
(FPCore (x y z t) :precision binary64 (* x (- (/ y z) (/ t (- 1.0 z)))))
double code(double x, double y, double z, double t) {
return x * ((y / z) - (t / (1.0 - z)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x * ((y / z) - (t / (1.0d0 - z)))
end function
public static double code(double x, double y, double z, double t) {
return x * ((y / z) - (t / (1.0 - z)));
}
def code(x, y, z, t): return x * ((y / z) - (t / (1.0 - z)))
function code(x, y, z, t) return Float64(x * Float64(Float64(y / z) - Float64(t / Float64(1.0 - z)))) end
function tmp = code(x, y, z, t) tmp = x * ((y / z) - (t / (1.0 - z))); end
code[x_, y_, z_, t_] := N[(x * N[(N[(y / z), $MachinePrecision] - N[(t / N[(1.0 - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(\frac{y}{z} - \frac{t}{1 - z}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (* x (- (/ y z) (/ t (- 1.0 z)))))
double code(double x, double y, double z, double t) {
return x * ((y / z) - (t / (1.0 - z)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x * ((y / z) - (t / (1.0d0 - z)))
end function
public static double code(double x, double y, double z, double t) {
return x * ((y / z) - (t / (1.0 - z)));
}
def code(x, y, z, t): return x * ((y / z) - (t / (1.0 - z)))
function code(x, y, z, t) return Float64(x * Float64(Float64(y / z) - Float64(t / Float64(1.0 - z)))) end
function tmp = code(x, y, z, t) tmp = x * ((y / z) - (t / (1.0 - z))); end
code[x_, y_, z_, t_] := N[(x * N[(N[(y / z), $MachinePrecision] - N[(t / N[(1.0 - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(\frac{y}{z} - \frac{t}{1 - z}\right)
\end{array}
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (/ (- (* y (- 1.0 z)) (* z t)) (- 1.0 z)) (/ x z)))
(t_2 (* x (- (/ y z) (/ t (- 1.0 z))))))
(if (<= t_2 (- INFINITY)) t_1 (if (<= t_2 1e+308) t_2 t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (((y * (1.0 - z)) - (z * t)) / (1.0 - z)) * (x / z);
double t_2 = x * ((y / z) - (t / (1.0 - z)));
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = t_1;
} else if (t_2 <= 1e+308) {
tmp = t_2;
} else {
tmp = t_1;
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double t_1 = (((y * (1.0 - z)) - (z * t)) / (1.0 - z)) * (x / z);
double t_2 = x * ((y / z) - (t / (1.0 - z)));
double tmp;
if (t_2 <= -Double.POSITIVE_INFINITY) {
tmp = t_1;
} else if (t_2 <= 1e+308) {
tmp = t_2;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (((y * (1.0 - z)) - (z * t)) / (1.0 - z)) * (x / z) t_2 = x * ((y / z) - (t / (1.0 - z))) tmp = 0 if t_2 <= -math.inf: tmp = t_1 elif t_2 <= 1e+308: tmp = t_2 else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(Float64(Float64(y * Float64(1.0 - z)) - Float64(z * t)) / Float64(1.0 - z)) * Float64(x / z)) t_2 = Float64(x * Float64(Float64(y / z) - Float64(t / Float64(1.0 - z)))) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = t_1; elseif (t_2 <= 1e+308) tmp = t_2; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (((y * (1.0 - z)) - (z * t)) / (1.0 - z)) * (x / z); t_2 = x * ((y / z) - (t / (1.0 - z))); tmp = 0.0; if (t_2 <= -Inf) tmp = t_1; elseif (t_2 <= 1e+308) tmp = t_2; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(N[(y * N[(1.0 - z), $MachinePrecision]), $MachinePrecision] - N[(z * t), $MachinePrecision]), $MachinePrecision] / N[(1.0 - z), $MachinePrecision]), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x * N[(N[(y / z), $MachinePrecision] - N[(t / N[(1.0 - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], t$95$1, If[LessEqual[t$95$2, 1e+308], t$95$2, t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y \cdot \left(1 - z\right) - z \cdot t}{1 - z} \cdot \frac{x}{z}\\
