
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
(FPCore (B x) :precision binary64 (/ (- 1.0 (* x (cos B))) (sin B)))
double code(double B, double x) {
return (1.0 - (x * cos(B))) / sin(B);
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 - (x * cos(b))) / sin(b)
end function
public static double code(double B, double x) {
return (1.0 - (x * Math.cos(B))) / Math.sin(B);
}
def code(B, x): return (1.0 - (x * math.cos(B))) / math.sin(B)
function code(B, x) return Float64(Float64(1.0 - Float64(x * cos(B))) / sin(B)) end
function tmp = code(B, x) tmp = (1.0 - (x * cos(B))) / sin(B); end
code[B_, x_] := N[(N[(1.0 - N[(x * N[Cos[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x \cdot \cos B}{\sin B}
\end{array}
Initial program 99.3%
distribute-lft-neg-in99.3%
+-commutative99.3%
*-commutative99.3%
remove-double-neg99.3%
distribute-frac-neg299.3%
tan-neg99.3%
cancel-sign-sub-inv99.3%
*-commutative99.3%
associate-*r/99.5%
*-rgt-identity99.5%
tan-neg99.5%
distribute-neg-frac299.5%
distribute-neg-frac99.5%
remove-double-neg99.5%
Simplified99.5%
tan-quot99.4%
associate-/r/99.4%
Applied egg-rr99.4%
Taylor expanded in B around inf 99.4%
div-sub99.8%
Simplified99.8%
(FPCore (B x) :precision binary64 (if (or (<= x -15.8) (not (<= x 65000000.0))) (* x (/ (- (cos B)) (sin B))) (/ (- 1.0 x) (sin B))))
double code(double B, double x) {
double tmp;
if ((x <= -15.8) || !(x <= 65000000.0)) {
tmp = x * (-cos(B) / sin(B));
} else {
tmp = (1.0 - x) / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-15.8d0)) .or. (.not. (x <= 65000000.0d0))) then
tmp = x * (-cos(b) / sin(b))
else
tmp = (1.0d0 - x) / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -15.8) || !(x <= 65000000.0)) {
tmp = x * (-Math.cos(B) / Math.sin(B));
} else {
tmp = (1.0 - x) / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -15.8) or not (x <= 65000000.0): tmp = x * (-math.cos(B) / math.sin(B)) else: tmp = (1.0 - x) / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if ((x <= -15.8) || !(x <= 65000000.0)) tmp = Float64(x * Float64(Float64(-cos(B)) / sin(B))); else tmp = Float64(Float64(1.0 - x) / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -15.8) || ~((x <= 65000000.0))) tmp = x * (-cos(B) / sin(B)); else tmp = (1.0 - x) / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -15.8], N[Not[LessEqual[x, 65000000.0]], $MachinePrecision]], N[(x * N[((-N[Cos[B], $MachinePrecision]) / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - x), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -15.8 \lor \neg \left(x \leq 65000000\right):\\
\;\;\;\;x \cdot \frac{-\cos B}{\sin B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - x}{\sin B}\\
\end{array}
\end{array}
if x < -15.800000000000001 or 6.5e7 < x Initial program 98.8%
Taylor expanded in x around inf 98.3%
mul-1-neg98.3%
associate-/l*98.2%
distribute-rgt-neg-in98.2%
distribute-neg-frac298.2%
Simplified98.2%
if -15.800000000000001 < x < 6.5e7Initial program 99.8%
distribute-lft-neg-in99.8%
+-commutative99.8%
*-commutative99.8%
remove-double-neg99.8%
distribute-frac-neg299.8%
tan-neg99.8%
cancel-sign-sub-inv99.8%
*-commutative99.8%
associate-*r/99.8%
*-rgt-identity99.8%
tan-neg99.8%
distribute-neg-frac299.8%
distribute-neg-frac99.8%
remove-double-neg99.8%
Simplified99.8%
tan-quot99.8%
associate-/r/99.8%
Applied egg-rr99.8%
Taylor expanded in B around inf 99.8%
div-sub99.8%
Simplified99.8%
Taylor expanded in B around 0 98.2%
Final simplification98.2%
(FPCore (B x)
:precision binary64
(let* ((t_0 (- (cos B))))
(if (<= x -15.8)
(/ (* x t_0) (sin B))
(if (<= x 230000000.0) (/ (- 1.0 x) (sin B)) (* x (/ t_0 (sin B)))))))
double code(double B, double x) {
