
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma x (- y z) z))
double code(double x, double y, double z) {
return fma(x, (y - z), z);
}
function code(x, y, z) return fma(x, Float64(y - z), z) end
code[x_, y_, z_] := N[(x * N[(y - z), $MachinePrecision] + z), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, y - z, z\right)
\end{array}
Initial program 98.4%
*-commutative98.4%
distribute-lft-out--98.4%
*-rgt-identity98.4%
cancel-sign-sub-inv98.4%
+-commutative98.4%
associate-+r+98.4%
+-commutative98.4%
*-commutative98.4%
distribute-rgt-out100.0%
fma-define100.0%
+-commutative100.0%
unsub-neg100.0%
Simplified100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- z))))
(if (<= x -2.2e+236)
(* x y)
(if (<= x -7.6e+52)
t_0
(if (<= x -2.25e-29)
(* x y)
(if (<= x 9.5e-70) z (if (<= x 7.4e+34) (* x y) t_0)))))))
double code(double x, double y, double z) {
double t_0 = x * -z;
double tmp;
if (x <= -2.2e+236) {
tmp = x * y;
} else if (x <= -7.6e+52) {
tmp = t_0;
} else if (x <= -2.25e-29) {
tmp = x * y;
} else if (x <= 9.5e-70) {
tmp = z;
} else if (x <= 7.4e+34) {
tmp = x * y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * -z
if (x <= (-2.2d+236)) then
tmp = x * y
else if (x <= (-7.6d+52)) then
tmp = t_0
else if (x <= (-2.25d-29)) then
tmp = x * y
else if (x <= 9.5d-70) then
tmp = z
else if (x <= 7.4d+34) then
tmp = x * y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * -z;
double tmp;
if (x <= -2.2e+236) {
tmp = x * y;
} else if (x <= -7.6e+52) {
tmp = t_0;
} else if (x <= -2.25e-29) {
tmp = x * y;
} else if (x <= 9.5e-70) {
tmp = z;
} else if (x <= 7.4e+34) {
tmp = x * y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * -z tmp = 0 if x <= -2.2e+236: tmp = x * y elif x <= -7.6e+52: tmp = t_0 elif x <= -2.25e-29: tmp = x * y elif x <= 9.5e-70: tmp = z elif x <= 7.4e+34: tmp = x * y else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(-z)) tmp = 0.0 if (x <= -2.2e+236) tmp = Float64(x * y); elseif (x <= -7.6e+52) tmp = t_0; elseif (x <= -2.25e-29) tmp = Float64(x * y); elseif (x <= 9.5e-70) tmp = z; elseif (x <= 7.4e+34) tmp = Float64(x * y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * -z; tmp = 0.0; if (x <= -2.2e+236) tmp = x * y; elseif (x <= -7.6e+52) tmp = t_0; elseif (x <= -2.25e-29) tmp = x * y; elseif (x <= 9.5e-70) tmp = z; elseif (x <= 7.4e+34) tmp = x * y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * (-z)), $MachinePrecision]}, If[LessEqual[x, -2.2e+236], N[(x * y), $MachinePrecision], If[LessEqual[x, -7.6e+52], t$95$0, If[LessEqual[x, -2.25e-29], N[(x * y), $MachinePrecision], If[LessEqual[x, 9.5e-70], z, If[LessEqual[x, 7.4e+34], N[(x * y), $MachinePrecision], t$95$0]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(-z\right)\\
\mathbf{if}\;x \leq -2.2 \cdot 10^{+236}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq -7.6 \cdot 10^{+52}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq -2.25 \cdot 10^{-29}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 9.5 \cdot 10^{-70}:\\
\;\;\;\;z\\
\mathbf{elif}\;x \leq 7.4 \cdot 10^{+34}:\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -2.19999999999999978e236 or -7.5999999999999999e52 < x < -2.2499999999999999e-29 or 9.4999999999999994e-70 < x < 7.40000000000000017e34Initial program 99.9%
Taylor expanded in y around inf 68.7%
if -2.19999999999999978e236 < x < -7.5999999999999999e52 or 7.40000000000000017e34 < x Initial program 95.4%
Taylor expanded in x around inf 100.0%
mul-1-neg100.0%
sub-neg100.0%
Simplified100.0%
Taylor expanded in y around 0 60.7%
mul-1-neg60.7%
distribute-rgt-neg-out60.7%
Simplified60.7%
if -2.2499999999999999e-29 < x < 9.4999999999999994e-70Initial program 100.0%
Taylor expanded in x around 0 73.0%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (* x (- y z)) (+ z (* x y))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = x * (y - z);
} else {
tmp = z + (x * y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = x * (y - z)
else
tmp = z + (x * y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = x * (y - z);
} else {
tmp = z + (x * y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = x * (y - z) else: tmp = z + (x * y) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(x * Float64(y - z)); else tmp = Float64(z + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = x * (y - z); else tmp = z + (x * y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision], N[(z + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;x \cdot \left(y - z\right)\\
\mathbf{else}:\\
\;\;\;\;z + x \cdot y\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 96.4%
