
(FPCore (x y) :precision binary64 (- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))
double code(double x, double y) {
return (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) - 1.0d0
end function
public static double code(double x, double y) {
return (2.0 / (1.0 + Math.exp((-2.0 * x)))) - 1.0;
}
def code(x, y): return (2.0 / (1.0 + math.exp((-2.0 * x)))) - 1.0
function code(x, y) return Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) - 1.0) end
function tmp = code(x, y) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0; end
code[x_, y_] := N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{1 + e^{-2 \cdot x}} - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))
double code(double x, double y) {
return (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) - 1.0d0
end function
public static double code(double x, double y) {
return (2.0 / (1.0 + Math.exp((-2.0 * x)))) - 1.0;
}
def code(x, y): return (2.0 / (1.0 + math.exp((-2.0 * x)))) - 1.0
function code(x, y) return Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) - 1.0) end
function tmp = code(x, y) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0; end
code[x_, y_] := N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{1 + e^{-2 \cdot x}} - 1
\end{array}
(FPCore (x y)
:precision binary64
(if (or (<= (* -2.0 x) -100000.0) (not (<= (* -2.0 x) 1e-8)))
(+ (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) -1.0)
(fma
(-
(*
(pow x 2.0)
(+ 0.13333333333333333 (* (pow x 2.0) -0.05396825396825397)))
0.3333333333333333)
(pow x 3.0)
x)))
double code(double x, double y) {
double tmp;
if (((-2.0 * x) <= -100000.0) || !((-2.0 * x) <= 1e-8)) {
tmp = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0;
} else {
tmp = fma(((pow(x, 2.0) * (0.13333333333333333 + (pow(x, 2.0) * -0.05396825396825397))) - 0.3333333333333333), pow(x, 3.0), x);
}
return tmp;
}
function code(x, y) tmp = 0.0 if ((Float64(-2.0 * x) <= -100000.0) || !(Float64(-2.0 * x) <= 1e-8)) tmp = Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) + -1.0); else tmp = fma(Float64(Float64((x ^ 2.0) * Float64(0.13333333333333333 + Float64((x ^ 2.0) * -0.05396825396825397))) - 0.3333333333333333), (x ^ 3.0), x); end return tmp end
code[x_, y_] := If[Or[LessEqual[N[(-2.0 * x), $MachinePrecision], -100000.0], N[Not[LessEqual[N[(-2.0 * x), $MachinePrecision], 1e-8]], $MachinePrecision]], N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(N[(N[(N[Power[x, 2.0], $MachinePrecision] * N[(0.13333333333333333 + N[(N[Power[x, 2.0], $MachinePrecision] * -0.05396825396825397), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 0.3333333333333333), $MachinePrecision] * N[Power[x, 3.0], $MachinePrecision] + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-2 \cdot x \leq -100000 \lor \neg \left(-2 \cdot x \leq 10^{-8}\right):\\
\;\;\;\;\frac{2}{1 + e^{-2 \cdot x}} + -1\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left({x}^{2} \cdot \left(0.13333333333333333 + {x}^{2} \cdot -0.05396825396825397\right) - 0.3333333333333333, {x}^{3}, x\right)\\
\end{array}
\end{array}
if (*.f64 #s(literal -2 binary64) x) < -1e5 or 1e-8 < (*.f64 #s(literal -2 binary64) x) Initial program 100.0%
if -1e5 < (*.f64 #s(literal -2 binary64) x) < 1e-8Initial program 8.3%
Taylor expanded in x around 0 100.0%
+-commutative100.0%
distribute-rgt-in100.0%
*-commutative100.0%
associate-*l*100.0%
*-lft-identity100.0%
fma-define100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (or (<= (* -2.0 x) -100000.0) (not (<= (* -2.0 x) 1e-8)))
