
(FPCore (x y z) :precision binary64 (/ (* x y) (* (* z z) (+ z 1.0))))
double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) / ((z * z) * (z + 1.0d0))
end function
public static double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
def code(x, y, z): return (x * y) / ((z * z) * (z + 1.0))
function code(x, y, z) return Float64(Float64(x * y) / Float64(Float64(z * z) * Float64(z + 1.0))) end
function tmp = code(x, y, z) tmp = (x * y) / ((z * z) * (z + 1.0)); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x y) (* (* z z) (+ z 1.0))))
double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) / ((z * z) * (z + 1.0d0))
end function
public static double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
def code(x, y, z): return (x * y) / ((z * z) * (z + 1.0))
function code(x, y, z) return Float64(Float64(x * y) / Float64(Float64(z * z) * Float64(z + 1.0))) end
function tmp = code(x, y, z) tmp = (x * y) / ((z * z) * (z + 1.0)); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}
\end{array}
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x y_m z)
:precision binary64
(*
y_s
(if (<= (* (* z z) (+ z 1.0)) 1e+96)
(/ (/ y_m (+ z 1.0)) (* z (/ z x)))
(/ (/ x (/ z (/ y_m z))) z))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z);
double code(double y_s, double x, double y_m, double z) {
double tmp;
if (((z * z) * (z + 1.0)) <= 1e+96) {
tmp = (y_m / (z + 1.0)) / (z * (z / x));
} else {
tmp = (x / (z / (y_m / z))) / z;
}
return y_s * tmp;
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (((z * z) * (z + 1.0d0)) <= 1d+96) then
tmp = (y_m / (z + 1.0d0)) / (z * (z / x))
else
tmp = (x / (z / (y_m / z))) / z
end if
code = y_s * tmp
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z;
public static double code(double y_s, double x, double y_m, double z) {
double tmp;
if (((z * z) * (z + 1.0)) <= 1e+96) {
tmp = (y_m / (z + 1.0)) / (z * (z / x));
} else {
tmp = (x / (z / (y_m / z))) / z;
}
return y_s * tmp;
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x, y_m, z] = sort([x, y_m, z]) def code(y_s, x, y_m, z): tmp = 0 if ((z * z) * (z + 1.0)) <= 1e+96: tmp = (y_m / (z + 1.0)) / (z * (z / x)) else: tmp = (x / (z / (y_m / z))) / z return y_s * tmp
y\_m = abs(y) y\_s = copysign(1.0, y) x, y_m, z = sort([x, y_m, z]) function code(y_s, x, y_m, z) tmp = 0.0 if (Float64(Float64(z * z) * Float64(z + 1.0)) <= 1e+96) tmp = Float64(Float64(y_m / Float64(z + 1.0)) / Float64(z * Float64(z / x))); else tmp = Float64(Float64(x / Float64(z / Float64(y_m / z))) / z); end return Float64(y_s * tmp) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z = num2cell(sort([x, y_m, z])){:}
function tmp_2 = code(y_s, x, y_m, z)
tmp = 0.0;
if (((z * z) * (z + 1.0)) <= 1e+96)
tmp = (y_m / (z + 1.0)) / (z * (z / x));
else
tmp = (x / (z / (y_m / z))) / z;
end
tmp_2 = y_s * tmp;
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * If[LessEqual[N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision], 1e+96], N[(N[(y$95$m / N[(z + 1.0), $MachinePrecision]), $MachinePrecision] / N[(z * N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / N[(z / N[(y$95$m / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;\left(z \cdot z\right) \cdot \left(z + 1\right) \leq 10^{+96}:\\
\;\;\;\;\frac{\frac{y\_m}{z + 1}}{z \cdot \frac{z}{x}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{\frac{z}{\frac{y\_m}{z}}}}{z}\\
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 1.00000000000000005e96Initial program 85.6%
Simplified0
Applied egg-rr0
if 1.00000000000000005e96 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 80.2%
Simplified0
Taylor expanded in z around inf 0
Simplified0
Applied egg-rr0
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x y_m z)
:precision binary64
(*
y_s
(if (<= z -24.5)
(* (/ (/ y_m z) z) (/ x z))
(if (<= z 1.0) (/ y_m (* z (/ z x))) (/ (/ x (/ z (/ y_m z))) z)))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z);