Taylor expanded in x around inf 99.4%
mul-1-neg99.4%
sub-neg99.4%
Simplified99.4%
if -1 < x < 1Initial program 100.0%
+-commutative100.0%
remove-double-neg100.0%
distribute-rgt-neg-out100.0%
neg-sub0100.0%
neg-sub0100.0%
*-commutative100.0%
distribute-lft-neg-in100.0%
remove-double-neg100.0%
distribute-rgt-out--100.0%
*-lft-identity100.0%
associate-+l-100.0%
distribute-lft-out--100.0%
Simplified100.0%
Taylor expanded in z around 0 99.0%
mul-1-neg99.0%
distribute-rgt-neg-out99.0%
Simplified99.0%
sub-neg99.0%
+-commutative99.0%
distribute-rgt-neg-out99.0%
remove-double-neg99.0%
Applied egg-rr99.0%
Final simplification99.2%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.48e-24) (not (<= x 7.2e-69))) (* x (- y z)) z))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.48e-24) || !(x <= 7.2e-69)) {
tmp = x * (y - z);
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.48d-24)) .or. (.not. (x <= 7.2d-69))) then
tmp = x * (y - z)
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.48e-24) || !(x <= 7.2e-69)) {
tmp = x * (y - z);
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.48e-24) or not (x <= 7.2e-69): tmp = x * (y - z) else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.48e-24) || !(x <= 7.2e-69)) tmp = Float64(x * Float64(y - z)); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.48e-24) || ~((x <= 7.2e-69))) tmp = x * (y - z); else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.48e-24], N[Not[LessEqual[x, 7.2e-69]], $MachinePrecision]], N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.48 \cdot 10^{-24} \lor \neg \left(x \leq 7.2 \cdot 10^{-69}\right):\\
\;\;\;\;x \cdot \left(y - z\right)\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if x < -1.48000000000000003e-24 or 7.20000000000000035e-69 < x Initial program 97.0%
Taylor expanded in x around inf 92.6%
mul-1-neg92.6%
sub-neg92.6%
Simplified92.6%
if -1.48000000000000003e-24 < x < 7.20000000000000035e-69Initial program 100.0%
Taylor expanded in x around 0 73.0%
Final simplification83.4%
(FPCore (x y z) :precision binary64 (if (or (<= x -1e-33) (not (<= x 4.5e-70))) (* x y) z))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1e-33) || !(x <= 4.5e-70)) {
tmp = x * y;
} else {
tmp = z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1d-33)) .or. (.not. (x <= 4.5d-70))) then
tmp = x * y
else
tmp = z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1e-33) || !(x <= 4.5e-70)) {
tmp = x * y;
} else {
tmp = z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1e-33) or not (x <= 4.5e-70): tmp = x * y else: tmp = z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1e-33) || !(x <= 4.5e-70)) tmp = Float64(x * y); else tmp = z; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1e-33) || ~((x <= 4.5e-70))) tmp = x * y; else tmp = z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1e-33], N[Not[LessEqual[x, 4.5e-70]], $MachinePrecision]], N[(x * y), $MachinePrecision], z]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \cdot 10^{-33} \lor \neg \left(x \leq 4.5 \cdot 10^{-70}\right):\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;z\\
\end{array}
\end{array}
if x < -1.0000000000000001e-33 or 4.50000000000000022e-70 < x Initial program 97.0%
Taylor expanded in y around inf 52.2%
if -1.0000000000000001e-33 < x < 4.50000000000000022e-70Initial program 100.0%
Taylor expanded in x around 0 73.0%
Final simplification62.0%
(FPCore (x y z) :precision binary64 (+ z (* x (- y z))))
double code(double x, double y, double z) {
return z + (x * (y - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z + (x * (y - z))
end function
public static double code(double x, double y, double z) {
return z + (x * (y - z));
}
def code(x, y, z): return z + (x * (y - z))
function code(x, y, z) return Float64(z + Float64(x * Float64(y - z))) end
function tmp = code(x, y, z) tmp = z + (x * (y - z)); end
code[x_, y_, z_] := N[(z + N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z + x \cdot \left(y - z\right)
\end{array}
Initial program 98.4%
+-commutative98.4%
remove-double-neg98.4%
distribute-rgt-neg-out98.4%
neg-sub098.4%
neg-sub098.4%
*-commutative98.4%
distribute-lft-neg-in98.4%
remove-double-neg98.4%
distribute-rgt-out--98.4%
*-lft-identity98.4%
associate-+l-98.4%
distribute-lft-out--100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 98.4%
Taylor expanded in x around 0 39.1%
herbie shell --seed 2024108
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:$crender from diagrams-rasterific-1.3.1.3"
:precision binary64
(+ (* x y) (* (- 1.0 x) z)))