Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisTick from plot-0.2.3.4, A

Percentage Accurate: 85.3% → 98.0%
Time: 13.1s
Alternatives: 12
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ x + \frac{\left(y - z\right) \cdot t}{a - z} \end{array} \]
(FPCore (x y z t a) :precision binary64 (+ x (/ (* (- y z) t) (- a z))))
double code(double x, double y, double z, double t, double a) {
	return x + (((y - z) * t) / (a - z));
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = x + (((y - z) * t) / (a - z))
end function
public static double code(double x, double y, double z, double t, double a) {
	return x + (((y - z) * t) / (a - z));
}
def code(x, y, z, t, a):
	return x + (((y - z) * t) / (a - z))
function code(x, y, z, t, a)
	return Float64(x + Float64(Float64(Float64(y - z) * t) / Float64(a - z)))
end
function tmp = code(x, y, z, t, a)
	tmp = x + (((y - z) * t) / (a - z));
end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x + \frac{\left(y - z\right) \cdot t}{a - z}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 12 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 85.3% accurate, 1.0× speedup?

\[\begin{array}{l} \\ x + \frac{\left(y - z\right) \cdot t}{a - z} \end{array} \]
(FPCore (x y z t a) :precision binary64 (+ x (/ (* (- y z) t) (- a z))))
double code(double x, double y, double z, double t, double a) {
	return x + (((y - z) * t) / (a - z));
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = x + (((y - z) * t) / (a - z))
end function
public static double code(double x, double y, double z, double t, double a) {
	return x + (((y - z) * t) / (a - z));
}
def code(x, y, z, t, a):
	return x + (((y - z) * t) / (a - z))
function code(x, y, z, t, a)
	return Float64(x + Float64(Float64(Float64(y - z) * t) / Float64(a - z)))
end
function tmp = code(x, y, z, t, a)
	tmp = x + (((y - z) * t) / (a - z));
end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x + \frac{\left(y - z\right) \cdot t}{a - z}
\end{array}

Alternative 1: 98.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ x + \frac{y - z}{a - z} \cdot t \end{array} \]
(FPCore (x y z t a) :precision binary64 (+ x (* (/ (- y z) (- a z)) t)))
double code(double x, double y, double z, double t, double a) {
	return x + (((y - z) / (a - z)) * t);
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = x + (((y - z) / (a - z)) * t)
end function
public static double code(double x, double y, double z, double t, double a) {
	return x + (((y - z) / (a - z)) * t);
}
def code(x, y, z, t, a):
	return x + (((y - z) / (a - z)) * t)
function code(x, y, z, t, a)
	return Float64(x + Float64(Float64(Float64(y - z) / Float64(a - z)) * t))
end
function tmp = code(x, y, z, t, a)
	tmp = x + (((y - z) / (a - z)) * t);
end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(N[(y - z), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x + \frac{y - z}{a - z} \cdot t
\end{array}
Derivation
  1. Initial program 87.1%

    \[x + \frac{\left(y - z\right) \cdot t}{a - z} \]
  2. Add Preprocessing
  3. Applied egg-rr0

    \[\leadsto expr\]
  4. Add Preprocessing

Alternative 2: 75.4% accurate, 0.4× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -2 \cdot 10^{+146}:\\ \;\;\;\;x + t\\ \mathbf{elif}\;z \leq -3.1 \cdot 10^{+24}:\\ \;\;\;\;\frac{y - z}{a - z} \cdot t\\ \mathbf{elif}\;z \leq -1.7 \cdot 10^{-77}:\\ \;\;\;\;x - t \cdot \frac{y}{z}\\ \mathbf{elif}\;z \leq 1.25 \cdot 10^{+81}:\\ \;\;\;\;x + \frac{y - z}{a} \cdot t\\ \mathbf{else}:\\ \;\;\;\;x + t\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (if (<= z -2e+146)
   (+ x t)
   (if (<= z -3.1e+24)
     (* (/ (- y z) (- a z)) t)
     (if (<= z -1.7e-77)
       (- x (* t (/ y z)))
       (if (<= z 1.25e+81) (+ x (* (/ (- y z) a) t)) (+ x t))))))
double code(double x, double y, double z, double t, double a) {
	double tmp;
	if (z <= -2e+146) {
		tmp = x + t;
	} else if (z <= -3.1e+24) {
		tmp = ((y - z) / (a - z)) * t;
	} else if (z <= -1.7e-77) {
		tmp = x - (t * (y / z));
	} else if (z <= 1.25e+81) {
		tmp = x + (((y - z) / a) * t);
	} else {
		tmp = x + t;
	}
	return tmp;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: tmp
    if (z <= (-2d+146)) then
        tmp = x + t
    else if (z <= (-3.1d+24)) then
        tmp = ((y - z) / (a - z)) * t
    else if (z <= (-1.7d-77)) then
        tmp = x - (t * (y / z))
    else if (z <= 1.25d+81) then
        tmp = x + (((y - z) / a) * t)
    else
        tmp = x + t
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
	double tmp;
	if (z <= -2e+146) {
		tmp = x + t;
	} else if (z <= -3.1e+24) {
		tmp = ((y - z) / (a - z)) * t;
	} else if (z <= -1.7e-77) {
		tmp = x - (t * (y / z));
	} else if (z <= 1.25e+81) {
		tmp = x + (((y - z) / a) * t);
	} else {
		tmp = x + t;
	}
	return tmp;
}
def code(x, y, z, t, a):
	tmp = 0
	if z <= -2e+146:
		tmp = x + t
	elif z <= -3.1e+24:
		tmp = ((y - z) / (a - z)) * t
	elif z <= -1.7e-77:
		tmp = x - (t * (y / z))
	elif z <= 1.25e+81:
		tmp = x + (((y - z) / a) * t)
	else:
		tmp = x + t
	return tmp
function code(x, y, z, t, a)
	tmp = 0.0
	if (z <= -2e+146)
		tmp = Float64(x + t);
	elseif (z <= -3.1e+24)
		tmp = Float64(Float64(Float64(y - z) / Float64(a - z)) * t);
	elseif (z <= -1.7e-77)
		tmp = Float64(x - Float64(t * Float64(y / z)));
	elseif (z <= 1.25e+81)
		tmp = Float64(x + Float64(Float64(Float64(y - z) / a) * t));
	else
		tmp = Float64(x + t);
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a)
	tmp = 0.0;
	if (z <= -2e+146)
		tmp = x + t;
	elseif (z <= -3.1e+24)
		tmp = ((y - z) / (a - z)) * t;
	elseif (z <= -1.7e-77)
		tmp = x - (t * (y / z));
	elseif (z <= 1.25e+81)
		tmp = x + (((y - z) / a) * t);
	else
		tmp = x + t;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -2e+146], N[(x + t), $MachinePrecision], If[LessEqual[z, -3.1e+24], N[(N[(N[(y - z), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision], If[LessEqual[z, -1.7e-77], N[(x - N[(t * N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.25e+81], N[(x + N[(N[(N[(y - z), $MachinePrecision] / a), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision], N[(x + t), $MachinePrecision]]]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \leq -2 \cdot 10^{+146}:\\
\;\;\;\;x + t\\

