
(FPCore (x y) :precision binary64 (- x (/ y (+ 1.0 (/ (* x y) 2.0)))))
double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / (1.0d0 + ((x * y) / 2.0d0)))
end function
public static double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
def code(x, y): return x - (y / (1.0 + ((x * y) / 2.0)))
function code(x, y) return Float64(x - Float64(y / Float64(1.0 + Float64(Float64(x * y) / 2.0)))) end
function tmp = code(x, y) tmp = x - (y / (1.0 + ((x * y) / 2.0))); end
code[x_, y_] := N[(x - N[(y / N[(1.0 + N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{1 + \frac{x \cdot y}{2}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- x (/ y (+ 1.0 (/ (* x y) 2.0)))))
double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / (1.0d0 + ((x * y) / 2.0d0)))
end function
public static double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
def code(x, y): return x - (y / (1.0 + ((x * y) / 2.0)))
function code(x, y) return Float64(x - Float64(y / Float64(1.0 + Float64(Float64(x * y) / 2.0)))) end
function tmp = code(x, y) tmp = x - (y / (1.0 + ((x * y) / 2.0))); end
code[x_, y_] := N[(x - N[(y / N[(1.0 + N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{1 + \frac{x \cdot y}{2}}
\end{array}
(FPCore (x y) :precision binary64 (- x (/ y (+ 1.0 (/ (* x y) 2.0)))))
double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / (1.0d0 + ((x * y) / 2.0d0)))
end function
public static double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
def code(x, y): return x - (y / (1.0 + ((x * y) / 2.0)))
function code(x, y) return Float64(x - Float64(y / Float64(1.0 + Float64(Float64(x * y) / 2.0)))) end
function tmp = code(x, y) tmp = x - (y / (1.0 + ((x * y) / 2.0))); end
code[x_, y_] := N[(x - N[(y / N[(1.0 + N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{1 + \frac{x \cdot y}{2}}
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (if (<= x -3.65e-28) x (if (<= x 1.1e-75) (- x y) (if (<= x 5.6e-26) (/ -2.0 x) x))))
double code(double x, double y) {
double tmp;
if (x <= -3.65e-28) {
tmp = x;
} else if (x <= 1.1e-75) {
tmp = x - y;
} else if (x <= 5.6e-26) {
tmp = -2.0 / x;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-3.65d-28)) then
tmp = x
else if (x <= 1.1d-75) then
tmp = x - y
else if (x <= 5.6d-26) then
tmp = (-2.0d0) / x
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -3.65e-28) {
tmp = x;
} else if (x <= 1.1e-75) {
tmp = x - y;
} else if (x <= 5.6e-26) {
tmp = -2.0 / x;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -3.65e-28: tmp = x elif x <= 1.1e-75: tmp = x - y elif x <= 5.6e-26: tmp = -2.0 / x else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -3.65e-28) tmp = x; elseif (x <= 1.1e-75) tmp = Float64(x - y); elseif (x <= 5.6e-26) tmp = Float64(-2.0 / x); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -3.65e-28) tmp = x; elseif (x <= 1.1e-75) tmp = x - y; elseif (x <= 5.6e-26) tmp = -2.0 / x; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -3.65e-28], x, If[LessEqual[x, 1.1e-75], N[(x - y), $MachinePrecision], If[LessEqual[x, 5.6e-26], N[(-2.0 / x), $MachinePrecision], x]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.65 \cdot 10^{-28}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 1.1 \cdot 10^{-75}:\\
\;\;\;\;x - y\\
\mathbf{elif}\;x \leq 5.6 \cdot 10^{-26}:\\
\;\;\;\;\frac{-2}{x}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -3.6499999999999998e-28 or 5.6000000000000002e-26 < x Initial program 100.0%
Taylor expanded in x around inf 0
Simplified0
if -3.6499999999999998e-28 < x < 1.10000000000000003e-75Initial program 100.0%
Taylor expanded in y around 0 0
Simplified0
if 1.10000000000000003e-75 < x < 5.6000000000000002e-26Initial program 99.6%
Taylor expanded in y around inf 0
Simplified0
Taylor expanded in x around 0 0
Simplified0
(FPCore (x y) :precision binary64 (let* ((t_0 (- x (/ 2.0 x)))) (if (<= y -3.8e+134) t_0 (if (<= y 3.8e+74) (- x y) t_0))))
double code(double x, double y) {
double t_0 = x - (2.0 / x);
double tmp;
if (y <= -3.8e+134) {
tmp = t_0;
} else if (y <= 3.8e+74) {
tmp = x - y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x - (2.0d0 / x)
