
(FPCore (x y) :precision binary64 (- (log (+ 1.0 (exp x))) (* x y)))
double code(double x, double y) {
return log((1.0 + exp(x))) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = log((1.0d0 + exp(x))) - (x * y)
end function
public static double code(double x, double y) {
return Math.log((1.0 + Math.exp(x))) - (x * y);
}
def code(x, y): return math.log((1.0 + math.exp(x))) - (x * y)
function code(x, y) return Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)) end
function tmp = code(x, y) tmp = log((1.0 + exp(x))) - (x * y); end
code[x_, y_] := N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log \left(1 + e^{x}\right) - x \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (log (+ 1.0 (exp x))) (* x y)))
double code(double x, double y) {
return log((1.0 + exp(x))) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = log((1.0d0 + exp(x))) - (x * y)
end function
public static double code(double x, double y) {
return Math.log((1.0 + Math.exp(x))) - (x * y);
}
def code(x, y): return math.log((1.0 + math.exp(x))) - (x * y)
function code(x, y) return Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)) end
function tmp = code(x, y) tmp = log((1.0 + exp(x))) - (x * y); end
code[x_, y_] := N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log \left(1 + e^{x}\right) - x \cdot y
\end{array}
(FPCore (x y) :precision binary64 (if (<= x -118000000000.0) (* x (- y)) (+ (log 2.0) (* x (- (+ 0.5 (* x 0.125)) y)))))
double code(double x, double y) {
double tmp;
if (x <= -118000000000.0) {
tmp = x * -y;
} else {
tmp = log(2.0) + (x * ((0.5 + (x * 0.125)) - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-118000000000.0d0)) then
tmp = x * -y
else
tmp = log(2.0d0) + (x * ((0.5d0 + (x * 0.125d0)) - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -118000000000.0) {
tmp = x * -y;
} else {
tmp = Math.log(2.0) + (x * ((0.5 + (x * 0.125)) - y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -118000000000.0: tmp = x * -y else: tmp = math.log(2.0) + (x * ((0.5 + (x * 0.125)) - y)) return tmp
function code(x, y) tmp = 0.0 if (x <= -118000000000.0) tmp = Float64(x * Float64(-y)); else tmp = Float64(log(2.0) + Float64(x * Float64(Float64(0.5 + Float64(x * 0.125)) - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -118000000000.0) tmp = x * -y; else tmp = log(2.0) + (x * ((0.5 + (x * 0.125)) - y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -118000000000.0], N[(x * (-y)), $MachinePrecision], N[(N[Log[2.0], $MachinePrecision] + N[(x * N[(N[(0.5 + N[(x * 0.125), $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -118000000000:\\
\;\;\;\;x \cdot \left(-y\right)\\
\mathbf{else}:\\
\;\;\;\;\log 2 + x \cdot \left(\left(0.5 + x \cdot 0.125\right) - y\right)\\
\end{array}
\end{array}
if x < -1.18e11Initial program 100.0%
log1p-define100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
associate-*r*100.0%
neg-mul-1100.0%
*-commutative100.0%
Simplified100.0%
if -1.18e11 < x Initial program 98.4%
log1p-define98.4%
Simplified98.4%
Taylor expanded in x around 0 99.0%
Final simplification99.2%
(FPCore (x y) :precision binary64 (fma x (- y) (log1p (exp x))))
double code(double x, double y) {
return fma(x, -y, log1p(exp(x)));
}
function code(x, y) return fma(x, Float64(-y), log1p(exp(x))) end
code[x_, y_] := N[(x * (-y) + N[Log[1 + N[Exp[x], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, -y, \mathsf{log1p}\left(e^{x}\right)\right)
\end{array}
Initial program 98.8%
cancel-sign-sub-inv98.8%
+-commutative98.8%
distribute-lft-neg-out98.8%
distribute-rgt-neg-out98.8%
