
(FPCore (x y z) :precision binary64 (/ (* x (- y z)) y))
double code(double x, double y, double z) {
return (x * (y - z)) / y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y - z)) / y
end function
public static double code(double x, double y, double z) {
return (x * (y - z)) / y;
}
def code(x, y, z): return (x * (y - z)) / y
function code(x, y, z) return Float64(Float64(x * Float64(y - z)) / y) end
function tmp = code(x, y, z) tmp = (x * (y - z)) / y; end
code[x_, y_, z_] := N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(y - z\right)}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x (- y z)) y))
double code(double x, double y, double z) {
return (x * (y - z)) / y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y - z)) / y
end function
public static double code(double x, double y, double z) {
return (x * (y - z)) / y;
}
def code(x, y, z): return (x * (y - z)) / y
function code(x, y, z) return Float64(Float64(x * Float64(y - z)) / y) end
function tmp = code(x, y, z) tmp = (x * (y - z)) / y; end
code[x_, y_, z_] := N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(y - z\right)}{y}
\end{array}
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= x_m 500000.0) (- x_m (* z (/ x_m y))) (- x_m (* x_m (/ z y))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 500000.0) {
tmp = x_m - (z * (x_m / y));
} else {
tmp = x_m - (x_m * (z / y));
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x_m <= 500000.0d0) then
tmp = x_m - (z * (x_m / y))
else
tmp = x_m - (x_m * (z / y))
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 500000.0) {
tmp = x_m - (z * (x_m / y));
} else {
tmp = x_m - (x_m * (z / y));
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if x_m <= 500000.0: tmp = x_m - (z * (x_m / y)) else: tmp = x_m - (x_m * (z / y)) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (x_m <= 500000.0) tmp = Float64(x_m - Float64(z * Float64(x_m / y))); else tmp = Float64(x_m - Float64(x_m * Float64(z / y))); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (x_m <= 500000.0) tmp = x_m - (z * (x_m / y)); else tmp = x_m - (x_m * (z / y)); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[x$95$m, 500000.0], N[(x$95$m - N[(z * N[(x$95$m / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x$95$m - N[(x$95$m * N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 500000:\\
\;\;\;\;x\_m - z \cdot \frac{x\_m}{y}\\
\mathbf{else}:\\
\;\;\;\;x\_m - x\_m \cdot \frac{z}{y}\\
\end{array}
\end{array}
if x < 5e5Initial program 87.6%
remove-double-neg87.6%
distribute-frac-neg287.6%
distribute-frac-neg87.6%
distribute-rgt-neg-in87.6%
associate-/l*95.8%
distribute-frac-neg95.8%
distribute-frac-neg295.8%
remove-double-neg95.8%
div-sub95.8%
*-inverses95.8%
Simplified95.8%
sub-neg95.8%
distribute-rgt-in95.8%
*-un-lft-identity95.8%
distribute-neg-frac295.8%
Applied egg-rr95.8%
*-commutative95.8%
add-sqr-sqrt29.0%
sqrt-unprod47.3%
sqr-neg47.3%
sqrt-unprod31.9%
add-sqr-sqrt47.0%
cancel-sign-sub-inv47.0%
*-commutative47.0%
associate-*l/46.4%
associate-/l*46.6%
add-sqr-sqrt26.8%
sqrt-unprod57.8%
sqr-neg57.8%
sqrt-unprod40.8%
add-sqr-sqrt97.4%
Applied egg-rr97.4%
if 5e5 < x Initial program 79.5%
remove-double-neg79.5%
distribute-frac-neg279.5%
distribute-frac-neg79.5%
distribute-rgt-neg-in79.5%
associate-/l*99.9%
distribute-frac-neg99.9%
distribute-frac-neg299.9%
remove-double-neg99.9%
div-sub100.0%
*-inverses100.0%
Simplified100.0%
sub-neg100.0%
distribute-rgt-in100.0%
*-un-lft-identity100.0%
distribute-neg-frac2100.0%
Applied egg-rr100.0%
Final simplification98.0%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= y -0.017) x_m (if (<= y 1.5e-8) (/ z (/ y (- x_m))) x_m))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= -0.017) {
tmp = x_m;
} else if (y <= 1.5e-8) {
tmp = z / (y / -x_m);
