Statistics.Distribution.Beta:$cvariance from math-functions-0.1.5.2

Percentage Accurate: 82.0% → 95.8%
Time: 12.9s
Alternatives: 12
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (* x y) (* (* z z) (+ z 1.0))))
double code(double x, double y, double z) {
	return (x * y) / ((z * z) * (z + 1.0));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x * y) / ((z * z) * (z + 1.0d0))
end function
public static double code(double x, double y, double z) {
	return (x * y) / ((z * z) * (z + 1.0));
}
def code(x, y, z):
	return (x * y) / ((z * z) * (z + 1.0))
function code(x, y, z)
	return Float64(Float64(x * y) / Float64(Float64(z * z) * Float64(z + 1.0)))
end
function tmp = code(x, y, z)
	tmp = (x * y) / ((z * z) * (z + 1.0));
end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 12 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 82.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (* x y) (* (* z z) (+ z 1.0))))
double code(double x, double y, double z) {
	return (x * y) / ((z * z) * (z + 1.0));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x * y) / ((z * z) * (z + 1.0d0))
end function
public static double code(double x, double y, double z) {
	return (x * y) / ((z * z) * (z + 1.0));
}
def code(x, y, z):
	return (x * y) / ((z * z) * (z + 1.0))
function code(x, y, z)
	return Float64(Float64(x * y) / Float64(Float64(z * z) * Float64(z + 1.0)))
end
function tmp = code(x, y, z)
	tmp = (x * y) / ((z * z) * (z + 1.0));
end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}
\end{array}

Alternative 1: 95.8% accurate, 0.5× speedup?

\[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ [x, y_m, z] = \mathsf{sort}([x, y_m, z])\\ \\ y\_s \cdot \begin{array}{l} \mathbf{if}\;\left(z \cdot z\right) \cdot \left(z + 1\right) \leq 10^{+96}:\\ \;\;\;\;\frac{\frac{y\_m}{z + 1}}{z \cdot \frac{z}{x}}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{x}{\frac{z}{\frac{y\_m}{z}}}}{z}\\ \end{array} \end{array} \]
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x y_m z)
 :precision binary64
 (*
  y_s
  (if (<= (* (* z z) (+ z 1.0)) 1e+96)
    (/ (/ y_m (+ z 1.0)) (* z (/ z x)))
    (/ (/ x (/ z (/ y_m z))) z))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z);
double code(double y_s, double x, double y_m, double z) {
	double tmp;
	if (((z * z) * (z + 1.0)) <= 1e+96) {
		tmp = (y_m / (z + 1.0)) / (z * (z / x));
	} else {
		tmp = (x / (z / (y_m / z))) / z;
	}
	return y_s * tmp;
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    real(8) :: tmp
    if (((z * z) * (z + 1.0d0)) <= 1d+96) then
        tmp = (y_m / (z + 1.0d0)) / (z * (z / x))
    else
        tmp = (x / (z / (y_m / z))) / z
    end if
    code = y_s * tmp
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z;
public static double code(double y_s, double x, double y_m, double z) {
	double tmp;
	if (((z * z) * (z + 1.0)) <= 1e+96) {
		tmp = (y_m / (z + 1.0)) / (z * (z / x));
	} else {
		tmp = (x / (z / (y_m / z))) / z;
	}
	return y_s * tmp;
}
y\_m = math.fabs(y)
y\_s = math.copysign(1.0, y)
[x, y_m, z] = sort([x, y_m, z])
def code(y_s, x, y_m, z):
	tmp = 0
	if ((z * z) * (z + 1.0)) <= 1e+96:
		tmp = (y_m / (z + 1.0)) / (z * (z / x))
	else:
		tmp = (x / (z / (y_m / z))) / z
	return y_s * tmp
y\_m = abs(y)
y\_s = copysign(1.0, y)
x, y_m, z = sort([x, y_m, z])
function code(y_s, x, y_m, z)
	tmp = 0.0
	if (Float64(Float64(z * z) * Float64(z + 1.0)) <= 1e+96)
		tmp = Float64(Float64(y_m / Float64(z + 1.0)) / Float64(z * Float64(z / x)));
	else
		tmp = Float64(Float64(x / Float64(z / Float64(y_m / z))) / z);
	end
	return Float64(y_s * tmp)
end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z = num2cell(sort([x, y_m, z])){:}
function tmp_2 = code(y_s, x, y_m, z)
	tmp = 0.0;
	if (((z * z) * (z + 1.0)) <= 1e+96)
		tmp = (y_m / (z + 1.0)) / (z * (z / x));
	else
		tmp = (x / (z / (y_m / z))) / z;
	end
	tmp_2 = y_s * tmp;
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * If[LessEqual[N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision], 1e+96], N[(N[(y$95$m / N[(z + 1.0), $MachinePrecision]), $MachinePrecision] / N[(z * N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / N[(z / N[(y$95$m / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;\left(z \cdot z\right) \cdot \left(z + 1\right) \leq 10^{+96}:\\
\;\;\;\;\frac{\frac{y\_m}{z + 1}}{z \cdot \frac{z}{x}}\\

\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{\frac{z}{\frac{y\_m}{z}}}}{z}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 1.00000000000000005e96

    1. Initial program 85.6%

      \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
    2. Simplified0

      \[\leadsto expr\]
    3. Add Preprocessing
    4. Applied egg-rr0

      \[\leadsto expr\]

    if 1.00000000000000005e96 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64)))

