
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(+
(* -0.5 (/ c b))
(*
a
(+
(* -0.375 (/ (pow c 2.0) (pow b 3.0)))
(*
a
(+
(* -0.5625 (/ (pow c 3.0) (pow b 5.0)))
(/ (* (* a -1.0546875) (pow c 4.0)) (pow b 7.0))))))))
double code(double a, double b, double c) {
return (-0.5 * (c / b)) + (a * ((-0.375 * (pow(c, 2.0) / pow(b, 3.0))) + (a * ((-0.5625 * (pow(c, 3.0) / pow(b, 5.0))) + (((a * -1.0546875) * pow(c, 4.0)) / pow(b, 7.0))))));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((-0.5d0) * (c / b)) + (a * (((-0.375d0) * ((c ** 2.0d0) / (b ** 3.0d0))) + (a * (((-0.5625d0) * ((c ** 3.0d0) / (b ** 5.0d0))) + (((a * (-1.0546875d0)) * (c ** 4.0d0)) / (b ** 7.0d0))))))
end function
public static double code(double a, double b, double c) {
return (-0.5 * (c / b)) + (a * ((-0.375 * (Math.pow(c, 2.0) / Math.pow(b, 3.0))) + (a * ((-0.5625 * (Math.pow(c, 3.0) / Math.pow(b, 5.0))) + (((a * -1.0546875) * Math.pow(c, 4.0)) / Math.pow(b, 7.0))))));
}
def code(a, b, c): return (-0.5 * (c / b)) + (a * ((-0.375 * (math.pow(c, 2.0) / math.pow(b, 3.0))) + (a * ((-0.5625 * (math.pow(c, 3.0) / math.pow(b, 5.0))) + (((a * -1.0546875) * math.pow(c, 4.0)) / math.pow(b, 7.0))))))
function code(a, b, c) return Float64(Float64(-0.5 * Float64(c / b)) + Float64(a * Float64(Float64(-0.375 * Float64((c ^ 2.0) / (b ^ 3.0))) + Float64(a * Float64(Float64(-0.5625 * Float64((c ^ 3.0) / (b ^ 5.0))) + Float64(Float64(Float64(a * -1.0546875) * (c ^ 4.0)) / (b ^ 7.0))))))) end
function tmp = code(a, b, c) tmp = (-0.5 * (c / b)) + (a * ((-0.375 * ((c ^ 2.0) / (b ^ 3.0))) + (a * ((-0.5625 * ((c ^ 3.0) / (b ^ 5.0))) + (((a * -1.0546875) * (c ^ 4.0)) / (b ^ 7.0)))))); end
code[a_, b_, c_] := N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(-0.375 * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(-0.5625 * N[(N[Power[c, 3.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(a * -1.0546875), $MachinePrecision] * N[Power[c, 4.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \frac{c}{b} + a \cdot \left(-0.375 \cdot \frac{{c}^{2}}{{b}^{3}} + a \cdot \left(-0.5625 \cdot \frac{{c}^{3}}{{b}^{5}} + \frac{\left(a \cdot -1.0546875\right) \cdot {c}^{4}}{{b}^{7}}\right)\right)
\end{array}
Initial program 30.9%
Taylor expanded in a around 0 96.0%
Taylor expanded in c around 0 96.0%
associate-*r/96.0%
associate-*r*96.0%
Simplified96.0%
Final simplification96.0%
(FPCore (a b c)
:precision binary64
(*
c
(-
(*
c
(*
a
(-
(*
a
(+
(* -1.0546875 (/ (* a (pow c 2.0)) (pow b 7.0)))
(* -0.5625 (/ c (pow b 5.0)))))
(/ 0.375 (pow b 3.0)))))
(/ 0.5 b))))
double code(double a, double b, double c) {
return c * ((c * (a * ((a * ((-1.0546875 * ((a * pow(c, 2.0)) / pow(b, 7.0))) + (-0.5625 * (c / pow(b, 5.0))))) - (0.375 / pow(b, 3.0))))) - (0.5 / b));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * ((c * (a * ((a * (((-1.0546875d0) * ((a * (c ** 2.0d0)) / (b ** 7.0d0))) + ((-0.5625d0) * (c / (b ** 5.0d0))))) - (0.375d0 / (b ** 3.0d0))))) - (0.5d0 / b))
end function
public static double code(double a, double b, double c) {
return c * ((c * (a * ((a * ((-1.0546875 * ((a * Math.pow(c, 2.0)) / Math.pow(b, 7.0))) + (-0.5625 * (c / Math.pow(b, 5.0))))) - (0.375 / Math.pow(b, 3.0))))) - (0.5 / b));
}
def code(a, b, c): return c * ((c * (a * ((a * ((-1.0546875 * ((a * math.pow(c, 2.0)) / math.pow(b, 7.0))) + (-0.5625 * (c / math.pow(b, 5.0))))) - (0.375 / math.pow(b, 3.0))))) - (0.5 / b))
