
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
(FPCore (x y z) :precision binary64 (if (or (<= z -20500000000.0) (not (<= z 88000.0))) (* z (* x (+ y -1.0))) (+ x (* x (* z y)))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -20500000000.0) || !(z <= 88000.0)) {
tmp = z * (x * (y + -1.0));
} else {
tmp = x + (x * (z * y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-20500000000.0d0)) .or. (.not. (z <= 88000.0d0))) then
tmp = z * (x * (y + (-1.0d0)))
else
tmp = x + (x * (z * y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -20500000000.0) || !(z <= 88000.0)) {
tmp = z * (x * (y + -1.0));
} else {
tmp = x + (x * (z * y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -20500000000.0) or not (z <= 88000.0): tmp = z * (x * (y + -1.0)) else: tmp = x + (x * (z * y)) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -20500000000.0) || !(z <= 88000.0)) tmp = Float64(z * Float64(x * Float64(y + -1.0))); else tmp = Float64(x + Float64(x * Float64(z * y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -20500000000.0) || ~((z <= 88000.0))) tmp = z * (x * (y + -1.0)); else tmp = x + (x * (z * y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -20500000000.0], N[Not[LessEqual[z, 88000.0]], $MachinePrecision]], N[(z * N[(x * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(x * N[(z * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -20500000000 \lor \neg \left(z \leq 88000\right):\\
\;\;\;\;z \cdot \left(x \cdot \left(y + -1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x + x \cdot \left(z \cdot y\right)\\
\end{array}
\end{array}
if z < -2.05e10 or 88000 < z Initial program 91.4%
Taylor expanded in z around inf 91.4%
*-commutative91.4%
associate-*r*99.9%
*-commutative99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
if -2.05e10 < z < 88000Initial program 99.9%
Taylor expanded in z around 0 99.9%
Taylor expanded in y around inf 99.3%
*-commutative99.3%
Simplified99.3%
Final simplification99.6%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* z (- x))) (t_1 (* x (* z y))))
(if (<= z -10500000000000.0)
t_0
(if (<= z -4.7e-43)
t_1
(if (<= z 1.9e-13) x (if (<= z 2e+26) t_1 t_0))))))
double code(double x, double y, double z) {
double t_0 = z * -x;
double t_1 = x * (z * y);
double tmp;
if (z <= -10500000000000.0) {
tmp = t_0;
} else if (z <= -4.7e-43) {
tmp = t_1;
} else if (z <= 1.9e-13) {
tmp = x;
} else if (z <= 2e+26) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = z * -x
t_1 = x * (z * y)
if (z <= (-10500000000000.0d0)) then
tmp = t_0
else if (z <= (-4.7d-43)) then
tmp = t_1
else if (z <= 1.9d-13) then
tmp = x
else if (z <= 2d+26) then
tmp = t_1
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * -x;
double t_1 = x * (z * y);
double tmp;
if (z <= -10500000000000.0) {
tmp = t_0;
} else if (z <= -4.7e-43) {
tmp = t_1;
} else if (z <= 1.9e-13) {
tmp = x;
} else if (z <= 2e+26) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = z * -x t_1 = x * (z * y) tmp = 0 if z <= -10500000000000.0: tmp = t_0 elif z <= -4.7e-43: tmp = t_1 elif z <= 1.9e-13: tmp = x elif z <= 2e+26: tmp = t_1 else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(z * Float64(-x)) t_1 = Float64(x * Float64(z * y)) tmp = 0.0 if (z <= -10500000000000.0) tmp = t_0; elseif (z <= -4.7e-43) tmp = t_1; elseif (z <= 1.9e-13) tmp = x; elseif (z <= 2e+26) tmp = t_1; else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * -x; t_1 = x * (z * y); tmp = 0.0; if (z <= -10500000000000.0) tmp = t_0; elseif (z <= -4.7e-43) tmp = t_1; elseif (z <= 1.9e-13) tmp = x; elseif (z <= 2e+26) tmp = t_1; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * (-x)), $MachinePrecision]}, Block[{t$95$1 = N[(x * N[(z * y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -10500000000000.0], t$95$0, If[LessEqual[z, -4.7e-43], t$95$1, If[LessEqual[z, 1.9e-13], x, If[LessEqual[z, 2e+26], t$95$1, t$95$0]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(-x\right)\\
