
(FPCore (x y z) :precision binary64 (* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))
double code(double x, double y, double z) {
return 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 2.0d0 * sqrt((((x * y) + (x * z)) + (y * z)))
end function
public static double code(double x, double y, double z) {
return 2.0 * Math.sqrt((((x * y) + (x * z)) + (y * z)));
}
def code(x, y, z): return 2.0 * math.sqrt((((x * y) + (x * z)) + (y * z)))
function code(x, y, z) return Float64(2.0 * sqrt(Float64(Float64(Float64(x * y) + Float64(x * z)) + Float64(y * z)))) end
function tmp = code(x, y, z) tmp = 2.0 * sqrt((((x * y) + (x * z)) + (y * z))); end
code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(N[(N[(x * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))
double code(double x, double y, double z) {
return 2.0 * sqrt((((x * y) + (x * z)) + (y * z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 2.0d0 * sqrt((((x * y) + (x * z)) + (y * z)))
end function
public static double code(double x, double y, double z) {
return 2.0 * Math.sqrt((((x * y) + (x * z)) + (y * z)));
}
def code(x, y, z): return 2.0 * math.sqrt((((x * y) + (x * z)) + (y * z)))
function code(x, y, z) return Float64(2.0 * sqrt(Float64(Float64(Float64(x * y) + Float64(x * z)) + Float64(y * z)))) end
function tmp = code(x, y, z) tmp = 2.0 * sqrt((((x * y) + (x * z)) + (y * z))); end
code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(N[(N[(x * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision] + N[(y * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \sqrt{\left(x \cdot y + x \cdot z\right) + y \cdot z}
\end{array}
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y -1.1e-299) (* (pow (/ -1.0 x) -0.5) (* (pow (- (- 0.0 z) y) 0.5) 2.0)) (* 2.0 (/ (sqrt z) (pow (+ x y) -0.5)))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -1.1e-299) {
tmp = pow((-1.0 / x), -0.5) * (pow(((0.0 - z) - y), 0.5) * 2.0);
} else {
tmp = 2.0 * (sqrt(z) / pow((x + y), -0.5));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.1d-299)) then
tmp = (((-1.0d0) / x) ** (-0.5d0)) * ((((0.0d0 - z) - y) ** 0.5d0) * 2.0d0)
else
tmp = 2.0d0 * (sqrt(z) / ((x + y) ** (-0.5d0)))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.1e-299) {
tmp = Math.pow((-1.0 / x), -0.5) * (Math.pow(((0.0 - z) - y), 0.5) * 2.0);
} else {
tmp = 2.0 * (Math.sqrt(z) / Math.pow((x + y), -0.5));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= -1.1e-299: tmp = math.pow((-1.0 / x), -0.5) * (math.pow(((0.0 - z) - y), 0.5) * 2.0) else: tmp = 2.0 * (math.sqrt(z) / math.pow((x + y), -0.5)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -1.1e-299) tmp = Float64((Float64(-1.0 / x) ^ -0.5) * Float64((Float64(Float64(0.0 - z) - y) ^ 0.5) * 2.0)); else tmp = Float64(2.0 * Float64(sqrt(z) / (Float64(x + y) ^ -0.5))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= -1.1e-299)
tmp = ((-1.0 / x) ^ -0.5) * ((((0.0 - z) - y) ^ 0.5) * 2.0);
else
tmp = 2.0 * (sqrt(z) / ((x + y) ^ -0.5));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -1.1e-299], N[(N[Power[N[(-1.0 / x), $MachinePrecision], -0.5], $MachinePrecision] * N[(N[Power[N[(N[(0.0 - z), $MachinePrecision] - y), $MachinePrecision], 0.5], $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[Sqrt[z], $MachinePrecision] / N[Power[N[(x + y), $MachinePrecision], -0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.1 \cdot 10^{-299}:\\
