
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
(FPCore (x y z t) :precision binary64 (+ (/ (- y x) (/ t z)) x))
double code(double x, double y, double z, double t) {
return ((y - x) / (t / z)) + x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((y - x) / (t / z)) + x
end function
public static double code(double x, double y, double z, double t) {
return ((y - x) / (t / z)) + x;
}
def code(x, y, z, t): return ((y - x) / (t / z)) + x
function code(x, y, z, t) return Float64(Float64(Float64(y - x) / Float64(t / z)) + x) end
function tmp = code(x, y, z, t) tmp = ((y - x) / (t / z)) + x; end
code[x_, y_, z_, t_] := N[(N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\frac{y - x}{\frac{t}{z}} + x
\end{array}
Initial program 97.7%
Applied egg-rr0
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- y x) (/ t z))))
(if (<= (/ z t) -2e+26)
t_1
(if (<= (/ z t) 0.05) (+ x (* y (/ z t))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (y - x) / (t / z);
double tmp;
if ((z / t) <= -2e+26) {
tmp = t_1;
} else if ((z / t) <= 0.05) {
tmp = x + (y * (z / t));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (y - x) / (t / z)
if ((z / t) <= (-2d+26)) then
tmp = t_1
else if ((z / t) <= 0.05d0) then
tmp = x + (y * (z / t))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y - x) / (t / z);
double tmp;
if ((z / t) <= -2e+26) {
tmp = t_1;
} else if ((z / t) <= 0.05) {
tmp = x + (y * (z / t));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (y - x) / (t / z) tmp = 0 if (z / t) <= -2e+26: tmp = t_1 elif (z / t) <= 0.05: tmp = x + (y * (z / t)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y - x) / Float64(t / z)) tmp = 0.0 if (Float64(z / t) <= -2e+26) tmp = t_1; elseif (Float64(z / t) <= 0.05) tmp = Float64(x + Float64(y * Float64(z / t))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y - x) / (t / z); tmp = 0.0; if ((z / t) <= -2e+26) tmp = t_1; elseif ((z / t) <= 0.05) tmp = x + (y * (z / t)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(z / t), $MachinePrecision], -2e+26], t$95$1, If[LessEqual[N[(z / t), $MachinePrecision], 0.05], N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y - x}{\frac{t}{z}}\\
\mathbf{if}\;\frac{z}{t} \leq -2 \cdot 10^{+26}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\frac{z}{t} \leq 0.05:\\
\;\;\;\;x + y \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 z t) < -2.0000000000000001e26 or 0.050000000000000003 < (/.f64 z t) Initial program 96.4%
Taylor expanded in z around inf 0
Simplified0
Applied egg-rr0
if -2.0000000000000001e26 < (/.f64 z t) < 0.050000000000000003Initial program 98.6%
Taylor expanded in y around inf 0
Simplified0
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (* z (- y x)) t)))
(if (<= (/ z t) -2e+26)
t_1
(if (<= (/ z t) 0.05) (+ x (* y (/ z t))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (z * (y - x)) / t;
double tmp;
if ((z / t) <= -2e+26) {
tmp = t_1;
} else if ((z / t) <= 0.05) {
tmp = x + (y * (z / t));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (z * (y - x)) / t
if ((z / t) <= (-2d+26)) then
tmp = t_1
else if ((z / t) <= 0.05d0) then
tmp = x + (y * (z / t))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (z * (y - x)) / t;
double tmp;
if ((z / t) <= -2e+26) {
tmp = t_1;
} else if ((z / t) <= 0.05) {
tmp = x + (y * (z / t));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (z * (y - x)) / t tmp = 0 if (z / t) <= -2e+26: tmp = t_1 elif (z / t) <= 0.05: tmp = x + (y * (z / t)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(z * Float64(y - x)) / t) tmp = 0.0 if (Float64(z / t) <= -2e+26) tmp = t_1; elseif (Float64(z / t) <= 0.05) tmp = Float64(x + Float64(y * Float64(z / t))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (z * (y - x)) / t; tmp = 0.0; if ((z / t) <= -2e+26) tmp = t_1; elseif ((z / t) <= 0.05) tmp = x + (y * (z / t)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * N[(y - x), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]}, If[LessEqual[N[(z / t), $MachinePrecision], -2e+26], t$95$1, If[LessEqual[N[(z / t), $MachinePrecision], 0.05], N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z \cdot \left(y - x\right)}{t}\\