    1. Initial program 80.2%

      \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
    2. Simplified0

      \[\leadsto expr\]
    3. Add Preprocessing
    4. Taylor expanded in z around inf 0

      \[\leadsto expr\]
    5. Simplified0

      \[\leadsto expr\]
    6. Applied egg-rr0

      \[\leadsto expr\]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 2: 94.9% accurate, 0.6× speedup?

\[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ [x, y_m, z] = \mathsf{sort}([x, y_m, z])\\ \\ y\_s \cdot \begin{array}{l} \mathbf{if}\;z \leq -24.5:\\ \;\;\;\;\frac{\frac{y\_m}{z}}{z} \cdot \frac{x}{z}\\ \mathbf{elif}\;z \leq 1:\\ \;\;\;\;\frac{y\_m}{z \cdot \frac{z}{x}}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{x}{\frac{z}{\frac{y\_m}{z}}}}{z}\\ \end{array} \end{array} \]
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x y_m z)
 :precision binary64
 (*
  y_s
  (if (<= z -24.5)
    (* (/ (/ y_m z) z) (/ x z))
    (if (<= z 1.0) (/ y_m (* z (/ z x))) (/ (/ x (/ z (/ y_m z))) z)))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z);
double code(double y_s, double x, double y_m, double z) {
	double tmp;
	if (z <= -24.5) {
		tmp = ((y_m / z) / z) * (x / z);
	} else if (z <= 1.0) {
		tmp = y_m / (z * (z / x));
	} else {
		tmp = (x / (z / (y_m / z))) / z;
	}
	return y_s * tmp;
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    real(8) :: tmp
    if (z <= (-24.5d0)) then
        tmp = ((y_m / z) / z) * (x / z)
    else if (z <= 1.0d0) then
        tmp = y_m / (z * (z / x))
    else
        tmp = (x / (z / (y_m / z))) / z
    end if
    code = y_s * tmp
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z;
public static double code(double y_s, double x, double y_m, double z) {
	double tmp;
	if (z <= -24.5) {
		tmp = ((y_m / z) / z) * (x / z);
	} else if (z <= 1.0) {
		tmp = y_m / (z * (z / x));
	} else {
		tmp = (x / (z / (y_m / z))) / z;
	}
	return y_s * tmp;
}
y\_m = math.fabs(y)
y\_s = math.copysign(1.0, y)
[x, y_m, z] = sort([x, y_m, z])
def code(y_s, x, y_m, z):
	tmp = 0
	if z <= -24.5:
		tmp = ((y_m / z) / z) * (x / z)
	elif z <= 1.0:
		tmp = y_m / (z * (z / x))
	else:
		tmp = (x / (z / (y_m / z))) / z
	return y_s * tmp
y\_m = abs(y)
y\_s = copysign(1.0, y)
x, y_m, z = sort([x, y_m, z])
function code(y_s, x, y_m, z)
	tmp = 0.0
	if (z <= -24.5)
		tmp = Float64(Float64(Float64(y_m / z) / z) * Float64(x / z));
	elseif (z <= 1.0)
		tmp = Float64(y_m / Float64(z * Float64(z / x)));
	else
		tmp = Float64(Float64(x / Float64(z / Float64(y_m / z))) / z);
	end
	return Float64(y_s * tmp)
end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z = num2cell(sort([x, y_m, z])){:}
function tmp_2 = code(y_s, x, y_m, z)
	tmp = 0.0;
	if (z <= -24.5)
		tmp = ((y_m / z) / z) * (x / z);
	elseif (z <= 1.0)
		tmp = y_m / (z * (z / x));
	else
		tmp = (x / (z / (y_m / z))) / z;
	end
	tmp_2 = y_s * tmp;
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * If[LessEqual[z, -24.5], N[(N[(N[(y$95$m / z), $MachinePrecision] / z), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.0], N[(y$95$m / N[(z * N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / N[(z / N[(y$95$m / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -24.5:\\
\;\;\;\;\frac{\frac{y\_m}{z}}{z} \cdot \frac{x}{z}\\

\mathbf{elif}\;z \leq 1:\\
\;\;\;\;\frac{y\_m}{z \cdot \frac{z}{x}}\\

\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{\frac{z}{\frac{y\_m}{z}}}}{z}\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if z < -24.5

    1. Initial program 87.2%

      \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
    2. Simplified0

      \[\leadsto expr\]
    3. Add Preprocessing
    4. Taylor expanded in z around inf 0

      \[\leadsto expr\]
    5. Simplified0

      \[\leadsto expr\]
    6. Applied egg-rr0

      \[\leadsto expr\]

    if -24.5 < z < 1

    1. Initial program 84.3%

      \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
    2. Simplified0

      \[\leadsto expr\]
    3. Add Preprocessing
    4. Applied egg-rr0

      \[\leadsto expr\]
    5. Taylor expanded in z around 0 0

      \[\leadsto expr\]
    6. Simplified0

      \[\leadsto expr\]
    7. Applied egg-rr0

      \[\leadsto expr\]
    8. Applied egg-rr0

      \[\leadsto expr\]

    if 1 < z

    1. Initial program 81.6%

      \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
    2. Simplified0

      \[\leadsto expr\]
    3. Add Preprocessing
    4. Taylor expanded in z around inf 0

      \[\leadsto expr\]
    5. Simplified0

      \[\leadsto expr\]
    6. Applied egg-rr0

      \[\leadsto expr\]
  3. Recombined 3 regimes into one program.
  4. Add Preprocessing

