
(FPCore (v) :precision binary64 (* (* (/ (sqrt 2.0) 4.0) (sqrt (- 1.0 (* 3.0 (* v v))))) (- 1.0 (* v v))))
double code(double v) {
return ((sqrt(2.0) / 4.0) * sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v));
}
real(8) function code(v)
real(8), intent (in) :: v
code = ((sqrt(2.0d0) / 4.0d0) * sqrt((1.0d0 - (3.0d0 * (v * v))))) * (1.0d0 - (v * v))
end function
public static double code(double v) {
return ((Math.sqrt(2.0) / 4.0) * Math.sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v));
}
def code(v): return ((math.sqrt(2.0) / 4.0) * math.sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v))
function code(v) return Float64(Float64(Float64(sqrt(2.0) / 4.0) * sqrt(Float64(1.0 - Float64(3.0 * Float64(v * v))))) * Float64(1.0 - Float64(v * v))) end
function tmp = code(v) tmp = ((sqrt(2.0) / 4.0) * sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v)); end
code[v_] := N[(N[(N[(N[Sqrt[2.0], $MachinePrecision] / 4.0), $MachinePrecision] * N[Sqrt[N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{\sqrt{2}}{4} \cdot \sqrt{1 - 3 \cdot \left(v \cdot v\right)}\right) \cdot \left(1 - v \cdot v\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (v) :precision binary64 (* (* (/ (sqrt 2.0) 4.0) (sqrt (- 1.0 (* 3.0 (* v v))))) (- 1.0 (* v v))))
double code(double v) {
return ((sqrt(2.0) / 4.0) * sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v));
}
real(8) function code(v)
real(8), intent (in) :: v
code = ((sqrt(2.0d0) / 4.0d0) * sqrt((1.0d0 - (3.0d0 * (v * v))))) * (1.0d0 - (v * v))
end function
public static double code(double v) {
return ((Math.sqrt(2.0) / 4.0) * Math.sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v));
}
def code(v): return ((math.sqrt(2.0) / 4.0) * math.sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v))
function code(v) return Float64(Float64(Float64(sqrt(2.0) / 4.0) * sqrt(Float64(1.0 - Float64(3.0 * Float64(v * v))))) * Float64(1.0 - Float64(v * v))) end
function tmp = code(v) tmp = ((sqrt(2.0) / 4.0) * sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v)); end
code[v_] := N[(N[(N[(N[Sqrt[2.0], $MachinePrecision] / 4.0), $MachinePrecision] * N[Sqrt[N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{\sqrt{2}}{4} \cdot \sqrt{1 - 3 \cdot \left(v \cdot v\right)}\right) \cdot \left(1 - v \cdot v\right)
\end{array}
(FPCore (v) :precision binary64 (/ (* (sqrt (+ 1.0 (* (* v v) -3.0))) (* (sqrt 2.0) (- 1.0 (* v v)))) 4.0))
double code(double v) {
return (sqrt((1.0 + ((v * v) * -3.0))) * (sqrt(2.0) * (1.0 - (v * v)))) / 4.0;
}
real(8) function code(v)
real(8), intent (in) :: v
code = (sqrt((1.0d0 + ((v * v) * (-3.0d0)))) * (sqrt(2.0d0) * (1.0d0 - (v * v)))) / 4.0d0
end function
public static double code(double v) {
return (Math.sqrt((1.0 + ((v * v) * -3.0))) * (Math.sqrt(2.0) * (1.0 - (v * v)))) / 4.0;
}
def code(v): return (math.sqrt((1.0 + ((v * v) * -3.0))) * (math.sqrt(2.0) * (1.0 - (v * v)))) / 4.0
function code(v) return Float64(Float64(sqrt(Float64(1.0 + Float64(Float64(v * v) * -3.0))) * Float64(sqrt(2.0) * Float64(1.0 - Float64(v * v)))) / 4.0) end
