
(FPCore (x y z t) :precision binary64 (+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5.0)))
double code(double x, double y, double z, double t) {
return (x * ((((y + z) + z) + y) + t)) + (y * 5.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * ((((y + z) + z) + y) + t)) + (y * 5.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x * ((((y + z) + z) + y) + t)) + (y * 5.0);
}
def code(x, y, z, t): return (x * ((((y + z) + z) + y) + t)) + (y * 5.0)
function code(x, y, z, t) return Float64(Float64(x * Float64(Float64(Float64(Float64(y + z) + z) + y) + t)) + Float64(y * 5.0)) end
function tmp = code(x, y, z, t) tmp = (x * ((((y + z) + z) + y) + t)) + (y * 5.0); end
code[x_, y_, z_, t_] := N[(N[(x * N[(N[(N[(N[(y + z), $MachinePrecision] + z), $MachinePrecision] + y), $MachinePrecision] + t), $MachinePrecision]), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(\left(\left(\left(y + z\right) + z\right) + y\right) + t\right) + y \cdot 5
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5.0)))
double code(double x, double y, double z, double t) {
return (x * ((((y + z) + z) + y) + t)) + (y * 5.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * ((((y + z) + z) + y) + t)) + (y * 5.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x * ((((y + z) + z) + y) + t)) + (y * 5.0);
}
def code(x, y, z, t): return (x * ((((y + z) + z) + y) + t)) + (y * 5.0)
function code(x, y, z, t) return Float64(Float64(x * Float64(Float64(Float64(Float64(y + z) + z) + y) + t)) + Float64(y * 5.0)) end
function tmp = code(x, y, z, t) tmp = (x * ((((y + z) + z) + y) + t)) + (y * 5.0); end
code[x_, y_, z_, t_] := N[(N[(x * N[(N[(N[(N[(y + z), $MachinePrecision] + z), $MachinePrecision] + y), $MachinePrecision] + t), $MachinePrecision]), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(\left(\left(\left(y + z\right) + z\right) + y\right) + t\right) + y \cdot 5
\end{array}
(FPCore (x y z t) :precision binary64 (fma y 5.0 (* x (+ (* (+ y z) 2.0) t))))
double code(double x, double y, double z, double t) {
return fma(y, 5.0, (x * (((y + z) * 2.0) + t)));
}
function code(x, y, z, t) return fma(y, 5.0, Float64(x * Float64(Float64(Float64(y + z) * 2.0) + t))) end
code[x_, y_, z_, t_] := N[(y * 5.0 + N[(x * N[(N[(N[(y + z), $MachinePrecision] * 2.0), $MachinePrecision] + t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, 5, x \cdot \left(\left(y + z\right) \cdot 2 + t\right)\right)
\end{array}
Initial program 99.9%
Simplified0
Applied egg-rr0
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (+ t (* 2.0 z)))) (t_2 (* x (+ t (* 2.0 y)))))
(if (<= x -2.5e+43)
t_2
(if (<= x -1.65e-101)
t_1
(if (<= x 4.5e-48) (* 5.0 y) (if (<= x 1.05e+212) t_2 t_1))))))
double code(double x, double y, double z, double t) {
double t_1 = x * (t + (2.0 * z));
double t_2 = x * (t + (2.0 * y));
double tmp;
if (x <= -2.5e+43) {
tmp = t_2;
} else if (x <= -1.65e-101) {
tmp = t_1;
} else if (x <= 4.5e-48) {
tmp = 5.0 * y;
} else if (x <= 1.05e+212) {
tmp = t_2;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x * (t + (2.0d0 * z))
t_2 = x * (t + (2.0d0 * y))
if (x <= (-2.5d+43)) then
tmp = t_2
else if (x <= (-1.65d-101)) then
tmp = t_1
else if (x <= 4.5d-48) then
tmp = 5.0d0 * y
else if (x <= 1.05d+212) then
tmp = t_2
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * (t + (2.0 * z));
double t_2 = x * (t + (2.0 * y));
double tmp;
if (x <= -2.5e+43) {
tmp = t_2;
} else if (x <= -1.65e-101) {
tmp = t_1;