fma-define98.8%
log1p-define98.8%
Simplified98.8%
(FPCore (x y) :precision binary64 (- (log1p (exp x)) (* x y)))
double code(double x, double y) {
return log1p(exp(x)) - (x * y);
}
public static double code(double x, double y) {
return Math.log1p(Math.exp(x)) - (x * y);
}
def code(x, y): return math.log1p(math.exp(x)) - (x * y)
function code(x, y) return Float64(log1p(exp(x)) - Float64(x * y)) end
code[x_, y_] := N[(N[Log[1 + N[Exp[x], $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{log1p}\left(e^{x}\right) - x \cdot y
\end{array}
Initial program 98.8%
log1p-define98.8%
Simplified98.8%
(FPCore (x y) :precision binary64 (if (<= x -118000000000.0) (* x (- y)) (+ (log 2.0) (* x (- 0.5 y)))))
double code(double x, double y) {
double tmp;
if (x <= -118000000000.0) {
tmp = x * -y;
} else {
tmp = log(2.0) + (x * (0.5 - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-118000000000.0d0)) then
tmp = x * -y
else
tmp = log(2.0d0) + (x * (0.5d0 - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -118000000000.0) {
tmp = x * -y;
} else {
tmp = Math.log(2.0) + (x * (0.5 - y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -118000000000.0: tmp = x * -y else: tmp = math.log(2.0) + (x * (0.5 - y)) return tmp
function code(x, y) tmp = 0.0 if (x <= -118000000000.0) tmp = Float64(x * Float64(-y)); else tmp = Float64(log(2.0) + Float64(x * Float64(0.5 - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -118000000000.0) tmp = x * -y; else tmp = log(2.0) + (x * (0.5 - y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -118000000000.0], N[(x * (-y)), $MachinePrecision], N[(N[Log[2.0], $MachinePrecision] + N[(x * N[(0.5 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -118000000000:\\
\;\;\;\;x \cdot \left(-y\right)\\
\mathbf{else}:\\
\;\;\;\;\log 2 + x \cdot \left(0.5 - y\right)\\
\end{array}
\end{array}
if x < -1.18e11Initial program 100.0%
log1p-define100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
associate-*r*100.0%
neg-mul-1100.0%
*-commutative100.0%
Simplified100.0%
if -1.18e11 < x Initial program 98.4%
log1p-define98.4%
Simplified98.4%
Taylor expanded in x around 0 98.6%
Final simplification99.0%
(FPCore (x y) :precision binary64 (if (<= x -9.5e-68) (* x (- y)) (if (<= x 7.5e-54) (log 2.0) (* y (- (/ (* x 0.5) y) x)))))
double code(double x, double y) {
double tmp;
if (x <= -9.5e-68) {
tmp = x * -y;
} else if (x <= 7.5e-54) {
tmp = log(2.0);
} else {
tmp = y * (((x * 0.5) / y) - x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-9.5d-68)) then
tmp = x * -y
else if (x <= 7.5d-54) then
tmp = log(2.0d0)
else
tmp = y * (((x * 0.5d0) / y) - x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -9.5e-68) {
tmp = x * -y;
} else if (x <= 7.5e-54) {
tmp = Math.log(2.0);
} else {
tmp = y * (((x * 0.5) / y) - x);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -9.5e-68: tmp = x * -y elif x <= 7.5e-54: tmp = math.log(2.0) else: tmp = y * (((x * 0.5) / y) - x) return tmp
function code(x, y) tmp = 0.0 if (x <= -9.5e-68) tmp = Float64(x * Float64(-y)); elseif (x <= 7.5e-54) tmp = log(2.0); else tmp = Float64(y * Float64(Float64(Float64(x * 0.5) / y) - x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -9.5e-68) tmp = x * -y; elseif (x <= 7.5e-54) tmp = log(2.0); else tmp = y * (((x * 0.5) / y) - x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -9.5e-68], N[(x * (-y)), $MachinePrecision], If[LessEqual[x, 7.5e-54], N[Log[2.0], $MachinePrecision], N[(y * N[(N[(N[(x * 0.5), $MachinePrecision] / y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -9.5 \cdot 10^{-68}:\\
