
(FPCore (x y) :precision binary64 (- (log (+ 1.0 (exp x))) (* x y)))
double code(double x, double y) {
return log((1.0 + exp(x))) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = log((1.0d0 + exp(x))) - (x * y)
end function
public static double code(double x, double y) {
return Math.log((1.0 + Math.exp(x))) - (x * y);
}
def code(x, y): return math.log((1.0 + math.exp(x))) - (x * y)
function code(x, y) return Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)) end
function tmp = code(x, y) tmp = log((1.0 + exp(x))) - (x * y); end
code[x_, y_] := N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log \left(1 + e^{x}\right) - x \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (log (+ 1.0 (exp x))) (* x y)))
double code(double x, double y) {
return log((1.0 + exp(x))) - (x * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = log((1.0d0 + exp(x))) - (x * y)
end function
public static double code(double x, double y) {
return Math.log((1.0 + Math.exp(x))) - (x * y);
}
def code(x, y): return math.log((1.0 + math.exp(x))) - (x * y)
function code(x, y) return Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)) end
function tmp = code(x, y) tmp = log((1.0 + exp(x))) - (x * y); end
code[x_, y_] := N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\log \left(1 + e^{x}\right) - x \cdot y
\end{array}
(FPCore (x y) :precision binary64 (if (<= x -1.4) (* x (- y)) (+ (log 2.0) (* x (- 0.5 y)))))
double code(double x, double y) {
double tmp;
if (x <= -1.4) {
tmp = x * -y;
} else {
tmp = log(2.0) + (x * (0.5 - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.4d0)) then
tmp = x * -y
else
tmp = log(2.0d0) + (x * (0.5d0 - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.4) {
tmp = x * -y;
} else {
tmp = Math.log(2.0) + (x * (0.5 - y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.4: tmp = x * -y else: tmp = math.log(2.0) + (x * (0.5 - y)) return tmp
function code(x, y) tmp = 0.0 if (x <= -1.4) tmp = Float64(x * Float64(-y)); else tmp = Float64(log(2.0) + Float64(x * Float64(0.5 - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.4) tmp = x * -y; else tmp = log(2.0) + (x * (0.5 - y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.4], N[(x * (-y)), $MachinePrecision], N[(N[Log[2.0], $MachinePrecision] + N[(x * N[(0.5 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.4:\\
\;\;\;\;x \cdot \left(-y\right)\\
\mathbf{else}:\\
\;\;\;\;\log 2 + x \cdot \left(0.5 - y\right)\\
\end{array}
\end{array}
if x < -1.3999999999999999Initial program 100.0%
log1p-define100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
associate-*r*100.0%
neg-mul-1100.0%
Simplified100.0%
if -1.3999999999999999 < x Initial program 98.9%
log1p-define98.9%
Simplified98.9%
Taylor expanded in x around 0 99.2%
Final simplification99.4%
(FPCore (x y) :precision binary64 (- (log1p (exp x)) (* x y)))
double code(double x, double y) {
return log1p(exp(x)) - (x * y);
}
public static double code(double x, double y) {
return Math.log1p(Math.exp(x)) - (x * y);
}
def code(x, y): return math.log1p(math.exp(x)) - (x * y)
function code(x, y) return Float64(log1p(exp(x)) - Float64(x * y)) end
code[x_, y_] := N[(N[Log[1 + N[Exp[x], $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{log1p}\left(e^{x}\right) - x \cdot y
\end{array}
Initial program 99.2%
log1p-define99.2%
Simplified99.2%
(FPCore (x y) :precision binary64 (if (<= x -800.0) (* x (- y)) (+ (log 2.0) (* x (* y (+ (+ (* 0.125 (/ x y)) (* 0.5 (/ 1.0 y))) -1.0))))))
double code(double x, double y) {
double tmp;
if (x <= -800.0) {
tmp = x * -y;
} else {
tmp = log(2.0) + (x * (y * (((0.125 * (x / y)) + (0.5 * (1.0 / y))) + -1.0)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-800.0d0)) then
tmp = x * -y
else
tmp = log(2.0d0) + (x * (y * (((0.125d0 * (x / y)) + (0.5d0 * (1.0d0 / y))) + (-1.0d0))))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -800.0) {
tmp = x * -y;
} else {
tmp = Math.log(2.0) + (x * (y * (((0.125 * (x / y)) + (0.5 * (1.0 / y))) + -1.0)));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -800.0: tmp = x * -y else: tmp = math.log(2.0) + (x * (y * (((0.125 * (x / y)) + (0.5 * (1.0 / y))) + -1.0))) return tmp
