
(FPCore (a b) :precision binary64 (- (* a a) (* b b)))
double code(double a, double b) {
return (a * a) - (b * b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (a * a) - (b * b)
end function
public static double code(double a, double b) {
return (a * a) - (b * b);
}
def code(a, b): return (a * a) - (b * b)
function code(a, b) return Float64(Float64(a * a) - Float64(b * b)) end
function tmp = code(a, b) tmp = (a * a) - (b * b); end
code[a_, b_] := N[(N[(a * a), $MachinePrecision] - N[(b * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot a - b \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (* a a) (* b b)))
double code(double a, double b) {
return (a * a) - (b * b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (a * a) - (b * b)
end function
public static double code(double a, double b) {
return (a * a) - (b * b);
}
def code(a, b): return (a * a) - (b * b)
function code(a, b) return Float64(Float64(a * a) - Float64(b * b)) end
function tmp = code(a, b) tmp = (a * a) - (b * b); end
code[a_, b_] := N[(N[(a * a), $MachinePrecision] - N[(b * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot a - b \cdot b
\end{array}
(FPCore (a b) :precision binary64 (* (+ a b) (- a b)))
double code(double a, double b) {
return (a + b) * (a - b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (a + b) * (a - b)
end function
public static double code(double a, double b) {
return (a + b) * (a - b);
}
def code(a, b): return (a + b) * (a - b)
function code(a, b) return Float64(Float64(a + b) * Float64(a - b)) end
function tmp = code(a, b) tmp = (a + b) * (a - b); end
code[a_, b_] := N[(N[(a + b), $MachinePrecision] * N[(a - b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a + b\right) \cdot \left(a - b\right)
\end{array}
Initial program 94.1%
Simplified0
(FPCore (a b)
:precision binary64
(let* ((t_0 (- (* b b))))
(if (<= (* a a) 6.5e-72)
t_0
(if (<= (* a a) 1.95e+61)
(* a a)
(if (<= (* a a) 8.5e+168) t_0 (* a a))))))
double code(double a, double b) {
double t_0 = -(b * b);
double tmp;
if ((a * a) <= 6.5e-72) {
tmp = t_0;
} else if ((a * a) <= 1.95e+61) {
tmp = a * a;
} else if ((a * a) <= 8.5e+168) {
tmp = t_0;
} else {
tmp = a * a;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_0
real(8) :: tmp
t_0 = -(b * b)
if ((a * a) <= 6.5d-72) then
tmp = t_0
else if ((a * a) <= 1.95d+61) then
tmp = a * a
else if ((a * a) <= 8.5d+168) then
tmp = t_0
else
tmp = a * a
end if
code = tmp
end function
public static double code(double a, double b) {
double t_0 = -(b * b);
double tmp;
if ((a * a) <= 6.5e-72) {
tmp = t_0;
} else if ((a * a) <= 1.95e+61) {
tmp = a * a;
} else if ((a * a) <= 8.5e+168) {
tmp = t_0;
} else {
tmp = a * a;
}
return tmp;
}
def code(a, b): t_0 = -(b * b) tmp = 0 if (a * a) <= 6.5e-72: tmp = t_0 elif (a * a) <= 1.95e+61: tmp = a * a elif (a * a) <= 8.5e+168: tmp = t_0 else: tmp = a * a return tmp
function code(a, b) t_0 = Float64(-Float64(b * b)) tmp = 0.0 if (Float64(a * a) <= 6.5e-72) tmp = t_0; elseif (Float64(a * a) <= 1.95e+61) tmp = Float64(a * a); elseif (Float64(a * a) <= 8.5e+168) tmp = t_0; else tmp = Float64(a * a); end return tmp end
function tmp_2 = code(a, b) t_0 = -(b * b); tmp = 0.0; if ((a * a) <= 6.5e-72) tmp = t_0; elseif ((a * a) <= 1.95e+61) tmp = a * a; elseif ((a * a) <= 8.5e+168) tmp = t_0; else tmp = a * a; end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = (-N[(b * b), $MachinePrecision])}, If[LessEqual[N[(a * a), $MachinePrecision], 6.5e-72], t$95$0, If[LessEqual[N[(a * a), $MachinePrecision], 1.95e+61], N[(a * a), $MachinePrecision], If[LessEqual[N[(a * a), $MachinePrecision], 8.5e+168], t$95$0, N[(a * a), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -b \cdot b\\
\mathbf{if}\;a \cdot a \leq 6.5 \cdot 10^{-72}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;a \cdot a \leq 1.95 \cdot 10^{+61}:\\
\;\;\;\;a \cdot a\\
\mathbf{elif}\;a \cdot a \leq 8.5 \cdot 10^{+168}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;a \cdot a\\
\end{array}
\end{array}
if (*.f64 a a) < 6.4999999999999997e-72 or 1.94999999999999994e61 < (*.f64 a a) < 8.50000000000000069e168Initial program 100.0%
Simplified0
Taylor expanded in a around 0 0
Simplified0
Applied egg-rr0
if 6.4999999999999997e-72 < (*.f64 a a) < 1.94999999999999994e61 or 8.50000000000000069e168 < (*.f64 a a) Initial program 87.7%
Simplified0
Taylor expanded in a around inf 0
Simplified0
(FPCore (a b) :precision binary64 (* a a))
double code(double a, double b) {
return a * a;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = a * a
end function
public static double code(double a, double b) {
return a * a;
}
def code(a, b): return a * a
function code(a, b) return Float64(a * a) end
function tmp = code(a, b) tmp = a * a; end
code[a_, b_] := N[(a * a), $MachinePrecision]
\begin{array}{l}
\\
a \cdot a
\end{array}
Initial program 94.1%
Simplified0
Taylor expanded in a around inf 0
Simplified0
(FPCore (a b) :precision binary64 (* (+ a b) (- a b)))
double code(double a, double b) {
return (a + b) * (a - b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (a + b) * (a - b)
end function
public static double code(double a, double b) {
return (a + b) * (a - b);
}
def code(a, b): return (a + b) * (a - b)
function code(a, b) return Float64(Float64(a + b) * Float64(a - b)) end
function tmp = code(a, b) tmp = (a + b) * (a - b); end
code[a_, b_] := N[(N[(a + b), $MachinePrecision] * N[(a - b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a + b\right) \cdot \left(a - b\right)
\end{array}
herbie shell --seed 2024110
(FPCore (a b)
:name "Difference of squares"
:precision binary64
:alt
(* (+ a b) (- a b))
(- (* a a) (* b b)))