} else if (x <= 4.5e-48) {
tmp = 5.0 * y;
} else if (x <= 1.05e+212) {
tmp = t_2;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * (t + (2.0 * z)) t_2 = x * (t + (2.0 * y)) tmp = 0 if x <= -2.5e+43: tmp = t_2 elif x <= -1.65e-101: tmp = t_1 elif x <= 4.5e-48: tmp = 5.0 * y elif x <= 1.05e+212: tmp = t_2 else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(t + Float64(2.0 * z))) t_2 = Float64(x * Float64(t + Float64(2.0 * y))) tmp = 0.0 if (x <= -2.5e+43) tmp = t_2; elseif (x <= -1.65e-101) tmp = t_1; elseif (x <= 4.5e-48) tmp = Float64(5.0 * y); elseif (x <= 1.05e+212) tmp = t_2; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * (t + (2.0 * z)); t_2 = x * (t + (2.0 * y)); tmp = 0.0; if (x <= -2.5e+43) tmp = t_2; elseif (x <= -1.65e-101) tmp = t_1; elseif (x <= 4.5e-48) tmp = 5.0 * y; elseif (x <= 1.05e+212) tmp = t_2; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(t + N[(2.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x * N[(t + N[(2.0 * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -2.5e+43], t$95$2, If[LessEqual[x, -1.65e-101], t$95$1, If[LessEqual[x, 4.5e-48], N[(5.0 * y), $MachinePrecision], If[LessEqual[x, 1.05e+212], t$95$2, t$95$1]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \left(t + 2 \cdot z\right)\\
t_2 := x \cdot \left(t + 2 \cdot y\right)\\
\mathbf{if}\;x \leq -2.5 \cdot 10^{+43}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;x \leq -1.65 \cdot 10^{-101}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 4.5 \cdot 10^{-48}:\\
\;\;\;\;5 \cdot y\\
\mathbf{elif}\;x \leq 1.05 \cdot 10^{+212}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -2.5000000000000002e43 or 4.49999999999999988e-48 < x < 1.05e212Initial program 100.0%
Simplified0
Taylor expanded in x around inf 0
Simplified0
Taylor expanded in y around inf 0
Simplified0
if -2.5000000000000002e43 < x < -1.64999999999999992e-101 or 1.05e212 < x Initial program 99.9%
Simplified0
Taylor expanded in y around 0 0
Simplified0
if -1.64999999999999992e-101 < x < 4.49999999999999988e-48Initial program 99.8%
Simplified0
Taylor expanded in x around 0 0
Simplified0
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (+ t (* 2.0 y)))))
(if (<= x -6.1e-12)
t_1
(if (<= x 4.8e-48)
(* 5.0 y)
(if (<= x 1.4e+212) t_1 (if (<= x 1.5e+235) (* 2.0 (* x z)) t_1))))))
double code(double x, double y, double z, double t) {
double t_1 = x * (t + (2.0 * y));
double tmp;
if (x <= -6.1e-12) {
tmp = t_1;
} else if (x <= 4.8e-48) {
tmp = 5.0 * y;
} else if (x <= 1.4e+212) {
tmp = t_1;
} else if (x <= 1.5e+235) {
tmp = 2.0 * (x * z);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * (t + (2.0d0 * y))
if (x <= (-6.1d-12)) then
tmp = t_1
else if (x <= 4.8d-48) then
tmp = 5.0d0 * y
else if (x <= 1.4d+212) then
tmp = t_1
else if (x <= 1.5d+235) then
tmp = 2.0d0 * (x * z)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * (t + (2.0 * y));
double tmp;
if (x <= -6.1e-12) {
tmp = t_1;
} else if (x <= 4.8e-48) {
tmp = 5.0 * y;
} else if (x <= 1.4e+212) {
tmp = t_1;
} else if (x <= 1.5e+235) {
