
(FPCore (c_p c_n t s)
:precision binary64
(let* ((t_1 (/ 1.0 (+ 1.0 (exp (- t))))) (t_2 (/ 1.0 (+ 1.0 (exp (- s))))))
(/
(* (pow t_2 c_p) (pow (- 1.0 t_2) c_n))
(* (pow t_1 c_p) (pow (- 1.0 t_1) c_n)))))
double code(double c_p, double c_n, double t, double s) {
double t_1 = 1.0 / (1.0 + exp(-t));
double t_2 = 1.0 / (1.0 + exp(-s));
return (pow(t_2, c_p) * pow((1.0 - t_2), c_n)) / (pow(t_1, c_p) * pow((1.0 - t_1), c_n));
}
real(8) function code(c_p, c_n, t, s)
real(8), intent (in) :: c_p
real(8), intent (in) :: c_n
real(8), intent (in) :: t
real(8), intent (in) :: s
real(8) :: t_1
real(8) :: t_2
t_1 = 1.0d0 / (1.0d0 + exp(-t))
t_2 = 1.0d0 / (1.0d0 + exp(-s))
code = ((t_2 ** c_p) * ((1.0d0 - t_2) ** c_n)) / ((t_1 ** c_p) * ((1.0d0 - t_1) ** c_n))
end function
public static double code(double c_p, double c_n, double t, double s) {
double t_1 = 1.0 / (1.0 + Math.exp(-t));
double t_2 = 1.0 / (1.0 + Math.exp(-s));
return (Math.pow(t_2, c_p) * Math.pow((1.0 - t_2), c_n)) / (Math.pow(t_1, c_p) * Math.pow((1.0 - t_1), c_n));
}
def code(c_p, c_n, t, s): t_1 = 1.0 / (1.0 + math.exp(-t)) t_2 = 1.0 / (1.0 + math.exp(-s)) return (math.pow(t_2, c_p) * math.pow((1.0 - t_2), c_n)) / (math.pow(t_1, c_p) * math.pow((1.0 - t_1), c_n))
function code(c_p, c_n, t, s) t_1 = Float64(1.0 / Float64(1.0 + exp(Float64(-t)))) t_2 = Float64(1.0 / Float64(1.0 + exp(Float64(-s)))) return Float64(Float64((t_2 ^ c_p) * (Float64(1.0 - t_2) ^ c_n)) / Float64((t_1 ^ c_p) * (Float64(1.0 - t_1) ^ c_n))) end
function tmp = code(c_p, c_n, t, s) t_1 = 1.0 / (1.0 + exp(-t)); t_2 = 1.0 / (1.0 + exp(-s)); tmp = ((t_2 ^ c_p) * ((1.0 - t_2) ^ c_n)) / ((t_1 ^ c_p) * ((1.0 - t_1) ^ c_n)); end
code[c$95$p_, c$95$n_, t_, s_] := Block[{t$95$1 = N[(1.0 / N[(1.0 + N[Exp[(-t)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(1.0 / N[(1.0 + N[Exp[(-s)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[Power[t$95$2, c$95$p], $MachinePrecision] * N[Power[N[(1.0 - t$95$2), $MachinePrecision], c$95$n], $MachinePrecision]), $MachinePrecision] / N[(N[Power[t$95$1, c$95$p], $MachinePrecision] * N[Power[N[(1.0 - t$95$1), $MachinePrecision], c$95$n], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{1}{1 + e^{-t}}\\
t_2 := \frac{1}{1 + e^{-s}}\\
\frac{{t\_2}^{c\_p} \cdot {\left(1 - t\_2\right)}^{c\_n}}{{t\_1}^{c\_p} \cdot {\left(1 - t\_1\right)}^{c\_n}}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (c_p c_n t s)
:precision binary64
(let* ((t_1 (/ 1.0 (+ 1.0 (exp (- t))))) (t_2 (/ 1.0 (+ 1.0 (exp (- s))))))
(/
(* (pow t_2 c_p) (pow (- 1.0 t_2) c_n))
(* (pow t_1 c_p) (pow (- 1.0 t_1) c_n)))))
double code(double c_p, double c_n, double t, double s) {
double t_1 = 1.0 / (1.0 + exp(-t));
double t_2 = 1.0 / (1.0 + exp(-s));
return (pow(t_2, c_p) * pow((1.0 - t_2), c_n)) / (pow(t_1, c_p) * pow((1.0 - t_1), c_n));
}
real(8) function code(c_p, c_n, t, s)
real(8), intent (in) :: c_p
real(8), intent (in) :: c_n
real(8), intent (in) :: t