Alternative 3: 94.9% accurate, 0.6× speedup?

\[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ [x, y_m, z] = \mathsf{sort}([x, y_m, z])\\ \\ \begin{array}{l} t_0 := \frac{\frac{y\_m}{z}}{z} \cdot \frac{x}{z}\\ y\_s \cdot \begin{array}{l} \mathbf{if}\;z \leq -24.5:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;z \leq 1:\\ \;\;\;\;\frac{y\_m}{z \cdot \frac{z}{x}}\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \end{array} \]
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x y_m z)
 :precision binary64
 (let* ((t_0 (* (/ (/ y_m z) z) (/ x z))))
   (* y_s (if (<= z -24.5) t_0 (if (<= z 1.0) (/ y_m (* z (/ z x))) t_0)))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z);
double code(double y_s, double x, double y_m, double z) {
	double t_0 = ((y_m / z) / z) * (x / z);
	double tmp;
	if (z <= -24.5) {
		tmp = t_0;
	} else if (z <= 1.0) {
		tmp = y_m / (z * (z / x));
	} else {
		tmp = t_0;
	}
	return y_s * tmp;
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = ((y_m / z) / z) * (x / z)
    if (z <= (-24.5d0)) then
        tmp = t_0
    else if (z <= 1.0d0) then
        tmp = y_m / (z * (z / x))
    else
        tmp = t_0
    end if
    code = y_s * tmp
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z;
public static double code(double y_s, double x, double y_m, double z) {
	double t_0 = ((y_m / z) / z) * (x / z);
	double tmp;
	if (z <= -24.5) {
		tmp = t_0;
	} else if (z <= 1.0) {
		tmp = y_m / (z * (z / x));
	} else {
		tmp = t_0;
	}
	return y_s * tmp;
}
y\_m = math.fabs(y)
y\_s = math.copysign(1.0, y)
[x, y_m, z] = sort([x, y_m, z])
def code(y_s, x, y_m, z):
	t_0 = ((y_m / z) / z) * (x / z)
	tmp = 0
	if z <= -24.5:
		tmp = t_0
	elif z <= 1.0:
		tmp = y_m / (z * (z / x))
	else:
		tmp = t_0
	return y_s * tmp
y\_m = abs(y)
y\_s = copysign(1.0, y)
x, y_m, z = sort([x, y_m, z])
function code(y_s, x, y_m, z)
	t_0 = Float64(Float64(Float64(y_m / z) / z) * Float64(x / z))
	tmp = 0.0
	if (z <= -24.5)
		tmp = t_0;
	elseif (z <= 1.0)
		tmp = Float64(y_m / Float64(z * Float64(z / x)));
	else
		tmp = t_0;
	end
	return Float64(y_s * tmp)
end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z = num2cell(sort([x, y_m, z])){:}
function tmp_2 = code(y_s, x, y_m, z)
	t_0 = ((y_m / z) / z) * (x / z);
	tmp = 0.0;
	if (z <= -24.5)
		tmp = t_0;
	elseif (z <= 1.0)
		tmp = y_m / (z * (z / x));
	else
		tmp = t_0;
	end
	tmp_2 = y_s * tmp;
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(N[(y$95$m / z), $MachinePrecision] / z), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * If[LessEqual[z, -24.5], t$95$0, If[LessEqual[z, 1.0], N[(y$95$m / N[(z * N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]), $MachinePrecision]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
\\
\begin{array}{l}
t_0 := \frac{\frac{y\_m}{z}}{z} \cdot \frac{x}{z}\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -24.5:\\
\;\;\;\;t\_0\\

\mathbf{elif}\;z \leq 1:\\
\;\;\;\;\frac{y\_m}{z \cdot \frac{z}{x}}\\

\mathbf{else}:\\
\;\;\;\;t\_0\\


\end{array}
\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -24.5 or 1 < z

    1. Initial program 84.1%

      \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
    2. Simplified0

      \[\leadsto expr\]
    3. Add Preprocessing
    4. Taylor expanded in z around inf 0

      \[\leadsto expr\]
    5. Simplified0

      \[\leadsto expr\]
    6. Applied egg-rr0

      \[\leadsto expr\]

    if -24.5 < z < 1

    1. Initial program 84.3%

      \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
    2. Simplified0

      \[\leadsto expr\]
    3. Add Preprocessing
    4. Applied egg-rr0

      \[\leadsto expr\]
    5. Taylor expanded in z around 0 0

      \[\leadsto expr\]
    6. Simplified0

      \[\leadsto expr\]
    7. Applied egg-rr0

      \[\leadsto expr\]
    8. Applied egg-rr0

      \[\leadsto expr\]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 4: 93.9% accurate, 0.6× speedup?