function tmp = code(v) tmp = (sqrt((1.0 + ((v * v) * -3.0))) * (sqrt(2.0) * (1.0 - (v * v)))) / 4.0; end
code[v_] := N[(N[(N[Sqrt[N[(1.0 + N[(N[(v * v), $MachinePrecision] * -3.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 4.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sqrt{1 + \left(v \cdot v\right) \cdot -3} \cdot \left(\sqrt{2} \cdot \left(1 - v \cdot v\right)\right)}{4}
\end{array}
Initial program 100.0%
Simplified0
(FPCore (v) :precision binary64 (* (* (/ (sqrt 2.0) 4.0) (sqrt (- 1.0 (* 3.0 (* v v))))) (- 1.0 (* v v))))
double code(double v) {
return ((sqrt(2.0) / 4.0) * sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v));
}
real(8) function code(v)
real(8), intent (in) :: v
code = ((sqrt(2.0d0) / 4.0d0) * sqrt((1.0d0 - (3.0d0 * (v * v))))) * (1.0d0 - (v * v))
end function
public static double code(double v) {
return ((Math.sqrt(2.0) / 4.0) * Math.sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v));
}
def code(v): return ((math.sqrt(2.0) / 4.0) * math.sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v))
function code(v) return Float64(Float64(Float64(sqrt(2.0) / 4.0) * sqrt(Float64(1.0 - Float64(3.0 * Float64(v * v))))) * Float64(1.0 - Float64(v * v))) end
function tmp = code(v) tmp = ((sqrt(2.0) / 4.0) * sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v)); end
code[v_] := N[(N[(N[(N[Sqrt[2.0], $MachinePrecision] / 4.0), $MachinePrecision] * N[Sqrt[N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{\sqrt{2}}{4} \cdot \sqrt{1 - 3 \cdot \left(v \cdot v\right)}\right) \cdot \left(1 - v \cdot v\right)
\end{array}
Initial program 100.0%
(FPCore (v) :precision binary64 (* (+ (* (* v v) -0.625) (+ 0.25 (* v (* (* v (* v v)) (+ 0.09375 (* v (* v -0.140625))))))) (sqrt 2.0)))
double code(double v) {
return (((v * v) * -0.625) + (0.25 + (v * ((v * (v * v)) * (0.09375 + (v * (v * -0.140625))))))) * sqrt(2.0);
}
real(8) function code(v)
real(8), intent (in) :: v
code = (((v * v) * (-0.625d0)) + (0.25d0 + (v * ((v * (v * v)) * (0.09375d0 + (v * (v * (-0.140625d0)))))))) * sqrt(2.0d0)
end function
public static double code(double v) {
return (((v * v) * -0.625) + (0.25 + (v * ((v * (v * v)) * (0.09375 + (v * (v * -0.140625))))))) * Math.sqrt(2.0);
}
def code(v): return (((v * v) * -0.625) + (0.25 + (v * ((v * (v * v)) * (0.09375 + (v * (v * -0.140625))))))) * math.sqrt(2.0)
function code(v) return Float64(Float64(Float64(Float64(v * v) * -0.625) + Float64(0.25 + Float64(v * Float64(Float64(v * Float64(v * v)) * Float64(0.09375 + Float64(v * Float64(v * -0.140625))))))) * sqrt(2.0)) end
function tmp = code(v) tmp = (((v * v) * -0.625) + (0.25 + (v * ((v * (v * v)) * (0.09375 + (v * (v * -0.140625))))))) * sqrt(2.0); end
code[v_] := N[(N[(N[(N[(v * v), $MachinePrecision] * -0.625), $MachinePrecision] + N[(0.25 + N[(v * N[(N[(v * N[(v * v), $MachinePrecision]), $MachinePrecision] * N[(0.09375 + N[(v * N[(v * -0.140625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(v \cdot v\right) \cdot -0.625 + \left(0.25 + v \cdot \left(\left(v \cdot \left(v \cdot v\right)\right) \cdot \left(0.09375 + v \cdot \left(v \cdot -0.140625\right)\right)\right)\right)\right) \cdot \sqrt{2}
