
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_0) (* t_6 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_0;
} else {
tmp = t_6 * t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(((t_3 != t_3) ? t_5 : ((t_5 != t_5) ? t_3 : max(t_3, t_5))))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_0); else tmp = Float32(t_6 * t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_0; else tmp = t_6 * t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorh\right\rfloor \cdot dX.v\\
t_1 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_2 := \left\lfloorw\right\rfloor \cdot dX.u\\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}}\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;t\_6 \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_6 \cdot t\_4\\
\end{array}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dX.v))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor w) dX.u))
(t_3 (+ (* t_2 t_2) (* t_0 t_0)))
(t_4 (* (floor h) dY.v))
(t_5 (+ (* t_1 t_1) (* t_4 t_4)))
(t_6 (/ 1.0 (sqrt (fmax t_3 t_5)))))
(if (>= t_3 t_5) (* t_6 t_0) (* t_6 t_4))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dX_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(w) * dX_46_u;
float t_3 = (t_2 * t_2) + (t_0 * t_0);
float t_4 = floorf(h) * dY_46_v;
float t_5 = (t_1 * t_1) + (t_4 * t_4);
float t_6 = 1.0f / sqrtf(fmaxf(t_3, t_5));
float tmp;
if (t_3 >= t_5) {
tmp = t_6 * t_0;
} else {
tmp = t_6 * t_4;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dX_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(w) * dX_46_u) t_3 = Float32(Float32(t_2 * t_2) + Float32(t_0 * t_0)) t_4 = Float32(floor(h) * dY_46_v) t_5 = Float32(Float32(t_1 * t_1) + Float32(t_4 * t_4)) t_6 = Float32(Float32(1.0) / sqrt(((t_3 != t_3) ? t_5 : ((t_5 != t_5) ? t_3 : max(t_3, t_5))))) tmp = Float32(0.0) if (t_3 >= t_5) tmp = Float32(t_6 * t_0); else tmp = Float32(t_6 * t_4); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(h) * dX_46_v; t_1 = floor(w) * dY_46_u; t_2 = floor(w) * dX_46_u; t_3 = (t_2 * t_2) + (t_0 * t_0); t_4 = floor(h) * dY_46_v; t_5 = (t_1 * t_1) + (t_4 * t_4); t_6 = single(1.0) / sqrt(max(t_3, t_5)); tmp = single(0.0); if (t_3 >= t_5) tmp = t_6 * t_0; else tmp = t_6 * t_4; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorh\right\rfloor \cdot dX.v\\
t_1 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_2 := \left\lfloorw\right\rfloor \cdot dX.u\\
t_3 := t\_2 \cdot t\_2 + t\_0 \cdot t\_0\\
t_4 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_5 := t\_1 \cdot t\_1 + t\_4 \cdot t\_4\\
t_6 := \frac{1}{\sqrt{\mathsf{max}\left(t\_3, t\_5\right)}}\\
\mathbf{if}\;t\_3 \geq t\_5:\\
\;\;\;\;t\_6 \cdot t\_0\\
\mathbf{else}:\\
\;\;\;\;t\_6 \cdot t\_4\\
\end{array}
\end{array}
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dY.u))
(t_1 (* (floor h) dY.v))
(t_2 (* dX.u (floor w)))
(t_3 (* dX.v (floor h)))
(t_4 (pow (hypot t_2 t_3) 2.0)))
(if (>= t_4 (pow (hypot t_0 t_1) 2.0))