} else {
tmp = x_m;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-0.017d0)) then
tmp = x_m
else if (y <= 1.5d-8) then
tmp = z / (y / -x_m)
else
tmp = x_m
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= -0.017) {
tmp = x_m;
} else if (y <= 1.5e-8) {
tmp = z / (y / -x_m);
} else {
tmp = x_m;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if y <= -0.017: tmp = x_m elif y <= 1.5e-8: tmp = z / (y / -x_m) else: tmp = x_m return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (y <= -0.017) tmp = x_m; elseif (y <= 1.5e-8) tmp = Float64(z / Float64(y / Float64(-x_m))); else tmp = x_m; end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (y <= -0.017) tmp = x_m; elseif (y <= 1.5e-8) tmp = z / (y / -x_m); else tmp = x_m; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, -0.017], x$95$m, If[LessEqual[y, 1.5e-8], N[(z / N[(y / (-x$95$m)), $MachinePrecision]), $MachinePrecision], x$95$m]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -0.017:\\
\;\;\;\;x\_m\\
\mathbf{elif}\;y \leq 1.5 \cdot 10^{-8}:\\
\;\;\;\;\frac{z}{\frac{y}{-x\_m}}\\
\mathbf{else}:\\
\;\;\;\;x\_m\\
\end{array}
\end{array}
if y < -0.017000000000000001 or 1.49999999999999987e-8 < y Initial program 77.4%
remove-double-neg77.4%
distribute-frac-neg277.4%
distribute-frac-neg77.4%
distribute-rgt-neg-in77.4%
associate-/l*99.9%
distribute-frac-neg99.9%
distribute-frac-neg299.9%
remove-double-neg99.9%
div-sub99.9%
*-inverses99.9%
Simplified99.9%
Taylor expanded in z around 0 75.8%
if -0.017000000000000001 < y < 1.49999999999999987e-8Initial program 94.4%
remove-double-neg94.4%
distribute-frac-neg294.4%
distribute-frac-neg94.4%
distribute-rgt-neg-in94.4%
associate-/l*93.4%
distribute-frac-neg93.4%
distribute-frac-neg293.4%
remove-double-neg93.4%
div-sub93.4%
*-inverses93.4%
Simplified93.4%
sub-neg93.4%
distribute-rgt-in93.4%
*-un-lft-identity93.4%
distribute-neg-frac293.4%
Applied egg-rr93.4%
*-commutative93.4%
add-sqr-sqrt43.5%
sqrt-unprod42.3%
sqr-neg42.3%
sqrt-unprod7.5%
add-sqr-sqrt18.0%
cancel-sign-sub-inv18.0%
*-commutative18.0%
associate-*l/18.1%
associate-/l*15.7%
add-sqr-sqrt9.1%
sqrt-unprod35.1%
sqr-neg35.1%
sqrt-unprod38.0%
add-sqr-sqrt93.9%
Applied egg-rr93.9%
Taylor expanded in z around inf 77.9%
associate-*r/77.9%
*-commutative77.9%
neg-mul-177.9%
distribute-lft-neg-out77.9%
associate-*l/75.6%
associate-/r/79.1%
Simplified79.1%
Final simplification77.4%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= y -0.0096) x_m (if (<= y 1.1e-10) (* z (/ (- x_m) y)) x_m))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= -0.0096) {
tmp = x_m;
} else if (y <= 1.1e-10) {
tmp = z * (-x_m / y);
} else {
tmp = x_m;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-0.0096d0)) then
tmp = x_m
else if (y <= 1.1d-10) then
tmp = z * (-x_m / y)
else
tmp = x_m
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= -0.0096) {
tmp = x_m;
} else if (y <= 1.1e-10) {
tmp = z * (-x_m / y);
} else {
tmp = x_m;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if y <= -0.0096: tmp = x_m elif y <= 1.1e-10: tmp = z * (-x_m / y) else: tmp = x_m return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (y <= -0.0096) tmp = x_m; elseif (y <= 1.1e-10) tmp = Float64(z * Float64(Float64(-x_m) / y)); else tmp = x_m; end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (y <= -0.0096) tmp = x_m; elseif (y <= 1.1e-10) tmp = z * (-x_m / y); else tmp = x_m; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, -0.0096], x$95$m, If[LessEqual[y, 1.1e-10], N[(z * N[((-x$95$m) / y), $MachinePrecision]), $MachinePrecision], x$95$m]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -0.0096:\\
\;\;\;\;x\_m\\
\mathbf{elif}\;y \leq 1.1 \cdot 10^{-10}:\\
\;\;\;\;z \cdot \frac{-x\_m}{y}\\
\mathbf{else}:\\
\;\;\;\;x\_m\\
\end{array}