\[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ [x, y_m, z] = \mathsf{sort}([x, y_m, z])\\ \\ \begin{array}{l} t_0 := \frac{\frac{x}{z}}{z} \cdot \frac{y\_m}{z}\\ y\_s \cdot \begin{array}{l} \mathbf{if}\;z \leq -24.5:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;z \leq 1:\\ \;\;\;\;\frac{y\_m}{z \cdot \frac{z}{x}}\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \end{array} \]
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x y_m z)
 :precision binary64
 (let* ((t_0 (* (/ (/ x z) z) (/ y_m z))))
   (* y_s (if (<= z -24.5) t_0 (if (<= z 1.0) (/ y_m (* z (/ z x))) t_0)))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z);
double code(double y_s, double x, double y_m, double z) {
	double t_0 = ((x / z) / z) * (y_m / z);
	double tmp;
	if (z <= -24.5) {
		tmp = t_0;
	} else if (z <= 1.0) {
		tmp = y_m / (z * (z / x));
	} else {
		tmp = t_0;
	}
	return y_s * tmp;
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = ((x / z) / z) * (y_m / z)
    if (z <= (-24.5d0)) then
        tmp = t_0
    else if (z <= 1.0d0) then
        tmp = y_m / (z * (z / x))
    else
        tmp = t_0
    end if
    code = y_s * tmp
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z;
public static double code(double y_s, double x, double y_m, double z) {
	double t_0 = ((x / z) / z) * (y_m / z);
	double tmp;
	if (z <= -24.5) {
		tmp = t_0;
	} else if (z <= 1.0) {
		tmp = y_m / (z * (z / x));
	} else {
		tmp = t_0;
	}
	return y_s * tmp;
}
y\_m = math.fabs(y)
y\_s = math.copysign(1.0, y)
[x, y_m, z] = sort([x, y_m, z])
def code(y_s, x, y_m, z):
	t_0 = ((x / z) / z) * (y_m / z)
	tmp = 0
	if z <= -24.5:
		tmp = t_0
	elif z <= 1.0:
		tmp = y_m / (z * (z / x))
	else:
		tmp = t_0
	return y_s * tmp
y\_m = abs(y)
y\_s = copysign(1.0, y)
x, y_m, z = sort([x, y_m, z])
function code(y_s, x, y_m, z)
	t_0 = Float64(Float64(Float64(x / z) / z) * Float64(y_m / z))
	tmp = 0.0
	if (z <= -24.5)
		tmp = t_0;
	elseif (z <= 1.0)
		tmp = Float64(y_m / Float64(z * Float64(z / x)));
	else
		tmp = t_0;
	end
	return Float64(y_s * tmp)
end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z = num2cell(sort([x, y_m, z])){:}
function tmp_2 = code(y_s, x, y_m, z)
	t_0 = ((x / z) / z) * (y_m / z);
	tmp = 0.0;
	if (z <= -24.5)
		tmp = t_0;
	elseif (z <= 1.0)
		tmp = y_m / (z * (z / x));
	else
		tmp = t_0;
	end
	tmp_2 = y_s * tmp;
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(N[(x / z), $MachinePrecision] / z), $MachinePrecision] * N[(y$95$m / z), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * If[LessEqual[z, -24.5], t$95$0, If[LessEqual[z, 1.0], N[(y$95$m / N[(z * N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]), $MachinePrecision]]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
\\
\begin{array}{l}
t_0 := \frac{\frac{x}{z}}{z} \cdot \frac{y\_m}{z}\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -24.5:\\
\;\;\;\;t\_0\\

\mathbf{elif}\;z \leq 1:\\
\;\;\;\;\frac{y\_m}{z \cdot \frac{z}{x}}\\

\mathbf{else}:\\
\;\;\;\;t\_0\\


\end{array}
\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < -24.5 or 1 < z

    1. Initial program 84.1%

      \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
    2. Simplified0

      \[\leadsto expr\]
    3. Add Preprocessing
    4. Taylor expanded in z around inf 0

      \[\leadsto expr\]
    5. Simplified0

      \[\leadsto expr\]

    if -24.5 < z < 1

    1. Initial program 84.3%

      \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
    2. Simplified0

      \[\leadsto expr\]
    3. Add Preprocessing
    4. Applied egg-rr0

      \[\leadsto expr\]
    5. Taylor expanded in z around 0 0

      \[\leadsto expr\]
    6. Simplified0

      \[\leadsto expr\]
    7. Applied egg-rr0

      \[\leadsto expr\]
    8. Applied egg-rr0

      \[\leadsto expr\]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 5: 95.7% accurate, 0.7× speedup?

