
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(-im) + exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(-im) + exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(-im) + Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(-im) + math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(-im)) + exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(-im) + exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{-im} + e^{im}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(-im) + exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(-im) + exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(-im) + Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(-im) + math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(-im)) + exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(-im) + exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{-im} + e^{im}\right)
\end{array}
(FPCore (re im) :precision binary64 (* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * cos(re)) * (exp(-im) + exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * cos(re)) * (exp(-im) + exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.cos(re)) * (Math.exp(-im) + Math.exp(im));
}
def code(re, im): return (0.5 * math.cos(re)) * (math.exp(-im) + math.exp(im))
function code(re, im) return Float64(Float64(0.5 * cos(re)) * Float64(exp(Float64(-im)) + exp(im))) end
function tmp = code(re, im) tmp = (0.5 * cos(re)) * (exp(-im) + exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Cos[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \cos re\right) \cdot \left(e^{-im} + e^{im}\right)
\end{array}
Initial program 100.0%
(FPCore (re im)
:precision binary64
(if (<= im 0.112)
(* (cos re) (+ (* 0.5 (pow im 2.0)) 1.0))
(if (<= im 2.4e+51)
(* 0.5 (+ (exp (- im)) (exp im)))
(* (cos re) (cbrt (* (pow im 6.0) 0.125))))))
double code(double re, double im) {
double tmp;
if (im <= 0.112) {
tmp = cos(re) * ((0.5 * pow(im, 2.0)) + 1.0);
} else if (im <= 2.4e+51) {
tmp = 0.5 * (exp(-im) + exp(im));
} else {
tmp = cos(re) * cbrt((pow(im, 6.0) * 0.125));
}
return tmp;
}
public static double code(double re, double im) {
double tmp;
if (im <= 0.112) {
tmp = Math.cos(re) * ((0.5 * Math.pow(im, 2.0)) + 1.0);
} else if (im <= 2.4e+51) {
tmp = 0.5 * (Math.exp(-im) + Math.exp(im));
} else {
tmp = Math.cos(re) * Math.cbrt((Math.pow(im, 6.0) * 0.125));
}
return tmp;
}
function code(re, im) tmp = 0.0 if (im <= 0.112) tmp = Float64(cos(re) * Float64(Float64(0.5 * (im ^ 2.0)) + 1.0)); elseif (im <= 2.4e+51) tmp = Float64(0.5 * Float64(exp(Float64(-im)) + exp(im))); else tmp = Float64(cos(re) * cbrt(Float64((im ^ 6.0) * 0.125))); end return tmp end
code[re_, im_] := If[LessEqual[im, 0.112], N[(N[Cos[re], $MachinePrecision] * N[(N[(0.5 * N[Power[im, 2.0], $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 2.4e+51], N[(0.5 * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Cos[re], $MachinePrecision] * N[Power[N[(N[Power[im, 6.0], $MachinePrecision] * 0.125), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 0.112:\\
\;\;\;\;\cos re \cdot \left(0.5 \cdot {im}^{2} + 1\right)\\
\mathbf{elif}\;im \leq 2.4 \cdot 10^{+51}:\\
\;\;\;\;0.5 \cdot \left(e^{-im} + e^{im}\right)\\
\mathbf{else}:\\
\;\;\;\;\cos re \cdot \sqrt[3]{{im}^{6} \cdot 0.125}\\
\end{array}
\end{array}
if im < 0.112000000000000002Initial program 100.0%