\end{array}
if y < -0.00959999999999999916 or 1.09999999999999995e-10 < y Initial program 77.4%
remove-double-neg77.4%
distribute-frac-neg277.4%
distribute-frac-neg77.4%
distribute-rgt-neg-in77.4%
associate-/l*99.9%
distribute-frac-neg99.9%
distribute-frac-neg299.9%
remove-double-neg99.9%
div-sub99.9%
*-inverses99.9%
Simplified99.9%
Taylor expanded in z around 0 75.8%
if -0.00959999999999999916 < y < 1.09999999999999995e-10Initial program 94.4%
remove-double-neg94.4%
distribute-frac-neg294.4%
distribute-frac-neg94.4%
distribute-rgt-neg-in94.4%
associate-/l*93.4%
distribute-frac-neg93.4%
distribute-frac-neg293.4%
remove-double-neg93.4%
div-sub93.4%
*-inverses93.4%
Simplified93.4%
Taylor expanded in z around inf 77.9%
associate-*l/78.5%
associate-*l*78.5%
*-commutative78.5%
associate-*r/78.5%
mul-1-neg78.5%
Simplified78.5%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= y -2.5) x_m (if (<= y 1.2e-8) (* (/ z y) (- x_m)) x_m))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= -2.5) {
tmp = x_m;
} else if (y <= 1.2e-8) {
tmp = (z / y) * -x_m;
} else {
tmp = x_m;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2.5d0)) then
tmp = x_m
else if (y <= 1.2d-8) then
tmp = (z / y) * -x_m
else
tmp = x_m
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= -2.5) {
tmp = x_m;
} else if (y <= 1.2e-8) {
tmp = (z / y) * -x_m;
} else {
tmp = x_m;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if y <= -2.5: tmp = x_m elif y <= 1.2e-8: tmp = (z / y) * -x_m else: tmp = x_m return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (y <= -2.5) tmp = x_m; elseif (y <= 1.2e-8) tmp = Float64(Float64(z / y) * Float64(-x_m)); else tmp = x_m; end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (y <= -2.5) tmp = x_m; elseif (y <= 1.2e-8) tmp = (z / y) * -x_m; else tmp = x_m; end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, -2.5], x$95$m, If[LessEqual[y, 1.2e-8], N[(N[(z / y), $MachinePrecision] * (-x$95$m)), $MachinePrecision], x$95$m]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -2.5:\\
\;\;\;\;x\_m\\
\mathbf{elif}\;y \leq 1.2 \cdot 10^{-8}:\\
\;\;\;\;\frac{z}{y} \cdot \left(-x\_m\right)\\
\mathbf{else}:\\
\;\;\;\;x\_m\\
\end{array}
\end{array}
if y < -2.5 or 1.19999999999999999e-8 < y Initial program 77.4%
remove-double-neg77.4%
distribute-frac-neg277.4%
distribute-frac-neg77.4%
distribute-rgt-neg-in77.4%
associate-/l*99.9%
distribute-frac-neg99.9%
distribute-frac-neg299.9%
remove-double-neg99.9%
div-sub99.9%
*-inverses99.9%
Simplified99.9%
Taylor expanded in z around 0 75.8%
if -2.5 < y < 1.19999999999999999e-8Initial program 94.4%
associate-/l*93.4%
Simplified93.4%
Taylor expanded in y around 0 75.6%
mul-1-neg75.6%
distribute-frac-neg275.6%
Simplified75.6%
Final simplification75.7%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= x_m 200000000.0) (- x_m (* z (/ x_m y))) (* x_m (- 1.0 (/ z y))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 200000000.0) {
tmp = x_m - (z * (x_m / y));
} else {
tmp = x_m * (1.0 - (z / y));
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x_m <= 200000000.0d0) then
tmp = x_m - (z * (x_m / y))
else
tmp = x_m * (1.0d0 - (z / y))
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 200000000.0) {
tmp = x_m - (z * (x_m / y));
} else {
tmp = x_m * (1.0 - (z / y));
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if x_m <= 200000000.0: tmp = x_m - (z * (x_m / y)) else: tmp = x_m * (1.0 - (z / y)) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (x_m <= 200000000.0) tmp = Float64(x_m - Float64(z * Float64(x_m / y))); else tmp = Float64(x_m * Float64(1.0 - Float64(z / y))); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (x_m <= 200000000.0) tmp = x_m - (z * (x_m / y)); else tmp = x_m * (1.0 - (z / y)); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[x$95$m, 200000000.0], N[(x$95$m - N[(z * N[(x$95$m / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x$95$m * N[(1.0 - N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 200000000:\\