\mathbf{elif}\;z \leq -3.1 \cdot 10^{+24}:\\
\;\;\;\;\frac{y - z}{a - z} \cdot t\\

\mathbf{elif}\;z \leq -1.7 \cdot 10^{-77}:\\
\;\;\;\;x - t \cdot \frac{y}{z}\\

\mathbf{elif}\;z \leq 1.25 \cdot 10^{+81}:\\
\;\;\;\;x + \frac{y - z}{a} \cdot t\\

\mathbf{else}:\\
\;\;\;\;x + t\\


\end{array}
\end{array}
Derivation
  1. Split input into 4 regimes
  2. if z < -1.99999999999999987e146 or 1.25e81 < z

    1. Initial program 73.7%

      \[x + \frac{\left(y - z\right) \cdot t}{a - z} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 0

      \[\leadsto expr\]
    4. Simplified0

      \[\leadsto expr\]

    if -1.99999999999999987e146 < z < -3.10000000000000011e24

    1. Initial program 79.3%

      \[x + \frac{\left(y - z\right) \cdot t}{a - z} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0 0

      \[\leadsto expr\]
    4. Simplified0

      \[\leadsto expr\]
    5. Applied egg-rr0

      \[\leadsto expr\]

    if -3.10000000000000011e24 < z < -1.69999999999999991e-77

    1. Initial program 100.0%

      \[x + \frac{\left(y - z\right) \cdot t}{a - z} \]
    2. Add Preprocessing
    3. Applied egg-rr0

      \[\leadsto expr\]
    4. Applied egg-rr0

      \[\leadsto expr\]
    5. Taylor expanded in a around 0 0

      \[\leadsto expr\]
    6. Simplified0

      \[\leadsto expr\]
    7. Taylor expanded in y around inf 0

      \[\leadsto expr\]
    8. Simplified0

      \[\leadsto expr\]

    if -1.69999999999999991e-77 < z < 1.25e81

    1. Initial program 94.9%

      \[x + \frac{\left(y - z\right) \cdot t}{a - z} \]
    2. Add Preprocessing
    3. Applied egg-rr0

      \[\leadsto expr\]
    4. Taylor expanded in a around inf 0

      \[\leadsto expr\]
    5. Simplified0

      \[\leadsto expr\]
  3. Recombined 4 regimes into one program.
  4. Add Preprocessing

Alternative 3: 73.9% accurate, 0.4× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -2 \cdot 10^{+146}:\\ \;\;\;\;x + t\\ \mathbf{elif}\;z \leq -4.1 \cdot 10^{+24}:\\ \;\;\;\;\frac{y - z}{a - z} \cdot t\\ \mathbf{elif}\;z \leq -1.7 \cdot 10^{-77}:\\ \;\;\;\;x - t \cdot \frac{y}{z}\\ \mathbf{elif}\;z \leq 9.2 \cdot 10^{+18}:\\ \;\;\;\;\frac{t \cdot y}{a} + x\\ \mathbf{else}:\\ \;\;\;\;x + t\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (if (<= z -2e+146)
   (+ x t)
   (if (<= z -4.1e+24)
     (* (/ (- y z) (- a z)) t)
     (if (<= z -1.7e-77)
       (- x (* t (/ y z)))
       (if (<= z 9.2e+18) (+ (/ (* t y) a) x) (+ x t))))))
double code(double x, double y, double z, double t, double a) {
	double tmp;
	if (z <= -2e+146) {
		tmp = x + t;
	} else if (z <= -4.1e+24) {
		tmp = ((y - z) / (a - z)) * t;
	} else if (z <= -1.7e-77) {
		tmp = x - (t * (y / z));
	} else if (z <= 9.2e+18) {
		tmp = ((t * y) / a) + x;
	} else {
		tmp = x + t;
	}
	return tmp;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: tmp
    if (z <= (-2d+146)) then
        tmp = x + t
    else if (z <= (-4.1d+24)) then
        tmp = ((y - z) / (a - z)) * t
    else if (z <= (-1.7d-77)) then
        tmp = x - (t * (y / z))
    else if (z <= 9.2d+18) then
        tmp = ((t * y) / a) + x
    else
        tmp = x + t
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
	double tmp;
	if (z <= -2e+146) {
		tmp = x + t;
	} else if (z <= -4.1e+24) {
		tmp = ((y - z) / (a - z)) * t;
	} else if (z <= -1.7e-77) {
		tmp = x - (t * (y / z));
	} else if (z <= 9.2e+18) {
		tmp = ((t * y) / a) + x;
	} else {
		tmp = x + t;
	}
	return tmp;
}
def code(x, y, z, t, a):
	tmp = 0
	if z <= -2e+146:
		tmp = x + t
	elif z <= -4.1e+24:
		tmp = ((y - z) / (a - z)) * t
	elif z <= -1.7e-77:
		tmp = x - (t * (y / z))
	elif z <= 9.2e+18:
		tmp = ((t * y) / a) + x
	else:
		tmp = x + t
	return tmp
function code(x, y, z, t, a)
	tmp = 0.0
	if (z <= -2e+146)
		tmp = Float64(x + t);
	elseif (z <= -4.1e+24)
		tmp = Float64(Float64(Float64(y - z) / Float64(a - z)) * t);
	elseif (z <= -1.7e-77)
		tmp = Float64(x - Float64(t * Float64(y / z)));
	elseif (z <= 9.2e+18)
		tmp = Float64(Float64(Float64(t * y) / a) + x);
	else
		tmp = Float64(x + t);
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a)
	tmp = 0.0;
	if (z <= -2e+146)
		tmp = x + t;
	elseif (z <= -4.1e+24)
		tmp = ((y - z) / (a - z)) * t;
	elseif (z <= -1.7e-77)
		tmp = x - (t * (y / z));
	elseif (z <= 9.2e+18)
		tmp = ((t * y) / a) + x;
	else
		tmp = x + t;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -2e+146], N[(x + t), $MachinePrecision], If[LessEqual[z, -4.1e+24], N[(N[(N[(y - z), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision], If[LessEqual[z, -1.7e-77], N[(x - N[(t * N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 9.2e+18], N[(N[(N[(t * y), $MachinePrecision] / a), $MachinePrecision] + x), $MachinePrecision], N[(x + t), $MachinePrecision]]]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \leq -2 \cdot 10^{+146}:\\
\;\;\;\;x + t\\

