
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
(FPCore (a b)
:precision binary64
(let* ((t_0
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (+ a 1.0)) (* (* b b) (- 1.0 (* a 3.0))))))))
(if (<= t_0 INFINITY)
(+ t_0 -1.0)
(+ (* (* a a) (+ 4.0 (* a (+ a 4.0)))) -1.0))))
double code(double a, double b) {
double t_0 = pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= ((double) INFINITY)) {
tmp = t_0 + -1.0;
} else {
tmp = ((a * a) * (4.0 + (a * (a + 4.0)))) + -1.0;
}
return tmp;
}
public static double code(double a, double b) {
double t_0 = Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = t_0 + -1.0;
} else {
tmp = ((a * a) * (4.0 + (a * (a + 4.0)))) + -1.0;
}
return tmp;
}
def code(a, b): t_0 = math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))) tmp = 0 if t_0 <= math.inf: tmp = t_0 + -1.0 else: tmp = ((a * a) * (4.0 + (a * (a + 4.0)))) + -1.0 return tmp
function code(a, b) t_0 = Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(a + 1.0)) + Float64(Float64(b * b) * Float64(1.0 - Float64(a * 3.0)))))) tmp = 0.0 if (t_0 <= Inf) tmp = Float64(t_0 + -1.0); else tmp = Float64(Float64(Float64(a * a) * Float64(4.0 + Float64(a * Float64(a + 4.0)))) + -1.0); end return tmp end
function tmp_2 = code(a, b) t_0 = (((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))); tmp = 0.0; if (t_0 <= Inf) tmp = t_0 + -1.0; else tmp = ((a * a) * (4.0 + (a * (a + 4.0)))) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(a + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, Infinity], N[(t$95$0 + -1.0), $MachinePrecision], N[(N[(N[(a * a), $MachinePrecision] * N[(4.0 + N[(a * N[(a + 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(a + 1\right) + \left(b \cdot b\right) \cdot \left(1 - a \cdot 3\right)\right)\\
\mathbf{if}\;t\_0 \leq \infty:\\
\;\;\;\;t\_0 + -1\\
\mathbf{else}:\\
\;\;\;\;\left(a \cdot a\right) \cdot \left(4 + a \cdot \left(a + 4\right)\right) + -1\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 3 binary64) a)))))) < +inf.0Initial program 99.8%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) #s(literal 2 binary64)) (*.f64 #s(literal 4 binary64) (+.f64 (*.f64 (*.f64 a a) (+.f64 #s(literal 1 binary64) a)) (*.f64 (*.f64 b b) (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 3 binary64) a)))))) Initial program 0.0%
sub-neg0.0%
+-commutative0.0%
fma-define9.4%
+-commutative9.4%
associate-*l*9.4%
cancel-sign-sub-inv9.4%
metadata-eval9.4%
fma-define9.4%
metadata-eval9.4%
Simplified9.4%
Taylor expanded in b around 0 23.6%
Taylor expanded in a around 0 97.1%
unpow297.1%
Applied egg-rr97.1%
Final simplification99.1%
(FPCore (a b) :precision binary64 (if (<= b 4000000000000.0) (+ -1.0 (* (+ 4.0 (* a (+ a 4.0))) (pow a 2.0))) (+ -1.0 (pow b 4.0))))
double code(double a, double b) {
double tmp;
if (b <= 4000000000000.0) {
tmp = -1.0 + ((4.0 + (a * (a + 4.0))) * pow(a, 2.0));
} else {
tmp = -1.0 + pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 4000000000000.0d0) then
tmp = (-1.0d0) + ((4.0d0 + (a * (a + 4.0d0))) * (a ** 2.0d0))
else
tmp = (-1.0d0) + (b ** 4.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 4000000000000.0) {
tmp = -1.0 + ((4.0 + (a * (a + 4.0))) * Math.pow(a, 2.0));
} else {
tmp = -1.0 + Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 4000000000000.0: tmp = -1.0 + ((4.0 + (a * (a + 4.0))) * math.pow(a, 2.0)) else: tmp = -1.0 + math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if (b <= 4000000000000.0) tmp = Float64(-1.0 + Float64(Float64(4.0 + Float64(a * Float64(a + 4.0))) * (a ^ 2.0))); else tmp = Float64(-1.0 + (b ^ 4.0)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 4000000000000.0) tmp = -1.0 + ((4.0 + (a * (a + 4.0))) * (a ^ 2.0)); else tmp = -1.0 + (b ^ 4.0); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 4000000000000.0], N[(-1.0 + N[(N[(4.0 + N[(a * N[(a + 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 4000000000000:\\