(+ (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) -1.0)
(*
x
(+
1.0
(*
(pow x 2.0)
(-
(* (pow x 2.0) (+ 0.13333333333333333 (* -0.05396825396825397 (* x x))))
0.3333333333333333))))))
double code(double x, double y) {
double tmp;
if (((-2.0 * x) <= -100000.0) || !((-2.0 * x) <= 1e-8)) {
tmp = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0;
} else {
tmp = x * (1.0 + (pow(x, 2.0) * ((pow(x, 2.0) * (0.13333333333333333 + (-0.05396825396825397 * (x * x)))) - 0.3333333333333333)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((((-2.0d0) * x) <= (-100000.0d0)) .or. (.not. (((-2.0d0) * x) <= 1d-8))) then
tmp = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) + (-1.0d0)
else
tmp = x * (1.0d0 + ((x ** 2.0d0) * (((x ** 2.0d0) * (0.13333333333333333d0 + ((-0.05396825396825397d0) * (x * x)))) - 0.3333333333333333d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((-2.0 * x) <= -100000.0) || !((-2.0 * x) <= 1e-8)) {
tmp = (2.0 / (1.0 + Math.exp((-2.0 * x)))) + -1.0;
} else {
tmp = x * (1.0 + (Math.pow(x, 2.0) * ((Math.pow(x, 2.0) * (0.13333333333333333 + (-0.05396825396825397 * (x * x)))) - 0.3333333333333333)));
}
return tmp;
}
def code(x, y): tmp = 0 if ((-2.0 * x) <= -100000.0) or not ((-2.0 * x) <= 1e-8): tmp = (2.0 / (1.0 + math.exp((-2.0 * x)))) + -1.0 else: tmp = x * (1.0 + (math.pow(x, 2.0) * ((math.pow(x, 2.0) * (0.13333333333333333 + (-0.05396825396825397 * (x * x)))) - 0.3333333333333333))) return tmp
function code(x, y) tmp = 0.0 if ((Float64(-2.0 * x) <= -100000.0) || !(Float64(-2.0 * x) <= 1e-8)) tmp = Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) + -1.0); else tmp = Float64(x * Float64(1.0 + Float64((x ^ 2.0) * Float64(Float64((x ^ 2.0) * Float64(0.13333333333333333 + Float64(-0.05396825396825397 * Float64(x * x)))) - 0.3333333333333333)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((-2.0 * x) <= -100000.0) || ~(((-2.0 * x) <= 1e-8))) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0; else tmp = x * (1.0 + ((x ^ 2.0) * (((x ^ 2.0) * (0.13333333333333333 + (-0.05396825396825397 * (x * x)))) - 0.3333333333333333))); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[N[(-2.0 * x), $MachinePrecision], -100000.0], N[Not[LessEqual[N[(-2.0 * x), $MachinePrecision], 1e-8]], $MachinePrecision]], N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(x * N[(1.0 + N[(N[Power[x, 2.0], $MachinePrecision] * N[(N[(N[Power[x, 2.0], $MachinePrecision] * N[(0.13333333333333333 + N[(-0.05396825396825397 * N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-2 \cdot x \leq -100000 \lor \neg \left(-2 \cdot x \leq 10^{-8}\right):\\
\;\;\;\;\frac{2}{1 + e^{-2 \cdot x}} + -1\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 + {x}^{2} \cdot \left({x}^{2} \cdot \left(0.13333333333333333 + -0.05396825396825397 \cdot \left(x \cdot x\right)\right) - 0.3333333333333333\right)\right)\\
\end{array}
\end{array}
if (*.f64 #s(literal -2 binary64) x) < -1e5 or 1e-8 < (*.f64 #s(literal -2 binary64) x) Initial program 100.0%
if -1e5 < (*.f64 #s(literal -2 binary64) x) < 1e-8Initial program 8.3%
Taylor expanded in x around 0 100.0%
unpow2100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (or (<= (* -2.0 x) -100000.0) (not (<= (* -2.0 x) 1e-8)))
(+ (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) -1.0)
(*
x
(+
1.0
(* (pow x 2.0) (- (* 0.13333333333333333 (* x x)) 0.3333333333333333))))))
double code(double x, double y) {
double tmp;
if (((-2.0 * x) <= -100000.0) || !((-2.0 * x) <= 1e-8)) {
tmp = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0;