t_2 := x \cdot \left(\frac{y}{z} - \frac{t}{1 - z}\right)\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 10^{+308}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 x (-.f64 (/.f64 y z) (/.f64 t (-.f64 #s(literal 1 binary64) z)))) < -inf.0 or 1e308 < (*.f64 x (-.f64 (/.f64 y z) (/.f64 t (-.f64 #s(literal 1 binary64) z)))) Initial program 78.5%
Applied egg-rr0
if -inf.0 < (*.f64 x (-.f64 (/.f64 y z) (/.f64 t (-.f64 #s(literal 1 binary64) z)))) < 1e308Initial program 97.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (* x (- y (* z t))) z))
(t_2 (* x (- (/ y z) (/ t (- 1.0 z))))))
(if (<= t_2 (- INFINITY)) t_1 (if (<= t_2 5e+302) t_2 t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x * (y - (z * t))) / z;
double t_2 = x * ((y / z) - (t / (1.0 - z)));
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = t_1;
} else if (t_2 <= 5e+302) {
tmp = t_2;
} else {
tmp = t_1;
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double t_1 = (x * (y - (z * t))) / z;
double t_2 = x * ((y / z) - (t / (1.0 - z)));
double tmp;
if (t_2 <= -Double.POSITIVE_INFINITY) {
tmp = t_1;
} else if (t_2 <= 5e+302) {
tmp = t_2;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x * (y - (z * t))) / z t_2 = x * ((y / z) - (t / (1.0 - z))) tmp = 0 if t_2 <= -math.inf: tmp = t_1 elif t_2 <= 5e+302: tmp = t_2 else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x * Float64(y - Float64(z * t))) / z) t_2 = Float64(x * Float64(Float64(y / z) - Float64(t / Float64(1.0 - z)))) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = t_1; elseif (t_2 <= 5e+302) tmp = t_2; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x * (y - (z * t))) / z; t_2 = x * ((y / z) - (t / (1.0 - z))); tmp = 0.0; if (t_2 <= -Inf) tmp = t_1; elseif (t_2 <= 5e+302) tmp = t_2; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x * N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]}, Block[{t$95$2 = N[(x * N[(N[(y / z), $MachinePrecision] - N[(t / N[(1.0 - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], t$95$1, If[LessEqual[t$95$2, 5e+302], t$95$2, t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x \cdot \left(y - z \cdot t\right)}{z}\\
t_2 := x \cdot \left(\frac{y}{z} - \frac{t}{1 - z}\right)\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+302}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 x (-.f64 (/.f64 y z) (/.f64 t (-.f64 #s(literal 1 binary64) z)))) < -inf.0 or 5e302 < (*.f64 x (-.f64 (/.f64 y z) (/.f64 t (-.f64 #s(literal 1 binary64) z)))) Initial program 78.5%
Taylor expanded in z around 0 0
Simplified0
if -inf.0 < (*.f64 x (-.f64 (/.f64 y z) (/.f64 t (-.f64 #s(literal 1 binary64) z)))) < 5e302Initial program 97.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (- (/ y z) t))) (t_2 (* x (/ (+ y t) z))))
(if (<= z -320000000.0)
t_2
(if (<= z -8.4e-286)
t_1
(if (<= z 6e-191) (/ (* x y) z) (if (<= z 1.0) t_1 t_2))))))
double code(double x, double y, double z, double t) {
double t_1 = x * ((y / z) - t);
double t_2 = x * ((y + t) / z);
double tmp;
if (z <= -320000000.0) {
tmp = t_2;
} else if (z <= -8.4e-286) {
tmp = t_1;
} else if (z <= 6e-191) {
tmp = (x * y) / z;
} else if (z <= 1.0) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x * ((y / z) - t)
t_2 = x * ((y + t) / z)
if (z <= (-320000000.0d0)) then
tmp = t_2
else if (z <= (-8.4d-286)) then
tmp = t_1
else if (z <= 6d-191) then
tmp = (x * y) / z
else if (z <= 1.0d0) then
tmp = t_1