\;\;\;\;{\left(\frac{-1}{x}\right)}^{-0.5} \cdot \left({\left(\left(0 - z\right) - y\right)}^{0.5} \cdot 2\right)\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{\sqrt{z}}{{\left(x + y\right)}^{-0.5}}\\
\end{array}
\end{array}
if y < -1.1e-299Initial program 69.1%
Simplified0
Applied egg-rr0
Taylor expanded in x around -inf 0
Simplified0
Applied egg-rr0
if -1.1e-299 < y Initial program 66.7%
Simplified0
Taylor expanded in z around inf 0
Simplified0
Applied egg-rr0
Applied egg-rr0
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y -6.1e-304) (* 2.0 (sqrt (* x (+ z (* (+ (/ z x) 1.0) y))))) (* 2.0 (/ (sqrt z) (pow (+ x y) -0.5)))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -6.1e-304) {
tmp = 2.0 * sqrt((x * (z + (((z / x) + 1.0) * y))));
} else {
tmp = 2.0 * (sqrt(z) / pow((x + y), -0.5));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-6.1d-304)) then
tmp = 2.0d0 * sqrt((x * (z + (((z / x) + 1.0d0) * y))))
else
tmp = 2.0d0 * (sqrt(z) / ((x + y) ** (-0.5d0)))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= -6.1e-304) {
tmp = 2.0 * Math.sqrt((x * (z + (((z / x) + 1.0) * y))));
} else {
tmp = 2.0 * (Math.sqrt(z) / Math.pow((x + y), -0.5));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= -6.1e-304: tmp = 2.0 * math.sqrt((x * (z + (((z / x) + 1.0) * y)))) else: tmp = 2.0 * (math.sqrt(z) / math.pow((x + y), -0.5)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -6.1e-304) tmp = Float64(2.0 * sqrt(Float64(x * Float64(z + Float64(Float64(Float64(z / x) + 1.0) * y))))); else tmp = Float64(2.0 * Float64(sqrt(z) / (Float64(x + y) ^ -0.5))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= -6.1e-304)
tmp = 2.0 * sqrt((x * (z + (((z / x) + 1.0) * y))));
else
tmp = 2.0 * (sqrt(z) / ((x + y) ^ -0.5));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -6.1e-304], N[(2.0 * N[Sqrt[N[(x * N[(z + N[(N[(N[(z / x), $MachinePrecision] + 1.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[Sqrt[z], $MachinePrecision] / N[Power[N[(x + y), $MachinePrecision], -0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.1 \cdot 10^{-304}:\\
\;\;\;\;2 \cdot \sqrt{x \cdot \left(z + \left(\frac{z}{x} + 1\right) \cdot y\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{\sqrt{z}}{{\left(x + y\right)}^{-0.5}}\\
\end{array}
\end{array}
if y < -6.1000000000000004e-304Initial program 69.1%
Simplified0
Taylor expanded in x around inf 0
Simplified0
if -6.1000000000000004e-304 < y Initial program 66.7%
Simplified0
Taylor expanded in z around inf 0
Simplified0
Applied egg-rr0
Applied egg-rr0
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y -2.32e-290) (* 2.0 (sqrt (* x (+ z (* (+ (/ z x) 1.0) y))))) (* (* 2.0 (sqrt z)) (sqrt (+ x y)))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -2.32e-290) {
tmp = 2.0 * sqrt((x * (z + (((z / x) + 1.0) * y))));
} else {
tmp = (2.0 * sqrt(z)) * sqrt((x + y));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2.32d-290)) then
tmp = 2.0d0 * sqrt((x * (z + (((z / x) + 1.0d0) * y))))
else
tmp = (2.0d0 * sqrt(z)) * sqrt((x + y))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2.32e-290) {
tmp = 2.0 * Math.sqrt((x * (z + (((z / x) + 1.0) * y))));
} else {