(/
t_3
(sqrt
(fmax
(fma t_2 t_2 (* t_3 t_3))
(fma t_0 t_0 (* (floor h) (* dY.v t_1))))))
(pow
(/
(sqrt
(fmax t_4 (fma (floor w) (* (floor w) (pow dY.u 2.0)) (pow t_1 2.0))))
t_1)
-1.0))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dY_46_u;
float t_1 = floorf(h) * dY_46_v;
float t_2 = dX_46_u * floorf(w);
float t_3 = dX_46_v * floorf(h);
float t_4 = powf(hypotf(t_2, t_3), 2.0f);
float tmp;
if (t_4 >= powf(hypotf(t_0, t_1), 2.0f)) {
tmp = t_3 / sqrtf(fmaxf(fmaf(t_2, t_2, (t_3 * t_3)), fmaf(t_0, t_0, (floorf(h) * (dY_46_v * t_1)))));
} else {
tmp = powf((sqrtf(fmaxf(t_4, fmaf(floorf(w), (floorf(w) * powf(dY_46_u, 2.0f)), powf(t_1, 2.0f)))) / t_1), -1.0f);
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dY_46_u) t_1 = Float32(floor(h) * dY_46_v) t_2 = Float32(dX_46_u * floor(w)) t_3 = Float32(dX_46_v * floor(h)) t_4 = hypot(t_2, t_3) ^ Float32(2.0) tmp = Float32(0.0) if (t_4 >= (hypot(t_0, t_1) ^ Float32(2.0))) tmp = Float32(t_3 / sqrt(((fma(t_2, t_2, Float32(t_3 * t_3)) != fma(t_2, t_2, Float32(t_3 * t_3))) ? fma(t_0, t_0, Float32(floor(h) * Float32(dY_46_v * t_1))) : ((fma(t_0, t_0, Float32(floor(h) * Float32(dY_46_v * t_1))) != fma(t_0, t_0, Float32(floor(h) * Float32(dY_46_v * t_1)))) ? fma(t_2, t_2, Float32(t_3 * t_3)) : max(fma(t_2, t_2, Float32(t_3 * t_3)), fma(t_0, t_0, Float32(floor(h) * Float32(dY_46_v * t_1)))))))); else tmp = Float32(sqrt(((t_4 != t_4) ? fma(floor(w), Float32(floor(w) * (dY_46_u ^ Float32(2.0))), (t_1 ^ Float32(2.0))) : ((fma(floor(w), Float32(floor(w) * (dY_46_u ^ Float32(2.0))), (t_1 ^ Float32(2.0))) != fma(floor(w), Float32(floor(w) * (dY_46_u ^ Float32(2.0))), (t_1 ^ Float32(2.0)))) ? t_4 : max(t_4, fma(floor(w), Float32(floor(w) * (dY_46_u ^ Float32(2.0))), (t_1 ^ Float32(2.0))))))) / t_1) ^ Float32(-1.0); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_1 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_2 := dX.u \cdot \left\lfloorw\right\rfloor\\
t_3 := dX.v \cdot \left\lfloorh\right\rfloor\\
t_4 := {\left(\mathsf{hypot}\left(t\_2, t\_3\right)\right)}^{2}\\
\mathbf{if}\;t\_4 \geq {\left(\mathsf{hypot}\left(t\_0, t\_1\right)\right)}^{2}:\\
\;\;\;\;\frac{t\_3}{\sqrt{\mathsf{max}\left(\mathsf{fma}\left(t\_2, t\_2, t\_3 \cdot t\_3\right), \mathsf{fma}\left(t\_0, t\_0, \left\lfloorh\right\rfloor \cdot \left(dY.v \cdot t\_1\right)\right)\right)}}\\
\mathbf{else}:\\
\;\;\;\;{\left(\frac{\sqrt{\mathsf{max}\left(t\_4, \mathsf{fma}\left(\left\lfloorw\right\rfloor, \left\lfloorw\right\rfloor \cdot {dY.u}^{2}, {t\_1}^{2}\right)\right)}}{t\_1}\right)}^{-1}\\
\end{array}
\end{array}
Initial program 77.0%
Simplified77.0%
Applied egg-rr77.1%
Taylor expanded in w around 0 77.1%
Simplified77.1%
unpow277.1%
hypot-undefine77.1%
hypot-undefine77.1%
add-sqr-sqrt77.1%
associate-*l*77.1%
fma-define77.1%
*-commutative77.1%
associate-*r*77.2%
pow277.2%
pow277.2%
Applied egg-rr77.2%
Final simplification77.2%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dY.u))