\mathbf{if}\;\frac{z}{t} \leq -2 \cdot 10^{+26}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\frac{z}{t} \leq 0.05:\\
\;\;\;\;x + y \cdot \frac{z}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 z t) < -2.0000000000000001e26 or 0.050000000000000003 < (/.f64 z t) Initial program 96.4%
Taylor expanded in z around inf 0
Simplified0
if -2.0000000000000001e26 < (/.f64 z t) < 0.050000000000000003Initial program 98.6%
Taylor expanded in y around inf 0
Simplified0
(FPCore (x y z t) :precision binary64 (if (<= (/ z t) -6e-26) (* y (/ z t)) (if (<= (/ z t) 2e-78) x (/ y (/ t z)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z / t) <= -6e-26) {
tmp = y * (z / t);
} else if ((z / t) <= 2e-78) {
tmp = x;
} else {
tmp = y / (t / z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z / t) <= (-6d-26)) then
tmp = y * (z / t)
else if ((z / t) <= 2d-78) then
tmp = x
else
tmp = y / (t / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z / t) <= -6e-26) {
tmp = y * (z / t);
} else if ((z / t) <= 2e-78) {
tmp = x;
} else {
tmp = y / (t / z);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z / t) <= -6e-26: tmp = y * (z / t) elif (z / t) <= 2e-78: tmp = x else: tmp = y / (t / z) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(z / t) <= -6e-26) tmp = Float64(y * Float64(z / t)); elseif (Float64(z / t) <= 2e-78) tmp = x; else tmp = Float64(y / Float64(t / z)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z / t) <= -6e-26) tmp = y * (z / t); elseif ((z / t) <= 2e-78) tmp = x; else tmp = y / (t / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(z / t), $MachinePrecision], -6e-26], N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z / t), $MachinePrecision], 2e-78], x, N[(y / N[(t / z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z}{t} \leq -6 \cdot 10^{-26}:\\
\;\;\;\;y \cdot \frac{z}{t}\\
\mathbf{elif}\;\frac{z}{t} \leq 2 \cdot 10^{-78}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\frac{t}{z}}\\
\end{array}
\end{array}
if (/.f64 z t) < -6.00000000000000023e-26Initial program 98.3%
Taylor expanded in x around 0 0
Simplified0
Applied egg-rr0
if -6.00000000000000023e-26 < (/.f64 z t) < 2e-78Initial program 98.3%
Taylor expanded in z around 0 0
Simplified0
if 2e-78 < (/.f64 z t) Initial program 96.4%
Taylor expanded in x around 0 0
Simplified0
Applied egg-rr0
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* y (/ z t)))) (if (<= (/ z t) -6e-26) t_1 (if (<= (/ z t) 4e-68) x t_1))))
double code(double x, double y, double z, double t) {
double t_1 = y * (z / t);
double tmp;
if ((z / t) <= -6e-26) {
tmp = t_1;
} else if ((z / t) <= 4e-68) {
tmp = x;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = y * (z / t)
if ((z / t) <= (-6d-26)) then
tmp = t_1
else if ((z / t) <= 4d-68) then
tmp = x
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = y * (z / t);
double tmp;
if ((z / t) <= -6e-26) {
tmp = t_1;
} else if ((z / t) <= 4e-68) {
tmp = x;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = y * (z / t) tmp = 0 if (z / t) <= -6e-26: tmp = t_1 elif (z / t) <= 4e-68: tmp = x else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(y * Float64(z / t)) tmp = 0.0 if (Float64(z / t) <= -6e-26) tmp = t_1; elseif (Float64(z / t) <= 4e-68) tmp = x; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = y * (z / t); tmp = 0.0; if ((z / t) <= -6e-26) tmp = t_1; elseif ((z / t) <= 4e-68) tmp = x; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(z / t), $MachinePrecision], -6e-26], t$95$1, If[LessEqual[N[(z / t), $MachinePrecision], 4e-68], x, t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \frac{z}{t}\\