tmp = (2.0 * Math.sqrt(z)) * Math.sqrt((x + y));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= -2.32e-290: tmp = 2.0 * math.sqrt((x * (z + (((z / x) + 1.0) * y)))) else: tmp = (2.0 * math.sqrt(z)) * math.sqrt((x + y)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -2.32e-290) tmp = Float64(2.0 * sqrt(Float64(x * Float64(z + Float64(Float64(Float64(z / x) + 1.0) * y))))); else tmp = Float64(Float64(2.0 * sqrt(z)) * sqrt(Float64(x + y))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= -2.32e-290)
tmp = 2.0 * sqrt((x * (z + (((z / x) + 1.0) * y))));
else
tmp = (2.0 * sqrt(z)) * sqrt((x + y));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -2.32e-290], N[(2.0 * N[Sqrt[N[(x * N[(z + N[(N[(N[(z / x), $MachinePrecision] + 1.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * N[Sqrt[z], $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(x + y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.32 \cdot 10^{-290}:\\
\;\;\;\;2 \cdot \sqrt{x \cdot \left(z + \left(\frac{z}{x} + 1\right) \cdot y\right)}\\
\mathbf{else}:\\
\;\;\;\;\left(2 \cdot \sqrt{z}\right) \cdot \sqrt{x + y}\\
\end{array}
\end{array}
if y < -2.32000000000000001e-290Initial program 68.6%
Simplified0
Taylor expanded in x around inf 0
Simplified0
if -2.32000000000000001e-290 < y Initial program 67.2%
Simplified0
Taylor expanded in z around inf 0
Simplified0
Applied egg-rr0
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y 7.2e+22) (* 2.0 (sqrt (+ (* y (+ z x)) (* x z)))) (* 2.0 (/ (sqrt z) (sqrt (/ 1.0 y))))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= 7.2e+22) {
tmp = 2.0 * sqrt(((y * (z + x)) + (x * z)));
} else {
tmp = 2.0 * (sqrt(z) / sqrt((1.0 / y)));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 7.2d+22) then
tmp = 2.0d0 * sqrt(((y * (z + x)) + (x * z)))
else
tmp = 2.0d0 * (sqrt(z) / sqrt((1.0d0 / y)))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= 7.2e+22) {
tmp = 2.0 * Math.sqrt(((y * (z + x)) + (x * z)));
} else {
tmp = 2.0 * (Math.sqrt(z) / Math.sqrt((1.0 / y)));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= 7.2e+22: tmp = 2.0 * math.sqrt(((y * (z + x)) + (x * z))) else: tmp = 2.0 * (math.sqrt(z) / math.sqrt((1.0 / y))) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= 7.2e+22) tmp = Float64(2.0 * sqrt(Float64(Float64(y * Float64(z + x)) + Float64(x * z)))); else tmp = Float64(2.0 * Float64(sqrt(z) / sqrt(Float64(1.0 / y)))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= 7.2e+22)
tmp = 2.0 * sqrt(((y * (z + x)) + (x * z)));
else
tmp = 2.0 * (sqrt(z) / sqrt((1.0 / y)));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, 7.2e+22], N[(2.0 * N[Sqrt[N[(N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[Sqrt[z], $MachinePrecision] / N[Sqrt[N[(1.0 / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 7.2 \cdot 10^{+22}:\\
\;\;\;\;2 \cdot \sqrt{y \cdot \left(z + x\right) + x \cdot z}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{\sqrt{z}}{\sqrt{\frac{1}{y}}}\\
\end{array}
\end{array}
if y < 7.2e22Initial program 74.6%
Simplified0
Applied egg-rr0
if 7.2e22 < y Initial program 46.3%
Simplified0
Taylor expanded in z around inf 0
Simplified0
Applied egg-rr0
Taylor expanded in x around 0 0
Simplified0
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y 1.35e-160) (* 2.0 (sqrt (+ (* y (+ z x)) (* x z)))) (* (/ (sqrt y) (pow z -0.5)) 2.0)))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= 1.35e-160) {
tmp = 2.0 * sqrt(((y * (z + x)) + (x * z)));
} else {
tmp = (sqrt(y) / pow(z, -0.5)) * 2.0;
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1.35d-160) then
tmp = 2.0d0 * sqrt(((y * (z + x)) + (x * z)))
else
