Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A

Percentage Accurate: 88.3% → 99.7%
Time: 5.6s
Alternatives: 12
Speedup: 0.3×

Specification

?
\[\begin{array}{l} \\ \frac{x + y}{1 - \frac{y}{z}} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
	return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
	return (x + y) / (1.0 - (y / z));
}
def code(x, y, z):
	return (x + y) / (1.0 - (y / z))
function code(x, y, z)
	return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z)))
end
function tmp = code(x, y, z)
	tmp = (x + y) / (1.0 - (y / z));
end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 12 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 88.3% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x + y}{1 - \frac{y}{z}} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
	return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
	return (x + y) / (1.0 - (y / z));
}
def code(x, y, z):
	return (x + y) / (1.0 - (y / z))
function code(x, y, z)
	return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z)))
end
function tmp = code(x, y, z)
	tmp = (x + y) / (1.0 - (y / z));
end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}

Alternative 1: 99.7% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x + y}{1 - \frac{y}{z}}\\ \mathbf{if}\;t\_0 \leq -2 \cdot 10^{-273} \lor \neg \left(t\_0 \leq 0\right):\\ \;\;\;\;t\_0\\ \mathbf{else}:\\ \;\;\;\;\left(-z\right) - z \cdot \frac{x}{y}\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (/ (+ x y) (- 1.0 (/ y z)))))
   (if (or (<= t_0 -2e-273) (not (<= t_0 0.0))) t_0 (- (- z) (* z (/ x y))))))
double code(double x, double y, double z) {
	double t_0 = (x + y) / (1.0 - (y / z));
	double tmp;
	if ((t_0 <= -2e-273) || !(t_0 <= 0.0)) {
		tmp = t_0;
	} else {
		tmp = -z - (z * (x / y));
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = (x + y) / (1.0d0 - (y / z))
    if ((t_0 <= (-2d-273)) .or. (.not. (t_0 <= 0.0d0))) then
        tmp = t_0
    else
        tmp = -z - (z * (x / y))
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = (x + y) / (1.0 - (y / z));
	double tmp;
	if ((t_0 <= -2e-273) || !(t_0 <= 0.0)) {
		tmp = t_0;
	} else {
		tmp = -z - (z * (x / y));
	}
	return tmp;
}
def code(x, y, z):
	t_0 = (x + y) / (1.0 - (y / z))
	tmp = 0
	if (t_0 <= -2e-273) or not (t_0 <= 0.0):
		tmp = t_0
	else:
		tmp = -z - (z * (x / y))
	return tmp
function code(x, y, z)
	t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z)))
	tmp = 0.0
	if ((t_0 <= -2e-273) || !(t_0 <= 0.0))
		tmp = t_0;
	else
		tmp = Float64(Float64(-z) - Float64(z * Float64(x / y)));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = (x + y) / (1.0 - (y / z));
	tmp = 0.0;
	if ((t_0 <= -2e-273) || ~((t_0 <= 0.0)))
		tmp = t_0;
	else
		tmp = -z - (z * (x / y));
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -2e-273], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], t$95$0, N[((-z) - N[(z * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t\_0 \leq -2 \cdot 10^{-273} \lor \neg \left(t\_0 \leq 0\right):\\
\;\;\;\;t\_0\\

\mathbf{else}:\\
\;\;\;\;\left(-z\right) - z \cdot \frac{x}{y}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -2e-273 or -0.0 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z)))

    1. Initial program 99.9%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing

    if -2e-273 < (/.f64 (+.f64 x y) (-.f64 #s(literal 1 binary64) (/.f64 y z))) < -0.0

    1. Initial program 12.6%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0 96.8%

      \[\leadsto \color{blue}{-1 \cdot \frac{z \cdot \left(x + y\right)}{y}} \]
    4. Step-by-step derivation
      1. mul-1-neg96.8%

        \[\leadsto \color{blue}{-\frac{z \cdot \left(x + y\right)}{y}} \]
      2. associate-/l*99.9%

        \[\leadsto -\color{blue}{z \cdot \frac{x + y}{y}} \]
      3. distribute-rgt-neg-in99.9%

        \[\leadsto \color{blue}{z \cdot \left(-\frac{x + y}{y}\right)} \]
      4. distribute-neg-frac299.9%

        \[\leadsto z \cdot \color{blue}{\frac{x + y}{-y}} \]
      5. +-commutative99.9%

        \[\leadsto z \cdot \frac{\color{blue}{y + x}}{-y} \]
    5. Simplified99.9%

      \[\leadsto \color{blue}{z \cdot \frac{y + x}{-y}} \]
    6. Taylor expanded in y around inf 99.9%

      \[\leadsto \color{blue}{-1 \cdot z + -1 \cdot \frac{x \cdot z}{y}} \]
    7. Step-by-step derivation
      1. mul-1-neg99.9%

        \[\leadsto -1 \cdot z + \color{blue}{\left(-\frac{x \cdot z}{y}\right)} \]
      2. unsub-neg99.9%

        \[\leadsto \color{blue}{-1 \cdot z - \frac{x \cdot z}{y}} \]
      3. mul-1-neg99.9%

        \[\leadsto \color{blue}{\left(-z\right)} - \frac{x \cdot z}{y} \]
    8. Simplified99.9%

      \[\leadsto \color{blue}{\left(-z\right) - \frac{x \cdot z}{y}} \]
    9. Step-by-step derivation
      1. sub-neg99.9%

        \[\leadsto \color{blue}{\left(-z\right) + \left(-\frac{x \cdot z}{y}\right)} \]
      2. distribute-neg-out99.9%

        \[\leadsto \color{blue}{-\left(z + \frac{x \cdot z}{y}\right)} \]
      3. associate-*l/100.0%

        \[\leadsto -\left(z + \color{blue}{\frac{x}{y} \cdot z}\right) \]
      4. *-commutative100.0%

        \[\leadsto -\left(z + \color{blue}{z \cdot \frac{x}{y}}\right) \]
    10. Applied egg-rr100.0%

      \[\leadsto \color{blue}{-\left(z + z \cdot \frac{x}{y}\right)} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification99.9%

    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x + y}{1 - \frac{y}{z}} \leq -2 \cdot 10^{-273} \lor \neg \left(\frac{x + y}{1 - \frac{y}{z}} \leq 0\right):\\ \;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\ \mathbf{else}:\\ \;\;\;\;\left(-z\right) - z \cdot \frac{x}{y}\\ \end{array} \]
  5. Add Preprocessing