\mathbf{elif}\;z \leq -4.1 \cdot 10^{+24}:\\
\;\;\;\;\frac{y - z}{a - z} \cdot t\\

\mathbf{elif}\;z \leq -1.7 \cdot 10^{-77}:\\
\;\;\;\;x - t \cdot \frac{y}{z}\\

\mathbf{elif}\;z \leq 9.2 \cdot 10^{+18}:\\
\;\;\;\;\frac{t \cdot y}{a} + x\\

\mathbf{else}:\\
\;\;\;\;x + t\\


\end{array}
\end{array}
Derivation
  1. Split input into 4 regimes
  2. if z < -1.99999999999999987e146 or 9.2e18 < z

    1. Initial program 75.2%

      \[x + \frac{\left(y - z\right) \cdot t}{a - z} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 0

      \[\leadsto expr\]
    4. Simplified0

      \[\leadsto expr\]

    if -1.99999999999999987e146 < z < -4.1000000000000001e24

    1. Initial program 79.3%

      \[x + \frac{\left(y - z\right) \cdot t}{a - z} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0 0

      \[\leadsto expr\]
    4. Simplified0

      \[\leadsto expr\]
    5. Applied egg-rr0

      \[\leadsto expr\]

    if -4.1000000000000001e24 < z < -1.69999999999999991e-77

    1. Initial program 100.0%

      \[x + \frac{\left(y - z\right) \cdot t}{a - z} \]
    2. Add Preprocessing
    3. Applied egg-rr0

      \[\leadsto expr\]
    4. Applied egg-rr0

      \[\leadsto expr\]
    5. Taylor expanded in a around 0 0

      \[\leadsto expr\]
    6. Simplified0

      \[\leadsto expr\]
    7. Taylor expanded in y around inf 0

      \[\leadsto expr\]
    8. Simplified0

      \[\leadsto expr\]

    if -1.69999999999999991e-77 < z < 9.2e18

    1. Initial program 96.6%

      \[x + \frac{\left(y - z\right) \cdot t}{a - z} \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0 0

      \[\leadsto expr\]
    4. Simplified0

      \[\leadsto expr\]
  3. Recombined 4 regimes into one program.
  4. Add Preprocessing

Alternative 4: 59.9% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := t \cdot \left(1 - \frac{y}{z}\right)\\ \mathbf{if}\;t \leq -3.7 \cdot 10^{+130}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t \leq -3 \cdot 10^{+50}:\\ \;\;\;\;\frac{y}{a} \cdot t\\ \mathbf{elif}\;t \leq 1.15 \cdot 10^{+240}:\\ \;\;\;\;x + t\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (let* ((t_1 (* t (- 1.0 (/ y z)))))
   (if (<= t -3.7e+130)
     t_1
     (if (<= t -3e+50) (* (/ y a) t) (if (<= t 1.15e+240) (+ x t) t_1)))))
double code(double x, double y, double z, double t, double a) {
	double t_1 = t * (1.0 - (y / z));
	double tmp;
	if (t <= -3.7e+130) {
		tmp = t_1;
	} else if (t <= -3e+50) {
		tmp = (y / a) * t;
	} else if (t <= 1.15e+240) {
		tmp = x + t;
	} else {
		tmp = t_1;
	}
	return tmp;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: t_1
    real(8) :: tmp
    t_1 = t * (1.0d0 - (y / z))
    if (t <= (-3.7d+130)) then
        tmp = t_1
    else if (t <= (-3d+50)) then
        tmp = (y / a) * t
    else if (t <= 1.15d+240) then
        tmp = x + t
    else
        tmp = t_1
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
	double t_1 = t * (1.0 - (y / z));
	double tmp;
	if (t <= -3.7e+130) {
		tmp = t_1;
	} else if (t <= -3e+50) {
		tmp = (y / a) * t;
	} else if (t <= 1.15e+240) {
		tmp = x + t;
	} else {
		tmp = t_1;
	}
	return tmp;
}
def code(x, y, z, t, a):
	t_1 = t * (1.0 - (y / z))
	tmp = 0
	if t <= -3.7e+130:
		tmp = t_1
	elif t <= -3e+50:
		tmp = (y / a) * t
	elif t <= 1.15e+240:
		tmp = x + t
	else:
		tmp = t_1
	return tmp
function code(x, y, z, t, a)
	t_1 = Float64(t * Float64(1.0 - Float64(y / z)))
	tmp = 0.0
	if (t <= -3.7e+130)
		tmp = t_1;
	elseif (t <= -3e+50)
		tmp = Float64(Float64(y / a) * t);
	elseif (t <= 1.15e+240)
		tmp = Float64(x + t);
	else
		tmp = t_1;
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a)
	t_1 = t * (1.0 - (y / z));
	tmp = 0.0;
	if (t <= -3.7e+130)
		tmp = t_1;
	elseif (t <= -3e+50)
		tmp = (y / a) * t;
	elseif (t <= 1.15e+240)
		tmp = x + t;
	else
		tmp = t_1;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t * N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -3.7e+130], t$95$1, If[LessEqual[t, -3e+50], N[(N[(y / a), $MachinePrecision] * t), $MachinePrecision], If[LessEqual[t, 1.15e+240], N[(x + t), $MachinePrecision], t$95$1]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := t \cdot \left(1 - \frac{y}{z}\right)\\
\mathbf{if}\;t \leq -3.7 \cdot 10^{+130}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;t \leq -3 \cdot 10^{+50}:\\
\;\;\;\;\frac{y}{a} \cdot t\\

