
(FPCore (x y z t a b c i) :precision binary64 (+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = (((x * y) + (z * t)) + (a * b)) + (c * i)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
def code(x, y, z, t, a, b, c, i): return (((x * y) + (z * t)) + (a * b)) + (c * i)
function code(x, y, z, t, a, b, c, i) return Float64(Float64(Float64(Float64(x * y) + Float64(z * t)) + Float64(a * b)) + Float64(c * i)) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = (((x * y) + (z * t)) + (a * b)) + (c * i); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 16 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b c i) :precision binary64 (+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = (((x * y) + (z * t)) + (a * b)) + (c * i)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return (((x * y) + (z * t)) + (a * b)) + (c * i);
}
def code(x, y, z, t, a, b, c, i): return (((x * y) + (z * t)) + (a * b)) + (c * i)
function code(x, y, z, t, a, b, c, i) return Float64(Float64(Float64(Float64(x * y) + Float64(z * t)) + Float64(a * b)) + Float64(c * i)) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = (((x * y) + (z * t)) + (a * b)) + (c * i); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\end{array}
(FPCore (x y z t a b c i) :precision binary64 (let* ((t_1 (+ (* c i) (+ (* a b) (+ (* x y) (* z t)))))) (if (<= t_1 INFINITY) t_1 (* x (+ y (+ (* a (/ b x)) (* c (/ i x))))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (c * i) + ((a * b) + ((x * y) + (z * t)));
double tmp;
if (t_1 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = x * (y + ((a * (b / x)) + (c * (i / x))));
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (c * i) + ((a * b) + ((x * y) + (z * t)));
double tmp;
if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = t_1;
} else {
tmp = x * (y + ((a * (b / x)) + (c * (i / x))));
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = (c * i) + ((a * b) + ((x * y) + (z * t))) tmp = 0 if t_1 <= math.inf: tmp = t_1 else: tmp = x * (y + ((a * (b / x)) + (c * (i / x)))) return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(c * i) + Float64(Float64(a * b) + Float64(Float64(x * y) + Float64(z * t)))) tmp = 0.0 if (t_1 <= Inf) tmp = t_1; else tmp = Float64(x * Float64(y + Float64(Float64(a * Float64(b / x)) + Float64(c * Float64(i / x))))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = (c * i) + ((a * b) + ((x * y) + (z * t))); tmp = 0.0; if (t_1 <= Inf) tmp = t_1; else tmp = x * (y + ((a * (b / x)) + (c * (i / x)))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(c * i), $MachinePrecision] + N[(N[(a * b), $MachinePrecision] + N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, Infinity], t$95$1, N[(x * N[(y + N[(N[(a * N[(b / x), $MachinePrecision]), $MachinePrecision] + N[(c * N[(i / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := c \cdot i + \left(a \cdot b + \left(x \cdot y + z \cdot t\right)\right)\\
\mathbf{if}\;t\_1 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y + \left(a \cdot \frac{b}{x} + c \cdot \frac{i}{x}\right)\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 a b)) (*.f64 c i)) < +inf.0Initial program 100.0%
if +inf.0 < (+.f64 (+.f64 (+.f64 (*.f64 x y) (*.f64 z t)) (*.f64 a b)) (*.f64 c i)) Initial program 0.0%
Taylor expanded in x around inf 18.2%
associate-/l*27.3%
associate-/l*45.5%
associate-/l*72.7%
Simplified72.7%
Taylor expanded in t around 0 45.5%
associate-/l*54.5%
associate-*r/72.7%
Simplified72.7%
Final simplification98.8%
(FPCore (x y z t a b c i) :precision binary64 (fma c i (fma x y (fma z t (* a b)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return fma(c, i, fma(x, y, fma(z, t, (a * b))));
}
function code(x, y, z, t, a, b, c, i) return fma(c, i, fma(x, y, fma(z, t, Float64(a * b)))) end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(c * i + N[(x * y + N[(z * t + N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(c, i, \mathsf{fma}\left(x, y, \mathsf{fma}\left(z, t, a \cdot b\right)\right)\right)
\end{array}
Initial program 95.7%
+-commutative95.7%
fma-define96.9%
associate-+l+96.9%
fma-define97.3%
fma-define98.4%
Simplified98.4%
(FPCore (x y z t a b c i) :precision binary64 (fma c i (fma a b (fma x y (* z t)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return fma(c, i, fma(a, b, fma(x, y, (z * t))));
}
function code(x, y, z, t, a, b, c, i) return fma(c, i, fma(a, b, fma(x, y, Float64(z * t)))) end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(c * i + N[(a * b + N[(x * y + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(c, i, \mathsf{fma}\left(a, b, \mathsf{fma}\left(x, y, z \cdot t\right)\right)\right)
\end{array}
Initial program 95.7%
+-commutative95.7%
fma-define96.9%
+-commutative96.9%
fma-define97.3%
fma-define97.7%
Simplified97.7%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (+ (* a b) (* c i))) (t_2 (+ (* x y) (* z t))))
(if (<= (* c i) -1e+206)
(* i (+ c (/ (* a b) i)))
(if (<= (* c i) -2e+70)
t_2
(if (<= (* c i) -5e-25)
t_1
(if (<= (* c i) -1e-309)
(+ (* a b) (* z t))
(if (<= (* c i) 400000000.0)
t_2
(if (<= (* c i) 1e+30) t_1 (+ (* c i) (* z t))))))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (a * b) + (c * i);
double t_2 = (x * y) + (z * t);
double tmp;
if ((c * i) <= -1e+206) {
tmp = i * (c + ((a * b) / i));
} else if ((c * i) <= -2e+70) {
tmp = t_2;
} else if ((c * i) <= -5e-25) {
tmp = t_1;
} else if ((c * i) <= -1e-309) {
tmp = (a * b) + (z * t);
