
(FPCore (x y) :precision binary64 (* x (- 1.0 (* x y))))
double code(double x, double y) {
return x * (1.0 - (x * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (1.0d0 - (x * y))
end function
public static double code(double x, double y) {
return x * (1.0 - (x * y));
}
def code(x, y): return x * (1.0 - (x * y))
function code(x, y) return Float64(x * Float64(1.0 - Float64(x * y))) end
function tmp = code(x, y) tmp = x * (1.0 - (x * y)); end
code[x_, y_] := N[(x * N[(1.0 - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - x \cdot y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* x (- 1.0 (* x y))))
double code(double x, double y) {
return x * (1.0 - (x * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (1.0d0 - (x * y))
end function
public static double code(double x, double y) {
return x * (1.0 - (x * y));
}
def code(x, y): return x * (1.0 - (x * y))
function code(x, y) return Float64(x * Float64(1.0 - Float64(x * y))) end
function tmp = code(x, y) tmp = x * (1.0 - (x * y)); end
code[x_, y_] := N[(x * N[(1.0 - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - x \cdot y\right)
\end{array}
(FPCore (x y) :precision binary64 (- x (* x (* x y))))
double code(double x, double y) {
return x - (x * (x * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (x * (x * y))
end function
public static double code(double x, double y) {
return x - (x * (x * y));
}
def code(x, y): return x - (x * (x * y))
function code(x, y) return Float64(x - Float64(x * Float64(x * y))) end
function tmp = code(x, y) tmp = x - (x * (x * y)); end
code[x_, y_] := N[(x - N[(x * N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - x \cdot \left(x \cdot y\right)
\end{array}
Initial program 99.9%
Applied egg-rr0
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (- (* x y)) x)))
(if (<= y -2.36e+83)
t_0
(if (<= y -3.35e-93)
x
(if (<= y -5.2e-147) t_0 (if (<= y 1.45e+20) x t_0))))))
double code(double x, double y) {
double t_0 = -(x * y) * x;
double tmp;
if (y <= -2.36e+83) {
tmp = t_0;
} else if (y <= -3.35e-93) {
tmp = x;
} else if (y <= -5.2e-147) {
tmp = t_0;
} else if (y <= 1.45e+20) {
tmp = x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = -(x * y) * x
if (y <= (-2.36d+83)) then
tmp = t_0
else if (y <= (-3.35d-93)) then
tmp = x
else if (y <= (-5.2d-147)) then
tmp = t_0
else if (y <= 1.45d+20) then
tmp = x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = -(x * y) * x;
double tmp;
if (y <= -2.36e+83) {
tmp = t_0;
} else if (y <= -3.35e-93) {
tmp = x;
} else if (y <= -5.2e-147) {
tmp = t_0;
} else if (y <= 1.45e+20) {
tmp = x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = -(x * y) * x tmp = 0 if y <= -2.36e+83: tmp = t_0 elif y <= -3.35e-93: tmp = x elif y <= -5.2e-147: tmp = t_0 elif y <= 1.45e+20: tmp = x else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(-Float64(x * y)) * x) tmp = 0.0 if (y <= -2.36e+83) tmp = t_0; elseif (y <= -3.35e-93) tmp = x; elseif (y <= -5.2e-147) tmp = t_0; elseif (y <= 1.45e+20) tmp = x; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = -(x * y) * x; tmp = 0.0; if (y <= -2.36e+83) tmp = t_0; elseif (y <= -3.35e-93) tmp = x; elseif (y <= -5.2e-147) tmp = t_0; elseif (y <= 1.45e+20) tmp = x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[((-N[(x * y), $MachinePrecision]) * x), $MachinePrecision]}, If[LessEqual[y, -2.36e+83], t$95$0, If[LessEqual[y, -3.35e-93], x, If[LessEqual[y, -5.2e-147], t$95$0, If[LessEqual[y, 1.45e+20], x, t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(-x \cdot y\right) \cdot x\\
\mathbf{if}\;y \leq -2.36 \cdot 10^{+83}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq -3.35 \cdot 10^{-93}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq -5.2 \cdot 10^{-147}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1.45 \cdot 10^{+20}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -2.3599999999999999e83 or -3.34999999999999987e-93 < y < -5.1999999999999997e-147 or 1.45e20 < y Initial program 99.8%
Applied egg-rr0
Applied egg-rr0
Taylor expanded in x around inf 0
Simplified0
Applied egg-rr0
if -2.3599999999999999e83 < y < -3.34999999999999987e-93 or -5.1999999999999997e-147 < y < 1.45e20Initial program 100.0%
Taylor expanded in x around 0 0
Simplified0
(FPCore (x y) :precision binary64 (* x (- 1.0 (* x y))))
double code(double x, double y) {
return x * (1.0 - (x * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (1.0d0 - (x * y))
end function
public static double code(double x, double y) {
return x * (1.0 - (x * y));
}
def code(x, y): return x * (1.0 - (x * y))
function code(x, y) return Float64(x * Float64(1.0 - Float64(x * y))) end
function tmp = code(x, y) tmp = x * (1.0 - (x * y)); end
code[x_, y_] := N[(x * N[(1.0 - N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - x \cdot y\right)
\end{array}
Initial program 99.9%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 0
Simplified0
herbie shell --seed 2024110
(FPCore (x y)
:name "Numeric.SpecFunctions:log1p from math-functions-0.1.5.2, A"
:precision binary64
(* x (- 1.0 (* x y))))