Alternative 2: 71.9% accurate, 0.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \left(-z\right) - z \cdot \frac{x}{y}\\ \mathbf{if}\;y \leq -1.85 \cdot 10^{+112}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;y \leq -2.05 \cdot 10^{+35}:\\ \;\;\;\;x + y\\ \mathbf{elif}\;y \leq -6.5 \cdot 10^{-25}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;y \leq 4.1 \cdot 10^{-100}:\\ \;\;\;\;x + y\\ \mathbf{elif}\;y \leq 4.4 \cdot 10^{+15}:\\ \;\;\;\;\left(-z\right) - \frac{x \cdot z}{y}\\ \mathbf{elif}\;y \leq 4.2 \cdot 10^{+47}:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (- (- z) (* z (/ x y)))))
   (if (<= y -1.85e+112)
     t_0
     (if (<= y -2.05e+35)
       (+ x y)
       (if (<= y -6.5e-25)
         t_0
         (if (<= y 4.1e-100)
           (+ x y)
           (if (<= y 4.4e+15)
             (- (- z) (/ (* x z) y))
             (if (<= y 4.2e+47) (+ x y) t_0))))))))
double code(double x, double y, double z) {
	double t_0 = -z - (z * (x / y));
	double tmp;
	if (y <= -1.85e+112) {
		tmp = t_0;
	} else if (y <= -2.05e+35) {
		tmp = x + y;
	} else if (y <= -6.5e-25) {
		tmp = t_0;
	} else if (y <= 4.1e-100) {
		tmp = x + y;
	} else if (y <= 4.4e+15) {
		tmp = -z - ((x * z) / y);
	} else if (y <= 4.2e+47) {
		tmp = x + y;
	} else {
		tmp = t_0;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = -z - (z * (x / y))
    if (y <= (-1.85d+112)) then
        tmp = t_0
    else if (y <= (-2.05d+35)) then
        tmp = x + y
    else if (y <= (-6.5d-25)) then
        tmp = t_0
    else if (y <= 4.1d-100) then
        tmp = x + y
    else if (y <= 4.4d+15) then
        tmp = -z - ((x * z) / y)
    else if (y <= 4.2d+47) then
        tmp = x + y
    else
        tmp = t_0
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = -z - (z * (x / y));
	double tmp;
	if (y <= -1.85e+112) {
		tmp = t_0;
	} else if (y <= -2.05e+35) {
		tmp = x + y;
	} else if (y <= -6.5e-25) {
		tmp = t_0;
	} else if (y <= 4.1e-100) {
		tmp = x + y;
	} else if (y <= 4.4e+15) {
		tmp = -z - ((x * z) / y);
	} else if (y <= 4.2e+47) {
		tmp = x + y;
	} else {
		tmp = t_0;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = -z - (z * (x / y))
	tmp = 0
	if y <= -1.85e+112:
		tmp = t_0
	elif y <= -2.05e+35:
		tmp = x + y
	elif y <= -6.5e-25:
		tmp = t_0
	elif y <= 4.1e-100:
		tmp = x + y
	elif y <= 4.4e+15:
		tmp = -z - ((x * z) / y)
	elif y <= 4.2e+47:
		tmp = x + y
	else:
		tmp = t_0
	return tmp
function code(x, y, z)
	t_0 = Float64(Float64(-z) - Float64(z * Float64(x / y)))
	tmp = 0.0
	if (y <= -1.85e+112)
		tmp = t_0;
	elseif (y <= -2.05e+35)
		tmp = Float64(x + y);
	elseif (y <= -6.5e-25)
		tmp = t_0;
	elseif (y <= 4.1e-100)
		tmp = Float64(x + y);
	elseif (y <= 4.4e+15)
		tmp = Float64(Float64(-z) - Float64(Float64(x * z) / y));
	elseif (y <= 4.2e+47)
		tmp = Float64(x + y);
	else
		tmp = t_0;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = -z - (z * (x / y));
	tmp = 0.0;
	if (y <= -1.85e+112)
		tmp = t_0;
	elseif (y <= -2.05e+35)
		tmp = x + y;
	elseif (y <= -6.5e-25)
		tmp = t_0;
	elseif (y <= 4.1e-100)
		tmp = x + y;
	elseif (y <= 4.4e+15)
		tmp = -z - ((x * z) / y);
	elseif (y <= 4.2e+47)
		tmp = x + y;
	else
		tmp = t_0;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[((-z) - N[(z * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.85e+112], t$95$0, If[LessEqual[y, -2.05e+35], N[(x + y), $MachinePrecision], If[LessEqual[y, -6.5e-25], t$95$0, If[LessEqual[y, 4.1e-100], N[(x + y), $MachinePrecision], If[LessEqual[y, 4.4e+15], N[((-z) - N[(N[(x * z), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 4.2e+47], N[(x + y), $MachinePrecision], t$95$0]]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \left(-z\right) - z \cdot \frac{x}{y}\\
\mathbf{if}\;y \leq -1.85 \cdot 10^{+112}:\\
\;\;\;\;t\_0\\

\mathbf{elif}\;y \leq -2.05 \cdot 10^{+35}:\\
\;\;\;\;x + y\\

\mathbf{elif}\;y \leq -6.5 \cdot 10^{-25}:\\
\;\;\;\;t\_0\\

\mathbf{elif}\;y \leq 4.1 \cdot 10^{-100}:\\
\;\;\;\;x + y\\

\mathbf{elif}\;y \leq 4.4 \cdot 10^{+15}:\\
\;\;\;\;\left(-z\right) - \frac{x \cdot z}{y}\\

\mathbf{elif}\;y \leq 4.2 \cdot 10^{+47}:\\
\;\;\;\;x + y\\

\mathbf{else}:\\
\;\;\;\;t\_0\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if y < -1.85000000000000002e112 or -2.0499999999999999e35 < y < -6.5e-25 or 4.2e47 < y

    1. Initial program 72.8%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0 72.2%

      \[\leadsto \color{blue}{-1 \cdot \frac{z \cdot \left(x + y\right)}{y}} \]
    4. Step-by-step derivation
      1. mul-1-neg72.2%

        \[\leadsto \color{blue}{-\frac{z \cdot \left(x + y\right)}{y}} \]
      2. associate-/l*85.2%

        \[\leadsto -\color{blue}{z \cdot \frac{x + y}{y}} \]
      3. distribute-rgt-neg-in85.2%

        \[\leadsto \color{blue}{z \cdot \left(-\frac{x + y}{y}\right)} \]
      4. distribute-neg-frac285.2%

        \[\leadsto z \cdot \color{blue}{\frac{x + y}{-y}} \]
      5. +-commutative85.2%

        \[\leadsto z \cdot \frac{\color{blue}{y + x}}{-y} \]
    5. Simplified85.2%

      \[\leadsto \color{blue}{z \cdot \frac{y + x}{-y}} \]
    6. Taylor expanded in y around inf 82.2%

      \[\leadsto \color{blue}{-1 \cdot z + -1 \cdot \frac{x \cdot z}{y}} \]
    7. Step-by-step derivation
      1. mul-1-neg82.2%

        \[\leadsto -1 \cdot z + \color{blue}{\left(-\frac{x \cdot z}{y}\right)} \]
      2. unsub-neg82.2%

        \[\leadsto \color{blue}{-1 \cdot z - \frac{x \cdot z}{y}} \]
      3. mul-1-neg82.2%

        \[\leadsto \color{blue}{\left(-z\right)} - \frac{x \cdot z}{y} \]
    8. Simplified82.2%

      \[\leadsto \color{blue}{\left(-z\right) - \frac{x \cdot z}{y}} \]
    9. Step-by-step derivation
      1. sub-neg82.2%

        \[\leadsto \color{blue}{\left(-z\right) + \left(-\frac{x \cdot z}{y}\right)} \]
      2. distribute-neg-out82.2%

        \[\leadsto \color{blue}{-\left(z + \frac{x \cdot z}{y}\right)} \]
      3. associate-*l/85.2%

        \[\leadsto -\left(z + \color{blue}{\frac{x}{y} \cdot z}\right) \]
      4. *-commutative85.2%

        \[\leadsto -\left(z + \color{blue}{z \cdot \frac{x}{y}}\right) \]
    10. Applied egg-rr85.2%

      \[\leadsto \color{blue}{-\left(z + z \cdot \frac{x}{y}\right)} \]

    if -1.85000000000000002e112 < y < -2.0499999999999999e35 or -6.5e-25 < y < 4.0999999999999999e-100 or 4.4e15 < y < 4.2e47

    1. Initial program 99.9%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 83.8%

      \[\leadsto \color{blue}{x + y} \]
    4. Step-by-step derivation
      1. +-commutative83.8%

        \[\leadsto \color{blue}{y + x} \]
    5. Simplified83.8%

      \[\leadsto \color{blue}{y + x} \]

    if 4.0999999999999999e-100 < y < 4.4e15

    1. Initial program 99.9%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0 72.1%

      \[\leadsto \color{blue}{-1 \cdot \frac{z \cdot \left(x + y\right)}{y}} \]
    4. Step-by-step derivation
      1. mul-1-neg72.1%

        \[\leadsto \color{blue}{-\frac{z \cdot \left(x + y\right)}{y}} \]
      2. associate-/l*67.8%

        \[\leadsto -\color{blue}{z \cdot \frac{x + y}{y}} \]
      3. distribute-rgt-neg-in67.8%

        \[\leadsto \color{blue}{z \cdot \left(-\frac{x + y}{y}\right)} \]
      4. distribute-neg-frac267.8%

        \[\leadsto z \cdot \color{blue}{\frac{x + y}{-y}} \]
      5. +-commutative67.8%

        \[\leadsto z \cdot \frac{\color{blue}{y + x}}{-y} \]
    5. Simplified67.8%

      \[\leadsto \color{blue}{z \cdot \frac{y + x}{-y}} \]
    6. Taylor expanded in y around inf 75.9%

      \[\leadsto \color{blue}{-1 \cdot z + -1 \cdot \frac{x \cdot z}{y}} \]
    7. Step-by-step derivation
      1. mul-1-neg75.9%

        \[\leadsto -1 \cdot z + \color{blue}{\left(-\frac{x \cdot z}{y}\right)} \]
      2. unsub-neg75.9%

        \[\leadsto \color{blue}{-1 \cdot z - \frac{x \cdot z}{y}} \]
      3. mul-1-neg75.9%

        \[\leadsto \color{blue}{\left(-z\right)} - \frac{x \cdot z}{y} \]
    8. Simplified75.9%

      \[\leadsto \color{blue}{\left(-z\right) - \frac{x \cdot z}{y}} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification83.6%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1.85 \cdot 10^{+112}:\\ \;\;\;\;\left(-z\right) - z \cdot \frac{x}{y}\\ \mathbf{elif}\;y \leq -2.05 \cdot 10^{+35}:\\ \;\;\;\;x + y\\ \mathbf{elif}\;y \leq -6.5 \cdot 10^{-25}:\\ \;\;\;\;\left(-z\right) - z \cdot \frac{x}{y}\\ \mathbf{elif}\;y \leq 4.1 \cdot 10^{-100}:\\ \;\;\;\;x + y\\ \mathbf{elif}\;y \leq 4.4 \cdot 10^{+15}:\\ \;\;\;\;\left(-z\right) - \frac{x \cdot z}{y}\\ \mathbf{elif}\;y \leq 4.2 \cdot 10^{+47}:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;\left(-z\right) - z \cdot \frac{x}{y}\\ \end{array} \]
  5. Add Preprocessing