} else if ((c * i) <= 400000000.0) {
tmp = t_2;
} else if ((c * i) <= 1e+30) {
tmp = t_1;
} else {
tmp = (c * i) + (z * t);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (a * b) + (c * i)
t_2 = (x * y) + (z * t)
if ((c * i) <= (-1d+206)) then
tmp = i * (c + ((a * b) / i))
else if ((c * i) <= (-2d+70)) then
tmp = t_2
else if ((c * i) <= (-5d-25)) then
tmp = t_1
else if ((c * i) <= (-1d-309)) then
tmp = (a * b) + (z * t)
else if ((c * i) <= 400000000.0d0) then
tmp = t_2
else if ((c * i) <= 1d+30) then
tmp = t_1
else
tmp = (c * i) + (z * t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (a * b) + (c * i);
double t_2 = (x * y) + (z * t);
double tmp;
if ((c * i) <= -1e+206) {
tmp = i * (c + ((a * b) / i));
} else if ((c * i) <= -2e+70) {
tmp = t_2;
} else if ((c * i) <= -5e-25) {
tmp = t_1;
} else if ((c * i) <= -1e-309) {
tmp = (a * b) + (z * t);
} else if ((c * i) <= 400000000.0) {
tmp = t_2;
} else if ((c * i) <= 1e+30) {
tmp = t_1;
} else {
tmp = (c * i) + (z * t);
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = (a * b) + (c * i) t_2 = (x * y) + (z * t) tmp = 0 if (c * i) <= -1e+206: tmp = i * (c + ((a * b) / i)) elif (c * i) <= -2e+70: tmp = t_2 elif (c * i) <= -5e-25: tmp = t_1 elif (c * i) <= -1e-309: tmp = (a * b) + (z * t) elif (c * i) <= 400000000.0: tmp = t_2 elif (c * i) <= 1e+30: tmp = t_1 else: tmp = (c * i) + (z * t) return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(a * b) + Float64(c * i)) t_2 = Float64(Float64(x * y) + Float64(z * t)) tmp = 0.0 if (Float64(c * i) <= -1e+206) tmp = Float64(i * Float64(c + Float64(Float64(a * b) / i))); elseif (Float64(c * i) <= -2e+70) tmp = t_2; elseif (Float64(c * i) <= -5e-25) tmp = t_1; elseif (Float64(c * i) <= -1e-309) tmp = Float64(Float64(a * b) + Float64(z * t)); elseif (Float64(c * i) <= 400000000.0) tmp = t_2; elseif (Float64(c * i) <= 1e+30) tmp = t_1; else tmp = Float64(Float64(c * i) + Float64(z * t)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = (a * b) + (c * i); t_2 = (x * y) + (z * t); tmp = 0.0; if ((c * i) <= -1e+206) tmp = i * (c + ((a * b) / i)); elseif ((c * i) <= -2e+70) tmp = t_2; elseif ((c * i) <= -5e-25) tmp = t_1; elseif ((c * i) <= -1e-309) tmp = (a * b) + (z * t); elseif ((c * i) <= 400000000.0) tmp = t_2; elseif ((c * i) <= 1e+30) tmp = t_1; else tmp = (c * i) + (z * t); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(a * b), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(c * i), $MachinePrecision], -1e+206], N[(i * N[(c + N[(N[(a * b), $MachinePrecision] / i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], -2e+70], t$95$2, If[LessEqual[N[(c * i), $MachinePrecision], -5e-25], t$95$1, If[LessEqual[N[(c * i), $MachinePrecision], -1e-309], N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], 400000000.0], t$95$2, If[LessEqual[N[(c * i), $MachinePrecision], 1e+30], t$95$1, N[(N[(c * i), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := a \cdot b + c \cdot i\\
t_2 := x \cdot y + z \cdot t\\
\mathbf{if}\;c \cdot i \leq -1 \cdot 10^{+206}:\\
\;\;\;\;i \cdot \left(c + \frac{a \cdot b}{i}\right)\\
\mathbf{elif}\;c \cdot i \leq -2 \cdot 10^{+70}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;c \cdot i \leq -5 \cdot 10^{-25}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;c \cdot i \leq -1 \cdot 10^{-309}:\\
\;\;\;\;a \cdot b + z \cdot t\\
\mathbf{elif}\;c \cdot i \leq 400000000:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;c \cdot i \leq 10^{+30}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;c \cdot i + z \cdot t\\
\end{array}
\end{array}
if (*.f64 c i) < -1e206Initial program 89.9%
Taylor expanded in x around 0 93.3%
Taylor expanded in a around inf 89.9%
Taylor expanded in i around inf 96.7%
if -1e206 < (*.f64 c i) < -2.00000000000000015e70 or -1.000000000000002e-309 < (*.f64 c i) < 4e8Initial program 96.7%
Taylor expanded in a around 0 83.9%
Taylor expanded in c around 0 76.4%
if -2.00000000000000015e70 < (*.f64 c i) < -4.99999999999999962e-25 or 4e8 < (*.f64 c i) < 1e30Initial program 94.7%
Taylor expanded in x around 0 83.3%
Taylor expanded in a around inf 83.4%
if -4.99999999999999962e-25 < (*.f64 c i) < -1.000000000000002e-309Initial program 95.9%
Taylor expanded in c around 0 93.9%
Taylor expanded in x around 0 72.4%
if 1e30 < (*.f64 c i) Initial program 97.0%
Taylor expanded in a around 0 88.3%
Taylor expanded in x around 0 81.1%
Final simplification79.7%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (+ (* x y) (* z t))) (t_2 (+ (* a b) (* c i))))
(if (<= (* c i) -5.2e+205)
t_2
(if (<= (* c i) -1.22e+70)
t_1
(if (<= (* c i) -5.5e-25)
t_2
(if (<= (* c i) -1e-309)
(+ (* a b) (* z t))
(if (<= (* c i) 340000000.0)
t_1
(if (<= (* c i) 1.25e+30) t_2 (+ (* c i) (* z t))))))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (x * y) + (z * t);
double t_2 = (a * b) + (c * i);
double tmp;
if ((c * i) <= -5.2e+205) {
tmp = t_2;
} else if ((c * i) <= -1.22e+70) {
tmp = t_1;
} else if ((c * i) <= -5.5e-25) {
tmp = t_2;
} else if ((c * i) <= -1e-309) {
tmp = (a * b) + (z * t);
} else if ((c * i) <= 340000000.0) {
tmp = t_1;
} else if ((c * i) <= 1.25e+30) {
tmp = t_2;
} else {
tmp = (c * i) + (z * t);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x * y) + (z * t)
t_2 = (a * b) + (c * i)
if ((c * i) <= (-5.2d+205)) then
tmp = t_2
else if ((c * i) <= (-1.22d+70)) then
tmp = t_1
else if ((c * i) <= (-5.5d-25)) then
tmp = t_2
else if ((c * i) <= (-1d-309)) then
tmp = (a * b) + (z * t)