} else {
tmp = x * (1.0 + (pow(x, 2.0) * ((0.13333333333333333 * (x * x)) - 0.3333333333333333)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((((-2.0d0) * x) <= (-100000.0d0)) .or. (.not. (((-2.0d0) * x) <= 1d-8))) then
tmp = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) + (-1.0d0)
else
tmp = x * (1.0d0 + ((x ** 2.0d0) * ((0.13333333333333333d0 * (x * x)) - 0.3333333333333333d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((-2.0 * x) <= -100000.0) || !((-2.0 * x) <= 1e-8)) {
tmp = (2.0 / (1.0 + Math.exp((-2.0 * x)))) + -1.0;
} else {
tmp = x * (1.0 + (Math.pow(x, 2.0) * ((0.13333333333333333 * (x * x)) - 0.3333333333333333)));
}
return tmp;
}
def code(x, y): tmp = 0 if ((-2.0 * x) <= -100000.0) or not ((-2.0 * x) <= 1e-8): tmp = (2.0 / (1.0 + math.exp((-2.0 * x)))) + -1.0 else: tmp = x * (1.0 + (math.pow(x, 2.0) * ((0.13333333333333333 * (x * x)) - 0.3333333333333333))) return tmp
function code(x, y) tmp = 0.0 if ((Float64(-2.0 * x) <= -100000.0) || !(Float64(-2.0 * x) <= 1e-8)) tmp = Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) + -1.0); else tmp = Float64(x * Float64(1.0 + Float64((x ^ 2.0) * Float64(Float64(0.13333333333333333 * Float64(x * x)) - 0.3333333333333333)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((-2.0 * x) <= -100000.0) || ~(((-2.0 * x) <= 1e-8))) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0; else tmp = x * (1.0 + ((x ^ 2.0) * ((0.13333333333333333 * (x * x)) - 0.3333333333333333))); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[N[(-2.0 * x), $MachinePrecision], -100000.0], N[Not[LessEqual[N[(-2.0 * x), $MachinePrecision], 1e-8]], $MachinePrecision]], N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(x * N[(1.0 + N[(N[Power[x, 2.0], $MachinePrecision] * N[(N[(0.13333333333333333 * N[(x * x), $MachinePrecision]), $MachinePrecision] - 0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-2 \cdot x \leq -100000 \lor \neg \left(-2 \cdot x \leq 10^{-8}\right):\\
\;\;\;\;\frac{2}{1 + e^{-2 \cdot x}} + -1\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 + {x}^{2} \cdot \left(0.13333333333333333 \cdot \left(x \cdot x\right) - 0.3333333333333333\right)\right)\\
\end{array}
\end{array}
if (*.f64 #s(literal -2 binary64) x) < -1e5 or 1e-8 < (*.f64 #s(literal -2 binary64) x) Initial program 100.0%
if -1e5 < (*.f64 #s(literal -2 binary64) x) < 1e-8Initial program 8.3%
Taylor expanded in x around 0 99.9%
unpow2100.0%
Applied egg-rr99.9%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= (* -2.0 x) -0.01) (not (<= (* -2.0 x) 1e-8))) (+ (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) -1.0) (* x (+ 1.0 (* (* x x) -0.3333333333333333)))))
double code(double x, double y) {
double tmp;
if (((-2.0 * x) <= -0.01) || !((-2.0 * x) <= 1e-8)) {
tmp = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0;
} else {
tmp = x * (1.0 + ((x * x) * -0.3333333333333333));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((((-2.0d0) * x) <= (-0.01d0)) .or. (.not. (((-2.0d0) * x) <= 1d-8))) then
tmp = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) + (-1.0d0)
else
tmp = x * (1.0d0 + ((x * x) * (-0.3333333333333333d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((-2.0 * x) <= -0.01) || !((-2.0 * x) <= 1e-8)) {
tmp = (2.0 / (1.0 + Math.exp((-2.0 * x)))) + -1.0;
} else {
tmp = x * (1.0 + ((x * x) * -0.3333333333333333));
}
return tmp;
}
def code(x, y): tmp = 0 if ((-2.0 * x) <= -0.01) or not ((-2.0 * x) <= 1e-8): tmp = (2.0 / (1.0 + math.exp((-2.0 * x)))) + -1.0 else: tmp = x * (1.0 + ((x * x) * -0.3333333333333333)) return tmp