\mathbf{elif}\;t \leq 1.15 \cdot 10^{+240}:\\
\;\;\;\;x + t\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if t < -3.7000000000000001e130 or 1.15000000000000001e240 < t

    1. Initial program 60.6%

      \[x + \frac{\left(y - z\right) \cdot t}{a - z} \]
    2. Add Preprocessing
    3. Applied egg-rr0

      \[\leadsto expr\]
    4. Applied egg-rr0

      \[\leadsto expr\]
    5. Taylor expanded in a around 0 0

      \[\leadsto expr\]
    6. Simplified0

      \[\leadsto expr\]
    7. Taylor expanded in x around 0 0

      \[\leadsto expr\]
    8. Simplified0

      \[\leadsto expr\]

    if -3.7000000000000001e130 < t < -2.9999999999999998e50

    1. Initial program 85.6%

      \[x + \frac{\left(y - z\right) \cdot t}{a - z} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf 0

      \[\leadsto expr\]
    4. Simplified0

      \[\leadsto expr\]
    5. Applied egg-rr0

      \[\leadsto expr\]
    6. Taylor expanded in a around inf 0

      \[\leadsto expr\]
    7. Simplified0

      \[\leadsto expr\]

    if -2.9999999999999998e50 < t < 1.15000000000000001e240

    1. Initial program 94.7%

      \[x + \frac{\left(y - z\right) \cdot t}{a - z} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 0

      \[\leadsto expr\]
    4. Simplified0

      \[\leadsto expr\]
  3. Recombined 3 regimes into one program.
  4. Add Preprocessing

Alternative 5: 81.6% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := t \cdot \left(1 - \frac{y}{z}\right) + x\\ \mathbf{if}\;z \leq -5.6 \cdot 10^{-94}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;z \leq 6.5 \cdot 10^{+80}:\\ \;\;\;\;\frac{y - z}{\frac{a}{t}} + x\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (let* ((t_1 (+ (* t (- 1.0 (/ y z))) x)))
   (if (<= z -5.6e-94) t_1 (if (<= z 6.5e+80) (+ (/ (- y z) (/ a t)) x) t_1))))
double code(double x, double y, double z, double t, double a) {
	double t_1 = (t * (1.0 - (y / z))) + x;
	double tmp;
	if (z <= -5.6e-94) {
		tmp = t_1;
	} else if (z <= 6.5e+80) {
		tmp = ((y - z) / (a / t)) + x;
	} else {
		tmp = t_1;
	}
	return tmp;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: t_1
    real(8) :: tmp
    t_1 = (t * (1.0d0 - (y / z))) + x
    if (z <= (-5.6d-94)) then
        tmp = t_1
    else if (z <= 6.5d+80) then
        tmp = ((y - z) / (a / t)) + x
    else
        tmp = t_1
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
	double t_1 = (t * (1.0 - (y / z))) + x;
	double tmp;
	if (z <= -5.6e-94) {
		tmp = t_1;
	} else if (z <= 6.5e+80) {
		tmp = ((y - z) / (a / t)) + x;
	} else {
		tmp = t_1;
	}
	return tmp;
}
def code(x, y, z, t, a):
	t_1 = (t * (1.0 - (y / z))) + x
	tmp = 0
	if z <= -5.6e-94:
		tmp = t_1
	elif z <= 6.5e+80:
		tmp = ((y - z) / (a / t)) + x
	else:
		tmp = t_1
	return tmp
function code(x, y, z, t, a)
	t_1 = Float64(Float64(t * Float64(1.0 - Float64(y / z))) + x)
	tmp = 0.0
	if (z <= -5.6e-94)
		tmp = t_1;
	elseif (z <= 6.5e+80)
		tmp = Float64(Float64(Float64(y - z) / Float64(a / t)) + x);
	else
		tmp = t_1;
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a)
	t_1 = (t * (1.0 - (y / z))) + x;
	tmp = 0.0;
	if (z <= -5.6e-94)
		tmp = t_1;
	elseif (z <= 6.5e+80)
		tmp = ((y - z) / (a / t)) + x;
	else
		tmp = t_1;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(t * N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[z, -5.6e-94], t$95$1, If[LessEqual[z, 6.5e+80], N[(N[(N[(y - z), $MachinePrecision] / N[(a / t), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := t \cdot \left(1 - \frac{y}{z}\right) + x\\
\mathbf{if}\;z \leq -5.6 \cdot 10^{-94}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;z \leq 6.5 \cdot 10^{+80}:\\
\;\;\;\;\frac{y - z}{\frac{a}{t}} + x\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -5.5999999999999995e-94 or 6.4999999999999998e80 < z