else if ((c * i) <= 340000000.0d0) then
tmp = t_1
else if ((c * i) <= 1.25d+30) then
tmp = t_2
else
tmp = (c * i) + (z * t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (x * y) + (z * t);
double t_2 = (a * b) + (c * i);
double tmp;
if ((c * i) <= -5.2e+205) {
tmp = t_2;
} else if ((c * i) <= -1.22e+70) {
tmp = t_1;
} else if ((c * i) <= -5.5e-25) {
tmp = t_2;
} else if ((c * i) <= -1e-309) {
tmp = (a * b) + (z * t);
} else if ((c * i) <= 340000000.0) {
tmp = t_1;
} else if ((c * i) <= 1.25e+30) {
tmp = t_2;
} else {
tmp = (c * i) + (z * t);
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = (x * y) + (z * t) t_2 = (a * b) + (c * i) tmp = 0 if (c * i) <= -5.2e+205: tmp = t_2 elif (c * i) <= -1.22e+70: tmp = t_1 elif (c * i) <= -5.5e-25: tmp = t_2 elif (c * i) <= -1e-309: tmp = (a * b) + (z * t) elif (c * i) <= 340000000.0: tmp = t_1 elif (c * i) <= 1.25e+30: tmp = t_2 else: tmp = (c * i) + (z * t) return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(x * y) + Float64(z * t)) t_2 = Float64(Float64(a * b) + Float64(c * i)) tmp = 0.0 if (Float64(c * i) <= -5.2e+205) tmp = t_2; elseif (Float64(c * i) <= -1.22e+70) tmp = t_1; elseif (Float64(c * i) <= -5.5e-25) tmp = t_2; elseif (Float64(c * i) <= -1e-309) tmp = Float64(Float64(a * b) + Float64(z * t)); elseif (Float64(c * i) <= 340000000.0) tmp = t_1; elseif (Float64(c * i) <= 1.25e+30) tmp = t_2; else tmp = Float64(Float64(c * i) + Float64(z * t)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = (x * y) + (z * t); t_2 = (a * b) + (c * i); tmp = 0.0; if ((c * i) <= -5.2e+205) tmp = t_2; elseif ((c * i) <= -1.22e+70) tmp = t_1; elseif ((c * i) <= -5.5e-25) tmp = t_2; elseif ((c * i) <= -1e-309) tmp = (a * b) + (z * t); elseif ((c * i) <= 340000000.0) tmp = t_1; elseif ((c * i) <= 1.25e+30) tmp = t_2; else tmp = (c * i) + (z * t); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(a * b), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(c * i), $MachinePrecision], -5.2e+205], t$95$2, If[LessEqual[N[(c * i), $MachinePrecision], -1.22e+70], t$95$1, If[LessEqual[N[(c * i), $MachinePrecision], -5.5e-25], t$95$2, If[LessEqual[N[(c * i), $MachinePrecision], -1e-309], N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], 340000000.0], t$95$1, If[LessEqual[N[(c * i), $MachinePrecision], 1.25e+30], t$95$2, N[(N[(c * i), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot y + z \cdot t\\
t_2 := a \cdot b + c \cdot i\\
\mathbf{if}\;c \cdot i \leq -5.2 \cdot 10^{+205}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;c \cdot i \leq -1.22 \cdot 10^{+70}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;c \cdot i \leq -5.5 \cdot 10^{-25}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;c \cdot i \leq -1 \cdot 10^{-309}:\\
\;\;\;\;a \cdot b + z \cdot t\\
\mathbf{elif}\;c \cdot i \leq 340000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;c \cdot i \leq 1.25 \cdot 10^{+30}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;c \cdot i + z \cdot t\\
\end{array}
\end{array}
if (*.f64 c i) < -5.1999999999999998e205 or -1.22e70 < (*.f64 c i) < -5.50000000000000004e-25 or 3.4e8 < (*.f64 c i) < 1.25e30Initial program 91.8%
Taylor expanded in x around 0 89.4%
Taylor expanded in a around inf 87.4%
if -5.1999999999999998e205 < (*.f64 c i) < -1.22e70 or -1.000000000000002e-309 < (*.f64 c i) < 3.4e8Initial program 96.7%
Taylor expanded in a around 0 83.9%
Taylor expanded in c around 0 76.4%
if -5.50000000000000004e-25 < (*.f64 c i) < -1.000000000000002e-309Initial program 95.9%
Taylor expanded in c around 0 93.9%
Taylor expanded in x around 0 72.4%
if 1.25e30 < (*.f64 c i) Initial program 97.0%
Taylor expanded in a around 0 88.3%
Taylor expanded in x around 0 81.1%
Final simplification79.0%
(FPCore (x y z t a b c i)
:precision binary64
(if (<= (* c i) -4.2e+135)
(* c i)
(if (<= (* c i) -2e+70)
(* z t)
(if (<= (* c i) -0.56)
(* a b)
(if (<= (* c i) 7e-265)
(* z t)
(if (<= (* c i) 340000000.0)
(* x y)
(if (<= (* c i) 8.2e+38) (* a b) (* c i))))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c * i) <= -4.2e+135) {
tmp = c * i;
} else if ((c * i) <= -2e+70) {
tmp = z * t;
} else if ((c * i) <= -0.56) {
tmp = a * b;
} else if ((c * i) <= 7e-265) {
tmp = z * t;
} else if ((c * i) <= 340000000.0) {
tmp = x * y;
} else if ((c * i) <= 8.2e+38) {
tmp = a * b;
} else {
tmp = c * i;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if ((c * i) <= (-4.2d+135)) then
tmp = c * i
else if ((c * i) <= (-2d+70)) then
tmp = z * t
else if ((c * i) <= (-0.56d0)) then
tmp = a * b
else if ((c * i) <= 7d-265) then
tmp = z * t
else if ((c * i) <= 340000000.0d0) then
tmp = x * y
else if ((c * i) <= 8.2d+38) then
tmp = a * b
else
tmp = c * i
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c * i) <= -4.2e+135) {
tmp = c * i;
} else if ((c * i) <= -2e+70) {
tmp = z * t;
} else if ((c * i) <= -0.56) {
tmp = a * b;
} else if ((c * i) <= 7e-265) {
tmp = z * t;
} else if ((c * i) <= 340000000.0) {
tmp = x * y;
} else if ((c * i) <= 8.2e+38) {
tmp = a * b;
} else {