\[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ [x, y_m, z] = \mathsf{sort}([x, y_m, z])\\ \\ y\_s \cdot \begin{array}{l} \mathbf{if}\;z \leq 4.5 \cdot 10^{+18}:\\ \;\;\;\;\frac{y\_m}{z \cdot \left(z + 1\right)} \cdot \frac{x}{z}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{x}{\frac{z}{\frac{y\_m}{z}}}}{z}\\ \end{array} \end{array} \]
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x y_m z)
 :precision binary64
 (*
  y_s
  (if (<= z 4.5e+18)
    (* (/ y_m (* z (+ z 1.0))) (/ x z))
    (/ (/ x (/ z (/ y_m z))) z))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z);
double code(double y_s, double x, double y_m, double z) {
	double tmp;
	if (z <= 4.5e+18) {
		tmp = (y_m / (z * (z + 1.0))) * (x / z);
	} else {
		tmp = (x / (z / (y_m / z))) / z;
	}
	return y_s * tmp;
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    real(8) :: tmp
    if (z <= 4.5d+18) then
        tmp = (y_m / (z * (z + 1.0d0))) * (x / z)
    else
        tmp = (x / (z / (y_m / z))) / z
    end if
    code = y_s * tmp
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z;
public static double code(double y_s, double x, double y_m, double z) {
	double tmp;
	if (z <= 4.5e+18) {
		tmp = (y_m / (z * (z + 1.0))) * (x / z);
	} else {
		tmp = (x / (z / (y_m / z))) / z;
	}
	return y_s * tmp;
}
y\_m = math.fabs(y)
y\_s = math.copysign(1.0, y)
[x, y_m, z] = sort([x, y_m, z])
def code(y_s, x, y_m, z):
	tmp = 0
	if z <= 4.5e+18:
		tmp = (y_m / (z * (z + 1.0))) * (x / z)
	else:
		tmp = (x / (z / (y_m / z))) / z
	return y_s * tmp
y\_m = abs(y)
y\_s = copysign(1.0, y)
x, y_m, z = sort([x, y_m, z])
function code(y_s, x, y_m, z)
	tmp = 0.0
	if (z <= 4.5e+18)
		tmp = Float64(Float64(y_m / Float64(z * Float64(z + 1.0))) * Float64(x / z));
	else
		tmp = Float64(Float64(x / Float64(z / Float64(y_m / z))) / z);
	end
	return Float64(y_s * tmp)
end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z = num2cell(sort([x, y_m, z])){:}
function tmp_2 = code(y_s, x, y_m, z)
	tmp = 0.0;
	if (z <= 4.5e+18)
		tmp = (y_m / (z * (z + 1.0))) * (x / z);
	else
		tmp = (x / (z / (y_m / z))) / z;
	end
	tmp_2 = y_s * tmp;
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * If[LessEqual[z, 4.5e+18], N[(N[(y$95$m / N[(z * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision], N[(N[(x / N[(z / N[(y$95$m / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq 4.5 \cdot 10^{+18}:\\
\;\;\;\;\frac{y\_m}{z \cdot \left(z + 1\right)} \cdot \frac{x}{z}\\

\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{\frac{z}{\frac{y\_m}{z}}}}{z}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if z < 4.5e18

    1. Initial program 85.3%

      \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
    2. Simplified0

      \[\leadsto expr\]
    3. Add Preprocessing
    4. Applied egg-rr0

      \[\leadsto expr\]

    if 4.5e18 < z

    1. Initial program 81.1%

      \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
    2. Simplified0

      \[\leadsto expr\]
    3. Add Preprocessing
    4. Taylor expanded in z around inf 0

      \[\leadsto expr\]
    5. Simplified0

      \[\leadsto expr\]
    6. Applied egg-rr0

      \[\leadsto expr\]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 6: 97.0% accurate, 0.8× speedup?

\[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ [x, y_m, z] = \mathsf{sort}([x, y_m, z])\\ \\ y\_s \cdot \frac{\frac{x}{z}}{\frac{-1 - z}{y\_m} \cdot \left(0 - z\right)} \end{array} \]
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x y_m z)
 :precision binary64
 (* y_s (/ (/ x z) (* (/ (- -1.0 z) y_m) (- 0.0 z)))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z);
double code(double y_s, double x, double y_m, double z) {
	return y_s * ((x / z) / (((-1.0 - z) / y_m) * (0.0 - z)));
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    code = y_s * ((x / z) / ((((-1.0d0) - z) / y_m) * (0.0d0 - z)))
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z;
public static double code(double y_s, double x, double y_m, double z) {
	return y_s * ((x / z) / (((-1.0 - z) / y_m) * (0.0 - z)));
}
y\_m = math.fabs(y)
y\_s = math.copysign(1.0, y)
[x, y_m, z] = sort([x, y_m, z])
def code(y_s, x, y_m, z):
	return y_s * ((x / z) / (((-1.0 - z) / y_m) * (0.0 - z)))
y\_m = abs(y)
y\_s = copysign(1.0, y)
x, y_m, z = sort([x, y_m, z])
function code(y_s, x, y_m, z)
	return Float64(y_s * Float64(Float64(x / z) / Float64(Float64(Float64(-1.0 - z) / y_m) * Float64(0.0 - z))))
end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z = num2cell(sort([x, y_m, z])){:}
function tmp = code(y_s, x, y_m, z)
	tmp = y_s * ((x / z) / (((-1.0 - z) / y_m) * (0.0 - z)));
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * N[(N[(x / z), $MachinePrecision] / N[(N[(N[(-1.0 - z), $MachinePrecision] / y$95$m), $MachinePrecision] * N[(0.0 - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
\\
y\_s \cdot \frac{\frac{x}{z}}{\frac{-1 - z}{y\_m} \cdot \left(0 - z\right)}
\end{array}
Derivation
  1. Initial program 84.2%

    \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
  2. Simplified0

    \[\leadsto expr\]
  3. Add Preprocessing
  4. Applied egg-rr0

    \[\leadsto expr\]
  5. Add Preprocessing

Alternative 7: 76.1% accurate, 0.9× speedup?