(t_1 (* (floor h) dY.v))
(t_2 (pow (hypot t_0 t_1) 2.0))
(t_3 (* dX.u (floor w)))
(t_4 (* dX.v (floor h)))
(t_5 (pow (hypot t_3 t_4) 2.0)))
(if (>= t_5 t_2)
(/
t_4
(sqrt
(fmax
(fma t_3 t_3 (* t_4 t_4))
(fma t_0 t_0 (* (floor h) (* dY.v t_1))))))
(pow (/ (sqrt (fmax t_5 t_2)) t_1) -1.0))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dY_46_u;
float t_1 = floorf(h) * dY_46_v;
float t_2 = powf(hypotf(t_0, t_1), 2.0f);
float t_3 = dX_46_u * floorf(w);
float t_4 = dX_46_v * floorf(h);
float t_5 = powf(hypotf(t_3, t_4), 2.0f);
float tmp;
if (t_5 >= t_2) {
tmp = t_4 / sqrtf(fmaxf(fmaf(t_3, t_3, (t_4 * t_4)), fmaf(t_0, t_0, (floorf(h) * (dY_46_v * t_1)))));
} else {
tmp = powf((sqrtf(fmaxf(t_5, t_2)) / t_1), -1.0f);
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dY_46_u) t_1 = Float32(floor(h) * dY_46_v) t_2 = hypot(t_0, t_1) ^ Float32(2.0) t_3 = Float32(dX_46_u * floor(w)) t_4 = Float32(dX_46_v * floor(h)) t_5 = hypot(t_3, t_4) ^ Float32(2.0) tmp = Float32(0.0) if (t_5 >= t_2) tmp = Float32(t_4 / sqrt(((fma(t_3, t_3, Float32(t_4 * t_4)) != fma(t_3, t_3, Float32(t_4 * t_4))) ? fma(t_0, t_0, Float32(floor(h) * Float32(dY_46_v * t_1))) : ((fma(t_0, t_0, Float32(floor(h) * Float32(dY_46_v * t_1))) != fma(t_0, t_0, Float32(floor(h) * Float32(dY_46_v * t_1)))) ? fma(t_3, t_3, Float32(t_4 * t_4)) : max(fma(t_3, t_3, Float32(t_4 * t_4)), fma(t_0, t_0, Float32(floor(h) * Float32(dY_46_v * t_1)))))))); else tmp = Float32(sqrt(((t_5 != t_5) ? t_2 : ((t_2 != t_2) ? t_5 : max(t_5, t_2)))) / t_1) ^ Float32(-1.0); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_1 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_2 := {\left(\mathsf{hypot}\left(t\_0, t\_1\right)\right)}^{2}\\
t_3 := dX.u \cdot \left\lfloorw\right\rfloor\\
t_4 := dX.v \cdot \left\lfloorh\right\rfloor\\
t_5 := {\left(\mathsf{hypot}\left(t\_3, t\_4\right)\right)}^{2}\\
\mathbf{if}\;t\_5 \geq t\_2:\\
\;\;\;\;\frac{t\_4}{\sqrt{\mathsf{max}\left(\mathsf{fma}\left(t\_3, t\_3, t\_4 \cdot t\_4\right), \mathsf{fma}\left(t\_0, t\_0, \left\lfloorh\right\rfloor \cdot \left(dY.v \cdot t\_1\right)\right)\right)}}\\
\mathbf{else}:\\
\;\;\;\;{\left(\frac{\sqrt{\mathsf{max}\left(t\_5, t\_2\right)}}{t\_1}\right)}^{-1}\\
\end{array}
\end{array}
Initial program 77.0%
Simplified77.0%
Applied egg-rr77.1%
Taylor expanded in w around 0 77.1%
Simplified77.1%
Final simplification77.1%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dX.v (floor h)))
(t_1 (* (floor w) dY.u))
(t_2 (* (floor h) dY.v))
(t_3 (+ (* t_1 t_1) (* t_2 t_2)))
(t_4 (* dX.u (floor w))))
(if (>= (+ (pow t_4 2.0) (pow t_0 2.0)) t_3)
(*
t_0
(/
1.0
(pow (fmax (pow (hypot t_4 t_0) 2.0) (pow (hypot t_1 t_2) 2.0)) 0.5)))
(* t_2 (/ 1.0 (sqrt (fmax (+ (* t_0 t_0) (* t_4 t_4)) t_3)))))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dX_46_v * floorf(h);
float t_1 = floorf(w) * dY_46_u;
float t_2 = floorf(h) * dY_46_v;
float t_3 = (t_1 * t_1) + (t_2 * t_2);