Alternative 3: 71.9% accurate, 0.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \left(-z\right) - z \cdot \frac{x}{y}\\ \mathbf{if}\;y \leq -1.8 \cdot 10^{+109}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;y \leq -7 \cdot 10^{+35}:\\ \;\;\;\;x + y\\ \mathbf{elif}\;y \leq -1.35 \cdot 10^{-24}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;y \leq 4.1 \cdot 10^{-100}:\\ \;\;\;\;x + y\\ \mathbf{elif}\;y \leq 1.15 \cdot 10^{+17}:\\ \;\;\;\;\frac{z \cdot \left(x + y\right)}{-y}\\ \mathbf{elif}\;y \leq 4.2 \cdot 10^{+47}:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (- (- z) (* z (/ x y)))))
   (if (<= y -1.8e+109)
     t_0
     (if (<= y -7e+35)
       (+ x y)
       (if (<= y -1.35e-24)
         t_0
         (if (<= y 4.1e-100)
           (+ x y)
           (if (<= y 1.15e+17)
             (/ (* z (+ x y)) (- y))
             (if (<= y 4.2e+47) (+ x y) t_0))))))))
double code(double x, double y, double z) {
	double t_0 = -z - (z * (x / y));
	double tmp;
	if (y <= -1.8e+109) {
		tmp = t_0;
	} else if (y <= -7e+35) {
		tmp = x + y;
	} else if (y <= -1.35e-24) {
		tmp = t_0;
	} else if (y <= 4.1e-100) {
		tmp = x + y;
	} else if (y <= 1.15e+17) {
		tmp = (z * (x + y)) / -y;
	} else if (y <= 4.2e+47) {
		tmp = x + y;
	} else {
		tmp = t_0;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = -z - (z * (x / y))
    if (y <= (-1.8d+109)) then
        tmp = t_0
    else if (y <= (-7d+35)) then
        tmp = x + y
    else if (y <= (-1.35d-24)) then
        tmp = t_0
    else if (y <= 4.1d-100) then
        tmp = x + y
    else if (y <= 1.15d+17) then
        tmp = (z * (x + y)) / -y
    else if (y <= 4.2d+47) then
        tmp = x + y
    else
        tmp = t_0
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = -z - (z * (x / y));
	double tmp;
	if (y <= -1.8e+109) {
		tmp = t_0;
	} else if (y <= -7e+35) {
		tmp = x + y;
	} else if (y <= -1.35e-24) {
		tmp = t_0;
	} else if (y <= 4.1e-100) {
		tmp = x + y;
	} else if (y <= 1.15e+17) {
		tmp = (z * (x + y)) / -y;
	} else if (y <= 4.2e+47) {
		tmp = x + y;
	} else {
		tmp = t_0;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = -z - (z * (x / y))
	tmp = 0
	if y <= -1.8e+109:
		tmp = t_0
	elif y <= -7e+35:
		tmp = x + y
	elif y <= -1.35e-24:
		tmp = t_0
	elif y <= 4.1e-100:
		tmp = x + y
	elif y <= 1.15e+17:
		tmp = (z * (x + y)) / -y
	elif y <= 4.2e+47:
		tmp = x + y
	else:
		tmp = t_0
	return tmp
function code(x, y, z)
	t_0 = Float64(Float64(-z) - Float64(z * Float64(x / y)))
	tmp = 0.0
	if (y <= -1.8e+109)
		tmp = t_0;
	elseif (y <= -7e+35)
		tmp = Float64(x + y);
	elseif (y <= -1.35e-24)
		tmp = t_0;
	elseif (y <= 4.1e-100)
		tmp = Float64(x + y);
	elseif (y <= 1.15e+17)
		tmp = Float64(Float64(z * Float64(x + y)) / Float64(-y));
	elseif (y <= 4.2e+47)
		tmp = Float64(x + y);
	else
		tmp = t_0;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = -z - (z * (x / y));
	tmp = 0.0;
	if (y <= -1.8e+109)
		tmp = t_0;
	elseif (y <= -7e+35)
		tmp = x + y;
	elseif (y <= -1.35e-24)
		tmp = t_0;
	elseif (y <= 4.1e-100)
		tmp = x + y;
	elseif (y <= 1.15e+17)
		tmp = (z * (x + y)) / -y;
	elseif (y <= 4.2e+47)
		tmp = x + y;
	else
		tmp = t_0;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[((-z) - N[(z * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.8e+109], t$95$0, If[LessEqual[y, -7e+35], N[(x + y), $MachinePrecision], If[LessEqual[y, -1.35e-24], t$95$0, If[LessEqual[y, 4.1e-100], N[(x + y), $MachinePrecision], If[LessEqual[y, 1.15e+17], N[(N[(z * N[(x + y), $MachinePrecision]), $MachinePrecision] / (-y)), $MachinePrecision], If[LessEqual[y, 4.2e+47], N[(x + y), $MachinePrecision], t$95$0]]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \left(-z\right) - z \cdot \frac{x}{y}\\
\mathbf{if}\;y \leq -1.8 \cdot 10^{+109}:\\
\;\;\;\;t\_0\\

\mathbf{elif}\;y \leq -7 \cdot 10^{+35}:\\
\;\;\;\;x + y\\

\mathbf{elif}\;y \leq -1.35 \cdot 10^{-24}:\\
\;\;\;\;t\_0\\

\mathbf{elif}\;y \leq 4.1 \cdot 10^{-100}:\\
\;\;\;\;x + y\\

\mathbf{elif}\;y \leq 1.15 \cdot 10^{+17}:\\
\;\;\;\;\frac{z \cdot \left(x + y\right)}{-y}\\

\mathbf{elif}\;y \leq 4.2 \cdot 10^{+47}:\\
\;\;\;\;x + y\\

\mathbf{else}:\\
\;\;\;\;t\_0\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if y < -1.8e109 or -7.0000000000000001e35 < y < -1.35000000000000003e-24 or 4.2e47 < y

    1. Initial program 72.8%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0 72.2%

      \[\leadsto \color{blue}{-1 \cdot \frac{z \cdot \left(x + y\right)}{y}} \]
    4. Step-by-step derivation
      1. mul-1-neg72.2%

        \[\leadsto \color{blue}{-\frac{z \cdot \left(x + y\right)}{y}} \]
      2. associate-/l*85.2%

        \[\leadsto -\color{blue}{z \cdot \frac{x + y}{y}} \]
      3. distribute-rgt-neg-in85.2%

        \[\leadsto \color{blue}{z \cdot \left(-\frac{x + y}{y}\right)} \]
      4. distribute-neg-frac285.2%

        \[\leadsto z \cdot \color{blue}{\frac{x + y}{-y}} \]
      5. +-commutative85.2%

        \[\leadsto z \cdot \frac{\color{blue}{y + x}}{-y} \]
    5. Simplified85.2%

      \[\leadsto \color{blue}{z \cdot \frac{y + x}{-y}} \]
    6. Taylor expanded in y around inf 82.2%

      \[\leadsto \color{blue}{-1 \cdot z + -1 \cdot \frac{x \cdot z}{y}} \]
    7. Step-by-step derivation
      1. mul-1-neg82.2%

        \[\leadsto -1 \cdot z + \color{blue}{\left(-\frac{x \cdot z}{y}\right)} \]
      2. unsub-neg82.2%

        \[\leadsto \color{blue}{-1 \cdot z - \frac{x \cdot z}{y}} \]
      3. mul-1-neg82.2%

        \[\leadsto \color{blue}{\left(-z\right)} - \frac{x \cdot z}{y} \]
    8. Simplified82.2%

      \[\leadsto \color{blue}{\left(-z\right) - \frac{x \cdot z}{y}} \]
    9. Step-by-step derivation
      1. sub-neg82.2%

        \[\leadsto \color{blue}{\left(-z\right) + \left(-\frac{x \cdot z}{y}\right)} \]
      2. distribute-neg-out82.2%

        \[\leadsto \color{blue}{-\left(z + \frac{x \cdot z}{y}\right)} \]
      3. associate-*l/85.2%

        \[\leadsto -\left(z + \color{blue}{\frac{x}{y} \cdot z}\right) \]
      4. *-commutative85.2%

        \[\leadsto -\left(z + \color{blue}{z \cdot \frac{x}{y}}\right) \]
    10. Applied egg-rr85.2%

      \[\leadsto \color{blue}{-\left(z + z \cdot \frac{x}{y}\right)} \]

    if -1.8e109 < y < -7.0000000000000001e35 or -1.35000000000000003e-24 < y < 4.0999999999999999e-100 or 1.15e17 < y < 4.2e47