Taylor expanded in im around 0 87.0%
associate-*r*87.0%
distribute-rgt1-in87.0%
Simplified87.0%
if 0.112000000000000002 < im < 2.3999999999999999e51Initial program 99.9%
Taylor expanded in re around 0 71.0%
if 2.3999999999999999e51 < im Initial program 100.0%
Taylor expanded in im around 0 64.9%
associate-*r*64.9%
distribute-rgt1-in64.9%
Simplified64.9%
Taylor expanded in im around inf 64.9%
associate-*r*64.9%
*-commutative64.9%
Simplified64.9%
add-cbrt-cube100.0%
pow1/3100.0%
pow3100.0%
*-commutative100.0%
unpow-prod-down100.0%
pow-pow100.0%
metadata-eval100.0%
metadata-eval100.0%
Applied egg-rr100.0%
unpow1/3100.0%
Simplified100.0%
Final simplification89.0%
(FPCore (re im)
:precision binary64
(if (<= im 0.12)
(* (cos re) (+ (* 0.5 (pow im 2.0)) 1.0))
(if (<= im 2.5e+133)
(* 0.5 (+ (exp (- im)) (exp im)))
(if (<= im 1.86e+154)
(* (pow im 2.0) (+ 0.5 (* -0.25 (pow re 2.0))))
(* (cos re) (* im (* 0.5 im)))))))
double code(double re, double im) {
double tmp;
if (im <= 0.12) {
tmp = cos(re) * ((0.5 * pow(im, 2.0)) + 1.0);
} else if (im <= 2.5e+133) {
tmp = 0.5 * (exp(-im) + exp(im));
} else if (im <= 1.86e+154) {
tmp = pow(im, 2.0) * (0.5 + (-0.25 * pow(re, 2.0)));
} else {
tmp = cos(re) * (im * (0.5 * im));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 0.12d0) then
tmp = cos(re) * ((0.5d0 * (im ** 2.0d0)) + 1.0d0)
else if (im <= 2.5d+133) then
tmp = 0.5d0 * (exp(-im) + exp(im))
else if (im <= 1.86d+154) then
tmp = (im ** 2.0d0) * (0.5d0 + ((-0.25d0) * (re ** 2.0d0)))
else
tmp = cos(re) * (im * (0.5d0 * im))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 0.12) {
tmp = Math.cos(re) * ((0.5 * Math.pow(im, 2.0)) + 1.0);
} else if (im <= 2.5e+133) {
tmp = 0.5 * (Math.exp(-im) + Math.exp(im));
} else if (im <= 1.86e+154) {
tmp = Math.pow(im, 2.0) * (0.5 + (-0.25 * Math.pow(re, 2.0)));
} else {
tmp = Math.cos(re) * (im * (0.5 * im));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 0.12: tmp = math.cos(re) * ((0.5 * math.pow(im, 2.0)) + 1.0) elif im <= 2.5e+133: tmp = 0.5 * (math.exp(-im) + math.exp(im)) elif im <= 1.86e+154: tmp = math.pow(im, 2.0) * (0.5 + (-0.25 * math.pow(re, 2.0))) else: tmp = math.cos(re) * (im * (0.5 * im)) return tmp
function code(re, im) tmp = 0.0 if (im <= 0.12) tmp = Float64(cos(re) * Float64(Float64(0.5 * (im ^ 2.0)) + 1.0)); elseif (im <= 2.5e+133) tmp = Float64(0.5 * Float64(exp(Float64(-im)) + exp(im))); elseif (im <= 1.86e+154) tmp = Float64((im ^ 2.0) * Float64(0.5 + Float64(-0.25 * (re ^ 2.0)))); else tmp = Float64(cos(re) * Float64(im * Float64(0.5 * im))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 0.12) tmp = cos(re) * ((0.5 * (im ^ 2.0)) + 1.0); elseif (im <= 2.5e+133) tmp = 0.5 * (exp(-im) + exp(im)); elseif (im <= 1.86e+154) tmp = (im ^ 2.0) * (0.5 + (-0.25 * (re ^ 2.0))); else tmp = cos(re) * (im * (0.5 * im)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 0.12], N[(N[Cos[re], $MachinePrecision] * N[(N[(0.5 * N[Power[im, 2.0], $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 2.5e+133], N[(0.5 * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 1.86e+154], N[(N[Power[im, 2.0], $MachinePrecision] * N[(0.5 + N[(-0.25 * N[Power[re, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Cos[re], $MachinePrecision] * N[(im * N[(0.5 * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 0.12:\\
\;\;\;\;\cos re \cdot \left(0.5 \cdot {im}^{2} + 1\right)\\