double code(double y_s, double x, double y_m, double z) {
double tmp;
if (z <= -24.5) {
tmp = ((y_m / z) / z) * (x / z);
} else if (z <= 1.0) {
tmp = y_m / (z * (z / x));
} else {
tmp = (x / (z / (y_m / z))) / z;
}
return y_s * tmp;
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-24.5d0)) then
tmp = ((y_m / z) / z) * (x / z)
else if (z <= 1.0d0) then
tmp = y_m / (z * (z / x))
else
tmp = (x / (z / (y_m / z))) / z
end if
code = y_s * tmp
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z;
public static double code(double y_s, double x, double y_m, double z) {
double tmp;
if (z <= -24.5) {
tmp = ((y_m / z) / z) * (x / z);
} else if (z <= 1.0) {
tmp = y_m / (z * (z / x));
} else {
tmp = (x / (z / (y_m / z))) / z;
}
return y_s * tmp;
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x, y_m, z] = sort([x, y_m, z]) def code(y_s, x, y_m, z): tmp = 0 if z <= -24.5: tmp = ((y_m / z) / z) * (x / z) elif z <= 1.0: tmp = y_m / (z * (z / x)) else: tmp = (x / (z / (y_m / z))) / z return y_s * tmp
y\_m = abs(y) y\_s = copysign(1.0, y) x, y_m, z = sort([x, y_m, z]) function code(y_s, x, y_m, z) tmp = 0.0 if (z <= -24.5) tmp = Float64(Float64(Float64(y_m / z) / z) * Float64(x / z)); elseif (z <= 1.0) tmp = Float64(y_m / Float64(z * Float64(z / x))); else tmp = Float64(Float64(x / Float64(z / Float64(y_m / z))) / z); end return Float64(y_s * tmp) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z = num2cell(sort([x, y_m, z])){:}
function tmp_2 = code(y_s, x, y_m, z)
tmp = 0.0;
if (z <= -24.5)
tmp = ((y_m / z) / z) * (x / z);
elseif (z <= 1.0)
tmp = y_m / (z * (z / x));
else
tmp = (x / (z / (y_m / z))) / z;
end
tmp_2 = y_s * tmp;
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * If[LessEqual[z, -24.5], N[(N[(N[(y$95$m / z), $MachinePrecision] / z), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.0], N[(y$95$m / N[(z * N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / N[(z / N[(y$95$m / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -24.5:\\
\;\;\;\;\frac{\frac{y\_m}{z}}{z} \cdot \frac{x}{z}\\
\mathbf{elif}\;z \leq 1:\\
\;\;\;\;\frac{y\_m}{z \cdot \frac{z}{x}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{\frac{z}{\frac{y\_m}{z}}}}{z}\\
\end{array}
\end{array}
if z < -24.5Initial program 87.2%
Simplified0
Taylor expanded in z around inf 0
Simplified0
Applied egg-rr0
if -24.5 < z < 1Initial program 84.3%
Simplified0
Applied egg-rr0
Taylor expanded in z around 0 0
Simplified0
Applied egg-rr0
Applied egg-rr0
if 1 < z Initial program 81.6%
Simplified0
Taylor expanded in z around inf 0
Simplified0
Applied egg-rr0
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) NOTE: x, y_m, and z should be sorted in increasing order before calling this function. (FPCore (y_s x y_m z) :precision binary64 (let* ((t_0 (* (/ (/ y_m z) z) (/ x z)))) (* y_s (if (<= z -24.5) t_0 (if (<= z 1.0) (/ y_m (* z (/ z x))) t_0)))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z);
double code(double y_s, double x, double y_m, double z) {
double t_0 = ((y_m / z) / z) * (x / z);
double tmp;
if (z <= -24.5) {
tmp = t_0;
} else if (z <= 1.0) {
tmp = y_m / (z * (z / x));
} else {
tmp = t_0;
}
return y_s * tmp;
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((y_m / z) / z) * (x / z)
if (z <= (-24.5d0)) then
tmp = t_0
else if (z <= 1.0d0) then
tmp = y_m / (z * (z / x))
else
tmp = t_0
end if
code = y_s * tmp
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z;
public static double code(double y_s, double x, double y_m, double z) {
double t_0 = ((y_m / z) / z) * (x / z);
double tmp;
if (z <= -24.5) {
tmp = t_0;
} else if (z <= 1.0) {
tmp = y_m / (z * (z / x));
} else {
tmp = t_0;
}
return y_s * tmp;
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x, y_m, z] = sort([x, y_m, z]) def code(y_s, x, y_m, z): t_0 = ((y_m / z) / z) * (x / z) tmp = 0 if z <= -24.5: tmp = t_0 elif z <= 1.0: tmp = y_m / (z * (z / x)) else: tmp = t_0 return y_s * tmp