tmp = (sqrt(y) / (z ** (-0.5d0))) * 2.0d0
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= 1.35e-160) {
tmp = 2.0 * Math.sqrt(((y * (z + x)) + (x * z)));
} else {
tmp = (Math.sqrt(y) / Math.pow(z, -0.5)) * 2.0;
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= 1.35e-160: tmp = 2.0 * math.sqrt(((y * (z + x)) + (x * z))) else: tmp = (math.sqrt(y) / math.pow(z, -0.5)) * 2.0 return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= 1.35e-160) tmp = Float64(2.0 * sqrt(Float64(Float64(y * Float64(z + x)) + Float64(x * z)))); else tmp = Float64(Float64(sqrt(y) / (z ^ -0.5)) * 2.0); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= 1.35e-160)
tmp = 2.0 * sqrt(((y * (z + x)) + (x * z)));
else
tmp = (sqrt(y) / (z ^ -0.5)) * 2.0;
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, 1.35e-160], N[(2.0 * N[Sqrt[N[(N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(N[Sqrt[y], $MachinePrecision] / N[Power[z, -0.5], $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.35 \cdot 10^{-160}:\\
\;\;\;\;2 \cdot \sqrt{y \cdot \left(z + x\right) + x \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{y}}{{z}^{-0.5}} \cdot 2\\
\end{array}
\end{array}
if y < 1.35000000000000005e-160Initial program 73.2%
Simplified0
Applied egg-rr0
if 1.35000000000000005e-160 < y Initial program 59.1%
Simplified0
Applied egg-rr0
Taylor expanded in x around 0 0
Simplified0
Applied egg-rr0
Applied egg-rr0
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y 9e+50) (* 2.0 (sqrt (+ (* y (+ z x)) (* x z)))) (* 2.0 (* (sqrt z) (sqrt y)))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= 9e+50) {
tmp = 2.0 * sqrt(((y * (z + x)) + (x * z)));
} else {
tmp = 2.0 * (sqrt(z) * sqrt(y));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 9d+50) then
tmp = 2.0d0 * sqrt(((y * (z + x)) + (x * z)))
else
tmp = 2.0d0 * (sqrt(z) * sqrt(y))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= 9e+50) {
tmp = 2.0 * Math.sqrt(((y * (z + x)) + (x * z)));
} else {
tmp = 2.0 * (Math.sqrt(z) * Math.sqrt(y));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= 9e+50: tmp = 2.0 * math.sqrt(((y * (z + x)) + (x * z))) else: tmp = 2.0 * (math.sqrt(z) * math.sqrt(y)) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= 9e+50) tmp = Float64(2.0 * sqrt(Float64(Float64(y * Float64(z + x)) + Float64(x * z)))); else tmp = Float64(2.0 * Float64(sqrt(z) * sqrt(y))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= 9e+50)
tmp = 2.0 * sqrt(((y * (z + x)) + (x * z)));
else
tmp = 2.0 * (sqrt(z) * sqrt(y));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, 9e+50], N[(2.0 * N[Sqrt[N[(N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[Sqrt[z], $MachinePrecision] * N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 9 \cdot 10^{+50}:\\
\;\;\;\;2 \cdot \sqrt{y \cdot \left(z + x\right) + x \cdot z}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\sqrt{z} \cdot \sqrt{y}\right)\\
\end{array}
\end{array}
if y < 9.00000000000000027e50Initial program 75.3%
Simplified0
Applied egg-rr0
if 9.00000000000000027e50 < y Initial program 40.4%
Simplified0
Applied egg-rr0
Taylor expanded in x around 0 0
Simplified0
Applied egg-rr0
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y -1e-307) (* 2.0 (pow (/ (/ 1.0 (+ z y)) x) -0.5)) (* 2.0 (sqrt (* z (+ y x))))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -1e-307) {
tmp = 2.0 * pow(((1.0 / (z + y)) / x), -0.5);
} else {