\mathbf{elif}\;im \leq 2.5 \cdot 10^{+133}:\\
\;\;\;\;0.5 \cdot \left(e^{-im} + e^{im}\right)\\
\mathbf{elif}\;im \leq 1.86 \cdot 10^{+154}:\\
\;\;\;\;{im}^{2} \cdot \left(0.5 + -0.25 \cdot {re}^{2}\right)\\
\mathbf{else}:\\
\;\;\;\;\cos re \cdot \left(im \cdot \left(0.5 \cdot im\right)\right)\\
\end{array}
\end{array}
if im < 0.12Initial program 100.0%
Taylor expanded in im around 0 87.0%
associate-*r*87.0%
distribute-rgt1-in87.0%
Simplified87.0%
if 0.12 < im < 2.4999999999999998e133Initial program 99.9%
Taylor expanded in re around 0 76.6%
if 2.4999999999999998e133 < im < 1.86000000000000014e154Initial program 100.0%
Taylor expanded in im around 0 8.8%
associate-*r*8.8%
distribute-rgt1-in8.8%
Simplified8.8%
Taylor expanded in im around inf 8.8%
associate-*r*8.8%
*-commutative8.8%
Simplified8.8%
add-cbrt-cube100.0%
pow1/3100.0%
pow3100.0%
*-commutative100.0%
unpow-prod-down100.0%
pow-pow100.0%
metadata-eval100.0%
metadata-eval100.0%
Applied egg-rr100.0%
unpow1/3100.0%
Simplified100.0%
Taylor expanded in re around 0 82.2%
*-commutative82.2%
associate-*r*82.2%
distribute-rgt-out82.2%
+-commutative82.2%
Simplified82.2%
if 1.86000000000000014e154 < im Initial program 100.0%
Taylor expanded in im around 0 100.0%
associate-*r*100.0%
distribute-rgt1-in100.0%
Simplified100.0%
Taylor expanded in im around inf 100.0%
associate-*r*100.0%
*-commutative100.0%
Simplified100.0%
add-cbrt-cube100.0%
pow1/3100.0%
pow3100.0%
*-commutative100.0%
unpow-prod-down100.0%
pow-pow100.0%
metadata-eval100.0%
metadata-eval100.0%
Applied egg-rr100.0%
unpow1/3100.0%
Simplified100.0%
*-commutative100.0%
cbrt-prod100.0%
metadata-eval100.0%
metadata-eval100.0%
rem-square-sqrt100.0%
pow2100.0%
rem-square-sqrt100.0%
pow2100.0%
rem-square-sqrt100.0%
pow2100.0%
add-cbrt-cube100.0%
pow2100.0%
rem-square-sqrt100.0%
sqr-pow100.0%
metadata-eval100.0%
metadata-eval100.0%
pow-prod-down100.0%
unpow2100.0%
pow3100.0%
add-cbrt-cube100.0%
unpow2100.0%
associate-*r*100.0%
Applied egg-rr100.0%
Final simplification87.5%
(FPCore (re im)
:precision binary64
(if (<= im 0.18)
(* (cos re) (+ (* 0.5 (pow im 2.0)) 1.0))
(if (<= im 1.86e+154)
(* 0.5 (+ (exp (- im)) (exp im)))
(* (cos re) (* im (* 0.5 im))))))
double code(double re, double im) {
double tmp;
if (im <= 0.18) {
tmp = cos(re) * ((0.5 * pow(im, 2.0)) + 1.0);
} else if (im <= 1.86e+154) {
tmp = 0.5 * (exp(-im) + exp(im));
} else {
tmp = cos(re) * (im * (0.5 * im));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 0.18d0) then
tmp = cos(re) * ((0.5d0 * (im ** 2.0d0)) + 1.0d0)
else if (im <= 1.86d+154) then
tmp = 0.5d0 * (exp(-im) + exp(im))
else
tmp = cos(re) * (im * (0.5d0 * im))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 0.18) {
tmp = Math.cos(re) * ((0.5 * Math.pow(im, 2.0)) + 1.0);
} else if (im <= 1.86e+154) {
tmp = 0.5 * (Math.exp(-im) + Math.exp(im));
} else {
tmp = Math.cos(re) * (im * (0.5 * im));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 0.18: tmp = math.cos(re) * ((0.5 * math.pow(im, 2.0)) + 1.0) elif im <= 1.86e+154: tmp = 0.5 * (math.exp(-im) + math.exp(im)) else: tmp = math.cos(re) * (im * (0.5 * im)) return tmp