    1. Initial program 79.7%

      \[x + \frac{\left(y - z\right) \cdot t}{a - z} \]
    2. Add Preprocessing
    3. Taylor expanded in a around 0 0

      \[\leadsto expr\]
    4. Simplified0

      \[\leadsto expr\]

    if -5.5999999999999995e-94 < z < 6.4999999999999998e80

    1. Initial program 94.7%

      \[x + \frac{\left(y - z\right) \cdot t}{a - z} \]
    2. Add Preprocessing
    3. Applied egg-rr0

      \[\leadsto expr\]
    4. Taylor expanded in a around inf 0

      \[\leadsto expr\]
    5. Simplified0

      \[\leadsto expr\]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 6: 81.4% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := t \cdot \left(1 - \frac{y}{z}\right) + x\\ \mathbf{if}\;z \leq -5.6 \cdot 10^{-94}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;z \leq 2.9 \cdot 10^{+81}:\\ \;\;\;\;x + \frac{y - z}{a} \cdot t\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (let* ((t_1 (+ (* t (- 1.0 (/ y z))) x)))
   (if (<= z -5.6e-94) t_1 (if (<= z 2.9e+81) (+ x (* (/ (- y z) a) t)) t_1))))
double code(double x, double y, double z, double t, double a) {
	double t_1 = (t * (1.0 - (y / z))) + x;
	double tmp;
	if (z <= -5.6e-94) {
		tmp = t_1;
	} else if (z <= 2.9e+81) {
		tmp = x + (((y - z) / a) * t);
	} else {
		tmp = t_1;
	}
	return tmp;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: t_1
    real(8) :: tmp
    t_1 = (t * (1.0d0 - (y / z))) + x
    if (z <= (-5.6d-94)) then
        tmp = t_1
    else if (z <= 2.9d+81) then
        tmp = x + (((y - z) / a) * t)
    else
        tmp = t_1
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
	double t_1 = (t * (1.0 - (y / z))) + x;
	double tmp;
	if (z <= -5.6e-94) {
		tmp = t_1;
	} else if (z <= 2.9e+81) {
		tmp = x + (((y - z) / a) * t);
	} else {
		tmp = t_1;
	}
	return tmp;
}
def code(x, y, z, t, a):
	t_1 = (t * (1.0 - (y / z))) + x
	tmp = 0
	if z <= -5.6e-94:
		tmp = t_1
	elif z <= 2.9e+81:
		tmp = x + (((y - z) / a) * t)
	else:
		tmp = t_1
	return tmp
function code(x, y, z, t, a)
	t_1 = Float64(Float64(t * Float64(1.0 - Float64(y / z))) + x)
	tmp = 0.0
	if (z <= -5.6e-94)
		tmp = t_1;
	elseif (z <= 2.9e+81)
		tmp = Float64(x + Float64(Float64(Float64(y - z) / a) * t));
	else
		tmp = t_1;
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a)
	t_1 = (t * (1.0 - (y / z))) + x;
	tmp = 0.0;
	if (z <= -5.6e-94)
		tmp = t_1;
	elseif (z <= 2.9e+81)
		tmp = x + (((y - z) / a) * t);
	else
		tmp = t_1;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(t * N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[z, -5.6e-94], t$95$1, If[LessEqual[z, 2.9e+81], N[(x + N[(N[(N[(y - z), $MachinePrecision] / a), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := t \cdot \left(1 - \frac{y}{z}\right) + x\\
\mathbf{if}\;z \leq -5.6 \cdot 10^{-94}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;z \leq 2.9 \cdot 10^{+81}:\\
\;\;\;\;x + \frac{y - z}{a} \cdot t\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -5.5999999999999995e-94 or 2.9e81 < z

    1. Initial program 79.7%

      \[x + \frac{\left(y - z\right) \cdot t}{a - z} \]
    2. Add Preprocessing
    3. Taylor expanded in a around 0 0

      \[\leadsto expr\]
    4. Simplified0

      \[\leadsto expr\]

    if -5.5999999999999995e-94 < z < 2.9e81

    1. Initial program 94.7%

      \[x + \frac{\left(y - z\right) \cdot t}{a - z} \]
    2. Add Preprocessing
    3. Applied egg-rr0

      \[\leadsto expr\]
    4. Taylor expanded in a around inf 0

      \[\leadsto expr\]
    5. Simplified0

      \[\leadsto expr\]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 7: 75.8% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -4 \cdot 10^{-62}:\\ \;\;\;\;x + t\\ \mathbf{elif}\;z \leq 6.2 \cdot 10^{+18}:\\ \;\;\;\;\frac{t \cdot y}{a} + x\\ \mathbf{else}:\\ \;\;\;\;x + t\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (if (<= z -4e-62) (+ x t) (if (<= z 6.2e+18) (+ (/ (* t y) a) x) (+ x t))))
double code(double x, double y, double z, double t, double a) {
	double tmp;
	if (z <= -4e-62) {
		tmp = x + t;
	} else if (z <= 6.2e+18) {
		tmp = ((t * y) / a) + x;
	} else {
		tmp = x + t;
	}
	return tmp;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: tmp
    if (z <= (-4d-62)) then
        tmp = x + t
    else if (z <= 6.2d+18) then
        tmp = ((t * y) / a) + x
    else
        tmp = x + t
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
	double tmp;
	if (z <= -4e-62) {
		tmp = x + t;
	} else if (z <= 6.2e+18) {
		tmp = ((t * y) / a) + x;
	} else {
		tmp = x + t;
	}
	return tmp;
}
def code(x, y, z, t, a):
	tmp = 0
	if z <= -4e-62:
		tmp = x + t
	elif z <= 6.2e+18:
		tmp = ((t * y) / a) + x
	else:
		tmp = x + t
	return tmp
function code(x, y, z, t, a)
	tmp = 0.0
	if (z <= -4e-62)
		tmp = Float64(x + t);
	elseif (z <= 6.2e+18)
		tmp = Float64(Float64(Float64(t * y) / a) + x);
	else
		tmp = Float64(x + t);
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a)
	tmp = 0.0;
	if (z <= -4e-62)
		tmp = x + t;
	elseif (z <= 6.2e+18)
		tmp = ((t * y) / a) + x;
	else
		tmp = x + t;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -4e-62], N[(x + t), $MachinePrecision], If[LessEqual[z, 6.2e+18], N[(N[(N[(t * y), $MachinePrecision] / a), $MachinePrecision] + x), $MachinePrecision], N[(x + t), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \leq -4 \cdot 10^{-62}:\\
\;\;\;\;x + t\\

