
(FPCore (x y) :precision binary64 (* (+ x y) (+ x y)))
double code(double x, double y) {
return (x + y) * (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) * (x + y)
end function
public static double code(double x, double y) {
return (x + y) * (x + y);
}
def code(x, y): return (x + y) * (x + y)
function code(x, y) return Float64(Float64(x + y) * Float64(x + y)) end
function tmp = code(x, y) tmp = (x + y) * (x + y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) \cdot \left(x + y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* (+ x y) (+ x y)))
double code(double x, double y) {
return (x + y) * (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) * (x + y)
end function
public static double code(double x, double y) {
return (x + y) * (x + y);
}
def code(x, y): return (x + y) * (x + y)
function code(x, y) return Float64(Float64(x + y) * Float64(x + y)) end
function tmp = code(x, y) tmp = (x + y) * (x + y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) \cdot \left(x + y\right)
\end{array}
(FPCore (x y) :precision binary64 (* (+ x y) (+ x y)))
double code(double x, double y) {
return (x + y) * (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) * (x + y)
end function
public static double code(double x, double y) {
return (x + y) * (x + y);
}
def code(x, y): return (x + y) * (x + y)
function code(x, y) return Float64(Float64(x + y) * Float64(x + y)) end
function tmp = code(x, y) tmp = (x + y) * (x + y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + y\right) \cdot \left(x + y\right)
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (if (<= x -7.8e-46) (* x x) (* y (+ y (* 2.0 x)))))
double code(double x, double y) {
double tmp;
if (x <= -7.8e-46) {
tmp = x * x;
} else {
tmp = y * (y + (2.0 * x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-7.8d-46)) then
tmp = x * x
else
tmp = y * (y + (2.0d0 * x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -7.8e-46) {
tmp = x * x;
} else {
tmp = y * (y + (2.0 * x));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -7.8e-46: tmp = x * x else: tmp = y * (y + (2.0 * x)) return tmp
function code(x, y) tmp = 0.0 if (x <= -7.8e-46) tmp = Float64(x * x); else tmp = Float64(y * Float64(y + Float64(2.0 * x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -7.8e-46) tmp = x * x; else tmp = y * (y + (2.0 * x)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -7.8e-46], N[(x * x), $MachinePrecision], N[(y * N[(y + N[(2.0 * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7.8 \cdot 10^{-46}:\\
\;\;\;\;x \cdot x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(y + 2 \cdot x\right)\\
\end{array}
\end{array}
if x < -7.8000000000000005e-46Initial program 100.0%
Taylor expanded in x around inf 0
Simplified0
if -7.8000000000000005e-46 < x Initial program 100.0%
Taylor expanded in x around 0 0
Simplified0
(FPCore (x y) :precision binary64 (if (<= x -9.5e-46) (* x x) (* (+ x y) y)))
double code(double x, double y) {
double tmp;
if (x <= -9.5e-46) {
tmp = x * x;
} else {
tmp = (x + y) * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-9.5d-46)) then
tmp = x * x
else
tmp = (x + y) * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -9.5e-46) {
tmp = x * x;
} else {
tmp = (x + y) * y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -9.5e-46: tmp = x * x else: tmp = (x + y) * y return tmp
function code(x, y) tmp = 0.0 if (x <= -9.5e-46) tmp = Float64(x * x); else tmp = Float64(Float64(x + y) * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -9.5e-46) tmp = x * x; else tmp = (x + y) * y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -9.5e-46], N[(x * x), $MachinePrecision], N[(N[(x + y), $MachinePrecision] * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -9.5 \cdot 10^{-46}:\\
\;\;\;\;x \cdot x\\
\mathbf{else}:\\
\;\;\;\;\left(x + y\right) \cdot y\\
\end{array}
\end{array}
if x < -9.49999999999999993e-46Initial program 100.0%
Taylor expanded in x around inf 0
Simplified0
if -9.49999999999999993e-46 < x Initial program 100.0%
Taylor expanded in x around 0 0
Simplified0
(FPCore (x y) :precision binary64 (if (<= x -2.4e-45) (* x x) (* y y)))
double code(double x, double y) {
double tmp;
if (x <= -2.4e-45) {
tmp = x * x;
} else {
tmp = y * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.4d-45)) then
tmp = x * x
else
tmp = y * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2.4e-45) {
tmp = x * x;
} else {
tmp = y * y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2.4e-45: tmp = x * x else: tmp = y * y return tmp
function code(x, y) tmp = 0.0 if (x <= -2.4e-45) tmp = Float64(x * x); else tmp = Float64(y * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2.4e-45) tmp = x * x; else tmp = y * y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2.4e-45], N[(x * x), $MachinePrecision], N[(y * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.4 \cdot 10^{-45}:\\
\;\;\;\;x \cdot x\\
\mathbf{else}:\\
\;\;\;\;y \cdot y\\
\end{array}
\end{array}
if x < -2.3999999999999999e-45Initial program 100.0%
Taylor expanded in x around inf 0
Simplified0
if -2.3999999999999999e-45 < x Initial program 100.0%
Taylor expanded in x around 0 0
Simplified0
(FPCore (x y) :precision binary64 (* x x))
double code(double x, double y) {
return x * x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * x
end function
public static double code(double x, double y) {
return x * x;
}
def code(x, y): return x * x
function code(x, y) return Float64(x * x) end
function tmp = code(x, y) tmp = x * x; end
code[x_, y_] := N[(x * x), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x
\end{array}
Initial program 100.0%
Taylor expanded in x around inf 0
Simplified0
(FPCore (x y) :precision binary64 (+ (* x x) (+ (* y y) (* 2.0 (* y x)))))
double code(double x, double y) {
return (x * x) + ((y * y) + (2.0 * (y * x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * x) + ((y * y) + (2.0d0 * (y * x)))
end function
public static double code(double x, double y) {
return (x * x) + ((y * y) + (2.0 * (y * x)));
}
def code(x, y): return (x * x) + ((y * y) + (2.0 * (y * x)))
function code(x, y) return Float64(Float64(x * x) + Float64(Float64(y * y) + Float64(2.0 * Float64(y * x)))) end
function tmp = code(x, y) tmp = (x * x) + ((y * y) + (2.0 * (y * x))); end
code[x_, y_] := N[(N[(x * x), $MachinePrecision] + N[(N[(y * y), $MachinePrecision] + N[(2.0 * N[(y * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x + \left(y \cdot y + 2 \cdot \left(y \cdot x\right)\right)
\end{array}
herbie shell --seed 2024110
(FPCore (x y)
:name "Examples.Basics.BasicTests:f3 from sbv-4.4"
:precision binary64
:alt
(+ (* x x) (+ (* y y) (* 2.0 (* y x))))
(* (+ x y) (+ x y)))