float t_4 = dX_46_u * floorf(w);
float tmp;
if ((powf(t_4, 2.0f) + powf(t_0, 2.0f)) >= t_3) {
tmp = t_0 * (1.0f / powf(fmaxf(powf(hypotf(t_4, t_0), 2.0f), powf(hypotf(t_1, t_2), 2.0f)), 0.5f));
} else {
tmp = t_2 * (1.0f / sqrtf(fmaxf(((t_0 * t_0) + (t_4 * t_4)), t_3)));
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dX_46_v * floor(h)) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(floor(h) * dY_46_v) t_3 = Float32(Float32(t_1 * t_1) + Float32(t_2 * t_2)) t_4 = Float32(dX_46_u * floor(w)) tmp = Float32(0.0) if (Float32((t_4 ^ Float32(2.0)) + (t_0 ^ Float32(2.0))) >= t_3) tmp = Float32(t_0 * Float32(Float32(1.0) / ((((hypot(t_4, t_0) ^ Float32(2.0)) != (hypot(t_4, t_0) ^ Float32(2.0))) ? (hypot(t_1, t_2) ^ Float32(2.0)) : (((hypot(t_1, t_2) ^ Float32(2.0)) != (hypot(t_1, t_2) ^ Float32(2.0))) ? (hypot(t_4, t_0) ^ Float32(2.0)) : max((hypot(t_4, t_0) ^ Float32(2.0)), (hypot(t_1, t_2) ^ Float32(2.0))))) ^ Float32(0.5)))); else tmp = Float32(t_2 * Float32(Float32(1.0) / sqrt(((Float32(Float32(t_0 * t_0) + Float32(t_4 * t_4)) != Float32(Float32(t_0 * t_0) + Float32(t_4 * t_4))) ? t_3 : ((t_3 != t_3) ? Float32(Float32(t_0 * t_0) + Float32(t_4 * t_4)) : max(Float32(Float32(t_0 * t_0) + Float32(t_4 * t_4)), t_3)))))); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = dX_46_v * floor(h); t_1 = floor(w) * dY_46_u; t_2 = floor(h) * dY_46_v; t_3 = (t_1 * t_1) + (t_2 * t_2); t_4 = dX_46_u * floor(w); tmp = single(0.0); if (((t_4 ^ single(2.0)) + (t_0 ^ single(2.0))) >= t_3) tmp = t_0 * (single(1.0) / (max((hypot(t_4, t_0) ^ single(2.0)), (hypot(t_1, t_2) ^ single(2.0))) ^ single(0.5))); else tmp = t_2 * (single(1.0) / sqrt(max(((t_0 * t_0) + (t_4 * t_4)), t_3))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dX.v \cdot \left\lfloorh\right\rfloor\\
t_1 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_2 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_3 := t\_1 \cdot t\_1 + t\_2 \cdot t\_2\\
t_4 := dX.u \cdot \left\lfloorw\right\rfloor\\
\mathbf{if}\;{t\_4}^{2} + {t\_0}^{2} \geq t\_3:\\
\;\;\;\;t\_0 \cdot \frac{1}{{\left(\mathsf{max}\left({\left(\mathsf{hypot}\left(t\_4, t\_0\right)\right)}^{2}, {\left(\mathsf{hypot}\left(t\_1, t\_2\right)\right)}^{2}\right)\right)}^{0.5}}\\
\mathbf{else}:\\
\;\;\;\;t\_2 \cdot \frac{1}{\sqrt{\mathsf{max}\left(t\_0 \cdot t\_0 + t\_4 \cdot t\_4, t\_3\right)}}\\
\end{array}
\end{array}
Initial program 77.0%
pow277.0%
Applied egg-rr77.0%
pow277.0%
Applied egg-rr77.0%
pow1/277.0%
Applied egg-rr77.0%
Final simplification77.0%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* dX.v (floor h)))
(t_1 (* (floor h) dY.v))
(t_2 (* (floor w) dY.u))
(t_3 (* t_2 t_2))
(t_4 (* dX.u (floor w)))
(t_5
(/
1.0
(sqrt (fmax (+ (* t_0 t_0) (* t_4 t_4)) (+ t_3 (* t_1 t_1)))))))
(if (>= (+ (pow t_4 2.0) (pow t_0 2.0)) (+ (pow t_1 2.0) t_3))
(* t_0 t_5)
(* t_1 t_5))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = dX_46_v * floorf(h);