tmp = 2.0 * (x * z);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * (t + (2.0 * y)) tmp = 0 if x <= -6.1e-12: tmp = t_1 elif x <= 4.8e-48: tmp = 5.0 * y elif x <= 1.4e+212: tmp = t_1 elif x <= 1.5e+235: tmp = 2.0 * (x * z) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(t + Float64(2.0 * y))) tmp = 0.0 if (x <= -6.1e-12) tmp = t_1; elseif (x <= 4.8e-48) tmp = Float64(5.0 * y); elseif (x <= 1.4e+212) tmp = t_1; elseif (x <= 1.5e+235) tmp = Float64(2.0 * Float64(x * z)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * (t + (2.0 * y)); tmp = 0.0; if (x <= -6.1e-12) tmp = t_1; elseif (x <= 4.8e-48) tmp = 5.0 * y; elseif (x <= 1.4e+212) tmp = t_1; elseif (x <= 1.5e+235) tmp = 2.0 * (x * z); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(t + N[(2.0 * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -6.1e-12], t$95$1, If[LessEqual[x, 4.8e-48], N[(5.0 * y), $MachinePrecision], If[LessEqual[x, 1.4e+212], t$95$1, If[LessEqual[x, 1.5e+235], N[(2.0 * N[(x * z), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \left(t + 2 \cdot y\right)\\
\mathbf{if}\;x \leq -6.1 \cdot 10^{-12}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 4.8 \cdot 10^{-48}:\\
\;\;\;\;5 \cdot y\\
\mathbf{elif}\;x \leq 1.4 \cdot 10^{+212}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 1.5 \cdot 10^{+235}:\\
\;\;\;\;2 \cdot \left(x \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -6.1000000000000003e-12 or 4.8e-48 < x < 1.39999999999999999e212 or 1.50000000000000008e235 < x Initial program 100.0%
Simplified0
Taylor expanded in x around inf 0
Simplified0
Taylor expanded in y around inf 0
Simplified0
if -6.1000000000000003e-12 < x < 4.8e-48Initial program 99.8%
Simplified0
Taylor expanded in x around 0 0
Simplified0
if 1.39999999999999999e212 < x < 1.50000000000000008e235Initial program 100.0%
Simplified0
Taylor expanded in z around inf 0
Simplified0
(FPCore (x y z t)
:precision binary64
(if (<= x -1.02e-8)
(* x (* 2.0 y))
(if (<= x 9e-48)
(* 5.0 y)
(if (<= x 9.2e+211)
(* x t)
(if (<= x 4.4e+238) (* 2.0 (* x z)) (* x t))))))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -1.02e-8) {
tmp = x * (2.0 * y);
} else if (x <= 9e-48) {
tmp = 5.0 * y;
} else if (x <= 9.2e+211) {
tmp = x * t;
} else if (x <= 4.4e+238) {
tmp = 2.0 * (x * z);
} else {
tmp = x * t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-1.02d-8)) then
tmp = x * (2.0d0 * y)
else if (x <= 9d-48) then
tmp = 5.0d0 * y
else if (x <= 9.2d+211) then
tmp = x * t
else if (x <= 4.4d+238) then
tmp = 2.0d0 * (x * z)
else
tmp = x * t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -1.02e-8) {
tmp = x * (2.0 * y);
} else if (x <= 9e-48) {
tmp = 5.0 * y;
} else if (x <= 9.2e+211) {
tmp = x * t;
} else if (x <= 4.4e+238) {
tmp = 2.0 * (x * z);
} else {
tmp = x * t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -1.02e-8: tmp = x * (2.0 * y) elif x <= 9e-48: tmp = 5.0 * y elif x <= 9.2e+211: tmp = x * t elif x <= 4.4e+238: tmp = 2.0 * (x * z) else: tmp = x * t return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -1.02e-8) tmp = Float64(x * Float64(2.0 * y)); elseif (x <= 9e-48) tmp = Float64(5.0 * y); elseif (x <= 9.2e+211) tmp = Float64(x * t); elseif (x <= 4.4e+238) tmp = Float64(2.0 * Float64(x * z)); else tmp = Float64(x * t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -1.02e-8) tmp = x * (2.0 * y); elseif (x <= 9e-48) tmp = 5.0 * y; elseif (x <= 9.2e+211) tmp = x * t; elseif (x <= 4.4e+238) tmp = 2.0 * (x * z); else tmp = x * t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -1.02e-8], N[(x * N[(2.0 * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 9e-48], N[(5.0 * y), $MachinePrecision], If[LessEqual[x, 9.2e+211], N[(x * t), $MachinePrecision], If[LessEqual[x, 4.4e+238], N[(2.0 * N[(x * z), $MachinePrecision]), $MachinePrecision], N[(x * t), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.02 \cdot 10^{-8}:\\