real(8), intent (in) :: s
real(8) :: t_1
real(8) :: t_2
t_1 = 1.0d0 / (1.0d0 + exp(-t))
t_2 = 1.0d0 / (1.0d0 + exp(-s))
code = ((t_2 ** c_p) * ((1.0d0 - t_2) ** c_n)) / ((t_1 ** c_p) * ((1.0d0 - t_1) ** c_n))
end function
public static double code(double c_p, double c_n, double t, double s) {
double t_1 = 1.0 / (1.0 + Math.exp(-t));
double t_2 = 1.0 / (1.0 + Math.exp(-s));
return (Math.pow(t_2, c_p) * Math.pow((1.0 - t_2), c_n)) / (Math.pow(t_1, c_p) * Math.pow((1.0 - t_1), c_n));
}
def code(c_p, c_n, t, s): t_1 = 1.0 / (1.0 + math.exp(-t)) t_2 = 1.0 / (1.0 + math.exp(-s)) return (math.pow(t_2, c_p) * math.pow((1.0 - t_2), c_n)) / (math.pow(t_1, c_p) * math.pow((1.0 - t_1), c_n))
function code(c_p, c_n, t, s) t_1 = Float64(1.0 / Float64(1.0 + exp(Float64(-t)))) t_2 = Float64(1.0 / Float64(1.0 + exp(Float64(-s)))) return Float64(Float64((t_2 ^ c_p) * (Float64(1.0 - t_2) ^ c_n)) / Float64((t_1 ^ c_p) * (Float64(1.0 - t_1) ^ c_n))) end
function tmp = code(c_p, c_n, t, s) t_1 = 1.0 / (1.0 + exp(-t)); t_2 = 1.0 / (1.0 + exp(-s)); tmp = ((t_2 ^ c_p) * ((1.0 - t_2) ^ c_n)) / ((t_1 ^ c_p) * ((1.0 - t_1) ^ c_n)); end
code[c$95$p_, c$95$n_, t_, s_] := Block[{t$95$1 = N[(1.0 / N[(1.0 + N[Exp[(-t)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(1.0 / N[(1.0 + N[Exp[(-s)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[Power[t$95$2, c$95$p], $MachinePrecision] * N[Power[N[(1.0 - t$95$2), $MachinePrecision], c$95$n], $MachinePrecision]), $MachinePrecision] / N[(N[Power[t$95$1, c$95$p], $MachinePrecision] * N[Power[N[(1.0 - t$95$1), $MachinePrecision], c$95$n], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{1}{1 + e^{-t}}\\
t_2 := \frac{1}{1 + e^{-s}}\\
\frac{{t\_2}^{c\_p} \cdot {\left(1 - t\_2\right)}^{c\_n}}{{t\_1}^{c\_p} \cdot {\left(1 - t\_1\right)}^{c\_n}}
\end{array}
\end{array}
(FPCore (c_p c_n t s)
:precision binary64
(let* ((t_1 (exp (- t))))
(if (<= (- t) 2e-237)
(/ (pow (+ (exp s) 1.0) (- c_p)) (pow (/ 1.0 (+ 1.0 t_1)) c_p))
(/
(pow (+ 1.0 (/ 1.0 (- -1.0 (exp (- s))))) c_n)
(pow (+ 1.0 (/ 1.0 (- -1.0 t_1))) c_n)))))
double code(double c_p, double c_n, double t, double s) {
double t_1 = exp(-t);
double tmp;
if (-t <= 2e-237) {
tmp = pow((exp(s) + 1.0), -c_p) / pow((1.0 / (1.0 + t_1)), c_p);
} else {
tmp = pow((1.0 + (1.0 / (-1.0 - exp(-s)))), c_n) / pow((1.0 + (1.0 / (-1.0 - t_1))), c_n);
}
return tmp;
}
real(8) function code(c_p, c_n, t, s)
real(8), intent (in) :: c_p
real(8), intent (in) :: c_n
real(8), intent (in) :: t
real(8), intent (in) :: s
real(8) :: t_1
real(8) :: tmp
t_1 = exp(-t)
if (-t <= 2d-237) then
tmp = ((exp(s) + 1.0d0) ** -c_p) / ((1.0d0 / (1.0d0 + t_1)) ** c_p)
else
tmp = ((1.0d0 + (1.0d0 / ((-1.0d0) - exp(-s)))) ** c_n) / ((1.0d0 + (1.0d0 / ((-1.0d0) - t_1))) ** c_n)
end if
code = tmp
end function
public static double code(double c_p, double c_n, double t, double s) {
double t_1 = Math.exp(-t);
double tmp;
if (-t <= 2e-237) {