tmp = c * i;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if (c * i) <= -4.2e+135: tmp = c * i elif (c * i) <= -2e+70: tmp = z * t elif (c * i) <= -0.56: tmp = a * b elif (c * i) <= 7e-265: tmp = z * t elif (c * i) <= 340000000.0: tmp = x * y elif (c * i) <= 8.2e+38: tmp = a * b else: tmp = c * i return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(c * i) <= -4.2e+135) tmp = Float64(c * i); elseif (Float64(c * i) <= -2e+70) tmp = Float64(z * t); elseif (Float64(c * i) <= -0.56) tmp = Float64(a * b); elseif (Float64(c * i) <= 7e-265) tmp = Float64(z * t); elseif (Float64(c * i) <= 340000000.0) tmp = Float64(x * y); elseif (Float64(c * i) <= 8.2e+38) tmp = Float64(a * b); else tmp = Float64(c * i); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if ((c * i) <= -4.2e+135) tmp = c * i; elseif ((c * i) <= -2e+70) tmp = z * t; elseif ((c * i) <= -0.56) tmp = a * b; elseif ((c * i) <= 7e-265) tmp = z * t; elseif ((c * i) <= 340000000.0) tmp = x * y; elseif ((c * i) <= 8.2e+38) tmp = a * b; else tmp = c * i; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(c * i), $MachinePrecision], -4.2e+135], N[(c * i), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], -2e+70], N[(z * t), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], -0.56], N[(a * b), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], 7e-265], N[(z * t), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], 340000000.0], N[(x * y), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], 8.2e+38], N[(a * b), $MachinePrecision], N[(c * i), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;c \cdot i \leq -4.2 \cdot 10^{+135}:\\
\;\;\;\;c \cdot i\\
\mathbf{elif}\;c \cdot i \leq -2 \cdot 10^{+70}:\\
\;\;\;\;z \cdot t\\
\mathbf{elif}\;c \cdot i \leq -0.56:\\
\;\;\;\;a \cdot b\\
\mathbf{elif}\;c \cdot i \leq 7 \cdot 10^{-265}:\\
\;\;\;\;z \cdot t\\
\mathbf{elif}\;c \cdot i \leq 340000000:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;c \cdot i \leq 8.2 \cdot 10^{+38}:\\
\;\;\;\;a \cdot b\\
\mathbf{else}:\\
\;\;\;\;c \cdot i\\
\end{array}
\end{array}
if (*.f64 c i) < -4.20000000000000019e135 or 8.2000000000000007e38 < (*.f64 c i) Initial program 94.9%
Taylor expanded in c around inf 67.0%
if -4.20000000000000019e135 < (*.f64 c i) < -2.00000000000000015e70 or -0.56000000000000005 < (*.f64 c i) < 7.00000000000000031e-265Initial program 93.2%
Taylor expanded in z around inf 40.5%
if -2.00000000000000015e70 < (*.f64 c i) < -0.56000000000000005 or 3.4e8 < (*.f64 c i) < 8.2000000000000007e38Initial program 100.0%
Taylor expanded in a around inf 57.4%
if 7.00000000000000031e-265 < (*.f64 c i) < 3.4e8Initial program 100.0%
Taylor expanded in x around inf 53.0%
Final simplification54.4%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (+ (* a b) (* z t))))
(if (<= (* c i) -8.5e+123)
(+ (* x y) (* c i))
(if (<= (* c i) 6.2e-263)
t_1
(if (<= (* c i) 1.02e-197)
(* x y)
(if (<= (* c i) 4.8e+35) t_1 (+ (* c i) (* z t))))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (a * b) + (z * t);
double tmp;
if ((c * i) <= -8.5e+123) {
tmp = (x * y) + (c * i);
} else if ((c * i) <= 6.2e-263) {
tmp = t_1;
} else if ((c * i) <= 1.02e-197) {
tmp = x * y;
} else if ((c * i) <= 4.8e+35) {
tmp = t_1;
} else {
tmp = (c * i) + (z * t);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: t_1
real(8) :: tmp
t_1 = (a * b) + (z * t)
if ((c * i) <= (-8.5d+123)) then
tmp = (x * y) + (c * i)
else if ((c * i) <= 6.2d-263) then
tmp = t_1
else if ((c * i) <= 1.02d-197) then
tmp = x * y
else if ((c * i) <= 4.8d+35) then
tmp = t_1
else
tmp = (c * i) + (z * t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (a * b) + (z * t);
double tmp;
if ((c * i) <= -8.5e+123) {
tmp = (x * y) + (c * i);
} else if ((c * i) <= 6.2e-263) {
tmp = t_1;
} else if ((c * i) <= 1.02e-197) {
tmp = x * y;
} else if ((c * i) <= 4.8e+35) {
tmp = t_1;
} else {
tmp = (c * i) + (z * t);
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = (a * b) + (z * t) tmp = 0 if (c * i) <= -8.5e+123: tmp = (x * y) + (c * i) elif (c * i) <= 6.2e-263: tmp = t_1 elif (c * i) <= 1.02e-197: tmp = x * y elif (c * i) <= 4.8e+35: tmp = t_1 else: tmp = (c * i) + (z * t) return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(a * b) + Float64(z * t)) tmp = 0.0 if (Float64(c * i) <= -8.5e+123) tmp = Float64(Float64(x * y) + Float64(c * i)); elseif (Float64(c * i) <= 6.2e-263) tmp = t_1; elseif (Float64(c * i) <= 1.02e-197) tmp = Float64(x * y); elseif (Float64(c * i) <= 4.8e+35) tmp = t_1; else tmp = Float64(Float64(c * i) + Float64(z * t)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = (a * b) + (z * t); tmp = 0.0; if ((c * i) <= -8.5e+123) tmp = (x * y) + (c * i); elseif ((c * i) <= 6.2e-263) tmp = t_1; elseif ((c * i) <= 1.02e-197) tmp = x * y; elseif ((c * i) <= 4.8e+35) tmp = t_1; else tmp = (c * i) + (z * t); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(c * i), $MachinePrecision], -8.5e+123], N[(N[(x * y), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], 6.2e-263], t$95$1, If[LessEqual[N[(c * i), $MachinePrecision], 1.02e-197], N[(x * y), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], 4.8e+35], t$95$1, N[(N[(c * i), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := a \cdot b + z \cdot t\\
\mathbf{if}\;c \cdot i \leq -8.5 \cdot 10^{+123}:\\
\;\;\;\;x \cdot y + c \cdot i\\
\mathbf{elif}\;c \cdot i \leq 6.2 \cdot 10^{-263}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;c \cdot i \leq 1.02 \cdot 10^{-197}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;c \cdot i \leq 4.8 \cdot 10^{+35}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;c \cdot i + z \cdot t\\
\end{array}
\end{array}
if (*.f64 c i) < -8.5e123Initial program 92.3%
Taylor expanded in a around 0 85.8%
Taylor expanded in t around 0 80.7%
if -8.5e123 < (*.f64 c i) < 6.20000000000000008e-263 or 1.0199999999999999e-197 < (*.f64 c i) < 4.80000000000000029e35Initial program 95.8%