function code(x, y) tmp = 0.0 if ((Float64(-2.0 * x) <= -0.01) || !(Float64(-2.0 * x) <= 1e-8)) tmp = Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) + -1.0); else tmp = Float64(x * Float64(1.0 + Float64(Float64(x * x) * -0.3333333333333333))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((-2.0 * x) <= -0.01) || ~(((-2.0 * x) <= 1e-8))) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0; else tmp = x * (1.0 + ((x * x) * -0.3333333333333333)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[N[(-2.0 * x), $MachinePrecision], -0.01], N[Not[LessEqual[N[(-2.0 * x), $MachinePrecision], 1e-8]], $MachinePrecision]], N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(x * N[(1.0 + N[(N[(x * x), $MachinePrecision] * -0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-2 \cdot x \leq -0.01 \lor \neg \left(-2 \cdot x \leq 10^{-8}\right):\\
\;\;\;\;\frac{2}{1 + e^{-2 \cdot x}} + -1\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 + \left(x \cdot x\right) \cdot -0.3333333333333333\right)\\
\end{array}
\end{array}
if (*.f64 #s(literal -2 binary64) x) < -0.0100000000000000002 or 1e-8 < (*.f64 #s(literal -2 binary64) x) Initial program 99.9%
if -0.0100000000000000002 < (*.f64 #s(literal -2 binary64) x) < 1e-8Initial program 7.7%
Taylor expanded in x around 0 100.0%
unpow2100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (<= x -1.15)
-1.0
(if (<= x 1.85)
(* x (+ 1.0 (* (* x x) -0.3333333333333333)))
(- 2.0 (/ 4.0 x)))))
double code(double x, double y) {
double tmp;
if (x <= -1.15) {
tmp = -1.0;
} else if (x <= 1.85) {
tmp = x * (1.0 + ((x * x) * -0.3333333333333333));
} else {
tmp = 2.0 - (4.0 / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.15d0)) then
tmp = -1.0d0
else if (x <= 1.85d0) then
tmp = x * (1.0d0 + ((x * x) * (-0.3333333333333333d0)))
else
tmp = 2.0d0 - (4.0d0 / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.15) {
tmp = -1.0;
} else if (x <= 1.85) {
tmp = x * (1.0 + ((x * x) * -0.3333333333333333));
} else {
tmp = 2.0 - (4.0 / x);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.15: tmp = -1.0 elif x <= 1.85: tmp = x * (1.0 + ((x * x) * -0.3333333333333333)) else: tmp = 2.0 - (4.0 / x) return tmp
function code(x, y) tmp = 0.0 if (x <= -1.15) tmp = -1.0; elseif (x <= 1.85) tmp = Float64(x * Float64(1.0 + Float64(Float64(x * x) * -0.3333333333333333))); else tmp = Float64(2.0 - Float64(4.0 / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.15) tmp = -1.0; elseif (x <= 1.85) tmp = x * (1.0 + ((x * x) * -0.3333333333333333)); else tmp = 2.0 - (4.0 / x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.15], -1.0, If[LessEqual[x, 1.85], N[(x * N[(1.0 + N[(N[(x * x), $MachinePrecision] * -0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 - N[(4.0 / x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.15:\\
\;\;\;\;-1\\
\mathbf{elif}\;x \leq 1.85:\\
\;\;\;\;x \cdot \left(1 + \left(x \cdot x\right) \cdot -0.3333333333333333\right)\\
\mathbf{else}:\\
\;\;\;\;2 - \frac{4}{x}\\
\end{array}
\end{array}
if x < -1.1499999999999999Initial program 100.0%
Taylor expanded in x around 0 97.8%
Taylor expanded in x around inf 98.4%
if -1.1499999999999999 < x < 1.8500000000000001Initial program 8.3%
Taylor expanded in x around 0 99.7%
unpow2100.0%
Applied egg-rr99.7%
if 1.8500000000000001 < x Initial program 100.0%
Taylor expanded in x around 0 5.1%
+-commutative5.1%
Simplified5.1%
flip--4.8%
div-inv4.8%
metadata-eval4.8%
difference-of-sqr-14.8%