double t_0 = -cos(B);
double tmp;
if (x <= -15.8) {
tmp = (x * t_0) / sin(B);
} else if (x <= 230000000.0) {
tmp = (1.0 - x) / sin(B);
} else {
tmp = x * (t_0 / sin(B));
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = -cos(b)
if (x <= (-15.8d0)) then
tmp = (x * t_0) / sin(b)
else if (x <= 230000000.0d0) then
tmp = (1.0d0 - x) / sin(b)
else
tmp = x * (t_0 / sin(b))
end if
code = tmp
end function
public static double code(double B, double x) {
double t_0 = -Math.cos(B);
double tmp;
if (x <= -15.8) {
tmp = (x * t_0) / Math.sin(B);
} else if (x <= 230000000.0) {
tmp = (1.0 - x) / Math.sin(B);
} else {
tmp = x * (t_0 / Math.sin(B));
}
return tmp;
}
def code(B, x): t_0 = -math.cos(B) tmp = 0 if x <= -15.8: tmp = (x * t_0) / math.sin(B) elif x <= 230000000.0: tmp = (1.0 - x) / math.sin(B) else: tmp = x * (t_0 / math.sin(B)) return tmp
function code(B, x) t_0 = Float64(-cos(B)) tmp = 0.0 if (x <= -15.8) tmp = Float64(Float64(x * t_0) / sin(B)); elseif (x <= 230000000.0) tmp = Float64(Float64(1.0 - x) / sin(B)); else tmp = Float64(x * Float64(t_0 / sin(B))); end return tmp end
function tmp_2 = code(B, x) t_0 = -cos(B); tmp = 0.0; if (x <= -15.8) tmp = (x * t_0) / sin(B); elseif (x <= 230000000.0) tmp = (1.0 - x) / sin(B); else tmp = x * (t_0 / sin(B)); end tmp_2 = tmp; end
code[B_, x_] := Block[{t$95$0 = (-N[Cos[B], $MachinePrecision])}, If[LessEqual[x, -15.8], N[(N[(x * t$95$0), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 230000000.0], N[(N[(1.0 - x), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision], N[(x * N[(t$95$0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -\cos B\\
\mathbf{if}\;x \leq -15.8:\\
\;\;\;\;\frac{x \cdot t\_0}{\sin B}\\
\mathbf{elif}\;x \leq 230000000:\\
\;\;\;\;\frac{1 - x}{\sin B}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{t\_0}{\sin B}\\
\end{array}
\end{array}
if x < -15.800000000000001Initial program 99.5%
distribute-lft-neg-in99.5%
+-commutative99.5%
*-commutative99.5%
remove-double-neg99.5%
distribute-frac-neg299.5%
tan-neg99.5%
cancel-sign-sub-inv99.5%
*-commutative99.5%
associate-*r/99.8%
*-rgt-identity99.8%
tan-neg99.8%
distribute-neg-frac299.8%
distribute-neg-frac99.8%
remove-double-neg99.8%
Simplified99.8%
tan-quot99.6%
associate-/r/99.7%
Applied egg-rr99.7%
Taylor expanded in x around inf 96.7%
associate-*r/96.7%
neg-mul-196.7%
distribute-lft-neg-in96.7%
Simplified96.7%
if -15.800000000000001 < x < 2.3e8Initial program 99.8%
distribute-lft-neg-in99.8%
+-commutative99.8%
*-commutative99.8%
remove-double-neg99.8%
distribute-frac-neg299.8%
tan-neg99.8%
cancel-sign-sub-inv99.8%
*-commutative99.8%
associate-*r/99.8%
*-rgt-identity99.8%
tan-neg99.8%
distribute-neg-frac299.8%
distribute-neg-frac99.8%
remove-double-neg99.8%
Simplified99.8%
tan-quot99.8%
associate-/r/99.8%
Applied egg-rr99.8%
Taylor expanded in B around inf 99.8%
div-sub99.8%
Simplified99.8%
Taylor expanded in B around 0 98.2%
if 2.3e8 < x Initial program 98.3%
Taylor expanded in x around inf 99.5%
mul-1-neg99.5%
associate-/l*99.5%
distribute-rgt-neg-in99.5%
distribute-neg-frac299.5%
Simplified99.5%
Final simplification98.2%
(FPCore (B x) :precision binary64 (- (/ 1.0 (sin B)) (/ x (tan B))))
double code(double B, double x) {
return (1.0 / sin(B)) - (x / tan(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 / sin(b)) - (x / tan(b))
end function
public static double code(double B, double x) {
return (1.0 / Math.sin(B)) - (x / Math.tan(B));
}
def code(B, x): return (1.0 / math.sin(B)) - (x / math.tan(B))
function code(B, x) return Float64(Float64(1.0 / sin(B)) - Float64(x / tan(B))) end
function tmp = code(B, x) tmp = (1.0 / sin(B)) - (x / tan(B)); end