t_1 := x \cdot \left(z \cdot y\right)\\
\mathbf{if}\;z \leq -10500000000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq -4.7 \cdot 10^{-43}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1.9 \cdot 10^{-13}:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq 2 \cdot 10^{+26}:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if z < -1.05e13 or 2.0000000000000001e26 < z Initial program 91.9%
Taylor expanded in z around inf 91.9%
Taylor expanded in y around 0 60.4%
mul-1-neg60.4%
distribute-rgt-neg-out60.4%
Simplified60.4%
if -1.05e13 < z < -4.7000000000000001e-43 or 1.9e-13 < z < 2.0000000000000001e26Initial program 95.0%
Taylor expanded in y around inf 83.9%
*-commutative83.9%
Simplified83.9%
if -4.7000000000000001e-43 < z < 1.9e-13Initial program 99.9%
Taylor expanded in z around 0 77.3%
Final simplification70.0%
(FPCore (x y z) :precision binary64 (if (or (<= z -5e-43) (not (<= z 3.9e-14))) (* z (* x (+ y -1.0))) x))
double code(double x, double y, double z) {
double tmp;
if ((z <= -5e-43) || !(z <= 3.9e-14)) {
tmp = z * (x * (y + -1.0));
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-5d-43)) .or. (.not. (z <= 3.9d-14))) then
tmp = z * (x * (y + (-1.0d0)))
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -5e-43) || !(z <= 3.9e-14)) {
tmp = z * (x * (y + -1.0));
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -5e-43) or not (z <= 3.9e-14): tmp = z * (x * (y + -1.0)) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -5e-43) || !(z <= 3.9e-14)) tmp = Float64(z * Float64(x * Float64(y + -1.0))); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -5e-43) || ~((z <= 3.9e-14))) tmp = z * (x * (y + -1.0)); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -5e-43], N[Not[LessEqual[z, 3.9e-14]], $MachinePrecision]], N[(z * N[(x * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5 \cdot 10^{-43} \lor \neg \left(z \leq 3.9 \cdot 10^{-14}\right):\\
\;\;\;\;z \cdot \left(x \cdot \left(y + -1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -5.00000000000000019e-43 or 3.8999999999999998e-14 < z Initial program 92.4%
Taylor expanded in z around inf 90.9%
*-commutative90.9%
associate-*r*98.4%
*-commutative98.4%
sub-neg98.4%
metadata-eval98.4%
Simplified98.4%
if -5.00000000000000019e-43 < z < 3.8999999999999998e-14Initial program 99.9%
Taylor expanded in z around 0 77.3%
Final simplification88.7%
(FPCore (x y z) :precision binary64 (if (or (<= y -2.3e+67) (not (<= y 70.0))) (* z (* x y)) (* x (- 1.0 z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -2.3e+67) || !(y <= 70.0)) {
tmp = z * (x * y);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-2.3d+67)) .or. (.not. (y <= 70.0d0))) then
tmp = z * (x * y)
else
tmp = x * (1.0d0 - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -2.3e+67) || !(y <= 70.0)) {
tmp = z * (x * y);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -2.3e+67) or not (y <= 70.0): tmp = z * (x * y) else: tmp = x * (1.0 - z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -2.3e+67) || !(y <= 70.0)) tmp = Float64(z * Float64(x * y)); else tmp = Float64(x * Float64(1.0 - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -2.3e+67) || ~((y <= 70.0))) tmp = z * (x * y); else tmp = x * (1.0 - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -2.3e+67], N[Not[LessEqual[y, 70.0]], $MachinePrecision]], N[(z * N[(x * y), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.3 \cdot 10^{+67} \lor \neg \left(y \leq 70\right):\\
\;\;\;\;z \cdot \left(x \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if y < -2.2999999999999999e67 or 70 < y Initial program 91.9%
Taylor expanded in z around inf 69.3%
Taylor expanded in y around inf 68.6%
associate-*r*73.6%
Simplified73.6%
if -2.2999999999999999e67 < y < 70Initial program 99.3%
Taylor expanded in y around 0 97.3%
Final simplification86.2%
(FPCore (x y z) :precision binary64 (if (or (<= y -8.8e+64) (not (<= y 60.0))) (* y (* z x)) (* x (- 1.0 z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -8.8e+64) || !(y <= 60.0)) {
