
(FPCore (x eps) :precision binary64 (- (sin (+ x eps)) (sin x)))
double code(double x, double eps) {
return sin((x + eps)) - sin(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin((x + eps)) - sin(x)
end function
public static double code(double x, double eps) {
return Math.sin((x + eps)) - Math.sin(x);
}
def code(x, eps): return math.sin((x + eps)) - math.sin(x)
function code(x, eps) return Float64(sin(Float64(x + eps)) - sin(x)) end
function tmp = code(x, eps) tmp = sin((x + eps)) - sin(x); end
code[x_, eps_] := N[(N[Sin[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Sin[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \left(x + \varepsilon\right) - \sin x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x eps) :precision binary64 (- (sin (+ x eps)) (sin x)))
double code(double x, double eps) {
return sin((x + eps)) - sin(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin((x + eps)) - sin(x)
end function
public static double code(double x, double eps) {
return Math.sin((x + eps)) - Math.sin(x);
}
def code(x, eps): return math.sin((x + eps)) - math.sin(x)
function code(x, eps) return Float64(sin(Float64(x + eps)) - sin(x)) end
function tmp = code(x, eps) tmp = sin((x + eps)) - sin(x); end
code[x_, eps_] := N[(N[Sin[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Sin[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \left(x + \varepsilon\right) - \sin x
\end{array}
(FPCore (x eps) :precision binary64 (+ (* (sin eps) (cos x)) (* (sin x) (* (pow eps 2.0) (- (* (pow eps 2.0) 0.041666666666666664) 0.5)))))
double code(double x, double eps) {
return (sin(eps) * cos(x)) + (sin(x) * (pow(eps, 2.0) * ((pow(eps, 2.0) * 0.041666666666666664) - 0.5)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (sin(eps) * cos(x)) + (sin(x) * ((eps ** 2.0d0) * (((eps ** 2.0d0) * 0.041666666666666664d0) - 0.5d0)))
end function
public static double code(double x, double eps) {
return (Math.sin(eps) * Math.cos(x)) + (Math.sin(x) * (Math.pow(eps, 2.0) * ((Math.pow(eps, 2.0) * 0.041666666666666664) - 0.5)));
}
def code(x, eps): return (math.sin(eps) * math.cos(x)) + (math.sin(x) * (math.pow(eps, 2.0) * ((math.pow(eps, 2.0) * 0.041666666666666664) - 0.5)))
function code(x, eps) return Float64(Float64(sin(eps) * cos(x)) + Float64(sin(x) * Float64((eps ^ 2.0) * Float64(Float64((eps ^ 2.0) * 0.041666666666666664) - 0.5)))) end
function tmp = code(x, eps) tmp = (sin(eps) * cos(x)) + (sin(x) * ((eps ^ 2.0) * (((eps ^ 2.0) * 0.041666666666666664) - 0.5))); end
code[x_, eps_] := N[(N[(N[Sin[eps], $MachinePrecision] * N[Cos[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sin[x], $MachinePrecision] * N[(N[Power[eps, 2.0], $MachinePrecision] * N[(N[(N[Power[eps, 2.0], $MachinePrecision] * 0.041666666666666664), $MachinePrecision] - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \varepsilon \cdot \cos x + \sin x \cdot \left({\varepsilon}^{2} \cdot \left({\varepsilon}^{2} \cdot 0.041666666666666664 - 0.5\right)\right)
\end{array}
Initial program 62.4%
sin-sum62.7%
associate--l+62.7%
Applied egg-rr62.7%
+-commutative62.7%
sub-neg62.7%
associate-+l+99.4%
*-commutative99.4%
neg-mul-199.4%
*-commutative99.4%
distribute-rgt-out99.5%
+-commutative99.5%
Simplified99.5%
Taylor expanded in eps around 0 100.0%
Final simplification100.0%
(FPCore (x eps)
:precision binary64
(*
eps
(+
(cos x)
(*
eps
(+
(* (sin x) -0.5)
(*
eps
(+
(* (cos x) -0.16666666666666666)
