
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
Initial program 99.8%
(FPCore (x y) :precision binary64 (* (/ (- 0.0 y) (* y (+ -1.0 (* -0.16666666666666666 (* y y))))) x))
double code(double x, double y) {
return ((0.0 - y) / (y * (-1.0 + (-0.16666666666666666 * (y * y))))) * x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((0.0d0 - y) / (y * ((-1.0d0) + ((-0.16666666666666666d0) * (y * y))))) * x
end function
public static double code(double x, double y) {
return ((0.0 - y) / (y * (-1.0 + (-0.16666666666666666 * (y * y))))) * x;
}
def code(x, y): return ((0.0 - y) / (y * (-1.0 + (-0.16666666666666666 * (y * y))))) * x
function code(x, y) return Float64(Float64(Float64(0.0 - y) / Float64(y * Float64(-1.0 + Float64(-0.16666666666666666 * Float64(y * y))))) * x) end
function tmp = code(x, y) tmp = ((0.0 - y) / (y * (-1.0 + (-0.16666666666666666 * (y * y))))) * x; end
code[x_, y_] := N[(N[(N[(0.0 - y), $MachinePrecision] / N[(y * N[(-1.0 + N[(-0.16666666666666666 * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]
\begin{array}{l}
\\
\frac{0 - y}{y \cdot \left(-1 + -0.16666666666666666 \cdot \left(y \cdot y\right)\right)} \cdot x
\end{array}
Initial program 99.8%
Taylor expanded in y around 0 0
Simplified0
Applied egg-rr0
Taylor expanded in y around 0 0
Simplified0
Applied egg-rr0
(FPCore (x y) :precision binary64 (if (<= y 200000000000.0) (* (+ 1.0 (* -0.16666666666666666 (* y y))) x) (* 6.0 (/ x (* y y)))))
double code(double x, double y) {
double tmp;
if (y <= 200000000000.0) {
tmp = (1.0 + (-0.16666666666666666 * (y * y))) * x;
} else {
tmp = 6.0 * (x / (y * y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 200000000000.0d0) then
tmp = (1.0d0 + ((-0.16666666666666666d0) * (y * y))) * x
else
tmp = 6.0d0 * (x / (y * y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 200000000000.0) {
tmp = (1.0 + (-0.16666666666666666 * (y * y))) * x;
} else {
tmp = 6.0 * (x / (y * y));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 200000000000.0: tmp = (1.0 + (-0.16666666666666666 * (y * y))) * x else: tmp = 6.0 * (x / (y * y)) return tmp
function code(x, y) tmp = 0.0 if (y <= 200000000000.0) tmp = Float64(Float64(1.0 + Float64(-0.16666666666666666 * Float64(y * y))) * x); else tmp = Float64(6.0 * Float64(x / Float64(y * y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 200000000000.0) tmp = (1.0 + (-0.16666666666666666 * (y * y))) * x; else tmp = 6.0 * (x / (y * y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 200000000000.0], N[(N[(1.0 + N[(-0.16666666666666666 * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision], N[(6.0 * N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 200000000000:\\
\;\;\;\;\left(1 + -0.16666666666666666 \cdot \left(y \cdot y\right)\right) \cdot x\\
\mathbf{else}:\\
\;\;\;\;6 \cdot \frac{x}{y \cdot y}\\
\end{array}
\end{array}
if y < 2e11Initial program 99.8%
Taylor expanded in y around 0 0
Simplified0
if 2e11 < y Initial program 99.7%
Taylor expanded in y around 0 0
Simplified0
Applied egg-rr0
Taylor expanded in y around 0 0
Simplified0
Taylor expanded in y around inf 0
Simplified0
(FPCore (x y) :precision binary64 (if (<= y 2.45) x (* 6.0 (/ x (* y y)))))
double code(double x, double y) {
double tmp;
if (y <= 2.45) {
tmp = x;
} else {
tmp = 6.0 * (x / (y * y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 2.45d0) then
tmp = x
else
tmp = 6.0d0 * (x / (y * y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 2.45) {
tmp = x;
} else {
tmp = 6.0 * (x / (y * y));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 2.45: tmp = x else: tmp = 6.0 * (x / (y * y)) return tmp
function code(x, y) tmp = 0.0 if (y <= 2.45) tmp = x; else tmp = Float64(6.0 * Float64(x / Float64(y * y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 2.45) tmp = x; else tmp = 6.0 * (x / (y * y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 2.45], x, N[(6.0 * N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.45:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;6 \cdot \frac{x}{y \cdot y}\\
\end{array}
\end{array}
if y < 2.4500000000000002Initial program 99.8%
Taylor expanded in y around 0 0
Simplified0
if 2.4500000000000002 < y Initial program 99.7%
Taylor expanded in y around 0 0
Simplified0
Applied egg-rr0
Taylor expanded in y around 0 0
Simplified0
Taylor expanded in y around inf 0
Simplified0
(FPCore (x y) :precision binary64 (/ x (+ 1.0 (* (* y y) 0.16666666666666666))))
double code(double x, double y) {
return x / (1.0 + ((y * y) * 0.16666666666666666));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / (1.0d0 + ((y * y) * 0.16666666666666666d0))
end function
public static double code(double x, double y) {
return x / (1.0 + ((y * y) * 0.16666666666666666));
}
def code(x, y): return x / (1.0 + ((y * y) * 0.16666666666666666))
function code(x, y) return Float64(x / Float64(1.0 + Float64(Float64(y * y) * 0.16666666666666666))) end
function tmp = code(x, y) tmp = x / (1.0 + ((y * y) * 0.16666666666666666)); end
code[x_, y_] := N[(x / N[(1.0 + N[(N[(y * y), $MachinePrecision] * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1 + \left(y \cdot y\right) \cdot 0.16666666666666666}
\end{array}
Initial program 99.8%
Taylor expanded in y around 0 0
Simplified0
Applied egg-rr0
Taylor expanded in y around 0 0
Simplified0
Taylor expanded in x around 0 0
Simplified0
(FPCore (x y) :precision binary64 (if (<= y 3.25e+50) x 0.0))
double code(double x, double y) {
double tmp;
if (y <= 3.25e+50) {
tmp = x;
} else {
tmp = 0.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 3.25d+50) then
tmp = x
else
tmp = 0.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 3.25e+50) {
tmp = x;
} else {
tmp = 0.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 3.25e+50: tmp = x else: tmp = 0.0 return tmp
function code(x, y) tmp = 0.0 if (y <= 3.25e+50) tmp = x; else tmp = 0.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 3.25e+50) tmp = x; else tmp = 0.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 3.25e+50], x, 0.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 3.25 \cdot 10^{+50}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
if y < 3.2500000000000001e50Initial program 99.8%
Taylor expanded in y around 0 0
Simplified0
if 3.2500000000000001e50 < y Initial program 99.7%
Applied egg-rr0
(FPCore (x y) :precision binary64 0.0)
double code(double x, double y) {
return 0.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.0d0
end function
public static double code(double x, double y) {
return 0.0;
}
def code(x, y): return 0.0
function code(x, y) return 0.0 end
function tmp = code(x, y) tmp = 0.0; end
code[x_, y_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 99.8%
Applied egg-rr0
herbie shell --seed 2024110
(FPCore (x y)
:name "Linear.Quaternion:$cexp from linear-1.19.1.3"
:precision binary64
(* x (/ (sin y) y)))