
(FPCore (x y z t a b) :precision binary64 (+ (- (+ (+ x y) z) (* z (log t))) (* (- a 0.5) b)))
double code(double x, double y, double z, double t, double a, double b) {
return (((x + y) + z) - (z * log(t))) + ((a - 0.5) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (((x + y) + z) - (z * log(t))) + ((a - 0.5d0) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (((x + y) + z) - (z * Math.log(t))) + ((a - 0.5) * b);
}
def code(x, y, z, t, a, b): return (((x + y) + z) - (z * math.log(t))) + ((a - 0.5) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(Float64(x + y) + z) - Float64(z * log(t))) + Float64(Float64(a - 0.5) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = (((x + y) + z) - (z * log(t))) + ((a - 0.5) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(N[(x + y), $MachinePrecision] + z), $MachinePrecision] - N[(z * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(a - 0.5), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(x + y\right) + z\right) - z \cdot \log t\right) + \left(a - 0.5\right) \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 20 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (+ (- (+ (+ x y) z) (* z (log t))) (* (- a 0.5) b)))
double code(double x, double y, double z, double t, double a, double b) {
return (((x + y) + z) - (z * log(t))) + ((a - 0.5) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (((x + y) + z) - (z * log(t))) + ((a - 0.5d0) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (((x + y) + z) - (z * Math.log(t))) + ((a - 0.5) * b);
}
def code(x, y, z, t, a, b): return (((x + y) + z) - (z * math.log(t))) + ((a - 0.5) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(Float64(x + y) + z) - Float64(z * log(t))) + Float64(Float64(a - 0.5) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = (((x + y) + z) - (z * log(t))) + ((a - 0.5) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(N[(x + y), $MachinePrecision] + z), $MachinePrecision] - N[(z * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(a - 0.5), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(x + y\right) + z\right) - z \cdot \log t\right) + \left(a - 0.5\right) \cdot b
\end{array}
(FPCore (x y z t a b) :precision binary64 (- (+ y (+ x (+ (* b a) (* b -0.5)))) (* z (+ (log t) -1.0))))
double code(double x, double y, double z, double t, double a, double b) {
return (y + (x + ((b * a) + (b * -0.5)))) - (z * (log(t) + -1.0));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (y + (x + ((b * a) + (b * (-0.5d0))))) - (z * (log(t) + (-1.0d0)))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (y + (x + ((b * a) + (b * -0.5)))) - (z * (Math.log(t) + -1.0));
}
def code(x, y, z, t, a, b): return (y + (x + ((b * a) + (b * -0.5)))) - (z * (math.log(t) + -1.0))
function code(x, y, z, t, a, b) return Float64(Float64(y + Float64(x + Float64(Float64(b * a) + Float64(b * -0.5)))) - Float64(z * Float64(log(t) + -1.0))) end
function tmp = code(x, y, z, t, a, b) tmp = (y + (x + ((b * a) + (b * -0.5)))) - (z * (log(t) + -1.0)); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(y + N[(x + N[(N[(b * a), $MachinePrecision] + N[(b * -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(z * N[(N[Log[t], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(y + \left(x + \left(b \cdot a + b \cdot -0.5\right)\right)\right) - z \cdot \left(\log t + -1\right)
\end{array}
Initial program 99.9%
Simplified0
Applied egg-rr0
(FPCore (x y z t a b)
:precision binary64
(if (<= b -1.42e+103)
(+ (+ y x) (* (- a 0.5) b))
(if (<= b 2.3e+144)
(+ (- (+ (+ x y) z) (* z (log t))) (* b a))
(* b (+ (- a 0.5) (/ (* z (- 1.0 (log t))) b))))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (b <= -1.42e+103) {
tmp = (y + x) + ((a - 0.5) * b);
} else if (b <= 2.3e+144) {
tmp = (((x + y) + z) - (z * log(t))) + (b * a);
} else {
tmp = b * ((a - 0.5) + ((z * (1.0 - log(t))) / b));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= (-1.42d+103)) then
tmp = (y + x) + ((a - 0.5d0) * b)
else if (b <= 2.3d+144) then
tmp = (((x + y) + z) - (z * log(t))) + (b * a)
else
tmp = b * ((a - 0.5d0) + ((z * (1.0d0 - log(t))) / b))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (b <= -1.42e+103) {
tmp = (y + x) + ((a - 0.5) * b);
} else if (b <= 2.3e+144) {
tmp = (((x + y) + z) - (z * Math.log(t))) + (b * a);
} else {
tmp = b * ((a - 0.5) + ((z * (1.0 - Math.log(t))) / b));
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if b <= -1.42e+103: tmp = (y + x) + ((a - 0.5) * b) elif b <= 2.3e+144: tmp = (((x + y) + z) - (z * math.log(t))) + (b * a) else: tmp = b * ((a - 0.5) + ((z * (1.0 - math.log(t))) / b)) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (b <= -1.42e+103) tmp = Float64(Float64(y + x) + Float64(Float64(a - 0.5) * b)); elseif (b <= 2.3e+144) tmp = Float64(Float64(Float64(Float64(x + y) + z) - Float64(z * log(t))) + Float64(b * a)); else tmp = Float64(b * Float64(Float64(a - 0.5) + Float64(Float64(z * Float64(1.0 - log(t))) / b))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (b <= -1.42e+103) tmp = (y + x) + ((a - 0.5) * b); elseif (b <= 2.3e+144) tmp = (((x + y) + z) - (z * log(t))) + (b * a); else tmp = b * ((a - 0.5) + ((z * (1.0 - log(t))) / b)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[b, -1.42e+103], N[(N[(y + x), $MachinePrecision] + N[(N[(a - 0.5), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision], If[LessEqual[b, 2.3e+144], N[(N[(N[(N[(x + y), $MachinePrecision] + z), $MachinePrecision] - N[(z * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(b * a), $MachinePrecision]), $MachinePrecision], N[(b * N[(N[(a - 0.5), $MachinePrecision] + N[(N[(z * N[(1.0 - N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -1.42 \cdot 10^{+103}:\\