tmp = Math.pow((Math.exp(s) + 1.0), -c_p) / Math.pow((1.0 / (1.0 + t_1)), c_p);
} else {
tmp = Math.pow((1.0 + (1.0 / (-1.0 - Math.exp(-s)))), c_n) / Math.pow((1.0 + (1.0 / (-1.0 - t_1))), c_n);
}
return tmp;
}
def code(c_p, c_n, t, s): t_1 = math.exp(-t) tmp = 0 if -t <= 2e-237: tmp = math.pow((math.exp(s) + 1.0), -c_p) / math.pow((1.0 / (1.0 + t_1)), c_p) else: tmp = math.pow((1.0 + (1.0 / (-1.0 - math.exp(-s)))), c_n) / math.pow((1.0 + (1.0 / (-1.0 - t_1))), c_n) return tmp
function code(c_p, c_n, t, s) t_1 = exp(Float64(-t)) tmp = 0.0 if (Float64(-t) <= 2e-237) tmp = Float64((Float64(exp(s) + 1.0) ^ Float64(-c_p)) / (Float64(1.0 / Float64(1.0 + t_1)) ^ c_p)); else tmp = Float64((Float64(1.0 + Float64(1.0 / Float64(-1.0 - exp(Float64(-s))))) ^ c_n) / (Float64(1.0 + Float64(1.0 / Float64(-1.0 - t_1))) ^ c_n)); end return tmp end
function tmp_2 = code(c_p, c_n, t, s) t_1 = exp(-t); tmp = 0.0; if (-t <= 2e-237) tmp = ((exp(s) + 1.0) ^ -c_p) / ((1.0 / (1.0 + t_1)) ^ c_p); else tmp = ((1.0 + (1.0 / (-1.0 - exp(-s)))) ^ c_n) / ((1.0 + (1.0 / (-1.0 - t_1))) ^ c_n); end tmp_2 = tmp; end
code[c$95$p_, c$95$n_, t_, s_] := Block[{t$95$1 = N[Exp[(-t)], $MachinePrecision]}, If[LessEqual[(-t), 2e-237], N[(N[Power[N[(N[Exp[s], $MachinePrecision] + 1.0), $MachinePrecision], (-c$95$p)], $MachinePrecision] / N[Power[N[(1.0 / N[(1.0 + t$95$1), $MachinePrecision]), $MachinePrecision], c$95$p], $MachinePrecision]), $MachinePrecision], N[(N[Power[N[(1.0 + N[(1.0 / N[(-1.0 - N[Exp[(-s)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], c$95$n], $MachinePrecision] / N[Power[N[(1.0 + N[(1.0 / N[(-1.0 - t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], c$95$n], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := e^{-t}\\
\mathbf{if}\;-t \leq 2 \cdot 10^{-237}:\\
\;\;\;\;\frac{{\left(e^{s} + 1\right)}^{\left(-c\_p\right)}}{{\left(\frac{1}{1 + t\_1}\right)}^{c\_p}}\\
\mathbf{else}:\\
\;\;\;\;\frac{{\left(1 + \frac{1}{-1 - e^{-s}}\right)}^{c\_n}}{{\left(1 + \frac{1}{-1 - t\_1}\right)}^{c\_n}}\\
\end{array}
\end{array}
if (neg.f64 t) < 2e-237Initial program 94.9%
associate-/l/94.9%
Simplified94.9%
Taylor expanded in c_n around 0 97.3%
*-un-lft-identity97.3%
inv-pow97.3%
pow-pow97.3%
add-sqr-sqrt46.8%
sqrt-unprod98.6%
sqr-neg98.6%
sqrt-unprod51.8%
add-sqr-sqrt97.9%
Applied egg-rr97.9%
*-lft-identity97.9%
neg-mul-197.9%
Simplified97.9%
if 2e-237 < (neg.f64 t) Initial program 91.1%
associate-/l/91.1%
Simplified91.1%
Taylor expanded in c_p around 0 94.9%
Taylor expanded in c_p around 0 99.0%
Final simplification98.3%
(FPCore (c_p c_n t s)
:precision binary64
(exp
(+
(-
(* c_n (- (log1p (/ 1.0 (+ (exp s) 1.0))) (log1p (/ 1.0 (+ 1.0 (exp t))))))
(* c_p (log1p (exp s))))
(* c_p (log1p (exp t))))))
double code(double c_p, double c_n, double t, double s) {
return exp((((c_n * (log1p((1.0 / (exp(s) + 1.0))) - log1p((1.0 / (1.0 + exp(t)))))) - (c_p * log1p(exp(s)))) + (c_p * log1p(exp(t)))));