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * ((y / z) - t);
double t_2 = x * ((y + t) / z);
double tmp;
if (z <= -320000000.0) {
tmp = t_2;
} else if (z <= -8.4e-286) {
tmp = t_1;
} else if (z <= 6e-191) {
tmp = (x * y) / z;
} else if (z <= 1.0) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * ((y / z) - t) t_2 = x * ((y + t) / z) tmp = 0 if z <= -320000000.0: tmp = t_2 elif z <= -8.4e-286: tmp = t_1 elif z <= 6e-191: tmp = (x * y) / z elif z <= 1.0: tmp = t_1 else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(Float64(y / z) - t)) t_2 = Float64(x * Float64(Float64(y + t) / z)) tmp = 0.0 if (z <= -320000000.0) tmp = t_2; elseif (z <= -8.4e-286) tmp = t_1; elseif (z <= 6e-191) tmp = Float64(Float64(x * y) / z); elseif (z <= 1.0) tmp = t_1; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * ((y / z) - t); t_2 = x * ((y + t) / z); tmp = 0.0; if (z <= -320000000.0) tmp = t_2; elseif (z <= -8.4e-286) tmp = t_1; elseif (z <= 6e-191) tmp = (x * y) / z; elseif (z <= 1.0) tmp = t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(N[(y / z), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x * N[(N[(y + t), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -320000000.0], t$95$2, If[LessEqual[z, -8.4e-286], t$95$1, If[LessEqual[z, 6e-191], N[(N[(x * y), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[z, 1.0], t$95$1, t$95$2]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \left(\frac{y}{z} - t\right)\\
t_2 := x \cdot \frac{y + t}{z}\\
\mathbf{if}\;z \leq -320000000:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z \leq -8.4 \cdot 10^{-286}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 6 \cdot 10^{-191}:\\
\;\;\;\;\frac{x \cdot y}{z}\\
\mathbf{elif}\;z \leq 1:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if z < -3.2e8 or 1 < z Initial program 96.1%
Taylor expanded in z around inf 0
Simplified0
if -3.2e8 < z < -8.39999999999999954e-286 or 6.0000000000000001e-191 < z < 1Initial program 92.8%
Taylor expanded in z around 0 0
Simplified0
if -8.39999999999999954e-286 < z < 6.0000000000000001e-191Initial program 75.1%
Taylor expanded in y around inf 0
Simplified0
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (- (/ y z) t))))
(if (<= z -8e+57)
(/ (* x t) z)
(if (<= z -1.35e-285)
t_1
(if (<= z 6e-191)
(/ (* x y) z)
(if (<= z 7.5e+27) t_1 (* x (/ t z))))))))
double code(double x, double y, double z, double t) {
double t_1 = x * ((y / z) - t);
double tmp;
if (z <= -8e+57) {
tmp = (x * t) / z;
} else if (z <= -1.35e-285) {
tmp = t_1;
} else if (z <= 6e-191) {
tmp = (x * y) / z;
} else if (z <= 7.5e+27) {
tmp = t_1;
} else {
tmp = x * (t / z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * ((y / z) - t)
if (z <= (-8d+57)) then
tmp = (x * t) / z
else if (z <= (-1.35d-285)) then
tmp = t_1
else if (z <= 6d-191) then
tmp = (x * y) / z
else if (z <= 7.5d+27) then
tmp = t_1
else
tmp = x * (t / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * ((y / z) - t);
double tmp;
if (z <= -8e+57) {
tmp = (x * t) / z;
} else if (z <= -1.35e-285) {
tmp = t_1;
} else if (z <= 6e-191) {
tmp = (x * y) / z;
} else if (z <= 7.5e+27) {
tmp = t_1;
} else {
tmp = x * (t / z);
}
return tmp;
}