\;\;\;\;\left(y + x\right) + \left(a - 0.5\right) \cdot b\\
\mathbf{elif}\;b \leq 2.3 \cdot 10^{+144}:\\
\;\;\;\;\left(\left(\left(x + y\right) + z\right) - z \cdot \log t\right) + b \cdot a\\
\mathbf{else}:\\
\;\;\;\;b \cdot \left(\left(a - 0.5\right) + \frac{z \cdot \left(1 - \log t\right)}{b}\right)\\
\end{array}
\end{array}
if b < -1.42e103Initial program 99.9%
Taylor expanded in z around 0 0
Simplified0
if -1.42e103 < b < 2.3000000000000001e144Initial program 99.9%
Taylor expanded in a around inf 0
Simplified0
if 2.3000000000000001e144 < b Initial program 99.9%
Taylor expanded in b around -inf 0
Simplified0
Taylor expanded in z around inf 0
Simplified0
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* (- a 0.5) b)))
(if (<= z -9e+114)
(- (* b (- a 0.5)) (* z (+ (log t) -1.0)))
(if (<= z 7.5e+180) (+ (+ y x) t_1) (+ (- z (* z (log t))) t_1)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (a - 0.5) * b;
double tmp;
if (z <= -9e+114) {
tmp = (b * (a - 0.5)) - (z * (log(t) + -1.0));
} else if (z <= 7.5e+180) {
tmp = (y + x) + t_1;
} else {
tmp = (z - (z * log(t))) + t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = (a - 0.5d0) * b
if (z <= (-9d+114)) then
tmp = (b * (a - 0.5d0)) - (z * (log(t) + (-1.0d0)))
else if (z <= 7.5d+180) then
tmp = (y + x) + t_1
else
tmp = (z - (z * log(t))) + t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (a - 0.5) * b;
double tmp;
if (z <= -9e+114) {
tmp = (b * (a - 0.5)) - (z * (Math.log(t) + -1.0));
} else if (z <= 7.5e+180) {
tmp = (y + x) + t_1;
} else {
tmp = (z - (z * Math.log(t))) + t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (a - 0.5) * b tmp = 0 if z <= -9e+114: tmp = (b * (a - 0.5)) - (z * (math.log(t) + -1.0)) elif z <= 7.5e+180: tmp = (y + x) + t_1 else: tmp = (z - (z * math.log(t))) + t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(a - 0.5) * b) tmp = 0.0 if (z <= -9e+114) tmp = Float64(Float64(b * Float64(a - 0.5)) - Float64(z * Float64(log(t) + -1.0))); elseif (z <= 7.5e+180) tmp = Float64(Float64(y + x) + t_1); else tmp = Float64(Float64(z - Float64(z * log(t))) + t_1); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (a - 0.5) * b; tmp = 0.0; if (z <= -9e+114) tmp = (b * (a - 0.5)) - (z * (log(t) + -1.0)); elseif (z <= 7.5e+180) tmp = (y + x) + t_1; else tmp = (z - (z * log(t))) + t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(a - 0.5), $MachinePrecision] * b), $MachinePrecision]}, If[LessEqual[z, -9e+114], N[(N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision] - N[(z * N[(N[Log[t], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 7.5e+180], N[(N[(y + x), $MachinePrecision] + t$95$1), $MachinePrecision], N[(N[(z - N[(z * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(a - 0.5\right) \cdot b\\
\mathbf{if}\;z \leq -9 \cdot 10^{+114}:\\
\;\;\;\;b \cdot \left(a - 0.5\right) - z \cdot \left(\log t + -1\right)\\
\mathbf{elif}\;z \leq 7.5 \cdot 10^{+180}:\\
\;\;\;\;\left(y + x\right) + t\_1\\
\mathbf{else}:\\
\;\;\;\;\left(z - z \cdot \log t\right) + t\_1\\
\end{array}
\end{array}
if z < -9.0000000000000001e114Initial program 99.7%
Simplified0
Applied egg-rr0
Taylor expanded in b around inf 0
Simplified0
if -9.0000000000000001e114 < z < 7.5000000000000003e180Initial program 99.9%
Taylor expanded in z around 0 0
Simplified0
if 7.5000000000000003e180 < z Initial program 99.8%
Taylor expanded in z around inf 0
Simplified0
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* (- a 0.5) b)) (t_2 (+ (- z (* z (log t))) t_1))) (if (<= z -3.8e+113) t_2 (if (<= z 1.8e+181) (+ (+ y x) t_1) t_2))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (a - 0.5) * b;
double t_2 = (z - (z * log(t))) + t_1;
double tmp;
if (z <= -3.8e+113) {
tmp = t_2;
} else if (z <= 1.8e+181) {
tmp = (y + x) + t_1;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (a - 0.5d0) * b
t_2 = (z - (z * log(t))) + t_1
if (z <= (-3.8d+113)) then
tmp = t_2
else if (z <= 1.8d+181) then
tmp = (y + x) + t_1
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (a - 0.5) * b;
double t_2 = (z - (z * Math.log(t))) + t_1;
double tmp;
if (z <= -3.8e+113) {
tmp = t_2;
} else if (z <= 1.8e+181) {