}
public static double code(double c_p, double c_n, double t, double s) {
return Math.exp((((c_n * (Math.log1p((1.0 / (Math.exp(s) + 1.0))) - Math.log1p((1.0 / (1.0 + Math.exp(t)))))) - (c_p * Math.log1p(Math.exp(s)))) + (c_p * Math.log1p(Math.exp(t)))));
}
def code(c_p, c_n, t, s): return math.exp((((c_n * (math.log1p((1.0 / (math.exp(s) + 1.0))) - math.log1p((1.0 / (1.0 + math.exp(t)))))) - (c_p * math.log1p(math.exp(s)))) + (c_p * math.log1p(math.exp(t)))))
function code(c_p, c_n, t, s) return exp(Float64(Float64(Float64(c_n * Float64(log1p(Float64(1.0 / Float64(exp(s) + 1.0))) - log1p(Float64(1.0 / Float64(1.0 + exp(t)))))) - Float64(c_p * log1p(exp(s)))) + Float64(c_p * log1p(exp(t))))) end
code[c$95$p_, c$95$n_, t_, s_] := N[Exp[N[(N[(N[(c$95$n * N[(N[Log[1 + N[(1.0 / N[(N[Exp[s], $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[Log[1 + N[(1.0 / N[(1.0 + N[Exp[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c$95$p * N[Log[1 + N[Exp[s], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(c$95$p * N[Log[1 + N[Exp[t], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(c\_n \cdot \left(\mathsf{log1p}\left(\frac{1}{e^{s} + 1}\right) - \mathsf{log1p}\left(\frac{1}{1 + e^{t}}\right)\right) - c\_p \cdot \mathsf{log1p}\left(e^{s}\right)\right) + c\_p \cdot \mathsf{log1p}\left(e^{t}\right)}
\end{array}
Initial program 93.4%
associate-/l/93.4%
Simplified93.4%
Applied egg-rr97.8%
*-lft-identity97.8%
associate--l+97.9%
distribute-lft-out--97.9%
Simplified97.9%
Final simplification97.9%
(FPCore (c_p c_n t s) :precision binary64 (if (<= (- s) -1e-307) (/ (pow (+ (exp s) 1.0) (- c_p)) (pow (/ 1.0 (+ 1.0 (exp (- t)))) c_p)) (pow (/ 1.0 (+ 2.0 (* s (+ (* s 0.5) -1.0)))) c_p)))
double code(double c_p, double c_n, double t, double s) {
double tmp;
if (-s <= -1e-307) {
tmp = pow((exp(s) + 1.0), -c_p) / pow((1.0 / (1.0 + exp(-t))), c_p);
} else {
tmp = pow((1.0 / (2.0 + (s * ((s * 0.5) + -1.0)))), c_p);
}
return tmp;
}
real(8) function code(c_p, c_n, t, s)
real(8), intent (in) :: c_p
real(8), intent (in) :: c_n
real(8), intent (in) :: t
real(8), intent (in) :: s
real(8) :: tmp
if (-s <= (-1d-307)) then
tmp = ((exp(s) + 1.0d0) ** -c_p) / ((1.0d0 / (1.0d0 + exp(-t))) ** c_p)
else
tmp = (1.0d0 / (2.0d0 + (s * ((s * 0.5d0) + (-1.0d0))))) ** c_p
end if
code = tmp
end function
public static double code(double c_p, double c_n, double t, double s) {
double tmp;
if (-s <= -1e-307) {
tmp = Math.pow((Math.exp(s) + 1.0), -c_p) / Math.pow((1.0 / (1.0 + Math.exp(-t))), c_p);
} else {
tmp = Math.pow((1.0 / (2.0 + (s * ((s * 0.5) + -1.0)))), c_p);
}
return tmp;
}
def code(c_p, c_n, t, s): tmp = 0 if -s <= -1e-307: tmp = math.pow((math.exp(s) + 1.0), -c_p) / math.pow((1.0 / (1.0 + math.exp(-t))), c_p) else: tmp = math.pow((1.0 / (2.0 + (s * ((s * 0.5) + -1.0)))), c_p) return tmp