def code(x, y, z, t): t_1 = x * ((y / z) - t) tmp = 0 if z <= -8e+57: tmp = (x * t) / z elif z <= -1.35e-285: tmp = t_1 elif z <= 6e-191: tmp = (x * y) / z elif z <= 7.5e+27: tmp = t_1 else: tmp = x * (t / z) return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(Float64(y / z) - t)) tmp = 0.0 if (z <= -8e+57) tmp = Float64(Float64(x * t) / z); elseif (z <= -1.35e-285) tmp = t_1; elseif (z <= 6e-191) tmp = Float64(Float64(x * y) / z); elseif (z <= 7.5e+27) tmp = t_1; else tmp = Float64(x * Float64(t / z)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * ((y / z) - t); tmp = 0.0; if (z <= -8e+57) tmp = (x * t) / z; elseif (z <= -1.35e-285) tmp = t_1; elseif (z <= 6e-191) tmp = (x * y) / z; elseif (z <= 7.5e+27) tmp = t_1; else tmp = x * (t / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(N[(y / z), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -8e+57], N[(N[(x * t), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[z, -1.35e-285], t$95$1, If[LessEqual[z, 6e-191], N[(N[(x * y), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[z, 7.5e+27], t$95$1, N[(x * N[(t / z), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \left(\frac{y}{z} - t\right)\\
\mathbf{if}\;z \leq -8 \cdot 10^{+57}:\\
\;\;\;\;\frac{x \cdot t}{z}\\
\mathbf{elif}\;z \leq -1.35 \cdot 10^{-285}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 6 \cdot 10^{-191}:\\
\;\;\;\;\frac{x \cdot y}{z}\\
\mathbf{elif}\;z \leq 7.5 \cdot 10^{+27}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{t}{z}\\
\end{array}
\end{array}
if z < -8.00000000000000039e57Initial program 95.5%
Taylor expanded in z around inf 0
Simplified0
Taylor expanded in y around 0 0
Simplified0
if -8.00000000000000039e57 < z < -1.3499999999999999e-285 or 6.0000000000000001e-191 < z < 7.5000000000000002e27Initial program 93.6%
Taylor expanded in z around 0 0
Simplified0
if -1.3499999999999999e-285 < z < 6.0000000000000001e-191Initial program 75.1%
Taylor expanded in y around inf 0
Simplified0
if 7.5000000000000002e27 < z Initial program 95.7%
Taylor expanded in z around inf 0
Simplified0
Taylor expanded in y around 0 0
Simplified0
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (/ t z))) (t_2 (- (* x t))))
(if (<= z -1.0)
t_1
(if (<= z -1.85e-285)
t_2
(if (<= z 3e-247) t_1 (if (<= z 1.0) t_2 t_1))))))
double code(double x, double y, double z, double t) {
double t_1 = x * (t / z);
double t_2 = -(x * t);
double tmp;
if (z <= -1.0) {
tmp = t_1;
} else if (z <= -1.85e-285) {
tmp = t_2;
} else if (z <= 3e-247) {
tmp = t_1;
} else if (z <= 1.0) {
tmp = t_2;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x * (t / z)
t_2 = -(x * t)
if (z <= (-1.0d0)) then
tmp = t_1
else if (z <= (-1.85d-285)) then
tmp = t_2
else if (z <= 3d-247) then
tmp = t_1
else if (z <= 1.0d0) then
tmp = t_2
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * (t / z);
double t_2 = -(x * t);
double tmp;
if (z <= -1.0) {
tmp = t_1;
} else if (z <= -1.85e-285) {
tmp = t_2;
} else if (z <= 3e-247) {
tmp = t_1;
} else if (z <= 1.0) {
tmp = t_2;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * (t / z) t_2 = -(x * t) tmp = 0 if z <= -1.0: tmp = t_1 elif z <= -1.85e-285: tmp = t_2 elif z <= 3e-247: tmp = t_1 elif z <= 1.0: tmp = t_2 else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(t / z)) t_2 = Float64(-Float64(x * t)) tmp = 0.0 if (z <= -1.0) tmp = t_1; elseif (z <= -1.85e-285) tmp = t_2; elseif (z <= 3e-247) tmp = t_1; elseif (z <= 1.0) tmp = t_2; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * (t / z); t_2 = -(x * t); tmp = 0.0; if (z <= -1.0) tmp = t_1; elseif (z <= -1.85e-285) tmp = t_2; elseif (z <= 3e-247) tmp = t_1; elseif (z <= 1.0) tmp = t_2; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(t / z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = (-N[(x * t), $MachinePrecision])}, If[LessEqual[z, -1.0], t$95$1, If[LessEqual[z, -1.85e-285], t$95$2, If[LessEqual[z, 3e-247], t$95$1, If[LessEqual[z, 1.0], t$95$2, t$95$1]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \frac{t}{z}\\
