
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinhf((1.0f / v)) * 2.0f) * v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(-((sintheta_i * sintheta_o) / v)) * ((costheta_i * costheta_o) / v)) / ((sinh((1.0e0 / v)) * 2.0e0) * v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(-Float32(Float32(sinTheta_i * sinTheta_O) / v))) * Float32(Float32(cosTheta_i * cosTheta_O) / v)) / Float32(Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)) * v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinh((single(1.0) / v)) * single(2.0)) * v); end
\begin{array}{l}
\\
\frac{e^{-\frac{sinTheta\_i \cdot sinTheta\_O}{v}} \cdot \frac{cosTheta\_i \cdot cosTheta\_O}{v}}{\left(\sinh \left(\frac{1}{v}\right) \cdot 2\right) \cdot v}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinhf((1.0f / v)) * 2.0f) * v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(-((sintheta_i * sintheta_o) / v)) * ((costheta_i * costheta_o) / v)) / ((sinh((1.0e0 / v)) * 2.0e0) * v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(-Float32(Float32(sinTheta_i * sinTheta_O) / v))) * Float32(Float32(cosTheta_i * cosTheta_O) / v)) / Float32(Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)) * v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinh((single(1.0) / v)) * single(2.0)) * v); end
\begin{array}{l}
\\
\frac{e^{-\frac{sinTheta\_i \cdot sinTheta\_O}{v}} \cdot \frac{cosTheta\_i \cdot cosTheta\_O}{v}}{\left(\sinh \left(\frac{1}{v}\right) \cdot 2\right) \cdot v}
\end{array}
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (pow (exp sinTheta_i) (/ sinTheta_O (- v))) (/ (* cosTheta_O (* (/ cosTheta_i v) (/ 1.0 v))) (* (sinh (/ 1.0 v)) 2.0))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return powf(expf(sinTheta_i), (sinTheta_O / -v)) * ((cosTheta_O * ((cosTheta_i / v) * (1.0f / v))) / (sinhf((1.0f / v)) * 2.0f));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(sintheta_i) ** (sintheta_o / -v)) * ((costheta_o * ((costheta_i / v) * (1.0e0 / v))) / (sinh((1.0e0 / v)) * 2.0e0))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32((exp(sinTheta_i) ^ Float32(sinTheta_O / Float32(-v))) * Float32(Float32(cosTheta_O * Float32(Float32(cosTheta_i / v) * Float32(Float32(1.0) / v))) / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(sinTheta_i) ^ (sinTheta_O / -v)) * ((cosTheta_O * ((cosTheta_i / v) * (single(1.0) / v))) / (sinh((single(1.0) / v)) * single(2.0))); end
\begin{array}{l}
\\
{\left(e^{sinTheta\_i}\right)}^{\left(\frac{sinTheta\_O}{-v}\right)} \cdot \frac{cosTheta\_O \cdot \left(\frac{cosTheta\_i}{v} \cdot \frac{1}{v}\right)}{\sinh \left(\frac{1}{v}\right) \cdot 2}
\end{array}
Initial program 98.4%
times-frac98.4%
associate-*l/98.4%
associate-*r/98.4%
distribute-frac-neg298.4%
associate-/l*98.4%
exp-prod98.5%
*-commutative98.5%
associate-/l*98.3%
associate-/l*98.5%
Simplified98.5%
div-inv98.7%
Applied egg-rr98.7%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (/ cosTheta_O (sinh (/ 1.0 v))) (/ cosTheta_i (* (* v (* v 2.0)) (pow (exp sinTheta_i) (/ sinTheta_O v))))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (cosTheta_O / sinhf((1.0f / v))) * (cosTheta_i / ((v * (v * 2.0f)) * powf(expf(sinTheta_i), (sinTheta_O / v))));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (costheta_o / sinh((1.0e0 / v))) * (costheta_i / ((v * (v * 2.0e0)) * (exp(sintheta_i) ** (sintheta_o / v))))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(cosTheta_O / sinh(Float32(Float32(1.0) / v))) * Float32(cosTheta_i / Float32(Float32(v * Float32(v * Float32(2.0))) * (exp(sinTheta_i) ^ Float32(sinTheta_O / v))))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (cosTheta_O / sinh((single(1.0) / v))) * (cosTheta_i / ((v * (v * single(2.0))) * (exp(sinTheta_i) ^ (sinTheta_O / v)))); end