tmp = (y + x) + t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (a - 0.5) * b t_2 = (z - (z * math.log(t))) + t_1 tmp = 0 if z <= -3.8e+113: tmp = t_2 elif z <= 1.8e+181: tmp = (y + x) + t_1 else: tmp = t_2 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(a - 0.5) * b) t_2 = Float64(Float64(z - Float64(z * log(t))) + t_1) tmp = 0.0 if (z <= -3.8e+113) tmp = t_2; elseif (z <= 1.8e+181) tmp = Float64(Float64(y + x) + t_1); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (a - 0.5) * b; t_2 = (z - (z * log(t))) + t_1; tmp = 0.0; if (z <= -3.8e+113) tmp = t_2; elseif (z <= 1.8e+181) tmp = (y + x) + t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(a - 0.5), $MachinePrecision] * b), $MachinePrecision]}, Block[{t$95$2 = N[(N[(z - N[(z * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision]}, If[LessEqual[z, -3.8e+113], t$95$2, If[LessEqual[z, 1.8e+181], N[(N[(y + x), $MachinePrecision] + t$95$1), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(a - 0.5\right) \cdot b\\
t_2 := \left(z - z \cdot \log t\right) + t\_1\\
\mathbf{if}\;z \leq -3.8 \cdot 10^{+113}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;z \leq 1.8 \cdot 10^{+181}:\\
\;\;\;\;\left(y + x\right) + t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if z < -3.8000000000000003e113 or 1.79999999999999992e181 < z Initial program 99.7%
Taylor expanded in z around inf 0
Simplified0
if -3.8000000000000003e113 < z < 1.79999999999999992e181Initial program 99.9%
Taylor expanded in z around 0 0
Simplified0
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (- (* b a) (* z (+ (log t) -1.0)))))
(if (<= z -7.8e+115)
t_1
(if (<= z 1.65e+189) (+ (+ y x) (* (- a 0.5) b)) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (b * a) - (z * (log(t) + -1.0));
double tmp;
if (z <= -7.8e+115) {
tmp = t_1;
} else if (z <= 1.65e+189) {
tmp = (y + x) + ((a - 0.5) * b);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = (b * a) - (z * (log(t) + (-1.0d0)))
if (z <= (-7.8d+115)) then
tmp = t_1
else if (z <= 1.65d+189) then
tmp = (y + x) + ((a - 0.5d0) * b)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (b * a) - (z * (Math.log(t) + -1.0));
double tmp;
if (z <= -7.8e+115) {
tmp = t_1;
} else if (z <= 1.65e+189) {
tmp = (y + x) + ((a - 0.5) * b);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (b * a) - (z * (math.log(t) + -1.0)) tmp = 0 if z <= -7.8e+115: tmp = t_1 elif z <= 1.65e+189: tmp = (y + x) + ((a - 0.5) * b) else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(b * a) - Float64(z * Float64(log(t) + -1.0))) tmp = 0.0 if (z <= -7.8e+115) tmp = t_1; elseif (z <= 1.65e+189) tmp = Float64(Float64(y + x) + Float64(Float64(a - 0.5) * b)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (b * a) - (z * (log(t) + -1.0)); tmp = 0.0; if (z <= -7.8e+115) tmp = t_1; elseif (z <= 1.65e+189) tmp = (y + x) + ((a - 0.5) * b); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(b * a), $MachinePrecision] - N[(z * N[(N[Log[t], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -7.8e+115], t$95$1, If[LessEqual[z, 1.65e+189], N[(N[(y + x), $MachinePrecision] + N[(N[(a - 0.5), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := b \cdot a - z \cdot \left(\log t + -1\right)\\
\mathbf{if}\;z \leq -7.8 \cdot 10^{+115}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1.65 \cdot 10^{+189}:\\
\;\;\;\;\left(y + x\right) + \left(a - 0.5\right) \cdot b\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -7.80000000000000012e115 or 1.6500000000000001e189 < z Initial program 99.7%
Simplified0
Taylor expanded in a around inf 0
Simplified0
if -7.80000000000000012e115 < z < 1.6500000000000001e189Initial program 99.9%
Taylor expanded in z around 0 0
Simplified0
(FPCore (x y z t a b) :precision binary64 (if (<= z -7.4e+177) (- x (* z (+ (log t) -1.0))) (if (<= z 2e+252) (+ (+ y x) (* (- a 0.5) b)) (* z (- 1.0 (log t))))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (z <= -7.4e+177) {
tmp = x - (z * (log(t) + -1.0));
} else if (z <= 2e+252) {
tmp = (y + x) + ((a - 0.5) * b);
} else {
tmp = z * (1.0 - log(t));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (z <= (-7.4d+177)) then
tmp = x - (z * (log(t) + (-1.0d0)))
else if (z <= 2d+252) then
tmp = (y + x) + ((a - 0.5d0) * b)
else
tmp = z * (1.0d0 - log(t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (z <= -7.4e+177) {
tmp = x - (z * (Math.log(t) + -1.0));
} else if (z <= 2e+252) {
tmp = (y + x) + ((a - 0.5) * b);
} else {
tmp = z * (1.0 - Math.log(t));
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if z <= -7.4e+177: tmp = x - (z * (math.log(t) + -1.0)) elif z <= 2e+252: tmp = (y + x) + ((a - 0.5) * b) else: tmp = z * (1.0 - math.log(t)) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (z <= -7.4e+177) tmp = Float64(x - Float64(z * Float64(log(t) + -1.0))); elseif (z <= 2e+252) tmp = Float64(Float64(y + x) + Float64(Float64(a - 0.5) * b)); else tmp = Float64(z * Float64(1.0 - log(t))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (z <= -7.4e+177) tmp = x - (z * (log(t) + -1.0)); elseif (z <= 2e+252) tmp = (y + x) + ((a - 0.5) * b); else tmp = z * (1.0 - log(t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[z, -7.4e+177], N[(x - N[(z * N[(N[Log[t], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 2e+252], N[(N[(y + x), $MachinePrecision] + N[(N[(a - 0.5), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision], N[(z * N[(1.0 - N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -7.4 \cdot 10^{+177}:\\
\;\;\;\;x - z \cdot \left(\log t + -1\right)\\
\mathbf{elif}\;z \leq 2 \cdot 10^{+252}:\\