float t_1 = floorf(h) * dY_46_v;
float t_2 = floorf(w) * dY_46_u;
float t_3 = t_2 * t_2;
float t_4 = dX_46_u * floorf(w);
float t_5 = 1.0f / sqrtf(fmaxf(((t_0 * t_0) + (t_4 * t_4)), (t_3 + (t_1 * t_1))));
float tmp;
if ((powf(t_4, 2.0f) + powf(t_0, 2.0f)) >= (powf(t_1, 2.0f) + t_3)) {
tmp = t_0 * t_5;
} else {
tmp = t_1 * t_5;
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(dX_46_v * floor(h)) t_1 = Float32(floor(h) * dY_46_v) t_2 = Float32(floor(w) * dY_46_u) t_3 = Float32(t_2 * t_2) t_4 = Float32(dX_46_u * floor(w)) t_5 = Float32(Float32(1.0) / sqrt(((Float32(Float32(t_0 * t_0) + Float32(t_4 * t_4)) != Float32(Float32(t_0 * t_0) + Float32(t_4 * t_4))) ? Float32(t_3 + Float32(t_1 * t_1)) : ((Float32(t_3 + Float32(t_1 * t_1)) != Float32(t_3 + Float32(t_1 * t_1))) ? Float32(Float32(t_0 * t_0) + Float32(t_4 * t_4)) : max(Float32(Float32(t_0 * t_0) + Float32(t_4 * t_4)), Float32(t_3 + Float32(t_1 * t_1))))))) tmp = Float32(0.0) if (Float32((t_4 ^ Float32(2.0)) + (t_0 ^ Float32(2.0))) >= Float32((t_1 ^ Float32(2.0)) + t_3)) tmp = Float32(t_0 * t_5); else tmp = Float32(t_1 * t_5); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = dX_46_v * floor(h); t_1 = floor(h) * dY_46_v; t_2 = floor(w) * dY_46_u; t_3 = t_2 * t_2; t_4 = dX_46_u * floor(w); t_5 = single(1.0) / sqrt(max(((t_0 * t_0) + (t_4 * t_4)), (t_3 + (t_1 * t_1)))); tmp = single(0.0); if (((t_4 ^ single(2.0)) + (t_0 ^ single(2.0))) >= ((t_1 ^ single(2.0)) + t_3)) tmp = t_0 * t_5; else tmp = t_1 * t_5; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := dX.v \cdot \left\lfloorh\right\rfloor\\
t_1 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_2 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_3 := t\_2 \cdot t\_2\\
t_4 := dX.u \cdot \left\lfloorw\right\rfloor\\
t_5 := \frac{1}{\sqrt{\mathsf{max}\left(t\_0 \cdot t\_0 + t\_4 \cdot t\_4, t\_3 + t\_1 \cdot t\_1\right)}}\\
\mathbf{if}\;{t\_4}^{2} + {t\_0}^{2} \geq {t\_1}^{2} + t\_3:\\
\;\;\;\;t\_0 \cdot t\_5\\
\mathbf{else}:\\
\;\;\;\;t\_1 \cdot t\_5\\
\end{array}
\end{array}
Initial program 77.0%
pow277.0%
Applied egg-rr77.0%
pow277.0%
Applied egg-rr77.0%
Taylor expanded in h around 0 77.0%
*-commutative77.0%
unpow277.0%
unpow277.0%
swap-sqr77.0%
unpow277.0%
Simplified77.0%
Final simplification77.0%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dY.u))
(t_1 (* dX.v (floor h)))
(t_2 (* (floor h) dY.v))
(t_3 (* dX.u (floor w)))
(t_4
(/
t_1
(sqrt
(fmax
(fma t_3 t_3 (* t_1 t_1))
(fma t_0 t_0 (* (floor h) (* dY.v t_2)))))))
(t_5 (pow (hypot t_3 t_1) 2.0))
(t_6 (pow (/ (sqrt (fmax t_5 (pow (hypot t_0 t_2) 2.0))) t_2) -1.0)))
(if (<= dY.u 5000.0)
(if (>= t_5 (pow t_2 2.0)) t_4 t_6)
(if (>= t_5 (pow t_0 2.0)) t_4 t_6))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dY_46_u;
float t_1 = dX_46_v * floorf(h);
float t_2 = floorf(h) * dY_46_v;
float t_3 = dX_46_u * floorf(w);
float t_4 = t_1 / sqrtf(fmaxf(fmaf(t_3, t_3, (t_1 * t_1)), fmaf(t_0, t_0, (floorf(h) * (dY_46_v * t_2)))));