\mathbf{elif}\;z \leq 6.2 \cdot 10^{+18}:\\
\;\;\;\;\frac{t \cdot y}{a} + x\\

\mathbf{else}:\\
\;\;\;\;x + t\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -4.0000000000000002e-62 or 6.2e18 < z

    1. Initial program 78.5%

      \[x + \frac{\left(y - z\right) \cdot t}{a - z} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 0

      \[\leadsto expr\]
    4. Simplified0

      \[\leadsto expr\]

    if -4.0000000000000002e-62 < z < 6.2e18

    1. Initial program 96.8%

      \[x + \frac{\left(y - z\right) \cdot t}{a - z} \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0 0

      \[\leadsto expr\]
    4. Simplified0

      \[\leadsto expr\]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 8: 64.4% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := y \cdot \frac{t}{a - z}\\ \mathbf{if}\;y \leq -7.8 \cdot 10^{+125}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;y \leq 8.5 \cdot 10^{+158}:\\ \;\;\;\;x + t\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (let* ((t_1 (* y (/ t (- a z)))))
   (if (<= y -7.8e+125) t_1 (if (<= y 8.5e+158) (+ x t) t_1))))
double code(double x, double y, double z, double t, double a) {
	double t_1 = y * (t / (a - z));
	double tmp;
	if (y <= -7.8e+125) {
		tmp = t_1;
	} else if (y <= 8.5e+158) {
		tmp = x + t;
	} else {
		tmp = t_1;
	}
	return tmp;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: t_1
    real(8) :: tmp
    t_1 = y * (t / (a - z))
    if (y <= (-7.8d+125)) then
        tmp = t_1
    else if (y <= 8.5d+158) then
        tmp = x + t
    else
        tmp = t_1
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
	double t_1 = y * (t / (a - z));
	double tmp;
	if (y <= -7.8e+125) {
		tmp = t_1;
	} else if (y <= 8.5e+158) {
		tmp = x + t;
	} else {
		tmp = t_1;
	}
	return tmp;
}
def code(x, y, z, t, a):
	t_1 = y * (t / (a - z))
	tmp = 0
	if y <= -7.8e+125:
		tmp = t_1
	elif y <= 8.5e+158:
		tmp = x + t
	else:
		tmp = t_1
	return tmp
function code(x, y, z, t, a)
	t_1 = Float64(y * Float64(t / Float64(a - z)))
	tmp = 0.0
	if (y <= -7.8e+125)
		tmp = t_1;
	elseif (y <= 8.5e+158)
		tmp = Float64(x + t);
	else
		tmp = t_1;
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a)
	t_1 = y * (t / (a - z));
	tmp = 0.0;
	if (y <= -7.8e+125)
		tmp = t_1;
	elseif (y <= 8.5e+158)
		tmp = x + t;
	else
		tmp = t_1;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y * N[(t / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -7.8e+125], t$95$1, If[LessEqual[y, 8.5e+158], N[(x + t), $MachinePrecision], t$95$1]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := y \cdot \frac{t}{a - z}\\
\mathbf{if}\;y \leq -7.8 \cdot 10^{+125}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;y \leq 8.5 \cdot 10^{+158}:\\
\;\;\;\;x + t\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -7.8000000000000005e125 or 8.49999999999999978e158 < y

    1. Initial program 82.6%

      \[x + \frac{\left(y - z\right) \cdot t}{a - z} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf 0

      \[\leadsto expr\]
    4. Simplified0

      \[\leadsto expr\]
    5. Applied egg-rr0

      \[\leadsto expr\]

    if -7.8000000000000005e125 < y < 8.49999999999999978e158

    1. Initial program 89.2%

      \[x + \frac{\left(y - z\right) \cdot t}{a - z} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 0

      \[\leadsto expr\]
    4. Simplified0

      \[\leadsto expr\]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 9: 60.0% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -1.15 \cdot 10^{-196}:\\ \;\;\;\;x + t\\ \mathbf{elif}\;z \leq 8 \cdot 10^{-200}:\\ \;\;\;\;\frac{y}{a} \cdot t\\ \mathbf{else}:\\ \;\;\;\;x + t\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (if (<= z -1.15e-196) (+ x t) (if (<= z 8e-200) (* (/ y a) t) (+ x t))))
double code(double x, double y, double z, double t, double a) {
	double tmp;
	if (z <= -1.15e-196) {
		tmp = x + t;
	} else if (z <= 8e-200) {
		tmp = (y / a) * t;
	} else {
		tmp = x + t;
	}
	return tmp;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: tmp
    if (z <= (-1.15d-196)) then
        tmp = x + t
    else if (z <= 8d-200) then
        tmp = (y / a) * t
    else
        tmp = x + t
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
	double tmp;
	if (z <= -1.15e-196) {
		tmp = x + t;
	} else if (z <= 8e-200) {
		tmp = (y / a) * t;
	} else {
		tmp = x + t;
	}
	return tmp;
}
def code(x, y, z, t, a):
	tmp = 0
	if z <= -1.15e-196:
		tmp = x + t
	elif z <= 8e-200:
		tmp = (y / a) * t
	else:
		tmp = x + t
	return tmp
function code(x, y, z, t, a)
	tmp = 0.0
	if (z <= -1.15e-196)
		tmp = Float64(x + t);
	elseif (z <= 8e-200)
		tmp = Float64(Float64(y / a) * t);
	else
		tmp = Float64(x + t);
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a)
	tmp = 0.0;
	if (z <= -1.15e-196)
		tmp = x + t;
	elseif (z <= 8e-200)
		tmp = (y / a) * t;
	else
		tmp = x + t;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -1.15e-196], N[(x + t), $MachinePrecision], If[LessEqual[z, 8e-200], N[(N[(y / a), $MachinePrecision] * t), $MachinePrecision], N[(x + t), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.15 \cdot 10^{-196}:\\
\;\;\;\;x + t\\