(* 0.041666666666666664 (* eps (sin x))))))))))
double code(double x, double eps) {
return eps * (cos(x) + (eps * ((sin(x) * -0.5) + (eps * ((cos(x) * -0.16666666666666666) + (0.041666666666666664 * (eps * sin(x))))))));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * (cos(x) + (eps * ((sin(x) * (-0.5d0)) + (eps * ((cos(x) * (-0.16666666666666666d0)) + (0.041666666666666664d0 * (eps * sin(x))))))))
end function
public static double code(double x, double eps) {
return eps * (Math.cos(x) + (eps * ((Math.sin(x) * -0.5) + (eps * ((Math.cos(x) * -0.16666666666666666) + (0.041666666666666664 * (eps * Math.sin(x))))))));
}
def code(x, eps): return eps * (math.cos(x) + (eps * ((math.sin(x) * -0.5) + (eps * ((math.cos(x) * -0.16666666666666666) + (0.041666666666666664 * (eps * math.sin(x))))))))
function code(x, eps) return Float64(eps * Float64(cos(x) + Float64(eps * Float64(Float64(sin(x) * -0.5) + Float64(eps * Float64(Float64(cos(x) * -0.16666666666666666) + Float64(0.041666666666666664 * Float64(eps * sin(x))))))))) end
function tmp = code(x, eps) tmp = eps * (cos(x) + (eps * ((sin(x) * -0.5) + (eps * ((cos(x) * -0.16666666666666666) + (0.041666666666666664 * (eps * sin(x)))))))); end
code[x_, eps_] := N[(eps * N[(N[Cos[x], $MachinePrecision] + N[(eps * N[(N[(N[Sin[x], $MachinePrecision] * -0.5), $MachinePrecision] + N[(eps * N[(N[(N[Cos[x], $MachinePrecision] * -0.16666666666666666), $MachinePrecision] + N[(0.041666666666666664 * N[(eps * N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(\cos x + \varepsilon \cdot \left(\sin x \cdot -0.5 + \varepsilon \cdot \left(\cos x \cdot -0.16666666666666666 + 0.041666666666666664 \cdot \left(\varepsilon \cdot \sin x\right)\right)\right)\right)
\end{array}
Initial program 62.4%
Taylor expanded in eps around 0 99.9%
Final simplification99.9%
(FPCore (x eps) :precision binary64 (* (cos (* 0.5 (- eps (* x -2.0)))) (* 2.0 (sin (* eps 0.5)))))
double code(double x, double eps) {
return cos((0.5 * (eps - (x * -2.0)))) * (2.0 * sin((eps * 0.5)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = cos((0.5d0 * (eps - (x * (-2.0d0))))) * (2.0d0 * sin((eps * 0.5d0)))
end function
public static double code(double x, double eps) {
return Math.cos((0.5 * (eps - (x * -2.0)))) * (2.0 * Math.sin((eps * 0.5)));
}
def code(x, eps): return math.cos((0.5 * (eps - (x * -2.0)))) * (2.0 * math.sin((eps * 0.5)))
function code(x, eps) return Float64(cos(Float64(0.5 * Float64(eps - Float64(x * -2.0)))) * Float64(2.0 * sin(Float64(eps * 0.5)))) end
function tmp = code(x, eps) tmp = cos((0.5 * (eps - (x * -2.0)))) * (2.0 * sin((eps * 0.5))); end
code[x_, eps_] := N[(N[Cos[N[(0.5 * N[(eps - N[(x * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(2.0 * N[Sin[N[(eps * 0.5), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos \left(0.5 \cdot \left(\varepsilon - x \cdot -2\right)\right) \cdot \left(2 \cdot \sin \left(\varepsilon \cdot 0.5\right)\right)
\end{array}
Initial program 62.4%
diff-sin62.4%
div-inv62.4%
associate--l+62.4%
metadata-eval62.4%
div-inv62.4%
+-commutative62.4%
associate-+l+62.4%
metadata-eval62.4%
Applied egg-rr62.4%
associate-*r*62.4%
*-commutative62.4%
*-commutative62.4%
+-commutative62.4%
count-262.4%
fma-define62.4%
associate-+r-62.4%
+-commutative62.4%
associate--l+99.8%
+-inverses99.8%
+-commutative99.8%
*-lft-identity99.8%
metadata-eval99.8%
cancel-sign-sub-inv99.8%
neg-sub099.8%
mul-1-neg99.8%