Taylor expanded in c around 0 88.7%
Taylor expanded in x around 0 66.0%
if 6.20000000000000008e-263 < (*.f64 c i) < 1.0199999999999999e-197Initial program 100.0%
Taylor expanded in x around inf 84.9%
if 4.80000000000000029e35 < (*.f64 c i) Initial program 96.7%
Taylor expanded in a around 0 90.3%
Taylor expanded in x around 0 82.3%
Final simplification73.1%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (+ (* a b) (* z t))))
(if (<= (* c i) -5e+134)
(+ (* a b) (* c i))
(if (<= (* c i) 6.2e-263)
t_1
(if (<= (* c i) 3.6e-201)
(* x y)
(if (<= (* c i) 1.9e+39) t_1 (+ (* c i) (* z t))))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (a * b) + (z * t);
double tmp;
if ((c * i) <= -5e+134) {
tmp = (a * b) + (c * i);
} else if ((c * i) <= 6.2e-263) {
tmp = t_1;
} else if ((c * i) <= 3.6e-201) {
tmp = x * y;
} else if ((c * i) <= 1.9e+39) {
tmp = t_1;
} else {
tmp = (c * i) + (z * t);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: t_1
real(8) :: tmp
t_1 = (a * b) + (z * t)
if ((c * i) <= (-5d+134)) then
tmp = (a * b) + (c * i)
else if ((c * i) <= 6.2d-263) then
tmp = t_1
else if ((c * i) <= 3.6d-201) then
tmp = x * y
else if ((c * i) <= 1.9d+39) then
tmp = t_1
else
tmp = (c * i) + (z * t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (a * b) + (z * t);
double tmp;
if ((c * i) <= -5e+134) {
tmp = (a * b) + (c * i);
} else if ((c * i) <= 6.2e-263) {
tmp = t_1;
} else if ((c * i) <= 3.6e-201) {
tmp = x * y;
} else if ((c * i) <= 1.9e+39) {
tmp = t_1;
} else {
tmp = (c * i) + (z * t);
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = (a * b) + (z * t) tmp = 0 if (c * i) <= -5e+134: tmp = (a * b) + (c * i) elif (c * i) <= 6.2e-263: tmp = t_1 elif (c * i) <= 3.6e-201: tmp = x * y elif (c * i) <= 1.9e+39: tmp = t_1 else: tmp = (c * i) + (z * t) return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(a * b) + Float64(z * t)) tmp = 0.0 if (Float64(c * i) <= -5e+134) tmp = Float64(Float64(a * b) + Float64(c * i)); elseif (Float64(c * i) <= 6.2e-263) tmp = t_1; elseif (Float64(c * i) <= 3.6e-201) tmp = Float64(x * y); elseif (Float64(c * i) <= 1.9e+39) tmp = t_1; else tmp = Float64(Float64(c * i) + Float64(z * t)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = (a * b) + (z * t); tmp = 0.0; if ((c * i) <= -5e+134) tmp = (a * b) + (c * i); elseif ((c * i) <= 6.2e-263) tmp = t_1; elseif ((c * i) <= 3.6e-201) tmp = x * y; elseif ((c * i) <= 1.9e+39) tmp = t_1; else tmp = (c * i) + (z * t); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(c * i), $MachinePrecision], -5e+134], N[(N[(a * b), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], 6.2e-263], t$95$1, If[LessEqual[N[(c * i), $MachinePrecision], 3.6e-201], N[(x * y), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], 1.9e+39], t$95$1, N[(N[(c * i), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := a \cdot b + z \cdot t\\
\mathbf{if}\;c \cdot i \leq -5 \cdot 10^{+134}:\\
\;\;\;\;a \cdot b + c \cdot i\\
\mathbf{elif}\;c \cdot i \leq 6.2 \cdot 10^{-263}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;c \cdot i \leq 3.6 \cdot 10^{-201}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;c \cdot i \leq 1.9 \cdot 10^{+39}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;c \cdot i + z \cdot t\\
\end{array}
\end{array}
if (*.f64 c i) < -4.99999999999999981e134Initial program 92.1%
Taylor expanded in x around 0 86.8%
Taylor expanded in a around inf 81.6%
if -4.99999999999999981e134 < (*.f64 c i) < 6.20000000000000008e-263 or 3.60000000000000031e-201 < (*.f64 c i) < 1.8999999999999999e39Initial program 95.9%
Taylor expanded in c around 0 88.8%
Taylor expanded in x around 0 65.6%
if 6.20000000000000008e-263 < (*.f64 c i) < 3.60000000000000031e-201Initial program 100.0%
Taylor expanded in x around inf 84.9%
if 1.8999999999999999e39 < (*.f64 c i) Initial program 96.7%
Taylor expanded in a around 0 90.3%
Taylor expanded in x around 0 82.3%
Final simplification72.9%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (+ (* a b) (* z t))) (t_2 (+ (* a b) (* c i))))
(if (<= (* c i) -3.3e+136)
t_2
(if (<= (* c i) 1.5e-265)
t_1
(if (<= (* c i) 3.6e-201)
(* x y)
(if (<= (* c i) 380000000.0) t_1 t_2))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (a * b) + (z * t);
double t_2 = (a * b) + (c * i);
double tmp;
if ((c * i) <= -3.3e+136) {
tmp = t_2;
} else if ((c * i) <= 1.5e-265) {
tmp = t_1;
} else if ((c * i) <= 3.6e-201) {
tmp = x * y;
} else if ((c * i) <= 380000000.0) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (a * b) + (z * t)
t_2 = (a * b) + (c * i)
if ((c * i) <= (-3.3d+136)) then
tmp = t_2
else if ((c * i) <= 1.5d-265) then
tmp = t_1
else if ((c * i) <= 3.6d-201) then
tmp = x * y
else if ((c * i) <= 380000000.0d0) then
tmp = t_1
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (a * b) + (z * t);
double t_2 = (a * b) + (c * i);
double tmp;
if ((c * i) <= -3.3e+136) {
tmp = t_2;
} else if ((c * i) <= 1.5e-265) {
tmp = t_1;
} else if ((c * i) <= 3.6e-201) {
tmp = x * y;