y\_m = abs(y) y\_s = copysign(1.0, y) x, y_m, z = sort([x, y_m, z]) function code(y_s, x, y_m, z) t_0 = Float64(Float64(Float64(y_m / z) / z) * Float64(x / z)) tmp = 0.0 if (z <= -24.5) tmp = t_0; elseif (z <= 1.0) tmp = Float64(y_m / Float64(z * Float64(z / x))); else tmp = t_0; end return Float64(y_s * tmp) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z = num2cell(sort([x, y_m, z])){:}
function tmp_2 = code(y_s, x, y_m, z)
t_0 = ((y_m / z) / z) * (x / z);
tmp = 0.0;
if (z <= -24.5)
tmp = t_0;
elseif (z <= 1.0)
tmp = y_m / (z * (z / x));
else
tmp = t_0;
end
tmp_2 = y_s * tmp;
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(N[(y$95$m / z), $MachinePrecision] / z), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * If[LessEqual[z, -24.5], t$95$0, If[LessEqual[z, 1.0], N[(y$95$m / N[(z * N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]), $MachinePrecision]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
\\
\begin{array}{l}
t_0 := \frac{\frac{y\_m}{z}}{z} \cdot \frac{x}{z}\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -24.5:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 1:\\
\;\;\;\;\frac{y\_m}{z \cdot \frac{z}{x}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
\end{array}
if z < -24.5 or 1 < z Initial program 84.1%
Simplified0
Taylor expanded in z around inf 0
Simplified0
Applied egg-rr0
if -24.5 < z < 1Initial program 84.3%
Simplified0
Applied egg-rr0
Taylor expanded in z around 0 0
Simplified0
Applied egg-rr0
Applied egg-rr0
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) NOTE: x, y_m, and z should be sorted in increasing order before calling this function. (FPCore (y_s x y_m z) :precision binary64 (let* ((t_0 (* (/ (/ x z) z) (/ y_m z)))) (* y_s (if (<= z -24.5) t_0 (if (<= z 1.0) (/ y_m (* z (/ z x))) t_0)))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z);
double code(double y_s, double x, double y_m, double z) {
double t_0 = ((x / z) / z) * (y_m / z);
double tmp;
if (z <= -24.5) {
tmp = t_0;
} else if (z <= 1.0) {
tmp = y_m / (z * (z / x));
} else {
tmp = t_0;
}
return y_s * tmp;
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((x / z) / z) * (y_m / z)
if (z <= (-24.5d0)) then
tmp = t_0
else if (z <= 1.0d0) then
tmp = y_m / (z * (z / x))
else
tmp = t_0
end if
code = y_s * tmp
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z;
public static double code(double y_s, double x, double y_m, double z) {
double t_0 = ((x / z) / z) * (y_m / z);
double tmp;
if (z <= -24.5) {
tmp = t_0;
} else if (z <= 1.0) {
tmp = y_m / (z * (z / x));
} else {
tmp = t_0;
}
return y_s * tmp;
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x, y_m, z] = sort([x, y_m, z]) def code(y_s, x, y_m, z): t_0 = ((x / z) / z) * (y_m / z) tmp = 0 if z <= -24.5: tmp = t_0 elif z <= 1.0: tmp = y_m / (z * (z / x)) else: tmp = t_0 return y_s * tmp
y\_m = abs(y) y\_s = copysign(1.0, y) x, y_m, z = sort([x, y_m, z]) function code(y_s, x, y_m, z) t_0 = Float64(Float64(Float64(x / z) / z) * Float64(y_m / z)) tmp = 0.0 if (z <= -24.5) tmp = t_0; elseif (z <= 1.0) tmp = Float64(y_m / Float64(z * Float64(z / x))); else tmp = t_0; end return Float64(y_s * tmp) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z = num2cell(sort([x, y_m, z])){:}
function tmp_2 = code(y_s, x, y_m, z)
t_0 = ((x / z) / z) * (y_m / z);
tmp = 0.0;
if (z <= -24.5)
tmp = t_0;
elseif (z <= 1.0)
tmp = y_m / (z * (z / x));
else
tmp = t_0;
end
tmp_2 = y_s * tmp;
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(N[(x / z), $MachinePrecision] / z), $MachinePrecision] * N[(y$95$m / z), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * If[LessEqual[z, -24.5], t$95$0, If[LessEqual[z, 1.0], N[(y$95$m / N[(z * N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]), $MachinePrecision]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
\\
\begin{array}{l}
t_0 := \frac{\frac{x}{z}}{z} \cdot \frac{y\_m}{z}\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -24.5:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 1:\\