\;\;\;\;\left(y + x\right) + \left(a - 0.5\right) \cdot b\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(1 - \log t\right)\\
\end{array}
\end{array}
if z < -7.40000000000000028e177Initial program 99.6%
Simplified0
Taylor expanded in x around inf 0
Simplified0
if -7.40000000000000028e177 < z < 2.0000000000000002e252Initial program 99.9%
Taylor expanded in z around 0 0
Simplified0
if 2.0000000000000002e252 < z Initial program 99.8%
Taylor expanded in z around inf 0
Simplified0
(FPCore (x y z t a b) :precision binary64 (if (<= z -1.5e+177) (+ (- x (* z (log t))) z) (if (<= z 2e+252) (+ (+ y x) (* (- a 0.5) b)) (* z (- 1.0 (log t))))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (z <= -1.5e+177) {
tmp = (x - (z * log(t))) + z;
} else if (z <= 2e+252) {
tmp = (y + x) + ((a - 0.5) * b);
} else {
tmp = z * (1.0 - log(t));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (z <= (-1.5d+177)) then
tmp = (x - (z * log(t))) + z
else if (z <= 2d+252) then
tmp = (y + x) + ((a - 0.5d0) * b)
else
tmp = z * (1.0d0 - log(t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (z <= -1.5e+177) {
tmp = (x - (z * Math.log(t))) + z;
} else if (z <= 2e+252) {
tmp = (y + x) + ((a - 0.5) * b);
} else {
tmp = z * (1.0 - Math.log(t));
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if z <= -1.5e+177: tmp = (x - (z * math.log(t))) + z elif z <= 2e+252: tmp = (y + x) + ((a - 0.5) * b) else: tmp = z * (1.0 - math.log(t)) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (z <= -1.5e+177) tmp = Float64(Float64(x - Float64(z * log(t))) + z); elseif (z <= 2e+252) tmp = Float64(Float64(y + x) + Float64(Float64(a - 0.5) * b)); else tmp = Float64(z * Float64(1.0 - log(t))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (z <= -1.5e+177) tmp = (x - (z * log(t))) + z; elseif (z <= 2e+252) tmp = (y + x) + ((a - 0.5) * b); else tmp = z * (1.0 - log(t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[z, -1.5e+177], N[(N[(x - N[(z * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + z), $MachinePrecision], If[LessEqual[z, 2e+252], N[(N[(y + x), $MachinePrecision] + N[(N[(a - 0.5), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision], N[(z * N[(1.0 - N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.5 \cdot 10^{+177}:\\
\;\;\;\;\left(x - z \cdot \log t\right) + z\\
\mathbf{elif}\;z \leq 2 \cdot 10^{+252}:\\
\;\;\;\;\left(y + x\right) + \left(a - 0.5\right) \cdot b\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(1 - \log t\right)\\
\end{array}
\end{array}
if z < -1.5e177Initial program 99.6%
Simplified0
Taylor expanded in x around inf 0
Simplified0
Applied egg-rr0
Applied egg-rr0
if -1.5e177 < z < 2.0000000000000002e252Initial program 99.9%
Taylor expanded in z around 0 0
Simplified0
if 2.0000000000000002e252 < z Initial program 99.8%
Taylor expanded in z around inf 0
Simplified0
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* z (- 1.0 (log t)))))
(if (<= z -1.4e+178)
t_1
(if (<= z 3e+253) (+ (+ y x) (* (- a 0.5) b)) t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = z * (1.0 - log(t));
double tmp;
if (z <= -1.4e+178) {
tmp = t_1;
} else if (z <= 3e+253) {
tmp = (y + x) + ((a - 0.5) * b);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = z * (1.0d0 - log(t))
if (z <= (-1.4d+178)) then
tmp = t_1
else if (z <= 3d+253) then
tmp = (y + x) + ((a - 0.5d0) * b)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = z * (1.0 - Math.log(t));
double tmp;
if (z <= -1.4e+178) {
tmp = t_1;
} else if (z <= 3e+253) {
tmp = (y + x) + ((a - 0.5) * b);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = z * (1.0 - math.log(t)) tmp = 0 if z <= -1.4e+178: tmp = t_1 elif z <= 3e+253: tmp = (y + x) + ((a - 0.5) * b) else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(z * Float64(1.0 - log(t))) tmp = 0.0 if (z <= -1.4e+178) tmp = t_1; elseif (z <= 3e+253) tmp = Float64(Float64(y + x) + Float64(Float64(a - 0.5) * b)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = z * (1.0 - log(t)); tmp = 0.0; if (z <= -1.4e+178) tmp = t_1; elseif (z <= 3e+253) tmp = (y + x) + ((a - 0.5) * b); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(z * N[(1.0 - N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.4e+178], t$95$1, If[LessEqual[z, 3e+253], N[(N[(y + x), $MachinePrecision] + N[(N[(a - 0.5), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \left(1 - \log t\right)\\
\mathbf{if}\;z \leq -1.4 \cdot 10^{+178}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 3 \cdot 10^{+253}:\\
\;\;\;\;\left(y + x\right) + \left(a - 0.5\right) \cdot b\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -1.39999999999999997e178 or 2.9999999999999998e253 < z Initial program 99.6%
Taylor expanded in z around inf 0
Simplified0
if -1.39999999999999997e178 < z < 2.9999999999999998e253Initial program 99.9%
Taylor expanded in z around 0 0
Simplified0
(FPCore (x y z t a b) :precision binary64 (- (+ y (+ x (* (- a 0.5) b))) (* z (+ (log t) -1.0))))
double code(double x, double y, double z, double t, double a, double b) {