tmp = 2.0 * sqrt((z * (y + x)));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1d-307)) then
tmp = 2.0d0 * (((1.0d0 / (z + y)) / x) ** (-0.5d0))
else
tmp = 2.0d0 * sqrt((z * (y + x)))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1e-307) {
tmp = 2.0 * Math.pow(((1.0 / (z + y)) / x), -0.5);
} else {
tmp = 2.0 * Math.sqrt((z * (y + x)));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= -1e-307: tmp = 2.0 * math.pow(((1.0 / (z + y)) / x), -0.5) else: tmp = 2.0 * math.sqrt((z * (y + x))) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -1e-307) tmp = Float64(2.0 * (Float64(Float64(1.0 / Float64(z + y)) / x) ^ -0.5)); else tmp = Float64(2.0 * sqrt(Float64(z * Float64(y + x)))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= -1e-307)
tmp = 2.0 * (((1.0 / (z + y)) / x) ^ -0.5);
else
tmp = 2.0 * sqrt((z * (y + x)));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -1e-307], N[(2.0 * N[Power[N[(N[(1.0 / N[(z + y), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision], -0.5], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[Sqrt[N[(z * N[(y + x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \cdot 10^{-307}:\\
\;\;\;\;2 \cdot {\left(\frac{\frac{1}{z + y}}{x}\right)}^{-0.5}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \sqrt{z \cdot \left(y + x\right)}\\
\end{array}
\end{array}
if y < -9.99999999999999909e-308Initial program 69.4%
Simplified0
Applied egg-rr0
Taylor expanded in x around -inf 0
Simplified0
Applied egg-rr0
if -9.99999999999999909e-308 < y Initial program 66.4%
Simplified0
Taylor expanded in z around inf 0
Simplified0
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y -4e-293) (* 2.0 (sqrt (* x (+ y z)))) (* 2.0 (sqrt (* z (+ y x))))))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -4e-293) {
tmp = 2.0 * sqrt((x * (y + z)));
} else {
tmp = 2.0 * sqrt((z * (y + x)));
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-4d-293)) then
tmp = 2.0d0 * sqrt((x * (y + z)))
else
tmp = 2.0d0 * sqrt((z * (y + x)))
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= -4e-293) {
tmp = 2.0 * Math.sqrt((x * (y + z)));
} else {
tmp = 2.0 * Math.sqrt((z * (y + x)));
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= -4e-293: tmp = 2.0 * math.sqrt((x * (y + z))) else: tmp = 2.0 * math.sqrt((z * (y + x))) return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -4e-293) tmp = Float64(2.0 * sqrt(Float64(x * Float64(y + z)))); else tmp = Float64(2.0 * sqrt(Float64(z * Float64(y + x)))); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= -4e-293)
tmp = 2.0 * sqrt((x * (y + z)));
else
tmp = 2.0 * sqrt((z * (y + x)));
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -4e-293], N[(2.0 * N[Sqrt[N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(2.0 * N[Sqrt[N[(z * N[(y + x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4 \cdot 10^{-293}:\\
\;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \sqrt{z \cdot \left(y + x\right)}\\
\end{array}
\end{array}
if y < -4.0000000000000002e-293Initial program 68.6%
Simplified0
Taylor expanded in x around inf 0
Simplified0
if -4.0000000000000002e-293 < y Initial program 67.2%
Simplified0
Taylor expanded in z around inf 0
Simplified0
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y 2.15e-285) (* 2.0 (sqrt (* x (+ y z)))) (* (sqrt (* y z)) 2.0)))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= 2.15e-285) {
tmp = 2.0 * sqrt((x * (y + z)));
} else {