\[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ [x, y_m, z] = \mathsf{sort}([x, y_m, z])\\ \\ y\_s \cdot \begin{array}{l} \mathbf{if}\;x \leq 9.6 \cdot 10^{-79}:\\ \;\;\;\;\frac{y\_m}{z} \cdot \frac{x}{z}\\ \mathbf{else}:\\ \;\;\;\;\frac{y\_m}{z \cdot z} \cdot x\\ \end{array} \end{array} \]
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x y_m z)
 :precision binary64
 (* y_s (if (<= x 9.6e-79) (* (/ y_m z) (/ x z)) (* (/ y_m (* z z)) x))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z);
double code(double y_s, double x, double y_m, double z) {
	double tmp;
	if (x <= 9.6e-79) {
		tmp = (y_m / z) * (x / z);
	} else {
		tmp = (y_m / (z * z)) * x;
	}
	return y_s * tmp;
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    real(8) :: tmp
    if (x <= 9.6d-79) then
        tmp = (y_m / z) * (x / z)
    else
        tmp = (y_m / (z * z)) * x
    end if
    code = y_s * tmp
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z;
public static double code(double y_s, double x, double y_m, double z) {
	double tmp;
	if (x <= 9.6e-79) {
		tmp = (y_m / z) * (x / z);
	} else {
		tmp = (y_m / (z * z)) * x;
	}
	return y_s * tmp;
}
y\_m = math.fabs(y)
y\_s = math.copysign(1.0, y)
[x, y_m, z] = sort([x, y_m, z])
def code(y_s, x, y_m, z):
	tmp = 0
	if x <= 9.6e-79:
		tmp = (y_m / z) * (x / z)
	else:
		tmp = (y_m / (z * z)) * x
	return y_s * tmp
y\_m = abs(y)
y\_s = copysign(1.0, y)
x, y_m, z = sort([x, y_m, z])
function code(y_s, x, y_m, z)
	tmp = 0.0
	if (x <= 9.6e-79)
		tmp = Float64(Float64(y_m / z) * Float64(x / z));
	else
		tmp = Float64(Float64(y_m / Float64(z * z)) * x);
	end
	return Float64(y_s * tmp)
end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z = num2cell(sort([x, y_m, z])){:}
function tmp_2 = code(y_s, x, y_m, z)
	tmp = 0.0;
	if (x <= 9.6e-79)
		tmp = (y_m / z) * (x / z);
	else
		tmp = (y_m / (z * z)) * x;
	end
	tmp_2 = y_s * tmp;
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * If[LessEqual[x, 9.6e-79], N[(N[(y$95$m / z), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision], N[(N[(y$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
\\
y\_s \cdot \begin{array}{l}
\mathbf{if}\;x \leq 9.6 \cdot 10^{-79}:\\
\;\;\;\;\frac{y\_m}{z} \cdot \frac{x}{z}\\

\mathbf{else}:\\
\;\;\;\;\frac{y\_m}{z \cdot z} \cdot x\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < 9.60000000000000023e-79

    1. Initial program 85.3%

      \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
    2. Simplified0

      \[\leadsto expr\]
    3. Add Preprocessing
    4. Applied egg-rr0

      \[\leadsto expr\]
    5. Taylor expanded in z around 0 0

      \[\leadsto expr\]
    6. Simplified0

      \[\leadsto expr\]
    7. Applied egg-rr0

      \[\leadsto expr\]
    8. Applied egg-rr0

      \[\leadsto expr\]

    if 9.60000000000000023e-79 < x

    1. Initial program 81.7%

      \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
    2. Simplified0

      \[\leadsto expr\]
    3. Add Preprocessing
    4. Applied egg-rr0

      \[\leadsto expr\]
    5. Taylor expanded in z around 0 0

      \[\leadsto expr\]
    6. Simplified0

      \[\leadsto expr\]
    7. Applied egg-rr0

      \[\leadsto expr\]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 8: 96.8% accurate, 1.0× speedup?

\[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ [x, y_m, z] = \mathsf{sort}([x, y_m, z])\\ \\ y\_s \cdot \frac{\frac{\frac{y\_m}{z}}{z + 1}}{\frac{z}{x}} \end{array} \]
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x y_m z)
 :precision binary64
 (* y_s (/ (/ (/ y_m z) (+ z 1.0)) (/ z x))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z);
double code(double y_s, double x, double y_m, double z) {
	return y_s * (((y_m / z) / (z + 1.0)) / (z / x));
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    code = y_s * (((y_m / z) / (z + 1.0d0)) / (z / x))
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z;
public static double code(double y_s, double x, double y_m, double z) {
	return y_s * (((y_m / z) / (z + 1.0)) / (z / x));
}
y\_m = math.fabs(y)
y\_s = math.copysign(1.0, y)
[x, y_m, z] = sort([x, y_m, z])
def code(y_s, x, y_m, z):
	return y_s * (((y_m / z) / (z + 1.0)) / (z / x))
y\_m = abs(y)
y\_s = copysign(1.0, y)
x, y_m, z = sort([x, y_m, z])
function code(y_s, x, y_m, z)
	return Float64(y_s * Float64(Float64(Float64(y_m / z) / Float64(z + 1.0)) / Float64(z / x)))
end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z = num2cell(sort([x, y_m, z])){:}
function tmp = code(y_s, x, y_m, z)
	tmp = y_s * (((y_m / z) / (z + 1.0)) / (z / x));
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * N[(N[(N[(y$95$m / z), $MachinePrecision] / N[(z + 1.0), $MachinePrecision]), $MachinePrecision] / N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
\\
y\_s \cdot \frac{\frac{\frac{y\_m}{z}}{z + 1}}{\frac{z}{x}}
\end{array}
Derivation
  1. Initial program 84.2%

    \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
  2. Simplified0

    \[\leadsto expr\]
  3. Add Preprocessing
  4. Applied egg-rr0

    \[\leadsto expr\]
  5. Applied egg-rr0

    \[\leadsto expr\]
  6. Add Preprocessing

Alternative 9: 95.2% accurate, 1.0× speedup?