return (y + (x + ((a - 0.5) * b))) - (z * (log(t) + -1.0));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (y + (x + ((a - 0.5d0) * b))) - (z * (log(t) + (-1.0d0)))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (y + (x + ((a - 0.5) * b))) - (z * (Math.log(t) + -1.0));
}
def code(x, y, z, t, a, b): return (y + (x + ((a - 0.5) * b))) - (z * (math.log(t) + -1.0))
function code(x, y, z, t, a, b) return Float64(Float64(y + Float64(x + Float64(Float64(a - 0.5) * b))) - Float64(z * Float64(log(t) + -1.0))) end
function tmp = code(x, y, z, t, a, b) tmp = (y + (x + ((a - 0.5) * b))) - (z * (log(t) + -1.0)); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(y + N[(x + N[(N[(a - 0.5), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(z * N[(N[Log[t], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(y + \left(x + \left(a - 0.5\right) \cdot b\right)\right) - z \cdot \left(\log t + -1\right)
\end{array}
Initial program 99.9%
Simplified0
(FPCore (x y z t a b) :precision binary64 (+ (- (+ (+ x y) z) (* z (log t))) (* (- a 0.5) b)))
double code(double x, double y, double z, double t, double a, double b) {
return (((x + y) + z) - (z * log(t))) + ((a - 0.5) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (((x + y) + z) - (z * log(t))) + ((a - 0.5d0) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (((x + y) + z) - (z * Math.log(t))) + ((a - 0.5) * b);
}
def code(x, y, z, t, a, b): return (((x + y) + z) - (z * math.log(t))) + ((a - 0.5) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(Float64(x + y) + z) - Float64(z * log(t))) + Float64(Float64(a - 0.5) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = (((x + y) + z) - (z * log(t))) + ((a - 0.5) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(N[(x + y), $MachinePrecision] + z), $MachinePrecision] - N[(z * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(a - 0.5), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(x + y\right) + z\right) - z \cdot \log t\right) + \left(a - 0.5\right) \cdot b
\end{array}
Initial program 99.9%
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* b (- a 0.5))))
(if (<= b -6.8e+102)
t_1
(if (<= b -1.2e+65)
(+ x y)
(if (<= b -2.7e+23)
t_1
(if (<= b 1.9e-10)
(+ x y)
(if (<= b 1.85e+144) (+ x (* b a)) t_1)))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double tmp;
if (b <= -6.8e+102) {
tmp = t_1;
} else if (b <= -1.2e+65) {
tmp = x + y;
} else if (b <= -2.7e+23) {
tmp = t_1;
} else if (b <= 1.9e-10) {
tmp = x + y;
} else if (b <= 1.85e+144) {
tmp = x + (b * a);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = b * (a - 0.5d0)
if (b <= (-6.8d+102)) then
tmp = t_1
else if (b <= (-1.2d+65)) then
tmp = x + y
else if (b <= (-2.7d+23)) then
tmp = t_1
else if (b <= 1.9d-10) then
tmp = x + y
else if (b <= 1.85d+144) then
tmp = x + (b * a)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double tmp;
if (b <= -6.8e+102) {
tmp = t_1;
} else if (b <= -1.2e+65) {
tmp = x + y;
} else if (b <= -2.7e+23) {
tmp = t_1;
} else if (b <= 1.9e-10) {
tmp = x + y;
} else if (b <= 1.85e+144) {
tmp = x + (b * a);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = b * (a - 0.5) tmp = 0 if b <= -6.8e+102: tmp = t_1 elif b <= -1.2e+65: tmp = x + y elif b <= -2.7e+23: tmp = t_1 elif b <= 1.9e-10: tmp = x + y elif b <= 1.85e+144: tmp = x + (b * a) else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(b * Float64(a - 0.5)) tmp = 0.0 if (b <= -6.8e+102) tmp = t_1; elseif (b <= -1.2e+65) tmp = Float64(x + y); elseif (b <= -2.7e+23) tmp = t_1; elseif (b <= 1.9e-10) tmp = Float64(x + y); elseif (b <= 1.85e+144) tmp = Float64(x + Float64(b * a)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = b * (a - 0.5); tmp = 0.0; if (b <= -6.8e+102) tmp = t_1; elseif (b <= -1.2e+65) tmp = x + y; elseif (b <= -2.7e+23) tmp = t_1; elseif (b <= 1.9e-10) tmp = x + y; elseif (b <= 1.85e+144) tmp = x + (b * a); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -6.8e+102], t$95$1, If[LessEqual[b, -1.2e+65], N[(x + y), $MachinePrecision], If[LessEqual[b, -2.7e+23], t$95$1, If[LessEqual[b, 1.9e-10], N[(x + y), $MachinePrecision], If[LessEqual[b, 1.85e+144], N[(x + N[(b * a), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := b \cdot \left(a - 0.5\right)\\
\mathbf{if}\;b \leq -6.8 \cdot 10^{+102}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;b \leq -1.2 \cdot 10^{+65}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;b \leq -2.7 \cdot 10^{+23}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;b \leq 1.9 \cdot 10^{-10}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;b \leq 1.85 \cdot 10^{+144}:\\
\;\;\;\;x + b \cdot a\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if b < -6.8000000000000001e102 or -1.2000000000000001e65 < b < -2.6999999999999999e23 or 1.8499999999999998e144 < b Initial program 99.9%
Taylor expanded in b around inf 0
Simplified0
if -6.8000000000000001e102 < b < -1.2000000000000001e65 or -2.6999999999999999e23 < b < 1.8999999999999999e-10Initial program 99.8%
Taylor expanded in z around 0 0
Simplified0
Taylor expanded in b around 0 0
Simplified0
if 1.8999999999999999e-10 < b < 1.8499999999999998e144Initial program 99.9%
Taylor expanded in x around inf 0
Simplified0
Taylor expanded in a around inf 0
Simplified0