function code(re, im) tmp = 0.0 if (im <= 0.18) tmp = Float64(cos(re) * Float64(Float64(0.5 * (im ^ 2.0)) + 1.0)); elseif (im <= 1.86e+154) tmp = Float64(0.5 * Float64(exp(Float64(-im)) + exp(im))); else tmp = Float64(cos(re) * Float64(im * Float64(0.5 * im))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 0.18) tmp = cos(re) * ((0.5 * (im ^ 2.0)) + 1.0); elseif (im <= 1.86e+154) tmp = 0.5 * (exp(-im) + exp(im)); else tmp = cos(re) * (im * (0.5 * im)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 0.18], N[(N[Cos[re], $MachinePrecision] * N[(N[(0.5 * N[Power[im, 2.0], $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 1.86e+154], N[(0.5 * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Cos[re], $MachinePrecision] * N[(im * N[(0.5 * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 0.18:\\
\;\;\;\;\cos re \cdot \left(0.5 \cdot {im}^{2} + 1\right)\\
\mathbf{elif}\;im \leq 1.86 \cdot 10^{+154}:\\
\;\;\;\;0.5 \cdot \left(e^{-im} + e^{im}\right)\\
\mathbf{else}:\\
\;\;\;\;\cos re \cdot \left(im \cdot \left(0.5 \cdot im\right)\right)\\
\end{array}
\end{array}
if im < 0.17999999999999999Initial program 100.0%
Taylor expanded in im around 0 87.0%
associate-*r*87.0%
distribute-rgt1-in87.0%
Simplified87.0%
if 0.17999999999999999 < im < 1.86000000000000014e154Initial program 100.0%
Taylor expanded in re around 0 68.3%
if 1.86000000000000014e154 < im Initial program 100.0%
Taylor expanded in im around 0 100.0%
associate-*r*100.0%
distribute-rgt1-in100.0%
Simplified100.0%
Taylor expanded in im around inf 100.0%
associate-*r*100.0%
*-commutative100.0%
Simplified100.0%
add-cbrt-cube100.0%
pow1/3100.0%
pow3100.0%
*-commutative100.0%
unpow-prod-down100.0%
pow-pow100.0%
metadata-eval100.0%
metadata-eval100.0%
Applied egg-rr100.0%
unpow1/3100.0%
Simplified100.0%
*-commutative100.0%
cbrt-prod100.0%
metadata-eval100.0%
metadata-eval100.0%
rem-square-sqrt100.0%
pow2100.0%
rem-square-sqrt100.0%
pow2100.0%
rem-square-sqrt100.0%
pow2100.0%
add-cbrt-cube100.0%
pow2100.0%
rem-square-sqrt100.0%
sqr-pow100.0%
metadata-eval100.0%
metadata-eval100.0%
pow-prod-down100.0%
unpow2100.0%
pow3100.0%
add-cbrt-cube100.0%
unpow2100.0%
associate-*r*100.0%
Applied egg-rr100.0%
Final simplification86.3%
(FPCore (re im)
:precision binary64
(if (<= im 0.112)
(cos re)
(if (<= im 2e+154)
(* 0.5 (+ (exp (- im)) (exp im)))
(* (cos re) (* im (* 0.5 im))))))
double code(double re, double im) {
double tmp;
if (im <= 0.112) {
tmp = cos(re);
} else if (im <= 2e+154) {
tmp = 0.5 * (exp(-im) + exp(im));
} else {
tmp = cos(re) * (im * (0.5 * im));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 0.112d0) then
tmp = cos(re)
else if (im <= 2d+154) then
tmp = 0.5d0 * (exp(-im) + exp(im))
else
tmp = cos(re) * (im * (0.5d0 * im))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 0.112) {
tmp = Math.cos(re);
} else if (im <= 2e+154) {
tmp = 0.5 * (Math.exp(-im) + Math.exp(im));
} else {
tmp = Math.cos(re) * (im * (0.5 * im));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 0.112: tmp = math.cos(re) elif im <= 2e+154: tmp = 0.5 * (math.exp(-im) + math.exp(im)) else: tmp = math.cos(re) * (im * (0.5 * im)) return tmp
function code(re, im) tmp = 0.0 if (im <= 0.112) tmp = cos(re); elseif (im <= 2e+154) tmp = Float64(0.5 * Float64(exp(Float64(-im)) + exp(im))); else tmp = Float64(cos(re) * Float64(im * Float64(0.5 * im))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 0.112) tmp = cos(re); elseif (im <= 2e+154) tmp = 0.5 * (exp(-im) + exp(im)); else tmp = cos(re) * (im * (0.5 * im)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 0.112], N[Cos[re], $MachinePrecision], If[LessEqual[im, 2e+154], N[(0.5 * N[(N[Exp[(-im)], $MachinePrecision] + N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Cos[re], $MachinePrecision] * N[(im * N[(0.5 * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 0.112:\\