\[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ [x, y_m, z] = \mathsf{sort}([x, y_m, z])\\ \\ y\_s \cdot \left(\frac{\frac{x}{z}}{z} \cdot \frac{y\_m}{z + 1}\right) \end{array} \]
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x y_m z)
 :precision binary64
 (* y_s (* (/ (/ x z) z) (/ y_m (+ z 1.0)))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z);
double code(double y_s, double x, double y_m, double z) {
	return y_s * (((x / z) / z) * (y_m / (z + 1.0)));
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    code = y_s * (((x / z) / z) * (y_m / (z + 1.0d0)))
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z;
public static double code(double y_s, double x, double y_m, double z) {
	return y_s * (((x / z) / z) * (y_m / (z + 1.0)));
}
y\_m = math.fabs(y)
y\_s = math.copysign(1.0, y)
[x, y_m, z] = sort([x, y_m, z])
def code(y_s, x, y_m, z):
	return y_s * (((x / z) / z) * (y_m / (z + 1.0)))
y\_m = abs(y)
y\_s = copysign(1.0, y)
x, y_m, z = sort([x, y_m, z])
function code(y_s, x, y_m, z)
	return Float64(y_s * Float64(Float64(Float64(x / z) / z) * Float64(y_m / Float64(z + 1.0))))
end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z = num2cell(sort([x, y_m, z])){:}
function tmp = code(y_s, x, y_m, z)
	tmp = y_s * (((x / z) / z) * (y_m / (z + 1.0)));
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * N[(N[(N[(x / z), $MachinePrecision] / z), $MachinePrecision] * N[(y$95$m / N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
\\
y\_s \cdot \left(\frac{\frac{x}{z}}{z} \cdot \frac{y\_m}{z + 1}\right)
\end{array}
Derivation
  1. Initial program 84.2%

    \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
  2. Simplified0

    \[\leadsto expr\]
  3. Add Preprocessing
  4. Add Preprocessing

Alternative 10: 77.5% accurate, 1.6× speedup?

\[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ [x, y_m, z] = \mathsf{sort}([x, y_m, z])\\ \\ y\_s \cdot \frac{y\_m}{z \cdot \frac{z}{x}} \end{array} \]
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x y_m z) :precision binary64 (* y_s (/ y_m (* z (/ z x)))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z);
double code(double y_s, double x, double y_m, double z) {
	return y_s * (y_m / (z * (z / x)));
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    code = y_s * (y_m / (z * (z / x)))
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z;
public static double code(double y_s, double x, double y_m, double z) {
	return y_s * (y_m / (z * (z / x)));
}
y\_m = math.fabs(y)
y\_s = math.copysign(1.0, y)
[x, y_m, z] = sort([x, y_m, z])
def code(y_s, x, y_m, z):
	return y_s * (y_m / (z * (z / x)))
y\_m = abs(y)
y\_s = copysign(1.0, y)
x, y_m, z = sort([x, y_m, z])
function code(y_s, x, y_m, z)
	return Float64(y_s * Float64(y_m / Float64(z * Float64(z / x))))
end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z = num2cell(sort([x, y_m, z])){:}
function tmp = code(y_s, x, y_m, z)
	tmp = y_s * (y_m / (z * (z / x)));
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * N[(y$95$m / N[(z * N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
\\
y\_s \cdot \frac{y\_m}{z \cdot \frac{z}{x}}
\end{array}
Derivation
  1. Initial program 84.2%

    \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
  2. Simplified0

    \[\leadsto expr\]
  3. Add Preprocessing
  4. Applied egg-rr0

    \[\leadsto expr\]
  5. Taylor expanded in z around 0 0

    \[\leadsto expr\]
  6. Simplified0

    \[\leadsto expr\]
  7. Applied egg-rr0

    \[\leadsto expr\]
  8. Applied egg-rr0

    \[\leadsto expr\]
  9. Add Preprocessing

Alternative 11: 77.1% accurate, 1.6× speedup?

\[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ [x, y_m, z] = \mathsf{sort}([x, y_m, z])\\ \\ y\_s \cdot \left(\frac{\frac{x}{z}}{z} \cdot y\_m\right) \end{array} \]
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x y_m z) :precision binary64 (* y_s (* (/ (/ x z) z) y_m)))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z);
double code(double y_s, double x, double y_m, double z) {
	return y_s * (((x / z) / z) * y_m);
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    code = y_s * (((x / z) / z) * y_m)
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z;
public static double code(double y_s, double x, double y_m, double z) {
	return y_s * (((x / z) / z) * y_m);
}
y\_m = math.fabs(y)
y\_s = math.copysign(1.0, y)
[x, y_m, z] = sort([x, y_m, z])
def code(y_s, x, y_m, z):
	return y_s * (((x / z) / z) * y_m)
y\_m = abs(y)
y\_s = copysign(1.0, y)
x, y_m, z = sort([x, y_m, z])
function code(y_s, x, y_m, z)
	return Float64(y_s * Float64(Float64(Float64(x / z) / z) * y_m))
end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z = num2cell(sort([x, y_m, z])){:}
function tmp = code(y_s, x, y_m, z)
	tmp = y_s * (((x / z) / z) * y_m);
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * N[(N[(N[(x / z), $MachinePrecision] / z), $MachinePrecision] * y$95$m), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
\\
y\_s \cdot \left(\frac{\frac{x}{z}}{z} \cdot y\_m\right)
\end{array}
Derivation
  1. Initial program 84.2%