float t_5 = powf(hypotf(t_3, t_1), 2.0f);
float t_6 = powf((sqrtf(fmaxf(t_5, powf(hypotf(t_0, t_2), 2.0f))) / t_2), -1.0f);
float tmp_1;
if (dY_46_u <= 5000.0f) {
float tmp_2;
if (t_5 >= powf(t_2, 2.0f)) {
tmp_2 = t_4;
} else {
tmp_2 = t_6;
}
tmp_1 = tmp_2;
} else if (t_5 >= powf(t_0, 2.0f)) {
tmp_1 = t_4;
} else {
tmp_1 = t_6;
}
return tmp_1;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dY_46_u) t_1 = Float32(dX_46_v * floor(h)) t_2 = Float32(floor(h) * dY_46_v) t_3 = Float32(dX_46_u * floor(w)) t_4 = Float32(t_1 / sqrt(((fma(t_3, t_3, Float32(t_1 * t_1)) != fma(t_3, t_3, Float32(t_1 * t_1))) ? fma(t_0, t_0, Float32(floor(h) * Float32(dY_46_v * t_2))) : ((fma(t_0, t_0, Float32(floor(h) * Float32(dY_46_v * t_2))) != fma(t_0, t_0, Float32(floor(h) * Float32(dY_46_v * t_2)))) ? fma(t_3, t_3, Float32(t_1 * t_1)) : max(fma(t_3, t_3, Float32(t_1 * t_1)), fma(t_0, t_0, Float32(floor(h) * Float32(dY_46_v * t_2)))))))) t_5 = hypot(t_3, t_1) ^ Float32(2.0) t_6 = Float32(sqrt(((t_5 != t_5) ? (hypot(t_0, t_2) ^ Float32(2.0)) : (((hypot(t_0, t_2) ^ Float32(2.0)) != (hypot(t_0, t_2) ^ Float32(2.0))) ? t_5 : max(t_5, (hypot(t_0, t_2) ^ Float32(2.0)))))) / t_2) ^ Float32(-1.0) tmp_1 = Float32(0.0) if (dY_46_u <= Float32(5000.0)) tmp_2 = Float32(0.0) if (t_5 >= (t_2 ^ Float32(2.0))) tmp_2 = t_4; else tmp_2 = t_6; end tmp_1 = tmp_2; elseif (t_5 >= (t_0 ^ Float32(2.0))) tmp_1 = t_4; else tmp_1 = t_6; end return tmp_1 end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_1 := dX.v \cdot \left\lfloorh\right\rfloor\\
t_2 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_3 := dX.u \cdot \left\lfloorw\right\rfloor\\
t_4 := \frac{t\_1}{\sqrt{\mathsf{max}\left(\mathsf{fma}\left(t\_3, t\_3, t\_1 \cdot t\_1\right), \mathsf{fma}\left(t\_0, t\_0, \left\lfloorh\right\rfloor \cdot \left(dY.v \cdot t\_2\right)\right)\right)}}\\
t_5 := {\left(\mathsf{hypot}\left(t\_3, t\_1\right)\right)}^{2}\\
t_6 := {\left(\frac{\sqrt{\mathsf{max}\left(t\_5, {\left(\mathsf{hypot}\left(t\_0, t\_2\right)\right)}^{2}\right)}}{t\_2}\right)}^{-1}\\
\mathbf{if}\;dY.u \leq 5000:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;t\_5 \geq {t\_2}^{2}:\\
\;\;\;\;t\_4\\
\mathbf{else}:\\
\;\;\;\;t\_6\\
\end{array}\\
\mathbf{elif}\;t\_5 \geq {t\_0}^{2}:\\
\;\;\;\;t\_4\\
\mathbf{else}:\\
\;\;\;\;t\_6\\
\end{array}
\end{array}
if dY.u < 5e3Initial program 77.0%
Simplified77.0%
Applied egg-rr77.1%
Taylor expanded in w around 0 77.1%
Simplified77.1%
Taylor expanded in dY.u around 0 68.5%
*-commutative68.5%
unpow268.5%
unpow268.5%
swap-sqr68.5%
unpow268.5%
*-commutative68.5%
Simplified68.5%
if 5e3 < dY.u Initial program 76.9%
Simplified76.9%
Applied egg-rr77.1%
Taylor expanded in w around 0 77.1%
Simplified77.1%
Taylor expanded in dY.u around inf 75.0%
*-commutative75.0%
unpow275.0%
unpow275.0%
swap-sqr75.0%
unpow275.0%
*-commutative75.0%
Simplified75.0%
Final simplification69.5%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor h) dY.v))