\;\;\;\;x\_m - z \cdot \frac{x\_m}{y}\\
\mathbf{else}:\\
\;\;\;\;x\_m \cdot \left(1 - \frac{z}{y}\right)\\
\end{array}
\end{array}
if x < 2e8Initial program 87.6%
remove-double-neg87.6%
distribute-frac-neg287.6%
distribute-frac-neg87.6%
distribute-rgt-neg-in87.6%
associate-/l*95.8%
distribute-frac-neg95.8%
distribute-frac-neg295.8%
remove-double-neg95.8%
div-sub95.8%
*-inverses95.8%
Simplified95.8%
sub-neg95.8%
distribute-rgt-in95.8%
*-un-lft-identity95.8%
distribute-neg-frac295.8%
Applied egg-rr95.8%
*-commutative95.8%
add-sqr-sqrt29.0%
sqrt-unprod47.3%
sqr-neg47.3%
sqrt-unprod31.9%
add-sqr-sqrt47.0%
cancel-sign-sub-inv47.0%
*-commutative47.0%
associate-*l/46.4%
associate-/l*46.6%
add-sqr-sqrt26.8%
sqrt-unprod57.8%
sqr-neg57.8%
sqrt-unprod40.8%
add-sqr-sqrt97.4%
Applied egg-rr97.4%
if 2e8 < x Initial program 79.5%
remove-double-neg79.5%
distribute-frac-neg279.5%
distribute-frac-neg79.5%
distribute-rgt-neg-in79.5%
associate-/l*99.9%
distribute-frac-neg99.9%
distribute-frac-neg299.9%
remove-double-neg99.9%
div-sub100.0%
*-inverses100.0%
Simplified100.0%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (<= x_m 2.9e+119) x_m (* y (/ x_m y)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 2.9e+119) {
tmp = x_m;
} else {
tmp = y * (x_m / y);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x_m <= 2.9d+119) then
tmp = x_m
else
tmp = y * (x_m / y)
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 2.9e+119) {
tmp = x_m;
} else {
tmp = y * (x_m / y);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if x_m <= 2.9e+119: tmp = x_m else: tmp = y * (x_m / y) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (x_m <= 2.9e+119) tmp = x_m; else tmp = Float64(y * Float64(x_m / y)); end return Float64(x_s * tmp) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (x_m <= 2.9e+119) tmp = x_m; else tmp = y * (x_m / y); end tmp_2 = x_s * tmp; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[x$95$m, 2.9e+119], x$95$m, N[(y * N[(x$95$m / y), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \leq 2.9 \cdot 10^{+119}:\\
\;\;\;\;x\_m\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x\_m}{y}\\
\end{array}
\end{array}
if x < 2.90000000000000007e119Initial program 88.5%
remove-double-neg88.5%
distribute-frac-neg288.5%
distribute-frac-neg88.5%
distribute-rgt-neg-in88.5%
associate-/l*96.2%
distribute-frac-neg96.2%
distribute-frac-neg296.2%
remove-double-neg96.2%
div-sub96.2%
*-inverses96.2%
Simplified96.2%
Taylor expanded in z around 0 48.4%
if 2.90000000000000007e119 < x Initial program 65.7%
remove-double-neg65.7%
distribute-frac-neg265.7%
distribute-frac-neg65.7%
distribute-rgt-neg-in65.7%
associate-/l*99.9%
distribute-frac-neg99.9%
distribute-frac-neg299.9%
remove-double-neg99.9%
div-sub100.0%
*-inverses100.0%
Simplified100.0%
*-inverses100.0%
div-sub99.9%
associate-*r/65.7%
clear-num65.7%
associate-/r*93.5%
Applied egg-rr93.5%
Taylor expanded in y around inf 46.1%
clear-num46.1%
associate-/r/46.1%
remove-double-div46.3%
*-inverses46.3%
associate-/l*18.4%
*-commutative18.4%
associate-/l*58.7%
Applied egg-rr58.7%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (* x_m (- 1.0 (/ z y)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m * (1.0 - (z / y)));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * (x_m * (1.0d0 - (z / y)))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m * (1.0 - (z / y)));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * (x_m * (1.0 - (z / y)))