    \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
  2. Simplified0

    \[\leadsto expr\]
  3. Add Preprocessing
  4. Taylor expanded in z around 0 0

    \[\leadsto expr\]
  5. Simplified0

    \[\leadsto expr\]
  6. Add Preprocessing

Alternative 12: 74.5% accurate, 1.6× speedup?

\[\begin{array}{l} y\_m = \left|y\right| \\ y\_s = \mathsf{copysign}\left(1, y\right) \\ [x, y_m, z] = \mathsf{sort}([x, y_m, z])\\ \\ y\_s \cdot \left(\frac{y\_m}{z} \cdot \frac{x}{z}\right) \end{array} \]
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x y_m z) :precision binary64 (* y_s (* (/ y_m z) (/ x z))))
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x < y_m && y_m < z);
double code(double y_s, double x, double y_m, double z) {
	return y_s * ((y_m / z) * (x / z));
}
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x, y_m, z)
    real(8), intent (in) :: y_s
    real(8), intent (in) :: x
    real(8), intent (in) :: y_m
    real(8), intent (in) :: z
    code = y_s * ((y_m / z) * (x / z))
end function
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x < y_m && y_m < z;
public static double code(double y_s, double x, double y_m, double z) {
	return y_s * ((y_m / z) * (x / z));
}
y\_m = math.fabs(y)
y\_s = math.copysign(1.0, y)
[x, y_m, z] = sort([x, y_m, z])
def code(y_s, x, y_m, z):
	return y_s * ((y_m / z) * (x / z))
y\_m = abs(y)
y\_s = copysign(1.0, y)
x, y_m, z = sort([x, y_m, z])
function code(y_s, x, y_m, z)
	return Float64(y_s * Float64(Float64(y_m / z) * Float64(x / z)))
end
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x, y_m, z = num2cell(sort([x, y_m, z])){:}
function tmp = code(y_s, x, y_m, z)
	tmp = y_s * ((y_m / z) * (x / z));
end
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x_, y$95$m_, z_] := N[(y$95$s * N[(N[(y$95$m / z), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x, y_m, z] = \mathsf{sort}([x, y_m, z])\\
\\
y\_s \cdot \left(\frac{y\_m}{z} \cdot \frac{x}{z}\right)
\end{array}
Derivation
  1. Initial program 84.2%

    \[\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \]
  2. Simplified0

    \[\leadsto expr\]
  3. Add Preprocessing
  4. Applied egg-rr0

    \[\leadsto expr\]
  5. Taylor expanded in z around 0 0

    \[\leadsto expr\]
  6. Simplified0

    \[\leadsto expr\]
  7. Applied egg-rr0

    \[\leadsto expr\]
  8. Applied egg-rr0

    \[\leadsto expr\]
  9. Add Preprocessing

Developer target: 96.0% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z < 249.6182814532307:\\ \;\;\;\;\frac{y \cdot \frac{x}{z}}{z + z \cdot z}\\ \mathbf{else}:\\ \;\;\;\;\frac{\frac{\frac{y}{z}}{1 + z} \cdot x}{z}\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (< z 249.6182814532307)
   (/ (* y (/ x z)) (+ z (* z z)))
   (/ (* (/ (/ y z) (+ 1.0 z)) x) z)))
double code(double x, double y, double z) {
	double tmp;
	if (z < 249.6182814532307) {
		tmp = (y * (x / z)) / (z + (z * z));
	} else {
		tmp = (((y / z) / (1.0 + z)) * x) / z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (z < 249.6182814532307d0) then
        tmp = (y * (x / z)) / (z + (z * z))
    else
        tmp = (((y / z) / (1.0d0 + z)) * x) / z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (z < 249.6182814532307) {
		tmp = (y * (x / z)) / (z + (z * z));
	} else {
		tmp = (((y / z) / (1.0 + z)) * x) / z;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if z < 249.6182814532307:
		tmp = (y * (x / z)) / (z + (z * z))
	else:
		tmp = (((y / z) / (1.0 + z)) * x) / z
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (z < 249.6182814532307)
		tmp = Float64(Float64(y * Float64(x / z)) / Float64(z + Float64(z * z)));
	else
		tmp = Float64(Float64(Float64(Float64(y / z) / Float64(1.0 + z)) * x) / z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (z < 249.6182814532307)
		tmp = (y * (x / z)) / (z + (z * z));
	else
		tmp = (((y / z) / (1.0 + z)) * x) / z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[Less[z, 249.6182814532307], N[(N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision] / N[(z + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(y / z), $MachinePrecision] / N[(1.0 + z), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision] / z), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;z < 249.6182814532307:\\
\;\;\;\;\frac{y \cdot \frac{x}{z}}{z + z \cdot z}\\

\mathbf{else}:\\
\;\;\;\;\frac{\frac{\frac{y}{z}}{1 + z} \cdot x}{z}\\


\end{array}
\end{array}

Reproduce

?
herbie shell --seed 2024110 
(FPCore (x y z)
  :name "Statistics.Distribution.Beta:$cvariance from math-functions-0.1.5.2"
  :precision binary64

  :alt
  (if (< z 249.6182814532307) (/ (* y (/ x z)) (+ z (* z z))) (/ (* (/ (/ y z) (+ 1.0 z)) x) z))

  (/ (* x y) (* (* z z) (+ z 1.0))))