\mathbf{if}\;\frac{z}{t} \leq -6 \cdot 10^{-26}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\frac{z}{t} \leq 4 \cdot 10^{-68}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 z t) < -6.00000000000000023e-26 or 4.00000000000000027e-68 < (/.f64 z t) Initial program 97.2%
Taylor expanded in x around 0 0
Simplified0
Applied egg-rr0
if -6.00000000000000023e-26 < (/.f64 z t) < 4.00000000000000027e-68Initial program 98.3%
Taylor expanded in z around 0 0
Simplified0
(FPCore (x y z t) :precision binary64 (let* ((t_1 (+ x (* y (/ z t))))) (if (<= y -36.0) t_1 (if (<= y 9.2e-11) (* x (- 1.0 (/ z t))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x + (y * (z / t));
double tmp;
if (y <= -36.0) {
tmp = t_1;
} else if (y <= 9.2e-11) {
tmp = x * (1.0 - (z / t));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x + (y * (z / t))
if (y <= (-36.0d0)) then
tmp = t_1
else if (y <= 9.2d-11) then
tmp = x * (1.0d0 - (z / t))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x + (y * (z / t));
double tmp;
if (y <= -36.0) {
tmp = t_1;
} else if (y <= 9.2e-11) {
tmp = x * (1.0 - (z / t));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x + (y * (z / t)) tmp = 0 if y <= -36.0: tmp = t_1 elif y <= 9.2e-11: tmp = x * (1.0 - (z / t)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x + Float64(y * Float64(z / t))) tmp = 0.0 if (y <= -36.0) tmp = t_1; elseif (y <= 9.2e-11) tmp = Float64(x * Float64(1.0 - Float64(z / t))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x + (y * (z / t)); tmp = 0.0; if (y <= -36.0) tmp = t_1; elseif (y <= 9.2e-11) tmp = x * (1.0 - (z / t)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x + N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -36.0], t$95$1, If[LessEqual[y, 9.2e-11], N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + y \cdot \frac{z}{t}\\
\mathbf{if}\;y \leq -36:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 9.2 \cdot 10^{-11}:\\
\;\;\;\;x \cdot \left(1 - \frac{z}{t}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if y < -36 or 9.20000000000000054e-11 < y Initial program 98.4%
Taylor expanded in y around inf 0
Simplified0
if -36 < y < 9.20000000000000054e-11Initial program 97.1%
Taylor expanded in x around inf 0
Simplified0
(FPCore (x y z t) :precision binary64 (if (<= y -1.3e+83) (* y (/ z t)) (if (<= y 6e+150) (* x (- 1.0 (/ z t))) (/ y (/ t z)))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -1.3e+83) {
tmp = y * (z / t);
} else if (y <= 6e+150) {
tmp = x * (1.0 - (z / t));
} else {
tmp = y / (t / z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-1.3d+83)) then
tmp = y * (z / t)
else if (y <= 6d+150) then
tmp = x * (1.0d0 - (z / t))
else
tmp = y / (t / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= -1.3e+83) {
tmp = y * (z / t);
} else if (y <= 6e+150) {
tmp = x * (1.0 - (z / t));
} else {
tmp = y / (t / z);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if y <= -1.3e+83: tmp = y * (z / t) elif y <= 6e+150: tmp = x * (1.0 - (z / t)) else: tmp = y / (t / z) return tmp
function code(x, y, z, t) tmp = 0.0 if (y <= -1.3e+83) tmp = Float64(y * Float64(z / t)); elseif (y <= 6e+150) tmp = Float64(x * Float64(1.0 - Float64(z / t))); else tmp = Float64(y / Float64(t / z)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (y <= -1.3e+83) tmp = y * (z / t); elseif (y <= 6e+150) tmp = x * (1.0 - (z / t)); else tmp = y / (t / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[y, -1.3e+83], N[(y * N[(z / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 6e+150], N[(x * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y / N[(t / z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.3 \cdot 10^{+83}:\\
\;\;\;\;y \cdot \frac{z}{t}\\
\mathbf{elif}\;y \leq 6 \cdot 10^{+150}:\\
\;\;\;\;x \cdot \left(1 - \frac{z}{t}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\frac{t}{z}}\\