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(x_m * Float64(1.0 - Float64(z / y)))) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * (x_m * (1.0 - (z / y))); end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(x$95$m * N[(1.0 - N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot \left(x\_m \cdot \left(1 - \frac{z}{y}\right)\right)
\end{array}
Initial program 85.9%
remove-double-neg85.9%
distribute-frac-neg285.9%
distribute-frac-neg85.9%
distribute-rgt-neg-in85.9%
associate-/l*96.7%
distribute-frac-neg96.7%
distribute-frac-neg296.7%
remove-double-neg96.7%
div-sub96.7%
*-inverses96.7%
Simplified96.7%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) (FPCore (x_s x_m y z) :precision binary64 (* x_s x_m))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * x_m;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * x_m
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * x_m;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * x_m
x\_m = abs(x) x\_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * x_m) end
x\_m = abs(x); x\_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * x_m; end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * x$95$m), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
x\_s \cdot x\_m
\end{array}
Initial program 85.9%
remove-double-neg85.9%
distribute-frac-neg285.9%
distribute-frac-neg85.9%
distribute-rgt-neg-in85.9%
associate-/l*96.7%
distribute-frac-neg96.7%
distribute-frac-neg296.7%
remove-double-neg96.7%
div-sub96.7%
*-inverses96.7%
Simplified96.7%
Taylor expanded in z around 0 48.2%
(FPCore (x y z) :precision binary64 (if (< z -2.060202331921739e+104) (- x (/ (* z x) y)) (if (< z 1.6939766013828526e+213) (/ x (/ y (- y z))) (* (- y z) (/ x y)))))
double code(double x, double y, double z) {
double tmp;
if (z < -2.060202331921739e+104) {
tmp = x - ((z * x) / y);
} else if (z < 1.6939766013828526e+213) {
tmp = x / (y / (y - z));
} else {
tmp = (y - z) * (x / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z < (-2.060202331921739d+104)) then
tmp = x - ((z * x) / y)
else if (z < 1.6939766013828526d+213) then
tmp = x / (y / (y - z))
else
tmp = (y - z) * (x / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z < -2.060202331921739e+104) {
tmp = x - ((z * x) / y);
} else if (z < 1.6939766013828526e+213) {
tmp = x / (y / (y - z));
} else {
tmp = (y - z) * (x / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z < -2.060202331921739e+104: tmp = x - ((z * x) / y) elif z < 1.6939766013828526e+213: tmp = x / (y / (y - z)) else: tmp = (y - z) * (x / y) return tmp
function code(x, y, z) tmp = 0.0 if (z < -2.060202331921739e+104) tmp = Float64(x - Float64(Float64(z * x) / y)); elseif (z < 1.6939766013828526e+213) tmp = Float64(x / Float64(y / Float64(y - z))); else tmp = Float64(Float64(y - z) * Float64(x / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z < -2.060202331921739e+104) tmp = x - ((z * x) / y); elseif (z < 1.6939766013828526e+213) tmp = x / (y / (y - z)); else tmp = (y - z) * (x / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[z, -2.060202331921739e+104], N[(x - N[(N[(z * x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[Less[z, 1.6939766013828526e+213], N[(x / N[(y / N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y - z), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z < -2.060202331921739 \cdot 10^{+104}:\\
\;\;\;\;x - \frac{z \cdot x}{y}\\
\mathbf{elif}\;z < 1.6939766013828526 \cdot 10^{+213}:\\
\;\;\;\;\frac{x}{\frac{y}{y - z}}\\
\mathbf{else}:\\
\;\;\;\;\left(y - z\right) \cdot \frac{x}{y}\\
\end{array}
\end{array}
herbie shell --seed 2024108
(FPCore (x y z)
:name "Diagrams.Backend.Cairo.Internal:setTexture from diagrams-cairo-1.3.0.3"
:precision binary64
:alt
(if (< z -2.060202331921739e+104) (- x (/ (* z x) y)) (if (< z 1.6939766013828526e+213) (/ x (/ y (- y z))) (* (- y z) (/ x y))))
(/ (* x (- y z)) y))