associate-+l+4.8%
metadata-eval4.8%
associate--l+4.8%
metadata-eval4.8%
+-rgt-identity4.8%
associate-+l+4.8%
metadata-eval4.8%
Applied egg-rr4.8%
Taylor expanded in x around 0 18.8%
*-commutative18.8%
Simplified18.8%
Taylor expanded in x around inf 18.8%
associate-*r/18.8%
metadata-eval18.8%
Simplified18.8%
Final simplification81.7%
(FPCore (x y) :precision binary64 (if (<= x -1.0) -1.0 (if (<= x 2.5) x (- 2.0 (/ 4.0 x)))))
double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -1.0;
} else if (x <= 2.5) {
tmp = x;
} else {
tmp = 2.0 - (4.0 / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = -1.0d0
else if (x <= 2.5d0) then
tmp = x
else
tmp = 2.0d0 - (4.0d0 / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -1.0;
} else if (x <= 2.5) {
tmp = x;
} else {
tmp = 2.0 - (4.0 / x);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.0: tmp = -1.0 elif x <= 2.5: tmp = x else: tmp = 2.0 - (4.0 / x) return tmp
function code(x, y) tmp = 0.0 if (x <= -1.0) tmp = -1.0; elseif (x <= 2.5) tmp = x; else tmp = Float64(2.0 - Float64(4.0 / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.0) tmp = -1.0; elseif (x <= 2.5) tmp = x; else tmp = 2.0 - (4.0 / x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.0], -1.0, If[LessEqual[x, 2.5], x, N[(2.0 - N[(4.0 / x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;-1\\
\mathbf{elif}\;x \leq 2.5:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;2 - \frac{4}{x}\\
\end{array}
\end{array}
if x < -1Initial program 100.0%
Taylor expanded in x around 0 97.8%
Taylor expanded in x around inf 98.4%
if -1 < x < 2.5Initial program 8.3%
Taylor expanded in x around 0 99.2%
if 2.5 < x Initial program 100.0%
Taylor expanded in x around 0 5.1%
+-commutative5.1%
Simplified5.1%
flip--4.8%
div-inv4.8%
metadata-eval4.8%
difference-of-sqr-14.8%
associate-+l+4.8%
metadata-eval4.8%
associate--l+4.8%
metadata-eval4.8%
+-rgt-identity4.8%
associate-+l+4.8%
metadata-eval4.8%
Applied egg-rr4.8%
Taylor expanded in x around 0 18.8%
*-commutative18.8%
Simplified18.8%
Taylor expanded in x around inf 18.8%
associate-*r/18.8%
metadata-eval18.8%
Simplified18.8%
(FPCore (x y) :precision binary64 (if (<= x -0.66) -1.0 (* (* x 2.0) (/ 1.0 (+ x 2.0)))))
double code(double x, double y) {
double tmp;
if (x <= -0.66) {
tmp = -1.0;
} else {
tmp = (x * 2.0) * (1.0 / (x + 2.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.66d0)) then
tmp = -1.0d0
else
tmp = (x * 2.0d0) * (1.0d0 / (x + 2.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.66) {
tmp = -1.0;
} else {
tmp = (x * 2.0) * (1.0 / (x + 2.0));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.66: tmp = -1.0 else: tmp = (x * 2.0) * (1.0 / (x + 2.0)) return tmp
function code(x, y) tmp = 0.0 if (x <= -0.66) tmp = -1.0; else tmp = Float64(Float64(x * 2.0) * Float64(1.0 / Float64(x + 2.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.66) tmp = -1.0; else tmp = (x * 2.0) * (1.0 / (x + 2.0)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.66], -1.0, N[(N[(x * 2.0), $MachinePrecision] * N[(1.0 / N[(x + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.66:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;\left(x \cdot 2\right) \cdot \frac{1}{x + 2}\\
\end{array}
\end{array}
if x < -0.660000000000000031Initial program 100.0%
Taylor expanded in x around 0 97.8%
Taylor expanded in x around inf 98.4%
if -0.660000000000000031 < x Initial program 36.1%
Taylor expanded in x around 0 7.1%
+-commutative7.1%
Simplified7.1%
flip--7.0%
div-inv7.0%
metadata-eval7.0%
difference-of-sqr-17.0%