if (y <= (-3.8d+134)) then
tmp = t_0
else if (y <= 3.8d+74) then
tmp = x - y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x - (2.0 / x);
double tmp;
if (y <= -3.8e+134) {
tmp = t_0;
} else if (y <= 3.8e+74) {
tmp = x - y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = x - (2.0 / x) tmp = 0 if y <= -3.8e+134: tmp = t_0 elif y <= 3.8e+74: tmp = x - y else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(x - Float64(2.0 / x)) tmp = 0.0 if (y <= -3.8e+134) tmp = t_0; elseif (y <= 3.8e+74) tmp = Float64(x - y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = x - (2.0 / x); tmp = 0.0; if (y <= -3.8e+134) tmp = t_0; elseif (y <= 3.8e+74) tmp = x - y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x - N[(2.0 / x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -3.8e+134], t$95$0, If[LessEqual[y, 3.8e+74], N[(x - y), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x - \frac{2}{x}\\
\mathbf{if}\;y \leq -3.8 \cdot 10^{+134}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 3.8 \cdot 10^{+74}:\\
\;\;\;\;x - y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -3.79999999999999998e134 or 3.7999999999999998e74 < y Initial program 99.9%
Taylor expanded in y around inf 0
Simplified0
if -3.79999999999999998e134 < y < 3.7999999999999998e74Initial program 100.0%
Taylor expanded in y around 0 0
Simplified0
(FPCore (x y) :precision binary64 (if (<= x -7.4e-28) x (if (<= x 1.16) (- x y) x)))
double code(double x, double y) {
double tmp;
if (x <= -7.4e-28) {
tmp = x;
} else if (x <= 1.16) {
tmp = x - y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-7.4d-28)) then
tmp = x
else if (x <= 1.16d0) then
tmp = x - y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -7.4e-28) {
tmp = x;
} else if (x <= 1.16) {
tmp = x - y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -7.4e-28: tmp = x elif x <= 1.16: tmp = x - y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -7.4e-28) tmp = x; elseif (x <= 1.16) tmp = Float64(x - y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -7.4e-28) tmp = x; elseif (x <= 1.16) tmp = x - y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -7.4e-28], x, If[LessEqual[x, 1.16], N[(x - y), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7.4 \cdot 10^{-28}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 1.16:\\
\;\;\;\;x - y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -7.40000000000000039e-28 or 1.15999999999999992 < x Initial program 100.0%
Taylor expanded in x around inf 0
Simplified0
if -7.40000000000000039e-28 < x < 1.15999999999999992Initial program 99.9%
Taylor expanded in y around 0 0
Simplified0
(FPCore (x y) :precision binary64 (if (<= x -2e-74) x (if (<= x 4e-148) (- y) x)))
double code(double x, double y) {
double tmp;
if (x <= -2e-74) {
tmp = x;
} else if (x <= 4e-148) {
tmp = -y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2d-74)) then
tmp = x
else if (x <= 4d-148) then
tmp = -y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2e-74) {
tmp = x;
} else if (x <= 4e-148) {
tmp = -y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2e-74: tmp = x elif x <= 4e-148: tmp = -y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -2e-74) tmp = x; elseif (x <= 4e-148) tmp = Float64(-y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2e-74) tmp = x; elseif (x <= 4e-148) tmp = -y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2e-74], x, If[LessEqual[x, 4e-148], (-y), x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2 \cdot 10^{-74}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 4 \cdot 10^{-148}:\\
\;\;\;\;-y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -1.99999999999999992e-74 or 3.99999999999999974e-148 < x Initial program 100.0%
Taylor expanded in x around inf 0
Simplified0
if -1.99999999999999992e-74 < x < 3.99999999999999974e-148Initial program 100.0%
Taylor expanded in x around 0 0
Simplified0
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in x around inf 0
Simplified0
herbie shell --seed 2024110
(FPCore (x y)
:name "Data.Number.Erf:$cinvnormcdf from erf-2.0.0.0, B"
:precision binary64
(- x (/ y (+ 1.0 (/ (* x y) 2.0)))))