\;\;\;\;x \cdot \left(2 \cdot y\right)\\
\mathbf{elif}\;x \leq 9 \cdot 10^{-48}:\\
\;\;\;\;5 \cdot y\\
\mathbf{elif}\;x \leq 9.2 \cdot 10^{+211}:\\
\;\;\;\;x \cdot t\\
\mathbf{elif}\;x \leq 4.4 \cdot 10^{+238}:\\
\;\;\;\;2 \cdot \left(x \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot t\\
\end{array}
\end{array}
if x < -1.02000000000000003e-8Initial program 100.0%
Simplified0
Taylor expanded in x around inf 0
Simplified0
Taylor expanded in y around inf 0
Simplified0
if -1.02000000000000003e-8 < x < 8.99999999999999977e-48Initial program 99.8%
Simplified0
Taylor expanded in x around 0 0
Simplified0
if 8.99999999999999977e-48 < x < 9.20000000000000044e211 or 4.4000000000000001e238 < x Initial program 100.0%
Simplified0
Taylor expanded in t around inf 0
Simplified0
if 9.20000000000000044e211 < x < 4.4000000000000001e238Initial program 100.0%
Simplified0
Taylor expanded in z around inf 0
Simplified0
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* 2.0 (* x z))))
(if (<= x -3.4e-51)
t_1
(if (<= x 8.5e-48)
(* 5.0 y)
(if (<= x 4.6e+211) (* x t) (if (<= x 2.5e+236) t_1 (* x t)))))))
double code(double x, double y, double z, double t) {
double t_1 = 2.0 * (x * z);
double tmp;
if (x <= -3.4e-51) {
tmp = t_1;
} else if (x <= 8.5e-48) {
tmp = 5.0 * y;
} else if (x <= 4.6e+211) {
tmp = x * t;
} else if (x <= 2.5e+236) {
tmp = t_1;
} else {
tmp = x * t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 2.0d0 * (x * z)
if (x <= (-3.4d-51)) then
tmp = t_1
else if (x <= 8.5d-48) then
tmp = 5.0d0 * y
else if (x <= 4.6d+211) then
tmp = x * t
else if (x <= 2.5d+236) then
tmp = t_1
else
tmp = x * t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = 2.0 * (x * z);
double tmp;
if (x <= -3.4e-51) {
tmp = t_1;
} else if (x <= 8.5e-48) {
tmp = 5.0 * y;
} else if (x <= 4.6e+211) {
tmp = x * t;
} else if (x <= 2.5e+236) {
tmp = t_1;
} else {
tmp = x * t;
}
return tmp;
}
def code(x, y, z, t): t_1 = 2.0 * (x * z) tmp = 0 if x <= -3.4e-51: tmp = t_1 elif x <= 8.5e-48: tmp = 5.0 * y elif x <= 4.6e+211: tmp = x * t elif x <= 2.5e+236: tmp = t_1 else: tmp = x * t return tmp
function code(x, y, z, t) t_1 = Float64(2.0 * Float64(x * z)) tmp = 0.0 if (x <= -3.4e-51) tmp = t_1; elseif (x <= 8.5e-48) tmp = Float64(5.0 * y); elseif (x <= 4.6e+211) tmp = Float64(x * t); elseif (x <= 2.5e+236) tmp = t_1; else tmp = Float64(x * t); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 2.0 * (x * z); tmp = 0.0; if (x <= -3.4e-51) tmp = t_1; elseif (x <= 8.5e-48) tmp = 5.0 * y; elseif (x <= 4.6e+211) tmp = x * t; elseif (x <= 2.5e+236) tmp = t_1; else tmp = x * t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(2.0 * N[(x * z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -3.4e-51], t$95$1, If[LessEqual[x, 8.5e-48], N[(5.0 * y), $MachinePrecision], If[LessEqual[x, 4.6e+211], N[(x * t), $MachinePrecision], If[LessEqual[x, 2.5e+236], t$95$1, N[(x * t), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := 2 \cdot \left(x \cdot z\right)\\
\mathbf{if}\;x \leq -3.4 \cdot 10^{-51}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 8.5 \cdot 10^{-48}:\\
\;\;\;\;5 \cdot y\\
\mathbf{elif}\;x \leq 4.6 \cdot 10^{+211}:\\
\;\;\;\;x \cdot t\\
\mathbf{elif}\;x \leq 2.5 \cdot 10^{+236}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;x \cdot t\\
\end{array}
\end{array}
if x < -3.40000000000000003e-51 or 4.60000000000000022e211 < x < 2.49999999999999985e236Initial program 100.0%
Simplified0