tmp = y * (z * x);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-8.8d+64)) .or. (.not. (y <= 60.0d0))) then
tmp = y * (z * x)
else
tmp = x * (1.0d0 - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -8.8e+64) || !(y <= 60.0)) {
tmp = y * (z * x);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -8.8e+64) or not (y <= 60.0): tmp = y * (z * x) else: tmp = x * (1.0 - z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -8.8e+64) || !(y <= 60.0)) tmp = Float64(y * Float64(z * x)); else tmp = Float64(x * Float64(1.0 - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -8.8e+64) || ~((y <= 60.0))) tmp = y * (z * x); else tmp = x * (1.0 - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -8.8e+64], N[Not[LessEqual[y, 60.0]], $MachinePrecision]], N[(y * N[(z * x), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8.8 \cdot 10^{+64} \lor \neg \left(y \leq 60\right):\\
\;\;\;\;y \cdot \left(z \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if y < -8.80000000000000007e64 or 60 < y Initial program 91.9%
Taylor expanded in y around inf 81.6%
Taylor expanded in y around inf 71.5%
if -8.80000000000000007e64 < y < 60Initial program 99.3%
Taylor expanded in y around 0 97.3%
Final simplification85.2%
(FPCore (x y z) :precision binary64 (if (or (<= y -5e+68) (not (<= y 70.0))) (* x (* z y)) (* x (- 1.0 z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -5e+68) || !(y <= 70.0)) {
tmp = x * (z * y);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-5d+68)) .or. (.not. (y <= 70.0d0))) then
tmp = x * (z * y)
else
tmp = x * (1.0d0 - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -5e+68) || !(y <= 70.0)) {
tmp = x * (z * y);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -5e+68) or not (y <= 70.0): tmp = x * (z * y) else: tmp = x * (1.0 - z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -5e+68) || !(y <= 70.0)) tmp = Float64(x * Float64(z * y)); else tmp = Float64(x * Float64(1.0 - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -5e+68) || ~((y <= 70.0))) tmp = x * (z * y); else tmp = x * (1.0 - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -5e+68], N[Not[LessEqual[y, 70.0]], $MachinePrecision]], N[(x * N[(z * y), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5 \cdot 10^{+68} \lor \neg \left(y \leq 70\right):\\
\;\;\;\;x \cdot \left(z \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if y < -5.0000000000000004e68 or 70 < y Initial program 91.9%
Taylor expanded in y around inf 68.6%
*-commutative68.6%
Simplified68.6%
if -5.0000000000000004e68 < y < 70Initial program 99.3%
Taylor expanded in y around 0 97.3%
Final simplification83.8%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.0) (not (<= z 4.3e+24))) (* z (- x)) x))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 4.3e+24)) {
tmp = z * -x;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.0d0)) .or. (.not. (z <= 4.3d+24))) then
tmp = z * -x
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 4.3e+24)) {
tmp = z * -x;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.0) or not (z <= 4.3e+24): tmp = z * -x else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.0) || !(z <= 4.3e+24)) tmp = Float64(z * Float64(-x)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.0) || ~((z <= 4.3e+24))) tmp = z * -x; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.0], N[Not[LessEqual[z, 4.3e+24]], $MachinePrecision]], N[(z * (-x)), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 4.3 \cdot 10^{+24}\right):\\
\;\;\;\;z \cdot \left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -1 or 4.29999999999999987e24 < z Initial program 92.2%
Taylor expanded in z around inf 92.2%
Taylor expanded in y around 0 58.1%
mul-1-neg58.1%
distribute-rgt-neg-out58.1%
Simplified58.1%
if -1 < z < 4.29999999999999987e24Initial program 99.2%
Taylor expanded in z around 0 69.5%
Final simplification64.0%