\;\;\;\;\cos re\\
\mathbf{elif}\;im \leq 2 \cdot 10^{+154}:\\
\;\;\;\;0.5 \cdot \left(e^{-im} + e^{im}\right)\\
\mathbf{else}:\\
\;\;\;\;\cos re \cdot \left(im \cdot \left(0.5 \cdot im\right)\right)\\
\end{array}
\end{array}
if im < 0.112000000000000002Initial program 100.0%
Taylor expanded in im around 0 73.6%
if 0.112000000000000002 < im < 2.00000000000000007e154Initial program 100.0%
Taylor expanded in re around 0 68.3%
if 2.00000000000000007e154 < im Initial program 100.0%
Taylor expanded in im around 0 100.0%
associate-*r*100.0%
distribute-rgt1-in100.0%
Simplified100.0%
Taylor expanded in im around inf 100.0%
associate-*r*100.0%
*-commutative100.0%
Simplified100.0%
add-cbrt-cube100.0%
pow1/3100.0%
pow3100.0%
*-commutative100.0%
unpow-prod-down100.0%
pow-pow100.0%
metadata-eval100.0%
metadata-eval100.0%
Applied egg-rr100.0%
unpow1/3100.0%
Simplified100.0%
*-commutative100.0%
cbrt-prod100.0%
metadata-eval100.0%
metadata-eval100.0%
rem-square-sqrt100.0%
pow2100.0%
rem-square-sqrt100.0%
pow2100.0%
rem-square-sqrt100.0%
pow2100.0%
add-cbrt-cube100.0%
pow2100.0%
rem-square-sqrt100.0%
sqr-pow100.0%
metadata-eval100.0%
metadata-eval100.0%
pow-prod-down100.0%
unpow2100.0%
pow3100.0%
add-cbrt-cube100.0%
unpow2100.0%
associate-*r*100.0%
Applied egg-rr100.0%
Final simplification76.5%
(FPCore (re im) :precision binary64 (if (<= im 1.4) (cos re) (* (cos re) (* im (* 0.5 im)))))
double code(double re, double im) {
double tmp;
if (im <= 1.4) {
tmp = cos(re);
} else {
tmp = cos(re) * (im * (0.5 * im));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 1.4d0) then
tmp = cos(re)
else
tmp = cos(re) * (im * (0.5d0 * im))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 1.4) {
tmp = Math.cos(re);
} else {
tmp = Math.cos(re) * (im * (0.5 * im));
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 1.4: tmp = math.cos(re) else: tmp = math.cos(re) * (im * (0.5 * im)) return tmp
function code(re, im) tmp = 0.0 if (im <= 1.4) tmp = cos(re); else tmp = Float64(cos(re) * Float64(im * Float64(0.5 * im))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 1.4) tmp = cos(re); else tmp = cos(re) * (im * (0.5 * im)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 1.4], N[Cos[re], $MachinePrecision], N[(N[Cos[re], $MachinePrecision] * N[(im * N[(0.5 * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 1.4:\\
\;\;\;\;\cos re\\
\mathbf{else}:\\
\;\;\;\;\cos re \cdot \left(im \cdot \left(0.5 \cdot im\right)\right)\\
\end{array}
\end{array}
if im < 1.3999999999999999Initial program 100.0%
Taylor expanded in im around 0 73.6%
if 1.3999999999999999 < im Initial program 100.0%
Taylor expanded in im around 0 53.4%
associate-*r*53.4%
distribute-rgt1-in53.4%
Simplified53.4%
Taylor expanded in im around inf 53.4%
associate-*r*53.4%
*-commutative53.4%
Simplified53.4%
add-cbrt-cube82.0%
pow1/382.0%
pow382.0%
*-commutative82.0%
unpow-prod-down82.0%
pow-pow82.0%
metadata-eval82.0%
metadata-eval82.0%
Applied egg-rr82.0%
unpow1/382.0%
Simplified82.0%
*-commutative82.0%
cbrt-prod82.0%
metadata-eval82.0%
metadata-eval82.0%
rem-square-sqrt82.0%
pow282.0%
rem-square-sqrt82.0%
pow282.0%
rem-square-sqrt82.0%
pow282.0%
add-cbrt-cube82.0%
pow282.0%