function code(c_p, c_n, t, s) tmp = 0.0 if (Float64(-s) <= -1e-307) tmp = Float64((Float64(exp(s) + 1.0) ^ Float64(-c_p)) / (Float64(1.0 / Float64(1.0 + exp(Float64(-t)))) ^ c_p)); else tmp = Float64(1.0 / Float64(2.0 + Float64(s * Float64(Float64(s * 0.5) + -1.0)))) ^ c_p; end return tmp end
function tmp_2 = code(c_p, c_n, t, s) tmp = 0.0; if (-s <= -1e-307) tmp = ((exp(s) + 1.0) ^ -c_p) / ((1.0 / (1.0 + exp(-t))) ^ c_p); else tmp = (1.0 / (2.0 + (s * ((s * 0.5) + -1.0)))) ^ c_p; end tmp_2 = tmp; end
code[c$95$p_, c$95$n_, t_, s_] := If[LessEqual[(-s), -1e-307], N[(N[Power[N[(N[Exp[s], $MachinePrecision] + 1.0), $MachinePrecision], (-c$95$p)], $MachinePrecision] / N[Power[N[(1.0 / N[(1.0 + N[Exp[(-t)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], c$95$p], $MachinePrecision]), $MachinePrecision], N[Power[N[(1.0 / N[(2.0 + N[(s * N[(N[(s * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], c$95$p], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-s \leq -1 \cdot 10^{-307}:\\
\;\;\;\;\frac{{\left(e^{s} + 1\right)}^{\left(-c\_p\right)}}{{\left(\frac{1}{1 + e^{-t}}\right)}^{c\_p}}\\
\mathbf{else}:\\
\;\;\;\;{\left(\frac{1}{2 + s \cdot \left(s \cdot 0.5 + -1\right)}\right)}^{c\_p}\\
\end{array}
\end{array}
if (neg.f64 s) < -9.99999999999999909e-308Initial program 91.9%
associate-/l/91.9%
Simplified91.9%
Taylor expanded in c_n around 0 93.4%
*-un-lft-identity93.4%
inv-pow93.4%
pow-pow93.4%
add-sqr-sqrt0.0%
sqrt-unprod96.6%
sqr-neg96.6%
sqrt-unprod96.6%
add-sqr-sqrt96.6%
Applied egg-rr96.6%
*-lft-identity96.6%
neg-mul-196.6%
Simplified96.6%
if -9.99999999999999909e-308 < (neg.f64 s) Initial program 94.8%
associate-/l/94.8%
Simplified94.8%
Taylor expanded in c_n around 0 95.6%
Taylor expanded in c_p around 0 97.7%
Taylor expanded in s around 0 99.1%
Final simplification97.9%
(FPCore (c_p c_n t s) :precision binary64 (pow (/ 1.0 (+ 2.0 (* s (+ (* s (+ 0.5 (* s -0.16666666666666666))) -1.0)))) c_p))
double code(double c_p, double c_n, double t, double s) {
return pow((1.0 / (2.0 + (s * ((s * (0.5 + (s * -0.16666666666666666))) + -1.0)))), c_p);
}
real(8) function code(c_p, c_n, t, s)
real(8), intent (in) :: c_p
real(8), intent (in) :: c_n
real(8), intent (in) :: t
real(8), intent (in) :: s
code = (1.0d0 / (2.0d0 + (s * ((s * (0.5d0 + (s * (-0.16666666666666666d0)))) + (-1.0d0))))) ** c_p
end function
public static double code(double c_p, double c_n, double t, double s) {
return Math.pow((1.0 / (2.0 + (s * ((s * (0.5 + (s * -0.16666666666666666))) + -1.0)))), c_p);
}
def code(c_p, c_n, t, s): return math.pow((1.0 / (2.0 + (s * ((s * (0.5 + (s * -0.16666666666666666))) + -1.0)))), c_p)
function code(c_p, c_n, t, s) return Float64(1.0 / Float64(2.0 + Float64(s * Float64(Float64(s * Float64(0.5 + Float64(s * -0.16666666666666666))) + -1.0)))) ^ c_p end
function tmp = code(c_p, c_n, t, s) tmp = (1.0 / (2.0 + (s * ((s * (0.5 + (s * -0.16666666666666666))) + -1.0)))) ^ c_p; end
code[c$95$p_, c$95$n_, t_, s_] := N[Power[N[(1.0 / N[(2.0 + N[(s * N[(N[(s * N[(0.5 + N[(s * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], c$95$p], $MachinePrecision]