\;\;\;\;\frac{y\_m}{z \cdot \frac{z}{x}}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
\end{array}
if z < -24.5 or 1 < z Initial program 84.1%
Simplified0
Taylor expanded in z around inf 0
Simplified0
if -24.5 < z < 1Initial program 84.3%
Simplified0
Applied egg-rr0
Taylor expanded in z around 0 0
Simplified0
Applied egg-rr0
Applied egg-rr0
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x y_m z)
:precision binary64
(*
y_s
(if (<= z 4.5e+18)
(* (/ y_m (* z (+ z 1.0))) (/ x z))
(/ (/ x (/ z (/ y_m z))) z))))y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z);
double code(double y_s, double x, double y_m, double z) {
double tmp;
if (z <= 4.5e+18) {
tmp = (y_m / (z * (z + 1.0))) * (x / z);
} else {
tmp = (x / (z / (y_m / z))) / z;
}
return y_s * tmp;
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 4.5d+18) then
tmp = (y_m / (z * (z + 1.0d0))) * (x / z)
else
tmp = (x / (z / (y_m / z))) / z
end if
code = y_s * tmp
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z;
public static double code(double y_s, double x, double y_m, double z) {
double tmp;
if (z <= 4.5e+18) {
tmp = (y_m / (z * (z + 1.0))) * (x / z);
} else {
tmp = (x / (z / (y_m / z))) / z;
}
return y_s * tmp;
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x, y_m, z] = sort([x, y_m, z]) def code(y_s, x, y_m, z): tmp = 0 if z <= 4.5e+18: tmp = (y_m / (z * (z + 1.0))) * (x / z) else: tmp = (x / (z / (y_m / z))) / z return y_s * tmp
y\_m = abs(y) y\_s = copysign(1.0, y) x, y_m, z = sort([x, y_m, z]) function code(y_s, x, y_m, z) tmp = 0.0 if (z <= 4.5e+18) tmp = Float64(Float64(y_m / Float64(z * Float64(z + 1.0))) * Float64(x / z)); else tmp = Float64(Float64(x / Float64(z / Float64(y_m / z))) / z); end return Float64(y_s * tmp) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z = num2cell(sort([x, y_m, z])){:}
function tmp_2 = code(y_s, x, y_m, z)
tmp = 0.0;
if (z <= 4.5e+18)
tmp = (y_m / (z * (z + 1.0))) * (x / z);
else
tmp = (x / (z / (y_m / z))) / z;
end
tmp_2 = y_s * tmp;
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * If[LessEqual[z, 4.5e+18], N[(N[(y$95$m / N[(z * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision], N[(N[(x / N[(z / N[(y$95$m / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq 4.5 \cdot 10^{+18}:\\
\;\;\;\;\frac{y\_m}{z \cdot \left(z + 1\right)} \cdot \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{\frac{z}{\frac{y\_m}{z}}}}{z}\\
\end{array}
\end{array}
if z < 4.5e18Initial program 85.3%
Simplified0
Applied egg-rr0
if 4.5e18 < z Initial program 81.1%
Simplified0
Taylor expanded in z around inf 0
Simplified0
Applied egg-rr0
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) NOTE: x, y_m, and z should be sorted in increasing order before calling this function. (FPCore (y_s x y_m z) :precision binary64 (* y_s (/ (/ x z) (* (/ (- -1.0 z) y_m) (- 0.0 z)))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z);
double code(double y_s, double x, double y_m, double z) {
return y_s * ((x / z) / (((-1.0 - z) / y_m) * (0.0 - z)));
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = y_s * ((x / z) / ((((-1.0d0) - z) / y_m) * (0.0d0 - z)))
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z;
public static double code(double y_s, double x, double y_m, double z) {
return y_s * ((x / z) / (((-1.0 - z) / y_m) * (0.0 - z)));
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x, y_m, z] = sort([x, y_m, z]) def code(y_s, x, y_m, z): return y_s * ((x / z) / (((-1.0 - z) / y_m) * (0.0 - z)))
y\_m = abs(y) y\_s = copysign(1.0, y) x, y_m, z = sort([x, y_m, z]) function code(y_s, x, y_m, z) return Float64(y_s * Float64(Float64(x / z) / Float64(Float64(Float64(-1.0 - z) / y_m) * Float64(0.0 - z)))) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z = num2cell(sort([x, y_m, z])){:}
function tmp = code(y_s, x, y_m, z)
tmp = y_s * ((x / z) / (((-1.0 - z) / y_m) * (0.0 - z)));