t_2 := -x \cdot t\\
\mathbf{if}\;z \leq -1:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq -1.85 \cdot 10^{-285}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z \leq 3 \cdot 10^{-247}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -1 or -1.8499999999999999e-285 < z < 2.9999999999999997e-247 or 1 < z Initial program 93.1%
Taylor expanded in z around inf 0
Simplified0
Taylor expanded in y around 0 0
Simplified0
if -1 < z < -1.8499999999999999e-285 or 2.9999999999999997e-247 < z < 1Initial program 91.2%
Taylor expanded in z around 0 0
Simplified0
Taylor expanded in y around 0 0
Simplified0
Applied egg-rr0
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* x (/ (+ y t) z)))) (if (<= z -320000000.0) t_1 (if (<= z 1.0) (/ (* x (- y (* z t))) z) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x * ((y + t) / z);
double tmp;
if (z <= -320000000.0) {
tmp = t_1;
} else if (z <= 1.0) {
tmp = (x * (y - (z * t))) / z;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * ((y + t) / z)
if (z <= (-320000000.0d0)) then
tmp = t_1
else if (z <= 1.0d0) then
tmp = (x * (y - (z * t))) / z
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * ((y + t) / z);
double tmp;
if (z <= -320000000.0) {
tmp = t_1;
} else if (z <= 1.0) {
tmp = (x * (y - (z * t))) / z;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * ((y + t) / z) tmp = 0 if z <= -320000000.0: tmp = t_1 elif z <= 1.0: tmp = (x * (y - (z * t))) / z else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(Float64(y + t) / z)) tmp = 0.0 if (z <= -320000000.0) tmp = t_1; elseif (z <= 1.0) tmp = Float64(Float64(x * Float64(y - Float64(z * t))) / z); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * ((y + t) / z); tmp = 0.0; if (z <= -320000000.0) tmp = t_1; elseif (z <= 1.0) tmp = (x * (y - (z * t))) / z; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(N[(y + t), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -320000000.0], t$95$1, If[LessEqual[z, 1.0], N[(N[(x * N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \frac{y + t}{z}\\
\mathbf{if}\;z \leq -320000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1:\\
\;\;\;\;\frac{x \cdot \left(y - z \cdot t\right)}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -3.2e8 or 1 < z Initial program 96.1%
Taylor expanded in z around inf 0
Simplified0
if -3.2e8 < z < 1Initial program 89.0%
Taylor expanded in z around 0 0
Simplified0
(FPCore (x y z t) :precision binary64 (if (<= t -8.8e+71) (/ x (/ z t)) (if (<= t 2.4e+146) (/ (* x y) z) (* x (/ t z)))))
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -8.8e+71) {
tmp = x / (z / t);
} else if (t <= 2.4e+146) {
tmp = (x * y) / z;
} else {
tmp = x * (t / z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-8.8d+71)) then
tmp = x / (z / t)
else if (t <= 2.4d+146) then
tmp = (x * y) / z
else
tmp = x * (t / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -8.8e+71) {
tmp = x / (z / t);
} else if (t <= 2.4e+146) {
tmp = (x * y) / z;
} else {
tmp = x * (t / z);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t <= -8.8e+71: tmp = x / (z / t) elif t <= 2.4e+146: tmp = (x * y) / z else: tmp = x * (t / z) return tmp