tmp = sqrt((y * z)) * 2.0;
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 2.15d-285) then
tmp = 2.0d0 * sqrt((x * (y + z)))
else
tmp = sqrt((y * z)) * 2.0d0
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= 2.15e-285) {
tmp = 2.0 * Math.sqrt((x * (y + z)));
} else {
tmp = Math.sqrt((y * z)) * 2.0;
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= 2.15e-285: tmp = 2.0 * math.sqrt((x * (y + z))) else: tmp = math.sqrt((y * z)) * 2.0 return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= 2.15e-285) tmp = Float64(2.0 * sqrt(Float64(x * Float64(y + z)))); else tmp = Float64(sqrt(Float64(y * z)) * 2.0); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= 2.15e-285)
tmp = 2.0 * sqrt((x * (y + z)));
else
tmp = sqrt((y * z)) * 2.0;
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, 2.15e-285], N[(2.0 * N[Sqrt[N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[N[(y * z), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.15 \cdot 10^{-285}:\\
\;\;\;\;2 \cdot \sqrt{x \cdot \left(y + z\right)}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{y \cdot z} \cdot 2\\
\end{array}
\end{array}
if y < 2.15000000000000006e-285Initial program 69.9%
Simplified0
Taylor expanded in x around inf 0
Simplified0
if 2.15000000000000006e-285 < y Initial program 65.7%
Simplified0
Taylor expanded in x around 0 0
Simplified0
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y -2e-310) (* 2.0 (pow (* x y) 0.5)) (* (sqrt (* y z)) 2.0)))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -2e-310) {
tmp = 2.0 * pow((x * y), 0.5);
} else {
tmp = sqrt((y * z)) * 2.0;
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2d-310)) then
tmp = 2.0d0 * ((x * y) ** 0.5d0)
else
tmp = sqrt((y * z)) * 2.0d0
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2e-310) {
tmp = 2.0 * Math.pow((x * y), 0.5);
} else {
tmp = Math.sqrt((y * z)) * 2.0;
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= -2e-310: tmp = 2.0 * math.pow((x * y), 0.5) else: tmp = math.sqrt((y * z)) * 2.0 return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -2e-310) tmp = Float64(2.0 * (Float64(x * y) ^ 0.5)); else tmp = Float64(sqrt(Float64(y * z)) * 2.0); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= -2e-310)
tmp = 2.0 * ((x * y) ^ 0.5);
else
tmp = sqrt((y * z)) * 2.0;
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -2e-310], N[(2.0 * N[Power[N[(x * y), $MachinePrecision], 0.5], $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[N[(y * z), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2 \cdot 10^{-310}:\\
\;\;\;\;2 \cdot {\left(x \cdot y\right)}^{0.5}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{y \cdot z} \cdot 2\\
\end{array}
\end{array}
if y < -1.999999999999994e-310Initial program 69.4%
Simplified0
Taylor expanded in z around 0 0
Simplified0
Applied egg-rr0
if -1.999999999999994e-310 < y Initial program 66.4%
Simplified0
Taylor expanded in x around 0 0
Simplified0
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (* 2.0 (sqrt (+ (* x y) (* z (+ x y))))))
assert(x < y && y < z);
double code(double x, double y, double z) {
return 2.0 * sqrt(((x * y) + (z * (x + y))));
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 2.0d0 * sqrt(((x * y) + (z * (x + y))))
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
return 2.0 * Math.sqrt(((x * y) + (z * (x + y))));
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): return 2.0 * math.sqrt(((x * y) + (z * (x + y))))
