
(FPCore (x y) :precision binary64 (- (* x x) (* y y)))
double code(double x, double y) {
return (x * x) - (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * x) - (y * y)
end function
public static double code(double x, double y) {
return (x * x) - (y * y);
}
def code(x, y): return (x * x) - (y * y)
function code(x, y) return Float64(Float64(x * x) - Float64(y * y)) end
function tmp = code(x, y) tmp = (x * x) - (y * y); end
code[x_, y_] := N[(N[(x * x), $MachinePrecision] - N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x - y \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (* x x) (* y y)))
double code(double x, double y) {
return (x * x) - (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * x) - (y * y)
end function
public static double code(double x, double y) {
return (x * x) - (y * y);
}
def code(x, y): return (x * x) - (y * y)
function code(x, y) return Float64(Float64(x * x) - Float64(y * y)) end
function tmp = code(x, y) tmp = (x * x) - (y * y); end
code[x_, y_] := N[(N[(x * x), $MachinePrecision] - N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x - y \cdot y
\end{array}
x_m = (fabs.f64 x) (FPCore (x_m y) :precision binary64 (if (<= x_m 1.6e+213) (fma x_m x_m (* y (- y))) (* (+ x_m y) (+ x_m y))))
x_m = fabs(x);
double code(double x_m, double y) {
double tmp;
if (x_m <= 1.6e+213) {
tmp = fma(x_m, x_m, (y * -y));
} else {
tmp = (x_m + y) * (x_m + y);
}
return tmp;
}
x_m = abs(x) function code(x_m, y) tmp = 0.0 if (x_m <= 1.6e+213) tmp = fma(x_m, x_m, Float64(y * Float64(-y))); else tmp = Float64(Float64(x_m + y) * Float64(x_m + y)); end return tmp end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_, y_] := If[LessEqual[x$95$m, 1.6e+213], N[(x$95$m * x$95$m + N[(y * (-y)), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m + y), $MachinePrecision] * N[(x$95$m + y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 1.6 \cdot 10^{+213}:\\
\;\;\;\;\mathsf{fma}\left(x\_m, x\_m, y \cdot \left(-y\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(x\_m + y\right) \cdot \left(x\_m + y\right)\\
\end{array}
\end{array}
if x < 1.5999999999999999e213Initial program 92.0%
sqr-neg92.0%
cancel-sign-sub92.0%
fma-define96.6%
Simplified96.6%
if 1.5999999999999999e213 < x Initial program 61.1%
difference-of-squares100.0%
sub-neg100.0%
add-sqr-sqrt66.7%
sqrt-unprod100.0%
sqr-neg100.0%
sqrt-prod33.3%
add-sqr-sqrt94.4%
Applied egg-rr94.4%
x_m = (fabs.f64 x) (FPCore (x_m y) :precision binary64 (if (<= x_m 7e+151) (- (* x_m x_m) (* y y)) (* (+ x_m y) (+ x_m y))))
x_m = fabs(x);
double code(double x_m, double y) {
double tmp;
if (x_m <= 7e+151) {
tmp = (x_m * x_m) - (y * y);
} else {
tmp = (x_m + y) * (x_m + y);
}
return tmp;
}
x_m = abs(x)
real(8) function code(x_m, y)
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8) :: tmp
if (x_m <= 7d+151) then
tmp = (x_m * x_m) - (y * y)
else
tmp = (x_m + y) * (x_m + y)
end if
code = tmp
end function
x_m = Math.abs(x);
public static double code(double x_m, double y) {
double tmp;
if (x_m <= 7e+151) {
tmp = (x_m * x_m) - (y * y);
} else {
tmp = (x_m + y) * (x_m + y);
}
return tmp;
}
x_m = math.fabs(x) def code(x_m, y): tmp = 0 if x_m <= 7e+151: tmp = (x_m * x_m) - (y * y) else: tmp = (x_m + y) * (x_m + y) return tmp
x_m = abs(x) function code(x_m, y) tmp = 0.0 if (x_m <= 7e+151) tmp = Float64(Float64(x_m * x_m) - Float64(y * y)); else tmp = Float64(Float64(x_m + y) * Float64(x_m + y)); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m, y) tmp = 0.0; if (x_m <= 7e+151) tmp = (x_m * x_m) - (y * y); else tmp = (x_m + y) * (x_m + y); end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_, y_] := If[LessEqual[x$95$m, 7e+151], N[(N[(x$95$m * x$95$m), $MachinePrecision] - N[(y * y), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m + y), $MachinePrecision] * N[(x$95$m + y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x\_m \leq 7 \cdot 10^{+151}:\\
\;\;\;\;x\_m \cdot x\_m - y \cdot y\\
\mathbf{else}:\\
\;\;\;\;\left(x\_m + y\right) \cdot \left(x\_m + y\right)\\
\end{array}
\end{array}
if x < 7.0000000000000006e151Initial program 93.7%
if 7.0000000000000006e151 < x Initial program 64.7%
difference-of-squares100.0%
sub-neg100.0%
add-sqr-sqrt52.9%
sqrt-unprod91.2%
sqr-neg91.2%
sqrt-prod38.2%
add-sqr-sqrt85.3%
Applied egg-rr85.3%
x_m = (fabs.f64 x) (FPCore (x_m y) :precision binary64 (* (+ x_m y) (+ x_m y)))
x_m = fabs(x);
double code(double x_m, double y) {
return (x_m + y) * (x_m + y);
}
x_m = abs(x)
real(8) function code(x_m, y)
real(8), intent (in) :: x_m
real(8), intent (in) :: y
code = (x_m + y) * (x_m + y)
end function
x_m = Math.abs(x);
public static double code(double x_m, double y) {
return (x_m + y) * (x_m + y);
}
x_m = math.fabs(x) def code(x_m, y): return (x_m + y) * (x_m + y)
x_m = abs(x) function code(x_m, y) return Float64(Float64(x_m + y) * Float64(x_m + y)) end
x_m = abs(x); function tmp = code(x_m, y) tmp = (x_m + y) * (x_m + y); end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_, y_] := N[(N[(x$95$m + y), $MachinePrecision] * N[(x$95$m + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
\left(x\_m + y\right) \cdot \left(x\_m + y\right)
\end{array}
Initial program 89.8%
difference-of-squares100.0%
sub-neg100.0%
add-sqr-sqrt51.1%
sqrt-unprod74.6%
sqr-neg74.6%
sqrt-prod26.2%
add-sqr-sqrt48.6%
Applied egg-rr48.6%
herbie shell --seed 2024107
(FPCore (x y)
:name "Examples.Basics.BasicTests:f2 from sbv-4.4"
:precision binary64
(- (* x x) (* y y)))