Taylor expanded in z around inf 0
Simplified0
if -3.40000000000000003e-51 < x < 8.5000000000000004e-48Initial program 99.8%
Simplified0
Taylor expanded in x around 0 0
Simplified0
if 8.5000000000000004e-48 < x < 4.60000000000000022e211 or 2.49999999999999985e236 < x Initial program 100.0%
Simplified0
Taylor expanded in t around inf 0
Simplified0
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (+ t (* 2.0 (+ y z))))))
(if (<= x -1.05e-14)
t_1
(if (<= x -1.15e-193)
(+ (* x (* 2.0 z)) (* y 5.0))
(if (<= x 8.5e-48) (+ (* x t) (* y 5.0)) t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = x * (t + (2.0 * (y + z)));
double tmp;
if (x <= -1.05e-14) {
tmp = t_1;
} else if (x <= -1.15e-193) {
tmp = (x * (2.0 * z)) + (y * 5.0);
} else if (x <= 8.5e-48) {
tmp = (x * t) + (y * 5.0);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * (t + (2.0d0 * (y + z)))
if (x <= (-1.05d-14)) then
tmp = t_1
else if (x <= (-1.15d-193)) then
tmp = (x * (2.0d0 * z)) + (y * 5.0d0)
else if (x <= 8.5d-48) then
tmp = (x * t) + (y * 5.0d0)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * (t + (2.0 * (y + z)));
double tmp;
if (x <= -1.05e-14) {
tmp = t_1;
} else if (x <= -1.15e-193) {
tmp = (x * (2.0 * z)) + (y * 5.0);
} else if (x <= 8.5e-48) {
tmp = (x * t) + (y * 5.0);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * (t + (2.0 * (y + z))) tmp = 0 if x <= -1.05e-14: tmp = t_1 elif x <= -1.15e-193: tmp = (x * (2.0 * z)) + (y * 5.0) elif x <= 8.5e-48: tmp = (x * t) + (y * 5.0) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(t + Float64(2.0 * Float64(y + z)))) tmp = 0.0 if (x <= -1.05e-14) tmp = t_1; elseif (x <= -1.15e-193) tmp = Float64(Float64(x * Float64(2.0 * z)) + Float64(y * 5.0)); elseif (x <= 8.5e-48) tmp = Float64(Float64(x * t) + Float64(y * 5.0)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * (t + (2.0 * (y + z))); tmp = 0.0; if (x <= -1.05e-14) tmp = t_1; elseif (x <= -1.15e-193) tmp = (x * (2.0 * z)) + (y * 5.0); elseif (x <= 8.5e-48) tmp = (x * t) + (y * 5.0); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(t + N[(2.0 * N[(y + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.05e-14], t$95$1, If[LessEqual[x, -1.15e-193], N[(N[(x * N[(2.0 * z), $MachinePrecision]), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 8.5e-48], N[(N[(x * t), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \left(t + 2 \cdot \left(y + z\right)\right)\\
\mathbf{if}\;x \leq -1.05 \cdot 10^{-14}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq -1.15 \cdot 10^{-193}:\\
\;\;\;\;x \cdot \left(2 \cdot z\right) + y \cdot 5\\
\mathbf{elif}\;x \leq 8.5 \cdot 10^{-48}:\\
\;\;\;\;x \cdot t + y \cdot 5\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -1.0499999999999999e-14 or 8.5000000000000004e-48 < x Initial program 100.0%
Simplified0
Taylor expanded in x around inf 0
Simplified0
if -1.0499999999999999e-14 < x < -1.15000000000000004e-193Initial program 99.8%
Simplified0
Taylor expanded in z around inf 0
Simplified0
if -1.15000000000000004e-193 < x < 8.5000000000000004e-48Initial program 99.8%
Simplified0
Taylor expanded in t around inf 0
Simplified0
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* x (+ t (* 2.0 (+ y z)))))) (if (<= x -4.5e-52) t_1 (if (<= x 7.2e-48) (+ (* x t) (* y 5.0)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x * (t + (2.0 * (y + z)));
double tmp;
if (x <= -4.5e-52) {
tmp = t_1;
} else if (x <= 7.2e-48) {
tmp = (x * t) + (y * 5.0);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * (t + (2.0d0 * (y + z)))