    1. Initial program 99.9%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 83.8%

      \[\leadsto \color{blue}{x + y} \]
    4. Step-by-step derivation
      1. +-commutative83.8%

        \[\leadsto \color{blue}{y + x} \]
    5. Simplified83.8%

      \[\leadsto \color{blue}{y + x} \]

    if 4.0999999999999999e-100 < y < 1.15e17

    1. Initial program 99.9%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0 72.1%

      \[\leadsto \color{blue}{-1 \cdot \frac{z \cdot \left(x + y\right)}{y}} \]
    4. Step-by-step derivation
      1. mul-1-neg72.1%

        \[\leadsto \color{blue}{-\frac{z \cdot \left(x + y\right)}{y}} \]
      2. +-commutative72.1%

        \[\leadsto -\frac{z \cdot \color{blue}{\left(y + x\right)}}{y} \]
    5. Simplified72.1%

      \[\leadsto \color{blue}{-\frac{z \cdot \left(y + x\right)}{y}} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification83.2%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1.8 \cdot 10^{+109}:\\ \;\;\;\;\left(-z\right) - z \cdot \frac{x}{y}\\ \mathbf{elif}\;y \leq -7 \cdot 10^{+35}:\\ \;\;\;\;x + y\\ \mathbf{elif}\;y \leq -1.35 \cdot 10^{-24}:\\ \;\;\;\;\left(-z\right) - z \cdot \frac{x}{y}\\ \mathbf{elif}\;y \leq 4.1 \cdot 10^{-100}:\\ \;\;\;\;x + y\\ \mathbf{elif}\;y \leq 1.15 \cdot 10^{+17}:\\ \;\;\;\;\frac{z \cdot \left(x + y\right)}{-y}\\ \mathbf{elif}\;y \leq 4.2 \cdot 10^{+47}:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;\left(-z\right) - z \cdot \frac{x}{y}\\ \end{array} \]
  5. Add Preprocessing

Alternative 4: 72.3% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -1.8 \cdot 10^{+110} \lor \neg \left(y \leq -6.2 \cdot 10^{+34}\right) \land \left(y \leq -7.5 \cdot 10^{-25} \lor \neg \left(y \leq 8.8 \cdot 10^{-89}\right)\right):\\ \;\;\;\;\left(-z\right) - z \cdot \frac{x}{y}\\ \mathbf{else}:\\ \;\;\;\;x + y\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (or (<= y -1.8e+110)
         (and (not (<= y -6.2e+34)) (or (<= y -7.5e-25) (not (<= y 8.8e-89)))))
   (- (- z) (* z (/ x y)))
   (+ x y)))
double code(double x, double y, double z) {
	double tmp;
	if ((y <= -1.8e+110) || (!(y <= -6.2e+34) && ((y <= -7.5e-25) || !(y <= 8.8e-89)))) {
		tmp = -z - (z * (x / y));
	} else {
		tmp = x + y;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((y <= (-1.8d+110)) .or. (.not. (y <= (-6.2d+34))) .and. (y <= (-7.5d-25)) .or. (.not. (y <= 8.8d-89))) then
        tmp = -z - (z * (x / y))
    else
        tmp = x + y
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if ((y <= -1.8e+110) || (!(y <= -6.2e+34) && ((y <= -7.5e-25) || !(y <= 8.8e-89)))) {
		tmp = -z - (z * (x / y));
	} else {
		tmp = x + y;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if (y <= -1.8e+110) or (not (y <= -6.2e+34) and ((y <= -7.5e-25) or not (y <= 8.8e-89))):
		tmp = -z - (z * (x / y))
	else:
		tmp = x + y
	return tmp
function code(x, y, z)
	tmp = 0.0
	if ((y <= -1.8e+110) || (!(y <= -6.2e+34) && ((y <= -7.5e-25) || !(y <= 8.8e-89))))
		tmp = Float64(Float64(-z) - Float64(z * Float64(x / y)));
	else
		tmp = Float64(x + y);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if ((y <= -1.8e+110) || (~((y <= -6.2e+34)) && ((y <= -7.5e-25) || ~((y <= 8.8e-89)))))
		tmp = -z - (z * (x / y));
	else
		tmp = x + y;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.8e+110], And[N[Not[LessEqual[y, -6.2e+34]], $MachinePrecision], Or[LessEqual[y, -7.5e-25], N[Not[LessEqual[y, 8.8e-89]], $MachinePrecision]]]], N[((-z) - N[(z * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + y), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.8 \cdot 10^{+110} \lor \neg \left(y \leq -6.2 \cdot 10^{+34}\right) \land \left(y \leq -7.5 \cdot 10^{-25} \lor \neg \left(y \leq 8.8 \cdot 10^{-89}\right)\right):\\
\;\;\;\;\left(-z\right) - z \cdot \frac{x}{y}\\

\mathbf{else}:\\
\;\;\;\;x + y\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -1.7999999999999998e110 or -6.19999999999999955e34 < y < -7.49999999999999989e-25 or 8.80000000000000048e-89 < y

    1. Initial program 79.4%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0 68.4%

      \[\leadsto \color{blue}{-1 \cdot \frac{z \cdot \left(x + y\right)}{y}} \]
    4. Step-by-step derivation
      1. mul-1-neg68.4%

        \[\leadsto \color{blue}{-\frac{z \cdot \left(x + y\right)}{y}} \]
      2. associate-/l*78.2%

        \[\leadsto -\color{blue}{z \cdot \frac{x + y}{y}} \]
      3. distribute-rgt-neg-in78.2%

        \[\leadsto \color{blue}{z \cdot \left(-\frac{x + y}{y}\right)} \]
      4. distribute-neg-frac278.2%

        \[\leadsto z \cdot \color{blue}{\frac{x + y}{-y}} \]
      5. +-commutative78.2%

        \[\leadsto z \cdot \frac{\color{blue}{y + x}}{-y} \]
    5. Simplified78.2%

      \[\leadsto \color{blue}{z \cdot \frac{y + x}{-y}} \]
    6. Taylor expanded in y around inf 76.6%

      \[\leadsto \color{blue}{-1 \cdot z + -1 \cdot \frac{x \cdot z}{y}} \]
    7. Step-by-step derivation
      1. mul-1-neg76.6%

        \[\leadsto -1 \cdot z + \color{blue}{\left(-\frac{x \cdot z}{y}\right)} \]
      2. unsub-neg76.6%

        \[\leadsto \color{blue}{-1 \cdot z - \frac{x \cdot z}{y}} \]
      3. mul-1-neg76.6%

        \[\leadsto \color{blue}{\left(-z\right)} - \frac{x \cdot z}{y} \]
    8. Simplified76.6%

      \[\leadsto \color{blue}{\left(-z\right) - \frac{x \cdot z}{y}} \]
    9. Step-by-step derivation
      1. sub-neg76.6%

        \[\leadsto \color{blue}{\left(-z\right) + \left(-\frac{x \cdot z}{y}\right)} \]
      2. distribute-neg-out76.6%

        \[\leadsto \color{blue}{-\left(z + \frac{x \cdot z}{y}\right)} \]
      3. associate-*l/78.2%

        \[\leadsto -\left(z + \color{blue}{\frac{x}{y} \cdot z}\right) \]
      4. *-commutative78.2%

        \[\leadsto -\left(z + \color{blue}{z \cdot \frac{x}{y}}\right) \]
    10. Applied egg-rr78.2%

      \[\leadsto \color{blue}{-\left(z + z \cdot \frac{x}{y}\right)} \]

    if -1.7999999999999998e110 < y < -6.19999999999999955e34 or -7.49999999999999989e-25 < y < 8.80000000000000048e-89