remove-double-neg99.8%
Simplified99.8%
Taylor expanded in x around -inf 99.8%
Final simplification99.8%
(FPCore (x eps) :precision binary64 (+ (* eps (cos x)) (* eps (* (sin x) (* eps -0.5)))))
double code(double x, double eps) {
return (eps * cos(x)) + (eps * (sin(x) * (eps * -0.5)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (eps * cos(x)) + (eps * (sin(x) * (eps * (-0.5d0))))
end function
public static double code(double x, double eps) {
return (eps * Math.cos(x)) + (eps * (Math.sin(x) * (eps * -0.5)));
}
def code(x, eps): return (eps * math.cos(x)) + (eps * (math.sin(x) * (eps * -0.5)))
function code(x, eps) return Float64(Float64(eps * cos(x)) + Float64(eps * Float64(sin(x) * Float64(eps * -0.5)))) end
function tmp = code(x, eps) tmp = (eps * cos(x)) + (eps * (sin(x) * (eps * -0.5))); end
code[x_, eps_] := N[(N[(eps * N[Cos[x], $MachinePrecision]), $MachinePrecision] + N[(eps * N[(N[Sin[x], $MachinePrecision] * N[(eps * -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \cos x + \varepsilon \cdot \left(\sin x \cdot \left(\varepsilon \cdot -0.5\right)\right)
\end{array}
Initial program 62.4%
Taylor expanded in eps around 0 99.3%
associate-*r*99.3%
Simplified99.3%
distribute-rgt-in99.3%
*-commutative99.3%
*-commutative99.3%
Applied egg-rr99.3%
Final simplification99.3%
(FPCore (x eps) :precision binary64 (* eps (+ (cos x) (* (sin x) (* eps -0.5)))))
double code(double x, double eps) {
return eps * (cos(x) + (sin(x) * (eps * -0.5)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * (cos(x) + (sin(x) * (eps * (-0.5d0))))
end function
public static double code(double x, double eps) {
return eps * (Math.cos(x) + (Math.sin(x) * (eps * -0.5)));
}
def code(x, eps): return eps * (math.cos(x) + (math.sin(x) * (eps * -0.5)))
function code(x, eps) return Float64(eps * Float64(cos(x) + Float64(sin(x) * Float64(eps * -0.5)))) end
function tmp = code(x, eps) tmp = eps * (cos(x) + (sin(x) * (eps * -0.5))); end
code[x_, eps_] := N[(eps * N[(N[Cos[x], $MachinePrecision] + N[(N[Sin[x], $MachinePrecision] * N[(eps * -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(\cos x + \sin x \cdot \left(\varepsilon \cdot -0.5\right)\right)
\end{array}
Initial program 62.4%
Taylor expanded in eps around 0 99.3%
associate-*r*99.3%
Simplified99.3%
Final simplification99.3%
(FPCore (x eps) :precision binary64 (* eps (cos x)))
double code(double x, double eps) {
return eps * cos(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * cos(x)
end function
public static double code(double x, double eps) {
return eps * Math.cos(x);
}
def code(x, eps): return eps * math.cos(x)
function code(x, eps) return Float64(eps * cos(x)) end
function tmp = code(x, eps) tmp = eps * cos(x); end
code[x_, eps_] := N[(eps * N[Cos[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \cos x
\end{array}
Initial program 62.4%
Taylor expanded in eps around 0 98.7%
(FPCore (x eps) :precision binary64 (+ eps (* eps (* x (* -0.5 (+ eps x))))))
double code(double x, double eps) {
return eps + (eps * (x * (-0.5 * (eps + x))));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps + (eps * (x * ((-0.5d0) * (eps + x))))
end function
public static double code(double x, double eps) {
return eps + (eps * (x * (-0.5 * (eps + x))));
}
def code(x, eps): return eps + (eps * (x * (-0.5 * (eps + x))))
function code(x, eps) return Float64(eps + Float64(eps * Float64(x * Float64(-0.5 * Float64(eps + x))))) end