function code(a, b, c) return Float64(c * Float64(Float64(c * Float64(a * Float64(Float64(a * Float64(Float64(-1.0546875 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 7.0))) + Float64(-0.5625 * Float64(c / (b ^ 5.0))))) - Float64(0.375 / (b ^ 3.0))))) - Float64(0.5 / b))) end
function tmp = code(a, b, c) tmp = c * ((c * (a * ((a * ((-1.0546875 * ((a * (c ^ 2.0)) / (b ^ 7.0))) + (-0.5625 * (c / (b ^ 5.0))))) - (0.375 / (b ^ 3.0))))) - (0.5 / b)); end
code[a_, b_, c_] := N[(c * N[(N[(c * N[(a * N[(N[(a * N[(N[(-1.0546875 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.5625 * N[(c / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(0.375 / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(0.5 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(c \cdot \left(a \cdot \left(a \cdot \left(-1.0546875 \cdot \frac{a \cdot {c}^{2}}{{b}^{7}} + -0.5625 \cdot \frac{c}{{b}^{5}}\right) - \frac{0.375}{{b}^{3}}\right)\right) - \frac{0.5}{b}\right)
\end{array}
Initial program 30.9%
Taylor expanded in c around 0 95.8%
Simplified95.8%
Taylor expanded in c around 0 95.8%
Taylor expanded in a around 0 95.8%
Taylor expanded in b around 0 95.8%
(FPCore (a b c)
:precision binary64
(+
(* -0.5 (/ c b))
(*
a
(+
(* -0.375 (/ (pow c 2.0) (pow b 3.0)))
(* -0.5625 (/ (* a (pow c 3.0)) (pow b 5.0)))))))
double code(double a, double b, double c) {
return (-0.5 * (c / b)) + (a * ((-0.375 * (pow(c, 2.0) / pow(b, 3.0))) + (-0.5625 * ((a * pow(c, 3.0)) / pow(b, 5.0)))));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((-0.5d0) * (c / b)) + (a * (((-0.375d0) * ((c ** 2.0d0) / (b ** 3.0d0))) + ((-0.5625d0) * ((a * (c ** 3.0d0)) / (b ** 5.0d0)))))
end function
public static double code(double a, double b, double c) {
return (-0.5 * (c / b)) + (a * ((-0.375 * (Math.pow(c, 2.0) / Math.pow(b, 3.0))) + (-0.5625 * ((a * Math.pow(c, 3.0)) / Math.pow(b, 5.0)))));
}
def code(a, b, c): return (-0.5 * (c / b)) + (a * ((-0.375 * (math.pow(c, 2.0) / math.pow(b, 3.0))) + (-0.5625 * ((a * math.pow(c, 3.0)) / math.pow(b, 5.0)))))
function code(a, b, c) return Float64(Float64(-0.5 * Float64(c / b)) + Float64(a * Float64(Float64(-0.375 * Float64((c ^ 2.0) / (b ^ 3.0))) + Float64(-0.5625 * Float64(Float64(a * (c ^ 3.0)) / (b ^ 5.0)))))) end
function tmp = code(a, b, c) tmp = (-0.5 * (c / b)) + (a * ((-0.375 * ((c ^ 2.0) / (b ^ 3.0))) + (-0.5625 * ((a * (c ^ 3.0)) / (b ^ 5.0))))); end
code[a_, b_, c_] := N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(a * N[(N[(-0.375 * N[(N[Power[c, 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.5625 * N[(N[(a * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \frac{c}{b} + a \cdot \left(-0.375 \cdot \frac{{c}^{2}}{{b}^{3}} + -0.5625 \cdot \frac{a \cdot {c}^{3}}{{b}^{5}}\right)
\end{array}
Initial program 30.9%
Taylor expanded in a around 0 94.5%
Final simplification94.5%
(FPCore (a b c)
:precision binary64
(/
1.0
(*
b
(-
(fma
-3.0
(/ (* -0.375 (* c (pow a 2.0))) (pow b 4.0))
(* 1.5 (/ a (pow b 2.0))))
(/ 2.0 c)))))
double code(double a, double b, double c) {
return 1.0 / (b * (fma(-3.0, ((-0.375 * (c * pow(a, 2.0))) / pow(b, 4.0)), (1.5 * (a / pow(b, 2.0)))) - (2.0 / c)));
}
function code(a, b, c) return Float64(1.0 / Float64(b * Float64(fma(-3.0, Float64(Float64(-0.375 * Float64(c * (a ^ 2.0))) / (b ^ 4.0)), Float64(1.5 * Float64(a / (b ^ 2.0)))) - Float64(2.0 / c)))) end