\begin{array}{l}
\\
\frac{cosTheta\_O}{\sinh \left(\frac{1}{v}\right)} \cdot \frac{cosTheta\_i}{\left(v \cdot \left(v \cdot 2\right)\right) \cdot {\left(e^{sinTheta\_i}\right)}^{\left(\frac{sinTheta\_O}{v}\right)}}
\end{array}
Initial program 98.4%
Simplified98.4%
*-commutative98.4%
associate-*l*98.4%
times-frac98.5%
*-commutative98.5%
Applied egg-rr98.5%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (exp (* sinTheta_i (/ sinTheta_O (- v)))) (* cosTheta_i (/ (/ cosTheta_O v) (* (sinh (/ 1.0 v)) (* v 2.0))))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return expf((sinTheta_i * (sinTheta_O / -v))) * (cosTheta_i * ((cosTheta_O / v) / (sinhf((1.0f / v)) * (v * 2.0f))));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = exp((sintheta_i * (sintheta_o / -v))) * (costheta_i * ((costheta_o / v) / (sinh((1.0e0 / v)) * (v * 2.0e0))))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(exp(Float32(sinTheta_i * Float32(sinTheta_O / Float32(-v)))) * Float32(cosTheta_i * Float32(Float32(cosTheta_O / v) / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(v * Float32(2.0)))))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = exp((sinTheta_i * (sinTheta_O / -v))) * (cosTheta_i * ((cosTheta_O / v) / (sinh((single(1.0) / v)) * (v * single(2.0))))); end
\begin{array}{l}
\\
e^{sinTheta\_i \cdot \frac{sinTheta\_O}{-v}} \cdot \left(cosTheta\_i \cdot \frac{\frac{cosTheta\_O}{v}}{\sinh \left(\frac{1}{v}\right) \cdot \left(v \cdot 2\right)}\right)
\end{array}
Initial program 98.4%
*-commutative98.4%
*-un-lft-identity98.4%
times-frac98.3%
Applied egg-rr98.3%
add-exp-log66.3%
associate-/l*66.3%
log-prod66.3%
add-log-exp66.3%
distribute-neg-frac66.3%
frac-times66.3%
*-un-lft-identity66.3%
*-commutative66.3%
associate-*r/66.3%
associate-*l*66.3%
*-commutative66.3%
Applied egg-rr66.3%
exp-sum66.3%
distribute-frac-neg66.3%
associate-*r/66.3%
distribute-rgt-neg-in66.3%
rem-exp-log98.5%
associate-/l*98.5%
Simplified98.5%
Final simplification98.5%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (/ cosTheta_O (sinh (/ 1.0 v))) (* (/ cosTheta_i v) (/ 0.5 v))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (cosTheta_O / sinhf((1.0f / v))) * ((cosTheta_i / v) * (0.5f / v));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (costheta_o / sinh((1.0e0 / v))) * ((costheta_i / v) * (0.5e0 / v))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(cosTheta_O / sinh(Float32(Float32(1.0) / v))) * Float32(Float32(cosTheta_i / v) * Float32(Float32(0.5) / v))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (cosTheta_O / sinh((single(1.0) / v))) * ((cosTheta_i / v) * (single(0.5) / v)); end
\begin{array}{l}
\\
\frac{cosTheta\_O}{\sinh \left(\frac{1}{v}\right)} \cdot \left(\frac{cosTheta\_i}{v} \cdot \frac{0.5}{v}\right)
\end{array}
Initial program 98.4%
Simplified98.4%
*-commutative98.4%
associate-*l*98.4%
times-frac98.5%
*-commutative98.5%
Applied egg-rr98.5%
Taylor expanded in v around inf 97.8%
associate-*r/97.8%
Simplified97.8%
*-commutative97.8%
unpow297.8%
times-frac98.1%
Applied egg-rr98.1%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ 1.0 (* (/ v cosTheta_i) (/ 2.0 cosTheta_O))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return 1.0f / ((v / cosTheta_i) * (2.0f / cosTheta_O));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = 1.0e0 / ((v / costheta_i) * (2.0e0 / costheta_o))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(1.0) / Float32(Float32(v / cosTheta_i) * Float32(Float32(2.0) / cosTheta_O))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = single(1.0) / ((v / cosTheta_i) * (single(2.0) / cosTheta_O)); end
\begin{array}{l}
\\
\frac{1}{\frac{v}{cosTheta\_i} \cdot \frac{2}{cosTheta\_O}}