} else if ((c * i) <= 380000000.0) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = (a * b) + (z * t) t_2 = (a * b) + (c * i) tmp = 0 if (c * i) <= -3.3e+136: tmp = t_2 elif (c * i) <= 1.5e-265: tmp = t_1 elif (c * i) <= 3.6e-201: tmp = x * y elif (c * i) <= 380000000.0: tmp = t_1 else: tmp = t_2 return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(a * b) + Float64(z * t)) t_2 = Float64(Float64(a * b) + Float64(c * i)) tmp = 0.0 if (Float64(c * i) <= -3.3e+136) tmp = t_2; elseif (Float64(c * i) <= 1.5e-265) tmp = t_1; elseif (Float64(c * i) <= 3.6e-201) tmp = Float64(x * y); elseif (Float64(c * i) <= 380000000.0) tmp = t_1; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = (a * b) + (z * t); t_2 = (a * b) + (c * i); tmp = 0.0; if ((c * i) <= -3.3e+136) tmp = t_2; elseif ((c * i) <= 1.5e-265) tmp = t_1; elseif ((c * i) <= 3.6e-201) tmp = x * y; elseif ((c * i) <= 380000000.0) tmp = t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(a * b), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(c * i), $MachinePrecision], -3.3e+136], t$95$2, If[LessEqual[N[(c * i), $MachinePrecision], 1.5e-265], t$95$1, If[LessEqual[N[(c * i), $MachinePrecision], 3.6e-201], N[(x * y), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], 380000000.0], t$95$1, t$95$2]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := a \cdot b + z \cdot t\\
t_2 := a \cdot b + c \cdot i\\
\mathbf{if}\;c \cdot i \leq -3.3 \cdot 10^{+136}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;c \cdot i \leq 1.5 \cdot 10^{-265}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;c \cdot i \leq 3.6 \cdot 10^{-201}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;c \cdot i \leq 380000000:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 c i) < -3.29999999999999992e136 or 3.8e8 < (*.f64 c i) Initial program 95.5%
Taylor expanded in x around 0 88.6%
Taylor expanded in a around inf 75.9%
if -3.29999999999999992e136 < (*.f64 c i) < 1.4999999999999999e-265 or 3.60000000000000031e-201 < (*.f64 c i) < 3.8e8Initial program 95.4%
Taylor expanded in c around 0 89.8%
Taylor expanded in x around 0 64.9%
if 1.4999999999999999e-265 < (*.f64 c i) < 3.60000000000000031e-201Initial program 100.0%
Taylor expanded in x around inf 84.9%
Final simplification70.7%
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (+ (* a b) (* c i))))
(if (<= y -1.7e+46)
(* x y)
(if (<= y 4.5e+50)
t_1
(if (<= y 9.6e+84) (* z t) (if (<= y 2.4e+176) t_1 (* x y)))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (a * b) + (c * i);
double tmp;
if (y <= -1.7e+46) {
tmp = x * y;
} else if (y <= 4.5e+50) {
tmp = t_1;
} else if (y <= 9.6e+84) {
tmp = z * t;
} else if (y <= 2.4e+176) {
tmp = t_1;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: t_1
real(8) :: tmp
t_1 = (a * b) + (c * i)
if (y <= (-1.7d+46)) then
tmp = x * y
else if (y <= 4.5d+50) then
tmp = t_1
else if (y <= 9.6d+84) then
tmp = z * t
else if (y <= 2.4d+176) then
tmp = t_1
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (a * b) + (c * i);
double tmp;
if (y <= -1.7e+46) {
tmp = x * y;
} else if (y <= 4.5e+50) {
tmp = t_1;
} else if (y <= 9.6e+84) {
tmp = z * t;
} else if (y <= 2.4e+176) {
tmp = t_1;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = (a * b) + (c * i) tmp = 0 if y <= -1.7e+46: tmp = x * y elif y <= 4.5e+50: tmp = t_1 elif y <= 9.6e+84: tmp = z * t elif y <= 2.4e+176: tmp = t_1 else: tmp = x * y return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(a * b) + Float64(c * i)) tmp = 0.0 if (y <= -1.7e+46) tmp = Float64(x * y); elseif (y <= 4.5e+50) tmp = t_1; elseif (y <= 9.6e+84) tmp = Float64(z * t); elseif (y <= 2.4e+176) tmp = t_1; else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = (a * b) + (c * i); tmp = 0.0; if (y <= -1.7e+46) tmp = x * y; elseif (y <= 4.5e+50) tmp = t_1; elseif (y <= 9.6e+84) tmp = z * t; elseif (y <= 2.4e+176) tmp = t_1; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(a * b), $MachinePrecision] + N[(c * i), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.7e+46], N[(x * y), $MachinePrecision], If[LessEqual[y, 4.5e+50], t$95$1, If[LessEqual[y, 9.6e+84], N[(z * t), $MachinePrecision], If[LessEqual[y, 2.4e+176], t$95$1, N[(x * y), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := a \cdot b + c \cdot i\\
\mathbf{if}\;y \leq -1.7 \cdot 10^{+46}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;y \leq 4.5 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 9.6 \cdot 10^{+84}:\\
\;\;\;\;z \cdot t\\
\mathbf{elif}\;y \leq 2.4 \cdot 10^{+176}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if y < -1.6999999999999999e46 or 2.4000000000000001e176 < y Initial program 93.7%
Taylor expanded in x around inf 51.1%
if -1.6999999999999999e46 < y < 4.50000000000000014e50 or 9.5999999999999999e84 < y < 2.4000000000000001e176Initial program 96.7%
Taylor expanded in x around 0 86.2%
Taylor expanded in a around inf 62.8%
if 4.50000000000000014e50 < y < 9.5999999999999999e84Initial program 100.0%
Taylor expanded in z around inf 58.2%
Final simplification58.3%
(FPCore (x y z t a b c i) :precision binary64 (if (or (<= (* x y) -5e+47) (not (<= (* x y) 5e-29))) (+ (* c i) (+ (* x y) (* z t))) (+ (* c i) (+ (* a b) (* z t)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (((x * y) <= -5e+47) || !((x * y) <= 5e-29)) {
tmp = (c * i) + ((x * y) + (z * t));
} else {
tmp = (c * i) + ((a * b) + (z * t));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if (((x * y) <= (-5d+47)) .or. (.not. ((x * y) <= 5d-29))) then
tmp = (c * i) + ((x * y) + (z * t))
else
tmp = (c * i) + ((a * b) + (z * t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (((x * y) <= -5e+47) || !((x * y) <= 5e-29)) {
tmp = (c * i) + ((x * y) + (z * t));
} else {
tmp = (c * i) + ((a * b) + (z * t));
