
(FPCore (x) :precision binary32 (acosh x))
float code(float x) {
return acoshf(x);
}
function code(x) return acosh(x) end
function tmp = code(x) tmp = acosh(x); end
\begin{array}{l}
\\
\cosh^{-1} x
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary32 (log (+ x (sqrt (- (* x x) 1.0)))))
float code(float x) {
return logf((x + sqrtf(((x * x) - 1.0f))));
}
real(4) function code(x)
real(4), intent (in) :: x
code = log((x + sqrt(((x * x) - 1.0e0))))
end function
function code(x) return log(Float32(x + sqrt(Float32(Float32(x * x) - Float32(1.0))))) end
function tmp = code(x) tmp = log((x + sqrt(((x * x) - single(1.0))))); end
\begin{array}{l}
\\
\log \left(x + \sqrt{x \cdot x - 1}\right)
\end{array}
(FPCore (x) :precision binary32 (log (+ (+ x (/ (+ -0.125 (/ -0.0625 (* x x))) (* x (* x x)))) (+ x (/ -0.5 x)))))
float code(float x) {
return logf(((x + ((-0.125f + (-0.0625f / (x * x))) / (x * (x * x)))) + (x + (-0.5f / x))));
}
real(4) function code(x)
real(4), intent (in) :: x
code = log(((x + (((-0.125e0) + ((-0.0625e0) / (x * x))) / (x * (x * x)))) + (x + ((-0.5e0) / x))))
end function
function code(x) return log(Float32(Float32(x + Float32(Float32(Float32(-0.125) + Float32(Float32(-0.0625) / Float32(x * x))) / Float32(x * Float32(x * x)))) + Float32(x + Float32(Float32(-0.5) / x)))) end
function tmp = code(x) tmp = log(((x + ((single(-0.125) + (single(-0.0625) / (x * x))) / (x * (x * x)))) + (x + (single(-0.5) / x)))); end
\begin{array}{l}
\\
\log \left(\left(x + \frac{-0.125 + \frac{-0.0625}{x \cdot x}}{x \cdot \left(x \cdot x\right)}\right) + \left(x + \frac{-0.5}{x}\right)\right)
\end{array}
Initial program 51.4%
Taylor expanded in x around inf 0
Simplified0
Applied egg-rr0
(FPCore (x) :precision binary32 (log (+ x (+ x (/ (+ -0.5 (/ -0.125 (* x x))) x)))))
float code(float x) {
return logf((x + (x + ((-0.5f + (-0.125f / (x * x))) / x))));
}
real(4) function code(x)
real(4), intent (in) :: x
code = log((x + (x + (((-0.5e0) + ((-0.125e0) / (x * x))) / x))))
end function
function code(x) return log(Float32(x + Float32(x + Float32(Float32(Float32(-0.5) + Float32(Float32(-0.125) / Float32(x * x))) / x)))) end
function tmp = code(x) tmp = log((x + (x + ((single(-0.5) + (single(-0.125) / (x * x))) / x)))); end
\begin{array}{l}
\\
\log \left(x + \left(x + \frac{-0.5 + \frac{-0.125}{x \cdot x}}{x}\right)\right)
\end{array}
Initial program 51.4%
Taylor expanded in x around inf 0
Simplified0
(FPCore (x) :precision binary32 (log (+ (* x 2.0) (/ -0.5 x))))
float code(float x) {
return logf(((x * 2.0f) + (-0.5f / x)));
}
real(4) function code(x)
real(4), intent (in) :: x
code = log(((x * 2.0e0) + ((-0.5e0) / x)))
end function
function code(x) return log(Float32(Float32(x * Float32(2.0)) + Float32(Float32(-0.5) / x))) end
function tmp = code(x) tmp = log(((x * single(2.0)) + (single(-0.5) / x))); end
\begin{array}{l}
\\
\log \left(x \cdot 2 + \frac{-0.5}{x}\right)
\end{array}
Initial program 51.4%
Taylor expanded in x around inf 0
Simplified0
(FPCore (x) :precision binary32 (log (+ x x)))
float code(float x) {
return logf((x + x));
}
real(4) function code(x)
real(4), intent (in) :: x
code = log((x + x))
end function
function code(x) return log(Float32(x + x)) end
function tmp = code(x) tmp = log((x + x)); end
\begin{array}{l}
\\
\log \left(x + x\right)
\end{array}
Initial program 51.4%
Taylor expanded in x around inf 0
Simplified0
(FPCore (x) :precision binary32 (log x))
float code(float x) {
return logf(x);
}
real(4) function code(x)
real(4), intent (in) :: x
code = log(x)
end function
function code(x) return log(x) end
function tmp = code(x) tmp = log(x); end
\begin{array}{l}
\\
\log x
\end{array}
Initial program 51.4%
Taylor expanded in x around inf 0
Simplified0
Taylor expanded in x around 0 0
Simplified0
Taylor expanded in x around inf 0
Simplified0
(FPCore (x) :precision binary32 (log (+ x (* (sqrt (- x 1.0)) (sqrt (+ x 1.0))))))
float code(float x) {
return logf((x + (sqrtf((x - 1.0f)) * sqrtf((x + 1.0f)))));
}
real(4) function code(x)
real(4), intent (in) :: x
code = log((x + (sqrt((x - 1.0e0)) * sqrt((x + 1.0e0)))))
end function
function code(x) return log(Float32(x + Float32(sqrt(Float32(x - Float32(1.0))) * sqrt(Float32(x + Float32(1.0)))))) end
function tmp = code(x) tmp = log((x + (sqrt((x - single(1.0))) * sqrt((x + single(1.0)))))); end
\begin{array}{l}
\\
\log \left(x + \sqrt{x - 1} \cdot \sqrt{x + 1}\right)
\end{array}
herbie shell --seed 2024110
(FPCore (x)
:name "Rust f32::acosh"
:precision binary32
:pre (>= x 1.0)
:alt
(log (+ x (* (sqrt (- x 1.0)) (sqrt (+ x 1.0)))))
(log (+ x (sqrt (- (* x x) 1.0)))))