    1. Initial program 99.9%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 83.0%

      \[\leadsto \color{blue}{x + y} \]
    4. Step-by-step derivation
      1. +-commutative83.0%

        \[\leadsto \color{blue}{y + x} \]
    5. Simplified83.0%

      \[\leadsto \color{blue}{y + x} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification80.6%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1.8 \cdot 10^{+110} \lor \neg \left(y \leq -6.2 \cdot 10^{+34}\right) \land \left(y \leq -7.5 \cdot 10^{-25} \lor \neg \left(y \leq 8.8 \cdot 10^{-89}\right)\right):\\ \;\;\;\;\left(-z\right) - z \cdot \frac{x}{y}\\ \mathbf{else}:\\ \;\;\;\;x + y\\ \end{array} \]
  5. Add Preprocessing

Alternative 5: 67.0% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -1.85 \cdot 10^{+113} \lor \neg \left(y \leq 2.4 \cdot 10^{+37} \lor \neg \left(y \leq 3.6 \cdot 10^{+72}\right) \land y \leq 1.65 \cdot 10^{+125}\right):\\ \;\;\;\;-z\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{1 - \frac{y}{z}}\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (or (<= y -1.85e+113)
         (not (or (<= y 2.4e+37) (and (not (<= y 3.6e+72)) (<= y 1.65e+125)))))
   (- z)
   (/ x (- 1.0 (/ y z)))))
double code(double x, double y, double z) {
	double tmp;
	if ((y <= -1.85e+113) || !((y <= 2.4e+37) || (!(y <= 3.6e+72) && (y <= 1.65e+125)))) {
		tmp = -z;
	} else {
		tmp = x / (1.0 - (y / z));
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((y <= (-1.85d+113)) .or. (.not. (y <= 2.4d+37) .or. (.not. (y <= 3.6d+72)) .and. (y <= 1.65d+125))) then
        tmp = -z
    else
        tmp = x / (1.0d0 - (y / z))
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if ((y <= -1.85e+113) || !((y <= 2.4e+37) || (!(y <= 3.6e+72) && (y <= 1.65e+125)))) {
		tmp = -z;
	} else {
		tmp = x / (1.0 - (y / z));
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if (y <= -1.85e+113) or not ((y <= 2.4e+37) or (not (y <= 3.6e+72) and (y <= 1.65e+125))):
		tmp = -z
	else:
		tmp = x / (1.0 - (y / z))
	return tmp
function code(x, y, z)
	tmp = 0.0
	if ((y <= -1.85e+113) || !((y <= 2.4e+37) || (!(y <= 3.6e+72) && (y <= 1.65e+125))))
		tmp = Float64(-z);
	else
		tmp = Float64(x / Float64(1.0 - Float64(y / z)));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if ((y <= -1.85e+113) || ~(((y <= 2.4e+37) || (~((y <= 3.6e+72)) && (y <= 1.65e+125)))))
		tmp = -z;
	else
		tmp = x / (1.0 - (y / z));
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.85e+113], N[Not[Or[LessEqual[y, 2.4e+37], And[N[Not[LessEqual[y, 3.6e+72]], $MachinePrecision], LessEqual[y, 1.65e+125]]]], $MachinePrecision]], (-z), N[(x / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.85 \cdot 10^{+113} \lor \neg \left(y \leq 2.4 \cdot 10^{+37} \lor \neg \left(y \leq 3.6 \cdot 10^{+72}\right) \land y \leq 1.65 \cdot 10^{+125}\right):\\
\;\;\;\;-z\\

\mathbf{else}:\\
\;\;\;\;\frac{x}{1 - \frac{y}{z}}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -1.8499999999999999e113 or 2.4e37 < y < 3.60000000000000035e72 or 1.65000000000000003e125 < y

    1. Initial program 68.2%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf 79.2%

      \[\leadsto \color{blue}{-1 \cdot z} \]
    4. Step-by-step derivation
      1. mul-1-neg79.2%

        \[\leadsto \color{blue}{-z} \]
    5. Simplified79.2%

      \[\leadsto \color{blue}{-z} \]

    if -1.8499999999999999e113 < y < 2.4e37 or 3.60000000000000035e72 < y < 1.65000000000000003e125

    1. Initial program 98.9%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf 72.9%

      \[\leadsto \color{blue}{\frac{x}{1 - \frac{y}{z}}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification74.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1.85 \cdot 10^{+113} \lor \neg \left(y \leq 2.4 \cdot 10^{+37} \lor \neg \left(y \leq 3.6 \cdot 10^{+72}\right) \land y \leq 1.65 \cdot 10^{+125}\right):\\ \;\;\;\;-z\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{1 - \frac{y}{z}}\\ \end{array} \]
  5. Add Preprocessing

Alternative 6: 64.9% accurate, 0.4× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -4.6 \cdot 10^{+109}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq 4.1 \cdot 10^{-100}:\\ \;\;\;\;x + y\\ \mathbf{elif}\;y \leq 1.2 \cdot 10^{+14}:\\ \;\;\;\;\frac{x \cdot z}{-y}\\ \mathbf{elif}\;y \leq 4 \cdot 10^{+48}:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= y -4.6e+109)
   (- z)
   (if (<= y 4.1e-100)
     (+ x y)
     (if (<= y 1.2e+14) (/ (* x z) (- y)) (if (<= y 4e+48) (+ x y) (- z))))))
double code(double x, double y, double z) {
	double tmp;
	if (y <= -4.6e+109) {
		tmp = -z;
	} else if (y <= 4.1e-100) {
		tmp = x + y;
	} else if (y <= 1.2e+14) {
		tmp = (x * z) / -y;
	} else if (y <= 4e+48) {
		tmp = x + y;
	} else {
		tmp = -z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-4.6d+109)) then
        tmp = -z
    else if (y <= 4.1d-100) then
        tmp = x + y
    else if (y <= 1.2d+14) then
        tmp = (x * z) / -y
    else if (y <= 4d+48) then
        tmp = x + y
    else
        tmp = -z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= -4.6e+109) {
		tmp = -z;
	} else if (y <= 4.1e-100) {
		tmp = x + y;
	} else if (y <= 1.2e+14) {
		tmp = (x * z) / -y;
	} else if (y <= 4e+48) {
		tmp = x + y;
	} else {
		tmp = -z;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if y <= -4.6e+109:
		tmp = -z
	elif y <= 4.1e-100:
		tmp = x + y
	elif y <= 1.2e+14:
		tmp = (x * z) / -y
	elif y <= 4e+48:
		tmp = x + y
	else:
		tmp = -z
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (y <= -4.6e+109)
		tmp = Float64(-z);
	elseif (y <= 4.1e-100)
		tmp = Float64(x + y);
	elseif (y <= 1.2e+14)
		tmp = Float64(Float64(x * z) / Float64(-y));
	elseif (y <= 4e+48)
		tmp = Float64(x + y);
	else
		tmp = Float64(-z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= -4.6e+109)
		tmp = -z;
	elseif (y <= 4.1e-100)
		tmp = x + y;
	elseif (y <= 1.2e+14)
		tmp = (x * z) / -y;
	elseif (y <= 4e+48)
		tmp = x + y;
	else
		tmp = -z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[y, -4.6e+109], (-z), If[LessEqual[y, 4.1e-100], N[(x + y), $MachinePrecision], If[LessEqual[y, 1.2e+14], N[(N[(x * z), $MachinePrecision] / (-y)), $MachinePrecision], If[LessEqual[y, 4e+48], N[(x + y), $MachinePrecision], (-z)]]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.6 \cdot 10^{+109}:\\
\;\;\;\;-z\\

\mathbf{elif}\;y \leq 4.1 \cdot 10^{-100}:\\
\;\;\;\;x + y\\

\mathbf{elif}\;y \leq 1.2 \cdot 10^{+14}:\\
\;\;\;\;\frac{x \cdot z}{-y}\\

\mathbf{elif}\;y \leq 4 \cdot 10^{+48}:\\
\;\;\;\;x + y\\

\mathbf{else}:\\
\;\;\;\;-z\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if y < -4.60000000000000021e109 or 4.00000000000000018e48 < y

    1. Initial program 69.0%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf 73.4%

      \[\leadsto \color{blue}{-1 \cdot z} \]
    4. Step-by-step derivation
      1. mul-1-neg73.4%

        \[\leadsto \color{blue}{-z} \]
    5. Simplified73.4%

      \[\leadsto \color{blue}{-z} \]

    if -4.60000000000000021e109 < y < 4.0999999999999999e-100 or 1.2e14 < y < 4.00000000000000018e48