if (x <= (-4.5d-52)) then
tmp = t_1
else if (x <= 7.2d-48) then
tmp = (x * t) + (y * 5.0d0)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * (t + (2.0 * (y + z)));
double tmp;
if (x <= -4.5e-52) {
tmp = t_1;
} else if (x <= 7.2e-48) {
tmp = (x * t) + (y * 5.0);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * (t + (2.0 * (y + z))) tmp = 0 if x <= -4.5e-52: tmp = t_1 elif x <= 7.2e-48: tmp = (x * t) + (y * 5.0) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(t + Float64(2.0 * Float64(y + z)))) tmp = 0.0 if (x <= -4.5e-52) tmp = t_1; elseif (x <= 7.2e-48) tmp = Float64(Float64(x * t) + Float64(y * 5.0)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * (t + (2.0 * (y + z))); tmp = 0.0; if (x <= -4.5e-52) tmp = t_1; elseif (x <= 7.2e-48) tmp = (x * t) + (y * 5.0); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(t + N[(2.0 * N[(y + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -4.5e-52], t$95$1, If[LessEqual[x, 7.2e-48], N[(N[(x * t), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \left(t + 2 \cdot \left(y + z\right)\right)\\
\mathbf{if}\;x \leq -4.5 \cdot 10^{-52}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \leq 7.2 \cdot 10^{-48}:\\
\;\;\;\;x \cdot t + y \cdot 5\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if x < -4.5e-52 or 7.2000000000000003e-48 < x Initial program 100.0%
Simplified0
Taylor expanded in x around inf 0
Simplified0
if -4.5e-52 < x < 7.2000000000000003e-48Initial program 99.8%
Simplified0
Taylor expanded in t around inf 0
Simplified0
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* y (+ 5.0 (* x 2.0))))) (if (<= y -2.15e+23) t_1 (if (<= y 7.4e+77) (* x (+ t (* 2.0 z))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = y * (5.0 + (x * 2.0));
double tmp;
if (y <= -2.15e+23) {
tmp = t_1;
} else if (y <= 7.4e+77) {
tmp = x * (t + (2.0 * z));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = y * (5.0d0 + (x * 2.0d0))
if (y <= (-2.15d+23)) then
tmp = t_1
else if (y <= 7.4d+77) then
tmp = x * (t + (2.0d0 * z))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = y * (5.0 + (x * 2.0));
double tmp;
if (y <= -2.15e+23) {
tmp = t_1;
} else if (y <= 7.4e+77) {
tmp = x * (t + (2.0 * z));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = y * (5.0 + (x * 2.0)) tmp = 0 if y <= -2.15e+23: tmp = t_1 elif y <= 7.4e+77: tmp = x * (t + (2.0 * z)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(y * Float64(5.0 + Float64(x * 2.0))) tmp = 0.0 if (y <= -2.15e+23) tmp = t_1; elseif (y <= 7.4e+77) tmp = Float64(x * Float64(t + Float64(2.0 * z))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = y * (5.0 + (x * 2.0)); tmp = 0.0; if (y <= -2.15e+23) tmp = t_1; elseif (y <= 7.4e+77) tmp = x * (t + (2.0 * z)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y * N[(5.0 + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -2.15e+23], t$95$1, If[LessEqual[y, 7.4e+77], N[(x * N[(t + N[(2.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \left(5 + x \cdot 2\right)\\
\mathbf{if}\;y \leq -2.15 \cdot 10^{+23}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 7.4 \cdot 10^{+77}:\\
\;\;\;\;x \cdot \left(t + 2 \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -2.1499999999999999e23 or 7.3999999999999999e77 < y Initial program 99.9%
Simplified0
Taylor expanded in y around inf 0
Simplified0
if -2.1499999999999999e23 < y < 7.3999999999999999e77Initial program 99.9%
Simplified0