\end{array}
\end{array}
if y < -1.3000000000000001e83Initial program 98.2%
Taylor expanded in x around 0 0
Simplified0
Applied egg-rr0
if -1.3000000000000001e83 < y < 6.00000000000000025e150Initial program 97.7%
Taylor expanded in x around inf 0
Simplified0
if 6.00000000000000025e150 < y Initial program 96.7%
Taylor expanded in x around 0 0
Simplified0
Applied egg-rr0
(FPCore (x y z t) :precision binary64 (+ x (* (- y x) (/ z t))))
double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y - x) * (z / t))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y - x) * (z / t));
}
def code(x, y, z, t): return x + ((y - x) * (z / t))
function code(x, y, z, t) return Float64(x + Float64(Float64(y - x) * Float64(z / t))) end
function tmp = code(x, y, z, t) tmp = x + ((y - x) * (z / t)); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \frac{z}{t}
\end{array}
Initial program 97.7%
(FPCore (x y z t) :precision binary64 x)
double code(double x, double y, double z, double t) {
return x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x
end function
public static double code(double x, double y, double z, double t) {
return x;
}
def code(x, y, z, t): return x
function code(x, y, z, t) return x end
function tmp = code(x, y, z, t) tmp = x; end
code[x_, y_, z_, t_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 97.7%
Taylor expanded in z around 0 0
Simplified0
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (- y x) (/ z t))) (t_2 (+ x (/ (- y x) (/ t z)))))
(if (< t_1 -1013646692435.8867)
t_2
(if (< t_1 0.0) (+ x (/ (* (- y x) z) t)) t_2))))
double code(double x, double y, double z, double t) {
double t_1 = (y - x) * (z / t);
double t_2 = x + ((y - x) / (t / z));
double tmp;
if (t_1 < -1013646692435.8867) {
tmp = t_2;
} else if (t_1 < 0.0) {
tmp = x + (((y - x) * z) / t);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (y - x) * (z / t)
t_2 = x + ((y - x) / (t / z))
if (t_1 < (-1013646692435.8867d0)) then
tmp = t_2
else if (t_1 < 0.0d0) then
tmp = x + (((y - x) * z) / t)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y - x) * (z / t);
double t_2 = x + ((y - x) / (t / z));
double tmp;
if (t_1 < -1013646692435.8867) {
tmp = t_2;
} else if (t_1 < 0.0) {
tmp = x + (((y - x) * z) / t);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = (y - x) * (z / t) t_2 = x + ((y - x) / (t / z)) tmp = 0 if t_1 < -1013646692435.8867: tmp = t_2 elif t_1 < 0.0: tmp = x + (((y - x) * z) / t) else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y - x) * Float64(z / t)) t_2 = Float64(x + Float64(Float64(y - x) / Float64(t / z))) tmp = 0.0 if (t_1 < -1013646692435.8867) tmp = t_2; elseif (t_1 < 0.0) tmp = Float64(x + Float64(Float64(Float64(y - x) * z) / t)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y - x) * (z / t); t_2 = x + ((y - x) / (t / z)); tmp = 0.0; if (t_1 < -1013646692435.8867) tmp = t_2; elseif (t_1 < 0.0) tmp = x + (((y - x) * z) / t); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - x), $MachinePrecision] * N[(z / t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x + N[(N[(y - x), $MachinePrecision] / N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$1, -1013646692435.8867], t$95$2, If[Less[t$95$1, 0.0], N[(x + N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y - x\right) \cdot \frac{z}{t}\\
t_2 := x + \frac{y - x}{\frac{t}{z}}\\
\mathbf{if}\;t\_1 < -1013646692435.8867:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 < 0:\\
\;\;\;\;x + \frac{\left(y - x\right) \cdot z}{t}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024110
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:tickPosition from plot-0.2.3.4"
:precision binary64
:alt
(if (< (* (- y x) (/ z t)) -1013646692435.8867) (+ x (/ (- y x) (/ t z))) (if (< (* (- y x) (/ z t)) 0.0) (+ x (/ (* (- y x) z) t)) (+ x (/ (- y x) (/ t z)))))
(+ x (* (- y x) (/ z t))))