\;\;\;\;-1 + \left(4 + a \cdot \left(a + 4\right)\right) \cdot {a}^{2}\\
\mathbf{else}:\\
\;\;\;\;-1 + {b}^{4}\\
\end{array}
\end{array}
if b < 4e12Initial program 78.8%
sub-neg78.8%
+-commutative78.8%
fma-define80.4%
+-commutative80.4%
associate-*l*80.4%
cancel-sign-sub-inv80.4%
metadata-eval80.4%
fma-define80.4%
metadata-eval80.4%
Simplified80.4%
Taylor expanded in b around 0 64.7%
Taylor expanded in a around 0 82.5%
if 4e12 < b Initial program 63.5%
sub-neg63.5%
+-commutative63.5%
fma-define68.1%
+-commutative68.1%
associate-*l*68.1%
cancel-sign-sub-inv68.1%
metadata-eval68.1%
fma-define68.1%
metadata-eval68.1%
Simplified68.1%
Taylor expanded in b around inf 95.8%
Final simplification85.9%
(FPCore (a b) :precision binary64 (if (<= b 1550000000000.0) (+ (* (* a a) (+ 4.0 (* a (+ a 4.0)))) -1.0) (+ -1.0 (pow b 4.0))))
double code(double a, double b) {
double tmp;
if (b <= 1550000000000.0) {
tmp = ((a * a) * (4.0 + (a * (a + 4.0)))) + -1.0;
} else {
tmp = -1.0 + pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 1550000000000.0d0) then
tmp = ((a * a) * (4.0d0 + (a * (a + 4.0d0)))) + (-1.0d0)
else
tmp = (-1.0d0) + (b ** 4.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 1550000000000.0) {
tmp = ((a * a) * (4.0 + (a * (a + 4.0)))) + -1.0;
} else {
tmp = -1.0 + Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 1550000000000.0: tmp = ((a * a) * (4.0 + (a * (a + 4.0)))) + -1.0 else: tmp = -1.0 + math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if (b <= 1550000000000.0) tmp = Float64(Float64(Float64(a * a) * Float64(4.0 + Float64(a * Float64(a + 4.0)))) + -1.0); else tmp = Float64(-1.0 + (b ^ 4.0)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 1550000000000.0) tmp = ((a * a) * (4.0 + (a * (a + 4.0)))) + -1.0; else tmp = -1.0 + (b ^ 4.0); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 1550000000000.0], N[(N[(N[(a * a), $MachinePrecision] * N[(4.0 + N[(a * N[(a + 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(-1.0 + N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 1550000000000:\\
\;\;\;\;\left(a \cdot a\right) \cdot \left(4 + a \cdot \left(a + 4\right)\right) + -1\\
\mathbf{else}:\\
\;\;\;\;-1 + {b}^{4}\\
\end{array}
\end{array}
if b < 1.55e12Initial program 78.8%
sub-neg78.8%
+-commutative78.8%
fma-define80.4%
+-commutative80.4%
associate-*l*80.4%
cancel-sign-sub-inv80.4%
metadata-eval80.4%
fma-define80.4%
metadata-eval80.4%
Simplified80.4%
Taylor expanded in b around 0 64.7%
Taylor expanded in a around 0 82.5%
unpow282.5%
Applied egg-rr82.5%
if 1.55e12 < b Initial program 63.5%
sub-neg63.5%
+-commutative63.5%
fma-define68.1%
+-commutative68.1%
associate-*l*68.1%
cancel-sign-sub-inv68.1%
metadata-eval68.1%
fma-define68.1%
metadata-eval68.1%
Simplified68.1%
Taylor expanded in b around inf 95.8%
Final simplification85.9%
(FPCore (a b) :precision binary64 (if (<= a -2e-42) (+ -1.0 (* (* a a) 4.0)) (+ -1.0 (* (* a a) (+ 4.0 (* a 4.0))))))
double code(double a, double b) {
double tmp;
if (a <= -2e-42) {
tmp = -1.0 + ((a * a) * 4.0);
} else {
tmp = -1.0 + ((a * a) * (4.0 + (a * 4.0)));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-2d-42)) then
tmp = (-1.0d0) + ((a * a) * 4.0d0)
else
tmp = (-1.0d0) + ((a * a) * (4.0d0 + (a * 4.0d0)))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= -2e-42) {
tmp = -1.0 + ((a * a) * 4.0);
} else {
tmp = -1.0 + ((a * a) * (4.0 + (a * 4.0)));
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -2e-42: tmp = -1.0 + ((a * a) * 4.0) else: tmp = -1.0 + ((a * a) * (4.0 + (a * 4.0))) return tmp