function tmp = code(x, eps) tmp = eps + (eps * (x * (-0.5 * (eps + x)))); end
code[x_, eps_] := N[(eps + N[(eps * N[(x * N[(-0.5 * N[(eps + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon + \varepsilon \cdot \left(x \cdot \left(-0.5 \cdot \left(\varepsilon + x\right)\right)\right)
\end{array}
Initial program 62.4%
Taylor expanded in eps around 0 99.3%
associate-*r*99.3%
Simplified99.3%
Taylor expanded in x around 0 97.2%
distribute-lft-out97.2%
Simplified97.2%
distribute-rgt-in97.2%
*-un-lft-identity97.2%
Applied egg-rr97.2%
Final simplification97.2%
(FPCore (x eps) :precision binary64 (* eps (+ (* x (* -0.5 (+ eps x))) 1.0)))
double code(double x, double eps) {
return eps * ((x * (-0.5 * (eps + x))) + 1.0);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps * ((x * ((-0.5d0) * (eps + x))) + 1.0d0)
end function
public static double code(double x, double eps) {
return eps * ((x * (-0.5 * (eps + x))) + 1.0);
}
def code(x, eps): return eps * ((x * (-0.5 * (eps + x))) + 1.0)
function code(x, eps) return Float64(eps * Float64(Float64(x * Float64(-0.5 * Float64(eps + x))) + 1.0)) end
function tmp = code(x, eps) tmp = eps * ((x * (-0.5 * (eps + x))) + 1.0); end
code[x_, eps_] := N[(eps * N[(N[(x * N[(-0.5 * N[(eps + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\varepsilon \cdot \left(x \cdot \left(-0.5 \cdot \left(\varepsilon + x\right)\right) + 1\right)
\end{array}
Initial program 62.4%
Taylor expanded in eps around 0 99.3%
associate-*r*99.3%
Simplified99.3%
Taylor expanded in x around 0 97.2%
distribute-lft-out97.2%
Simplified97.2%
Final simplification97.2%
(FPCore (x eps) :precision binary64 eps)
double code(double x, double eps) {
return eps;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps
end function
public static double code(double x, double eps) {
return eps;
}
def code(x, eps): return eps
function code(x, eps) return eps end
function tmp = code(x, eps) tmp = eps; end
code[x_, eps_] := eps
\begin{array}{l}
\\
\varepsilon
\end{array}
Initial program 62.4%
Taylor expanded in eps around 0 99.3%
associate-*r*99.3%
Simplified99.3%
Taylor expanded in x around 0 96.6%
(FPCore (x eps) :precision binary64 (* (* 2.0 (cos (+ x (/ eps 2.0)))) (sin (/ eps 2.0))))
double code(double x, double eps) {
return (2.0 * cos((x + (eps / 2.0)))) * sin((eps / 2.0));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (2.0d0 * cos((x + (eps / 2.0d0)))) * sin((eps / 2.0d0))
end function
public static double code(double x, double eps) {
return (2.0 * Math.cos((x + (eps / 2.0)))) * Math.sin((eps / 2.0));
}
def code(x, eps): return (2.0 * math.cos((x + (eps / 2.0)))) * math.sin((eps / 2.0))
function code(x, eps) return Float64(Float64(2.0 * cos(Float64(x + Float64(eps / 2.0)))) * sin(Float64(eps / 2.0))) end
function tmp = code(x, eps) tmp = (2.0 * cos((x + (eps / 2.0)))) * sin((eps / 2.0)); end
code[x_, eps_] := N[(N[(2.0 * N[Cos[N[(x + N[(eps / 2.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Sin[N[(eps / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(2 \cdot \cos \left(x + \frac{\varepsilon}{2}\right)\right) \cdot \sin \left(\frac{\varepsilon}{2}\right)
\end{array}
herbie shell --seed 2024108
(FPCore (x eps)
:name "2sin (example 3.3)"
:precision binary64
:pre (and (and (and (<= -10000.0 x) (<= x 10000.0)) (< (* 1e-16 (fabs x)) eps)) (< eps (fabs x)))
:alt
(* (* 2.0 (cos (+ x (/ eps 2.0)))) (sin (/ eps 2.0)))
(- (sin (+ x eps)) (sin x)))