    1. Initial program 99.3%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 78.4%

      \[\leadsto \color{blue}{x + y} \]
    4. Step-by-step derivation
      1. +-commutative78.4%

        \[\leadsto \color{blue}{y + x} \]
    5. Simplified78.4%

      \[\leadsto \color{blue}{y + x} \]

    if 4.0999999999999999e-100 < y < 1.2e14

    1. Initial program 99.9%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0 72.1%

      \[\leadsto \color{blue}{-1 \cdot \frac{z \cdot \left(x + y\right)}{y}} \]
    4. Step-by-step derivation
      1. mul-1-neg72.1%

        \[\leadsto \color{blue}{-\frac{z \cdot \left(x + y\right)}{y}} \]
      2. associate-/l*67.8%

        \[\leadsto -\color{blue}{z \cdot \frac{x + y}{y}} \]
      3. distribute-rgt-neg-in67.8%

        \[\leadsto \color{blue}{z \cdot \left(-\frac{x + y}{y}\right)} \]
      4. distribute-neg-frac267.8%

        \[\leadsto z \cdot \color{blue}{\frac{x + y}{-y}} \]
      5. +-commutative67.8%

        \[\leadsto z \cdot \frac{\color{blue}{y + x}}{-y} \]
    5. Simplified67.8%

      \[\leadsto \color{blue}{z \cdot \frac{y + x}{-y}} \]
    6. Taylor expanded in y around 0 52.4%

      \[\leadsto \color{blue}{-1 \cdot \frac{x \cdot z}{y}} \]
    7. Step-by-step derivation
      1. associate-*r/52.4%

        \[\leadsto \color{blue}{\frac{-1 \cdot \left(x \cdot z\right)}{y}} \]
      2. associate-*r*52.4%

        \[\leadsto \frac{\color{blue}{\left(-1 \cdot x\right) \cdot z}}{y} \]
      3. mul-1-neg52.4%

        \[\leadsto \frac{\color{blue}{\left(-x\right)} \cdot z}{y} \]
    8. Simplified52.4%

      \[\leadsto \color{blue}{\frac{\left(-x\right) \cdot z}{y}} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification74.3%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -4.6 \cdot 10^{+109}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq 4.1 \cdot 10^{-100}:\\ \;\;\;\;x + y\\ \mathbf{elif}\;y \leq 1.2 \cdot 10^{+14}:\\ \;\;\;\;\frac{x \cdot z}{-y}\\ \mathbf{elif}\;y \leq 4 \cdot 10^{+48}:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \]
  5. Add Preprocessing

Alternative 7: 64.9% accurate, 0.4× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -5.5 \cdot 10^{+110}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq 4.1 \cdot 10^{-100}:\\ \;\;\;\;x + y\\ \mathbf{elif}\;y \leq 1.02 \cdot 10^{+14}:\\ \;\;\;\;x \cdot \frac{z}{-y}\\ \mathbf{elif}\;y \leq 2.25 \cdot 10^{+48}:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= y -5.5e+110)
   (- z)
   (if (<= y 4.1e-100)
     (+ x y)
     (if (<= y 1.02e+14)
       (* x (/ z (- y)))
       (if (<= y 2.25e+48) (+ x y) (- z))))))
double code(double x, double y, double z) {
	double tmp;
	if (y <= -5.5e+110) {
		tmp = -z;
	} else if (y <= 4.1e-100) {
		tmp = x + y;
	} else if (y <= 1.02e+14) {
		tmp = x * (z / -y);
	} else if (y <= 2.25e+48) {
		tmp = x + y;
	} else {
		tmp = -z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-5.5d+110)) then
        tmp = -z
    else if (y <= 4.1d-100) then
        tmp = x + y
    else if (y <= 1.02d+14) then
        tmp = x * (z / -y)
    else if (y <= 2.25d+48) then
        tmp = x + y
    else
        tmp = -z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= -5.5e+110) {
		tmp = -z;
	} else if (y <= 4.1e-100) {
		tmp = x + y;
	} else if (y <= 1.02e+14) {
		tmp = x * (z / -y);
	} else if (y <= 2.25e+48) {
		tmp = x + y;
	} else {
		tmp = -z;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if y <= -5.5e+110:
		tmp = -z
	elif y <= 4.1e-100:
		tmp = x + y
	elif y <= 1.02e+14:
		tmp = x * (z / -y)
	elif y <= 2.25e+48:
		tmp = x + y
	else:
		tmp = -z
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (y <= -5.5e+110)
		tmp = Float64(-z);
	elseif (y <= 4.1e-100)
		tmp = Float64(x + y);
	elseif (y <= 1.02e+14)
		tmp = Float64(x * Float64(z / Float64(-y)));
	elseif (y <= 2.25e+48)
		tmp = Float64(x + y);
	else
		tmp = Float64(-z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= -5.5e+110)
		tmp = -z;
	elseif (y <= 4.1e-100)
		tmp = x + y;
	elseif (y <= 1.02e+14)
		tmp = x * (z / -y);
	elseif (y <= 2.25e+48)
		tmp = x + y;
	else
		tmp = -z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[y, -5.5e+110], (-z), If[LessEqual[y, 4.1e-100], N[(x + y), $MachinePrecision], If[LessEqual[y, 1.02e+14], N[(x * N[(z / (-y)), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2.25e+48], N[(x + y), $MachinePrecision], (-z)]]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.5 \cdot 10^{+110}:\\
\;\;\;\;-z\\

\mathbf{elif}\;y \leq 4.1 \cdot 10^{-100}:\\
\;\;\;\;x + y\\

\mathbf{elif}\;y \leq 1.02 \cdot 10^{+14}:\\
\;\;\;\;x \cdot \frac{z}{-y}\\

\mathbf{elif}\;y \leq 2.25 \cdot 10^{+48}:\\
\;\;\;\;x + y\\

\mathbf{else}:\\
\;\;\;\;-z\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if y < -5.49999999999999996e110 or 2.24999999999999998e48 < y

    1. Initial program 69.0%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf 73.4%

      \[\leadsto \color{blue}{-1 \cdot z} \]
    4. Step-by-step derivation
      1. mul-1-neg73.4%

        \[\leadsto \color{blue}{-z} \]
    5. Simplified73.4%

      \[\leadsto \color{blue}{-z} \]

    if -5.49999999999999996e110 < y < 4.0999999999999999e-100 or 1.02e14 < y < 2.24999999999999998e48

    1. Initial program 99.3%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 78.4%

      \[\leadsto \color{blue}{x + y} \]
    4. Step-by-step derivation
      1. +-commutative78.4%

        \[\leadsto \color{blue}{y + x} \]
    5. Simplified78.4%

      \[\leadsto \color{blue}{y + x} \]

    if 4.0999999999999999e-100 < y < 1.02e14

    1. Initial program 99.9%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in z around 0 72.1%

      \[\leadsto \color{blue}{-1 \cdot \frac{z \cdot \left(x + y\right)}{y}} \]
    4. Step-by-step derivation
      1. mul-1-neg72.1%

        \[\leadsto \color{blue}{-\frac{z \cdot \left(x + y\right)}{y}} \]
      2. associate-/l*67.8%

        \[\leadsto -\color{blue}{z \cdot \frac{x + y}{y}} \]
      3. distribute-rgt-neg-in67.8%

        \[\leadsto \color{blue}{z \cdot \left(-\frac{x + y}{y}\right)} \]
      4. distribute-neg-frac267.8%

        \[\leadsto z \cdot \color{blue}{\frac{x + y}{-y}} \]
      5. +-commutative67.8%

        \[\leadsto z \cdot \frac{\color{blue}{y + x}}{-y} \]
    5. Simplified67.8%

      \[\leadsto \color{blue}{z \cdot \frac{y + x}{-y}} \]
    6. Taylor expanded in y around 0 52.4%

      \[\leadsto \color{blue}{-1 \cdot \frac{x \cdot z}{y}} \]
    7. Step-by-step derivation
      1. mul-1-neg52.4%

        \[\leadsto \color{blue}{-\frac{x \cdot z}{y}} \]
      2. associate-/l*52.4%

        \[\leadsto -\color{blue}{x \cdot \frac{z}{y}} \]
      3. distribute-rgt-neg-in52.4%

        \[\leadsto \color{blue}{x \cdot \left(-\frac{z}{y}\right)} \]
      4. mul-1-neg52.4%

        \[\leadsto x \cdot \color{blue}{\left(-1 \cdot \frac{z}{y}\right)} \]
      5. associate-*r/52.4%

        \[\leadsto x \cdot \color{blue}{\frac{-1 \cdot z}{y}} \]
      6. mul-1-neg52.4%

        \[\leadsto x \cdot \frac{\color{blue}{-z}}{y} \]
    8. Simplified52.4%

      \[\leadsto \color{blue}{x \cdot \frac{-z}{y}} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification74.3%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -5.5 \cdot 10^{+110}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq 4.1 \cdot 10^{-100}:\\ \;\;\;\;x + y\\ \mathbf{elif}\;y \leq 1.02 \cdot 10^{+14}:\\ \;\;\;\;x \cdot \frac{z}{-y}\\ \mathbf{elif}\;y \leq 2.25 \cdot 10^{+48}:\\ \;\;\;\;x + y\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \]
  5. Add Preprocessing

