
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= (* z t) 2e+306) (/ x (- y (* z t))) (/ (/ x (- z)) t)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= 2e+306) {
tmp = x / (y - (z * t));
} else {
tmp = (x / -z) / t;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * t) <= 2d+306) then
tmp = x / (y - (z * t))
else
tmp = (x / -z) / t
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= 2e+306) {
tmp = x / (y - (z * t));
} else {
tmp = (x / -z) / t;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (z * t) <= 2e+306: tmp = x / (y - (z * t)) else: tmp = (x / -z) / t return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= 2e+306) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = Float64(Float64(x / Float64(-z)) / t); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z * t) <= 2e+306)
tmp = x / (y - (z * t));
else
tmp = (x / -z) / t;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], 2e+306], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / (-z)), $MachinePrecision] / t), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq 2 \cdot 10^{+306}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{-z}}{t}\\
\end{array}
\end{array}
if (*.f64 z t) < 2.00000000000000003e306Initial program 99.0%
if 2.00000000000000003e306 < (*.f64 z t) Initial program 71.9%
Taylor expanded in y around 0 0
Simplified0
Taylor expanded in t around inf 0
Simplified0
Applied egg-rr0
Applied egg-rr0
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (/ x (- z)) t)))
(if (<= (* z t) -2e+44)
t_1
(if (<= (* z t) -10000000000.0)
(/ x y)
(if (<= (* z t) -1e-36)
(- (/ x (* z t)))
(if (<= (* z t) 0.005) (/ x y) t_1))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = (x / -z) / t;
double tmp;
if ((z * t) <= -2e+44) {
tmp = t_1;
} else if ((z * t) <= -10000000000.0) {
tmp = x / y;
} else if ((z * t) <= -1e-36) {
tmp = -(x / (z * t));
} else if ((z * t) <= 0.005) {
tmp = x / y;
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x / -z) / t
if ((z * t) <= (-2d+44)) then
tmp = t_1
else if ((z * t) <= (-10000000000.0d0)) then
tmp = x / y
else if ((z * t) <= (-1d-36)) then
tmp = -(x / (z * t))
else if ((z * t) <= 0.005d0) then
tmp = x / y
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = (x / -z) / t;
double tmp;
if ((z * t) <= -2e+44) {
tmp = t_1;
} else if ((z * t) <= -10000000000.0) {
tmp = x / y;
} else if ((z * t) <= -1e-36) {
tmp = -(x / (z * t));
} else if ((z * t) <= 0.005) {
tmp = x / y;
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = (x / -z) / t tmp = 0 if (z * t) <= -2e+44: tmp = t_1 elif (z * t) <= -10000000000.0: tmp = x / y elif (z * t) <= -1e-36: tmp = -(x / (z * t)) elif (z * t) <= 0.005: tmp = x / y else: tmp = t_1 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(Float64(x / Float64(-z)) / t) tmp = 0.0 if (Float64(z * t) <= -2e+44) tmp = t_1; elseif (Float64(z * t) <= -10000000000.0) tmp = Float64(x / y); elseif (Float64(z * t) <= -1e-36) tmp = Float64(-Float64(x / Float64(z * t))); elseif (Float64(z * t) <= 0.005) tmp = Float64(x / y); else tmp = t_1; end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = (x / -z) / t;
tmp = 0.0;
if ((z * t) <= -2e+44)
tmp = t_1;
elseif ((z * t) <= -10000000000.0)
tmp = x / y;
elseif ((z * t) <= -1e-36)
tmp = -(x / (z * t));
elseif ((z * t) <= 0.005)
tmp = x / y;
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / (-z)), $MachinePrecision] / t), $MachinePrecision]}, If[LessEqual[N[(z * t), $MachinePrecision], -2e+44], t$95$1, If[LessEqual[N[(z * t), $MachinePrecision], -10000000000.0], N[(x / y), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], -1e-36], (-N[(x / N[(z * t), $MachinePrecision]), $MachinePrecision]), If[LessEqual[N[(z * t), $MachinePrecision], 0.005], N[(x / y), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \frac{\frac{x}{-z}}{t}\\
\mathbf{if}\;z \cdot t \leq -2 \cdot 10^{+44}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \cdot t \leq -10000000000:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;z \cdot t \leq -1 \cdot 10^{-36}:\\
\;\;\;\;-\frac{x}{z \cdot t}\\
\mathbf{elif}\;z \cdot t \leq 0.005:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 z t) < -2.0000000000000002e44 or 0.0050000000000000001 < (*.f64 z t) Initial program 94.4%
Taylor expanded in y around 0 0
Simplified0
Taylor expanded in t around inf 0
Simplified0
Applied egg-rr0
Applied egg-rr0
if -2.0000000000000002e44 < (*.f64 z t) < -1e10 or -9.9999999999999994e-37 < (*.f64 z t) < 0.0050000000000000001Initial program 99.9%
Taylor expanded in y around inf 0
Simplified0
if -1e10 < (*.f64 z t) < -9.9999999999999994e-37Initial program 99.7%
Taylor expanded in y around 0 0
Simplified0
Taylor expanded in t around inf 0
Simplified0
Applied egg-rr0
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (/ x (* z t)))))
(if (<= (* z t) -1.4e+44)
t_1
(if (<= (* z t) -370000000.0)
(/ x y)
(if (<= (* z t) -1.32e-45)
t_1
