
(FPCore (x y) :precision binary64 (/ (+ x y) 10.0))
double code(double x, double y) {
return (x + y) / 10.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / 10.0d0
end function
public static double code(double x, double y) {
return (x + y) / 10.0;
}
def code(x, y): return (x + y) / 10.0
function code(x, y) return Float64(Float64(x + y) / 10.0) end
function tmp = code(x, y) tmp = (x + y) / 10.0; end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / 10.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{10}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (+ x y) 10.0))
double code(double x, double y) {
return (x + y) / 10.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / 10.0d0
end function
public static double code(double x, double y) {
return (x + y) / 10.0;
}
def code(x, y): return (x + y) / 10.0
function code(x, y) return Float64(Float64(x + y) / 10.0) end
function tmp = code(x, y) tmp = (x + y) / 10.0; end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / 10.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{10}
\end{array}
(FPCore (x y) :precision binary64 (- (/ y 10.0) (/ x -10.0)))
double code(double x, double y) {
return (y / 10.0) - (x / -10.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y / 10.0d0) - (x / (-10.0d0))
end function
public static double code(double x, double y) {
return (y / 10.0) - (x / -10.0);
}
def code(x, y): return (y / 10.0) - (x / -10.0)
function code(x, y) return Float64(Float64(y / 10.0) - Float64(x / -10.0)) end
function tmp = code(x, y) tmp = (y / 10.0) - (x / -10.0); end
code[x_, y_] := N[(N[(y / 10.0), $MachinePrecision] - N[(x / -10.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{y}{10} - \frac{x}{-10}
\end{array}
Initial program 100.0%
Applied egg-rr0
Applied egg-rr0
(FPCore (x y) :precision binary64 (if (<= y 5.2e-93) (/ x 10.0) (if (<= y 9e-72) (/ y 10.0) (if (<= y 7.2e-33) (/ x 10.0) (/ y 10.0)))))
double code(double x, double y) {
double tmp;
if (y <= 5.2e-93) {
tmp = x / 10.0;
} else if (y <= 9e-72) {
tmp = y / 10.0;
} else if (y <= 7.2e-33) {
tmp = x / 10.0;
} else {
tmp = y / 10.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 5.2d-93) then
tmp = x / 10.0d0
else if (y <= 9d-72) then
tmp = y / 10.0d0
else if (y <= 7.2d-33) then
tmp = x / 10.0d0
else
tmp = y / 10.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 5.2e-93) {
tmp = x / 10.0;
} else if (y <= 9e-72) {
tmp = y / 10.0;
} else if (y <= 7.2e-33) {
tmp = x / 10.0;
} else {
tmp = y / 10.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 5.2e-93: tmp = x / 10.0 elif y <= 9e-72: tmp = y / 10.0 elif y <= 7.2e-33: tmp = x / 10.0 else: tmp = y / 10.0 return tmp
function code(x, y) tmp = 0.0 if (y <= 5.2e-93) tmp = Float64(x / 10.0); elseif (y <= 9e-72) tmp = Float64(y / 10.0); elseif (y <= 7.2e-33) tmp = Float64(x / 10.0); else tmp = Float64(y / 10.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 5.2e-93) tmp = x / 10.0; elseif (y <= 9e-72) tmp = y / 10.0; elseif (y <= 7.2e-33) tmp = x / 10.0; else tmp = y / 10.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 5.2e-93], N[(x / 10.0), $MachinePrecision], If[LessEqual[y, 9e-72], N[(y / 10.0), $MachinePrecision], If[LessEqual[y, 7.2e-33], N[(x / 10.0), $MachinePrecision], N[(y / 10.0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 5.2 \cdot 10^{-93}:\\
\;\;\;\;\frac{x}{10}\\
\mathbf{elif}\;y \leq 9 \cdot 10^{-72}:\\
\;\;\;\;\frac{y}{10}\\
\mathbf{elif}\;y \leq 7.2 \cdot 10^{-33}:\\
\;\;\;\;\frac{x}{10}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{10}\\
