecision], N[Power[b, 4.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.62 \cdot 10^{+50} \lor \neg \left(a \leq 3 \cdot 10^{+22}\right):\\
\;\;\;\;{a}^{4}\\
\mathbf{else}:\\
\;\;\;\;{b}^{4}\\
\end{array}
\end{array}
if a < -1.61999999999999996e50 or 3e22 < a Initial program 42.1%
associate--l+42.1%
fma-define42.1%
sqr-neg42.1%
fma-define42.1%
distribute-rgt-in42.1%
sqr-neg42.1%
distribute-rgt-in42.1%
fma-define42.1%
sqr-neg42.1%
Simplified45.6%
Taylor expanded in a around inf 95.9%
if -1.61999999999999996e50 < a < 3e22Initial program 97.7%
associate--l+97.7%
fma-define97.7%
sqr-neg97.7%
fma-define97.7%
distribute-rgt-in97.7%
sqr-neg97.7%
distribute-rgt-in97.7%
fma-define97.7%
sqr-neg97.7%
Simplified97.7%
Taylor expanded in b around inf 46.9%
Final simplification68.7%
(FPCore (a b) :precision binary64 (pow a 4.0))
double code(double a, double b) {
return pow(a, 4.0);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = a ** 4.0d0
end function
public static double code(double a, double b) {
return Math.pow(a, 4.0);
}
def code(a, b): return math.pow(a, 4.0)
function code(a, b) return a ^ 4.0 end
function tmp = code(a, b) tmp = a ^ 4.0; end
code[a_, b_] := N[Power[a, 4.0], $MachinePrecision]
\begin{array}{l}
\\
{a}^{4}
\end{array}
Initial program 72.9%
associate--l+72.9%
fma-define72.9%
sqr-neg72.9%
fma-define72.9%
distribute-rgt-in72.9%
sqr-neg72.9%
distribute-rgt-in72.9%
fma-define72.9%
sqr-neg72.9%
Simplified74.5%
Taylor expanded in a around inf 45.3%
herbie shell --seed 2024110
(FPCore (a b)
:name "Bouland and Aaronson, Equation (24)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (- 1.0 a)) (* (* b b) (+ 3.0 a))))) 1.0))