\end{array}
Initial program 100.0%
Simplified0
Taylor expanded in v around 0 0
Simplified0
Taylor expanded in v around 0 0
Simplified0
Applied egg-rr0
(FPCore (v) :precision binary64 (* (sqrt 2.0) (+ 0.25 (* (* v v) (+ -0.625 (* (* v v) (+ 0.09375 (* v (* v -0.140625)))))))))
double code(double v) {
return sqrt(2.0) * (0.25 + ((v * v) * (-0.625 + ((v * v) * (0.09375 + (v * (v * -0.140625)))))));
}
real(8) function code(v)
real(8), intent (in) :: v
code = sqrt(2.0d0) * (0.25d0 + ((v * v) * ((-0.625d0) + ((v * v) * (0.09375d0 + (v * (v * (-0.140625d0))))))))
end function
public static double code(double v) {
return Math.sqrt(2.0) * (0.25 + ((v * v) * (-0.625 + ((v * v) * (0.09375 + (v * (v * -0.140625)))))));
}
def code(v): return math.sqrt(2.0) * (0.25 + ((v * v) * (-0.625 + ((v * v) * (0.09375 + (v * (v * -0.140625)))))))
function code(v) return Float64(sqrt(2.0) * Float64(0.25 + Float64(Float64(v * v) * Float64(-0.625 + Float64(Float64(v * v) * Float64(0.09375 + Float64(v * Float64(v * -0.140625)))))))) end
function tmp = code(v) tmp = sqrt(2.0) * (0.25 + ((v * v) * (-0.625 + ((v * v) * (0.09375 + (v * (v * -0.140625))))))); end
code[v_] := N[(N[Sqrt[2.0], $MachinePrecision] * N[(0.25 + N[(N[(v * v), $MachinePrecision] * N[(-0.625 + N[(N[(v * v), $MachinePrecision] * N[(0.09375 + N[(v * N[(v * -0.140625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{2} \cdot \left(0.25 + \left(v \cdot v\right) \cdot \left(-0.625 + \left(v \cdot v\right) \cdot \left(0.09375 + v \cdot \left(v \cdot -0.140625\right)\right)\right)\right)
\end{array}
Initial program 100.0%
Simplified0
Taylor expanded in v around 0 0
Simplified0
Taylor expanded in v around 0 0
Simplified0
Taylor expanded in v around 0 0
Simplified0
(FPCore (v) :precision binary64 (* (sqrt 2.0) (+ 0.25 (* (* v v) (+ -0.625 (* (* v v) 0.09375))))))
double code(double v) {
return sqrt(2.0) * (0.25 + ((v * v) * (-0.625 + ((v * v) * 0.09375))));
}
real(8) function code(v)
real(8), intent (in) :: v
code = sqrt(2.0d0) * (0.25d0 + ((v * v) * ((-0.625d0) + ((v * v) * 0.09375d0))))
end function
public static double code(double v) {
return Math.sqrt(2.0) * (0.25 + ((v * v) * (-0.625 + ((v * v) * 0.09375))));
}
def code(v): return math.sqrt(2.0) * (0.25 + ((v * v) * (-0.625 + ((v * v) * 0.09375))))
function code(v) return Float64(sqrt(2.0) * Float64(0.25 + Float64(Float64(v * v) * Float64(-0.625 + Float64(Float64(v * v) * 0.09375))))) end
function tmp = code(v) tmp = sqrt(2.0) * (0.25 + ((v * v) * (-0.625 + ((v * v) * 0.09375)))); end
code[v_] := N[(N[Sqrt[2.0], $MachinePrecision] * N[(0.25 + N[(N[(v * v), $MachinePrecision] * N[(-0.625 + N[(N[(v * v), $MachinePrecision] * 0.09375), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{2} \cdot \left(0.25 + \left(v \cdot v\right) \cdot \left(-0.625 + \left(v \cdot v\right) \cdot 0.09375\right)\right)