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* b (- a 0.5))))
(if (<= b -8.5e+102)
t_1
(if (<= b -3.2e+65)
(+ x y)
(if (<= b -4.5e+24) t_1 (if (<= b 1.7e+31) (+ x y) t_1))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double tmp;
if (b <= -8.5e+102) {
tmp = t_1;
} else if (b <= -3.2e+65) {
tmp = x + y;
} else if (b <= -4.5e+24) {
tmp = t_1;
} else if (b <= 1.7e+31) {
tmp = x + y;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = b * (a - 0.5d0)
if (b <= (-8.5d+102)) then
tmp = t_1
else if (b <= (-3.2d+65)) then
tmp = x + y
else if (b <= (-4.5d+24)) then
tmp = t_1
else if (b <= 1.7d+31) then
tmp = x + y
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double tmp;
if (b <= -8.5e+102) {
tmp = t_1;
} else if (b <= -3.2e+65) {
tmp = x + y;
} else if (b <= -4.5e+24) {
tmp = t_1;
} else if (b <= 1.7e+31) {
tmp = x + y;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = b * (a - 0.5) tmp = 0 if b <= -8.5e+102: tmp = t_1 elif b <= -3.2e+65: tmp = x + y elif b <= -4.5e+24: tmp = t_1 elif b <= 1.7e+31: tmp = x + y else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(b * Float64(a - 0.5)) tmp = 0.0 if (b <= -8.5e+102) tmp = t_1; elseif (b <= -3.2e+65) tmp = Float64(x + y); elseif (b <= -4.5e+24) tmp = t_1; elseif (b <= 1.7e+31) tmp = Float64(x + y); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = b * (a - 0.5); tmp = 0.0; if (b <= -8.5e+102) tmp = t_1; elseif (b <= -3.2e+65) tmp = x + y; elseif (b <= -4.5e+24) tmp = t_1; elseif (b <= 1.7e+31) tmp = x + y; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -8.5e+102], t$95$1, If[LessEqual[b, -3.2e+65], N[(x + y), $MachinePrecision], If[LessEqual[b, -4.5e+24], t$95$1, If[LessEqual[b, 1.7e+31], N[(x + y), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := b \cdot \left(a - 0.5\right)\\
\mathbf{if}\;b \leq -8.5 \cdot 10^{+102}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;b \leq -3.2 \cdot 10^{+65}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;b \leq -4.5 \cdot 10^{+24}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;b \leq 1.7 \cdot 10^{+31}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if b < -8.4999999999999996e102 or -3.20000000000000007e65 < b < -4.50000000000000019e24 or 1.6999999999999999e31 < b Initial program 99.9%
Taylor expanded in b around inf 0
Simplified0
if -8.4999999999999996e102 < b < -3.20000000000000007e65 or -4.50000000000000019e24 < b < 1.6999999999999999e31Initial program 99.8%
Taylor expanded in z around 0 0
Simplified0
Taylor expanded in b around 0 0
Simplified0
(FPCore (x y z t a b) :precision binary64 (if (<= (+ x y) -4e-5) (+ x (* b a)) (if (<= (+ x y) 1e+28) (* b (- a 0.5)) (+ y (* b a)))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((x + y) <= -4e-5) {
tmp = x + (b * a);
} else if ((x + y) <= 1e+28) {
tmp = b * (a - 0.5);
} else {
tmp = y + (b * a);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((x + y) <= (-4d-5)) then
tmp = x + (b * a)
else if ((x + y) <= 1d+28) then
tmp = b * (a - 0.5d0)
else
tmp = y + (b * a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((x + y) <= -4e-5) {
tmp = x + (b * a);
} else if ((x + y) <= 1e+28) {
tmp = b * (a - 0.5);
} else {
tmp = y + (b * a);
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (x + y) <= -4e-5: tmp = x + (b * a) elif (x + y) <= 1e+28: tmp = b * (a - 0.5) else: tmp = y + (b * a) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (Float64(x + y) <= -4e-5) tmp = Float64(x + Float64(b * a)); elseif (Float64(x + y) <= 1e+28) tmp = Float64(b * Float64(a - 0.5)); else tmp = Float64(y + Float64(b * a)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((x + y) <= -4e-5) tmp = x + (b * a); elseif ((x + y) <= 1e+28) tmp = b * (a - 0.5); else tmp = y + (b * a); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(x + y), $MachinePrecision], -4e-5], N[(x + N[(b * a), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x + y), $MachinePrecision], 1e+28], N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision], N[(y + N[(b * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + y \leq -4 \cdot 10^{-5}:\\
\;\;\;\;x + b \cdot a\\
\mathbf{elif}\;x + y \leq 10^{+28}:\\
\;\;\;\;b \cdot \left(a - 0.5\right)\\
\mathbf{else}:\\
\;\;\;\;y + b \cdot a\\
\end{array}
\end{array}
if (+.f64 x y) < -4.00000000000000033e-5Initial program 99.9%
Taylor expanded in x around inf 0
Simplified0
Taylor expanded in a around inf 0
Simplified0
if -4.00000000000000033e-5 < (+.f64 x y) < 9.99999999999999958e27Initial program 99.8%
Taylor expanded in b around inf 0
Simplified0
if 9.99999999999999958e27 < (+.f64 x y) Initial program 99.9%
Taylor expanded in y around inf 0
Simplified0
Taylor expanded in a around inf 0
Simplified0
(FPCore (x y z t a b) :precision binary64 (if (<= b -7.8e+21) (* b a) (if (<= b -3e-204) y (if (<= b 4.9e-26) x (* b a)))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (b <= -7.8e+21) {
tmp = b * a;
} else if (b <= -3e-204) {
tmp = y;
} else if (b <= 4.9e-26) {
tmp = x;
} else {
tmp = b * a;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= (-7.8d+21)) then
tmp = b * a
else if (b <= (-3d-204)) then
tmp = y
else if (b <= 4.9d-26) then