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if ((x * y) <= -5e+47) or not ((x * y) <= 5e-29): tmp = (c * i) + ((x * y) + (z * t)) else: tmp = (c * i) + ((a * b) + (z * t)) return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if ((Float64(x * y) <= -5e+47) || !(Float64(x * y) <= 5e-29)) tmp = Float64(Float64(c * i) + Float64(Float64(x * y) + Float64(z * t))); else tmp = Float64(Float64(c * i) + Float64(Float64(a * b) + Float64(z * t))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if (((x * y) <= -5e+47) || ~(((x * y) <= 5e-29))) tmp = (c * i) + ((x * y) + (z * t)); else tmp = (c * i) + ((a * b) + (z * t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[Or[LessEqual[N[(x * y), $MachinePrecision], -5e+47], N[Not[LessEqual[N[(x * y), $MachinePrecision], 5e-29]], $MachinePrecision]], N[(N[(c * i), $MachinePrecision] + N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c * i), $MachinePrecision] + N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -5 \cdot 10^{+47} \lor \neg \left(x \cdot y \leq 5 \cdot 10^{-29}\right):\\
\;\;\;\;c \cdot i + \left(x \cdot y + z \cdot t\right)\\
\mathbf{else}:\\
\;\;\;\;c \cdot i + \left(a \cdot b + z \cdot t\right)\\
\end{array}
\end{array}
if (*.f64 x y) < -5.00000000000000022e47 or 4.99999999999999986e-29 < (*.f64 x y) Initial program 93.3%
Taylor expanded in a around 0 86.0%
if -5.00000000000000022e47 < (*.f64 x y) < 4.99999999999999986e-29Initial program 97.8%
Taylor expanded in x around 0 96.5%
Final simplification91.6%
(FPCore (x y z t a b c i) :precision binary64 (if (or (<= (* c i) -4e+65) (not (<= (* c i) 400000000.0))) (+ (* c i) (+ (* a b) (* z t))) (+ (* a b) (+ (* x y) (* z t)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (((c * i) <= -4e+65) || !((c * i) <= 400000000.0)) {
tmp = (c * i) + ((a * b) + (z * t));
} else {
tmp = (a * b) + ((x * y) + (z * t));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if (((c * i) <= (-4d+65)) .or. (.not. ((c * i) <= 400000000.0d0))) then
tmp = (c * i) + ((a * b) + (z * t))
else
tmp = (a * b) + ((x * y) + (z * t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (((c * i) <= -4e+65) || !((c * i) <= 400000000.0)) {
tmp = (c * i) + ((a * b) + (z * t));
} else {
tmp = (a * b) + ((x * y) + (z * t));
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if ((c * i) <= -4e+65) or not ((c * i) <= 400000000.0): tmp = (c * i) + ((a * b) + (z * t)) else: tmp = (a * b) + ((x * y) + (z * t)) return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if ((Float64(c * i) <= -4e+65) || !(Float64(c * i) <= 400000000.0)) tmp = Float64(Float64(c * i) + Float64(Float64(a * b) + Float64(z * t))); else tmp = Float64(Float64(a * b) + Float64(Float64(x * y) + Float64(z * t))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if (((c * i) <= -4e+65) || ~(((c * i) <= 400000000.0))) tmp = (c * i) + ((a * b) + (z * t)); else tmp = (a * b) + ((x * y) + (z * t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[Or[LessEqual[N[(c * i), $MachinePrecision], -4e+65], N[Not[LessEqual[N[(c * i), $MachinePrecision], 400000000.0]], $MachinePrecision]], N[(N[(c * i), $MachinePrecision] + N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(a * b), $MachinePrecision] + N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;c \cdot i \leq -4 \cdot 10^{+65} \lor \neg \left(c \cdot i \leq 400000000\right):\\
\;\;\;\;c \cdot i + \left(a \cdot b + z \cdot t\right)\\
\mathbf{else}:\\
\;\;\;\;a \cdot b + \left(x \cdot y + z \cdot t\right)\\
\end{array}
\end{array}
if (*.f64 c i) < -4e65 or 4e8 < (*.f64 c i) Initial program 95.2%
Taylor expanded in x around 0 87.3%
if -4e65 < (*.f64 c i) < 4e8Initial program 96.2%
Taylor expanded in c around 0 93.2%
Final simplification90.4%
(FPCore (x y z t a b c i)
:precision binary64
(if (<= (* c i) -1e+206)
(* i (+ c (/ (* a b) i)))
(if (<= (* c i) 2e+61)
(+ (* a b) (+ (* x y) (* z t)))
(+ (* c i) (* z t)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c * i) <= -1e+206) {
tmp = i * (c + ((a * b) / i));
} else if ((c * i) <= 2e+61) {
tmp = (a * b) + ((x * y) + (z * t));
} else {
tmp = (c * i) + (z * t);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if ((c * i) <= (-1d+206)) then
tmp = i * (c + ((a * b) / i))
else if ((c * i) <= 2d+61) then
tmp = (a * b) + ((x * y) + (z * t))
else
tmp = (c * i) + (z * t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c * i) <= -1e+206) {
tmp = i * (c + ((a * b) / i));
} else if ((c * i) <= 2e+61) {
tmp = (a * b) + ((x * y) + (z * t));
} else {
tmp = (c * i) + (z * t);
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if (c * i) <= -1e+206: tmp = i * (c + ((a * b) / i)) elif (c * i) <= 2e+61: tmp = (a * b) + ((x * y) + (z * t)) else: tmp = (c * i) + (z * t) return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (Float64(c * i) <= -1e+206) tmp = Float64(i * Float64(c + Float64(Float64(a * b) / i))); elseif (Float64(c * i) <= 2e+61) tmp = Float64(Float64(a * b) + Float64(Float64(x * y) + Float64(z * t))); else tmp = Float64(Float64(c * i) + Float64(z * t)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if ((c * i) <= -1e+206) tmp = i * (c + ((a * b) / i)); elseif ((c * i) <= 2e+61) tmp = (a * b) + ((x * y) + (z * t)); else tmp = (c * i) + (z * t); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[N[(c * i), $MachinePrecision], -1e+206], N[(i * N[(c + N[(N[(a * b), $MachinePrecision] / i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(c * i), $MachinePrecision], 2e+61], N[(N[(a * b), $MachinePrecision] + N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c * i), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;c \cdot i \leq -1 \cdot 10^{+206}:\\