\end{array}
Initial program 100.0%
Simplified0
Taylor expanded in v around 0 0
Simplified0
Taylor expanded in v around 0 0
Simplified0
(FPCore (v) :precision binary64 (/ (sqrt 2.0) (/ 1.0 (+ (* (* v v) -0.625) 0.25))))
double code(double v) {
return sqrt(2.0) / (1.0 / (((v * v) * -0.625) + 0.25));
}
real(8) function code(v)
real(8), intent (in) :: v
code = sqrt(2.0d0) / (1.0d0 / (((v * v) * (-0.625d0)) + 0.25d0))
end function
public static double code(double v) {
return Math.sqrt(2.0) / (1.0 / (((v * v) * -0.625) + 0.25));
}
def code(v): return math.sqrt(2.0) / (1.0 / (((v * v) * -0.625) + 0.25))
function code(v) return Float64(sqrt(2.0) / Float64(1.0 / Float64(Float64(Float64(v * v) * -0.625) + 0.25))) end
function tmp = code(v) tmp = sqrt(2.0) / (1.0 / (((v * v) * -0.625) + 0.25)); end
code[v_] := N[(N[Sqrt[2.0], $MachinePrecision] / N[(1.0 / N[(N[(N[(v * v), $MachinePrecision] * -0.625), $MachinePrecision] + 0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sqrt{2}}{\frac{1}{\left(v \cdot v\right) \cdot -0.625 + 0.25}}
\end{array}
Initial program 100.0%
Simplified0
Taylor expanded in v around 0 0
Simplified0
Taylor expanded in v around 0 0
Simplified0
Applied egg-rr0
(FPCore (v) :precision binary64 (* (sqrt 2.0) (+ 0.25 (* (* v v) -0.625))))
double code(double v) {
return sqrt(2.0) * (0.25 + ((v * v) * -0.625));
}
real(8) function code(v)
real(8), intent (in) :: v
code = sqrt(2.0d0) * (0.25d0 + ((v * v) * (-0.625d0)))
end function
public static double code(double v) {
return Math.sqrt(2.0) * (0.25 + ((v * v) * -0.625));
}
def code(v): return math.sqrt(2.0) * (0.25 + ((v * v) * -0.625))
function code(v) return Float64(sqrt(2.0) * Float64(0.25 + Float64(Float64(v * v) * -0.625))) end
function tmp = code(v) tmp = sqrt(2.0) * (0.25 + ((v * v) * -0.625)); end
code[v_] := N[(N[Sqrt[2.0], $MachinePrecision] * N[(0.25 + N[(N[(v * v), $MachinePrecision] * -0.625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{2} \cdot \left(0.25 + \left(v \cdot v\right) \cdot -0.625\right)
\end{array}
Initial program 100.0%
Simplified0
Taylor expanded in v around 0 0
Simplified0
Taylor expanded in v around 0 0
Simplified0
(FPCore (v) :precision binary64 (/ (sqrt 2.0) 4.0))
double code(double v) {
return sqrt(2.0) / 4.0;
}
real(8) function code(v)
real(8), intent (in) :: v
code = sqrt(2.0d0) / 4.0d0
end function
public static double code(double v) {
return Math.sqrt(2.0) / 4.0;
}
def code(v): return math.sqrt(2.0) / 4.0
function code(v) return Float64(sqrt(2.0) / 4.0) end
function tmp = code(v) tmp = sqrt(2.0) / 4.0; end
code[v_] := N[(N[Sqrt[2.0], $MachinePrecision] / 4.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sqrt{2}}{4}
\end{array}
Initial program 100.0%
Simplified0
Taylor expanded in v around 0 0
Simplified0
herbie shell --seed 2024110
(FPCore (v)
:name "Falkner and Boettcher, Appendix B, 2"
:precision binary64
(* (* (/ (sqrt 2.0) 4.0) (sqrt (- 1.0 (* 3.0 (* v v))))) (- 1.0 (* v v))))