\end{array}
Initial program 98.4%
Simplified98.4%
Taylor expanded in v around inf 56.5%
Taylor expanded in v around inf 56.5%
*-commutative56.5%
Simplified56.5%
clear-num57.1%
inv-pow57.1%
Applied egg-rr57.1%
unpow-157.1%
times-frac57.1%
Simplified57.1%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* cosTheta_O cosTheta_i) (* v 2.0)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (cosTheta_O * cosTheta_i) / (v * 2.0f);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (costheta_o * costheta_i) / (v * 2.0e0)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(cosTheta_O * cosTheta_i) / Float32(v * Float32(2.0))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (cosTheta_O * cosTheta_i) / (v * single(2.0)); end
\begin{array}{l}
\\
\frac{cosTheta\_O \cdot cosTheta\_i}{v \cdot 2}
\end{array}
Initial program 98.4%
Simplified98.4%
Taylor expanded in v around inf 56.5%
Taylor expanded in v around inf 56.5%
*-commutative56.5%
Simplified56.5%
Final simplification56.5%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (/ cosTheta_i v) (/ cosTheta_O 2.0)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (cosTheta_i / v) * (cosTheta_O / 2.0f);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (costheta_i / v) * (costheta_o / 2.0e0)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(cosTheta_i / v) * Float32(cosTheta_O / Float32(2.0))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (cosTheta_i / v) * (cosTheta_O / single(2.0)); end
\begin{array}{l}
\\
\frac{cosTheta\_i}{v} \cdot \frac{cosTheta\_O}{2}
\end{array}
Initial program 98.4%
Simplified98.4%
Taylor expanded in v around inf 56.5%
Taylor expanded in v around inf 56.5%
*-commutative56.5%
Simplified56.5%
times-frac56.5%
Applied egg-rr56.5%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* 0.5 (/ (* cosTheta_O cosTheta_i) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return 0.5f * ((cosTheta_O * cosTheta_i) / v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = 0.5e0 * ((costheta_o * costheta_i) / v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(0.5) * Float32(Float32(cosTheta_O * cosTheta_i) / v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = single(0.5) * ((cosTheta_O * cosTheta_i) / v); end
\begin{array}{l}
\\
0.5 \cdot \frac{cosTheta\_O \cdot cosTheta\_i}{v}
\end{array}
Initial program 98.4%
Simplified98.4%
*-commutative98.4%
associate-*l*98.4%
times-frac98.5%
*-commutative98.5%
Applied egg-rr98.5%
Taylor expanded in v around inf 56.5%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* 0.5 (* cosTheta_i (/ cosTheta_O v))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return 0.5f * (cosTheta_i * (cosTheta_O / v));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = 0.5e0 * (costheta_i * (costheta_o / v))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(0.5) * Float32(cosTheta_i * Float32(cosTheta_O / v))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = single(0.5) * (cosTheta_i * (cosTheta_O / v)); end
\begin{array}{l}
\\
0.5 \cdot \left(cosTheta\_i \cdot \frac{cosTheta\_O}{v}\right)
\end{array}
Initial program 98.4%
Simplified98.4%
*-commutative98.4%
associate-*l*98.4%
times-frac98.5%
*-commutative98.5%
Applied egg-rr98.5%
Taylor expanded in v around inf 56.5%
associate-*l/56.5%
*-commutative56.5%
Simplified56.5%
herbie shell --seed 2024108
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v)
:name "HairBSDF, Mp, upper"
:precision binary32
:pre (and (and (and (and (and (and (<= -1.0 cosTheta_i) (<= cosTheta_i 1.0)) (and (<= -1.0 cosTheta_O) (<= cosTheta_O 1.0))) (and (<= -1.0 sinTheta_i) (<= sinTheta_i 1.0))) (and (<= -1.0 sinTheta_O) (<= sinTheta_O 1.0))) (< 0.1 v)) (<= v 1.5707964))
(/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))