code[B_, x_] := N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] - N[(x / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sin B} - \frac{x}{\tan B}
\end{array}
Initial program 99.3%
distribute-lft-neg-in99.3%
+-commutative99.3%
*-commutative99.3%
remove-double-neg99.3%
distribute-frac-neg299.3%
tan-neg99.3%
cancel-sign-sub-inv99.3%
*-commutative99.3%
associate-*r/99.5%
*-rgt-identity99.5%
tan-neg99.5%
distribute-neg-frac299.5%
distribute-neg-frac99.5%
remove-double-neg99.5%
Simplified99.5%
(FPCore (B x) :precision binary64 (if (<= B 0.0018) (/ (- 1.0 x) B) (/ 1.0 (sin B))))
double code(double B, double x) {
double tmp;
if (B <= 0.0018) {
tmp = (1.0 - x) / B;
} else {
tmp = 1.0 / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if (b <= 0.0018d0) then
tmp = (1.0d0 - x) / b
else
tmp = 1.0d0 / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if (B <= 0.0018) {
tmp = (1.0 - x) / B;
} else {
tmp = 1.0 / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if B <= 0.0018: tmp = (1.0 - x) / B else: tmp = 1.0 / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if (B <= 0.0018) tmp = Float64(Float64(1.0 - x) / B); else tmp = Float64(1.0 / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if (B <= 0.0018) tmp = (1.0 - x) / B; else tmp = 1.0 / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[LessEqual[B, 0.0018], N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision], N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;B \leq 0.0018:\\
\;\;\;\;\frac{1 - x}{B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B}\\
\end{array}
\end{array}
if B < 0.0018Initial program 99.2%
Taylor expanded in B around 0 72.2%
if 0.0018 < B Initial program 99.6%
Taylor expanded in x around 0 54.6%
(FPCore (B x) :precision binary64 (/ (- 1.0 x) (sin B)))
double code(double B, double x) {
return (1.0 - x) / sin(B);
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 - x) / sin(b)
end function
public static double code(double B, double x) {
return (1.0 - x) / Math.sin(B);
}
def code(B, x): return (1.0 - x) / math.sin(B)
function code(B, x) return Float64(Float64(1.0 - x) / sin(B)) end
function tmp = code(B, x) tmp = (1.0 - x) / sin(B); end
code[B_, x_] := N[(N[(1.0 - x), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{\sin B}
\end{array}
Initial program 99.3%
distribute-lft-neg-in99.3%
+-commutative99.3%
*-commutative99.3%
remove-double-neg99.3%
distribute-frac-neg299.3%
tan-neg99.3%
cancel-sign-sub-inv99.3%
*-commutative99.3%
associate-*r/99.5%
*-rgt-identity99.5%
tan-neg99.5%
distribute-neg-frac299.5%
distribute-neg-frac99.5%
remove-double-neg99.5%
Simplified99.5%
tan-quot99.4%
associate-/r/99.4%
Applied egg-rr99.4%
Taylor expanded in B around inf 99.4%
div-sub99.8%
Simplified99.8%
Taylor expanded in B around 0 77.6%
(FPCore (B x) :precision binary64 (if (or (<= x -1.0) (not (<= x 2.6e-7))) (/ x (- B)) (/ 1.0 B)))
double code(double B, double x) {
double tmp;
if ((x <= -1.0) || !(x <= 2.6e-7)) {
tmp = x / -B;
} else {
tmp = 1.0 / B;
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 2.6d-7))) then
tmp = x / -b
else
tmp = 1.0d0 / b
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -1.0) || !(x <= 2.6e-7)) {
tmp = x / -B;
} else {
tmp = 1.0 / B;
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -1.0) or not (x <= 2.6e-7): tmp = x / -B else: tmp = 1.0 / B return tmp
function code(B, x) tmp = 0.0 if ((x <= -1.0) || !(x <= 2.6e-7)) tmp = Float64(x / Float64(-B)); else tmp = Float64(1.0 / B); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 2.6e-7))) tmp = x / -B; else tmp = 1.0 / B; end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 2.6e-7]], $MachinePrecision]], N[(x / (-B)), $MachinePrecision], N[(1.0 / B), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 2.6 \cdot 10^{-7}\right):\\