function code(x, y, z, t) tmp = 0.0 if (t <= -8.8e+71) tmp = Float64(x / Float64(z / t)); elseif (t <= 2.4e+146) tmp = Float64(Float64(x * y) / z); else tmp = Float64(x * Float64(t / z)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t <= -8.8e+71) tmp = x / (z / t); elseif (t <= 2.4e+146) tmp = (x * y) / z; else tmp = x * (t / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[t, -8.8e+71], N[(x / N[(z / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 2.4e+146], N[(N[(x * y), $MachinePrecision] / z), $MachinePrecision], N[(x * N[(t / z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -8.8 \cdot 10^{+71}:\\
\;\;\;\;\frac{x}{\frac{z}{t}}\\
\mathbf{elif}\;t \leq 2.4 \cdot 10^{+146}:\\
\;\;\;\;\frac{x \cdot y}{z}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{t}{z}\\
\end{array}
\end{array}
if t < -8.79999999999999978e71Initial program 94.3%
Taylor expanded in z around inf 0
Simplified0
Taylor expanded in y around 0 0
Simplified0
Applied egg-rr0
if -8.79999999999999978e71 < t < 2.4000000000000002e146Initial program 92.2%
Taylor expanded in y around inf 0
Simplified0
if 2.4000000000000002e146 < t Initial program 89.9%
Taylor expanded in z around inf 0
Simplified0
Taylor expanded in y around 0 0
Simplified0
(FPCore (x y z t) :precision binary64 (if (<= t -1.22e+72) (/ x (/ z t)) (if (<= t 1.35e+144) (* (/ x z) y) (* x (/ t z)))))
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -1.22e+72) {
tmp = x / (z / t);
} else if (t <= 1.35e+144) {
tmp = (x / z) * y;
} else {
tmp = x * (t / z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-1.22d+72)) then
tmp = x / (z / t)
else if (t <= 1.35d+144) then
tmp = (x / z) * y
else
tmp = x * (t / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -1.22e+72) {
tmp = x / (z / t);
} else if (t <= 1.35e+144) {
tmp = (x / z) * y;
} else {
tmp = x * (t / z);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t <= -1.22e+72: tmp = x / (z / t) elif t <= 1.35e+144: tmp = (x / z) * y else: tmp = x * (t / z) return tmp
function code(x, y, z, t) tmp = 0.0 if (t <= -1.22e+72) tmp = Float64(x / Float64(z / t)); elseif (t <= 1.35e+144) tmp = Float64(Float64(x / z) * y); else tmp = Float64(x * Float64(t / z)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t <= -1.22e+72) tmp = x / (z / t); elseif (t <= 1.35e+144) tmp = (x / z) * y; else tmp = x * (t / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[t, -1.22e+72], N[(x / N[(z / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 1.35e+144], N[(N[(x / z), $MachinePrecision] * y), $MachinePrecision], N[(x * N[(t / z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -1.22 \cdot 10^{+72}:\\
\;\;\;\;\frac{x}{\frac{z}{t}}\\
\mathbf{elif}\;t \leq 1.35 \cdot 10^{+144}:\\
\;\;\;\;\frac{x}{z} \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{t}{z}\\
\end{array}
\end{array}
if t < -1.2200000000000001e72Initial program 94.3%
Taylor expanded in z around inf 0
Simplified0
Taylor expanded in y around 0 0
Simplified0
Applied egg-rr0
if -1.2200000000000001e72 < t < 1.35000000000000008e144Initial program 92.2%
Taylor expanded in y around inf 0
Simplified0
Applied egg-rr0
if 1.35000000000000008e144 < t Initial program 89.9%
Taylor expanded in z around inf 0
Simplified0
Taylor expanded in y around 0 0
Simplified0
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* x (/ t z)))) (if (<= t -2.8e+71) t_1 (if (<= t 8.8e+144) (* (/ x z) y) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x * (t / z);
double tmp;
if (t <= -2.8e+71) {
tmp = t_1;
} else if (t <= 8.8e+144) {
tmp = (x / z) * y;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * (t / z)
if (t <= (-2.8d+71)) then
tmp = t_1
else if (t <= 8.8d+144) then
tmp = (x / z) * y
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * (t / z);