(t_1 (* (floor w) dY.u))
(t_2 (* dX.u (floor w)))
(t_3 (* dX.v (floor h)))
(t_4 (pow (hypot t_2 t_3) 2.0)))
(if (>= t_4 (pow t_1 2.0))
(/
t_3
(sqrt
(fmax
(fma t_2 t_2 (* t_3 t_3))
(fma t_1 t_1 (* (floor h) (* dY.v t_0))))))
(pow (/ (sqrt (fmax t_4 (pow (hypot t_1 t_0) 2.0))) t_0) -1.0))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(h) * dY_46_v;
float t_1 = floorf(w) * dY_46_u;
float t_2 = dX_46_u * floorf(w);
float t_3 = dX_46_v * floorf(h);
float t_4 = powf(hypotf(t_2, t_3), 2.0f);
float tmp;
if (t_4 >= powf(t_1, 2.0f)) {
tmp = t_3 / sqrtf(fmaxf(fmaf(t_2, t_2, (t_3 * t_3)), fmaf(t_1, t_1, (floorf(h) * (dY_46_v * t_0)))));
} else {
tmp = powf((sqrtf(fmaxf(t_4, powf(hypotf(t_1, t_0), 2.0f))) / t_0), -1.0f);
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(h) * dY_46_v) t_1 = Float32(floor(w) * dY_46_u) t_2 = Float32(dX_46_u * floor(w)) t_3 = Float32(dX_46_v * floor(h)) t_4 = hypot(t_2, t_3) ^ Float32(2.0) tmp = Float32(0.0) if (t_4 >= (t_1 ^ Float32(2.0))) tmp = Float32(t_3 / sqrt(((fma(t_2, t_2, Float32(t_3 * t_3)) != fma(t_2, t_2, Float32(t_3 * t_3))) ? fma(t_1, t_1, Float32(floor(h) * Float32(dY_46_v * t_0))) : ((fma(t_1, t_1, Float32(floor(h) * Float32(dY_46_v * t_0))) != fma(t_1, t_1, Float32(floor(h) * Float32(dY_46_v * t_0)))) ? fma(t_2, t_2, Float32(t_3 * t_3)) : max(fma(t_2, t_2, Float32(t_3 * t_3)), fma(t_1, t_1, Float32(floor(h) * Float32(dY_46_v * t_0)))))))); else tmp = Float32(sqrt(((t_4 != t_4) ? (hypot(t_1, t_0) ^ Float32(2.0)) : (((hypot(t_1, t_0) ^ Float32(2.0)) != (hypot(t_1, t_0) ^ Float32(2.0))) ? t_4 : max(t_4, (hypot(t_1, t_0) ^ Float32(2.0)))))) / t_0) ^ Float32(-1.0); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_1 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_2 := dX.u \cdot \left\lfloorw\right\rfloor\\
t_3 := dX.v \cdot \left\lfloorh\right\rfloor\\
t_4 := {\left(\mathsf{hypot}\left(t\_2, t\_3\right)\right)}^{2}\\
\mathbf{if}\;t\_4 \geq {t\_1}^{2}:\\
\;\;\;\;\frac{t\_3}{\sqrt{\mathsf{max}\left(\mathsf{fma}\left(t\_2, t\_2, t\_3 \cdot t\_3\right), \mathsf{fma}\left(t\_1, t\_1, \left\lfloorh\right\rfloor \cdot \left(dY.v \cdot t\_0\right)\right)\right)}}\\
\mathbf{else}:\\
\;\;\;\;{\left(\frac{\sqrt{\mathsf{max}\left(t\_4, {\left(\mathsf{hypot}\left(t\_1, t\_0\right)\right)}^{2}\right)}}{t\_0}\right)}^{-1}\\
\end{array}
\end{array}
Initial program 77.0%
Simplified77.0%
Applied egg-rr77.1%
Taylor expanded in w around 0 77.1%
Simplified77.1%
Taylor expanded in dY.u around inf 62.9%
*-commutative62.9%
unpow262.9%
unpow262.9%
swap-sqr62.9%
unpow262.9%
*-commutative62.9%
Simplified62.9%
Final simplification62.9%
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:precision binary32
(let* ((t_0 (* (floor w) dY.u))
(t_1 (* (floor h) dY.v))
(t_2 (* dX.v (floor h)))
(t_3 (pow (hypot (* dX.u (floor w)) t_2) 2.0))
(t_4 (fmax t_3 (pow (hypot t_0 t_1) 2.0))))
(if (>= t_3 (pow t_0 2.0))
(/ t_2 (pow t_4 0.5))