Taylor expanded in y around 0 0
Simplified0
(FPCore (x y z t) :precision binary64 (if (<= x -3.6e-13) (* x t) (if (<= x 7.8e-48) (* 5.0 y) (* x t))))
double code(double x, double y, double z, double t) {
double tmp;
if (x <= -3.6e-13) {
tmp = x * t;
} else if (x <= 7.8e-48) {
tmp = 5.0 * y;
} else {
tmp = x * t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-3.6d-13)) then
tmp = x * t
else if (x <= 7.8d-48) then
tmp = 5.0d0 * y
else
tmp = x * t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (x <= -3.6e-13) {
tmp = x * t;
} else if (x <= 7.8e-48) {
tmp = 5.0 * y;
} else {
tmp = x * t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if x <= -3.6e-13: tmp = x * t elif x <= 7.8e-48: tmp = 5.0 * y else: tmp = x * t return tmp
function code(x, y, z, t) tmp = 0.0 if (x <= -3.6e-13) tmp = Float64(x * t); elseif (x <= 7.8e-48) tmp = Float64(5.0 * y); else tmp = Float64(x * t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (x <= -3.6e-13) tmp = x * t; elseif (x <= 7.8e-48) tmp = 5.0 * y; else tmp = x * t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[x, -3.6e-13], N[(x * t), $MachinePrecision], If[LessEqual[x, 7.8e-48], N[(5.0 * y), $MachinePrecision], N[(x * t), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.6 \cdot 10^{-13}:\\
\;\;\;\;x \cdot t\\
\mathbf{elif}\;x \leq 7.8 \cdot 10^{-48}:\\
\;\;\;\;5 \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot t\\
\end{array}
\end{array}
if x < -3.5999999999999998e-13 or 7.800000000000001e-48 < x Initial program 100.0%
Simplified0
Taylor expanded in t around inf 0
Simplified0
if -3.5999999999999998e-13 < x < 7.800000000000001e-48Initial program 99.8%
Simplified0
Taylor expanded in x around 0 0
Simplified0
(FPCore (x y z t) :precision binary64 (+ (* x (+ (* (+ y z) 2.0) t)) (* y 5.0)))
double code(double x, double y, double z, double t) {
return (x * (((y + z) * 2.0) + t)) + (y * 5.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * (((y + z) * 2.0d0) + t)) + (y * 5.0d0)
end function
public static double code(double x, double y, double z, double t) {
return (x * (((y + z) * 2.0) + t)) + (y * 5.0);
}
def code(x, y, z, t): return (x * (((y + z) * 2.0) + t)) + (y * 5.0)
function code(x, y, z, t) return Float64(Float64(x * Float64(Float64(Float64(y + z) * 2.0) + t)) + Float64(y * 5.0)) end
function tmp = code(x, y, z, t) tmp = (x * (((y + z) * 2.0) + t)) + (y * 5.0); end
code[x_, y_, z_, t_] := N[(N[(x * N[(N[(N[(y + z), $MachinePrecision] * 2.0), $MachinePrecision] + t), $MachinePrecision]), $MachinePrecision] + N[(y * 5.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(\left(y + z\right) \cdot 2 + t\right) + y \cdot 5
\end{array}
Initial program 99.9%
Simplified0
(FPCore (x y z t) :precision binary64 (* 5.0 y))
double code(double x, double y, double z, double t) {
return 5.0 * y;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 5.0d0 * y
end function
public static double code(double x, double y, double z, double t) {
return 5.0 * y;
}
def code(x, y, z, t): return 5.0 * y
function code(x, y, z, t) return Float64(5.0 * y) end
function tmp = code(x, y, z, t) tmp = 5.0 * y; end
code[x_, y_, z_, t_] := N[(5.0 * y), $MachinePrecision]
\begin{array}{l}
\\
5 \cdot y
\end{array}
Initial program 99.9%
Simplified0
Taylor expanded in x around 0 0
Simplified0
herbie shell --seed 2024110
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, B"
:precision binary64
(+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5.0)))