code[a_, b_, c_] := N[(1.0 / N[(b * N[(N[(-3.0 * N[(N[(-0.375 * N[(c * N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision] + N[(1.5 * N[(a / N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(2.0 / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{b \cdot \left(\mathsf{fma}\left(-3, \frac{-0.375 \cdot \left(c \cdot {a}^{2}\right)}{{b}^{4}}, 1.5 \cdot \frac{a}{{b}^{2}}\right) - \frac{2}{c}\right)}
\end{array}
Initial program 30.9%
cancel-sign-sub-inv30.9%
*-commutative30.9%
distribute-rgt-neg-in30.9%
metadata-eval30.9%
associate-*r*30.9%
*-commutative30.9%
flip-+30.8%
pow230.8%
pow230.8%
pow-prod-up30.9%
metadata-eval30.9%
pow230.9%
pow230.9%
Applied egg-rr30.9%
add-cbrt-cube30.9%
pow330.9%
Applied egg-rr30.9%
rem-cbrt-cube31.0%
clear-num31.0%
associate-*r*31.0%
Applied egg-rr31.0%
Taylor expanded in b around inf 94.4%
fma-define94.4%
distribute-rgt-out94.4%
*-commutative94.4%
metadata-eval94.4%
associate-*r/94.4%
metadata-eval94.4%
Simplified94.4%
Final simplification94.4%
(FPCore (a b c) :precision binary64 (* c (- (* c (* a (- (/ (* -0.5625 (* c a)) (pow b 5.0)) (/ 0.375 (pow b 3.0))))) (/ 0.5 b))))
double code(double a, double b, double c) {
return c * ((c * (a * (((-0.5625 * (c * a)) / pow(b, 5.0)) - (0.375 / pow(b, 3.0))))) - (0.5 / b));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * ((c * (a * ((((-0.5625d0) * (c * a)) / (b ** 5.0d0)) - (0.375d0 / (b ** 3.0d0))))) - (0.5d0 / b))
end function
public static double code(double a, double b, double c) {
return c * ((c * (a * (((-0.5625 * (c * a)) / Math.pow(b, 5.0)) - (0.375 / Math.pow(b, 3.0))))) - (0.5 / b));
}
def code(a, b, c): return c * ((c * (a * (((-0.5625 * (c * a)) / math.pow(b, 5.0)) - (0.375 / math.pow(b, 3.0))))) - (0.5 / b))
function code(a, b, c) return Float64(c * Float64(Float64(c * Float64(a * Float64(Float64(Float64(-0.5625 * Float64(c * a)) / (b ^ 5.0)) - Float64(0.375 / (b ^ 3.0))))) - Float64(0.5 / b))) end
function tmp = code(a, b, c) tmp = c * ((c * (a * (((-0.5625 * (c * a)) / (b ^ 5.0)) - (0.375 / (b ^ 3.0))))) - (0.5 / b)); end
code[a_, b_, c_] := N[(c * N[(N[(c * N[(a * N[(N[(N[(-0.5625 * N[(c * a), $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] - N[(0.375 / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(0.5 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \left(c \cdot \left(a \cdot \left(\frac{-0.5625 \cdot \left(c \cdot a\right)}{{b}^{5}} - \frac{0.375}{{b}^{3}}\right)\right) - \frac{0.5}{b}\right)
\end{array}
Initial program 30.9%
Taylor expanded in c around 0 95.8%
Simplified95.8%
Taylor expanded in c around 0 95.8%
Taylor expanded in a around 0 94.2%
associate-*r/94.2%
associate-*r/94.2%
metadata-eval94.2%
Simplified94.2%
Final simplification94.2%
(FPCore (a b c) :precision binary64 (/ 1.0 (+ (* -2.0 (/ b c)) (* 1.5 (/ a b)))))
double code(double a, double b, double c) {
return 1.0 / ((-2.0 * (b / c)) + (1.5 * (a / b)));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = 1.0d0 / (((-2.0d0) * (b / c)) + (1.5d0 * (a / b)))
end function
public static double code(double a, double b, double c) {
return 1.0 / ((-2.0 * (b / c)) + (1.5 * (a / b)));
}
def code(a, b, c): return 1.0 / ((-2.0 * (b / c)) + (1.5 * (a / b)))
function code(a, b, c) return Float64(1.0 / Float64(Float64(-2.0 * Float64(b / c)) + Float64(1.5 * Float64(a / b)))) end