associate-+l+7.0%
metadata-eval7.0%
associate--l+70.6%
metadata-eval70.6%
+-rgt-identity70.6%
associate-+l+70.6%
metadata-eval70.6%
Applied egg-rr70.6%
Taylor expanded in x around 0 74.0%
*-commutative74.0%
Simplified74.0%
(FPCore (x y) :precision binary64 (if (<= x -1.0) -1.0 (if (<= x 2.0) x 2.0)))
double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -1.0;
} else if (x <= 2.0) {
tmp = x;
} else {
tmp = 2.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = -1.0d0
else if (x <= 2.0d0) then
tmp = x
else
tmp = 2.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -1.0;
} else if (x <= 2.0) {
tmp = x;
} else {
tmp = 2.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.0: tmp = -1.0 elif x <= 2.0: tmp = x else: tmp = 2.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -1.0) tmp = -1.0; elseif (x <= 2.0) tmp = x; else tmp = 2.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.0) tmp = -1.0; elseif (x <= 2.0) tmp = x; else tmp = 2.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.0], -1.0, If[LessEqual[x, 2.0], x, 2.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;-1\\
\mathbf{elif}\;x \leq 2:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;2\\
\end{array}
\end{array}
if x < -1Initial program 100.0%
Taylor expanded in x around 0 97.8%
Taylor expanded in x around inf 98.4%
if -1 < x < 2Initial program 8.3%
Taylor expanded in x around 0 99.2%
if 2 < x Initial program 100.0%
Taylor expanded in x around 0 5.1%
+-commutative5.1%
Simplified5.1%
flip--4.8%
div-inv4.8%
metadata-eval4.8%
difference-of-sqr-14.8%
associate-+l+4.8%
metadata-eval4.8%
associate--l+4.8%
metadata-eval4.8%
+-rgt-identity4.8%
associate-+l+4.8%
metadata-eval4.8%
Applied egg-rr4.8%
Taylor expanded in x around 0 18.8%
*-commutative18.8%
Simplified18.8%
Taylor expanded in x around inf 18.8%
(FPCore (x y) :precision binary64 (if (<= x 1.1e-308) -1.0 2.0))
double code(double x, double y) {
double tmp;
if (x <= 1.1e-308) {
tmp = -1.0;
} else {
tmp = 2.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 1.1d-308) then
tmp = -1.0d0
else
tmp = 2.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 1.1e-308) {
tmp = -1.0;
} else {
tmp = 2.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 1.1e-308: tmp = -1.0 else: tmp = 2.0 return tmp
function code(x, y) tmp = 0.0 if (x <= 1.1e-308) tmp = -1.0; else tmp = 2.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 1.1e-308) tmp = -1.0; else tmp = 2.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 1.1e-308], -1.0, 2.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.1 \cdot 10^{-308}:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;2\\
\end{array}
\end{array}
if x < 1.1000000000000001e-308Initial program 53.5%
Taylor expanded in x around 0 52.5%
Taylor expanded in x around inf 51.9%
if 1.1000000000000001e-308 < x Initial program 54.2%
Taylor expanded in x around 0 7.1%
+-commutative7.1%
Simplified7.1%
flip--6.9%
div-inv6.9%
metadata-eval6.9%
difference-of-sqr-16.9%
associate-+l+6.9%
metadata-eval6.9%
associate--l+52.3%
metadata-eval52.3%
+-rgt-identity52.3%
associate-+l+52.3%
metadata-eval52.3%
Applied egg-rr52.3%
Taylor expanded in x around 0 58.3%
*-commutative58.3%
Simplified58.3%
Taylor expanded in x around inf 12.0%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 53.8%
Taylor expanded in x around 0 31.5%
Taylor expanded in x around inf 29.7%
herbie shell --seed 2024108
(FPCore (x y)
:name "Logistic function from Lakshay Garg"
:precision binary64
(- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))