x, y, z = sort([x, y, z]) function code(x, y, z) return Float64(2.0 * sqrt(Float64(Float64(x * y) + Float64(z * Float64(x + y))))) end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp = code(x, y, z)
tmp = 2.0 * sqrt(((x * y) + (z * (x + y))));
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(N[(x * y), $MachinePrecision] + N[(z * N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
2 \cdot \sqrt{x \cdot y + z \cdot \left(x + y\right)}
\end{array}
Initial program 67.9%
Simplified0
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (if (<= y -2e-310) (* 2.0 (sqrt (* y x))) (* (sqrt (* y z)) 2.0)))
assert(x < y && y < z);
double code(double x, double y, double z) {
double tmp;
if (y <= -2e-310) {
tmp = 2.0 * sqrt((y * x));
} else {
tmp = sqrt((y * z)) * 2.0;
}
return tmp;
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2d-310)) then
tmp = 2.0d0 * sqrt((y * x))
else
tmp = sqrt((y * z)) * 2.0d0
end if
code = tmp
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2e-310) {
tmp = 2.0 * Math.sqrt((y * x));
} else {
tmp = Math.sqrt((y * z)) * 2.0;
}
return tmp;
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): tmp = 0 if y <= -2e-310: tmp = 2.0 * math.sqrt((y * x)) else: tmp = math.sqrt((y * z)) * 2.0 return tmp
x, y, z = sort([x, y, z]) function code(x, y, z) tmp = 0.0 if (y <= -2e-310) tmp = Float64(2.0 * sqrt(Float64(y * x))); else tmp = Float64(sqrt(Float64(y * z)) * 2.0); end return tmp end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp_2 = code(x, y, z)
tmp = 0.0;
if (y <= -2e-310)
tmp = 2.0 * sqrt((y * x));
else
tmp = sqrt((y * z)) * 2.0;
end
tmp_2 = tmp;
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := If[LessEqual[y, -2e-310], N[(2.0 * N[Sqrt[N[(y * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[Sqrt[N[(y * z), $MachinePrecision]], $MachinePrecision] * 2.0), $MachinePrecision]]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2 \cdot 10^{-310}:\\
\;\;\;\;2 \cdot \sqrt{y \cdot x}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{y \cdot z} \cdot 2\\
\end{array}
\end{array}
if y < -1.999999999999994e-310Initial program 69.4%
Simplified0
Taylor expanded in z around 0 0
Simplified0
if -1.999999999999994e-310 < y Initial program 66.4%
Simplified0
Taylor expanded in x around 0 0
Simplified0
NOTE: x, y, and z should be sorted in increasing order before calling this function. (FPCore (x y z) :precision binary64 (* 2.0 (sqrt (* y x))))
assert(x < y && y < z);
double code(double x, double y, double z) {
return 2.0 * sqrt((y * x));
}
NOTE: x, y, and z should be sorted in increasing order before calling this function.
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = 2.0d0 * sqrt((y * x))
end function
assert x < y && y < z;
public static double code(double x, double y, double z) {
return 2.0 * Math.sqrt((y * x));
}
[x, y, z] = sort([x, y, z]) def code(x, y, z): return 2.0 * math.sqrt((y * x))
x, y, z = sort([x, y, z]) function code(x, y, z) return Float64(2.0 * sqrt(Float64(y * x))) end
x, y, z = num2cell(sort([x, y, z])){:}
function tmp = code(x, y, z)
tmp = 2.0 * sqrt((y * x));
end
NOTE: x, y, and z should be sorted in increasing order before calling this function. code[x_, y_, z_] := N[(2.0 * N[Sqrt[N[(y * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z] = \mathsf{sort}([x, y, z])\\
\\
2 \cdot \sqrt{y \cdot x}
\end{array}
Initial program 67.9%