function code(x, y) tmp = 0.0 if (x <= -800.0) tmp = Float64(x * Float64(-y)); else tmp = Float64(log(2.0) + Float64(x * Float64(y * Float64(Float64(Float64(0.125 * Float64(x / y)) + Float64(0.5 * Float64(1.0 / y))) + -1.0)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -800.0) tmp = x * -y; else tmp = log(2.0) + (x * (y * (((0.125 * (x / y)) + (0.5 * (1.0 / y))) + -1.0))); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -800.0], N[(x * (-y)), $MachinePrecision], N[(N[Log[2.0], $MachinePrecision] + N[(x * N[(y * N[(N[(N[(0.125 * N[(x / y), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(1.0 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -800:\\
\;\;\;\;x \cdot \left(-y\right)\\
\mathbf{else}:\\
\;\;\;\;\log 2 + x \cdot \left(y \cdot \left(\left(0.125 \cdot \frac{x}{y} + 0.5 \cdot \frac{1}{y}\right) + -1\right)\right)\\
\end{array}
\end{array}
if x < -800Initial program 100.0%
log1p-define100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
associate-*r*100.0%
neg-mul-1100.0%
Simplified100.0%
if -800 < x Initial program 98.9%
log1p-define98.9%
Simplified98.9%
Taylor expanded in x around 0 98.9%
Taylor expanded in y around inf 98.9%
Final simplification99.2%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* x (- y))))
(if (<= x -2e-18)
t_0
(if (<= x -4.2e-144)
(log 2.0)
(if (<= x -3.4e-145) t_0 (+ (log 2.0) (* x 0.5)))))))
double code(double x, double y) {
double t_0 = x * -y;
double tmp;
if (x <= -2e-18) {
tmp = t_0;
} else if (x <= -4.2e-144) {
tmp = log(2.0);
} else if (x <= -3.4e-145) {
tmp = t_0;
} else {
tmp = log(2.0) + (x * 0.5);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x * -y
if (x <= (-2d-18)) then
tmp = t_0
else if (x <= (-4.2d-144)) then
tmp = log(2.0d0)
else if (x <= (-3.4d-145)) then
tmp = t_0
else
tmp = log(2.0d0) + (x * 0.5d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x * -y;
double tmp;
if (x <= -2e-18) {
tmp = t_0;
} else if (x <= -4.2e-144) {
tmp = Math.log(2.0);
} else if (x <= -3.4e-145) {
tmp = t_0;
} else {
tmp = Math.log(2.0) + (x * 0.5);
}
return tmp;
}
def code(x, y): t_0 = x * -y tmp = 0 if x <= -2e-18: tmp = t_0 elif x <= -4.2e-144: tmp = math.log(2.0) elif x <= -3.4e-145: tmp = t_0 else: tmp = math.log(2.0) + (x * 0.5) return tmp
function code(x, y) t_0 = Float64(x * Float64(-y)) tmp = 0.0 if (x <= -2e-18) tmp = t_0; elseif (x <= -4.2e-144) tmp = log(2.0); elseif (x <= -3.4e-145) tmp = t_0; else tmp = Float64(log(2.0) + Float64(x * 0.5)); end return tmp end
function tmp_2 = code(x, y) t_0 = x * -y; tmp = 0.0; if (x <= -2e-18) tmp = t_0; elseif (x <= -4.2e-144) tmp = log(2.0); elseif (x <= -3.4e-145) tmp = t_0; else tmp = log(2.0) + (x * 0.5); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x * (-y)), $MachinePrecision]}, If[LessEqual[x, -2e-18], t$95$0, If[LessEqual[x, -4.2e-144], N[Log[2.0], $MachinePrecision], If[LessEqual[x, -3.4e-145], t$95$0, N[(N[Log[2.0], $MachinePrecision] + N[(x * 0.5), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(-y\right)\\
\mathbf{if}\;x \leq -2 \cdot 10^{-18}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq -4.2 \cdot 10^{-144}:\\
\;\;\;\;\log 2\\
\mathbf{elif}\;x \leq -3.4 \cdot 10^{-145}:\\
\;\;\;\;t\_0\\
\mathbf{else}:\\
\;\;\;\;\log 2 + x \cdot 0.5\\
\end{array}
\end{array}
if x < -2.0000000000000001e-18 or -4.2000000000000002e-144 < x < -3.3999999999999999e-145Initial program 100.0%
log1p-define100.0%
Simplified100.0%
Taylor expanded in x around inf 97.7%
associate-*r*97.7%
neg-mul-197.7%
Simplified97.7%
if -2.0000000000000001e-18 < x < -4.2000000000000002e-144Initial program 100.0%
log1p-define100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
Taylor expanded in x around 0 68.9%
if -3.3999999999999999e-145 < x Initial program 98.5%
log1p-define98.5%
Simplified98.5%
Taylor expanded in x around 0 99.4%
Taylor expanded in y around 0 80.5%
metadata-eval80.5%
log1p-undefine80.5%
+-commutative80.5%
*-commutative80.5%
log1p-undefine80.5%
metadata-eval80.5%
Simplified80.5%
Final simplification84.4%