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * N[(N[(x / z), $MachinePrecision] / N[(N[(N[(-1.0 - z), $MachinePrecision] / y$95$m), $MachinePrecision] * N[(0.0 - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
\\
y\_s \cdot \frac{\frac{x}{z}}{\frac{-1 - z}{y\_m} \cdot \left(0 - z\right)}
\end{array}
Initial program 84.2%
Simplified0
Applied egg-rr0
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) NOTE: x, y_m, and z should be sorted in increasing order before calling this function. (FPCore (y_s x y_m z) :precision binary64 (* y_s (if (<= x 9.6e-79) (* (/ y_m z) (/ x z)) (* (/ y_m (* z z)) x))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z);
double code(double y_s, double x, double y_m, double z) {
double tmp;
if (x <= 9.6e-79) {
tmp = (y_m / z) * (x / z);
} else {
tmp = (y_m / (z * z)) * x;
}
return y_s * tmp;
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (x <= 9.6d-79) then
tmp = (y_m / z) * (x / z)
else
tmp = (y_m / (z * z)) * x
end if
code = y_s * tmp
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z;
public static double code(double y_s, double x, double y_m, double z) {
double tmp;
if (x <= 9.6e-79) {
tmp = (y_m / z) * (x / z);
} else {
tmp = (y_m / (z * z)) * x;
}
return y_s * tmp;
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x, y_m, z] = sort([x, y_m, z]) def code(y_s, x, y_m, z): tmp = 0 if x <= 9.6e-79: tmp = (y_m / z) * (x / z) else: tmp = (y_m / (z * z)) * x return y_s * tmp
y\_m = abs(y) y\_s = copysign(1.0, y) x, y_m, z = sort([x, y_m, z]) function code(y_s, x, y_m, z) tmp = 0.0 if (x <= 9.6e-79) tmp = Float64(Float64(y_m / z) * Float64(x / z)); else tmp = Float64(Float64(y_m / Float64(z * z)) * x); end return Float64(y_s * tmp) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z = num2cell(sort([x, y_m, z])){:}
function tmp_2 = code(y_s, x, y_m, z)
tmp = 0.0;
if (x <= 9.6e-79)
tmp = (y_m / z) * (x / z);
else
tmp = (y_m / (z * z)) * x;
end
tmp_2 = y_s * tmp;
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * If[LessEqual[x, 9.6e-79], N[(N[(y$95$m / z), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision], N[(N[(y$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;x \leq 9.6 \cdot 10^{-79}:\\
\;\;\;\;\frac{y\_m}{z} \cdot \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{y\_m}{z \cdot z} \cdot x\\
\end{array}
\end{array}
if x < 9.60000000000000023e-79Initial program 85.3%
Simplified0
Applied egg-rr0
Taylor expanded in z around 0 0
Simplified0
Applied egg-rr0
Applied egg-rr0
if 9.60000000000000023e-79 < x Initial program 81.7%
Simplified0
Applied egg-rr0
Taylor expanded in z around 0 0
Simplified0
Applied egg-rr0
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) NOTE: x, y_m, and z should be sorted in increasing order before calling this function. (FPCore (y_s x y_m z) :precision binary64 (* y_s (/ (/ (/ y_m z) (+ z 1.0)) (/ z x))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z);
double code(double y_s, double x, double y_m, double z) {
return y_s * (((y_m / z) / (z + 1.0)) / (z / x));
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = y_s * (((y_m / z) / (z + 1.0d0)) / (z / x))
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z;
public static double code(double y_s, double x, double y_m, double z) {
return y_s * (((y_m / z) / (z + 1.0)) / (z / x));
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x, y_m, z] = sort([x, y_m, z]) def code(y_s, x, y_m, z): return y_s * (((y_m / z) / (z + 1.0)) / (z / x))
y\_m = abs(y) y\_s = copysign(1.0, y) x, y_m, z = sort([x, y_m, z]) function code(y_s, x, y_m, z) return Float64(y_s * Float64(Float64(Float64(y_m / z) / Float64(z + 1.0)) / Float64(z / x))) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z = num2cell(sort([x, y_m, z])){:}
function tmp = code(y_s, x, y_m, z)
tmp = y_s * (((y_m / z) / (z + 1.0)) / (z / x));
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * N[(N[(N[(y$95$m / z), $MachinePrecision] / N[(z + 1.0), $MachinePrecision]), $MachinePrecision] / N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