Simplified0
Taylor expanded in z around 0 0
Simplified0
(FPCore (x y z)
:precision binary64
(let* ((t_0
(+
(* 0.25 (* (* (pow y -0.75) (* (pow z -0.75) x)) (+ y z)))
(* (pow z 0.25) (pow y 0.25)))))
(if (< z 7.636950090573675e+176)
(* 2.0 (sqrt (+ (* (+ x y) z) (* x y))))
(* (* t_0 t_0) 2.0))))
double code(double x, double y, double z) {
double t_0 = (0.25 * ((pow(y, -0.75) * (pow(z, -0.75) * x)) * (y + z))) + (pow(z, 0.25) * pow(y, 0.25));
double tmp;
if (z < 7.636950090573675e+176) {
tmp = 2.0 * sqrt((((x + y) * z) + (x * y)));
} else {
tmp = (t_0 * t_0) * 2.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (0.25d0 * (((y ** (-0.75d0)) * ((z ** (-0.75d0)) * x)) * (y + z))) + ((z ** 0.25d0) * (y ** 0.25d0))
if (z < 7.636950090573675d+176) then
tmp = 2.0d0 * sqrt((((x + y) * z) + (x * y)))
else
tmp = (t_0 * t_0) * 2.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (0.25 * ((Math.pow(y, -0.75) * (Math.pow(z, -0.75) * x)) * (y + z))) + (Math.pow(z, 0.25) * Math.pow(y, 0.25));
double tmp;
if (z < 7.636950090573675e+176) {
tmp = 2.0 * Math.sqrt((((x + y) * z) + (x * y)));
} else {
tmp = (t_0 * t_0) * 2.0;
}
return tmp;
}
def code(x, y, z): t_0 = (0.25 * ((math.pow(y, -0.75) * (math.pow(z, -0.75) * x)) * (y + z))) + (math.pow(z, 0.25) * math.pow(y, 0.25)) tmp = 0 if z < 7.636950090573675e+176: tmp = 2.0 * math.sqrt((((x + y) * z) + (x * y))) else: tmp = (t_0 * t_0) * 2.0 return tmp
function code(x, y, z) t_0 = Float64(Float64(0.25 * Float64(Float64((y ^ -0.75) * Float64((z ^ -0.75) * x)) * Float64(y + z))) + Float64((z ^ 0.25) * (y ^ 0.25))) tmp = 0.0 if (z < 7.636950090573675e+176) tmp = Float64(2.0 * sqrt(Float64(Float64(Float64(x + y) * z) + Float64(x * y)))); else tmp = Float64(Float64(t_0 * t_0) * 2.0); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (0.25 * (((y ^ -0.75) * ((z ^ -0.75) * x)) * (y + z))) + ((z ^ 0.25) * (y ^ 0.25)); tmp = 0.0; if (z < 7.636950090573675e+176) tmp = 2.0 * sqrt((((x + y) * z) + (x * y))); else tmp = (t_0 * t_0) * 2.0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(0.25 * N[(N[(N[Power[y, -0.75], $MachinePrecision] * N[(N[Power[z, -0.75], $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision] * N[(y + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Power[z, 0.25], $MachinePrecision] * N[Power[y, 0.25], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, 7.636950090573675e+176], N[(2.0 * N[Sqrt[N[(N[(N[(x + y), $MachinePrecision] * z), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 * t$95$0), $MachinePrecision] * 2.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 0.25 \cdot \left(\left({y}^{-0.75} \cdot \left({z}^{-0.75} \cdot x\right)\right) \cdot \left(y + z\right)\right) + {z}^{0.25} \cdot {y}^{0.25}\\
\mathbf{if}\;z < 7.636950090573675 \cdot 10^{+176}:\\
\;\;\;\;2 \cdot \sqrt{\left(x + y\right) \cdot z + x \cdot y}\\
\mathbf{else}:\\
\;\;\;\;\left(t\_0 \cdot t\_0\right) \cdot 2\\
\end{array}
\end{array}
herbie shell --seed 2024110
(FPCore (x y z)
:name "Diagrams.TwoD.Apollonian:descartes from diagrams-contrib-1.3.0.5"
:precision binary64
:alt
(if (< z 7.636950090573675e+176) (* 2.0 (sqrt (+ (* (+ x y) z) (* x y)))) (* (* (+ (* 0.25 (* (* (pow y -0.75) (* (pow z -0.75) x)) (+ y z))) (* (pow z 0.25) (pow y 0.25))) (+ (* 0.25 (* (* (pow y -0.75) (* (pow z -0.75) x)) (+ y z))) (* (pow z 0.25) (pow y 0.25)))) 2.0))
(* 2.0 (sqrt (+ (+ (* x y) (* x z)) (* y z)))))