\;\;\;\;\frac{x}{-B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{B}\\
\end{array}
\end{array}
if x < -1 or 2.59999999999999999e-7 < x Initial program 98.9%
Taylor expanded in B around 0 52.9%
Taylor expanded in x around inf 51.6%
associate-*r/51.6%
neg-mul-151.6%
Simplified51.6%
if -1 < x < 2.59999999999999999e-7Initial program 99.8%
Taylor expanded in B around 0 51.7%
Taylor expanded in x around 0 50.9%
Final simplification51.3%
(FPCore (B x) :precision binary64 (+ (* B 0.16666666666666666) (/ (- 1.0 x) B)))
double code(double B, double x) {
return (B * 0.16666666666666666) + ((1.0 - x) / B);
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (b * 0.16666666666666666d0) + ((1.0d0 - x) / b)
end function
public static double code(double B, double x) {
return (B * 0.16666666666666666) + ((1.0 - x) / B);
}
def code(B, x): return (B * 0.16666666666666666) + ((1.0 - x) / B)
function code(B, x) return Float64(Float64(B * 0.16666666666666666) + Float64(Float64(1.0 - x) / B)) end
function tmp = code(B, x) tmp = (B * 0.16666666666666666) + ((1.0 - x) / B); end
code[B_, x_] := N[(N[(B * 0.16666666666666666), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
B \cdot 0.16666666666666666 + \frac{1 - x}{B}
\end{array}
Initial program 99.3%
Taylor expanded in B around 0 52.2%
Taylor expanded in x around 0 51.8%
Taylor expanded in B around 0 52.4%
Final simplification52.4%
(FPCore (B x) :precision binary64 (/ (- 1.0 x) B))
double code(double B, double x) {
return (1.0 - x) / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 - x) / b
end function
public static double code(double B, double x) {
return (1.0 - x) / B;
}
def code(B, x): return (1.0 - x) / B
function code(B, x) return Float64(Float64(1.0 - x) / B) end
function tmp = code(B, x) tmp = (1.0 - x) / B; end
code[B_, x_] := N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{B}
\end{array}
Initial program 99.3%
Taylor expanded in B around 0 52.3%
(FPCore (B x) :precision binary64 (/ 1.0 B))
double code(double B, double x) {
return 1.0 / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = 1.0d0 / b
end function
public static double code(double B, double x) {
return 1.0 / B;
}
def code(B, x): return 1.0 / B
function code(B, x) return Float64(1.0 / B) end
function tmp = code(B, x) tmp = 1.0 / B; end
code[B_, x_] := N[(1.0 / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{B}
\end{array}
Initial program 99.3%
Taylor expanded in B around 0 52.3%
Taylor expanded in x around 0 26.5%
(FPCore (B x) :precision binary64 (* B 0.16666666666666666))
double code(double B, double x) {
return B * 0.16666666666666666;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = b * 0.16666666666666666d0
end function
public static double code(double B, double x) {
return B * 0.16666666666666666;
}
def code(B, x): return B * 0.16666666666666666
function code(B, x) return Float64(B * 0.16666666666666666) end
function tmp = code(B, x) tmp = B * 0.16666666666666666; end
code[B_, x_] := N[(B * 0.16666666666666666), $MachinePrecision]
\begin{array}{l}
\\
B \cdot 0.16666666666666666
\end{array}
Initial program 99.3%
Taylor expanded in B around 0 52.2%
Taylor expanded in x around 0 26.5%
*-commutative26.5%
Simplified26.5%
Taylor expanded in B around inf 3.3%
*-commutative3.3%
Simplified3.3%
herbie shell --seed 2024108
(FPCore (B x)
:name "VandenBroeck and Keller, Equation (24)"
:precision binary64
(+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))