(FPCore (x y) :precision binary64 (if (or (<= x -1.3e-18) (and (not (<= x -3.5e-145)) (<= x -3.4e-145))) (* x (- y)) (log 2.0)))
double code(double x, double y) {
double tmp;
if ((x <= -1.3e-18) || (!(x <= -3.5e-145) && (x <= -3.4e-145))) {
tmp = x * -y;
} else {
tmp = log(2.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.3d-18)) .or. (.not. (x <= (-3.5d-145))) .and. (x <= (-3.4d-145))) then
tmp = x * -y
else
tmp = log(2.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.3e-18) || (!(x <= -3.5e-145) && (x <= -3.4e-145))) {
tmp = x * -y;
} else {
tmp = Math.log(2.0);
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.3e-18) or (not (x <= -3.5e-145) and (x <= -3.4e-145)): tmp = x * -y else: tmp = math.log(2.0) return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.3e-18) || (!(x <= -3.5e-145) && (x <= -3.4e-145))) tmp = Float64(x * Float64(-y)); else tmp = log(2.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.3e-18) || (~((x <= -3.5e-145)) && (x <= -3.4e-145))) tmp = x * -y; else tmp = log(2.0); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.3e-18], And[N[Not[LessEqual[x, -3.5e-145]], $MachinePrecision], LessEqual[x, -3.4e-145]]], N[(x * (-y)), $MachinePrecision], N[Log[2.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.3 \cdot 10^{-18} \lor \neg \left(x \leq -3.5 \cdot 10^{-145}\right) \land x \leq -3.4 \cdot 10^{-145}:\\
\;\;\;\;x \cdot \left(-y\right)\\
\mathbf{else}:\\
\;\;\;\;\log 2\\
\end{array}
\end{array}
if x < -1.3e-18 or -3.49999999999999997e-145 < x < -3.3999999999999999e-145Initial program 100.0%
log1p-define100.0%
Simplified100.0%
Taylor expanded in x around inf 97.7%
associate-*r*97.7%
neg-mul-197.7%
Simplified97.7%
if -1.3e-18 < x < -3.49999999999999997e-145 or -3.3999999999999999e-145 < x Initial program 98.8%
log1p-define98.8%
Simplified98.8%
Taylor expanded in x around 0 99.3%
Taylor expanded in x around 0 77.8%
Final simplification84.2%
(FPCore (x y) :precision binary64 (if (<= x -800.0) (* x (- y)) (+ (log 2.0) (* x (- (+ 0.5 (* x 0.125)) y)))))
double code(double x, double y) {
double tmp;
if (x <= -800.0) {
tmp = x * -y;
} else {
tmp = log(2.0) + (x * ((0.5 + (x * 0.125)) - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-800.0d0)) then
tmp = x * -y
else
tmp = log(2.0d0) + (x * ((0.5d0 + (x * 0.125d0)) - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -800.0) {
tmp = x * -y;
} else {
tmp = Math.log(2.0) + (x * ((0.5 + (x * 0.125)) - y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -800.0: tmp = x * -y else: tmp = math.log(2.0) + (x * ((0.5 + (x * 0.125)) - y)) return tmp
function code(x, y) tmp = 0.0 if (x <= -800.0) tmp = Float64(x * Float64(-y)); else tmp = Float64(log(2.0) + Float64(x * Float64(Float64(0.5 + Float64(x * 0.125)) - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -800.0) tmp = x * -y; else tmp = log(2.0) + (x * ((0.5 + (x * 0.125)) - y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -800.0], N[(x * (-y)), $MachinePrecision], N[(N[Log[2.0], $MachinePrecision] + N[(x * N[(N[(0.5 + N[(x * 0.125), $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -800:\\
\;\;\;\;x \cdot \left(-y\right)\\
\mathbf{else}:\\
\;\;\;\;\log 2 + x \cdot \left(\left(0.5 + x \cdot 0.125\right) - y\right)\\
\end{array}
\end{array}
if x < -800Initial program 100.0%
log1p-define100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
associate-*r*100.0%
neg-mul-1100.0%
Simplified100.0%
if -800 < x Initial program 98.9%
log1p-define98.9%
Simplified98.9%
Taylor expanded in x around 0 98.9%
Final simplification99.2%
(FPCore (x y) :precision binary64 (if (<= x -850000.0) (* x (- y)) (- (log 2.0) (* x y))))
double code(double x, double y) {
double tmp;
if (x <= -850000.0) {
tmp = x * -y;
} else {
tmp = log(2.0) - (x * y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-850000.0d0)) then
tmp = x * -y
else
tmp = log(2.0d0) - (x * y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -850000.0) {
tmp = x * -y;
} else {
tmp = Math.log(2.0) - (x * y);
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -850000.0: tmp = x * -y else: tmp = math.log(2.0) - (x * y) return tmp