double tmp;
if (t <= -2.8e+71) {
tmp = t_1;
} else if (t <= 8.8e+144) {
tmp = (x / z) * y;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * (t / z) tmp = 0 if t <= -2.8e+71: tmp = t_1 elif t <= 8.8e+144: tmp = (x / z) * y else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(t / z)) tmp = 0.0 if (t <= -2.8e+71) tmp = t_1; elseif (t <= 8.8e+144) tmp = Float64(Float64(x / z) * y); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * (t / z); tmp = 0.0; if (t <= -2.8e+71) tmp = t_1; elseif (t <= 8.8e+144) tmp = (x / z) * y; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(t / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -2.8e+71], t$95$1, If[LessEqual[t, 8.8e+144], N[(N[(x / z), $MachinePrecision] * y), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \frac{t}{z}\\
\mathbf{if}\;t \leq -2.8 \cdot 10^{+71}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 8.8 \cdot 10^{+144}:\\
\;\;\;\;\frac{x}{z} \cdot y\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -2.80000000000000002e71 or 8.79999999999999952e144 < t Initial program 92.4%
Taylor expanded in z around inf 0
Simplified0
Taylor expanded in y around 0 0
Simplified0
if -2.80000000000000002e71 < t < 8.79999999999999952e144Initial program 92.2%
Taylor expanded in y around inf 0
Simplified0
Applied egg-rr0
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* x (/ t z)))) (if (<= t -1.08e+71) t_1 (if (<= t 3.4e+140) (* x (/ y z)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x * (t / z);
double tmp;
if (t <= -1.08e+71) {
tmp = t_1;
} else if (t <= 3.4e+140) {
tmp = x * (y / z);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * (t / z)
if (t <= (-1.08d+71)) then
tmp = t_1
else if (t <= 3.4d+140) then
tmp = x * (y / z)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * (t / z);
double tmp;
if (t <= -1.08e+71) {
tmp = t_1;
} else if (t <= 3.4e+140) {
tmp = x * (y / z);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * (t / z) tmp = 0 if t <= -1.08e+71: tmp = t_1 elif t <= 3.4e+140: tmp = x * (y / z) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(t / z)) tmp = 0.0 if (t <= -1.08e+71) tmp = t_1; elseif (t <= 3.4e+140) tmp = Float64(x * Float64(y / z)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * (t / z); tmp = 0.0; if (t <= -1.08e+71) tmp = t_1; elseif (t <= 3.4e+140) tmp = x * (y / z); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(t / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -1.08e+71], t$95$1, If[LessEqual[t, 3.4e+140], N[(x * N[(y / z), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \frac{t}{z}\\
\mathbf{if}\;t \leq -1.08 \cdot 10^{+71}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 3.4 \cdot 10^{+140}:\\
\;\;\;\;x \cdot \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -1.08e71 or 3.4e140 < t Initial program 91.4%
Taylor expanded in z around inf 0
Simplified0
Taylor expanded in y around 0 0
Simplified0
if -1.08e71 < t < 3.4e140Initial program 92.7%
Taylor expanded in y around inf 0
Simplified0
(FPCore (x y z t) :precision binary64 (- (* x t)))
double code(double x, double y, double z, double t) {
return -(x * t);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -(x * t)
end function
public static double code(double x, double y, double z, double t) {
return -(x * t);
}
def code(x, y, z, t): return -(x * t)
function code(x, y, z, t) return Float64(-Float64(x * t)) end
function tmp = code(x, y, z, t) tmp = -(x * t); end
code[x_, y_, z_, t_] := (-N[(x * t), $MachinePrecision])
\begin{array}{l}