rem-square-sqrt82.0%
sqr-pow82.0%
metadata-eval82.0%
metadata-eval82.0%
pow-prod-down82.0%
unpow282.0%
pow382.0%
add-cbrt-cube53.4%
unpow253.4%
associate-*r*53.4%
Applied egg-rr53.4%
Final simplification68.2%
(FPCore (re im) :precision binary64 (if (<= im 2.06e+37) (cos re) (* 0.5 (pow im 2.0))))
double code(double re, double im) {
double tmp;
if (im <= 2.06e+37) {
tmp = cos(re);
} else {
tmp = 0.5 * pow(im, 2.0);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (im <= 2.06d+37) then
tmp = cos(re)
else
tmp = 0.5d0 * (im ** 2.0d0)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (im <= 2.06e+37) {
tmp = Math.cos(re);
} else {
tmp = 0.5 * Math.pow(im, 2.0);
}
return tmp;
}
def code(re, im): tmp = 0 if im <= 2.06e+37: tmp = math.cos(re) else: tmp = 0.5 * math.pow(im, 2.0) return tmp
function code(re, im) tmp = 0.0 if (im <= 2.06e+37) tmp = cos(re); else tmp = Float64(0.5 * (im ^ 2.0)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (im <= 2.06e+37) tmp = cos(re); else tmp = 0.5 * (im ^ 2.0); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[im, 2.06e+37], N[Cos[re], $MachinePrecision], N[(0.5 * N[Power[im, 2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq 2.06 \cdot 10^{+37}:\\
\;\;\;\;\cos re\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot {im}^{2}\\
\end{array}
\end{array}
if im < 2.05999999999999988e37Initial program 100.0%
Taylor expanded in im around 0 70.1%
if 2.05999999999999988e37 < im Initial program 100.0%
Taylor expanded in im around 0 61.7%
associate-*r*61.7%
distribute-rgt1-in61.7%
Simplified61.7%
Taylor expanded in im around inf 61.7%
associate-*r*61.7%
*-commutative61.7%
Simplified61.7%
Taylor expanded in re around 0 49.1%
*-commutative49.1%
Simplified49.1%
Final simplification65.2%
(FPCore (re im) :precision binary64 (cos re))
double code(double re, double im) {
return cos(re);
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = cos(re)
end function
public static double code(double re, double im) {
return Math.cos(re);
}
def code(re, im): return math.cos(re)
function code(re, im) return cos(re) end
function tmp = code(re, im) tmp = cos(re); end
code[re_, im_] := N[Cos[re], $MachinePrecision]
\begin{array}{l}
\\
\cos re
\end{array}
Initial program 100.0%
Taylor expanded in im around 0 54.6%
(FPCore (re im) :precision binary64 1.0)
double code(double re, double im) {
return 1.0;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 1.0d0
end function
public static double code(double re, double im) {
return 1.0;
}
def code(re, im): return 1.0
function code(re, im) return 1.0 end
function tmp = code(re, im) tmp = 1.0; end
code[re_, im_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Applied egg-rr30.3%
+-inverses30.3%
+-rgt-identity30.3%
*-inverses30.3%
Simplified30.3%
(FPCore (re im) :precision binary64 0.0)
double code(double re, double im) {
return 0.0;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.0d0
end function
public static double code(double re, double im) {
return 0.0;
}
def code(re, im): return 0.0
function code(re, im) return 0.0 end
function tmp = code(re, im) tmp = 0.0; end
code[re_, im_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 100.0%
Applied egg-rr2.4%
pow-base-12.4%
metadata-eval2.4%
Simplified2.4%
herbie shell --seed 2024108
(FPCore (re im)
:name "math.cos on complex, real part"
:precision binary64
(* (* 0.5 (cos re)) (+ (exp (- im)) (exp im))))