\mathbf{elif}\;z \leq 8 \cdot 10^{-200}:\\
\;\;\;\;\frac{y}{a} \cdot t\\

\mathbf{else}:\\
\;\;\;\;x + t\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -1.1500000000000001e-196 or 7.9999999999999999e-200 < z

    1. Initial program 86.0%

      \[x + \frac{\left(y - z\right) \cdot t}{a - z} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 0

      \[\leadsto expr\]
    4. Simplified0

      \[\leadsto expr\]

    if -1.1500000000000001e-196 < z < 7.9999999999999999e-200

    1. Initial program 93.0%

      \[x + \frac{\left(y - z\right) \cdot t}{a - z} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf 0

      \[\leadsto expr\]
    4. Simplified0

      \[\leadsto expr\]
    5. Applied egg-rr0

      \[\leadsto expr\]
    6. Taylor expanded in a around inf 0

      \[\leadsto expr\]
    7. Simplified0

      \[\leadsto expr\]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 10: 63.5% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -2.15 \cdot 10^{+40}:\\ \;\;\;\;x + t\\ \mathbf{elif}\;z \leq 6.2 \cdot 10^{-78}:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;x + t\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (if (<= z -2.15e+40) (+ x t) (if (<= z 6.2e-78) x (+ x t))))
double code(double x, double y, double z, double t, double a) {
	double tmp;
	if (z <= -2.15e+40) {
		tmp = x + t;
	} else if (z <= 6.2e-78) {
		tmp = x;
	} else {
		tmp = x + t;
	}
	return tmp;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: tmp
    if (z <= (-2.15d+40)) then
        tmp = x + t
    else if (z <= 6.2d-78) then
        tmp = x
    else
        tmp = x + t
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
	double tmp;
	if (z <= -2.15e+40) {
		tmp = x + t;
	} else if (z <= 6.2e-78) {
		tmp = x;
	} else {
		tmp = x + t;
	}
	return tmp;
}
def code(x, y, z, t, a):
	tmp = 0
	if z <= -2.15e+40:
		tmp = x + t
	elif z <= 6.2e-78:
		tmp = x
	else:
		tmp = x + t
	return tmp
function code(x, y, z, t, a)
	tmp = 0.0
	if (z <= -2.15e+40)
		tmp = Float64(x + t);
	elseif (z <= 6.2e-78)
		tmp = x;
	else
		tmp = Float64(x + t);
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a)
	tmp = 0.0;
	if (z <= -2.15e+40)
		tmp = x + t;
	elseif (z <= 6.2e-78)
		tmp = x;
	else
		tmp = x + t;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_] := If[LessEqual[z, -2.15e+40], N[(x + t), $MachinePrecision], If[LessEqual[z, 6.2e-78], x, N[(x + t), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.15 \cdot 10^{+40}:\\
\;\;\;\;x + t\\

\mathbf{elif}\;z \leq 6.2 \cdot 10^{-78}:\\
\;\;\;\;x\\

\mathbf{else}:\\
\;\;\;\;x + t\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -2.1500000000000001e40 or 6.20000000000000035e-78 < z

    1. Initial program 79.7%

      \[x + \frac{\left(y - z\right) \cdot t}{a - z} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 0

      \[\leadsto expr\]
    4. Simplified0

      \[\leadsto expr\]

    if -2.1500000000000001e40 < z < 6.20000000000000035e-78

    1. Initial program 96.6%

      \[x + \frac{\left(y - z\right) \cdot t}{a - z} \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf 0

      \[\leadsto expr\]
    4. Simplified0

      \[\leadsto expr\]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 11: 53.2% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -6.2 \cdot 10^{-159}:\\ \;\;\;\;x\\ \mathbf{elif}\;x \leq 6.8 \cdot 10^{-197}:\\ \;\;\;\;t\\ \mathbf{else}:\\ \;\;\;\;x\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (if (<= x -6.2e-159) x (if (<= x 6.8e-197) t x)))
double code(double x, double y, double z, double t, double a) {
	double tmp;
	if (x <= -6.2e-159) {
		tmp = x;
	} else if (x <= 6.8e-197) {
		tmp = t;
	} else {
		tmp = x;
	}
	return tmp;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: tmp
    if (x <= (-6.2d-159)) then
        tmp = x
    else if (x <= 6.8d-197) then
        tmp = t
    else
        tmp = x
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
	double tmp;
	if (x <= -6.2e-159) {
		tmp = x;
	} else if (x <= 6.8e-197) {
		tmp = t;
	} else {
		tmp = x;
	}
	return tmp;
}
def code(x, y, z, t, a):
	tmp = 0
	if x <= -6.2e-159:
		tmp = x
	elif x <= 6.8e-197:
		tmp = t
	else:
		tmp = x
	return tmp
function code(x, y, z, t, a)
	tmp = 0.0
	if (x <= -6.2e-159)
		tmp = x;
	elseif (x <= 6.8e-197)
		tmp = t;
	else
		tmp = x;
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a)
	tmp = 0.0;
	if (x <= -6.2e-159)
		tmp = x;
	elseif (x <= 6.8e-197)
		tmp = t;
	else
		tmp = x;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_] := If[LessEqual[x, -6.2e-159], x, If[LessEqual[x, 6.8e-197], t, x]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.2 \cdot 10^{-159}:\\
\;\;\;\;x\\