function tmp = code(a, b, c) tmp = 1.0 / ((-2.0 * (b / c)) + (1.5 * (a / b))); end
code[a_, b_, c_] := N[(1.0 / N[(N[(-2.0 * N[(b / c), $MachinePrecision]), $MachinePrecision] + N[(1.5 * N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{-2 \cdot \frac{b}{c} + 1.5 \cdot \frac{a}{b}}
\end{array}
Initial program 30.9%
Taylor expanded in c around 0 90.7%
clear-num90.7%
inv-pow90.7%
*-commutative90.7%
fma-define90.6%
associate-*r/90.6%
*-commutative90.6%
Applied egg-rr90.6%
unpow-190.6%
times-frac90.7%
*-commutative90.7%
associate-*r/90.7%
associate-*r/90.7%
*-commutative90.7%
*-commutative90.7%
associate-*l*90.7%
Simplified90.7%
Taylor expanded in a around 0 91.4%
(FPCore (a b c) :precision binary64 (/ (* -0.5 c) b))
double code(double a, double b, double c) {
return (-0.5 * c) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((-0.5d0) * c) / b
end function
public static double code(double a, double b, double c) {
return (-0.5 * c) / b;
}
def code(a, b, c): return (-0.5 * c) / b
function code(a, b, c) return Float64(Float64(-0.5 * c) / b) end
function tmp = code(a, b, c) tmp = (-0.5 * c) / b; end
code[a_, b_, c_] := N[(N[(-0.5 * c), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{-0.5 \cdot c}{b}
\end{array}
Initial program 30.9%
Taylor expanded in b around inf 81.6%
associate-*r/81.6%
*-commutative81.6%
Simplified81.6%
Final simplification81.6%
(FPCore (a b c) :precision binary64 (* c (/ -0.5 b)))
double code(double a, double b, double c) {
return c * (-0.5 / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c * ((-0.5d0) / b)
end function
public static double code(double a, double b, double c) {
return c * (-0.5 / b);
}
def code(a, b, c): return c * (-0.5 / b)
function code(a, b, c) return Float64(c * Float64(-0.5 / b)) end
function tmp = code(a, b, c) tmp = c * (-0.5 / b); end
code[a_, b_, c_] := N[(c * N[(-0.5 / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
c \cdot \frac{-0.5}{b}
\end{array}
Initial program 30.9%
Taylor expanded in c around 0 91.0%
Taylor expanded in a around 0 81.4%
(FPCore (a b c) :precision binary64 (/ 0.0 a))
double code(double a, double b, double c) {
return 0.0 / a;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = 0.0d0 / a
end function
public static double code(double a, double b, double c) {
return 0.0 / a;
}
def code(a, b, c): return 0.0 / a
function code(a, b, c) return Float64(0.0 / a) end
function tmp = code(a, b, c) tmp = 0.0 / a; end
code[a_, b_, c_] := N[(0.0 / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{0}{a}
\end{array}
Initial program 30.9%
cancel-sign-sub-inv30.9%
*-commutative30.9%
distribute-rgt-neg-in30.9%
metadata-eval30.9%
associate-*r*30.9%
*-commutative30.9%
flip-+30.8%
pow230.8%
pow230.8%
pow-prod-up30.9%
metadata-eval30.9%
pow230.9%
pow230.9%
Applied egg-rr30.9%
add-cbrt-cube30.9%
pow330.9%
Applied egg-rr30.9%
Taylor expanded in a around 0 3.2%
associate-*r/3.2%
distribute-rgt1-in3.2%
metadata-eval3.2%
mul0-lft3.2%
metadata-eval3.2%
Simplified3.2%
herbie shell --seed 2024107
(FPCore (a b c)
:name "Cubic critical, medium range"
:precision binary64
:pre (and (and (and (< 1.1102230246251565e-16 a) (< a 9007199254740992.0)) (and (< 1.1102230246251565e-16 b) (< b 9007199254740992.0))) (and (< 1.1102230246251565e-16 c) (< c 9007199254740992.0)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))