tmp = x
else
tmp = b * a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (b <= -7.8e+21) {
tmp = b * a;
} else if (b <= -3e-204) {
tmp = y;
} else if (b <= 4.9e-26) {
tmp = x;
} else {
tmp = b * a;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if b <= -7.8e+21: tmp = b * a elif b <= -3e-204: tmp = y elif b <= 4.9e-26: tmp = x else: tmp = b * a return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (b <= -7.8e+21) tmp = Float64(b * a); elseif (b <= -3e-204) tmp = y; elseif (b <= 4.9e-26) tmp = x; else tmp = Float64(b * a); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (b <= -7.8e+21) tmp = b * a; elseif (b <= -3e-204) tmp = y; elseif (b <= 4.9e-26) tmp = x; else tmp = b * a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[b, -7.8e+21], N[(b * a), $MachinePrecision], If[LessEqual[b, -3e-204], y, If[LessEqual[b, 4.9e-26], x, N[(b * a), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -7.8 \cdot 10^{+21}:\\
\;\;\;\;b \cdot a\\
\mathbf{elif}\;b \leq -3 \cdot 10^{-204}:\\
\;\;\;\;y\\
\mathbf{elif}\;b \leq 4.9 \cdot 10^{-26}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;b \cdot a\\
\end{array}
\end{array}
if b < -7.8e21 or 4.8999999999999999e-26 < b Initial program 99.9%
Taylor expanded in a around inf 0
Simplified0
if -7.8e21 < b < -2.9999999999999998e-204Initial program 99.8%
Taylor expanded in y around inf 0
Simplified0
if -2.9999999999999998e-204 < b < 4.8999999999999999e-26Initial program 99.9%
Taylor expanded in x around inf 0
Simplified0
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* (- a 0.5) b))) (if (<= (+ x y) -1e-103) (+ x t_1) (+ y t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (a - 0.5) * b;
double tmp;
if ((x + y) <= -1e-103) {
tmp = x + t_1;
} else {
tmp = y + t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = (a - 0.5d0) * b
if ((x + y) <= (-1d-103)) then
tmp = x + t_1
else
tmp = y + t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (a - 0.5) * b;
double tmp;
if ((x + y) <= -1e-103) {
tmp = x + t_1;
} else {
tmp = y + t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (a - 0.5) * b tmp = 0 if (x + y) <= -1e-103: tmp = x + t_1 else: tmp = y + t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(a - 0.5) * b) tmp = 0.0 if (Float64(x + y) <= -1e-103) tmp = Float64(x + t_1); else tmp = Float64(y + t_1); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (a - 0.5) * b; tmp = 0.0; if ((x + y) <= -1e-103) tmp = x + t_1; else tmp = y + t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(a - 0.5), $MachinePrecision] * b), $MachinePrecision]}, If[LessEqual[N[(x + y), $MachinePrecision], -1e-103], N[(x + t$95$1), $MachinePrecision], N[(y + t$95$1), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(a - 0.5\right) \cdot b\\
\mathbf{if}\;x + y \leq -1 \cdot 10^{-103}:\\
\;\;\;\;x + t\_1\\
\mathbf{else}:\\
\;\;\;\;y + t\_1\\
\end{array}
\end{array}
if (+.f64 x y) < -9.99999999999999958e-104Initial program 99.9%
Taylor expanded in x around inf 0
Simplified0
if -9.99999999999999958e-104 < (+.f64 x y) Initial program 99.9%
Taylor expanded in y around inf 0
Simplified0
(FPCore (x y z t a b) :precision binary64 (if (<= (+ x y) 1e+28) (+ x (* (- a 0.5) b)) (+ y (* b a))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((x + y) <= 1e+28) {
tmp = x + ((a - 0.5) * b);
} else {
tmp = y + (b * a);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((x + y) <= 1d+28) then
tmp = x + ((a - 0.5d0) * b)
else
tmp = y + (b * a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((x + y) <= 1e+28) {
tmp = x + ((a - 0.5) * b);
} else {
tmp = y + (b * a);
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (x + y) <= 1e+28: tmp = x + ((a - 0.5) * b) else: tmp = y + (b * a) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (Float64(x + y) <= 1e+28) tmp = Float64(x + Float64(Float64(a - 0.5) * b)); else tmp = Float64(y + Float64(b * a)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((x + y) <= 1e+28) tmp = x + ((a - 0.5) * b); else tmp = y + (b * a); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(x + y), $MachinePrecision], 1e+28], N[(x + N[(N[(a - 0.5), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision], N[(y + N[(b * a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x + y \leq 10^{+28}:\\
\;\;\;\;x + \left(a - 0.5\right) \cdot b\\
\mathbf{else}:\\
\;\;\;\;y + b \cdot a\\
\end{array}
\end{array}
if (+.f64 x y) < 9.99999999999999958e27Initial program 99.8%
Taylor expanded in x around inf 0
Simplified0
if 9.99999999999999958e27 < (+.f64 x y) Initial program 99.9%
Taylor expanded in y around inf 0
Simplified0
Taylor expanded in a around inf 0
Simplified0
(FPCore (x y z t a b) :precision binary64 (if (<= a -1.06e+92) (* b a) (if (<= a 1.35e+111) (+ x y) (* b a))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (a <= -1.06e+92) {
tmp = b * a;
} else if (a <= 1.35e+111) {
tmp = x + y;
} else {
tmp = b * a;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-1.06d+92)) then
tmp = b * a
else if (a <= 1.35d+111) then
tmp = x + y
else
tmp = b * a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (a <= -1.06e+92) {
tmp = b * a;
} else if (a <= 1.35e+111) {