\;\;\;\;x \cdot \left(-y\right)\\
\mathbf{elif}\;x \leq 7.5 \cdot 10^{-54}:\\
\;\;\;\;\log 2\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(\frac{x \cdot 0.5}{y} - x\right)\\
\end{array}
\end{array}
if x < -9.4999999999999997e-68Initial program 100.0%
log1p-define100.0%
Simplified100.0%
Taylor expanded in x around inf 92.6%
associate-*r*92.6%
neg-mul-192.6%
*-commutative92.6%
Simplified92.6%
if -9.4999999999999997e-68 < x < 7.5000000000000005e-54Initial program 100.0%
log1p-define100.0%
Simplified100.0%
Taylor expanded in x around inf 99.9%
log1p-define99.9%
Simplified99.9%
Taylor expanded in x around 0 79.2%
if 7.5000000000000005e-54 < x Initial program 85.7%
log1p-define85.8%
Simplified85.8%
Taylor expanded in x around 0 90.8%
Taylor expanded in y around -inf 90.8%
associate-*r*90.8%
neg-mul-190.8%
mul-1-neg90.8%
*-commutative90.8%
Simplified90.8%
Taylor expanded in x around inf 55.3%
*-commutative55.3%
Simplified55.3%
Final simplification82.1%
(FPCore (x y) :precision binary64 (if (<= x -1.5e+20) (* x (- y)) (- (log 2.0) (* x y))))
double code(double x, double y) {
double tmp;
if (x <= -1.5e+20) {
tmp = x * -y;
} else {
tmp = log(2.0) - (x * y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.5d+20)) then
tmp = x * -y
else
tmp = log(2.0d0) - (x * y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.5e+20) {
tmp = x * -y;
} else {
tmp = Math.log(2.0) - (x * y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.5e+20: tmp = x * -y else: tmp = math.log(2.0) - (x * y) return tmp
function code(x, y) tmp = 0.0 if (x <= -1.5e+20) tmp = Float64(x * Float64(-y)); else tmp = Float64(log(2.0) - Float64(x * y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.5e+20) tmp = x * -y; else tmp = log(2.0) - (x * y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.5e+20], N[(x * (-y)), $MachinePrecision], N[(N[Log[2.0], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.5 \cdot 10^{+20}:\\
\;\;\;\;x \cdot \left(-y\right)\\
\mathbf{else}:\\
\;\;\;\;\log 2 - x \cdot y\\
\end{array}
\end{array}
if x < -1.5e20Initial program 100.0%
log1p-define100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
associate-*r*100.0%
neg-mul-1100.0%
*-commutative100.0%
Simplified100.0%
if -1.5e20 < x Initial program 98.4%
log1p-define98.4%
Simplified98.4%
Taylor expanded in x around 0 97.9%
Final simplification98.4%
(FPCore (x y) :precision binary64 (if (<= x -7.5e-70) (* x (- y)) (+ (log 2.0) (* x 0.5))))
double code(double x, double y) {
double tmp;
if (x <= -7.5e-70) {
tmp = x * -y;
} else {
tmp = log(2.0) + (x * 0.5);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-7.5d-70)) then
tmp = x * -y
else
tmp = log(2.0d0) + (x * 0.5d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -7.5e-70) {
tmp = x * -y;
} else {
tmp = Math.log(2.0) + (x * 0.5);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -7.5e-70: tmp = x * -y else: tmp = math.log(2.0) + (x * 0.5) return tmp
function code(x, y) tmp = 0.0 if (x <= -7.5e-70) tmp = Float64(x * Float64(-y)); else tmp = Float64(log(2.0) + Float64(x * 0.5)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -7.5e-70) tmp = x * -y; else tmp = log(2.0) + (x * 0.5); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -7.5e-70], N[(x * (-y)), $MachinePrecision], N[(N[Log[2.0], $MachinePrecision] + N[(x * 0.5), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7.5 \cdot 10^{-70}:\\
\;\;\;\;x \cdot \left(-y\right)\\
\mathbf{else}:\\
\;\;\;\;\log 2 + x \cdot 0.5\\
\end{array}
\end{array}
if x < -7.49999999999999973e-70Initial program 100.0%