Alternative 8: 55.4% accurate, 0.4× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -1.8 \cdot 10^{+109}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq 1.55 \cdot 10^{-122}:\\ \;\;\;\;x\\ \mathbf{elif}\;y \leq 2.4 \cdot 10^{-30}:\\ \;\;\;\;y\\ \mathbf{elif}\;y \leq 2.1 \cdot 10^{-28}:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= y -1.8e+109)
   (- z)
   (if (<= y 1.55e-122) x (if (<= y 2.4e-30) y (if (<= y 2.1e-28) x (- z))))))
double code(double x, double y, double z) {
	double tmp;
	if (y <= -1.8e+109) {
		tmp = -z;
	} else if (y <= 1.55e-122) {
		tmp = x;
	} else if (y <= 2.4e-30) {
		tmp = y;
	} else if (y <= 2.1e-28) {
		tmp = x;
	} else {
		tmp = -z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (y <= (-1.8d+109)) then
        tmp = -z
    else if (y <= 1.55d-122) then
        tmp = x
    else if (y <= 2.4d-30) then
        tmp = y
    else if (y <= 2.1d-28) then
        tmp = x
    else
        tmp = -z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (y <= -1.8e+109) {
		tmp = -z;
	} else if (y <= 1.55e-122) {
		tmp = x;
	} else if (y <= 2.4e-30) {
		tmp = y;
	} else if (y <= 2.1e-28) {
		tmp = x;
	} else {
		tmp = -z;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if y <= -1.8e+109:
		tmp = -z
	elif y <= 1.55e-122:
		tmp = x
	elif y <= 2.4e-30:
		tmp = y
	elif y <= 2.1e-28:
		tmp = x
	else:
		tmp = -z
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (y <= -1.8e+109)
		tmp = Float64(-z);
	elseif (y <= 1.55e-122)
		tmp = x;
	elseif (y <= 2.4e-30)
		tmp = y;
	elseif (y <= 2.1e-28)
		tmp = x;
	else
		tmp = Float64(-z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (y <= -1.8e+109)
		tmp = -z;
	elseif (y <= 1.55e-122)
		tmp = x;
	elseif (y <= 2.4e-30)
		tmp = y;
	elseif (y <= 2.1e-28)
		tmp = x;
	else
		tmp = -z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[y, -1.8e+109], (-z), If[LessEqual[y, 1.55e-122], x, If[LessEqual[y, 2.4e-30], y, If[LessEqual[y, 2.1e-28], x, (-z)]]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.8 \cdot 10^{+109}:\\
\;\;\;\;-z\\

\mathbf{elif}\;y \leq 1.55 \cdot 10^{-122}:\\
\;\;\;\;x\\

\mathbf{elif}\;y \leq 2.4 \cdot 10^{-30}:\\
\;\;\;\;y\\

\mathbf{elif}\;y \leq 2.1 \cdot 10^{-28}:\\
\;\;\;\;x\\

\mathbf{else}:\\
\;\;\;\;-z\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if y < -1.8e109 or 2.10000000000000006e-28 < y

    1. Initial program 74.3%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf 67.2%

      \[\leadsto \color{blue}{-1 \cdot z} \]
    4. Step-by-step derivation
      1. mul-1-neg67.2%

        \[\leadsto \color{blue}{-z} \]
    5. Simplified67.2%

      \[\leadsto \color{blue}{-z} \]

    if -1.8e109 < y < 1.5499999999999999e-122 or 2.39999999999999985e-30 < y < 2.10000000000000006e-28

    1. Initial program 99.3%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0 64.1%

      \[\leadsto \color{blue}{x} \]

    if 1.5499999999999999e-122 < y < 2.39999999999999985e-30

    1. Initial program 99.8%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0 40.7%

      \[\leadsto \color{blue}{\frac{y}{1 - \frac{y}{z}}} \]
    4. Taylor expanded in y around 0 32.5%

      \[\leadsto \color{blue}{y} \]
  3. Recombined 3 regimes into one program.
  4. Add Preprocessing

Alternative 9: 68.9% accurate, 0.4× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := 1 - \frac{y}{z}\\ \mathbf{if}\;y \leq -4.5 \cdot 10^{+109}:\\ \;\;\;\;-z\\ \mathbf{elif}\;y \leq 4.5 \cdot 10^{-37}:\\ \;\;\;\;\frac{x}{t\_0}\\ \mathbf{elif}\;y \leq 5.1 \cdot 10^{+175}:\\ \;\;\;\;\frac{y}{t\_0}\\ \mathbf{else}:\\ \;\;\;\;-z\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (- 1.0 (/ y z))))
   (if (<= y -4.5e+109)
     (- z)
     (if (<= y 4.5e-37) (/ x t_0) (if (<= y 5.1e+175) (/ y t_0) (- z))))))
double code(double x, double y, double z) {
	double t_0 = 1.0 - (y / z);
	double tmp;
	if (y <= -4.5e+109) {
		tmp = -z;
	} else if (y <= 4.5e-37) {
		tmp = x / t_0;
	} else if (y <= 5.1e+175) {
		tmp = y / t_0;
	} else {
		tmp = -z;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = 1.0d0 - (y / z)
    if (y <= (-4.5d+109)) then
        tmp = -z
    else if (y <= 4.5d-37) then
        tmp = x / t_0
    else if (y <= 5.1d+175) then
        tmp = y / t_0
    else
        tmp = -z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = 1.0 - (y / z);
	double tmp;
	if (y <= -4.5e+109) {
		tmp = -z;
	} else if (y <= 4.5e-37) {
		tmp = x / t_0;
	} else if (y <= 5.1e+175) {
		tmp = y / t_0;
	} else {
		tmp = -z;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = 1.0 - (y / z)
	tmp = 0
	if y <= -4.5e+109:
		tmp = -z
	elif y <= 4.5e-37:
		tmp = x / t_0
	elif y <= 5.1e+175:
		tmp = y / t_0
	else:
		tmp = -z
	return tmp
function code(x, y, z)
	t_0 = Float64(1.0 - Float64(y / z))
	tmp = 0.0
	if (y <= -4.5e+109)
		tmp = Float64(-z);
	elseif (y <= 4.5e-37)
		tmp = Float64(x / t_0);
	elseif (y <= 5.1e+175)
		tmp = Float64(y / t_0);
	else
		tmp = Float64(-z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = 1.0 - (y / z);
	tmp = 0.0;
	if (y <= -4.5e+109)
		tmp = -z;
	elseif (y <= 4.5e-37)
		tmp = x / t_0;
	elseif (y <= 5.1e+175)
		tmp = y / t_0;
	else
		tmp = -z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -4.5e+109], (-z), If[LessEqual[y, 4.5e-37], N[(x / t$95$0), $MachinePrecision], If[LessEqual[y, 5.1e+175], N[(y / t$95$0), $MachinePrecision], (-z)]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := 1 - \frac{y}{z}\\
\mathbf{if}\;y \leq -4.5 \cdot 10^{+109}:\\
\;\;\;\;-z\\

\mathbf{elif}\;y \leq 4.5 \cdot 10^{-37}:\\
\;\;\;\;\frac{x}{t\_0}\\

\mathbf{elif}\;y \leq 5.1 \cdot 10^{+175}:\\
\;\;\;\;\frac{y}{t\_0}\\

\mathbf{else}:\\
\;\;\;\;-z\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if y < -4.4999999999999996e109 or 5.10000000000000007e175 < y

    1. Initial program 61.7%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf 84.6%

      \[\leadsto \color{blue}{-1 \cdot z} \]
    4. Step-by-step derivation
      1. mul-1-neg84.6%

        \[\leadsto \color{blue}{-z} \]
    5. Simplified84.6%

      \[\leadsto \color{blue}{-z} \]

    if -4.4999999999999996e109 < y < 4.5000000000000004e-37

    1. Initial program 99.3%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf 75.9%

      \[\leadsto \color{blue}{\frac{x}{1 - \frac{y}{z}}} \]

    if 4.5000000000000004e-37 < y < 5.10000000000000007e175

    1. Initial program 93.3%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0 57.1%

      \[\leadsto \color{blue}{\frac{y}{1 - \frac{y}{z}}} \]
  3. Recombined 3 regimes into one program.
  4. Add Preprocessing