\\
y\_s \cdot \frac{\frac{\frac{y\_m}{z}}{z + 1}}{\frac{z}{x}}
\end{array}
Initial program 84.2%
Simplified0
Applied egg-rr0
Applied egg-rr0
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) NOTE: x, y_m, and z should be sorted in increasing order before calling this function. (FPCore (y_s x y_m z) :precision binary64 (* y_s (* (/ (/ x z) z) (/ y_m (+ z 1.0)))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z);
double code(double y_s, double x, double y_m, double z) {
return y_s * (((x / z) / z) * (y_m / (z + 1.0)));
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = y_s * (((x / z) / z) * (y_m / (z + 1.0d0)))
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z;
public static double code(double y_s, double x, double y_m, double z) {
return y_s * (((x / z) / z) * (y_m / (z + 1.0)));
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x, y_m, z] = sort([x, y_m, z]) def code(y_s, x, y_m, z): return y_s * (((x / z) / z) * (y_m / (z + 1.0)))
y\_m = abs(y) y\_s = copysign(1.0, y) x, y_m, z = sort([x, y_m, z]) function code(y_s, x, y_m, z) return Float64(y_s * Float64(Float64(Float64(x / z) / z) * Float64(y_m / Float64(z + 1.0)))) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z = num2cell(sort([x, y_m, z])){:}
function tmp = code(y_s, x, y_m, z)
tmp = y_s * (((x / z) / z) * (y_m / (z + 1.0)));
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * N[(N[(N[(x / z), $MachinePrecision] / z), $MachinePrecision] * N[(y$95$m / N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
\\
y\_s \cdot \left(\frac{\frac{x}{z}}{z} \cdot \frac{y\_m}{z + 1}\right)
\end{array}
Initial program 84.2%
Simplified0
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) NOTE: x, y_m, and z should be sorted in increasing order before calling this function. (FPCore (y_s x y_m z) :precision binary64 (* y_s (/ y_m (* z (/ z x)))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z);
double code(double y_s, double x, double y_m, double z) {
return y_s * (y_m / (z * (z / x)));
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = y_s * (y_m / (z * (z / x)))
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z;
public static double code(double y_s, double x, double y_m, double z) {
return y_s * (y_m / (z * (z / x)));
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x, y_m, z] = sort([x, y_m, z]) def code(y_s, x, y_m, z): return y_s * (y_m / (z * (z / x)))
y\_m = abs(y) y\_s = copysign(1.0, y) x, y_m, z = sort([x, y_m, z]) function code(y_s, x, y_m, z) return Float64(y_s * Float64(y_m / Float64(z * Float64(z / x)))) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z = num2cell(sort([x, y_m, z])){:}
function tmp = code(y_s, x, y_m, z)
tmp = y_s * (y_m / (z * (z / x)));
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * N[(y$95$m / N[(z * N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
\\
y\_s \cdot \frac{y\_m}{z \cdot \frac{z}{x}}
\end{array}
Initial program 84.2%
Simplified0
Applied egg-rr0
Taylor expanded in z around 0 0
Simplified0
Applied egg-rr0
Applied egg-rr0
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) NOTE: x, y_m, and z should be sorted in increasing order before calling this function. (FPCore (y_s x y_m z) :precision binary64 (* y_s (* (/ (/ x z) z) y_m)))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z);
double code(double y_s, double x, double y_m, double z) {
return y_s * (((x / z) / z) * y_m);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = y_s * (((x / z) / z) * y_m)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z;
public static double code(double y_s, double x, double y_m, double z) {
return y_s * (((x / z) / z) * y_m);
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x, y_m, z] = sort([x, y_m, z]) def code(y_s, x, y_m, z): return y_s * (((x / z) / z) * y_m)