\;\;\;\;i \cdot \left(c + \frac{a \cdot b}{i}\right)\\
\mathbf{elif}\;c \cdot i \leq 2 \cdot 10^{+61}:\\
\;\;\;\;a \cdot b + \left(x \cdot y + z \cdot t\right)\\
\mathbf{else}:\\
\;\;\;\;c \cdot i + z \cdot t\\
\end{array}
\end{array}
if (*.f64 c i) < -1e206Initial program 89.9%
Taylor expanded in x around 0 93.3%
Taylor expanded in a around inf 89.9%
Taylor expanded in i around inf 96.7%
if -1e206 < (*.f64 c i) < 1.9999999999999999e61Initial program 96.4%
Taylor expanded in c around 0 87.8%
if 1.9999999999999999e61 < (*.f64 c i) Initial program 96.5%
Taylor expanded in a around 0 89.7%
Taylor expanded in x around 0 84.6%
Final simplification88.1%
(FPCore (x y z t a b c i) :precision binary64 (if (<= i -1.55e-86) (* c i) (if (<= i 4.8e-161) (* a b) (if (<= i 1.6e+121) (* z t) (* c i)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (i <= -1.55e-86) {
tmp = c * i;
} else if (i <= 4.8e-161) {
tmp = a * b;
} else if (i <= 1.6e+121) {
tmp = z * t;
} else {
tmp = c * i;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if (i <= (-1.55d-86)) then
tmp = c * i
else if (i <= 4.8d-161) then
tmp = a * b
else if (i <= 1.6d+121) then
tmp = z * t
else
tmp = c * i
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (i <= -1.55e-86) {
tmp = c * i;
} else if (i <= 4.8e-161) {
tmp = a * b;
} else if (i <= 1.6e+121) {
tmp = z * t;
} else {
tmp = c * i;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if i <= -1.55e-86: tmp = c * i elif i <= 4.8e-161: tmp = a * b elif i <= 1.6e+121: tmp = z * t else: tmp = c * i return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (i <= -1.55e-86) tmp = Float64(c * i); elseif (i <= 4.8e-161) tmp = Float64(a * b); elseif (i <= 1.6e+121) tmp = Float64(z * t); else tmp = Float64(c * i); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if (i <= -1.55e-86) tmp = c * i; elseif (i <= 4.8e-161) tmp = a * b; elseif (i <= 1.6e+121) tmp = z * t; else tmp = c * i; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[i, -1.55e-86], N[(c * i), $MachinePrecision], If[LessEqual[i, 4.8e-161], N[(a * b), $MachinePrecision], If[LessEqual[i, 1.6e+121], N[(z * t), $MachinePrecision], N[(c * i), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;i \leq -1.55 \cdot 10^{-86}:\\
\;\;\;\;c \cdot i\\
\mathbf{elif}\;i \leq 4.8 \cdot 10^{-161}:\\
\;\;\;\;a \cdot b\\
\mathbf{elif}\;i \leq 1.6 \cdot 10^{+121}:\\
\;\;\;\;z \cdot t\\
\mathbf{else}:\\
\;\;\;\;c \cdot i\\
\end{array}
\end{array}
if i < -1.54999999999999994e-86 or 1.6e121 < i Initial program 95.3%
Taylor expanded in c around inf 50.3%
if -1.54999999999999994e-86 < i < 4.79999999999999998e-161Initial program 95.2%
Taylor expanded in a around inf 35.0%
if 4.79999999999999998e-161 < i < 1.6e121Initial program 96.9%
Taylor expanded in z around inf 41.3%
Final simplification44.2%
(FPCore (x y z t a b c i) :precision binary64 (if (or (<= (* a b) -1.35e-21) (not (<= (* a b) 4.5e+93))) (* a b) (* c i)))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (((a * b) <= -1.35e-21) || !((a * b) <= 4.5e+93)) {
tmp = a * b;
} else {
tmp = c * i;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if (((a * b) <= (-1.35d-21)) .or. (.not. ((a * b) <= 4.5d+93))) then
tmp = a * b
else
tmp = c * i
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (((a * b) <= -1.35e-21) || !((a * b) <= 4.5e+93)) {
tmp = a * b;
} else {
tmp = c * i;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if ((a * b) <= -1.35e-21) or not ((a * b) <= 4.5e+93): tmp = a * b else: tmp = c * i return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if ((Float64(a * b) <= -1.35e-21) || !(Float64(a * b) <= 4.5e+93)) tmp = Float64(a * b); else tmp = Float64(c * i); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if (((a * b) <= -1.35e-21) || ~(((a * b) <= 4.5e+93))) tmp = a * b; else tmp = c * i; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[Or[LessEqual[N[(a * b), $MachinePrecision], -1.35e-21], N[Not[LessEqual[N[(a * b), $MachinePrecision], 4.5e+93]], $MachinePrecision]], N[(a * b), $MachinePrecision], N[(c * i), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot b \leq -1.35 \cdot 10^{-21} \lor \neg \left(a \cdot b \leq 4.5 \cdot 10^{+93}\right):\\
\;\;\;\;a \cdot b\\
\mathbf{else}:\\
\;\;\;\;c \cdot i\\
\end{array}
\end{array}
if (*.f64 a b) < -1.3500000000000001e-21 or 4.49999999999999991e93 < (*.f64 a b) Initial program 93.4%
Taylor expanded in a around inf 54.7%
if -1.3500000000000001e-21 < (*.f64 a b) < 4.49999999999999991e93Initial program 97.3%
Taylor expanded in c around inf 41.9%
Final simplification47.2%
(FPCore (x y z t a b c i) :precision binary64 (* a b))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return a * b;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = a * b
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return a * b;
}
def code(x, y, z, t, a, b, c, i): return a * b
function code(x, y, z, t, a, b, c, i) return Float64(a * b) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = a * b; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(a * b), $MachinePrecision]
\begin{array}{l}
\\
a \cdot b
\end{array}
Initial program 95.7%
Taylor expanded in a around inf 25.5%
herbie shell --seed 2024108
(FPCore (x y z t a b c i)
:name "Linear.V4:$cdot from linear-1.19.1.3, C"
:precision binary64
(+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))