function code(a, b) tmp = 0.0 if (a <= -2e-42) tmp = Float64(-1.0 + Float64(Float64(a * a) * 4.0)); else tmp = Float64(-1.0 + Float64(Float64(a * a) * Float64(4.0 + Float64(a * 4.0)))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -2e-42) tmp = -1.0 + ((a * a) * 4.0); else tmp = -1.0 + ((a * a) * (4.0 + (a * 4.0))); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -2e-42], N[(-1.0 + N[(N[(a * a), $MachinePrecision] * 4.0), $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[(N[(a * a), $MachinePrecision] * N[(4.0 + N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -2 \cdot 10^{-42}:\\
\;\;\;\;-1 + \left(a \cdot a\right) \cdot 4\\
\mathbf{else}:\\
\;\;\;\;-1 + \left(a \cdot a\right) \cdot \left(4 + a \cdot 4\right)\\
\end{array}
\end{array}
if a < -2.00000000000000008e-42Initial program 41.8%
sub-neg41.8%
+-commutative41.8%
fma-define49.2%
+-commutative49.2%
associate-*l*49.2%
cancel-sign-sub-inv49.2%
metadata-eval49.2%
fma-define49.2%
metadata-eval49.2%
Simplified49.2%
Taylor expanded in b around 0 26.0%
Taylor expanded in a around 0 51.2%
unpow285.1%
Applied egg-rr51.2%
if -2.00000000000000008e-42 < a Initial program 90.2%
sub-neg90.2%
+-commutative90.2%
fma-define90.2%
+-commutative90.2%
associate-*l*90.2%
cancel-sign-sub-inv90.2%
metadata-eval90.2%
fma-define90.2%
metadata-eval90.2%
Simplified90.2%
Taylor expanded in b around 0 64.9%
Taylor expanded in a around 0 64.9%
unpow264.9%
Applied egg-rr64.9%
Taylor expanded in a around 0 58.4%
Final simplification56.1%
(FPCore (a b) :precision binary64 (+ (* (* a a) (+ 4.0 (* a (+ a 4.0)))) -1.0))
double code(double a, double b) {
return ((a * a) * (4.0 + (a * (a + 4.0)))) + -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((a * a) * (4.0d0 + (a * (a + 4.0d0)))) + (-1.0d0)
end function
public static double code(double a, double b) {
return ((a * a) * (4.0 + (a * (a + 4.0)))) + -1.0;
}
def code(a, b): return ((a * a) * (4.0 + (a * (a + 4.0)))) + -1.0
function code(a, b) return Float64(Float64(Float64(a * a) * Float64(4.0 + Float64(a * Float64(a + 4.0)))) + -1.0) end
function tmp = code(a, b) tmp = ((a * a) * (4.0 + (a * (a + 4.0)))) + -1.0; end
code[a_, b_] := N[(N[(N[(a * a), $MachinePrecision] * N[(4.0 + N[(a * N[(a + 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]
\begin{array}{l}
\\
\left(a \cdot a\right) \cdot \left(4 + a \cdot \left(a + 4\right)\right) + -1
\end{array}
Initial program 74.9%
sub-neg74.9%
+-commutative74.9%
fma-define77.2%
+-commutative77.2%
associate-*l*77.2%
cancel-sign-sub-inv77.2%
metadata-eval77.2%
fma-define77.2%
metadata-eval77.2%
Simplified77.2%
Taylor expanded in b around 0 52.6%
Taylor expanded in a around 0 71.3%
unpow271.3%
Applied egg-rr71.3%
Final simplification71.3%
(FPCore (a b) :precision binary64 (+ -1.0 (* (* a a) 4.0)))
double code(double a, double b) {
return -1.0 + ((a * a) * 4.0);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (-1.0d0) + ((a * a) * 4.0d0)
end function
public static double code(double a, double b) {
return -1.0 + ((a * a) * 4.0);
}
def code(a, b): return -1.0 + ((a * a) * 4.0)
function code(a, b) return Float64(-1.0 + Float64(Float64(a * a) * 4.0)) end
function tmp = code(a, b) tmp = -1.0 + ((a * a) * 4.0); end
code[a_, b_] := N[(-1.0 + N[(N[(a * a), $MachinePrecision] * 4.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-1 + \left(a \cdot a\right) \cdot 4
\end{array}
Initial program 74.9%
sub-neg74.9%
+-commutative74.9%
fma-define77.2%
+-commutative77.2%
associate-*l*77.2%
cancel-sign-sub-inv77.2%
metadata-eval77.2%
fma-define77.2%
metadata-eval77.2%
Simplified77.2%
Taylor expanded in b around 0 52.6%
Taylor expanded in a around 0 51.9%
unpow271.3%
Applied egg-rr51.9%
Final simplification51.9%
herbie shell --seed 2024108
(FPCore (a b)
:name "Bouland and Aaronson, Equation (25)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))