tmp = x + y;
} else {
tmp = b * a;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if a <= -1.06e+92: tmp = b * a elif a <= 1.35e+111: tmp = x + y else: tmp = b * a return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (a <= -1.06e+92) tmp = Float64(b * a); elseif (a <= 1.35e+111) tmp = Float64(x + y); else tmp = Float64(b * a); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (a <= -1.06e+92) tmp = b * a; elseif (a <= 1.35e+111) tmp = x + y; else tmp = b * a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[a, -1.06e+92], N[(b * a), $MachinePrecision], If[LessEqual[a, 1.35e+111], N[(x + y), $MachinePrecision], N[(b * a), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.06 \cdot 10^{+92}:\\
\;\;\;\;b \cdot a\\
\mathbf{elif}\;a \leq 1.35 \cdot 10^{+111}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;b \cdot a\\
\end{array}
\end{array}
if a < -1.05999999999999999e92 or 1.3499999999999999e111 < a Initial program 99.9%
Taylor expanded in a around inf 0
Simplified0
if -1.05999999999999999e92 < a < 1.3499999999999999e111Initial program 99.8%
Taylor expanded in z around 0 0
Simplified0
Taylor expanded in b around 0 0
Simplified0
(FPCore (x y z t a b) :precision binary64 (+ (+ y x) (* (- a 0.5) b)))
double code(double x, double y, double z, double t, double a, double b) {
return (y + x) + ((a - 0.5) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (y + x) + ((a - 0.5d0) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (y + x) + ((a - 0.5) * b);
}
def code(x, y, z, t, a, b): return (y + x) + ((a - 0.5) * b)
function code(x, y, z, t, a, b) return Float64(Float64(y + x) + Float64(Float64(a - 0.5) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = (y + x) + ((a - 0.5) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(y + x), $MachinePrecision] + N[(N[(a - 0.5), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(y + x\right) + \left(a - 0.5\right) \cdot b
\end{array}
Initial program 99.9%
Taylor expanded in z around 0 0
Simplified0
(FPCore (x y z t a b) :precision binary64 (if (<= x -1.5e+33) x y))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (x <= -1.5e+33) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (x <= (-1.5d+33)) then
tmp = x
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (x <= -1.5e+33) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if x <= -1.5e+33: tmp = x else: tmp = y return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (x <= -1.5e+33) tmp = x; else tmp = y; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (x <= -1.5e+33) tmp = x; else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[x, -1.5e+33], x, y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.5 \cdot 10^{+33}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if x < -1.49999999999999992e33Initial program 99.9%
Taylor expanded in x around inf 0
Simplified0
if -1.49999999999999992e33 < x Initial program 99.9%
Taylor expanded in y around inf 0
Simplified0
(FPCore (x y z t a b) :precision binary64 x)
double code(double x, double y, double z, double t, double a, double b) {
return x;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = x
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return x;
}
def code(x, y, z, t, a, b): return x
function code(x, y, z, t, a, b) return x end
function tmp = code(x, y, z, t, a, b) tmp = x; end
code[x_, y_, z_, t_, a_, b_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.9%
Taylor expanded in x around inf 0
Simplified0
(FPCore (x y z t a b) :precision binary64 (+ (+ (+ x y) (/ (* (- 1.0 (pow (log t) 2.0)) z) (+ 1.0 (log t)))) (* (- a 0.5) b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x + y) + (((1.0 - pow(log(t), 2.0)) * z) / (1.0 + log(t)))) + ((a - 0.5) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x + y) + (((1.0d0 - (log(t) ** 2.0d0)) * z) / (1.0d0 + log(t)))) + ((a - 0.5d0) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x + y) + (((1.0 - Math.pow(Math.log(t), 2.0)) * z) / (1.0 + Math.log(t)))) + ((a - 0.5) * b);
}
def code(x, y, z, t, a, b): return ((x + y) + (((1.0 - math.pow(math.log(t), 2.0)) * z) / (1.0 + math.log(t)))) + ((a - 0.5) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x + y) + Float64(Float64(Float64(1.0 - (log(t) ^ 2.0)) * z) / Float64(1.0 + log(t)))) + Float64(Float64(a - 0.5) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x + y) + (((1.0 - (log(t) ^ 2.0)) * z) / (1.0 + log(t)))) + ((a - 0.5) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x + y), $MachinePrecision] + N[(N[(N[(1.0 - N[Power[N[Log[t], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision] / N[(1.0 + N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(a - 0.5), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x + y\right) + \frac{\left(1 - {\log t}^{2}\right) \cdot z}{1 + \log t}\right) + \left(a - 0.5\right) \cdot b
\end{array}
herbie shell --seed 2024110
(FPCore (x y z t a b)
:name "Numeric.SpecFunctions:logBeta from math-functions-0.1.5.2, A"
:precision binary64
:alt
(+ (+ (+ x y) (/ (* (- 1.0 (pow (log t) 2.0)) z) (+ 1.0 (log t)))) (* (- a 0.5) b))
(+ (- (+ (+ x y) z) (* z (log t))) (* (- a 0.5) b)))