(FPCore (x y z) :precision binary64 (if (<= z 1750000.0) (* x (+ 1.0 (* z (+ y -1.0)))) (* z (* x (+ y -1.0)))))
double code(double x, double y, double z) {
double tmp;
if (z <= 1750000.0) {
tmp = x * (1.0 + (z * (y + -1.0)));
} else {
tmp = z * (x * (y + -1.0));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 1750000.0d0) then
tmp = x * (1.0d0 + (z * (y + (-1.0d0))))
else
tmp = z * (x * (y + (-1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= 1750000.0) {
tmp = x * (1.0 + (z * (y + -1.0)));
} else {
tmp = z * (x * (y + -1.0));
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= 1750000.0: tmp = x * (1.0 + (z * (y + -1.0))) else: tmp = z * (x * (y + -1.0)) return tmp
function code(x, y, z) tmp = 0.0 if (z <= 1750000.0) tmp = Float64(x * Float64(1.0 + Float64(z * Float64(y + -1.0)))); else tmp = Float64(z * Float64(x * Float64(y + -1.0))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= 1750000.0) tmp = x * (1.0 + (z * (y + -1.0))); else tmp = z * (x * (y + -1.0)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, 1750000.0], N[(x * N[(1.0 + N[(z * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * N[(x * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 1750000:\\
\;\;\;\;x \cdot \left(1 + z \cdot \left(y + -1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(x \cdot \left(y + -1\right)\right)\\
\end{array}
\end{array}
if z < 1.75e6Initial program 98.0%
if 1.75e6 < z Initial program 89.0%
Taylor expanded in z around inf 89.0%
*-commutative89.0%
associate-*r*99.8%
*-commutative99.8%
sub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Final simplification98.4%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 95.8%
Taylor expanded in z around 0 37.7%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- 1.0 (* (- 1.0 y) z))))
(t_1 (+ x (* (- 1.0 y) (* (- z) x)))))
(if (< t_0 -1.618195973607049e+50)
t_1
(if (< t_0 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) t_1))))
double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x * (1.0d0 - ((1.0d0 - y) * z))
t_1 = x + ((1.0d0 - y) * (-z * x))
if (t_0 < (-1.618195973607049d+50)) then
tmp = t_1
else if (t_0 < 3.892237649663903d+134) then
tmp = ((x * y) * z) - ((x * z) - x)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = x * (1.0 - ((1.0 - y) * z)) t_1 = x + ((1.0 - y) * (-z * x)) tmp = 0 if t_0 < -1.618195973607049e+50: tmp = t_1 elif t_0 < 3.892237649663903e+134: tmp = ((x * y) * z) - ((x * z) - x) else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) t_1 = Float64(x + Float64(Float64(1.0 - y) * Float64(Float64(-z) * x))) tmp = 0.0 if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = Float64(Float64(Float64(x * y) * z) - Float64(Float64(x * z) - x)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (1.0 - ((1.0 - y) * z)); t_1 = x + ((1.0 - y) * (-z * x)); tmp = 0.0; if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = ((x * y) * z) - ((x * z) - x); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x + N[(N[(1.0 - y), $MachinePrecision] * N[((-z) * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$0, -1.618195973607049e+50], t$95$1, If[Less[t$95$0, 3.892237649663903e+134], N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] - N[(N[(x * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(1 - \left(1 - y\right) \cdot z\right)\\
t_1 := x + \left(1 - y\right) \cdot \left(\left(-z\right) \cdot x\right)\\
\mathbf{if}\;t\_0 < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_0 < 3.892237649663903 \cdot 10^{+134}:\\
\;\;\;\;\left(x \cdot y\right) \cdot z - \left(x \cdot z - x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024108
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
:precision binary64
:alt
(if (< (* x (- 1.0 (* (- 1.0 y) z))) -1.618195973607049e+50) (+ x (* (- 1.0 y) (* (- z) x))) (if (< (* x (- 1.0 (* (- 1.0 y) z))) 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1.0 y) (* (- z) x)))))
(* x (- 1.0 (* (- 1.0 y) z))))