\begin{array}{l}
\\
{\left(\frac{1}{2 + s \cdot \left(s \cdot \left(0.5 + s \cdot -0.16666666666666666\right) + -1\right)}\right)}^{c\_p}
\end{array}
Initial program 93.4%
associate-/l/93.4%
Simplified93.4%
Taylor expanded in c_n around 0 94.6%
Taylor expanded in c_p around 0 93.9%
Taylor expanded in s around 0 96.1%
Final simplification96.1%
(FPCore (c_p c_n t s) :precision binary64 (pow (/ 1.0 (+ 2.0 (* s (+ (* s 0.5) -1.0)))) c_p))
double code(double c_p, double c_n, double t, double s) {
return pow((1.0 / (2.0 + (s * ((s * 0.5) + -1.0)))), c_p);
}
real(8) function code(c_p, c_n, t, s)
real(8), intent (in) :: c_p
real(8), intent (in) :: c_n
real(8), intent (in) :: t
real(8), intent (in) :: s
code = (1.0d0 / (2.0d0 + (s * ((s * 0.5d0) + (-1.0d0))))) ** c_p
end function
public static double code(double c_p, double c_n, double t, double s) {
return Math.pow((1.0 / (2.0 + (s * ((s * 0.5) + -1.0)))), c_p);
}
def code(c_p, c_n, t, s): return math.pow((1.0 / (2.0 + (s * ((s * 0.5) + -1.0)))), c_p)
function code(c_p, c_n, t, s) return Float64(1.0 / Float64(2.0 + Float64(s * Float64(Float64(s * 0.5) + -1.0)))) ^ c_p end
function tmp = code(c_p, c_n, t, s) tmp = (1.0 / (2.0 + (s * ((s * 0.5) + -1.0)))) ^ c_p; end
code[c$95$p_, c$95$n_, t_, s_] := N[Power[N[(1.0 / N[(2.0 + N[(s * N[(N[(s * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], c$95$p], $MachinePrecision]
\begin{array}{l}
\\
{\left(\frac{1}{2 + s \cdot \left(s \cdot 0.5 + -1\right)}\right)}^{c\_p}
\end{array}
Initial program 93.4%
associate-/l/93.4%
Simplified93.4%
Taylor expanded in c_n around 0 94.6%
Taylor expanded in c_p around 0 93.9%
Taylor expanded in s around 0 95.7%
Final simplification95.7%
(FPCore (c_p c_n t s) :precision binary64 (+ 1.0 (* -0.5 (* s c_n))))
double code(double c_p, double c_n, double t, double s) {
return 1.0 + (-0.5 * (s * c_n));
}
real(8) function code(c_p, c_n, t, s)
real(8), intent (in) :: c_p
real(8), intent (in) :: c_n
real(8), intent (in) :: t
real(8), intent (in) :: s
code = 1.0d0 + ((-0.5d0) * (s * c_n))
end function
public static double code(double c_p, double c_n, double t, double s) {
return 1.0 + (-0.5 * (s * c_n));
}
def code(c_p, c_n, t, s): return 1.0 + (-0.5 * (s * c_n))
function code(c_p, c_n, t, s) return Float64(1.0 + Float64(-0.5 * Float64(s * c_n))) end
function tmp = code(c_p, c_n, t, s) tmp = 1.0 + (-0.5 * (s * c_n)); end
code[c$95$p_, c$95$n_, t_, s_] := N[(1.0 + N[(-0.5 * N[(s * c$95$n), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + -0.5 \cdot \left(s \cdot c\_n\right)
\end{array}
Initial program 93.4%
associate-/l/93.4%
Simplified93.4%
Taylor expanded in c_p around 0 93.9%
Taylor expanded in c_p around 0 96.1%
Taylor expanded in t around 0 95.3%
Taylor expanded in s around 0 95.4%
*-commutative95.4%
Simplified95.4%
Final simplification95.4%