(if (<= (* z t) 9.4e-67) (/ x y) t_1))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = -(x / (z * t));
double tmp;
if ((z * t) <= -1.4e+44) {
tmp = t_1;
} else if ((z * t) <= -370000000.0) {
tmp = x / y;
} else if ((z * t) <= -1.32e-45) {
tmp = t_1;
} else if ((z * t) <= 9.4e-67) {
tmp = x / y;
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = -(x / (z * t))
if ((z * t) <= (-1.4d+44)) then
tmp = t_1
else if ((z * t) <= (-370000000.0d0)) then
tmp = x / y
else if ((z * t) <= (-1.32d-45)) then
tmp = t_1
else if ((z * t) <= 9.4d-67) then
tmp = x / y
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = -(x / (z * t));
double tmp;
if ((z * t) <= -1.4e+44) {
tmp = t_1;
} else if ((z * t) <= -370000000.0) {
tmp = x / y;
} else if ((z * t) <= -1.32e-45) {
tmp = t_1;
} else if ((z * t) <= 9.4e-67) {
tmp = x / y;
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = -(x / (z * t)) tmp = 0 if (z * t) <= -1.4e+44: tmp = t_1 elif (z * t) <= -370000000.0: tmp = x / y elif (z * t) <= -1.32e-45: tmp = t_1 elif (z * t) <= 9.4e-67: tmp = x / y else: tmp = t_1 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(-Float64(x / Float64(z * t))) tmp = 0.0 if (Float64(z * t) <= -1.4e+44) tmp = t_1; elseif (Float64(z * t) <= -370000000.0) tmp = Float64(x / y); elseif (Float64(z * t) <= -1.32e-45) tmp = t_1; elseif (Float64(z * t) <= 9.4e-67) tmp = Float64(x / y); else tmp = t_1; end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = -(x / (z * t));
tmp = 0.0;
if ((z * t) <= -1.4e+44)
tmp = t_1;
elseif ((z * t) <= -370000000.0)
tmp = x / y;
elseif ((z * t) <= -1.32e-45)
tmp = t_1;
elseif ((z * t) <= 9.4e-67)
tmp = x / y;
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = (-N[(x / N[(z * t), $MachinePrecision]), $MachinePrecision])}, If[LessEqual[N[(z * t), $MachinePrecision], -1.4e+44], t$95$1, If[LessEqual[N[(z * t), $MachinePrecision], -370000000.0], N[(x / y), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], -1.32e-45], t$95$1, If[LessEqual[N[(z * t), $MachinePrecision], 9.4e-67], N[(x / y), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := -\frac{x}{z \cdot t}\\
\mathbf{if}\;z \cdot t \leq -1.4 \cdot 10^{+44}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \cdot t \leq -370000000:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;z \cdot t \leq -1.32 \cdot 10^{-45}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \cdot t \leq 9.4 \cdot 10^{-67}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 z t) < -1.4e44 or -3.7e8 < (*.f64 z t) < -1.32000000000000005e-45 or 9.40000000000000009e-67 < (*.f64 z t) Initial program 95.4%
Taylor expanded in y around 0 0
Simplified0
Taylor expanded in t around inf 0
Simplified0
Applied egg-rr0
if -1.4e44 < (*.f64 z t) < -3.7e8 or -1.32000000000000005e-45 < (*.f64 z t) < 9.40000000000000009e-67Initial program 99.9%
Taylor expanded in y around inf 0
Simplified0
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (/ x y))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return x / y;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / y
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return x / y;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return x / y
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(x / y) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = x / y;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(x / y), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\frac{x}{y}
\end{array}
Initial program 97.2%
Taylor expanded in y around inf 0
Simplified0
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(if (< x -1.618195973607049e+50)
t_1
(if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 1.0d0 / ((y / x) - ((z / x) * t))
if (x < (-1.618195973607049d+50)) then
tmp = t_1
else if (x < 2.1378306434876444d+131) then
tmp = x / (y - (z * t))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = 1.0 / ((y / x) - ((z / x) * t)) tmp = 0 if x < -1.618195973607049e+50: tmp = t_1 elif x < 2.1378306434876444e+131: tmp = x / (y - (z * t)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(1.0 / Float64(Float64(y / x) - Float64(Float64(z / x) * t))) tmp = 0.0 if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 1.0 / ((y / x) - ((z / x) * t)); tmp = 0.0; if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = x / (y - (z * t)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(1.0 / N[(N[(y / x), $MachinePrecision] - N[(N[(z / x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[x, -1.618195973607049e+50], t$95$1, If[Less[x, 2.1378306434876444e+131], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{1}{\frac{y}{x} - \frac{z}{x} \cdot t}\\
\mathbf{if}\;x < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x < 2.1378306434876444 \cdot 10^{+131}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024110
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:alt
(if (< x -1.618195973607049e+50) (/ 1.0 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))