Alternative 10: 67.5% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -6.2 \cdot 10^{+114} \lor \neg \left(y \leq 2.4 \cdot 10^{+48}\right):\\ \;\;\;\;-z\\ \mathbf{else}:\\ \;\;\;\;x + y\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (or (<= y -6.2e+114) (not (<= y 2.4e+48))) (- z) (+ x y)))
double code(double x, double y, double z) {
	double tmp;
	if ((y <= -6.2e+114) || !(y <= 2.4e+48)) {
		tmp = -z;
	} else {
		tmp = x + y;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if ((y <= (-6.2d+114)) .or. (.not. (y <= 2.4d+48))) then
        tmp = -z
    else
        tmp = x + y
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if ((y <= -6.2e+114) || !(y <= 2.4e+48)) {
		tmp = -z;
	} else {
		tmp = x + y;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if (y <= -6.2e+114) or not (y <= 2.4e+48):
		tmp = -z
	else:
		tmp = x + y
	return tmp
function code(x, y, z)
	tmp = 0.0
	if ((y <= -6.2e+114) || !(y <= 2.4e+48))
		tmp = Float64(-z);
	else
		tmp = Float64(x + y);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if ((y <= -6.2e+114) || ~((y <= 2.4e+48)))
		tmp = -z;
	else
		tmp = x + y;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[Or[LessEqual[y, -6.2e+114], N[Not[LessEqual[y, 2.4e+48]], $MachinePrecision]], (-z), N[(x + y), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.2 \cdot 10^{+114} \lor \neg \left(y \leq 2.4 \cdot 10^{+48}\right):\\
\;\;\;\;-z\\

\mathbf{else}:\\
\;\;\;\;x + y\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -6.2000000000000001e114 or 2.4000000000000001e48 < y

    1. Initial program 69.0%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf 73.4%

      \[\leadsto \color{blue}{-1 \cdot z} \]
    4. Step-by-step derivation
      1. mul-1-neg73.4%

        \[\leadsto \color{blue}{-z} \]
    5. Simplified73.4%

      \[\leadsto \color{blue}{-z} \]

    if -6.2000000000000001e114 < y < 2.4000000000000001e48

    1. Initial program 99.4%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf 71.4%

      \[\leadsto \color{blue}{x + y} \]
    4. Step-by-step derivation
      1. +-commutative71.4%

        \[\leadsto \color{blue}{y + x} \]
    5. Simplified71.4%

      \[\leadsto \color{blue}{y + x} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification72.0%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -6.2 \cdot 10^{+114} \lor \neg \left(y \leq 2.4 \cdot 10^{+48}\right):\\ \;\;\;\;-z\\ \mathbf{else}:\\ \;\;\;\;x + y\\ \end{array} \]
  5. Add Preprocessing

Alternative 11: 41.2% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -2.1 \cdot 10^{-148}:\\ \;\;\;\;x\\ \mathbf{elif}\;x \leq 3.8 \cdot 10^{-168}:\\ \;\;\;\;y\\ \mathbf{else}:\\ \;\;\;\;x\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (if (<= x -2.1e-148) x (if (<= x 3.8e-168) y x)))
double code(double x, double y, double z) {
	double tmp;
	if (x <= -2.1e-148) {
		tmp = x;
	} else if (x <= 3.8e-168) {
		tmp = y;
	} else {
		tmp = x;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: tmp
    if (x <= (-2.1d-148)) then
        tmp = x
    else if (x <= 3.8d-168) then
        tmp = y
    else
        tmp = x
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double tmp;
	if (x <= -2.1e-148) {
		tmp = x;
	} else if (x <= 3.8e-168) {
		tmp = y;
	} else {
		tmp = x;
	}
	return tmp;
}
def code(x, y, z):
	tmp = 0
	if x <= -2.1e-148:
		tmp = x
	elif x <= 3.8e-168:
		tmp = y
	else:
		tmp = x
	return tmp
function code(x, y, z)
	tmp = 0.0
	if (x <= -2.1e-148)
		tmp = x;
	elseif (x <= 3.8e-168)
		tmp = y;
	else
		tmp = x;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	tmp = 0.0;
	if (x <= -2.1e-148)
		tmp = x;
	elseif (x <= 3.8e-168)
		tmp = y;
	else
		tmp = x;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := If[LessEqual[x, -2.1e-148], x, If[LessEqual[x, 3.8e-168], y, x]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.1 \cdot 10^{-148}:\\
\;\;\;\;x\\

\mathbf{elif}\;x \leq 3.8 \cdot 10^{-168}:\\
\;\;\;\;y\\

\mathbf{else}:\\
\;\;\;\;x\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < -2.1e-148 or 3.8e-168 < x

    1. Initial program 91.5%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0 47.7%

      \[\leadsto \color{blue}{x} \]

    if -2.1e-148 < x < 3.8e-168

    1. Initial program 84.3%

      \[\frac{x + y}{1 - \frac{y}{z}} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0 70.1%

      \[\leadsto \color{blue}{\frac{y}{1 - \frac{y}{z}}} \]
    4. Taylor expanded in y around 0 38.5%

      \[\leadsto \color{blue}{y} \]
  3. Recombined 2 regimes into one program.
  4. Add Preprocessing

Alternative 12: 35.0% accurate, 9.0× speedup?

\[\begin{array}{l} \\ x \end{array} \]
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
	return x;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x
end function
public static double code(double x, double y, double z) {
	return x;
}
def code(x, y, z):
	return x
function code(x, y, z)
	return x
end
function tmp = code(x, y, z)
	tmp = x;
end
code[x_, y_, z_] := x
\begin{array}{l}

\\
x
\end{array}
Derivation
  1. Initial program 89.7%

    \[\frac{x + y}{1 - \frac{y}{z}} \]
  2. Add Preprocessing
  3. Taylor expanded in y around 0 39.7%

    \[\leadsto \color{blue}{x} \]
  4. Add Preprocessing

Developer target: 93.6% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{y + x}{-y} \cdot z\\ \mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\ \;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (* (/ (+ y x) (- y)) z)))
   (if (< y -3.7429310762689856e+171)
     t_0
     (if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) t_0))))
double code(double x, double y, double z) {
	double t_0 = ((y + x) / -y) * z;
	double tmp;
	if (y < -3.7429310762689856e+171) {
		tmp = t_0;
	} else if (y < 3.5534662456086734e+168) {
		tmp = (x + y) / (1.0 - (y / z));
	} else {
		tmp = t_0;
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = ((y + x) / -y) * z
    if (y < (-3.7429310762689856d+171)) then
        tmp = t_0
    else if (y < 3.5534662456086734d+168) then
        tmp = (x + y) / (1.0d0 - (y / z))
    else
        tmp = t_0
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = ((y + x) / -y) * z;
	double tmp;
	if (y < -3.7429310762689856e+171) {
		tmp = t_0;
	} else if (y < 3.5534662456086734e+168) {
		tmp = (x + y) / (1.0 - (y / z));
	} else {
		tmp = t_0;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = ((y + x) / -y) * z
	tmp = 0
	if y < -3.7429310762689856e+171:
		tmp = t_0
	elif y < 3.5534662456086734e+168:
		tmp = (x + y) / (1.0 - (y / z))
	else:
		tmp = t_0
	return tmp
function code(x, y, z)
	t_0 = Float64(Float64(Float64(y + x) / Float64(-y)) * z)
	tmp = 0.0
	if (y < -3.7429310762689856e+171)
		tmp = t_0;
	elseif (y < 3.5534662456086734e+168)
		tmp = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z)));
	else
		tmp = t_0;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = ((y + x) / -y) * z;
	tmp = 0.0;
	if (y < -3.7429310762689856e+171)
		tmp = t_0;
	elseif (y < 3.5534662456086734e+168)
		tmp = (x + y) / (1.0 - (y / z));
	else
		tmp = t_0;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] / (-y)), $MachinePrecision] * z), $MachinePrecision]}, If[Less[y, -3.7429310762689856e+171], t$95$0, If[Less[y, 3.5534662456086734e+168], N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{y + x}{-y} \cdot z\\
\mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\
\;\;\;\;t\_0\\

\mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\
\;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\

\mathbf{else}:\\
\;\;\;\;t\_0\\


\end{array}
\end{array}

Reproduce

?
herbie shell --seed 2024108 
(FPCore (x y z)
  :name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
  :precision binary64

  :alt
  (if (< y -3.7429310762689856e+171) (* (/ (+ y x) (- y)) z) (if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) (* (/ (+ y x) (- y)) z)))

  (/ (+ x y) (- 1.0 (/ y z))))