(FPCore (c_p c_n t s) :precision binary64 1.0)
double code(double c_p, double c_n, double t, double s) {
return 1.0;
}
real(8) function code(c_p, c_n, t, s)
real(8), intent (in) :: c_p
real(8), intent (in) :: c_n
real(8), intent (in) :: t
real(8), intent (in) :: s
code = 1.0d0
end function
public static double code(double c_p, double c_n, double t, double s) {
return 1.0;
}
def code(c_p, c_n, t, s): return 1.0
function code(c_p, c_n, t, s) return 1.0 end
function tmp = code(c_p, c_n, t, s) tmp = 1.0; end
code[c$95$p_, c$95$n_, t_, s_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 93.4%
associate-/l/93.4%
Simplified93.4%
Taylor expanded in c_n around 0 94.6%
Taylor expanded in c_p around 0 95.3%
(FPCore (c_p c_n t s) :precision binary64 (* (pow (/ (+ 1.0 (exp (- t))) (+ 1.0 (exp (- s)))) c_p) (pow (/ (+ 1.0 (exp t)) (+ 1.0 (exp s))) c_n)))
double code(double c_p, double c_n, double t, double s) {
return pow(((1.0 + exp(-t)) / (1.0 + exp(-s))), c_p) * pow(((1.0 + exp(t)) / (1.0 + exp(s))), c_n);
}
real(8) function code(c_p, c_n, t, s)
real(8), intent (in) :: c_p
real(8), intent (in) :: c_n
real(8), intent (in) :: t
real(8), intent (in) :: s
code = (((1.0d0 + exp(-t)) / (1.0d0 + exp(-s))) ** c_p) * (((1.0d0 + exp(t)) / (1.0d0 + exp(s))) ** c_n)
end function
public static double code(double c_p, double c_n, double t, double s) {
return Math.pow(((1.0 + Math.exp(-t)) / (1.0 + Math.exp(-s))), c_p) * Math.pow(((1.0 + Math.exp(t)) / (1.0 + Math.exp(s))), c_n);
}
def code(c_p, c_n, t, s): return math.pow(((1.0 + math.exp(-t)) / (1.0 + math.exp(-s))), c_p) * math.pow(((1.0 + math.exp(t)) / (1.0 + math.exp(s))), c_n)
function code(c_p, c_n, t, s) return Float64((Float64(Float64(1.0 + exp(Float64(-t))) / Float64(1.0 + exp(Float64(-s)))) ^ c_p) * (Float64(Float64(1.0 + exp(t)) / Float64(1.0 + exp(s))) ^ c_n)) end
function tmp = code(c_p, c_n, t, s) tmp = (((1.0 + exp(-t)) / (1.0 + exp(-s))) ^ c_p) * (((1.0 + exp(t)) / (1.0 + exp(s))) ^ c_n); end
code[c$95$p_, c$95$n_, t_, s_] := N[(N[Power[N[(N[(1.0 + N[Exp[(-t)], $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[Exp[(-s)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], c$95$p], $MachinePrecision] * N[Power[N[(N[(1.0 + N[Exp[t], $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[Exp[s], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], c$95$n], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\left(\frac{1 + e^{-t}}{1 + e^{-s}}\right)}^{c\_p} \cdot {\left(\frac{1 + e^{t}}{1 + e^{s}}\right)}^{c\_n}
\end{array}
herbie shell --seed 2024108
(FPCore (c_p c_n t s)
:name "Harley's example"
:precision binary64
:pre (and (< 0.0 c_p) (< 0.0 c_n))
:alt
(* (pow (/ (+ 1.0 (exp (- t))) (+ 1.0 (exp (- s)))) c_p) (pow (/ (+ 1.0 (exp t)) (+ 1.0 (exp s))) c_n))
(/ (* (pow (/ 1.0 (+ 1.0 (exp (- s)))) c_p) (pow (- 1.0 (/ 1.0 (+ 1.0 (exp (- s))))) c_n)) (* (pow (/ 1.0 (+ 1.0 (exp (- t)))) c_p) (pow (- 1.0 (/ 1.0 (+ 1.0 (exp (- t))))) c_n))))