log1p-define100.0%
Simplified100.0%
Taylor expanded in x around inf 92.6%
associate-*r*92.6%
neg-mul-192.6%
*-commutative92.6%
Simplified92.6%
if -7.49999999999999973e-70 < x Initial program 98.2%
log1p-define98.2%
Simplified98.2%
Taylor expanded in x around 0 98.8%
Taylor expanded in y around 0 74.2%
*-commutative74.2%
Simplified74.2%
Final simplification80.8%
(FPCore (x y) :precision binary64 (* x (- y)))
double code(double x, double y) {
return x * -y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * -y
end function
public static double code(double x, double y) {
return x * -y;
}
def code(x, y): return x * -y
function code(x, y) return Float64(x * Float64(-y)) end
function tmp = code(x, y) tmp = x * -y; end
code[x_, y_] := N[(x * (-y)), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(-y\right)
\end{array}
Initial program 98.8%
log1p-define98.8%
Simplified98.8%
Taylor expanded in x around inf 50.6%
associate-*r*50.6%
neg-mul-150.6%
*-commutative50.6%
Simplified50.6%
Final simplification50.6%
(FPCore (x y) :precision binary64 (* x 0.5))
double code(double x, double y) {
return x * 0.5;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * 0.5d0
end function
public static double code(double x, double y) {
return x * 0.5;
}
def code(x, y): return x * 0.5
function code(x, y) return Float64(x * 0.5) end
function tmp = code(x, y) tmp = x * 0.5; end
code[x_, y_] := N[(x * 0.5), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 0.5
\end{array}
Initial program 98.8%
log1p-define98.8%
Simplified98.8%
Taylor expanded in x around 0 85.6%
Taylor expanded in y around 0 50.8%
*-commutative50.8%
Simplified50.8%
Taylor expanded in x around inf 3.5%
*-commutative37.5%
Simplified3.5%
(FPCore (x y) :precision binary64 (if (<= x 0.0) (- (log (+ 1.0 (exp x))) (* x y)) (- (log (+ 1.0 (exp (- x)))) (* (- x) (- 1.0 y)))))
double code(double x, double y) {
double tmp;
if (x <= 0.0) {
tmp = log((1.0 + exp(x))) - (x * y);
} else {
tmp = log((1.0 + exp(-x))) - (-x * (1.0 - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 0.0d0) then
tmp = log((1.0d0 + exp(x))) - (x * y)
else
tmp = log((1.0d0 + exp(-x))) - (-x * (1.0d0 - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 0.0) {
tmp = Math.log((1.0 + Math.exp(x))) - (x * y);
} else {
tmp = Math.log((1.0 + Math.exp(-x))) - (-x * (1.0 - y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 0.0: tmp = math.log((1.0 + math.exp(x))) - (x * y) else: tmp = math.log((1.0 + math.exp(-x))) - (-x * (1.0 - y)) return tmp
function code(x, y) tmp = 0.0 if (x <= 0.0) tmp = Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)); else tmp = Float64(log(Float64(1.0 + exp(Float64(-x)))) - Float64(Float64(-x) * Float64(1.0 - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 0.0) tmp = log((1.0 + exp(x))) - (x * y); else tmp = log((1.0 + exp(-x))) - (-x * (1.0 - y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 0.0], N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision], N[(N[Log[N[(1.0 + N[Exp[(-x)], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[((-x) * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0:\\
\;\;\;\;\log \left(1 + e^{x}\right) - x \cdot y\\
\mathbf{else}:\\
\;\;\;\;\log \left(1 + e^{-x}\right) - \left(-x\right) \cdot \left(1 - y\right)\\
\end{array}
\end{array}
herbie shell --seed 2024110
(FPCore (x y)
:name "Logistic regression 2"
:precision binary64
:alt
(if (<= x 0.0) (- (log (+ 1.0 (exp x))) (* x y)) (- (log (+ 1.0 (exp (- x)))) (* (- x) (- 1.0 y))))
(- (log (+ 1.0 (exp x))) (* x y)))