
(FPCore (x y) :precision binary64 (- x (/ y 200.0)))
double code(double x, double y) {
return x - (y / 200.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / 200.0d0)
end function
public static double code(double x, double y) {
return x - (y / 200.0);
}
def code(x, y): return x - (y / 200.0)
function code(x, y) return Float64(x - Float64(y / 200.0)) end
function tmp = code(x, y) tmp = x - (y / 200.0); end
code[x_, y_] := N[(x - N[(y / 200.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{200}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- x (/ y 200.0)))
double code(double x, double y) {
return x - (y / 200.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / 200.0d0)
end function
public static double code(double x, double y) {
return x - (y / 200.0);
}
def code(x, y): return x - (y / 200.0)
function code(x, y) return Float64(x - Float64(y / 200.0)) end
function tmp = code(x, y) tmp = x - (y / 200.0); end
code[x_, y_] := N[(x - N[(y / 200.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{200}
\end{array}
(FPCore (x y) :precision binary64 (- x (/ y 200.0)))
double code(double x, double y) {
return x - (y / 200.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / 200.0d0)
end function
public static double code(double x, double y) {
return x - (y / 200.0);
}
def code(x, y): return x - (y / 200.0)
function code(x, y) return Float64(x - Float64(y / 200.0)) end
function tmp = code(x, y) tmp = x - (y / 200.0); end
code[x_, y_] := N[(x - N[(y / 200.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{200}
\end{array}
Initial program 100.0%
(FPCore (x y)
:precision binary64
(if (<= x -3.8e+79)
x
(if (<= x -2.5e+28)
(/ y -200.0)
(if (<= x -1.15e-46) x (if (<= x 6e-35) (/ y -200.0) x)))))
double code(double x, double y) {
double tmp;
if (x <= -3.8e+79) {
tmp = x;
} else if (x <= -2.5e+28) {
tmp = y / -200.0;
} else if (x <= -1.15e-46) {
tmp = x;
} else if (x <= 6e-35) {
tmp = y / -200.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-3.8d+79)) then
tmp = x
else if (x <= (-2.5d+28)) then
tmp = y / (-200.0d0)
else if (x <= (-1.15d-46)) then
tmp = x
else if (x <= 6d-35) then
tmp = y / (-200.0d0)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -3.8e+79) {
tmp = x;
} else if (x <= -2.5e+28) {
tmp = y / -200.0;
} else if (x <= -1.15e-46) {
tmp = x;
} else if (x <= 6e-35) {
tmp = y / -200.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -3.8e+79: tmp = x elif x <= -2.5e+28: tmp = y / -200.0 elif x <= -1.15e-46: tmp = x elif x <= 6e-35: tmp = y / -200.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -3.8e+79) tmp = x; elseif (x <= -2.5e+28) tmp = Float64(y / -200.0); elseif (x <= -1.15e-46) tmp = x; elseif (x <= 6e-35) tmp = Float64(y / -200.0); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -3.8e+79) tmp = x; elseif (x <= -2.5e+28) tmp = y / -200.0; elseif (x <= -1.15e-46) tmp = x; elseif (x <= 6e-35) tmp = y / -200.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -3.8e+79], x, If[LessEqual[x, -2.5e+28], N[(y / -200.0), $MachinePrecision], If[LessEqual[x, -1.15e-46], x, If[LessEqual[x, 6e-35], N[(y / -200.0), $MachinePrecision], x]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.8 \cdot 10^{+79}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq -2.5 \cdot 10^{+28}:\\
\;\;\;\;\frac{y}{-200}\\
\mathbf{elif}\;x \leq -1.15 \cdot 10^{-46}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 6 \cdot 10^{-35}:\\
\;\;\;\;\frac{y}{-200}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -3.8000000000000002e79 or -2.49999999999999979e28 < x < -1.15e-46 or 5.99999999999999978e-35 < x Initial program 100.0%
Taylor expanded in x around inf 0
Simplified0
if -3.8000000000000002e79 < x < -2.49999999999999979e28 or -1.15e-46 < x < 5.99999999999999978e-35Initial program 100.0%
Taylor expanded in x around 0 0
Simplified0
Applied egg-rr0
(FPCore (x y)
:precision binary64
(if (<= x -3.8e+79)
x
(if (<= x -2.45e+30)
(* -0.005 y)
(if (<= x -2.1e-48) x (if (<= x 8.8e-36) (* -0.005 y) x)))))
double code(double x, double y) {
double tmp;
if (x <= -3.8e+79) {
tmp = x;
} else if (x <= -2.45e+30) {
tmp = -0.005 * y;
} else if (x <= -2.1e-48) {
tmp = x;
} else if (x <= 8.8e-36) {
tmp = -0.005 * y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-3.8d+79)) then
tmp = x
else if (x <= (-2.45d+30)) then
tmp = (-0.005d0) * y
else if (x <= (-2.1d-48)) then
tmp = x
else if (x <= 8.8d-36) then
tmp = (-0.005d0) * y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -3.8e+79) {
tmp = x;
} else if (x <= -2.45e+30) {
tmp = -0.005 * y;
} else if (x <= -2.1e-48) {
tmp = x;
} else if (x <= 8.8e-36) {
tmp = -0.005 * y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -3.8e+79: tmp = x elif x <= -2.45e+30: tmp = -0.005 * y elif x <= -2.1e-48: tmp = x elif x <= 8.8e-36: tmp = -0.005 * y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -3.8e+79) tmp = x; elseif (x <= -2.45e+30) tmp = Float64(-0.005 * y); elseif (x <= -2.1e-48) tmp = x; elseif (x <= 8.8e-36) tmp = Float64(-0.005 * y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -3.8e+79) tmp = x; elseif (x <= -2.45e+30) tmp = -0.005 * y; elseif (x <= -2.1e-48) tmp = x; elseif (x <= 8.8e-36) tmp = -0.005 * y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -3.8e+79], x, If[LessEqual[x, -2.45e+30], N[(-0.005 * y), $MachinePrecision], If[LessEqual[x, -2.1e-48], x, If[LessEqual[x, 8.8e-36], N[(-0.005 * y), $MachinePrecision], x]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.8 \cdot 10^{+79}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq -2.45 \cdot 10^{+30}:\\
\;\;\;\;-0.005 \cdot y\\
\mathbf{elif}\;x \leq -2.1 \cdot 10^{-48}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 8.8 \cdot 10^{-36}:\\
\;\;\;\;-0.005 \cdot y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -3.8000000000000002e79 or -2.44999999999999992e30 < x < -2.09999999999999989e-48 or 8.7999999999999997e-36 < x Initial program 100.0%
Taylor expanded in x around inf 0
Simplified0
if -3.8000000000000002e79 < x < -2.44999999999999992e30 or -2.09999999999999989e-48 < x < 8.7999999999999997e-36Initial program 100.0%
Taylor expanded in x around 0 0
Simplified0
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in x around inf 0
Simplified0
herbie shell --seed 2024110
(FPCore (x y)
:name "Data.Colour.CIE:cieLAB from colour-2.3.3, D"
:precision binary64
(- x (/ y 200.0)))