function code(x, y) tmp = 0.0 if (x <= -850000.0) tmp = Float64(x * Float64(-y)); else tmp = Float64(log(2.0) - Float64(x * y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -850000.0) tmp = x * -y; else tmp = log(2.0) - (x * y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -850000.0], N[(x * (-y)), $MachinePrecision], N[(N[Log[2.0], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -850000:\\
\;\;\;\;x \cdot \left(-y\right)\\
\mathbf{else}:\\
\;\;\;\;\log 2 - x \cdot y\\
\end{array}
\end{array}
if x < -8.5e5Initial program 100.0%
log1p-define100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
associate-*r*100.0%
neg-mul-1100.0%
Simplified100.0%
if -8.5e5 < x Initial program 98.9%
log1p-define98.9%
Simplified98.9%
Taylor expanded in x around 0 96.7%
Final simplification97.6%
(FPCore (x y) :precision binary64 (* x (- y)))
double code(double x, double y) {
return x * -y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * -y
end function
public static double code(double x, double y) {
return x * -y;
}
def code(x, y): return x * -y
function code(x, y) return Float64(x * Float64(-y)) end
function tmp = code(x, y) tmp = x * -y; end
code[x_, y_] := N[(x * (-y)), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(-y\right)
\end{array}
Initial program 99.2%
log1p-define99.2%
Simplified99.2%
Taylor expanded in x around inf 46.8%
associate-*r*46.8%
neg-mul-146.8%
Simplified46.8%
Final simplification46.8%
(FPCore (x y) :precision binary64 (* x 0.5))
double code(double x, double y) {
return x * 0.5;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * 0.5d0
end function
public static double code(double x, double y) {
return x * 0.5;
}
def code(x, y): return x * 0.5
function code(x, y) return Float64(x * 0.5) end
function tmp = code(x, y) tmp = x * 0.5; end
code[x_, y_] := N[(x * 0.5), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 0.5
\end{array}
Initial program 99.2%
log1p-define99.2%
Simplified99.2%
Taylor expanded in x around 0 83.5%
Taylor expanded in y around 0 54.3%
metadata-eval54.3%
log1p-undefine54.3%
+-commutative54.3%
*-commutative54.3%
log1p-undefine54.3%
metadata-eval54.3%
Simplified54.3%
Taylor expanded in x around inf 3.4%
Final simplification3.4%
(FPCore (x y) :precision binary64 (if (<= x 0.0) (- (log (+ 1.0 (exp x))) (* x y)) (- (log (+ 1.0 (exp (- x)))) (* (- x) (- 1.0 y)))))
double code(double x, double y) {
double tmp;
if (x <= 0.0) {
tmp = log((1.0 + exp(x))) - (x * y);
} else {
tmp = log((1.0 + exp(-x))) - (-x * (1.0 - y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 0.0d0) then
tmp = log((1.0d0 + exp(x))) - (x * y)
else
tmp = log((1.0d0 + exp(-x))) - (-x * (1.0d0 - y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 0.0) {
tmp = Math.log((1.0 + Math.exp(x))) - (x * y);
} else {
tmp = Math.log((1.0 + Math.exp(-x))) - (-x * (1.0 - y));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 0.0: tmp = math.log((1.0 + math.exp(x))) - (x * y) else: tmp = math.log((1.0 + math.exp(-x))) - (-x * (1.0 - y)) return tmp
function code(x, y) tmp = 0.0 if (x <= 0.0) tmp = Float64(log(Float64(1.0 + exp(x))) - Float64(x * y)); else tmp = Float64(log(Float64(1.0 + exp(Float64(-x)))) - Float64(Float64(-x) * Float64(1.0 - y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 0.0) tmp = log((1.0 + exp(x))) - (x * y); else tmp = log((1.0 + exp(-x))) - (-x * (1.0 - y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 0.0], N[(N[Log[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[(x * y), $MachinePrecision]), $MachinePrecision], N[(N[Log[N[(1.0 + N[Exp[(-x)], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - N[((-x) * N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0:\\
\;\;\;\;\log \left(1 + e^{x}\right) - x \cdot y\\
\mathbf{else}:\\
\;\;\;\;\log \left(1 + e^{-x}\right) - \left(-x\right) \cdot \left(1 - y\right)\\
\end{array}
\end{array}
herbie shell --seed 2024107
(FPCore (x y)
:name "Logistic regression 2"
:precision binary64
:alt
(if (<= x 0.0) (- (log (+ 1.0 (exp x))) (* x y)) (- (log (+ 1.0 (exp (- x)))) (* (- x) (- 1.0 y))))
(- (log (+ 1.0 (exp x))) (* x y)))