
(FPCore (x y) :precision binary64 (/ (* x 100.0) (+ x y)))
double code(double x, double y) {
return (x * 100.0) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 100.0d0) / (x + y)
end function
public static double code(double x, double y) {
return (x * 100.0) / (x + y);
}
def code(x, y): return (x * 100.0) / (x + y)
function code(x, y) return Float64(Float64(x * 100.0) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x * 100.0) / (x + y); end
code[x_, y_] := N[(N[(x * 100.0), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 100}{x + y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* x 100.0) (+ x y)))
double code(double x, double y) {
return (x * 100.0) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 100.0d0) / (x + y)
end function
public static double code(double x, double y) {
return (x * 100.0) / (x + y);
}
def code(x, y): return (x * 100.0) / (x + y)
function code(x, y) return Float64(Float64(x * 100.0) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x * 100.0) / (x + y); end
code[x_, y_] := N[(N[(x * 100.0), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 100}{x + y}
\end{array}
(FPCore (x y) :precision binary64 (* (/ 100.0 (+ x y)) x))
double code(double x, double y) {
return (100.0 / (x + y)) * x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (100.0d0 / (x + y)) * x
end function
public static double code(double x, double y) {
return (100.0 / (x + y)) * x;
}
def code(x, y): return (100.0 / (x + y)) * x
function code(x, y) return Float64(Float64(100.0 / Float64(x + y)) * x) end
function tmp = code(x, y) tmp = (100.0 / (x + y)) * x; end
code[x_, y_] := N[(N[(100.0 / N[(x + y), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]
\begin{array}{l}
\\
\frac{100}{x + y} \cdot x
\end{array}
Initial program 99.4%
Applied egg-rr0
(FPCore (x y) :precision binary64 (let* ((t_0 (/ (* x 100.0) y))) (if (<= y -3.05e+69) t_0 (if (<= y 4.6e+62) 100.0 t_0))))
double code(double x, double y) {
double t_0 = (x * 100.0) / y;
double tmp;
if (y <= -3.05e+69) {
tmp = t_0;
} else if (y <= 4.6e+62) {
tmp = 100.0;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (x * 100.0d0) / y
if (y <= (-3.05d+69)) then
tmp = t_0
else if (y <= 4.6d+62) then
tmp = 100.0d0
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (x * 100.0) / y;
double tmp;
if (y <= -3.05e+69) {
tmp = t_0;
} else if (y <= 4.6e+62) {
tmp = 100.0;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (x * 100.0) / y tmp = 0 if y <= -3.05e+69: tmp = t_0 elif y <= 4.6e+62: tmp = 100.0 else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(x * 100.0) / y) tmp = 0.0 if (y <= -3.05e+69) tmp = t_0; elseif (y <= 4.6e+62) tmp = 100.0; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (x * 100.0) / y; tmp = 0.0; if (y <= -3.05e+69) tmp = t_0; elseif (y <= 4.6e+62) tmp = 100.0; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(x * 100.0), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[y, -3.05e+69], t$95$0, If[LessEqual[y, 4.6e+62], 100.0, t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x \cdot 100}{y}\\
\mathbf{if}\;y \leq -3.05 \cdot 10^{+69}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 4.6 \cdot 10^{+62}:\\
\;\;\;\;100\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -3.05e69 or 4.59999999999999968e62 < y Initial program 99.8%
Taylor expanded in x around 0 0
Simplified0
if -3.05e69 < y < 4.59999999999999968e62Initial program 99.2%
Taylor expanded in x around inf 0
Simplified0
(FPCore (x y) :precision binary64 (let* ((t_0 (* (/ x y) 100.0))) (if (<= y -2.1e+68) t_0 (if (<= y 5.7e+63) 100.0 t_0))))
double code(double x, double y) {
double t_0 = (x / y) * 100.0;
double tmp;
if (y <= -2.1e+68) {
tmp = t_0;
} else if (y <= 5.7e+63) {
tmp = 100.0;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (x / y) * 100.0d0
if (y <= (-2.1d+68)) then
tmp = t_0
else if (y <= 5.7d+63) then
tmp = 100.0d0
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (x / y) * 100.0;
double tmp;
if (y <= -2.1e+68) {
tmp = t_0;
} else if (y <= 5.7e+63) {
tmp = 100.0;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (x / y) * 100.0 tmp = 0 if y <= -2.1e+68: tmp = t_0 elif y <= 5.7e+63: tmp = 100.0 else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(x / y) * 100.0) tmp = 0.0 if (y <= -2.1e+68) tmp = t_0; elseif (y <= 5.7e+63) tmp = 100.0; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (x / y) * 100.0; tmp = 0.0; if (y <= -2.1e+68) tmp = t_0; elseif (y <= 5.7e+63) tmp = 100.0; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(x / y), $MachinePrecision] * 100.0), $MachinePrecision]}, If[LessEqual[y, -2.1e+68], t$95$0, If[LessEqual[y, 5.7e+63], 100.0, t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y} \cdot 100\\
\mathbf{if}\;y \leq -2.1 \cdot 10^{+68}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 5.7 \cdot 10^{+63}:\\
\;\;\;\;100\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -2.10000000000000001e68 or 5.7000000000000002e63 < y Initial program 99.8%
Taylor expanded in x around 0 0
Simplified0
Applied egg-rr0
if -2.10000000000000001e68 < y < 5.7000000000000002e63Initial program 99.2%
Taylor expanded in x around inf 0
Simplified0
(FPCore (x y) :precision binary64 100.0)
double code(double x, double y) {
return 100.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 100.0d0
end function
public static double code(double x, double y) {
return 100.0;
}
def code(x, y): return 100.0
function code(x, y) return 100.0 end
function tmp = code(x, y) tmp = 100.0; end
code[x_, y_] := 100.0
\begin{array}{l}
\\
100
\end{array}
Initial program 99.4%
Taylor expanded in x around inf 0
Simplified0
(FPCore (x y) :precision binary64 (* (/ x 1.0) (/ 100.0 (+ x y))))
double code(double x, double y) {
return (x / 1.0) * (100.0 / (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / 1.0d0) * (100.0d0 / (x + y))
end function
public static double code(double x, double y) {
return (x / 1.0) * (100.0 / (x + y));
}
def code(x, y): return (x / 1.0) * (100.0 / (x + y))
function code(x, y) return Float64(Float64(x / 1.0) * Float64(100.0 / Float64(x + y))) end
function tmp = code(x, y) tmp = (x / 1.0) * (100.0 / (x + y)); end
code[x_, y_] := N[(N[(x / 1.0), $MachinePrecision] * N[(100.0 / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1} \cdot \frac{100}{x + y}
\end{array}
herbie shell --seed 2024110
(FPCore (x y)
:name "Development.Shake.Progress:message from shake-0.15.5"
:precision binary64
:alt
(* (/ x 1.0) (/ 100.0 (+ x y)))
(/ (* x 100.0) (+ x y)))