\mathbf{elif}\;x \leq 6.8 \cdot 10^{-197}:\\
\;\;\;\;t\\

\mathbf{else}:\\
\;\;\;\;x\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < -6.2e-159 or 6.7999999999999996e-197 < x

    1. Initial program 89.2%

      \[x + \frac{\left(y - z\right) \cdot t}{a - z} \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf 0

      \[\leadsto expr\]
    4. Simplified0

      \[\leadsto expr\]

    if -6.2e-159 < x < 6.7999999999999996e-197

    1. Initial program 79.4%

      \[x + \frac{\left(y - z\right) \cdot t}{a - z} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0 0

      \[\leadsto expr\]
    4. Simplified0

      \[\leadsto expr\]
    5. Taylor expanded in z around inf 0

      \[\leadsto expr\]
    6. Simplified0

      \[\leadsto expr\]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 12: 18.9% accurate, 11.0× speedup?

\[\begin{array}{l} \\ t \end{array} \]
(FPCore (x y z t a) :precision binary64 t)
double code(double x, double y, double z, double t, double a) {
	return t;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = t
end function
public static double code(double x, double y, double z, double t, double a) {
	return t;
}
def code(x, y, z, t, a):
	return t
function code(x, y, z, t, a)
	return t
end
function tmp = code(x, y, z, t, a)
	tmp = t;
end
code[x_, y_, z_, t_, a_] := t
\begin{array}{l}

\\
t
\end{array}
Derivation
  1. Initial program 87.1%

    \[x + \frac{\left(y - z\right) \cdot t}{a - z} \]
  2. Add Preprocessing
  3. Taylor expanded in x around 0 0

    \[\leadsto expr\]
  4. Simplified0

    \[\leadsto expr\]
  5. Taylor expanded in z around inf 0

    \[\leadsto expr\]
  6. Simplified0

    \[\leadsto expr\]
  7. Add Preprocessing

Developer target: 99.3% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_1 := x + \frac{y - z}{a - z} \cdot t\\ \mathbf{if}\;t < -1.0682974490174067 \cdot 10^{-39}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t < 3.9110949887586375 \cdot 10^{-141}:\\ \;\;\;\;x + \frac{\left(y - z\right) \cdot t}{a - z}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (let* ((t_1 (+ x (* (/ (- y z) (- a z)) t))))
   (if (< t -1.0682974490174067e-39)
     t_1
     (if (< t 3.9110949887586375e-141) (+ x (/ (* (- y z) t) (- a z))) t_1))))
double code(double x, double y, double z, double t, double a) {
	double t_1 = x + (((y - z) / (a - z)) * t);
	double tmp;
	if (t < -1.0682974490174067e-39) {
		tmp = t_1;
	} else if (t < 3.9110949887586375e-141) {
		tmp = x + (((y - z) * t) / (a - z));
	} else {
		tmp = t_1;
	}
	return tmp;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: t_1
    real(8) :: tmp
    t_1 = x + (((y - z) / (a - z)) * t)
    if (t < (-1.0682974490174067d-39)) then
        tmp = t_1
    else if (t < 3.9110949887586375d-141) then
        tmp = x + (((y - z) * t) / (a - z))
    else
        tmp = t_1
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
	double t_1 = x + (((y - z) / (a - z)) * t);
	double tmp;
	if (t < -1.0682974490174067e-39) {
		tmp = t_1;
	} else if (t < 3.9110949887586375e-141) {
		tmp = x + (((y - z) * t) / (a - z));
	} else {
		tmp = t_1;
	}
	return tmp;
}
def code(x, y, z, t, a):
	t_1 = x + (((y - z) / (a - z)) * t)
	tmp = 0
	if t < -1.0682974490174067e-39:
		tmp = t_1
	elif t < 3.9110949887586375e-141:
		tmp = x + (((y - z) * t) / (a - z))
	else:
		tmp = t_1
	return tmp
function code(x, y, z, t, a)
	t_1 = Float64(x + Float64(Float64(Float64(y - z) / Float64(a - z)) * t))
	tmp = 0.0
	if (t < -1.0682974490174067e-39)
		tmp = t_1;
	elseif (t < 3.9110949887586375e-141)
		tmp = Float64(x + Float64(Float64(Float64(y - z) * t) / Float64(a - z)));
	else
		tmp = t_1;
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a)
	t_1 = x + (((y - z) / (a - z)) * t);
	tmp = 0.0;
	if (t < -1.0682974490174067e-39)
		tmp = t_1;
	elseif (t < 3.9110949887586375e-141)
		tmp = x + (((y - z) * t) / (a - z));
	else
		tmp = t_1;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x + N[(N[(N[(y - z), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, If[Less[t, -1.0682974490174067e-39], t$95$1, If[Less[t, 3.9110949887586375e-141], N[(x + N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}

\\
\begin{array}{l}
t_1 := x + \frac{y - z}{a - z} \cdot t\\
\mathbf{if}\;t < -1.0682974490174067 \cdot 10^{-39}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;t < 3.9110949887586375 \cdot 10^{-141}:\\
\;\;\;\;x + \frac{\left(y - z\right) \cdot t}{a - z}\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}

Reproduce

?
herbie shell --seed 2024110 
(FPCore (x y z t a)
  :name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisTick from plot-0.2.3.4, A"
  :precision binary64

  :alt
  (if (< t -1.0682974490174067e-39) (+ x (* (/ (- y z) (- a z)) t)) (if (< t 3.9110949887586375e-141) (+ x (/ (* (- y z) t) (- a z))) (+ x (* (/ (- y z) (- a z)) t))))

  (+ x (/ (* (- y z) t) (- a z))))