\end{array}
\end{array}
if y < 5.1999999999999997e-93 or 9e-72 < y < 7.20000000000000068e-33Initial program 100.0%
Taylor expanded in x around inf 0
Simplified0
if 5.1999999999999997e-93 < y < 9e-72 or 7.20000000000000068e-33 < y Initial program 100.0%
Taylor expanded in x around 0 0
Simplified0
(FPCore (x y) :precision binary64 (if (<= y 1.02e-95) (/ x 10.0) (if (<= y 9.5e-72) (* 0.1 y) (if (<= y 4.1e-33) (/ x 10.0) (* 0.1 y)))))
double code(double x, double y) {
double tmp;
if (y <= 1.02e-95) {
tmp = x / 10.0;
} else if (y <= 9.5e-72) {
tmp = 0.1 * y;
} else if (y <= 4.1e-33) {
tmp = x / 10.0;
} else {
tmp = 0.1 * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 1.02d-95) then
tmp = x / 10.0d0
else if (y <= 9.5d-72) then
tmp = 0.1d0 * y
else if (y <= 4.1d-33) then
tmp = x / 10.0d0
else
tmp = 0.1d0 * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 1.02e-95) {
tmp = x / 10.0;
} else if (y <= 9.5e-72) {
tmp = 0.1 * y;
} else if (y <= 4.1e-33) {
tmp = x / 10.0;
} else {
tmp = 0.1 * y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 1.02e-95: tmp = x / 10.0 elif y <= 9.5e-72: tmp = 0.1 * y elif y <= 4.1e-33: tmp = x / 10.0 else: tmp = 0.1 * y return tmp
function code(x, y) tmp = 0.0 if (y <= 1.02e-95) tmp = Float64(x / 10.0); elseif (y <= 9.5e-72) tmp = Float64(0.1 * y); elseif (y <= 4.1e-33) tmp = Float64(x / 10.0); else tmp = Float64(0.1 * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 1.02e-95) tmp = x / 10.0; elseif (y <= 9.5e-72) tmp = 0.1 * y; elseif (y <= 4.1e-33) tmp = x / 10.0; else tmp = 0.1 * y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 1.02e-95], N[(x / 10.0), $MachinePrecision], If[LessEqual[y, 9.5e-72], N[(0.1 * y), $MachinePrecision], If[LessEqual[y, 4.1e-33], N[(x / 10.0), $MachinePrecision], N[(0.1 * y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.02 \cdot 10^{-95}:\\
\;\;\;\;\frac{x}{10}\\
\mathbf{elif}\;y \leq 9.5 \cdot 10^{-72}:\\
\;\;\;\;0.1 \cdot y\\
\mathbf{elif}\;y \leq 4.1 \cdot 10^{-33}:\\
\;\;\;\;\frac{x}{10}\\
\mathbf{else}:\\
\;\;\;\;0.1 \cdot y\\
\end{array}
\end{array}
if y < 1.01999999999999995e-95 or 9.4999999999999998e-72 < y < 4.1e-33Initial program 100.0%
Taylor expanded in x around inf 0
Simplified0
if 1.01999999999999995e-95 < y < 9.4999999999999998e-72 or 4.1e-33 < y Initial program 100.0%
Taylor expanded in x around 0 0
Simplified0
(FPCore (x y) :precision binary64 (/ (+ x y) 10.0))
double code(double x, double y) {
return (x + y) / 10.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / 10.0d0
end function
public static double code(double x, double y) {
return (x + y) / 10.0;
}
def code(x, y): return (x + y) / 10.0
function code(x, y) return Float64(Float64(x + y) / 10.0) end
function tmp = code(x, y) tmp = (x + y) / 10.0; end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / 10.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{10}
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (* 0.1 y))
double code(double x, double y) {
return 0.1 * y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.1d0 * y
end function
public static double code(double x, double y) {
return 0.1 * y;
}
def code(x, y): return 0.1 * y
function code(x, y) return Float64(0.1 * y) end
function tmp = code(x, y) tmp = 0.1 * y; end
code[x_, y_] := N[(0.1 * y), $MachinePrecision]
\begin{array}{l}
\\
0.1 \cdot y
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 0
Simplified0
herbie shell --seed 2024110
(FPCore (x y)
:name "Text.Parsec.Token:makeTokenParser from parsec-3.1.9, A"
:precision binary64
(/ (+ x y) 10.0))