(pow (/ (sqrt t_4) t_1) -1.0))))
float code(float w, float h, float dX_46_u, float dX_46_v, float dY_46_u, float dY_46_v, float maxAniso) {
float t_0 = floorf(w) * dY_46_u;
float t_1 = floorf(h) * dY_46_v;
float t_2 = dX_46_v * floorf(h);
float t_3 = powf(hypotf((dX_46_u * floorf(w)), t_2), 2.0f);
float t_4 = fmaxf(t_3, powf(hypotf(t_0, t_1), 2.0f));
float tmp;
if (t_3 >= powf(t_0, 2.0f)) {
tmp = t_2 / powf(t_4, 0.5f);
} else {
tmp = powf((sqrtf(t_4) / t_1), -1.0f);
}
return tmp;
}
function code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = Float32(floor(w) * dY_46_u) t_1 = Float32(floor(h) * dY_46_v) t_2 = Float32(dX_46_v * floor(h)) t_3 = hypot(Float32(dX_46_u * floor(w)), t_2) ^ Float32(2.0) t_4 = (t_3 != t_3) ? (hypot(t_0, t_1) ^ Float32(2.0)) : (((hypot(t_0, t_1) ^ Float32(2.0)) != (hypot(t_0, t_1) ^ Float32(2.0))) ? t_3 : max(t_3, (hypot(t_0, t_1) ^ Float32(2.0)))) tmp = Float32(0.0) if (t_3 >= (t_0 ^ Float32(2.0))) tmp = Float32(t_2 / (t_4 ^ Float32(0.5))); else tmp = Float32(sqrt(t_4) / t_1) ^ Float32(-1.0); end return tmp end
function tmp_2 = code(w, h, dX_46_u, dX_46_v, dY_46_u, dY_46_v, maxAniso) t_0 = floor(w) * dY_46_u; t_1 = floor(h) * dY_46_v; t_2 = dX_46_v * floor(h); t_3 = hypot((dX_46_u * floor(w)), t_2) ^ single(2.0); t_4 = max(t_3, (hypot(t_0, t_1) ^ single(2.0))); tmp = single(0.0); if (t_3 >= (t_0 ^ single(2.0))) tmp = t_2 / (t_4 ^ single(0.5)); else tmp = (sqrt(t_4) / t_1) ^ single(-1.0); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left\lfloorw\right\rfloor \cdot dY.u\\
t_1 := \left\lfloorh\right\rfloor \cdot dY.v\\
t_2 := dX.v \cdot \left\lfloorh\right\rfloor\\
t_3 := {\left(\mathsf{hypot}\left(dX.u \cdot \left\lfloorw\right\rfloor, t\_2\right)\right)}^{2}\\
t_4 := \mathsf{max}\left(t\_3, {\left(\mathsf{hypot}\left(t\_0, t\_1\right)\right)}^{2}\right)\\
\mathbf{if}\;t\_3 \geq {t\_0}^{2}:\\
\;\;\;\;\frac{t\_2}{{t\_4}^{0.5}}\\
\mathbf{else}:\\
\;\;\;\;{\left(\frac{\sqrt{t\_4}}{t\_1}\right)}^{-1}\\
\end{array}
\end{array}
Initial program 77.0%
Simplified77.0%
Applied egg-rr77.1%
Taylor expanded in w around 0 77.1%
Simplified77.1%
Taylor expanded in dY.u around inf 62.9%
*-commutative62.9%
unpow262.9%
unpow262.9%
swap-sqr62.9%
unpow262.9%
*-commutative62.9%
Simplified62.9%
Applied egg-rr62.9%
Final simplification62.9%
herbie shell --seed 2024108
(FPCore (w h dX.u dX.v dY.u dY.v maxAniso)
:name "Anisotropic x16 LOD (line direction, v)"
:precision binary32
:pre (and (and (and (and (and (and (and (<= 1.0 w) (<= w 16384.0)) (and (<= 1.0 h) (<= h 16384.0))) (and (<= 1e-20 (fabs dX.u)) (<= (fabs dX.u) 1e+20))) (and (<= 1e-20 (fabs dX.v)) (<= (fabs dX.v) 1e+20))) (and (<= 1e-20 (fabs dY.u)) (<= (fabs dY.u) 1e+20))) (and (<= 1e-20 (fabs dY.v)) (<= (fabs dY.v) 1e+20))) (== maxAniso 16.0))
(if (>= (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor h) dX.v)) (* (/ 1.0 (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))) (* (floor h) dY.v))))