y\_m = abs(y) y\_s = copysign(1.0, y) x, y_m, z = sort([x, y_m, z]) function code(y_s, x, y_m, z) return Float64(y_s * Float64(Float64(Float64(x / z) / z) * y_m)) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z = num2cell(sort([x, y_m, z])){:}
function tmp = code(y_s, x, y_m, z)
tmp = y_s * (((x / z) / z) * y_m);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * N[(N[(N[(x / z), $MachinePrecision] / z), $MachinePrecision] * y$95$m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
\\
y\_s \cdot \left(\frac{\frac{x}{z}}{z} \cdot y\_m\right)
\end{array}
Initial program 84.2%
Simplified0
Taylor expanded in z around 0 0
Simplified0
y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) NOTE: x, y_m, and z should be sorted in increasing order before calling this function. (FPCore (y_s x y_m z) :precision binary64 (* y_s (* (/ y_m z) (/ x z))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z);
double code(double y_s, double x, double y_m, double z) {
return y_s * ((y_m / z) * (x / z));
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = y_s * ((y_m / z) * (x / z))
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z;
public static double code(double y_s, double x, double y_m, double z) {
return y_s * ((y_m / z) * (x / z));
}
y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x, y_m, z] = sort([x, y_m, z]) def code(y_s, x, y_m, z): return y_s * ((y_m / z) * (x / z))
y\_m = abs(y) y\_s = copysign(1.0, y) x, y_m, z = sort([x, y_m, z]) function code(y_s, x, y_m, z) return Float64(y_s * Float64(Float64(y_m / z) * Float64(x / z))) end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z = num2cell(sort([x, y_m, z])){:}
function tmp = code(y_s, x, y_m, z)
tmp = y_s * ((y_m / z) * (x / z));
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * N[(N[(y$95$m / z), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
\\
y\_s \cdot \left(\frac{y\_m}{z} \cdot \frac{x}{z}\right)
\end{array}
Initial program 84.2%
Simplified0
Applied egg-rr0
Taylor expanded in z around 0 0
Simplified0
Applied egg-rr0
Applied egg-rr0
(FPCore (x y z) :precision binary64 (if (< z 249.6182814532307) (/ (* y (/ x z)) (+ z (* z z))) (/ (* (/ (/ y z) (+ 1.0 z)) x) z)))
double code(double x, double y, double z) {
double tmp;
if (z < 249.6182814532307) {
tmp = (y * (x / z)) / (z + (z * z));
} else {
tmp = (((y / z) / (1.0 + z)) * x) / z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z < 249.6182814532307d0) then
tmp = (y * (x / z)) / (z + (z * z))
else
tmp = (((y / z) / (1.0d0 + z)) * x) / z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z < 249.6182814532307) {
tmp = (y * (x / z)) / (z + (z * z));
} else {
tmp = (((y / z) / (1.0 + z)) * x) / z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z < 249.6182814532307: tmp = (y * (x / z)) / (z + (z * z)) else: tmp = (((y / z) / (1.0 + z)) * x) / z return tmp
function code(x, y, z) tmp = 0.0 if (z < 249.6182814532307) tmp = Float64(Float64(y * Float64(x / z)) / Float64(z + Float64(z * z))); else tmp = Float64(Float64(Float64(Float64(y / z) / Float64(1.0 + z)) * x) / z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z < 249.6182814532307) tmp = (y * (x / z)) / (z + (z * z)); else tmp = (((y / z) / (1.0 + z)) * x) / z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[z, 249.6182814532307], N[(N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision] / N[(z + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(y / z), $MachinePrecision] / N[(1.0 + z), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision] / z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z < 249.6182814532307:\\
\;\;\;\;\frac{y \cdot \frac{x}{z}}{z + z \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\frac{y}{z}}{1 + z} \cdot x}{z}\\
\end{array}
\end{array}
herbie shell --seed 2024110
(FPCore (x y z)
:name "Statistics.Distribution.Beta:$cvariance from math-functions-0.1.5.2"
:precision binary64
:alt
(if (< z 249.6182814532307) (/ (* y (/ x z)) (+ z (* z z))) (/ (* (/ (/ y z) (+ 1.0 z)) x) z))
(/ (* x y) (* (* z z) (+ z 1.0))))