\\
-x \cdot t
\end{array}
Initial program 92.2%
Taylor expanded in z around 0 0
Simplified0
Taylor expanded in y around 0 0
Simplified0
Applied egg-rr0
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (- (/ y z) (* t (/ 1.0 (- 1.0 z))))))
(t_2 (* x (- (/ y z) (/ t (- 1.0 z))))))
(if (< t_2 -7.623226303312042e-196)
t_1
(if (< t_2 1.4133944927702302e-211)
(+ (/ (* y x) z) (- (/ (* t x) (- 1.0 z))))
t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x * ((y / z) - (t * (1.0 / (1.0 - z))));
double t_2 = x * ((y / z) - (t / (1.0 - z)));
double tmp;
if (t_2 < -7.623226303312042e-196) {
tmp = t_1;
} else if (t_2 < 1.4133944927702302e-211) {
tmp = ((y * x) / z) + -((t * x) / (1.0 - z));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x * ((y / z) - (t * (1.0d0 / (1.0d0 - z))))
t_2 = x * ((y / z) - (t / (1.0d0 - z)))
if (t_2 < (-7.623226303312042d-196)) then
tmp = t_1
else if (t_2 < 1.4133944927702302d-211) then
tmp = ((y * x) / z) + -((t * x) / (1.0d0 - z))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * ((y / z) - (t * (1.0 / (1.0 - z))));
double t_2 = x * ((y / z) - (t / (1.0 - z)));
double tmp;
if (t_2 < -7.623226303312042e-196) {
tmp = t_1;
} else if (t_2 < 1.4133944927702302e-211) {
tmp = ((y * x) / z) + -((t * x) / (1.0 - z));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * ((y / z) - (t * (1.0 / (1.0 - z)))) t_2 = x * ((y / z) - (t / (1.0 - z))) tmp = 0 if t_2 < -7.623226303312042e-196: tmp = t_1 elif t_2 < 1.4133944927702302e-211: tmp = ((y * x) / z) + -((t * x) / (1.0 - z)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(Float64(y / z) - Float64(t * Float64(1.0 / Float64(1.0 - z))))) t_2 = Float64(x * Float64(Float64(y / z) - Float64(t / Float64(1.0 - z)))) tmp = 0.0 if (t_2 < -7.623226303312042e-196) tmp = t_1; elseif (t_2 < 1.4133944927702302e-211) tmp = Float64(Float64(Float64(y * x) / z) + Float64(-Float64(Float64(t * x) / Float64(1.0 - z)))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * ((y / z) - (t * (1.0 / (1.0 - z)))); t_2 = x * ((y / z) - (t / (1.0 - z))); tmp = 0.0; if (t_2 < -7.623226303312042e-196) tmp = t_1; elseif (t_2 < 1.4133944927702302e-211) tmp = ((y * x) / z) + -((t * x) / (1.0 - z)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(N[(y / z), $MachinePrecision] - N[(t * N[(1.0 / N[(1.0 - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x * N[(N[(y / z), $MachinePrecision] - N[(t / N[(1.0 - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$2, -7.623226303312042e-196], t$95$1, If[Less[t$95$2, 1.4133944927702302e-211], N[(N[(N[(y * x), $MachinePrecision] / z), $MachinePrecision] + (-N[(N[(t * x), $MachinePrecision] / N[(1.0 - z), $MachinePrecision]), $MachinePrecision])), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \left(\frac{y}{z} - t \cdot \frac{1}{1 - z}\right)\\
t_2 := x \cdot \left(\frac{y}{z} - \frac{t}{1 - z}\right)\\
\mathbf{if}\;t\_2 < -7.623226303312042 \cdot 10^{-196}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 < 1.4133944927702302 \cdot 10^{-211}:\\
\;\;\;\;\frac{y \cdot x}{z} + \left(-\frac{t \cdot x}{1 - z}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024110
(FPCore (x y z t)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, C"
:precision binary64
:alt
(if (< (* x (- (/ y z) (/ t (- 1.0 z)))) -7.623226303312042e-196) (* x (- (/ y z) (* t (/ 1.0 (- 1.0 z))))) (if (< (* x (- (/ y z) (/ t (- 1.0 z)))) 1.4133944927702302e-211) (+ (/ (* y x) z) (- (/ (* t x) (- 1.0 z)))) (* x (- (/ y z) (* t (/ 1.0 (- 1.0 z)))))))
(* x (- (/ y z) (/ t (- 1.0 z)))))